Document delivery device, computer program product, document delivery system, management device, and computer-readable storage medium

By using a coupon issuing device and system, combined with a touch panel monitor and a thermal printer, coupons can be issued based on inventory information through a lottery and game-like format. This solves the problems of low management efficiency and lack of fun in the existing system, and improves user experience and product management efficiency.

CN121884469APending Publication Date: 2026-04-17BANDAI CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
BANDAI CO LTD
Filing Date
2026-01-16
Publication Date
2026-04-17

AI Technical Summary

Technical Problem

Existing product delivery systems suffer from inefficiency and lack of engagement in management and promotional activities.

Method used

A coupon issuing device and system were designed, which has presentation, issuance and acquisition units. It can present lottery tickets according to inventory information, and realize the issuance of product coupons in the form of lottery and game through touch panel monitor and thermal printer. It combines server management of inventory and user terminal display of inventory information.

Benefits of technology

It improves the efficiency and fun of product management. Users can obtain products through lotteries and games. The system can update inventory information in real time and provide options for exchange and delivery, simplifying the product collection process.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention provides a ticket issuing device, a computer program product, a ticket issuing system, a management device, and a computer readable storage medium, which have high interestingness. A ticket issuing device (10) is provided with: a presentation means for presenting a plurality of lottery tickets; an issuing unit that issues coupons on which product information is recorded; the acquisition unit is used for acquiring inventory information of commodities; and a control unit that controls the presentation unit, the issuing unit, and the acquisition unit. In addition, the ticket issuing device (10) can present lottery tickets corresponding to the acquired inventory information.
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Description

Technical Field

[0001] This invention relates to a coupon issuing device, a coupon issuing program, a coupon issuing system, and a management device. Background Technology

[0002] Previously, as a product offering system that allows consumers to enjoy participating in promotional activities while simultaneously promoting products and reducing the burden on promotional event organizers, online lottery-style product offering systems have been proposed (e.g., Patent Document 1).

[0003] Existing technical documents

[0004] Patent documents

[0005] Patent Document 1: Japanese Patent Application Publication No. 2005-070937 Summary of the Invention

[0006] The problem the invention aims to solve

[0007] For service providers offering goods, there is an expectation of being able to manage the goods they offer efficiently, and there is room for further improvement in this regard.

[0008] The purpose of this invention is to provide a highly engaging coupon issuing device, coupon issuing program, coupon issuing system, and management device.

[0009] Solution for solving the problem

[0010] One aspect of the present invention is a coupon issuing device comprising: a presentation unit that presents a plurality of lottery tickets; an issuance unit that issues coupons containing product information; an acquisition unit that acquires product inventory information; and a control unit that controls the presentation unit, the issuance unit, and the acquisition unit, wherein the lottery tickets corresponding to the acquired inventory information are present.

[0011] One aspect of the present invention is a coupon issuing procedure for a coupon issuing device, the coupon issuing device comprising: a presentation unit that presents a plurality of lottery tickets; and an issuing unit that issues coupons containing product information, wherein the coupon issuing procedure causes the processor of the coupon issuing device to perform the following processes: acquiring product inventory information; and enabling the presentation of lottery tickets corresponding to the acquired inventory information.

[0012] One aspect of the coupon issuance process of the present invention includes a coupon issuance device and a management device capable of communicating with the coupon issuance device.

[0013] One aspect of the management device of the present invention is a management device capable of communicating with a coupon issuing device and sending the aforementioned inventory information to the coupon issuing device.

[0014] The effects of the invention

[0015] According to the present invention, a highly engaging coupon issuing device, coupon issuing program, coupon issuing system, and management device can be provided. Attached Figure Description

[0016] Figure 1 This is a front view of the coupon issuing device 10 in the embodiment.

[0017] Figure 2 This is a side view showing the state in which the door 10B of the ticket issuing device 10 is open.

[0018] Figure 3 This is a diagram illustrating an example of the structure of coupon issuance system 1.

[0019] Figure 4 This is a block diagram illustrating an example of the functional structure of the coupon issuing device 10.

[0020] Figure 5 This is a diagram illustrating an example of the hardware structure of server 30.

[0021] Figure 6 This is an example of a diagram showing a list 51 of goods and inventory displayed on user terminal 40.

[0022] Figure 7 This is an example of a product selection screen 52 displayed on the touch panel monitor 12 of the coupon issuing device 10.

[0023] Figure 8 This is an example of a screen 53 showing the number of purchases when option 52A of "Dinosaur Lottery" is selected.

[0024] Figure 9 This is an example of the settlement screen 54 that appears when the "Confirm" button 53G is clicked.

[0025] Figure 10 This is an example of a lottery screen 55 that appears when the purchase of a lottery is completed.

[0026] Figure 11 It is shown in Figure 10 The image shows an example of the product acquisition screen 57 displayed when the lottery option 55B is selected in the lottery screen 55.

[0027] Figure 12 This is an example of a coupon output screen 59 displayed at the end of the lottery selection corresponding to the number of purchases.

[0028] Figure 13 This is a diagram showing an example of a ticket 60 ejected from a thermal printer 13.

[0029] Figure 14This is a diagram showing a count-incrementing screen 61, which is an example of a game screen. Detailed Implementation

[0030] Hereinafter, with reference to the accompanying drawings, a coupon issuing apparatus, coupon issuing program, coupon issuing system, and management device representing one aspect of the present invention will be described.

[0031] <Coupon Issuing Device in the Implementation>

[0032] Figure 1 This is a front view of the coupon issuing device 10 in the embodiment. Figure 2 This is a side view showing the state in which the door 10B of the ticket issuing device 10 is open.

[0033] The coupon issuing device 10 includes, for example, a main body 10A, which is configured in a box shape; and a door 10B, which is mounted on the front surface of the main body 10A and can be opened and closed relative to the main body 10A with one side as an axis. In addition, the coupon issuing device 10 includes, in the main body 10A, a touch panel monitor 12, which is an example of the "presentation unit", "first presentation unit", "operation unit" and "selection unit" of the present invention; a thermal printer 13, a barcode scanner 14, a speaker 15, a settlement terminal 16, which is an example of the "acceptance unit" of the present invention; and a sticker 18, which is an example of the "second presentation unit" of the present invention.

