Game machine

By setting arc edges that fit the desktop on the bottom of the game console's ball return slope, the problem of the ball return slope occupying too much field and introducing new blind spots is solved, and a more comprehensive ball return function and game fun is achieved. .

CN222445339UActive Publication Date: 2025-02-11施汶含
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Patent Information

Application Number
CN202420024112.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-01-04
Publication Date
2025-02-11
Estimated Expiration
2034-01-04

AI Technical Summary

Technical Problem

The existing game console's return slope introduces new blind spots and takes up too much space, affecting the progress of the game.

Method used

Design a game machine, the bottom surface of the ball-return slope includes an arc edge that fits with the desktop, and the end points of the arc edge are respectively set on two adjacent sides of the corresponding corner of the table. The introduction of the arc edge makes the ball-return slope closer to the corner Vertex, reduces footprint and avoids new blind spots.

Benefits of technology

Through arc edge design, the field area occupied by the ball return slope is reduced, new blind spot problems are avoided, and a more comprehensive ball return function is achieved, while improving the fun of the game.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN222445339U_ABST
    Figure CN222445339U_ABST
Patent Text Reader

Abstract

The utility model relates to the technical field of game equipment, in particular to a game machine which comprises a machine body and a ball return slope, the machine body comprises a table top and baffles surrounding the periphery of the table top, the ball return slope is arranged at the corners of the table top defined by the baffles, and the bottom face of the ball return slope comprises an arc edge attached to the table top. End points of two ends of the arc edge are respectively arranged on two adjacent edges of the corresponding corners of the table top. Compared with a straight edge of an existing ball return slope, the arc edge is closer to the vertex of the corner, the table top area occupied by the ball return slope is reduced, excessive occupation of a game field is avoided, meanwhile, the end points of the two ends of the arc edge are arranged on the two adjacent edges of the corresponding corner of the table top respectively, the ball return slope is free of dead corners, and the problem that new dead corners are generated due to introduction of the ball return slope is solved. And an all-directional dead-corner-free ball returning function can be provided for the game machine. The arc edge can enhance the mobility and coherence of the ball rolling into the ball return slope, and compared with a traditional straight edge, the arc edge can enhance the goal and cooperation opportunities of the game, and the interestingness of the game is further improved.
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Description

[Technical field]

[0001] The utility model relates to the technical field of game equipment, in particular to a game machine. [Background technology]

[0002] In order to prevent the ball from staying in the corners and affecting the progress of the game, the existing table football game machines often have a ball return slope to prevent the ball from staying in the corners. However, although the existing ball return slope can make the ball automatically leave the corners to prevent the formation of dead corners, the introduction of the ball return slope on the one hand creates a new dead corner on the ball return slope itself, affecting the progress of the game, and on the other hand, the ball return slope also requires a certain area, which squeezes too much space required for the normal progress of the game. [Contents of the utility model]

[0003] In order to solve the problem that the ball return slope of the existing game machine generates new blind spots and occupies too much space required for normal games, the utility model provides a game machine.

[0004] The utility model provides a game console, which includes a machine body and a ball return slope. The machine body includes a table top and a baffle surrounding the table top. The ball return slope is arranged at a corner of the table top surrounded by the baffle. The bottom surface of the ball return slope includes an arc edge that fits the table top. The end points of the arc edge are respectively arranged on two adjacent sides of the table top corresponding to the corner.

[0005] Preferably, the arc shape of the arc edge is elliptical or parabolic.

[0006] Preferably, a shooting area is provided at the relatively short end of the table top, and the shooting area and the mutually close end points of the arc edge on the relatively short side of the table top coincide with each other.

[0007] Preferably, the ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge is located and the corner vertex is greater than 1.5.

[0008] Preferably, the slope surface of the ball-returning slope facing away from the corner is an arc-shaped concave surface.

[0009] Preferably, the ball return slope is detachably connected to the baffle and / or the table top.

[0010] Preferably, the ball return slope is connected to the baffle and / or the table top by at least one of snap connection, magnetic attraction or adhesion.

[0011] Preferably, a first mechanical door is provided on the inner wall surface of the baffle, a first control switch corresponding to the first mechanical door is provided on the machine body, and the ball return slope is provided at the baffle corresponding to the first mechanical door.

