Theme toy having generator device and assembly for producing visual effect of theme
By introducing an effects-generating system into physical toys, using wind and audio to simulate thematic visual effects, the problem of monotonous existing toy designs is solved, enhancing interactivity and fun, and stimulating users' scientific and creative abilities.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- XIAOMAO TOYS CO LTD
- Filing Date
- 2024-08-19
- Publication Date
- 2026-04-17
AI Technical Summary
Existing physical toy designs are too simplified and monotonous, lacking interactivity and fun, and failing to stimulate users' curiosity and imagination.
Design an effects generation system comprising a housing, an effects generator, and effects components to generate thematic visual effects, such as flames or exhaust flames, through interaction with wind. The housing is associated with a structure consistent with the theme, and the effects components interact with the wind to generate vibrations and flutters. Combined with an audio device, the system simulates dynamic effects in the real world.
It provides an inspiring user experience, stimulates users' curiosity and imagination, enhances the playability and entertainment value of toys, promotes muscle development and hand-eye coordination, and enhances the consistency of the theme experience by combining visual and auditory effects.
Smart Images

Figure CN121889617A_ABST
Abstract
Description
Cross-reference to related applications
[0001] This application claims the benefit of priority to U.S. Provisional Patent Application Serial No. 63 / 545,608, filed on October 25, 2023, the entire contents of which are incorporated herein by reference. Technical Field
[0002] This disclosure generally relates to physical toys. More specifically, this disclosure relates to handheld physical toys that generate visual effects by producing wind. Background Technology
[0003] People of all ages enjoy playing with physical toys. However, some toys are too simplified, monotonous, and boring. Summary of the Invention
[0004] The various implementations disclosed herein include carefully designed, inspiring, and thematic physical toys that can generate wind and interact with components to produce thematic visual effects. For example, the toy can be themed around traveling objects, such as rockets or race cars. This theme can be associated with visual effects such as rocket flames shooting from the rocket's engine during launch, or exhaust flames shooting from the race car's exhaust pipe as it races on a track. The toy can have components that resemble flames or exhaust flames, and these components can be made of thin materials that allow them to interact with the wind blown by the toy, producing vibrations and flapping.
[0005] In some embodiments, the physical toy can be an effects-generating system, including an effects generator for generating wind and effects components for interacting with the wind. The effects-generating system may include a shell shaped according to the theme of the toy. The effects generator may be disposed within the theme shell and can generate wind blowing out of an opening in the shell. The opening may be positioned in a visually logically plausible location according to the theme of the toy. For example, the opening may be located at the rear end of the toy rocket shell, such that the wind generated by the effects generator exits the shell through the opening, mimicking the realistic flames emitted by a real-world rocket. According to some embodiments, the effects components may be coupled to the shell at the opening, allowing them to interact with the exiting wind and provide a stimulating visual display to simulate and / or animate the visual effects of the toy's theme. For example, the effects component may be a ribbon attached to the shell at the opening and constructed as a flame-like structure to simulate or animate flames erupting from a toy rocket by vibrating in the wind exiting the shell.
[0006] This toy can create an inspiring user experience. It can ignite curiosity and wonder in those still exploring the world. It can also stimulate imagination, curiosity, and problem-solving skills, all fundamental to the fields of science, technology, engineering, and mathematics (STEM). Furthermore, it can generate joy and entertainment simply by providing a unique experience within the realm of physical toys; and it can encourage and / or inspire users to move and run around while playing with the toy, which contributes to muscle development and hand / eye coordination.
[0007] In some embodiments, the effects generating system includes: a housing defining an interior region and associated with a structure constructed according to a theme, wherein the theme is associated with a visual effect; an effects generator disposed within the interior region and configured to agitate air at least partially located within the interior region of the housing, and to exhaust the housing through an opening in the housing; and an effects assembly connected to the housing at the opening and configured to move by interacting with the air. The effects assembly may be constructed to move in a manner that simulates a visual effect of a theme based on the structure.
[0008] Air can move along the exhaust direction through the opening in the housing, wherein, when the housing is in a stationary position according to the theme of the structure, the exhaust direction is at a non-zero angle relative to the vertically upward direction, which originates from the center point of the opening. The vertically upward direction may be orthogonal to the surface provided by the effect-generating system and points away from the surface provided by the effect-generating system. The opening may be located at a position associated with the visual effect according to the theme. The structure may be a handheld toy. The theme is an object moving on the ground or in the air, and the visual effect simulates the motion of the object moving on the ground or in the air. The theme may be a vehicle theme, and the visual effect simulates the exhaust of combustion products from the vehicle. The vehicle may be a rocket or airplane with an engine, and the visual effect can simulate the exhaust of flames from the engine. The vehicle may be a race car, and the visual effect can simulate the exhaust of flames from the exhaust pipe. The housing may be constructed as a handheld toy with a structure according to the theme. The effects generator may include a generator housing having a toy interface mechanism for connection to the housing, the housing being configured to have the handheld toy constructed according to the theme. The housing may include an effects interface feature for connection to the effects generator via the toy interface feature. The opening may include a ventilated area that allows air to pass through but blocks objects larger than a threshold size. The threshold size may be defined as the size of the opening in the ventilated area. The effects generator may include a generator device that drives airflow, the generator device being a fan. The effects generation system may further include: a control module coupled to the generator device; an energy storage device coupled to the control module; and an audio device coupled to the control module. The control module may include a toggle switch. The control module may include a processor and a memory, the processor being configured to execute a plurality of instructions stored in the memory to coordinate the operation of the generator device and the audio device using the energy storage device. The effect-generating system may further include: a wind tunnel formed by a first wind tunnel section, the first wind tunnel section being divided into at least a second wind tunnel section and a third wind tunnel section in an intersection area; a diverter disposed at the intersection area, wherein the diverter is movable to divert air from the first wind tunnel section to at least one of the second wind tunnel section or the third wind tunnel section; and an interactive element disposed in at least one of the second wind tunnel section and the third wind tunnel section, the interactive element being configured to interact with the wind to produce a visual effect.
[0009] In some embodiments, a method of operating an effect generation system includes: receiving an input signal from a control module coupled to a housing, the housing defining an internal region and associated with a structure having an arrangement according to a theme associated with a visual effect; and initiating operation of a generator device disposed in the internal region to actuate air at least partially located in the internal region of the housing and to exhaust the housing through an opening in the housing, wherein the air interacts with an effect component connected to the housing at the opening, the effect component being configured to set its appearance and movement in a manner that simulates the visual effect of the theme according to the structure.
[0010] Air can move along an exhaust direction through the opening in the housing, wherein, when the housing is in a stationary position according to the theme of the structure, the exhaust direction is at a non-zero angle relative to a vertically upward direction originating from the center point of the opening. The vertically upward direction may be orthogonal to the surface on which the effects generating system is located and points away from the surface on which the effects generating system is located. The method may further include: activating an audio device to emit a sound associated with the visual effect related to the theme, the audio device being disposed within the internal region. Activation of the audio device may occur at a specific time relative to activation of the generator device. The specific time may be configured such that activation of the audio device occurs simultaneously with activation of the generator device. The specific time may be configured such that activation of the audio device occurs after activation of the generator device. Activation of the audio device may be responsive to a first synchronization mode or a second synchronization mode, wherein the first synchronization mode is selected based on a first input, and the second synchronization mode is selected based on a second input different from the first input.
[0011] The nature and advantages of embodiments of the present invention can be better understood by referring to the following detailed description and accompanying drawings. Attached Figure Description
[0012] More detailed descriptions can be found in various aspects of some exemplary embodiments, some of which are illustrated in the accompanying drawings, so that this disclosure can be understood by those skilled in the art.
[0013] Figure 1 This is a simplified block diagram illustrating an example effect generation system according to some embodiments of the present disclosure.
[0014] Figure 2AThe following is a simplified illustration of an example effects generation system according to some embodiments of the present disclosure, the effects generation system having a housing associated with structures shaped and constructed according to different themes, and having effects components constructed according to visual effects associated with those different themes.
[0015] Figure 2B These are simplified diagrams illustrating some example effects of a system placed on a surface according to some embodiments of the present disclosure.
[0016] Figure 3 This illustrates some embodiments of the present disclosure having a higher degree of [something] than [something] Figure 1 The simplified block diagram of the system, which shows more detailed effects, is an example of this.
[0017] Figure 4 This is a simplified diagram of a system for generating the effect of a shell shaped according to a rocket theme, based on some embodiments of this disclosure.
[0018] Figure 5 This is a simplified longitudinal cross-sectional view of an effect-generating system including a shell shaped according to a rocket theme, based on some embodiments of this disclosure.
[0019] Figure 6A This is a simplified diagram of an effect-generating system including a module housing connected to the subject housing, according to some embodiments of the present disclosure.
[0020] Figure 6B This is a simplified diagram of an effect-generating system including a module housing separate from the subject housing, according to some embodiments of the present disclosure.
[0021] Figure 7 This is a simplified longitudinal cross-sectional view of an effect-generating system configured to be connected to an independent unit of the subject housing according to some embodiments of the present disclosure.
[0022] Figure 8 This is a simplified longitudinal cross-sectional view of a system having a module housing connected to a subject housing, wherein at least a portion of the electronic components are implemented outside the module housing but inside the subject housing, according to some embodiments of the present disclosure.
[0023] Figure 9 This is a simplified diagram of an example of an effect-generating system including a splitter and one or more interactive elements according to some embodiments of this disclosure.
[0024] Figure 10 This is a simplified diagram of an effect-generating system having a housing associated with a circular structure and including a splitter and interactive elements, according to some embodiments of this disclosure.
[0025] Figure 11This is a simplified diagram of an effect-generating system according to some embodiments of the present disclosure, having a housing associated with a rectangular structure and including two splitters and interactive elements.
[0026] Figure 12 This is a block diagram of a method for generating the operational effects of a system according to some embodiments of the present disclosure.
[0027] By convention, the various features shown in the accompanying drawings may not be illustrated to scale. Therefore, the dimensions of these features may be arbitrarily enlarged or reduced for clarity. Furthermore, some drawings may not depict all components of a given device or system. Moreover, similar reference numerals may be used throughout the specification and drawings to denote similar features. Detailed Implementation
[0028] Detailed descriptions are provided to provide a thorough understanding of the exemplary embodiments illustrated in the accompanying drawings. However, it should be understood that the drawings illustrate only some exemplary aspects of this disclosure and are not intended to be limiting. Those skilled in the art will understand that other variations and / or effective aspects may not include all the specific details described herein. Furthermore, well-known systems, components, devices, and circuits have not been described in detail so as not to obscure more relevant aspects of the exemplary embodiments described herein.