[0034] The coupon issuing device 10 is, for example, a device that performs a lottery or game-playing process for a user and issues coupons that can be redeemed for specified goods. The specified goods refer to goods belonging to multiple categories within a specific theme. The specific theme is, for example, a product group containing multiple characters ("character series," etc.). Each product group is configured to select any character series from the multiple character series. The user can choose any character series from the pre-prepared multiple character series and obtain goods associated with that character series based on the result of their own lottery or game-playing activity.

[0035] Sticker 18 displays device information that can identify the coupon issuing device 10. Sticker 18 presents the device information as, for example, "identification information" with an unchanged display state. "Identification information" is a QR code representing a URI (Uniform Resource Identifier) ​​used to access a Web (World Wide Web) page. Identification information is an example of the "second aspect" of the present invention.

[0036] <Coupon Issuance System in the Implementation>

[0037] Figure 3This is a diagram illustrating an example of the structure of coupon issuance system 1. (As shown...) Figure 3 As shown, the coupon issuing system 1 includes a coupon issuing device 10, a server 30, and a user terminal 40. The coupon issuing device 10, the server 30, and the user terminal 40 are connected to each other via a network 20 in a manner that enables them to communicate with each other. The server 30 is an example of the "management device" of the present invention.

[0038] The coupon issuing device 10 obtains multiple product information that can be offered to users from the server 30 via the network 20. The server 30 can manage the sales of products for each coupon issuing device based on the product information exchanged between the server and the coupon issuing device.

[0039] User terminal 40 obtains device information related to coupon issuing device 10 from server 30 via network 20. Server 30 can monitor user activity based on the information related to coupon issuing device 10 exchanged between server 30 and user terminal 40.

[0040] User terminal 40 can, for example, acquire identification information presented by the sticker 18 affixed to the coupon issuing device 10. The identification information is configured differently for each coupon issuing device 10. In addition, the identification information is configured to be acquired by user terminal 40 before payment of the acceptance fee.

[0041] The identification information can be used to present the inventory information of the goods in the coupon issuing device 10 to the user terminal 40 on the condition that the identification information is obtained by the user terminal 40. The inventory information is presented by reading the identification information (QR code) with a camera and accessing the URI shown by the QR code using a web browser.

[0042] The identification information is configured to be valid when the power supply to the coupon issuing device 10 is on. When the power supply to the coupon issuing device 10 is on and the device is online and able to communicate with the server 30, the server 30 requests the URI for the QR code, causing a web page displaying inventory information to be viewed. The identification information is configured to display the inventory information of the goods in the coupon issuing device 10 to the user terminal 40 when the power supply to the coupon issuing device 10 is on.

[0043] The identification information is configured to present the inventory information of the goods in the coupon issuing device 10 at the time the identification information is acquired by the user terminal 40 to the user terminal 40 only for a certain period of time. The inventory information may become undisplayed, for example, after a certain period of time from when it was displayed on the user terminal 40. Alternatively, the inventory information may be updated to the latest inventory information after a certain period of time from when it was displayed on the user terminal 40.

[0044] <Functional Structure of the Coupon Issuance Device>

[0045] Figure 4This is a block diagram illustrating an example of the functional structure of the coupon issuing device 10. For example... Figure 4 As shown, the coupon issuing device 10 includes a touch panel monitor 12, a thermal printer 13, a barcode scanner 14, a speaker 15, and a settlement terminal 16, as well as a main board 11, a communication module 17, and a power supply unit 19. The touch panel monitor 12, thermal printer 13, barcode scanner 14, speaker 15, settlement terminal 16, communication module 17, and power supply unit 19 are electrically connected to the main board 11. The main board 11 controls the operation of each connected component.

[0046] The main substrate 11 is an example of the "control unit" of the present invention. The barcode scanner 14 and the main substrate 11 are an example of the "registration unit" of the present invention. The communication module 17 and the main substrate 11 are an example of the "acquisition unit" of the present invention. The communication module 17 and the main substrate 11 are an example of the "transmission unit" of the present invention. A CPU (Central Processing Unit) is mounted on the main substrate 11. The CPU of the main substrate 11 controls each unit based on the coupon issuance program stored in the storage unit (not shown), thereby performing various controls such as coupon issuance.

[0047] The touch panel monitor (presentation unit) 12 displays a lottery offering image for a sales method based on a user-initiated lottery and a game offering image for a sales method based on a user-initiated game. The lottery method is an example of the "first offering form" of the present invention. The game method is an example of the "second offering form" of the present invention. The touch panel monitor 12 presents the lottery method and the game method in a manner that allows selection of either one. The offering form (lottery method or game method) is preset for each product group. When a user selects any product group from multiple product groups, the main board 11 of the coupon issuing device 10 selects the offering form set for that product group. The touch panel monitor 12 displays the selected offering form.

[0048] The lottery method and the game method are associated with different product information. The lottery method is associated with the first category of products. The game method is associated with the second category of products, which is different from the first category. Additionally, the lottery method is associated with a group of products in the first category. The game method is associated with a group of products in the second category.

[0049] In both the lottery and game modes, the raffle tickets available to users are randomly assigned to any of several prize levels. To select a raffle ticket from the provided image, a touch operation on the currently displayed raffle ticket for a certain period (e.g., more than 1 second) is required. Simultaneous selection of more than two raffle tickets from the provided image is disabled.

[0050] The lottery method is based on a random selection by the user. The game method is based on the user's gameplay content. The game method is based on the user's gameplay content in any one of multiple games.

[0051] The system is configured such that, when the lottery method is selected, fewer operations are required on the touch panel monitor (operation unit) 12 compared to when the game method is selected. In other words, when a user obtains a product, obtaining it through the lottery method requires fewer operations compared to obtaining it through the game method. Furthermore, the system is configured such that, when the lottery method is selected, the time until release is shorter compared to when the game method is selected. In other words, when a user obtains a product, obtaining it through the lottery method takes less time compared to obtaining it through the game method.

[0052] The touch panel monitor 12 displays product information related to the products that can be provided to the user. The product information related to the products that can be provided to the user is the product information registered on the main board 11.

[0053] The touch panel monitor 12 displays multiple lottery tickets that can be drawn by the user through selection in the lottery providing image and the game providing image. The touch panel monitor 12 displays the lottery tickets as, for example, a "pattern" whose display state can be changed. The pattern is an example of the "first aspect" of the present invention. The first aspect is different from the second aspect ("identification information") described above.

