A control method and terminal for dynamic mapping of a game environment
By acquiring the behavior and location characteristics of game characters, generating an environment mapping strategy, and using influencing factors to adjust changes in the virtual environment, the problem of poor immersion caused by a fixed virtual environment is solved, resulting in a more interactive and immersive gaming experience.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- FUJIAN TQ DIGITAL
- Filing Date
- 2025-01-17
- Publication Date
- 2026-07-17
AI Technical Summary
The fixed changes in the virtual environment in existing games result in poor user immersion, a lack of dynamic interactivity, and insufficient correlation between environmental changes and character behavior.
By acquiring the behavioral and location characteristics of the target character, an environment mapping strategy is generated. The first and second influencing factors are used to determine the changing trend, degree, and scope of the virtual environment. The dynamic changes of the virtual environment are then adjusted in conjunction with an intelligent model.
It enhances the game's immersion and interactivity, deeply integrating environmental changes with character behavior, providing personalized feedback, and increasing the game's playability and strategic depth.
Smart Images

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