[0029] Figure 1 This is a simplified block diagram illustrating an example effects generation system 100 according to some embodiments of the present disclosure. The effects generation system 100 may include an effects generator 102, an effects component 104, and a housing 106. The effects generator 102 may be at least partially disposed within the housing 106 and may be configured to generate airflow exhausting outside the housing 106. For example, the effects generator 102 may include a fan that rotates to drive airflow. The effects component 104 may be attached to the housing 106 and disposed at an opening in the housing 106 such that it can interact with the exhaust airflow to produce a visual effect. In some embodiments, the effects component 104 is formed of a deformable material, such as fabric, plastic, or other similar materials that can flutter and vibrate to some extent when disposed in exhaust air. The fluttering and vibrating of a decorative deformable material can produce a stimulating visual effect.
[0030] According to some embodiments, housing 106 may be associated with a structure shaped according to a theme, and effects component 104 may interact with exhaust air to simulate a created visual effect, which can be constructed based on the visual effect associated with the theme. For example, housing 106 may have a shape based on a vehicle (such as a rocket or race car), where each vehicle may be associated with a visual effect, such as rocket flames ejected from a rocket engine or exhaust flames ejected from a race car's exhaust pipe. Therefore, effects component 104 may be constructed based on rocket flames or exhaust flames to simulate / dynamicate the visual effect based on a theme of the structure associated with housing 106.
[0031] The subject matter discussed in this article can be the theme of a toy, such as the type or category of objects (e.g., vehicle theme, animal theme, cartoon expression theme, puzzle theme, educational theme, and any other conceivable theme suitable for such toys). In other words, the theme of a toy is an idea or concept that is repeatedly presented or permeates the overall structure, construction, function, and / or overall state of the toy. The visual effects discussed in this article can be any observable dynamic action that is inherently related to the theme / subject matter of the toy. Visual effects can be abstract / imitative versions of real-life dynamic actions that are logically related to the natural / intuitive movements, ejections, emission, and dynamic activities of the themed toy.
[0032] Figure 2A This is a simplified illustration of an example of an effects-generating system according to some embodiments of the present disclosure. The effects-generating system has a housing associated with structures shaped and constructed according to different themes, and effects components constructed and decorated according to visual effects associated with those different themes. The different themes can be any suitable theme associated with the visual effects, such as the theme of traveling objects.
[0033] For example, Figure 2A An effects generation system 200 is shown, having a shell 206 associated with a structure shaped according to a space vehicle theme (e.g., rocket, space shuttle, or the like). The rocket ascends into space using rocket engines located at the tail of the rocket body, which eject flames to propel the rocket into space. The flames ejected by the rocket engines are a visual effect associated with the spacecraft theme of the structure associated with the shell. Therefore, an effects component 204 can be constructed based on the flames ejected from the rocket engines and can be positioned at the tail end of the shell 206 at an opening 203, such that when air generated by the generator device 202 exits the opening 203 along an exhaust direction 207 (i.e., the flow direction of air exiting the shell 206), the effects component 204 can produce a fluttering and flapping motion. The fluttering and flapping motion of the effects component 204 can simulate / dynamically represent the flames ejected from the rocket engines.
[0034] As another example, Figure 2A An effect generation system 210 is shown, having a housing 216 associated with a structure shaped according to a ground vehicle theme (e.g., racing car, high-speed racing car, sports car, and the like). Racing cars utilize high-performance racing engines to race on a track, and as the car races along the track, the engine emits hot exhaust gases / flames from its exhaust pipe. The exhaust of the racing engine's hot exhaust gases / flames is a visual effect associated with the ground vehicle theme of the structure associated with the housing. Therefore, an effect component 214 can be constructed based on the exhaust of the racing engine's hot exhaust gases / flames, and the effect component 214 can be positioned at the exhaust pipe of the housing 216 through an opening 213, such that when the air generated by the generator device 212 exits the opening 213 along the exhaust direction 217 (i.e., the flow direction of the air exiting the housing 216), the effect component 214 can produce vibrations and flapping. The vibrations and flapping of the effect component 214 can simulate / dynamically represent the exhaust of the racing engine's hot exhaust gases / flames.
[0035] As yet another example, Figure 2A An effect-generating system 220 is shown, having a shell 226 associated with a structure shaped according to an air vehicle theme (e.g., passenger aircraft, helicopter, private jet, fighter jet, and the like). The aircraft flies in the air using jet engines that can be located at the tail and / or opposite sides of the aircraft body and / or under the wings, the jet engines emitting hot exhaust gases / flames to propel the aircraft. The flames from the exhaust jet engines are a visual effect associated with the air vehicle theme of the structure associated with the shell. Therefore, the structure associated with the shell 226 may include two jet engines 228a and 228b, and the corresponding effect components 224a and 224b may be constructed according to the exhaust gases / flames from the exhaust jet engines. Openings 223a and 223b and effect components 224a and 224b may be located at the tail end of the shell 226, on both sides under the wings, or at any reasonable location according to the construction of the vehicle. Therefore, when the air generated by the generator device 222 is discharged from the openings 223a and 223b along the discharge directions 227a and 227b (i.e., the flow direction when the air is discharged from the housing 226), the effect components 224a and 224b can vibrate and throb. The vibration and throbbing of the effect components 224a and 224b can simulate / dynamically represent the hot exhaust gas / flame of the exhaust jet engine.
[0036] Despite Figure 2AAs not shown, any of the housings 206, 216, and 226 may include extended structures, such as handles or other similar features, extending from the housing surface and serving as a handle to make the effects-generating system easy to hold. The handle allows the user to shake the housing at a distance from their hand, thereby increasing the interactive experience. Furthermore, the handle can transform the effects-generating system into a themed handheld fan, whose blowing air can not only create visual effects when interacting with the effects components but also be used to cool the user (or other individual).
[0037] According to some embodiments of this disclosure, when the effect generating system is stationary (e.g., resting on a flat surface), the effect generating system can blow air out of its opening in a specific direction (i.e., the exhaust direction). The exhaust direction (the direction in which air flows out of the opening) can be determined based on the theme of the structure associated with the housing. In some embodiments, the exhaust direction forms an angle (i.e., a non-zero angle) relative to the vertically upward direction. That is, the exhaust direction is a different direction from the vertically upward direction. Therefore, an exhaust direction that does not form an angle (i.e., a zero angle) relative to the vertically upward direction is an exhaust direction in the same direction as the vertically upward direction. By using a direction different from the vertically upward direction, the visual effect produced by the interaction of wind and effect components accurately simulates the visual effect of the structure's theme and significantly enhances the playability of the toy, as will be referred to herein. Figure 2B Further explanation.
[0038] Figure 2B These are some example effect producing systems based on embodiments of the present disclosure, placed on surfaces 230 and 232 (e.g., from...). Figure 2A The effect produces a simplified diagram of systems 200, 210, and 220. Each surface 230 and 232 can be any surface on which an object (e.g., a handheld toy, a model of a real object, etc.) can be placed, such as a tabletop, floor, bench surface, sofa surface, chair surface, and other similar surfaces. In some embodiments, surface 230 can be a flat surface without distinct low points or high points. For ease of illustration, Figure 2B The example surface 230 shown is a flat surface along a horizontal direction (e.g., perpendicular to the direction of gravity 231); however, it should be understood that the embodiments are not limited to such a configuration, and the embodiments disclosed herein are also applicable to situations where surface 230 is not along a horizontal direction. According to embodiments of this disclosure, when the effect-generating system is positioned above the top of surface 230, the vertically upward direction 232 is orthogonal to surface 230 233 and points upward and away from surface 230.
[0039] As described herein, air can be discharged along the discharge direction through an opening in a structure associated with the housing of the effect-generating system. The discharge direction can be the direction of airflow at the moment of discharge. For example, the discharge direction can be the direction of airflow as it passes through the opening or immediately after exiting the opening of the housing. According to embodiments of this disclosure, the discharge direction of the effect-generating system differs from the vertical direction extending from a reference origin (i.e., it is at a non-zero angle relative to the vertical direction). In other words, the vertical direction can be at a 0-degree angle, while the discharge direction can be at any non-zero angle relative to the vertical direction.
[0040] For example, the rocket's main structure, with reference to the shell 206 of the reference effect generating system 200, can be in a stationary position. When in the stationary position, the bottom of the tail fins 205 (e.g., the portion of each tail fin 205 furthest from the nose cone of the rocket's main structure) can contact surface 230. This configuration conforms to the theme of the structure, as the rocket is launched from an upright position on a surface (e.g., a launch platform), with the rocket's front end pointing upwards / away from the launch platform and its rear end pointing downwards towards the launch platform. Therefore, the opening 203 can be configured to allow air exiting the shell 206 to flow in an exit direction 207, which is shown as a vertically downward direction. The exit direction 207 can be oriented at an angle 209 relative to the vertically upward direction 232. For example, as... Figure 2B As shown, the included angle 209 is a non-zero 180-degree angle. Directions 232 and 207 can be oriented and positioned relative to a reference point (such as the center point 236 of the opening 203).
[0041] In another example, the reference effect generating system 210's housing 216 is a racing car-themed structure, which can be in a stationary position. When stationary, the bottom of the wheels 215 can contact the surface 230. This configuration conforms to the theme of the structure, as a racing car races on a track by contacting the ground through its wheels. The racing car can be facing forward, such that the front of the car points... Figure 2B To the left, while the rear of the race car points... Figure 2B To the right. The exhaust pipe 218 can be located at the rear of the race car so that hot exhaust gases can be discharged behind the car as it moves forward. Therefore, the opening 203 can be configured to allow air from the exhaust housing 206 to flow in the exhaust direction 217, which is shown as a horizontal to the right. The exhaust direction 217 can be oriented at an angle 219 relative to the vertically upward direction 232. For example, as... Figure 2B As shown, the included angle 219 is a non-zero angle of 90 degrees. Directions 232 and 217 can be oriented and positioned relative to a reference point (such as the center point 238 of the opening 213).