[0054] The touch panel monitor 12 can distinguish between selected and unselected raffle tickets in the currently displayed raffle. Selected raffle tickets contain visually verifiable product information, prize level information, etc. Unselected raffle tickets do not contain visually verifiable product information, prize level information, etc. Selected raffle tickets are displayed in a way that identifies the product the user has won and its prize level. Unselected raffle tickets are displayed in a way that does not identify the product the user has won and its prize level, etc.

[0055] The touch panel monitor 12 can distinguish between raffle tickets selected by the user and those selected by others. Specifically, the touch panel monitor 12 will distinguish between raffle tickets selected in the current issuance process and those selected in past issuance processes. Furthermore, the touch panel monitor 12 can display all unselected raffle tickets with the same pattern in a visually clear manner. That is, unselected raffle tickets are displayed in a way that the user cannot distinguish them by simply looking at the tickets. Additionally, the touch panel monitor 12 can display at least one of the product information and prize level information corresponding to a selected raffle ticket, based on the condition that the raffle ticket has been selected.

[0056] The touch panel monitor 12 can display multiple raffle tickets in fixed positions within a provided image. For example, the touch panel monitor 12 can display multiple raffle tickets in a matrix.

[0057] The touch panel monitor 12 can display raffle tickets corresponding to the product's inventory information. The main board 11 can obtain the product's inventory information from the server 30 via the communication module 17. "Inventory" refers to the inventory of nearby exchange stations and distribution warehouses. The touch panel monitor 12 displays raffle tickets corresponding to in-stock products in a selectable manner, and displays raffle tickets corresponding to out-of-stock products in a non-selectable manner. The touch panel monitor 12 displays raffle tickets corresponding to out-of-stock products as selected. The touch panel monitor 12 can display raffle tickets based on the availability of product inventory information. In addition, the raffle tickets do not display the inventory information of products for which product information is not available.

[0058] The touch panel monitor (first presentation unit) 12 can present multiple lottery tickets after the user terminal 40 obtains identification information. For example, the touch panel monitor 12 may present the lottery tickets if the user terminal 40 has accessed the web page containing inventory information within a certain period of time (since it can be any user terminal). Alternatively, as a structure for selling goods after authenticating the accessing user, the touch panel monitor 12 may also present the lottery tickets if the user terminal 40 accesses the web page containing inventory information. After the user terminal 40 obtains identification information, the touch panel monitor 12 presents any one of the multiple lottery tickets in a selectable manner.

[0059] The touch panel monitor (selection unit) 12 can select a method for claiming the product information corresponding to the lottery ticket. As claiming methods, the touch panel monitor 12 presents, for example, an "exchange claiming method" where a printed ticket is exchanged for a product, and a "delivery claiming method" where the product is claimed via online delivery. The user selects a claiming method from these options via a selection operation (touch operation). The exchange claiming method is a method where the user claims the product without relying on delivery. The delivery claiming method is a method where the user claims the product with the assistance of delivery. The exchange claiming method is an example of the "first claiming method" of the present invention. The delivery claiming method is an example of the "second claiming method" of the present invention.

[0060] When a delivery method is selected, the touch panel monitor (presentation unit) 12 displays the identification information. The "identification information" is, for example, a QR code. The identification information is configured such that the user terminal 40 can input the delivery destination information after acquiring this information. The "delivery destination information" refers to the address, name, delivery date, etc., of the delivery destination. The delivery method can be selected either before or after selecting the raffle ticket.

[0061] The touch panel monitor 12 can simultaneously display both the exchange / collection method and the delivery / collection method. When coupons cannot be issued, the touch panel monitor 12 can only select the delivery / collection method. "Coupons cannot be issued" refers to a malfunction in the thermal printer (out of paper, out of toner, faulty, etc.). When goods cannot be delivered, the touch panel monitor 12 can only select the exchange / collection method. "Goods cannot be delivered" refers to a situation where goods are set as undeliverable in the coupon issuing device 10. This setting is sometimes configured via communication from the server 30, and sometimes via operation of the coupon issuing device 10. Specifically, the setting for undeliverable goods is used during disasters, etc.

[0062] After receiving payment for the settlement terminal 16, the touch panel monitor 12 can select a payment method. After receiving payment, the touch panel monitor 12 can also select a lottery ticket.

[0063] A thermal printer (issuing unit) 13 issues vouchers containing information on any product selected from multiple product information registered on the main board 11. The vouchers are made of paper. Issued vouchers can be redeemed for goods. Each voucher includes a "receipt" containing sales information and a "redemption voucher" that can be redeemed for actual goods. The receipt includes, for example, the store name, store address, store phone number, purchase date, and settlement information. The redemption voucher includes, for example, the product theme, store name, store address, store phone number, purchase date, product name, and prize redemption details. The receipt and redemption vouchers are printed out separately (at the time of issuance). Only the redemption voucher is collected when exchanging goods.

[0064] The thermal printer 13 can issue tickets containing product information corresponding to either a lottery or a game. When the lottery method is selected, the thermal printer 13 can issue tickets containing information on any product selected from the first category of product groups. Conversely, when the game method is selected, the thermal printer 13 can issue tickets containing information on any product selected from the second category of product groups.

[0065] The thermal printer 13 can issue coupons containing information about the prize level (e.g., prize A, prize B, etc.) selected based on the results of a random draw (lottery) or the results of the user's game gameplay.

[0066] The number of times a user can select a lottery ticket in the lottery and game modes can be selected multiple times during a series of ticket issuance procedures. If a user selects a lottery ticket multiple times in the lottery and game modes, the thermal printer 13 can issue tickets containing information about multiple prize levels selected based on these lottery results.

[0067] The thermal printer 13 is capable of issuing coupons containing prize level information selected from the product information registered on the main board 11. As product information, multiple prize level information are included for each character series.

[0068] The thermal printer 13 can issue lottery tickets based on the inventory information of the goods obtained by the main board 11 from the server 30.

[0069] If the number of lottery tickets corresponding to products with available stock falls below a certain threshold, the thermal printer 13 will not issue lottery tickets. If the remaining number of lottery tickets corresponding to a particular product falls below a certain threshold, the thermal printer 13 will stop providing services through the ticket issuing device 10, even if that product is in stock. For example, lottery ticket sales will be stopped when the remaining number of lottery tickets decreases and no one chooses them anymore, or when only products with low prize levels remain.