[0012] Preferably, a second mechanical door is provided on the tabletop corresponding to the corner, a second control switch corresponding to the second mechanical door is provided on the machine body, and the ball return slope is provided on the baffle corresponding to the second mechanical door.

[0013] Preferably, the slope of the ball-returning slope is less than 90 degrees, and the maximum vertical height corresponding to the slope of the ball-returning slope is 5 cm-10 cm.

[0014] Compared with the prior art, the game console of the utility model has the following advantages:

[0015] 1. A game machine of the utility model includes a machine body and a ball return slope. The machine body includes a desktop and a baffle plate surrounding the desktop. The ball return slope is arranged at the corner of the desktop surrounded by the baffle plate. The bottom surface of the ball return slope includes an arc edge that fits the desktop, and the two end points of the arc edge are respectively arranged on two adjacent edges of the desktop corresponding to the corner. By setting the bottom surface of the ball return slope to include an arc edge that fits the desktop, and the two end points of the arc edge are respectively arranged on two adjacent edges of the desktop corresponding to the corner, the arc edge is closer to the corner vertex than the straight edge of the existing ball return slope, so that the area of ​​the desktop occupied by the ball return slope can be further reduced, solving the technical problem that the ball return slope occupies too much space and squeezes the game venue, and can realize the ball return function with less occupied area. At the same time, the two end points of the arc edge are respectively arranged on the two adjacent edges of the desktop corresponding to the corner, so that the ball return slope has no dead angle, avoiding the problem of new dead angles caused by the introduction of the ball return slope, and can provide the game machine with an all-round, dead angle-free ball return function. The arc edge can enhance the fluidity and continuity of the ball rolling into the return slope. Compared with the traditional straight edge, the introduction of the arc edge can enhance the game's goal-scoring and cooperation opportunities, further enhancing the fun of the game.

[0016] 2. The arc shape of the arc edge of the utility model is elliptical or parabolic. By defining the arc shape of the arc edge as elliptical or parabolic, the arc shape can be adjusted by adjusting the independent variable parameters of the ellipse or parabola, and the curvature of the arc shape can be quantified and adjusted according to the specific ball return requirements, so that the arc edge can better fit the actual situation, and the arc shape adjustment of the arc edge can be quantified and accurate.

[0017] 3. The relatively short end of the tabletop of the utility model is provided with a shooting area, and the shooting area on the relatively short side of the tabletop coincides with the end points of the arc edge that are close to each other. By arranging the shooting area on the relatively short side of the tabletop to coincide with the end points of the arc edge that are close to each other, the effective working range of the ball return slope can be extended from the corner to the shooting area, further improving the effective ball return range of the ball return slope, avoiding the new dead angle problem caused by the introduction of the ball return slope, and when the ball reaches the boundary, it either falls into the ball return slope or directly enters the shooting area, thereby avoiding the problem of dead angles introduced by the ball return slope, bringing a better gaming experience to users.

[0018] 4. The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge is located and the vertex of the corner is greater than 1.5. The Euclidean distance is the straight-line distance between two points. The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge is located and the vertex of the corner is greater than 1.5, so that the length of the arc edge is increased, the curvature of the arc edge is greater, and the bottom surface area of ​​the ball return slope can be effectively reduced, thereby freeing up more space for the game field of the game machine. At the same time, the greater curvature of the arc edge makes the angle range of the ball fall back larger, which increases the chance of coordination for scoring a goal and improves the fun of the game.

[0019] 5. The slope of the ball return slope of the utility model that is away from the corner is an arc-shaped concave surface. By setting the slope of the ball return slope away from the corner as an arc-shaped concave surface, the arc-shaped concave surface can effectively guide the ball, so that after it rises to a certain height along the arc-shaped concave surface, its kinetic energy decays due to the effect of gravity and finally falls back and leaves the corner. The guiding effect of the arc-shaped concave surface prevents the ball from being hit and ejected due to a sudden change in the forward direction when it contacts the ball return slope, thereby improving the stability of the ball return function of the ball return slope.

[0020] 6. The ball return slope of the utility model is detachably connected to the baffle and / or the table top. By setting the ball return slope to be detachably connected to the baffle and / or the table top, when the ball return function is needed, the ball return slope is set to return the ball; if the ball return slope is not needed, the ball return slope can be removed, and the detachable connection improves the convenience of conversion.