[0042] In yet another example, the reference effect generating system 220 is used to describe the aircraft's main structure, specifically the housing 226, which can be in a stationary position. When stationary, the bottom of the wheels 225 can contact surface 230. This configuration aligns with the structure's theme, as the aircraft takes off from the runway by contacting the ground with its wheels. The aircraft can be forward-facing, with the nose pointing to the left and the rear to the right. The jet engine 228a can be positioned under the aircraft's wings so that hot exhaust gases propelling the aircraft forward can be discharged behind the wings. Therefore, the opening 223a can be configured to allow air exiting the housing 226 to flow in an exhaust direction 227a, shown as horizontally to the right. The exhaust direction 227a can be oriented at an angle 229 relative to the vertically upward direction 232. For example, as... Figure 2B As shown, the included angle 229 is a non-zero angle of 90 degrees. Directions 232 and 227a can be oriented and positioned relative to a reference point (such as the center point 240 of the opening 223a).
[0043] It should be understood that Figure 2B The examples shown are intended to help convey the core concepts implied in the embodiments herein and are not intended to be limiting. Any type of housing can generate airflow in any other non-zero direction relative to the vertically upward direction 232. Configuring the structure associated with the housing and its openings in this way allows the effects-generating system to accurately represent real objects (e.g., rockets, race cars, airplanes, etc.), resulting in a more cohesive experience and serving as an engaging, imaginative, and stimulating object that the user can interact with and play with (e.g., a handheld toy). Such a configuration also provides a more cohesive object that faithfully represents the realistic structure of the subject and the physical characteristics / motion states of the subject moving on the ground and in the air.
[0044] While the shell can be positioned in various ways when stationary, it should be understood that the stationary position according to the embodiments herein refers to a resting / stationary position on a surface consistent with the subject matter of the shell's structure. In other words, although physically the shell 206 may be positioned on its sides such that, when stationary, the side surfaces of the shell 206 and part of the tail fin 205 contact surface 230, this orientation does not conform to the subject matter of the shell's structure because the launch attitude of a rocket launched into space on a horizontal surface is set to upright / vertical (rather than horizontal). Furthermore, once the effect-generating system is moved / produced to move, the energy-generating system is no longer stationary, and the exhaust direction can be any direction depending on its movement.
[0045] According to some embodiments, the thrust provided by the airflow exiting the housing is insufficient to physically propel the effects-generating system forward. Instead, the airflow may be sufficient to cause the effects components to flap and vibrate in the air. Alternatively, in some embodiments, the thrust provided by the airflow exiting the housing may be sufficient to propel the housing forward. In such embodiments, the housing may include a mechanism that minimizes the force required to move the housing forward. For example, this mechanism may be a set of wheels that allows the effects-generating system to easily roll over a surface.
[0046] although Figures 2A-2B Examples of effect generation systems with shells associated with structures shaped according to different vehicle themes are shown, but it should be understood that the embodiments are not limited thereto. Any theme and any visual effects logically associated with that theme can be applied to this disclosure. For example, the theme could be an animal theme (real or imaginary), where the shell is associated with a structure shaped like a horse or unicorn, and effect components are constructed to mimic / animate manes blowing in the wind. Or in another example, the theme could be a facial expression theme, where the shell is associated with a structure shaped like a cartoon character, and effect components can be used to animate specific expressions, such as steam coming out of the ears when the cartoon character is angry.
[0047] According to embodiments of this disclosure, the effect generator and effect components can be constructed and implemented in the housing in various ways to form a themed toy capable of producing themed visual effects. The effect generator may include one or more components that can generate wind to interact with the effect components when the wind is expelled from the housing. Figure 3 This illustrates some embodiments of the present disclosure having a higher degree of [something] than [something] Figure 1 The simplified block diagram of an example of system 300 shows the effects of more detailed results.
[0048] like Figure 3 As shown, the effects generating system 300 may include an effects generator 302, an effects component 304, and a housing 306. Similar to... Figure 1 Effect generator 102 and effect generator 302 may be at least partially disposed within housing 306 and may be configured to generate airflow exiting housing 306. According to some embodiments, effect generator 302 may include control module 303, generator device 305, and energy storage device 307. Control module 303 may be any module suitable for controlling other components / devices. For example, control module 303 may be a processor, system-on-a-chip (SOC), application-specific integrated circuit (ASIC), field-programmable gate array (FPGA), and the like. Control module 303 may also include memory storing information executable by a processor to implement the functions described herein. Figure 12Instructions for one or more methods discussed. In some embodiments, control module 303 is (or may include) a switch assembly disposed on the surface of housing 306, enabling a user to activate control module 303 to operate the function of starting and stopping effect generation system 300, for example, at least for starting or stopping wind generation. The switch assembly may be a toggle switch assembly, button, latch, and / or any other suitable control switch.
[0049] The control module 303 may be coupled to the generator device 305 and configured to control the generator device 305 to drive air and generate wind. In some embodiments, the generator device 305 may be any suitable device capable of driving air, such as a rotary fan, propeller, and the like. In some embodiments, the generator device 305 may be driven by an electric motor. For example, the generator device 305 is a rotary fan coupled to an electric motor, the rotary fan being configured to rotate its blades to generate wind during operation of the effect generator 302.
[0050] Although generator device 305 can be driven by an electric motor, the embodiments are not limited thereto. In some embodiments, generator device 305 can be driven by hand. For example, generator device 305 can be controlled by a user, such as, but not limited to, allowing the user to pull a tether to store energy so that the stored energy rotates a fan to generate wind when the tether is released, allowing the user to press a button to apply force to generate wind, and / or allowing the user to rotate a lever to store energy so that the stored energy rotates a fan to generate wind when the lever is released. In such embodiments, generator device 305 may not be controlled by control module 303. Instead, in some embodiments, control module 303 can sense that generator device 305 is operated by the user and then execute other functions of effects generation system 300 in real time / synchronously, such as triggering sound and / or light effects, as discussed further herein.
[0051] In some embodiments, the generator device 305 can generate not only wind but also motion. For example, the generator device 305 may be a fan that generates wind, but it may also include gears that rotate the wheels of the effects generation system 300. Such a generator device can be particularly suitable for effects generation systems with themes associated with ground driving, such as racing themes. Thus, by operating the generator device 305, wind can be generated to create a visual effect, while simultaneously causing the generator device 305 to rotate the wheels, causing the effects generation system to move (e.g., drive forward) along the surface on which it is set.
[0052] In some embodiments, the generator device 305 can be configured not only to generate wind to blow over the effect component 304 to produce the visual effects discussed herein, but also to generate suction to pull the effect component 304 into the housing 306. For example, the control module 303 can cause the generator device 305 to rotate in the opposite direction to the direction that blows the wind out of the housing 306 to generate suction. The effect component 304 can be pulled into the housing 306, and then the operation of the generator device 305 can be stopped, allowing the effect component 304 to remain stationary within the housing 306. This can be particularly advantageous, for example, when the user is no longer interacting with the effect generation system 300, such as when the system is stored or when the system rests on a surface until the next interaction.
[0053] The control module 303 can also be coupled to the energy storage device 307. The energy storage device 307 can be any suitable device capable of storing energy, which can later be used to operate various components within the effect generation system 300, such as the control module 303 and the generator device 305. For example, the energy storage device 307 can be a battery, capacitor, and the like. When the energy storage device 307 is operating, it can supply energy to the generator device 305, enabling the generator device 305 to generate wind. If the housing 306 includes an extension structure (such as a handle), the energy storage device 307 can be housed within the extension structure for easier replacement and better weight setting, resulting in a more weight-balanced interactive experience.
[0054] According to some embodiments, the effects generation system 300 may also include an audio device 309. The audio device 309 may be coupled to a control module 303, allowing the control module 303 to start and stop the operation of the audio device 309. The audio device 309 may be any suitable device capable of generating sound, such as a loudspeaker. The generated sound may be a sound effect associated with the theme of the effects generation system 300, for example, associated with the theme of the housing 306 and the visual effects of the theme displayed by the effects component 304. In some embodiments, the emitted sound may occur precisely at the time the wind is generated, or the sound may be emitted at different times. For example, when an effects generation system configured as a rocket generates both sound and wind, the sound of flames ejecting from the rocket engine may be emitted at the same time as the wind begins to be generated, thus simulating the appearance and sound of a real rocket during launch and / or as it soars through the air. In some embodiments, the sound emitted by the audio device 309 may be specifically designed to complement the sound generated by the generator device 305, such that their sound combinations form a multi-layered sound profile to more accurately simulate the sound effects of the theme. Taking the example of a rocket-like effect system generating sound and wind at different times, a countdown sound (such as someone saying "3, 2, 1... launch") can be emitted before the wind is generated, and then the wind can be generated immediately after the "launch" sound, thus simulating the rocket launch process and the sound of flames shooting out of the rocket engine. As another example, the control module 303 can first activate the generator device 305 to generate the sound of wind flow, and then activate the audio device 309 to amplify the generated sound to simulate the process of the rocket engine accumulating thrust, with (or without) the audio device 309 gradually increasing the volume / intensity of the sound.
[0055] In some embodiments, the input to the control module 303 can determine what sound to play and which synchronization mode to select. For example, pressing the button once selects a countdown synchronization mode, where a countdown sound is played first, and then the generator device can generate wind (synchronously accompanied by (or not accompanied by) an engine burst sound) after the countdown ends. However, pressing the button twice (two successful presses within a threshold period, such as within 1 second) selects an action synchronization mode, where the countdown sound is not played but the generator device is simultaneously activated to generate wind and play an engine burst sound. This user input mode allows for greater flexibility in the playability of the effects system by allowing the user to skip the countdown process when he / she wants to make the effects system fly directly. It should be understood that pressing the button once and twice are merely examples, and other configurations of different inputs for the first and second synchronization modes are contemplated herein without departing from the spirit and scope of this disclosure.
[0056] Audio device 309 can be configured to operate according to such a configuration, or control module 303 can be programmed to synchronously operate generator device 305 and audio device 309 to achieve such synchronous operation. In some embodiments, the sound played by audio device 309 can be programmed / recorded before reaching the user (e.g., during the manufacturing process). In some supplementary and alternative embodiments, the sound played by audio device 309 can be recorded by the user. For example, the user can press a button and record sounds in his / her environment, such as countdowns (spoken by the user or other sound sources), rocket ignition sounds, racing car engine sounds, or any other sounds the user might expect to use. The recorded sound can then be synchronously played back when the generator device operates to generate wind to blow the effects components and create a visual effect.