[0070] The thermal printer 13 can issue lottery tickets after the user terminal 40 obtains the identification information.

[0071] The thermal printer 13 can set an upper limit on the number of times a raffle ticket can be selected in a series of coupon issuance procedures. "A series of coupon issuance procedures" refers to the selection and settlement of raffle tickets. "Number of selections" refers to the number of purchases. "Upper limit on the number of selections" refers to the maximum number of selections in a series of coupon issuance procedures. The upper limit on the number of raffle ticket selections can be set by the administrator of the coupon issuance device 10. The upper limit on the number of raffle ticket selections cannot be set by the user of the coupon issuance device 10. The upper limit on the number of raffle ticket selections can be set based on either direct or indirect operation of the coupon issuance device 10. Indirect operation is the operation from the management device of the coupon issuance device 10, i.e., the server 30. When the number of raffle ticket selections has reached the set upper limit, no new raffle ticket selections can be made. After the user who has reached the upper limit finishes that (sequence) of the series of coupon issuance procedures, they take over with the next user. If a new series of coupon issuance procedures is initiated after the upper limit on the number of raffle ticket selections has been reached, raffle tickets can be selected.

[0072] The maximum number of times a raffle ticket can be selected can be set for each product group. Additionally, the maximum number of times a raffle ticket can be selected can be set for each character series. Users can select the desired number of raffle tickets before selecting them. Users can select the desired number of selections within the maximum selection limit. Users can select raffle tickets a number of times corresponding to the desired number of selections for the chosen raffle tickets.

[0073] The thermal printer 13 can issue coupons containing product information corresponding to the selected raffle ticket. The thermal printer 13 can also record information such as the number of raffle ticket selections and the method for claiming the product on the coupons to be issued.

[0074] When the exchange / collection method is selected, the thermal printer 13 is configured to issue vouchers. For example, if the exchange / collection method is selected as the method of collecting the goods, the thermal printer 13 issues vouchers (collection vouchers and redemption vouchers); if the delivery / collection method is selected, the thermal printer 13 does not issue redemption vouchers. Furthermore, regarding voucher collection vouchers, the thermal printer 13 can either issue them only if the exchange / collection method is selected, similar to redemption vouchers, or issue them regardless of whether the exchange / collection method or the delivery / collection method is selected.

[0075] The thermal printer 13 includes a printing section capable of printing product information, etc., on paper. The thermal printer 13 is configured such that personnel involved in providing coupons can open the door 10B of the main body 10A by moving it forward. Figure 2 The thermal printer 13 is accessed by the user (in the state of the printer). Furthermore, the printing section of the thermal printer 13 is configured to allow for the replenishment of paper by opening the door 10B.

[0076] The presentation format (lottery or game) for each product group presented when issuing coupons can be selected by either the user or the administrator of the coupon issuing device 10. Furthermore, the selection of the lottery or game method can be configured to be made by the user through operation of the touch panel monitor 12, or it can be configured to be made by the administrator and not by the user.

[0077] Furthermore, the format in which each product group is presented when the coupon is issued is designed to change over time. For example, if the product group offered changes over time, the corresponding format of the product group will also change accordingly.

[0078] The barcode scanner 14 reads a code containing multiple product information that can be provided to the user. The code contains information (request destination) for retrieving "multiple product information" from the server 30. "Multiple product information" is a series of role information containing multiple roles. The barcode scanner 14 is disposed on the outer surface of the main body 10A and is configured to read codes related to supplementary products supplied by employees without opening the door 10B.

[0079] The speaker 15 is capable of outputting sound information related to the issuance of coupons by the coupon issuing device 10. For example, it can provide voice guidance to the user regarding the operation of issuing coupons. Specifically, it can provide voice guidance on operation steps related to the user's lottery draw or the user's game.

[0080] The settlement terminal (acceptance unit) 16 is capable of accepting payments for the voucher issuance. The settlement terminal 16 can accept payments before or after selecting either the lottery method or the game method chosen via the touch panel monitor 12. The settlement terminal 16 can be, for example, a card-based settlement or a code-based settlement. Alternatively, a coin settlement module, such as a coin sorter or a cash box, can be provided to enable cash-based settlement.

[0081] In providing both lottery and game modes, the settlement terminal 16 can accept payment of the cost before a lottery ticket is selected. The selection of the lottery ticket is configured to take place after the cost payment is completed. Furthermore, when the settlement terminal 16 receives payments for two or more lottery tickets out of a plurality of lottery tickets, it is configured to allow the selection of two or more lottery tickets.

[0082] In providing lottery and game modes, the settlement terminal 16 can accept payment on the condition that the product information contained in at least one of the lottery tickets is in stock. For example, if there are still lottery tickets available but the product is out of stock and cannot be provided, the settlement terminal 16 will not accept payment.

[0083] After the user terminal 40 obtains the identification information, the settlement terminal 16 can accept payment. The settlement terminal 16 is configured to perform the display and settlement of inventory information through a dedicated application; settlement cannot be performed without displaying the inventory information.

[0084] After the desired number of lottery ticket selections is chosen, the settlement terminal 16 can process the payment of the cost. The settlement terminal 16 processes the payment of the cost after the number of lottery ticket selections has been determined.

[0085] When a delivery / collection method is selected, the settlement terminal 16 can accept payment for further costs. "Costs" refers to the shipping fee for the goods. After settlement including shipping costs is completed when the delivery / collection method is selected, a lottery ticket can be selected. The settlement terminal 16 can set up delivery of goods on the condition that payment for further costs is accepted. When the exchange / collection method is selected as the collection method, the period until the goods are collected is a first period. When the delivery / collection method is selected, the period until the goods are collected is a second period, longer than the first period. The exchange / collection method allows for earlier collection of goods than the delivery / collection method.

[0086] The communication module 17 is a module capable of communicating with an external server 30, which serves as a source of product information. The communication module 17 may be, for example, an LTE terminal capable of communicating via LTE (Long Term Evolution).

[0087] The power supply unit 19 supplies power to each part of the coupon issuing device 10.

[0088] The main substrate 11 registers multiple product information items that can be provided to the user. The main substrate 11 can register all product information for a role series indicated by a code read by the barcode scanner 14. Each role series contains multiple product information items that can be provided to the user for each role series. By reading the code representing the role series together with the barcode scanner 14, the main substrate 11 can register multiple product information items included in the role series that can be provided to the user.