[0021] 7. The ball return slope of the utility model is connected to the baffle and / or the table top by at least one of the following connection methods: snap connection, magnetic attraction or adhesion. By adopting at least one of the following connection methods: snap connection, magnetic attraction or adhesion, a snap-on, magnetic attraction or adhesion member can be provided to fix the positional relationship between the ball return slope and the baffle and / or the table top. On the one hand, the positional relationship can be firmly fixed, and at the same time, the ball return slope can be disassembled, and the user can freely choose to switch between using the ball return slope or not according to the user's settings.

[0022] 8. The utility model has a first mechanical door on the inner wall of the baffle, a first control switch corresponding to the first mechanical door on the machine body, and a ball return slope on the baffle corresponding to the first mechanical door. By providing the first mechanical door on the inner wall of the baffle, the ball return slope on the baffle corresponding to the first mechanical door, and the machine body providing the first control switch corresponding to the first mechanical door, the first mechanical door can be controlled to be opened or closed by controlling the first control switch. When the ball return slope is needed, the first mechanical door is opened through the first control switch, and the ball return slope moves from the baffle to the corresponding corner position to play the ball return function; when the ball return slope is not needed, the ball return slope is retracted through the first control switch to prevent it from occupying the game field space of the game machine and meet the diverse needs of users.

[0023] 9. The utility model has a second mechanical door at the corner corresponding to the desktop, a second control switch corresponding to the second mechanical door on the machine body, and a ball return slope at the baffle corresponding to the second mechanical door. By setting the second mechanical door at the corner corresponding to the desktop, the ball return slope at the baffle corresponding to the second mechanical door, and the machine body having a second control switch corresponding to the second mechanical door, the second mechanical door can be controlled to rise and fall through the second control switch. When the ball return slope is needed, the second control switch is used to make the second mechanical door automatically rise and fall from the bottom of the desktop to the corresponding position in the corner to play the ball return function; when the ball return slope is not needed, the second control switch is used to make the second mechanical door lower and store the ball return slope, providing a larger game space for the game of the game console. The user can independently control whether to use the ball return slope through the second control switch to meet the user's customized settings.

[0024] 10. The slope of the ball return slope of the utility model is less than 90 degrees, and the maximum vertical height corresponding to the slope of the ball return slope is 5cm-10cm. By limiting the slope of the ball return slope and the maximum vertical height corresponding to the ball return slope, the ball can roll away from the ball return slope along the slope of the ball return slope under the action of gravity when rolling to the ball return slope, and will not stay in the corner and affect the normal progress of the game. At the same time, the maximum vertical height limit corresponding to the slope of the ball return slope can also prevent the ball from rolling out of the machine body without restraint, which can effectively prevent the ball from rolling out of the game machine and improve the user experience of the game machine.

Brief Description of the Drawings

[0025] In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present invention. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative labor.

[0026] Figure 1 It is a three-dimensional structural schematic diagram of a game console provided by the first embodiment of the utility model.

[0027] Figure 2 This is a top view of the ball return slope of the game machine provided by the first embodiment of the utility model Figure 1 .

[0028] Figure 3 This is a top view of the ball return slope of the game machine provided by the first embodiment of the utility model Figure 2 .

[0029] Figure 4 This is a schematic diagram of the connection between the ball return slope and the machine body of the game machine provided by the first embodiment of the utility model Figure 1 .

[0030] Figure 5 This is a schematic diagram of the connection between the ball return slope and the machine body of the game machine provided by the first embodiment of the utility model Figure 2 .

[0031] Figure 6 This is a schematic diagram of the connection between the ball return slope and the machine body of the game machine provided by the first embodiment of the utility model Figure 3 .

[0032] Figure 7 This is a schematic diagram of the connection between the ball return slope and the machine body of the game machine provided by the first embodiment of the utility model Figure 4 .

[0033] Figure 8 This is a schematic diagram of the connection between the ball return slope and the machine body of the game machine provided by the first embodiment of the utility model Figure 5 .

[0034] Fig. 9 This is a schematic diagram of the connection between the ball return slope and the machine body of the game machine provided by the first embodiment of the utility model Figure 6 .