[0057] although Figure 3 The control module 303, generator device 305, energy storage device 307, and audio device 309 are shown within the box of effects generator 302, but this should not be construed as meaning that those components are always physically located in a separate compartment of housing 306. Rather, any of those components may be integrated within housing 306 and separate from any structure / housing of effects generator 302.
[0058] Similar to housing 306 and effect component 104, housing 306 can be associated with a structure shaped according to a theme, and effect component 304 interacting with exhaust air can be constructed based on visual effects associated with the theme. For example, housing 306 can have a shape based on a theme of a vehicle (such as a rocket or a race car), where each vehicle can be associated with visual effects, such as rocket flames ejected from a rocket engine or exhaust flames ejected from a race car's exhaust pipe. Therefore, effect component 304 can be constructed based on rocket flames or exhaust flames to simulate / dynamicate visual effects based on a theme of the structure associated with housing 306.
[0059] Effect component 304 can be attached to housing 306 and positioned at an opening in housing 306, allowing it to interact with exhaust air to produce a thematic visual effect. In some embodiments, effect component 304 can be configured in different ways to produce a variety of visual effects. For example, effect component 304 can be configured to include a mechanical effect component 310 that can use mechanical movement to create visual effects. Examples of such a mechanical effect component 310 are deformable materials, such as fabrics, plastics, or other similar materials that can flutter and vibrate to some extent in flowing air. Mechanical effect component 310 can be constructed according to a visual effect associated with a theme, such as rocket engine flames or racing car exhaust flames. The fluttering and vibrating of decorative deformable materials can produce a stimulating visual effect.
[0060] Additionally or alternatively, the effects component 304 may be configured to include an electrical effects component 312 that can interact with the electrical effects device 313 in the effects generator 302 to produce a visual effect. For example, the electrical effects device 313 may be a light emitter capable of emitting light, such as an LED, while the electrical effects component 312 may be a light reflector capable of reflecting at least a portion of the light emitted from the electrical effects device 313. The emitted light may be white light or colored light selected and constructed according to the theme, such as red, orange, and yellow light adapted to rocket engine flames. The emitted light may be light emitted with a fixed brightness / intensity, or the emitted light may be patterned light with variable brightness / intensity to more accurately simulate the theme's visual effect and / or simply produce a more stimulating visual effect. In some embodiments, the electrical effects device 313 may be disposed / implemented within or on the housing 306 such that the light emitted by the electrical effects device 313 is at least partially emitted onto at least a portion of the effects component 304, such as onto the electrical effects component 312. An electrical effect component 312 can be disposed / implemented on a mechanical effect component 312 such that movement of the mechanical effect component 310 causes a corresponding movement of the electrical effect component 312, resulting in dynamic reflection of the light emitted by the electrical effect device 313. The light emitted by the electrical effect device 313 onto the mechanical effect component 310 and / or the electrical effect component 312 can further enhance the visual stimulation and accuracy of the visual effect. In some embodiments, the mechanical effect component 310 may include a reflective patch / feature that reflects light emitted onto the mechanical effect component 310 more effectively than a mechanical component without a reflective patch / feature.
[0061] As described herein, the housing of the effects-generating system can be associated with a structure shaped according to the theme. This association can occur in different ways. For example, the association can occur in a way that the housing itself is a structure shaped according to the theme, or the association can occur in a way that the housing is connected to the structure shaped according to the theme, and in some cases, it can occur in a way that the housing is separate from the structure shaped according to the theme. In embodiments where the association occurs in a connection relationship, the effects-generating system itself can be a separate module having its own modular housing, which includes a toy interface feature 314 for connection to the structure shaped according to the theme. The toy interface feature 314 can be an interface that physically attaches the effects-generating system 300 to the theme housing via a corresponding effects interface feature 316 on the theme housing, such as a male-to-female connection mechanism or a chemical connection such as an adhesive. In some embodiments, the toy interface feature 314 can also be an interface that electrically couples the effects-generating system to the theme housing by interacting directly with the effects interface feature 316. In this way, electronic components within the theme housing but outside the modular housing of the effects-generating system can be electrically coupled to electronic components within the modular housing. This document refers to Figures 4 to 8 Further discussion will focus on the details of the systems that produce effects with these different structural relationships.
[0062] Figure 4 This is a simplified diagram of an energy generation system 400 according to some embodiments of the present disclosure, the housing 406 of which is shaped according to a subject (such as a rocket). Figure 4 Some components in the effect generation system 400 have the same characteristics as... Figure 3 The effect produced by this system 300 is to match the corresponding component reference numerals in the accompanying drawings, indicating that the purpose, configuration, and operation of these components are substantially similar. Therefore, Figure 4 Details of these components can at least be found in the information about Figure 3 The publicly available content will not be repeated for clarity and brevity, and the functions and operations of these components will not be repeated.
[0063] like Figure 4 As shown, the control module 303, generator device 305, energy storage device 307, and audio device 309 can be integrated within a housing 406 shaped according to the rocket theme. Air generated by the generator device 305 can be exhausted through openings 405 in the housing 406 to interact with the effects component 304 to produce thematic visual effects. (See reference...) Figure 5 This article discusses an example of how these devices can be implemented in an effect-generating system 300.
[0064] Figure 5This is a simplified longitudinal cross-sectional view of an effects generating system 500 comprising a housing 506 shaped according to a rocket theme, according to some embodiments of the present disclosure. The effects generator of the effects generating system 500 can be integrated within the structure of the housing 506, such that the effects generator is not formed as a separate module separate from the housing 506. The housing 506 can form an internal chamber 512 in which various components are disposed. For example, an electronic component system 508 and a generator device 505 (shown as a conventional fan) can be disposed within the internal chamber 512. The electronic component system 508 and the generator device 505 can together form the effects generator of the effects generating system 500. As described herein... Figure 3 Effects generator 302 and Figure 4 As discussed in Effects Generator 402, Electronic Component System 508 may include one or more electronic devices of the Effects Generator, such as control modules, energy storage devices, and audio devices.
[0065] The electronic component system 508 and the generator device 505 can be fixed to a surface within the inner housing 506. For example, the electronic component system 508 can be fixed to the housing 506, while the generator device 505 can be fixed to an inner surface 507. The inner surface 507 can be an internal extension of the housing 506, rigidly fixed to the housing 506 by adhesive or mechanical connection, or an extension integrally formed with the housing 506. In some embodiments, the inner surface 507 is a cylindrical tube, and the generator device 505 is disposed within the cylindrical tube such that the air generated by the generator device 505 can be effectively guided to flow along the axis of the inner surface 507 out of the opening 510 and toward the effects assembly 504 to produce a thematic visual effect. The diameter of the inner surface 507 can be slightly larger than the diameter of the fan of the generator device 505. In some embodiments, the inner surface 507 can be a portion of the generator device 505 fixed to the housing 506. In other words, generator device 505 may include a fan located within a structure, wherein the structure forms an inner surface 507, or the structure is a separate structure connected to the inner surface 507 of housing 506.
[0066] In some embodiments, the diameter of the inner surface 507 can vary from one end to the other to generate a stronger airflow from the exhaust housing 506. For example, the diameter of the first end can be larger than the diameter of the second end, and the diameter can decrease and / or increase from the first end to the second end. As an example, a generator device 505 can be disposed between the first end and the second end of the inner surface 507, wherein the second end is closer to the opening 510 than the first end. In this example, the diameter of the inner surface 507 at the first end can be larger than the diameter of the inner surface 507 at the second end, and the diameter can gradually change between the first and second ends.
[0067] In some embodiments, a breathable surface may be implemented in the effect generating system 500 to allow air to pass through the surface while preventing objects larger than a threshold size from passing through it. For example, a breathable surface 513 may be provided at one end of the inner surface 507 within the housing 506, and a breathable surface 514 may be provided at the other end of the inner surface 507, such as at an opening 510 in the housing 506. During operation, the breathable surface 513 allows air to pass through while preventing objects, such as fingers, debris, and the like, from contacting the generator device 505. In some embodiments, the perforated opening of the breathable surface 513 may be smaller than the threshold size. In some embodiments, the threshold size may be between 0.3 mm and 5 mm, particularly between 0.5 mm and 3 mm, or may be any other suitable threshold size to prevent unintended objects from contacting the generator device 505.
[0068] Breathable surfaces 513 and 514 can be formed of any suitable material having one or more openings through which air can pass. For example, surfaces 513 and 514 can be formed of metal mesh, plastic mesh, perforated metal, perforated plastic, porous fabric, and the like. In some embodiments, breathable surfaces 513 and 514 are formed of the same material, such as metal mesh. Alternatively, breathable surfaces 513 and 514 can be formed of different materials. For example, breathable surface 513 can be formed of metal mesh, while breathable surface 514 can be formed of perforated plastic, such that the perforated plastic can have properties similar to those of housing 506, which can also be formed of plastic, allowing surface 514 to better integrate with housing 506. Although Figure 5 The effect generating system 500 is shown as including a breathable surface 513, but embodiments are not limited to this configuration. In some embodiments, the effect generating system 500 may not include the breathable surface 513, but instead have openings through which air can pass.
[0069] Although the inner surface 507 is shown as a cylinder, the embodiment is not limited thereto. It should be understood that any suitable surface can be implemented to achieve the function of directing airflow out of the opening 510. For example, in Figure 5 The annular disk 516, shown as a dashed line, can be configured to surround the venting surface 512 to substantially separate the sub-region of the internal chamber 512 located on one side of the generator device 505 from the sub-region located on the opposite side of the generator device 505. The disk 516 can be oriented parallel to or perpendicular to the venting surface 513. Such separation can improve the efficiency of guiding the generated air out of the opening 510 toward the effects assembly 504 to produce thematic visual effects. The improved air guiding efficiency allows the low-energy generator device to provide sufficient airflow to produce thematic visual effects.