[0089] The main board 11 manages product inventory based on product inventory information obtained from the server 30. The main board 11 (acquisition unit) can acquire inventory information from the server 30 when the product changes from a state of no inventory to a state of inventory. For example, when a product is received and the state changes from no inventory to inventory, the server 30 sends updated inventory information to the coupon issuing device 10. The main board 11 can also acquire product inventory information from the server 30 when the power unit 19 is turned on. The main board 11 acquires inventory information when the power is on, and subsequently acquires inventory information periodically or when the inventory information changes.

[0090] The main baseboard 11 (transmission unit) can send the lottery ticket issuance information to the server 30 via the communication module 17 each time a lottery ticket is issued.

[0091] <Server Hardware Structure>

[0092] Figure 5 This is a diagram illustrating an example of the hardware structure of server 30. (As shown...) Figure 5 As shown, server 30 includes processor 31, memory 32, and communication interface 33. Processor 31, memory 32, and communication interface 33 are connected, for example, via bus 39.

[0093] Processor 31 is a circuit that performs signal processing, such as a CPU (Central Processing Unit) responsible for the overall control of server 30. Alternatively, processor 31 can also be implemented using other digital circuits such as FPGA (Field Programmable Gate Array) or DSP (Digital Signal Processor). Furthermore, processor 31 can also be implemented by combining multiple digital circuits.

[0094] The memory 32 includes, for example, main memory and auxiliary memory. The main memory is, for example, RAM (Random Access Memory). The main memory is used as the working area of ​​the processor 31.

[0095] Secondary storage is a non-volatile memory such as a hard disk, optical disk, or flash memory. Various management programs that enable the server 30 to operate are stored in the secondary storage. These programs are loaded into main memory and executed by the processor 31.

[0096] Additionally, auxiliary storage may also include portable storage devices that can be removed from server 30. Portable storage devices include USB (Universal Serial Bus) flash drives, SD (Secure Digital) memory cards, and external hard drives.

[0097] Communication interface 33 is a communication interface for communicating with external devices (such as network 20) ​​of server 30. Communication interface 33 is controlled by processor 31.

[0098] The processor 31 and communication interface 33 manage the sales of goods at each coupon issuing device 10 based on the product information exchanged between the processor 31 and the coupon issuing device 10. Additionally, the processor 31 and communication interface 33 monitor user activity based on information related to the coupon issuing device 10 exchanged between the processor 31 and the user terminal 40.

[0099] <Coupon dispensing action of the coupon issuing device>

[0100] The following describes the coupon issuing operation performed by the coupon issuing device 10.

[0101] Figure 6 This diagram illustrates an example of a product and inventory overview 51 displayed on the user terminal 40. The product and inventory overview 51 can be displayed by the user terminal 40 reading the QR code on the sticker 18 affixed to the coupon issuing device 10. When the camera of the user terminal 40 reads the QR code, a web page displaying the inventory information of the coupon issuing device 10 can be accessed, and the inventory information is displayed on the screen of the user terminal 40.

[0102] The goods and inventory overview (51) displays the types of goods (characters) that can be obtained and the number of remaining goods. Figure 6 The list of 51 items and inventory shows the following categories for the dinosaur lottery (item group): Prize A: Dinosaur A Figure, Prize B: Dinosaur B Figure, Prize C: Dinosaur C Figure, Prize D: Dinosaur D Figure, Prize E: Dinosaur Keychain, Prize F: Dinosaur Acrylic Standee, Prize G: Dinosaur Clear Folder, and LAST ONE Prize: Dinosaur Z Figure. The remaining number of items is displayed as, for example, 0 / 1 = (number of items already selected) / (number of items in each prize group). Items with no remaining items are displayed as "Sold Out".

[0103] Furthermore, the product group displayed on the user terminal 40 can be changed to another product group by performing operations such as swiping on the display screen of the user terminal 40. After confirming the inventory information of the products in the coupon issuing device 10, the user can decide whether to issue coupons using the coupon issuing device 10.

[0104] Figure 7 This diagram shows an example of the product selection screen 52 displayed on the touch panel monitor 12 of the coupon issuing device 10. In the case of coupon issuance, when the "Issuance Start Button" (not shown) displayed on the touch panel monitor 12 is clicked, the screen navigates to... Figure 7 The product selection screen shown is 52.

[0105] The product selection screen 52 displays options for themes prepared in a selectable manner. Figure 7In the product selection screen 52 shown, option 52A, "Dinosaur Lottery," is displayed as an option. Option 52A displays information about the "Dinosaur Lottery," representing a product group (character series), and the multiple characters included in that product group. These multiple characters are product information registered on the main board 11. Specifically, option 52A displays Dinosaur A figure, Dinosaur B figure, Dinosaur C figure, Dinosaur D figure, dinosaur keychain, dinosaur acrylic standee, dinosaur clear folder, Dinosaur Z figure, and the corresponding prize levels (A-G prize, LAST ONE prize). Additionally, prize levels for which available items are out of stock are displayed with a "Sold Out" label 52B. Furthermore, for example, "1 / 3" for an E prize dinosaur keychain indicates that the dinosaur lottery contains 3 E prizes, one of which has been selected, leaving 2 remaining. Additionally, option 52A displays the delivery method 52C corresponding to this dinosaur lottery. The dinosaur lottery's offering method 52C is set as "lottery method".

[0106] In addition to option 52A, which is the "Dinosaur Lottery," other lottery options 52D and 52E are available as selectable themes. To participate in the lottery using options 52D or 52E, click the scroll button 52F to move option 52D from the left to the center of the product selection screen 52, or click the scroll button 52G to move option 52E from the right to the center of the product selection screen 52. Clicking the option displayed in the center selects its theme ("Dinosaur Lottery" in this example). Option 52E also includes a "Game Mode" option 52C. Furthermore, each option can display product images in addition to product information and prize levels.