[0035] Description of the accompanying drawings:

[0036] 1. Game console; 20. Machine body; 21. Tabletop; 22. Baffle; 23. Corner; 24. First control switch; 25. Second control switch; 30. Ball return slope; 31. Arc edge; 40. Sphere; 201. Snap-on component; 202. Snap-on slot; 203. Magnetic component; 204. Adhesive component; 211. Shooting area; 221. First mechanical door; 222. Second mechanical door; 231. Corner vertex. [Specific implementation method]

[0037] In order to make the purpose, technical solution and advantages of the utility model more clear, the utility model is further described in detail below with reference to the accompanying drawings and implementation examples. It should be understood that the specific embodiments described here are only used to explain the utility model and are not used to limit the utility model.

[0038] It should be noted that when an element is referred to as being "fixed to" another element, it may be directly on the other element or there may be a central element. When an element is considered to be "connected to" another element, it may be directly connected to the other element or there may be a central element at the same time. The terms "vertical", "horizontal", "left", "right" and similar expressions used herein are for illustrative purposes only.

[0039] In the present invention, the terms "upper", "lower", "left", "right", "front", "back", "top", "bottom", "inside", "outside", "middle", "vertical", "horizontal", "lateral", "longitudinal" and the like indicate positions or positional relationships based on the positions or positional relationships shown in the accompanying drawings. These terms are mainly used to better describe the present invention and its embodiments, and are not used to limit the indicated devices, elements or components to have a specific orientation, or to be constructed and operated in a specific orientation.

[0040] In addition, some of the above terms may be used to express other meanings in addition to indicating orientation or positional relationship. For example, the term "on" may also be used to express a certain dependency or connection relationship in some cases. For those skilled in the art, the specific meanings of these terms in this utility model can be understood according to specific circumstances.

[0041] In addition, the terms "installed", "set", "provided with", "connected", and "connected" should be understood in a broad sense. For example, it can be a fixed connection, a detachable connection, or an integral structure; it can be a mechanical connection, or an electrical connection; it can be a direct connection, or an indirect connection through an intermediate medium, or it can be an internal connection between two devices, elements, or components. For those of ordinary skill in the art, the specific meanings of the above terms in this utility model can be understood according to specific circumstances.

[0042] See also Figure 1 The first embodiment of the utility model provides a game machine 1, including a body 20 and a ball return slope 30. The body 20 includes a tabletop 21 and a baffle 22 surrounding the tabletop 21. The ball return slope 30 is arranged at a corner 23 of the tabletop 21 enclosed by the baffle 22. The bottom surface of the ball return slope 30 includes an arc edge 31 that is in contact with the tabletop 21. The end points of the arc edge 31 are respectively arranged on two adjacent sides of the tabletop 21 corresponding to the corner 23.

[0043] It can be understood that in order to address the problem that the ball return slope 30 of the existing game console 1 creates new blind spots and occupies too much space required for normal games, the bottom surface of the ball return slope 30 is arranged to include an arc edge 31 that fits the table top 21, and the endpoints of the arc edge 31 are respectively arranged on the two adjacent sides of the corner 23 of the table top 21, and the arc edge 31 is close to the corner vertex 231. Since the arc edge 31 is closer to the corner vertex 231 than the straight edge of the existing ball return slope 30, the area occupied by the ball return slope 30 on the table top 21 can be further reduced, which solves the technical problem that the ball return slope 30 occupies too much space and squeezes the game venue, and the ball return function can be realized with less occupied area. At the same time, the endpoints of the arc edge 31 are respectively arranged on the two adjacent sides of the corner 23 of the table top 21, so that the ball return slope 30 has no blind spots, avoiding the problem of new blind spots caused by the introduction of the ball return slope 30, and can provide the game console 1 with an all-round, blind-spot-free ball return function. The arc edge 31 can enhance the fluidity and continuity of the ball 40 rolling into the ball return slope 30. Compared with the traditional straight edge, the introduction of the arc edge 31 can enhance the chances of scoring and cooperation in the game, further improving the fun of the game.

[0044] As a preferred embodiment, specifically, the slope of the ball return slope 30 is less than 90 degrees, and the maximum vertical height corresponding to the slope of the ball return slope 30 is 5cm-10cm. It can be understood that by limiting the slope of the ball return slope 30 and the maximum vertical height corresponding to the ball return slope 30, the ball 40 can roll away from the ball return slope 30 along the slope of the ball return slope 30 under the action of gravity when rolling to the ball return slope 30, and will not stay in the corner 23 to affect the normal progress of the game. At the same time, the maximum vertical height limit corresponding to the slope of the ball return slope 30 can also prevent the ball 40 from rolling out of the machine body 20 without restraint, and can effectively prevent the ball 40 from rolling out of the game machine 1, thereby improving the user experience of the game machine 1.