[0070] Furthermore, in some embodiments, the inner surface 507 may be (or may include) a bend extending from the inner surface of the housing 506 and guiding air along a non-linear path through the internal chamber 512 and out of the opening 510. For example, the effect-generating system 500 may include an airflow wall 521 within the internal chamber 512. The airflow wall 521 may be a channel or other type of air passage for effectively and efficiently guiding air 520 between the venting areas 518a, 518b, 518c and the opening 510. The airflow wall 521 may be a smooth surface to allow for rapid airflow. The airflow wall 521 may be an extension of the housing 506, such that the housing 506 and the airflow wall 521 form an integrally formed structure. Alternatively, the airflow wall 521 may be at least partially formed by a separate structure that can be attached to the housing 506. The airflow deflector wall 521 will allow for more efficient airflow into the housing 506 and will converge the airflow within the internal chamber 512 to improve airflow efficiency. The airflow deflector wall 521 will also allow the generator device 505 to be placed in various locations within the housing 506. For example, the generator device 505 may be disposed within the airflow deflector wall 521 on the inner surface of the housing 506, overlapping with an opening or vent area through which air from outside the housing 506 can enter the housing 506 due to the airflow created by the generator device 505.
[0071] In some embodiments, the housing 506 may further include ventilated regions 518a, 518b, and 518c, which are similar to ventilated surfaces 513 and 514 in that they allow air to pass through but prevent objects from passing through the housing 506. Ventilated regions 518a, 518b, and 518c can be areas of the housing 506 that allow air to pass through, allowing ambient air 520 to enter the internal chamber 512. In some embodiments, one or more of the ventilated regions 518a, 518b, and 518c can be areas of the housing 506 that are perforated but still made of the same material, so that they blend into the overall appearance and texture of the housing 506. For example, one or more of the ventilated regions 518a, 518b, and 518c can be a perforated panel of the rocket housing among a plurality of panels of the rocket housing, wherein the perforated panel is made of the same material as the other panels. In some supplementary embodiments, one or more of the venting regions 518a, 518b, and 518c may be formed of a material different from that of the housing 506, but made of a perforated material that blends well into the overall appearance and texture of the housing 506. As an example, one or more of the venting regions 518a, 518b, and 518c may be a metal mesh area of the housing 506, making it resemble the metal mesh structure features of a racing car, such as a front grille and side air intakes.
[0072] Ventilation areas 518a, 518b, and 518c can be strategically positioned in multiple areas of the housing 506 to reduce the possibility of all ventilation areas 518a, 518b, and 518c being simultaneously blocked. For example, ventilation areas 518a, 518b, and 518c can be positioned in different areas of the housing 506 such that if one or more of the ventilation areas 518a, 518b, and 518c are completely blocked by the user's hand, at least one or more of the ventilation areas 518a, 518b, and 518c remain unblocked. Figure 5 As shown, the ventilated area 518a can be disposed in the top region of the housing 506, while the ventilated areas 518b and 518c can be disposed in the side regions of the housing 506, either as independent blocks or as a porous ring extending around the housing 506. As described herein... Figure 7 As shown, in some embodiments, one or more ventilated areas may be arranged around the opening 510. One or more ventilated areas may be formed of a perforated material, or it may be an unobstructed opening through which air can flow. Although Figure 5 Three ventilated areas 518a, 518b, and 518c are shown, but it should be understood that the embodiments are not limited to such a configuration, and without departing from the spirit and scope of this disclosure, the present invention contemplates systems that produce the effect of having more or fewer ventilated areas in different regions of the housing 506.
[0073] By according to Figure 5 The illustrations in the diagram illustrate the overall operation of the effects-generating system 500, which helps to better understand how the components of the effects-generating system 500 operate. To initiate operation, the control module within the electronic component system 508 can generate a signal in response to input (such as a user pressing a button or toggling a switch). See the attached diagrams for further details. Figure 3 The signal discussed can initiate the operation of the audio device within the electronic component system 508 and / or initiate the operation of the generator device 505. Operation of the generator device 505 causes air movement through the internal chamber 512. For example, air 520 outside the housing 506 can be introduced into the internal chamber 512 through the housing 506 via venting areas 518a, 518b, 518c. The air 520 can flow through the internal chamber 512 and be guided through the venting surface 513 and through the generator device 505. Then, according to embodiments of this disclosure, the air 520 can be blown across the venting surface 514 and out through the opening 510, such that the exhausted air 522 can be blown across the effects assembly 504 to produce a thematic visual effect.
[0074] Figures 6A to 6BA simplified diagram of an energy generation system 600, comprising a modular housing 606 formed as a separate unit and connectable to a thematic housing 609 shaped according to a subject matter (such as a rocket), is shown according to some embodiments of the present disclosure. Specifically, according to some embodiments of the present disclosure, Figure 6A This is a simplified diagram of the effect of connecting module housing 606 to main housing 609 to produce system 600. Figure 6B This is a simplified diagram of the system 600 that produces the effect of separating the module housing 606 from the main housing 609. Figure 6A Some components in the effect-generating system 600 have the same characteristics as... Figure 3 The effect in this system is to match the reference numerals of the corresponding components in system 300, indicating that the structures, configurations, and operations of these components are substantially similar. Therefore, the details of these components in Figure 6 can at least be referenced to those based on... Figure 3 The publicly available content will not be repeated for clarity and brevity, and the functions and operations of these components will not be repeated.
[0075] like Figure 6A As shown, the control module 303, generator device 305, energy storage device 307, and audio device 309 of the effects generator 602 can be integrated into a module housing 606 connected to the theme housing 609, which can be shaped according to a rocket theme. The module housing 606 can be mechanically connected and electrically coupled to the theme housing 609 via corresponding interface features 314 and 316. Figure 6B As shown, the subject housing 609 may include a module chamber 607, into which a module housing 606 may be inserted and connected. In some embodiments, the subject housing 609 may be an empty shell without electronic components (in which case all electronic components are housed within and / or connected to the module housing 606), or the subject housing 609 may contain at least one or more of components 303, 305, 307, and 309. Regardless of which component is housed in the subject housing 609, the remaining components may be housed within the module housing 606, such that the combined operation of the module housing 606 and the subject housing 609 enables the overall operation of the effect-generating system 600. Return to Reference Figure 6A According to embodiments of this disclosure, the air generated by the generator device 305 can be exhausted through the opening 605 of the module housing 606 to interact with the effects component 604 to produce a themed visual effect. References herein... Figure 7 An example of how these devices are specifically implemented in the effect-generating system 600 will be discussed in further detail.
[0076] Figure 7This is a simplified longitudinal cross-sectional view of an effect generation system 700 configured to be connected to a separate unit (not shown) according to some embodiments of the present disclosure. Figure 7 Some components in the effect generation system 700 have the same characteristics as... Figure 5 The effect produced is that the reference numerals of corresponding components in system 500 match the reference numerals to indicate that the structures, configurations, and operations of these components are substantially similar. Therefore, Figure 7 Details of these components can at least be found in the information about Figure 5 The publicly available content will not be repeated for clarity and brevity, and the functions and operations of these components will not be repeated.
[0077] like Figure 7 As shown, the effects-generating system 700 can be a standalone unit that can be attached to or separated from the subject housing (not shown here, but an example is provided). Figure 6A The effect generating system 700 may include a modular housing 706 that may not be shaped according to the theme, but rather is shaped to have a clean surface for easier and sufficient adaptation and connection to the theme housing. The modular housing 706 may form an internal cavity 712 in which various components are disposed. For example, an electronic component system 508 and a generator device 505 (shown as a conventional fan) may be disposed within the internal cavity 712. The electronic component system 508 and the generator device 505 may together form the effect generator of the effect generating system 700. The electronic component system 508 may include one or more electronic devices of the effect generator, such as those described herein based on… Figure 3 Effects generator 302 and Figure 6A The control module, energy storage device, and audio device discussed in the effects generator 602.
[0078] The electronic component system 508 and the effects generator 505 can be fixed to the surface inside the module housing 706. For example, the electronic component system 508 can be fixed to the housing 706, while the effects generator 505 can be fixed to the inner surface 507, which can be an internal extension of the housing 706, rigidly fixed to the housing 706 by adhesive or mechanical connection, or an extension integrally formed with the housing 706, as described herein. Figure 5 The subject of discussion. Furthermore, similar to... Figure 5 The effect generation system 500 and effect generation system 700 may also include those with the same characteristics as described in this article. Figure 5 The same structure, function and purpose of the breathable surfaces 513 and 514 are discussed.
[0079] In some embodiments, the module housing 706 may further include ventilated regions 718a and 718b, which are similar to ventilated surfaces 513 and 514 in that they allow air to pass through but prevent objects from passing through the module housing 706. Ventilated regions 718a and 718b can be areas of the housing 706 that allow air to pass through, allowing ambient air 720 to enter the internal chamber 712. In some embodiments, one or more of the ventilated regions 718a and 718b can be areas of the housing 706 that are perforated but still made of the same material, so that they blend into the overall appearance and texture of the module housing 706 and / or the main housing. For example, one or more of the ventilated regions 718a and 718b can be a perforated panel surrounding a rocket engine on a rocket casing, appearing as part of the rocket engine, wherein the perforated panel and the rocket engine are made of the same material. In some supplementary embodiments, one or more of the venting regions 718a, 718b may be formed of a material different from that of the housing 706, but made of a perforated material that blends well into the overall appearance and texture of the module housing 706 and / or the main housing. As an example, one or more of the venting regions 718a, 718b may be a metal mesh area of the housing 706, making it resemble the metal mesh structure of a racing car. In some supplementary or alternative embodiments, one or more of the venting regions 718a, 718b may be an unobstructed opening defined by the housing 706, resulting in the absence of a perforated panel.
[0080] By according to Figure 7 The illustrations in the diagrams illustrate the overall operation of the effects-generating system 700, which helps to better understand how the components of the effects-generating system 700 operate. To initiate operation, the control module within the electronic component system 508 can generate a signal in response to input (such as a user pressing a button or toggle switch). See the attached diagrams for further details. Figure 3 The signal discussed can initiate the operation of the audio device within the electronic component system 508 and / or initiate the operation of the generator device 505. Operation of the generator device 505 causes air movement through the internal chamber 712. For example, air 720 outside the module housing 706 can be introduced into the internal chamber 712 through the housing 706 via venting areas 718a, 718b. The air 720 can flow through the internal chamber 712 and be drawn through the venting surface 513 (or an unobstructed opening) and through the generator device 505. Then, according to embodiments of this disclosure, the air 720 can be blown across the venting surface 514 (or an unobstructed opening) and out through the outlet 710, such that the exhausted air 722 can be blown across the effects assembly 504 to produce a thematic visual effect.