[0107] Figure 8This diagram shows an example of the purchase count selection screen 53 displayed when the "Dinosaur Lottery" option 52A is selected. The purchase count selection screen 53 displays an input message 53A prompting the user to enter the number of dinosaur lottery draws to purchase. Additionally, the purchase count selection screen 53 displays "Remaining Draws" 53B, indicating the remaining number of draws that can be performed in the dinosaur lottery. The display "12 / 20" indicates that 12 of the 20 prepared draws remain. Furthermore, the purchase count selection screen 53 displays "Input Count" 53C, indicating the number of purchases entered by the user (5 in this example). The input count can be increased or decreased by using the increase button 53D and the decrease button 53E. The user can select the number of draws to purchase from a series of coupon procedures within a pre-set selection limit (e.g., 5 times) for each product group. The number of draws that can be purchased can be limited by the remaining draw count. For example, if the maximum number of purchases is set to 5 but the remaining number of draws is less than 5, the number of purchases cannot be increased to the maximum (5). Additionally, the purchase selection screen 53 displays the "Total Amount" 53F, indicating the cost of the purchase (50 dollars in this example). Furthermore, the purchase selection screen 53 displays a "Confirm" button 53G to agree to the displayed content and a "Cancel" button 53H to cancel the displayed content.

[0108] Figure 9 This diagram shows an example of the settlement screen 54 displayed when the "Confirm" button 53G is clicked. The settlement screen 54 displays a settlement message 54A prompting the user to confirm the purchase of the dinosaur lottery, "Please confirm the details and settle." Additionally, the settlement screen 54 displays "Purchase Count" 54B indicating the number of dinosaur lottery draws purchased by the user (5 in this example). Furthermore, the settlement screen 54 displays "Total Amount" 54C indicating the cost of the purchased dinosaur lottery draws ($50 in this example). When this settlement screen 54 is displayed, the coupon issuing device 10, for example, accepts touch payment via code input through the settlement terminal 16. The coupon issuing device 10 is configured to perform settlement based on the number of draws performed according to the number of draws purchased by the user.

[0109] Figure 10This image shows an example of a lottery screen 55 displayed upon completion of the purchase of a lottery. Lottery screen 55 displays a selection message 55A prompting users to choose a lottery, such as "Choose your favorite lottery and click!" Additionally, lottery screen 55 displays lottery options 55B (20 in this example). Furthermore, for lottery draws already selected by others or the user, the results are displayed. For example, in this case, it shows that a total of 8 prizes—1 C prize, 1 D prize, 1 E prize, 2 F prizes, and 3 G prizes—have been selected. These already selected options 55B cannot be selected. Therefore, the user can choose a lottery from the remaining 12 lottery options 55B.

[0110] A lottery option 55B corresponds to any one of the multiple items included in the character series. The coupon issuing device 10 selects the item information of any one of the selected character series through a lottery. Additionally, the lottery screen 55 displays a "Open All at Once" button 55C that automatically selects the lottery corresponding to the number of purchases. When this button is clicked, the lottery corresponding to the remaining purchases of the user's lottery is randomly and automatically selected. Furthermore, the lottery screen 55 displays an item confirmation label 55D confirming the inventory of items for the theme (e.g., "Dinosaur Lottery") the user has entered. When the item confirmation label 55D is clicked, for example, the following appears on the lottery screen 55: Figure 6 A list of products and inventory is shown.

[0111] Figure 11 It is shown in Figure 10 This is an example of a product acquisition screen 57 displayed when the lottery option 55B is selected on the lottery screen 55. The product acquisition screen 57 displays a notification message 57A that the product has been won through the lottery, saying "Win!!" Additionally, the product acquisition screen 57 displays information 57B, including the prize level and the product name, such as "Prize D: Dinosaur D Figurine". Furthermore, the product acquisition screen 57 may also display an image of the won product (Dinosaur D Figurine) in addition to the prize level and product name.

[0112] Figure 12 This diagram shows an example of a coupon output screen 59 displayed at the end of a lottery selection corresponding to the number of purchases. The coupon output screen 59 displays a "Received Item" message 59A notifying the user of the item they won. The coupon output screen 59 includes an item display bar 59B showing a list of the selected items. The item display bar 59B displays items won by the user through the lottery, such as: one "D Prize D Dinosaur D Figurine," one "E Prize Dinosaur Keychain," two "G Prize Dinosaur Transparent Folders," and one "LAST ONE Prize Dinosaur Z Figurine."

[0113] Additionally, on the coupon output screen 59, selection buttons 59C and 59D are displayed for choosing the method of receiving the acquired goods. Selection button 59C is for selecting the method of exchanging the printed coupon (ticket) and the goods. Selection button 59D is for selecting the method of online delivery. When selection button 59C is clicked, a coupon (ticket) is printed from thermal printer 13. The coupon displays, for example, the product information corresponding to each acquired item. When selection button 59D is clicked, for example, a QR code containing the URI of the input page for accessing the delivery destination is displayed on the coupon output screen 59. The user reads the QR code through user terminal 40 and enters the address, etc., as the delivery destination.

[0114] Figure 13 This diagram shows an example of a coupon 60 ejected from a thermal printer 13. The coupon 60 includes a redemption voucher 60A and a redemption voucher 60B. The redemption voucher 60A and redemption voucher 60B can be separated by cutting the connecting part 60C. The redemption voucher 60A displays information such as "00 Lottery," store name, store address, store phone number, purchase date, payment information, and company name. The redemption voucher 60B displays information such as product theme, store name, store address, store phone number, purchase date, product name, prize details (D prize, G prize, E prize, LAST ONE prize), instructions, and company name.

[0115] Next, regarding Figure 7 The following explanation will focus on the case where, on the product selection screen 52, an option such as "OoO Lottery" with a "Game Mode" is selected. If "Game Mode" is selected, the process proceeds to the "Purchase Count Selection Screen 53." When the "Confirm" button 53G is clicked on the Purchase Count Selection Screen 53, the process proceeds to the "Checkout Screen 54." These steps are the same as those described for the case where "Lottery Mode" was selected.

[0116] Figure 14 This diagram shows a count-up screen 61 as an example of a game screen. The count-up screen 61 displays a game operation message 61A explaining the game content, such as "Starting from 1, click the buttons 1 through 9 in sequence!" Additionally, the count-up screen 61 displays the remaining time, such as "Remaining ~ seconds" 61B. The count-up screen 61 includes a game area 61C for clicking. Furthermore, the count-up screen 61 includes a product display bar 61D that displays product information obtained during the game.