[0081] Assuming the effect generating system 700 is a separate unit within its own modular housing 706, ventilated areas 718a and 718b can be strategically positioned in areas of the modular housing 706 that remain exposed to the environment even after the modular housing 706 is connected to the main housing, allowing air to still enter the internal chamber 712 even if the main housing does not have ventilated areas. For example, ventilated areas 718a and 718b can be positioned in the area surrounding the opening 710 of the modular housing 706. To mitigate the suction force experienced by the effect component 504 on the surfaces of the ventilated areas 718a and 718b during operation, a baffle 725 can be implemented at least in a portion of the ventilated areas 718a and 718b, and located between the ventilated areas 718a and 718b and the effect component 504. Although Figure 7 Two ventilated areas 718a and 718b are shown, but it should be understood that the embodiments are not limited to this configuration, and without departing from the spirit and scope of this disclosure, systems that produce the effect of having more or fewer ventilated areas in different regions of the housing 706 are contemplated herein. For example, the ventilated areas 718a and 718b shown may be cross-sections of independent blocks or a single porous ring.
[0082] In some embodiments, the effect generating system 700 may further include an interface mechanism 724 disposed on the surface of the module housing 706. The interface mechanism 724 can mechanically connect the module housing 706 to the subject housing, regardless of whether the subject housing has a corresponding interface mechanism. For example, the interface mechanism 724 may be a male / female connection, thread, adhesive, fastener, and other similar materials.
[0083] It should be understood that even if the effect-generating system 700 is shown as a separate unit, the embodiments are not limited to such a configuration. For example, one or more components of the electronic component system 508 may be implemented on the exterior of the module housing 706 and inside the main body housing, with the module housing 706 disposed within the main body housing. In this case, the interface mechanism 724, in addition to being mechanically coupled to the main body housing, may also electrically couple electronic components within the module housing 706 to electronic components outside the module housing 706 within the main body housing. As an example, the interface mechanism 724 may include contact pads, contact pins, male / female connectors, and the like. Furthermore, venting areas 718a, 718b may be implemented on the main body housing such that at least some outside air may enter the main body housing first, then the module housing 706, and exit through the opening 710. Specific details regarding this configuration are referred to herein. Figure 8 Let's have a discussion.
[0084] Figure 8This is a simplified longitudinal cross-sectional view of a system 800 having a module housing 806 connected to a subject housing 809, and wherein at least a portion of electronic components are implemented outside the module housing 806 and inside the subject housing 809, according to some embodiments of the present disclosure. Figure 8 Some components in the effect generation system 800 have the same characteristics as... Figure 5 The effects produced by system 500 and Figure 7 The effect is to match the reference numerals of corresponding components in system 700 to indicate that the structures, configurations, and operations of these components are substantially similar. Therefore, Figure 8 Details of these components can at least be found in the information about Figure 5 The publicly available content will not be repeated for clarity and brevity, and the functions and operations of these components will not be repeated.
[0085] like Figure 8 As shown, the effects generating system 800 may include an effects generator formed by at least generator device 505 and electronic component system 808. As this document is based on... Figure 3 As discussed in Effects Generator 302, Electronic Component System 808 may include one or more electronic devices of the Effects Generator, such as a control module, energy storage device, and audio device. In some embodiments, Electronic Component System 808 may not include all the electronic components forming the Effects Generator. Instead, another Electronic Component System 810 outside the module housing 806 may include the electronic components of the Effects Generator not included in Electronic Component System 808, such that Electronic Component System 808 and Electronic Component System 810 together form a complete Effects Generator. In this case, Electronic Component System 808 and Electronic Component System 810 may be respectively fixed to different surfaces. For example, as Figure 8 As shown, electronic component system 808 can be fixed to the surface of module housing 806, while electronic component system 810 can be fixed to the surface of main body housing 809. Therefore, the effect-generating system 800 can be formed by a portion of components of module housing 806 and a portion of components of main body housing 809 outside module housing 806. Electrical communication between electronic component system 808 and electronic component system 810 can be achieved through interface mechanism 724, and interface mechanism 724 can serve as a mechanical connection and electrical communication interface between corresponding components within module housing 806 and main body housing 809.
[0086] Any combination of the multiple components of the effects generator can be separated into two independent electronic component systems 808 and 810. For example, the energy storage device, control module, and audio device can be implemented in the electronic component system 810, which is fixed to the subject housing 809, and the audio device can be implemented as part of the electronic component system 810. This makes it easier for the user to replace a depleted battery and to easily activate the functions of the effects generation system 800, for example, by pressing a button on the subject housing 809.
[0087] It should be understood that the embodiments are not limited to the configuration of forming multiple electronic components in the combination of electronic component system 808 and electronic component system 810, and some embodiments may be configured such that only one of the electronic component systems is implemented in the effect-generating system 800. For example, electronic component system 808 may include all the necessary electronic components to form the functional effect-generating system 800, in which case electronic component system 810 may not be implemented. Alternatively, in some embodiments, the opposite may be achieved, where electronic component system 810 is implemented but electronic component system 808 is not. Implementing all or most of the electronic components in electronic component system 808 can improve the versatility of the system because it can be interchanged between different types of theme housings (without any electronic components, or with only simple control modules, such as toggle switches). In this way, a single system can be quickly modified to form completely different themed toys.
[0088] In some embodiments, the housing 809 may further include ventilated regions 518a, 518b, and 518c. The ventilated regions 518a, 518b, and 518c are similar to ventilated surfaces 513 and 514 in that they allow air to pass through while preventing objects from passing through the housing 809. The ventilated regions 518a, 518b, and 518c may be areas of the housing 506 that allow air to pass through, enabling ambient air 820 to enter the internal cavity 812 of the housing 809. Further details of the ventilated regions 518a, 518b, and 518c and the ventilated surfaces 513 and 514 can be found in [reference needed]. Figure 5 In some embodiments, a chamber 807 of the subject housing 809, in which the module housing 806 is disposed, may include a ventilated surface 811 located at the bottom of the chamber 807. The ventilated surface 811 may have a similar construction and function to ventilated surfaces 513 and 514. During operation of the effect-generating system 800, the ventilated surface 811 may allow air to exit the subject housing 809 and enter the module housing 806. In some embodiments, air may not need to flow through the internal chamber 812. Therefore, ventilated surfaces 518a, 518b, 518c and / or ventilated surface 811 may not be constructed. Instead, as referenced herein... Figure 7The air discussed can flow through the chamber 807 only through the venting area (or unobstructed opening) provided around the opening 813.
[0089] During operation of the effects generation system 800, the generator device 505 causes air movement through the internal chamber 812. For example, air 820 outside the subject housing 809 can be introduced into the internal chamber 812 through the subject housing 809 via venting regions 518a, 518b, 518c. The air 820 can flow through the internal chamber 812 and be guided out of the subject housing 809, entering the chamber 807 through the venting surface 811, and entering the module housing 806 through the venting surface 513 and passing through the generator device 505. Then, according to embodiments of the present disclosure, the air 820 can be blown across the venting surface 514 and out through the opening 813, such that the exhausted air 822 can be blown across the effects assembly 504 to produce a subject visual effect.
[0090] While the embodiments describe an effect-generating system having a shell associated with a structure shaped according to a theme with complex construction, such as a vehicle theme, the embodiments are not limited thereto. For example, the theme could be a book theme, a disk theme, a geometric theme, or a basic learning theme, wherein the overall structure's shape is more geometric than complex, such as circles, squares, rectangles, and other geometric shapes. In some embodiments, such an effect-generating system may also include splitters and interactive elements to enhance the user and learning experience, as will be referred to herein. Figures 9 to 11 Further discussion is needed.
[0091] Figure 9 This is a simplified diagram of an example of an effect-generating system 900 including a splitter 902 and one or more interactive elements 904 according to some embodiments of the present disclosure. Figure 9 Some components in the effect generation system 900 have the same characteristics as... Figure 3 The effect produced by this is to match the reference numerals of corresponding components in system 300, indicating that the structures, configurations, and operations of these components are substantially similar. Therefore, Figure 9 Details of these components can at least be found in the information about Figure 3 The publicly available content will not be repeated for clarity and brevity, and the functions and operations of these components will not be repeated.
[0092] like Figure 9As shown, the effect generating system 900 includes a splitter 902 and an interaction element 904 within a housing 906. The splitter 902 can be a component that alters the direction of airflow from the generator device 305 between wind tunnel networks. For example, the splitter 902 can be a cover that can be configured in different ways to change the airflow direction between two or more wind tunnels within the housing 906. The splitter 902 can be operated by a user via an external interaction mechanism.
[0093] In some embodiments, the interactive element 904 may be disposed within a wind tunnel such that it can interact with flowing wind to produce a visual effect. The interactive element 904 may be any suitable component capable of interacting with wind, such as a free-rotating propeller, helix, ribbon, and the like. The interactive element 904 may be brightly colored and have reflective patches or structures that interact with the wind flowing through the wind tunnel to enhance the visual effect. In some embodiments, the effect-generating system 900 includes one or more wind tunnels arranged within a network of wind tunnels, wherein each wind tunnel includes at least one interactive element 904. A splitter 902 may be configured to alter the airflow direction between the wind tunnel networks such that a selected interactive element 904 can be activated by interacting with the airflow.
[0094] Once the wind passes through the wind tunnel network, it can exit from one or more openings into the housing 906 to interact with one or more effect components 304 to further produce visual effects related to the themes associated with the structure of the housing 906. The structure of the housing 906 may be at least partially transparent, allowing the interactive elements 904 to be seen by the user through the housing 906. Being able to see the interactive elements 904 is not only interesting due to their colorful / dynamic visual presentation, but also allows the user to understand the current direction of wind flow. For example, if the first interactive element is interacting with the wind while the second interactive element is not, it conveys to the user that, based on the position or orientation of the splitter 902, the wind is being directed through the wind tunnel where the first interactive element is positioned, but not through the wind tunnel where the second interactive element is positioned. Given the wind tunnel network and the combination of splitters and their corresponding interactive elements, the effects production system 900 can result in interactive and / or educational devices that are not only fun but also tools that can help teach wind concepts, causality, problem-solving, and various other cognitive abilities.
[0095] As described herein, housing 906 can be associated with a structure shaped according to a theme, such as a vehicle theme. However, in some embodiments, the structure can be shaped according to an educational theme, and therefore can be shaped more simply; for example, the structure can have substantially geometric shapes, such as circles, rectangles, squares, triangles, hexagons, octagons, etc., and can include one or more splitters and one or more interactive elements, as will be referred to herein. Figure 10 Further discussion is needed.
[0096] Figure 10 This is a simplified diagram of an effect generating system 1000 according to some embodiments of the present disclosure, having a housing 1002 associated with a circularly shaped structure and including a splitter 1004 and interactive elements 1006a, 1006b, 1006c. The effect generating system 1000 may include wind tunnels 1008a, 1008b, 1008c, 1008d through which wind generated by generator device 1010 can flow. In some embodiments, interactive elements 1006a, 1006b, 1006c may be disposed within respective wind tunnels 1008a, 1008b, 1008c, while generator device 1010 may be disposed within wind tunnel 1008d. In some embodiments, wind tunnels 1008a, 1008b, 1008c, 1008d are arranged such that wind can pass through them. As an example, wind tunnels 1008a, 1008b, 1008c, and 1008d can be arranged in an intersecting manner, such as... Figure 10 As shown in the diagram. It should be understood that the presence and flow of wind are shown as grouped arrows 1009, and not all grouped arrows are labeled to reduce visual clutter.
[0097] In some embodiments, the splitter 1004 may be positioned at the intersection / region of wind tunnels 1008a, 1008b, 1008c, and 1008d, such that the position of the splitter 1000 determines whether airflow flows into one wind tunnel or another. In some embodiments, the splitter 1004 may rotate about its central axis and / or shift between more than one position, such that the airflow generated by the generator device 1010 may be diverted to one or more of wind tunnels 1008a, 1008b, and 1008c. For example, the splitter 1004 may rotate about its central axis such that it may be oriented along a first position 1012a or a second position 1012b (both indicated by gray solid lines). In the first position 1012a, the air generated by the generator device 1010 can be diverted from wind tunnel 1008d to wind tunnel 1008c; while in the second position 1012b, the air generated by the generator device 1010 can be diverted from wind tunnel 1008d to wind tunnel 1008a. Furthermore, the diverter 1004 can be repositioned to either a third position 1014a or a fourth position 1014b (both also indicated by solid gray lines). In the third position 1014a, the air generated by the generator device 1010 can be diverted from wind tunnel 1008d to wind tunnels 1008b and 1008c; while in the fourth position 1014b, the air generated by the generator device 1010 can be diverted from wind tunnel 1008d to wind tunnels 1008a and 1008b.
[0098] The diverter 1004 can be formed from any suitable structure with shape and rigidity suitable for diverting air to wind tunnels 1008a, 1008b, and 1008c. For example, the diverter 1004 can be a rectangular plastic plate centered on a rod, allowing it to rotate freely around the rod. However, it should be understood that the embodiments are not limited to such a configuration, and the diverter 1004 can be configured in different ways to divert airflow. For example, the diverter 1004 can be any suitable valve configured to divert airflow, or the diverter 1004 can be two rectangular plates that can be controlled separately by a user, such that wind tunnels 1008a and 1008c can be blocked to allow airflow from wind tunnel 1008d to wind tunnel 1008b. The diverter 1004 can be locked to each position in any suitable manner. For example, the magnet on the splitter 1004 can attract the corresponding magnets at the edges of wind tunnels 1008a, 1008b, 1008c, and 1008d, or a latch (or other form of mechanical connection) can mechanically lock the splitter 1004 in a specific position.
[0099] The shunt 1004 can be controlled by a user from outside the housing 1002. For example, any suitable input device (such as a switch, button, lever, magnet, etc.) can move the shunt 1004 to any of positions 1012a and 1012b, and positions 1014a and 1014b. In some examples, an external magnet can manipulate the position of the shunt 1004 through the housing 1002 without requiring an additional opening. In other examples, a button or switch can cause an electric motor to move the shunt 1004. In still other examples, the shunt 1004 can be directly manipulated via an extension structure of the shunt 1004 extending through an opening in the housing 1002. It is understood that any suitable method of manipulating the position of the shunt 1004 is contemplated herein without departing from the spirit and scope of this disclosure.
[0100] When wind flows through wind tunnels 1008a, 1008b, and 1008c, the wind can interact with the corresponding interactive elements 1006a, 1006b, and 1006c to produce visual effects. For example, wind flowing through wind tunnel 1008a can interact with interactive element 1006a, causing interactive element 1006a to produce dynamic visual displays, such as by rotating or fluttering in the wind. In some examples, if wind does not flow through wind tunnel 1008a, interactive element 1006a may not produce dynamic visual displays, but may instead produce static visual displays (e.g., remaining still but still visible to the user), or may not produce any visual displays at all (e.g., remaining still but not visible to the user, such as being retracted or obscured).
[0101] To enable the effect-generating system 1000 to operate, the housing 1002 may include openings 1016a, 1016b, 1016c, and 1016d. Air flowing through openings 1016a, 1016b, 1016c, and 1016d passes through corresponding wind tunnels 1008a, 1008b, 1008c, and 1008d. In some embodiments, breathable surfaces 1018a, 1018b, 1018c, and 1018d may be provided in the corresponding openings 1016a, 1016b, 1016c, and 1016d to allow air to flow into or out of the housing 1002. Breathable surfaces 1018a, 1018b, 1018c, and 1018d may be referenced herein. Figure 5 The breathable surfaces 513 and 514 discussed have similar construction and function.
[0102] During operation, the generator device 1010 can generate wind by rotation or by any other suitable method to drive air. Wind 1009 can be introduced from the outside of the housing 1002 through the ventilated surface 1018d at the opening 1016d into the wind tunnel 1008d (or any other wind tunnel equipped with the generator device 1010), and flows to the distributor 1004. Then, depending on the position of the distributor 1004, the wind can be diverted to one or more of the wind tunnels 1008a, 1008b, 1008c and interact with one or more of the corresponding interaction elements 1006a, 1006b, 1006c. After flowing through one or more interaction elements, the wind can exit the housing 1002 through the corresponding ventilated surfaces 1018a, 1018b, 1018c at the openings 1016a, 1016b, 1016c of the housing 1002.
[0103] In some embodiments, the effects generating system 1000 may further include effects components 1020a, 1020b, and 1020c, which are coupled to the housing 1002 and disposed in corresponding openings 1016a, 1016b, and 1016c. Similar to... Figure 3 Effect components 304, 1020a, 1020b, and 1020c can be constructed according to visual effects associated with the theme of shell 1002. For example, if shell 1002 is constructed based on an educational theme, each effect component 1020a, 1020b, and 1020c can be constructed and decorated to display visual effects based on the educational theme, such as the letters A, B, and C, the numbers 1, 2, and 3, a first, second, or third type of animal, color, or shape, etc. Although Figure 10 An effects generation system 1000 is shown, including interactive elements 1006a, 1006b, 1006c and effects components 1020a, 1020b, 1020c. However, it should be understood that the embodiments are not limited to this configuration. In some embodiments, the effects generation system 1000 may include at least some of the effects components 1020a, 1020b, 1020c, but not any of the interactive elements 1006a, 1006b, 1006c. In other embodiments, the effects generation system 1000 may include at least some of the interactive elements 1006a, 1006b, 1006c, but not any of the effects components 1020a, 1020b, 1020c. In still other embodiments, the effects generation system 1000 may include at least some of the effects components 1020a, 1020b, 1020c and at least some of the interactive elements 1006a, 1006b, 1006c, or any combination thereof.
[0104] although Figure 10The effects-generating system 1000 is shown as having four wind tunnels and a splitter to divert air through a circularly shaped housing 1002, but embodiments are not limited thereto. It should be understood that the effects-generating system contemplated herein can include any number and configuration of wind tunnels, interactive elements, and splitters within the housing without departing from the spirit and scope of this disclosure, and the housing can be shaped in a variety of ways suitable for creating inspiring and interesting devices. For example, the effects-generating system 1000 may include a network of multiple splitters and wind tunnels with interactive elements, which can allow air to pass through the housing along different paths. References herein Figure 11 An example of a system that produces this effect is shown.
[0105] Figure 11 This is a simplified diagram of an effects generation system 1100 according to some embodiments of the present disclosure, having a housing 1102 associated with a rectangular structure and including two splitters 1104a, 1104b and interactive elements 1106a, 1106b, 1106c, 1106d, 1106e, 1106f. The effects generation system 1100 may include wind tunnels 1108a, 1108b, 1108c, 1108d, 1108e, 1108f, 1108g, through which air generated by the generator device 1110 may flow. In some embodiments, interactive elements 1106a, 1106b, 1106c, 1106d, 1106e, and 1106f may be disposed within respective wind tunnels 1108a, 1108b, 1108c, 1108d, 1108e, and 1108f, while generator device 1110 may be disposed within wind tunnel 1008g. In some embodiments, wind tunnels 1008a, 1008b, 1008c, 1008d, 1008e, 1008f, and 1008g are arranged to allow wind to pass through them. As an example, wind tunnels 1108a, 1108b, 1108c, 1108d, 1108e, 1108f, and 1108g may be arranged in an intersecting manner, such as... Figure 11 The double cross shape is shown. (See references in this article.) Figure 10 As discussed with the interactive elements 1006a, 1006b, and 1006c, the wind flowing through the wind tunnels 1108a, 1108b, 1108c, 1108d, 1108e, and 1108f can interact with the corresponding interactive elements 1106a, 1106b, 1106c, 1106d, 1106e, and 1106f, causing one or more of the interactive elements 1106a, 1106b, 1106c, 1106d, 1106e, and 1106f to display visual effects.
[0106] The effect-generating system 1100 may also include breathable surfaces 1118a, 1118b, 1118c, 1118d, 1118e, and 1118f (having the same characteristics as described herein). Figure 5 The breathable surfaces 513 and 514 discussed have the same construction and function, and the effect components 1120a, 1120b, 1120c, 1120d, and 1120e (have at least the same construction and function as the breathable surfaces discussed) and effect components 1120a, 1120b, 1120c, 1120d, and 1120e (having at least the same construction and function as the breathable Figure 1 and Figure 3 Effect components 104 and 304 have the same structure and function. Effect components 1120a, 1120b, 1120c, 1120d, and 1120e are provided in the housing 1102 with corresponding openings 1116a, 1116b, 1116c, 1116d, 1116e, and 1116f. During operation, air can enter the housing 1102 through the ventilated surface 1118f, flow through one or more of the wind tunnels 1108a, 1108b, 1108c, 1108d, 1108e, 1108f, and 1108g, interact with one or more of the corresponding interactive elements 1106a, 1106b, 1106c, 1106d, 1106e, and 1106f, exit the housing 1102 through one or more of the ventilated surfaces 1118a, 1118b, 1118c, 1118d, and 1118e, and interact with one or more of the corresponding effect components 1120a, 1120b, 1120c, 1120d, and 1120e to produce one or more visual effects. It should be understood that the presence and flow of wind are shown as grouped arrows 1109, and not all grouped arrows are labeled to reduce visual clutter.