[0117] When a user completes a game, a lottery is held each time, allowing them to choose any item from the draw. Once an item is selected through the lottery, the user is then redirected to, for example... Figure 11 The product acquisition screen 57 shows information about the product obtained through selection. After one game ends, if there are remaining lottery draws purchased, the player will be redirected to the next game screen (another game of a different category). Then, if the game corresponding to the number of purchases ends, the player will be redirected to... Figure 12 The coupon output screen is 59.

[0118] When the "Game Mode" is selected, the user can play the game the same number of times as the selected number of draws. Alternatively, the user can randomly select any game from a pre-prepared selection and present it to them. The game is structured to present games of the same type in a non-continuous manner. Figure 14 The game shown is a game randomly selected and presented from a variety of games. Other games could include, for example, a memory-based card-flipping game.

[0119] From Figure 7 The selection of the "lottery method" (drawing) in the lottery serves to... Figure 11 The time frame for displaying the product information selected through sampling is, for example, time T1. Additionally, it will start from... Figure 7 The "game mode" selected in the game plays a role in Figure 11 The time until the product information selected through the lottery is presented is, for example, time T2. In this case, the configuration is as follows: if time T1 is compared with time T2, then time T2 when the game mode is selected is longer than time T1 when the lottery mode is selected, which is a time corresponding to the time required for the user to play the game or the time corresponding to the performance.

[0120] As described above, the coupon issuing device 10 of this method can obtain the inventory information of the goods corresponding to the lottery tickets presented by the coupon issuing device 10. Lottery tickets corresponding to goods in stock are presented in a selectable manner, while lottery tickets corresponding to goods out of stock are presented as selected but not selectable. Therefore, users can identify goods that are out of stock and cannot be purchased. This provides a highly engaging coupon issuing device.

[0121] Furthermore, the control method for the coupon issuing device described in the above embodiments can be implemented by executing a pre-prepared coupon issuing program via a computer. This coupon issuing program is recorded on a computer-readable storage medium and is executed by reading it from the storage medium. Additionally, this coupon issuing program can be provided in the form of a non-transitory storage medium such as flash memory, or it can be provided via a network such as the Internet. The computer executing this coupon issuing program can be included in the coupon issuing device, or in an electronic device such as a smartphone, tablet terminal, or personal computer capable of communicating with the coupon issuing device, or it can be included in a server device capable of communicating with these coupon issuing devices and electronic devices.

[0122] As stated above, the following matters are described in this instruction manual. (1)

[0124] A coupon issuing device, comprising:

[0125] The presentation unit displays multiple raffle tickets;

[0126] The issuing unit issues vouchers containing product information;

[0127] The acquisition unit acquires the inventory information of the goods; and

[0128] The control unit controls the aforementioned presentation unit, the aforementioned issuing unit, and the aforementioned acquiring unit.

[0129] Among them, lottery tickets can be presented that correspond to the aforementioned inventory information. (2)

[0131] According to the coupon issuing device described in (1), wherein,

[0132] The lottery tickets corresponding to the above product information for the in-stock items will be presented in a selectable manner. (3)

[0134] According to the coupon issuing device described in (1) or (2), wherein,

[0135] Set the lottery tickets corresponding to the above product information for products that are out of stock to be unselectable. (4)

[0137] According to any one of (1) to (3), the coupon issuing device, wherein,

[0138] The lottery ticket corresponding to the above product information for the product that is out of stock will be displayed as selected. (5)

[0140] According to any one of (1) to (4), the coupon issuing device, wherein,

[0141] The lottery ticket is presented based on the availability of the aforementioned inventory information for the product. (6)

[0143] According to any one of (1) to (5), the coupon issuing device, wherein,

[0144] The lottery tickets can be issued on the condition that the above-mentioned inventory information of the goods is obtained. (7)

[0146] According to any one of (1) to (6), the coupon issuing device, wherein,

[0147] It also has a processing unit, which can process payments.

[0148] The aforementioned receiving unit can accept the aforementioned price on the condition that the product information contained in at least one of the aforementioned lottery tickets is in stock. (8)

[0150] According to the coupon issuing device described in (7), wherein,

[0151] When the above-mentioned price is received for two or more of the above-mentioned lottery tickets, it is possible to select two or more of the above-mentioned lottery tickets. (9)

[0153] According to any one of (1) to (8), the coupon issuing device, wherein,

[0154] It also includes a sending unit, which sends out the issuance information of the lottery tickets.

[0155] The aforementioned sending unit is capable of sending the aforementioned lottery ticket issuance information to the management device each time the aforementioned lottery ticket is issued. (10)

[0157] According to any one of (1) to (9), the coupon issuing device, wherein,

[0158] The aforementioned acquisition unit can acquire the aforementioned inventory information based on the condition that the state of the product changes from no inventory to the state of the product being in inventory. (11)

[0160] The coupon issuing device according to any one of (1) to (10), wherein,

[0161] It also has a power supply unit.

[0162] The aforementioned inventory information can be obtained if the aforementioned power unit is turned on. (12)

[0164] The coupon issuing device according to any one of (1) to (11), wherein,

[0165] It also includes a registration unit, which registers the aforementioned product information.

[0166] The aforementioned issuing unit is capable of issuing the aforementioned vouchers containing information on the prize level selected from the registered information on the aforementioned goods. (13)

[0168] According to any one of (1) to (12), the coupon issuing device, wherein,

[0169] The product group can be set up with any one of several character series to choose from.

[0170] As per the above product information, each of the aforementioned character series contains multiple prize tiers. (14)

[0172] According to any one of (1) to (13), the coupon issuing device, wherein,

[0173] The aforementioned vouchers, which have already been issued, can be redeemed for goods. (15)

[0175] According to any one of (1) to (14), the coupon issuing device, wherein,

[0176] The aforementioned vouchers that have been issued include redemption vouchers and collection vouchers. (16)

[0178] According to the coupon issuing device described in (15), wherein,

[0179] The aforementioned issued vouchers contain the aforementioned redemption voucher and the aforementioned collection voucher in a separable manner. (17)

[0181] The coupon issuing device according to any one of (1) to (16), wherein,

[0182] If the number of lottery tickets corresponding to the above-mentioned product information of the in-stock products is below a certain number, the above-mentioned lottery tickets will not be issued. (18)

[0184] A coupon issuing procedure is provided, which is a coupon issuing device comprising: a display unit that displays multiple lottery tickets; and an issuing unit that issues coupons containing product information.