[0107] Unlike Figure 10 The effect produced by system 1000, Figure 11 The effects generation system 1100 can have a larger wind tunnel network and a greater number of splitters, interactive elements, and effects components to produce different combinations of visual effects. Specific visual effects can be determined based on the positions of splitters 1104a and 1104b, which can alter the direction of airflow through the wind tunnel network 1108a, 1108b, 1108c, 1108d, 1108e, 1108f, and 1108g. Similar to... Figure 10The splitter 1004, each of the splitters 1104a and 1104b, can be manipulated by the user in different ways and positioned in different locations and directions to change the direction of airflow. A larger number of wind tunnels and splitters allows for a greater variety of visual effects to be displayed to the user. For example, setting splitter 1104a in its fourth position (moved to the right) and splitter 1104b in its second position (rotated counterclockwise) will cause airflow through wind tunnels 1108a, 1108b, 1108f, and 1108g, thereby causing interactive elements 1106a, 1106b, and 1106f, and effect components 1120a and 1120b to produce visual effects.
[0108] Larger networks and more splitters, interactive elements, and effect components allow users to generate all sorts of different types of visual effects. Different visual effects can be inspiring for users. Furthermore, users can use causal reasoning to understand which splitter locations cause wind to interact with which specific interactive elements and / or effect components. Based on this, different tasks and puzzles can be constructed to challenge users to critically judge which splitters should be placed in which locations to produce specific combinations of interactive elements and / or effect components. It should be understood that any type of game, challenge, or puzzle is contemplated in the embodiments of this disclosure without departing from the spirit and scope of this disclosure and implemented by the configuration of the effect generation system discussed herein.
[0109] Figure 12 This is a block diagram illustrating an example of a method for generating the operational effects of a system according to some embodiments of the present disclosure. It should be understood that, although... Figure 12 The boxes are included in a specific order, but the order shown is merely an example, and other method embodiments envisioned herein may be performed in a different order.
[0110] In box 1202, the input signal is obtained by the control module. For example, a press control module (such as...) Figure 3 The button or switch of the control module 303, or pressing the button of the control module (such as...) Figure 3 A button or switch associated with the control module 303 can cause an input signal to be generated. The control module may be coupled to a housing that defines an internal area and is associated with a structure constructed according to a theme related to the visual effect. As an example, the control module may be mounted or otherwise connected to the housing (e.g., Figure 4 The switch of the housing 406, which can be associated with a structure shaped like a rocket, with the visual effect of flames shooting out of a rocket engine.
[0111] In step 1204, the operation of the audio device can be selectively initiated to emit sound associated with visual effects related to the subject. The audio device can be positioned within an internal area and can be initiated relative to the generator device in a preset manner. For example, as referred to herein... Figure 3 The audio device discussed may start simultaneously with the generator device, or it may start at a different time (e.g., before or after) than the generator device. That is, in some embodiments, once the control module receives an input signal at block 1202, the audio device first starts a countdown to rocket launch, and then starts emitting rocket engine sounds simultaneously with the generator device starting to generate wind to create the thematic visual effect of rocket propulsion. The sounds generated by the audio device can be tuned to specific frequencies or melodies to complement the operational sounds generated by the generator device, providing a more realistic and engaging auditory experience while generating the thematic visual effect of wind. In supplementary or alternative embodiments, once the control module receives an input signal at block 1202, the countdown may not be started immediately; instead, the rocket engine sounds and the generator device can occur simultaneously to create the thematic visual effect of rocket propulsion. In some supplementary or alternative embodiments, once the control module receives an input signal at block 1202, the generator device first starts generating wind to create the thematic visual effect of rocket propulsion, and then the audio device starts emitting rocket engine burst sounds to complement the operational sounds of the generator device. The sound emitted after the generator is operated can simulate the process of a rocket engine accumulating thrust.
[0112] In block 1206, the operation of initiating the generator device is described. The initiation of the generator device can be performed by the control module, such as by closing a switch to couple the energy storage device to the generator device, or by executing computer code stored in the control module's memory (through the control module's processor), which causes / commands the generator device to start, as described herein. Figure 3 The operation discussed. The generator device can be any suitable device capable of driving air, such as those described herein. Figure 3 The generator device 305 is an example discussed herein. (See references to...) Figure 5 The generator device discussed can be located in the internal region of the housing and is capable of drawing at least a portion of the air located in the internal region out of the housing through an opening in the housing. (See references herein.) Figure 5 The exhaust air discussed can interact with effect components connected to the openings in the housing. These effect components are designed to mimic the thematic visual effects based on the structure's theme, allowing for movement and appearance adjustments. For example, the exhaust air can interact with an effect component shaped like a flame, causing the air flowing through it to move and vibrate, mimicking the effect of flames shooting out of a rocket engine.
[0113] Although the invention has been described with reference to specific embodiments, it should be understood that the invention is intended to cover all modifications and equivalents within the scope of the appended claims.
Claims
1. An effect generating system, the effect generating system comprising: A shell, which defines an internal region and is associated with a structure constructed according to a theme, wherein the theme is associated with visual effects; An effect generator disposed within the internal region and configured to actuate air at least partially located within the internal region of the housing, and to cause the air to exit the housing through an opening in the housing; and An effect component, which is connected to the housing at the opening and configured to move by interacting with the air, is constructed to move in a manner that simulates the visual effects of the theme of the structure.
2. The effect generation system of claim 1, wherein, The air moves along the discharge direction through the opening of the housing, wherein when the housing is in a stationary position according to the theme of the structure, the discharge direction is at a non-zero angle relative to the vertically upward direction, the vertically upward direction originating from the center point of the opening.
3. The effect generation system of claim 2, wherein, The vertical upward direction is orthogonal to the surface on which the effect generating system is set, and points away from the surface on which the effect generating system is set.
4. The effect generation system of claim 1, wherein, The opening is positioned in a way that is associated with the theme and the visual effect.
5. The effect generation system of claim 1, wherein, The structure is a handheld toy.
6. The effect-generating system according to claim 1, wherein, The subject is an object moving on the ground or in the air, and the visual effects simulate the motion of the object as it moves on the ground or in the air.
7. The effect-generating system according to claim 6, wherein, The subject matter is a vehicle, and the visual effects simulate the ejection of combustion products from the vehicle.
8. The effect-generating system according to claim 7, wherein, The vehicle is a rocket or aircraft with an engine, and the visual effect simulates the flames ejected from the engine.
9. The effect-generating system according to claim 7, wherein, The vehicle is a race car, and the visual effect simulates flames exiting an exhaust pipe.
10. The effect-generating system according to claim 1, wherein, The housing is constructed as a handheld toy with a structure according to the subject matter, and the housing includes an extension structure.
11. The effect-generating system according to claim 1, wherein, The effect generator includes a generator housing with a toy interface mechanism for connection to the housing, the housing being configured to have the handheld toy constructed according to the theme.
12. The effect-generating system according to claim 11, wherein, The housing includes an effect interface feature for connecting to the effect generator via a toy interface feature of the effect generator.
13. The effect-generating system according to claim 1, wherein, The opening includes a breathable area that allows air to pass through but blocks objects larger than a threshold size from passing through.
14. The effect-generating system according to claim 13, wherein, The threshold size is defined as the size of the opening in the ventilated area.
15. The effect-generating system according to claim 1, wherein, The effect generator includes a wind-generating device, which is a fan.
16. The effect generating system according to claim 15, further comprising: A control module is coupled to the generator device; An energy storage device, wherein the energy storage device is coupled to the control module; as well as An audio device coupled to the control module.
17. The effect-generating system according to claim 16, wherein, The control module includes a toggle switch.
18. The effect-generating system according to claim 16, wherein, The control module includes a processor and a memory, the processor being configured to execute a plurality of instructions stored in the memory to coordinate the operation of the generator device and the audio device using the energy storage device.
19. The effect generating system according to claim 1, further comprising: A wind tunnel, wherein the wind tunnel is formed by a first wind tunnel section, and the first wind tunnel section is divided into at least a second wind tunnel section and a third wind tunnel section in the intersection area; A splitter is disposed at the intersection area, wherein the splitter is movable to divert air from the first wind tunnel section to at least one of the second wind tunnel section or the third wind tunnel section. as well as An interactive element is disposed in at least one of the second wind tunnel section and the third wind tunnel section, and the interactive element is configured to interact with the wind to produce a visual effect.
20. A method for generating an operational effect system, the method comprising: The input signal is obtained by a control module coupled to a housing that defines an internal region and is associated with a structure having a construction based on a theme related to visual effects; as well as The operation of a generator device, disposed within the internal region, is initiated to actuate air at least partially located within the internal region of the housing and to expel the air from the housing through an opening in the housing, wherein the air interacts with an effect component connected to the housing at the opening, the effect component being configured to set its appearance and movement in a manner that simulates the visual effects of the theme according to the structure.
21. The effect-generating system according to claim 20, wherein, The air moves along the discharge direction through the opening of the housing, wherein when the housing is in a stationary position according to the theme of the structure, the discharge direction is at a non-zero angle relative to the vertically upward direction, the vertically upward direction originating from the center point of the opening.
22. The effect-generating system according to claim 21, wherein, The vertical upward direction is orthogonal to the surface on which the effect generating system is set, and points away from the surface on which the effect generating system is set.
23. The method according to claim 20, further comprising: The operation of an audio device is initiated to emit sound associated with the visual effects related to the subject matter, the audio device being located within the internal area.
24. The method according to claim 23, wherein, The activation of the audio device occurs at a specific time relative to the activation of the generator device.
25. The method according to claim 24, wherein, The specific timing is configured such that the initiation of operation of the audio device occurs simultaneously with the initiation of operation of the generator device.
26. The method according to claim 24, wherein, The specific time is configured such that the initiation of operation of the audio device occurs after the initiation of the generator device.
27. The method according to claim 23, wherein, The operation of the audio device is activated in response to a first synchronization mode or a second synchronization mode, wherein the first synchronization mode is selected based on a first input, and the second synchronization mode is selected based on a second input that is different from the first input.