[0185] The above-described coupon issuance procedure causes the processor of the coupon issuance device to perform the following processing:

[0186] Obtain product inventory information; and

[0187] This enables the presentation of lottery tickets corresponding to the aforementioned inventory information. (19)

[0189] A coupon issuance system, comprising:

[0190] The coupon issuing device according to any one of (1) to (17); and

[0191] A management device capable of communicating with the aforementioned coupon issuing device. (20)

[0193] A management device capable of communicating with a coupon issuing device according to any one of (1) to (17), wherein,

[0194] The aforementioned management device is capable of sending the aforementioned inventory information to the aforementioned coupon issuing device.

[0195] Explanation of reference numerals in the attached figures

[0196] 1: Coupon Issuance System

[0197] 10: Coupon Issuance Device

[0198] 10A: Main body

[0199] 10B: Door

[0200] 11: Main base board

[0201] 12: Touch panel monitor

[0202] 13: Thermal printer

[0203] 14: Barcode scanner

[0204] 15: Speaker

[0205] 16: Settlement Terminal

[0206] 17: Communication Module

[0207] 18: Stickers

[0208] 19: Power Supply Unit

[0209] 20: Network

[0210] 30: Server

[0211] 31: Processor

[0212] 32: Memory

[0213] 33: Communication Interface

[0214] 39: Bus

[0215] 40: User terminal

[0216] 51: Overview

[0217] 52: Product Selection Screen

[0218] 52A, 52D, 52E, 55B: Options

[0219] 52B: Labeling

[0220] 52C: Delivery Method

[0221] 52F, 52G: Scroll button

[0222] 53: Purchase Count Selection Screen

[0223] 53A: Input Message

[0224] 53D: Add button

[0225] 53E: Reduce button

[0226] 53G, 53H, 55C: Buttons

[0227] 54: Settlement screen

[0228] 54A: Settlement Message

[0229] 55: Lottery screen

[0230] 55A: Select Message

[0231] 55D: Item Confirmation Tag

[0232] 57: Product Acquisition Screen

[0233] 57A: Message Received

[0234] 57B: Obtain product information

[0235] 59: Coupon Output Screen

[0236] 59A: Obtain product information

[0237] 59B, 61D: Product display area

[0238] 59C, 59D: Selection buttons

[0239] 60:Coupon

[0240] 60A: Receipt

[0241] 60B: Exchange Certificate

[0242] 60C: Connecting part

[0243] 61: Count increment screen

[0244] 61A: Game Operation Message

[0245] 61B: Time

[0246] 61C: Game Area

[0247] T1, T2: Time

Claims

1. A coupon issuing device, comprising: The presentation unit displays multiple raffle tickets; The issuing unit issues vouchers containing product information; The acquisition unit acquires the inventory information of the goods; as well as The control unit controls the presentation unit, the issuing unit, and the acquiring unit. Among them, a lottery ticket corresponding to the acquired inventory information can be presented.

2. The coupon issuing device according to claim 1, wherein, The lottery ticket corresponding to the product information of the in-stock product will be presented in an selectable manner.

3. The coupon issuing device according to claim 1, wherein, Set the lottery ticket corresponding to the product information of the product that is out of stock to be unselectable.

4. The coupon issuing device according to claim 1, wherein, The lottery ticket corresponding to the product information of the product that is out of stock will be displayed as selected.

5. The coupon issuing device according to claim 1, wherein, The lottery ticket can be presented based on the availability of the product's inventory information.

6. The coupon issuing device according to claim 1, wherein, The lottery ticket can be issued based on the availability of the product's inventory information.

7. The coupon issuing device according to claim 1, wherein, It also has a receiving unit, which can accept payments. The acceptance unit can accept the payment if the product information contained in at least one of the lottery tickets is in stock.

8. The coupon issuing device according to claim 7, wherein, When the cost is received for two or more of the multiple lottery tickets, the two or more lottery tickets can be selected.

9. The coupon issuing device according to claim 1, wherein, It also includes a sending unit, which sends the issuance information of the lottery ticket. The sending unit is capable of sending the issuance information of the lottery ticket to the management device each time the lottery ticket is issued.

10. The coupon issuing device according to claim 1, wherein, The acquisition unit can acquire the inventory information based on the condition that the product changes from a state of no inventory to a state of inventory.

11. The coupon issuing device according to claim 1, wherein, It also has a power supply unit. The inventory information can be obtained when the power unit is turned on.

12. The coupon issuing device according to claim 1, wherein, It also includes a registration unit, which registers the product information. The issuing unit is capable of issuing coupons containing prize level information selected from the registered product information.

13. The coupon issuing device according to claim 1, wherein, The product group can be set up with any one of several character series to choose from. As part of the product information, each of the aforementioned character series includes multiple prize tiers.

14. The coupon issuing device according to claim 1, wherein, The issued vouchers can be redeemed for goods.

15. The coupon issuing device according to claim 1, wherein, The issued vouchers include redemption vouchers and collection vouchers.

16. The coupon issuing device according to claim 15, wherein, The issued voucher contains the redemption voucher and the redemption voucher in a separable manner.

17. The coupon issuing device according to claim 1, wherein, If the number of lottery tickets corresponding to the product information of the in-stock product among the multiple lottery tickets is less than a certain number, the lottery tickets will not be issued.

18. A computer program product comprising a coupon issuing program for a coupon issuing device, the coupon issuing device comprising: a presentation unit for presenting a plurality of lottery tickets; and an issuing unit for issuing coupons containing product information, wherein... The coupon issuance procedure causes the processor of the coupon issuance device to perform the following processing: Obtain product inventory information; and This enables the presentation of lottery tickets corresponding to the acquired inventory information.

19. A coupon issuance system, comprising: The coupon issuing device according to any one of claims 1 to 17; as well as A management device capable of communicating with the coupon issuing device.

20. A management device capable of communicating with a coupon issuing device according to any one of claims 1 to 17, wherein, The management device can send the inventory information to the coupon issuing device.

21. A computer-readable storage medium storing a coupon issuing program for a coupon issuing device, the coupon issuing device comprising: a presentation unit that presents a plurality of lottery tickets; and an issuing unit that issues coupons containing product information, wherein... The coupon issuance procedure causes the processor of the coupon issuance device to perform the following processing: Obtain product inventory information; and This enables the presentation of lottery tickets corresponding to the acquired inventory information.

Citation Information

Patent Citations

  • Lottery lot system

    JP2005070937A