[0045] As a preferred embodiment, specifically, the slope surface of the ball return slope 30 facing away from the corner 23 is an arc-shaped concave surface.

[0046] It can be understood that by setting the slope of the ball-returning slope 30 facing away from the corner 23 as an arc-shaped concave surface, the arc-shaped concave surface can effectively guide the ball 40, so that after rising to a certain height along the arc-shaped concave surface, the kinetic energy decays due to the action of gravity and finally falls back and leaves the corner 23. The guiding effect of the arc-shaped concave surface prevents the ball 40 from being hit and ejected due to a sudden change in the forward direction when it contacts the ball-returning slope 30, thereby improving the stability of the ball-returning function of the ball-returning slope 30.

[0047] Please continue reading Figure 1 Furthermore, a shooting area 211 is provided at the relatively short end of the table top 21 , and the shooting area 211 and the end points of the arc edge 31 that are close to each other on the relatively short side of the table top 21 coincide with each other.

[0048] It can be understood that by setting the shooting area 211 on the relatively short side of the table top 21 to coincide with the end points of the arc edge 31 that are close to each other, the effective working range of the ball return slope 30 can be extended from the corner 23 to the shooting area 211, further improving the effective ball return range of the ball return slope 30, and avoiding the new dead angle problem caused by the introduction of the ball return slope 30. When the ball 40 reaches the boundary, it either falls into the ball return slope 30 or directly enters the shooting area 211, thereby avoiding the problem of dead angles introduced by the ball return slope 30 and bringing a better gaming experience to users.

[0049] Please combine Figure 2 and Figure 3 Furthermore, the arc shape of the arc edge 31 is an ellipse or a parabola. It can be understood that according to the standard equation of the ellipse y 2 / a 2 +x 2 / b 2 =1 or parabolic function equation y=ax 2 +bx+c constructs an ellipse or a parabola, and takes part of the curve as the arc shape of the arc edge 31, thereby defining the arc shape of the arc edge 31 as an ellipse or a parabola, so that the arc shape can be adjusted by adjusting the parameters of the ellipse or the parabola, and the curvature of the arc can be quantified and adjusted according to the specific return ball requirements, so that the arc edge 31 can better fit the actual situation, and the arc shape adjustment of the arc edge 31 can be quantified and precise.

[0050] As a preferred embodiment, specifically, Figure 2 As shown, the arc shape of the arc edge 31 is taken from the ellipse y 2 / 4+x 2 = 1; or Figure 3 As shown, the arc shape of the arc edge 31 is taken from the parabola y=x 2 The arc shape is changed by adjusting the parameters of the ellipse or parabola according to the specific ball return requirements. It should be noted that the above specific arc shape is only an example, and the arc shape of the specific arc edge 31 can also be selected from ellipse or parabola curves with other parameters or even other function curves, which will not be repeated here.

[0051] Please combine Figure 1-Figure 3 Furthermore, the ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge 31 is located and the corner vertex 231 is greater than 1.5.

[0052] Understandably, the Euclidean distance, also known as the Euclidean distance, is the most common distance metric, which measures the absolute distance between two points in a multidimensional space. The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge 31 is located and the corner vertex 231 is greater than 1.5, which means that the ratio of the farthest distance to the closest distance between the point where the arc edge 31 is located and the corner vertex 231 is greater than 1.5. The greater the ratio, the greater the degree of the arc bending toward the corner vertex 231. The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge 31 is located and the corner vertex 231 is limited to be greater than 1.5, so that the length of the arc edge 31 is increased, the curvature of the arc edge 31 is greater, and the bottom surface area of ​​the ball return slope 30 can be effectively reduced, thereby freeing up more space for the game field of the game machine 1. At the same time, the greater curvature of the arc edge 31 makes the angle range of the ball 40 larger when it falls back, increasing the chance of goal coordination and improving the fun of the game.

[0053] Please combine Figure 4-Figure 7 Furthermore, the ball return slope 30 is detachably connected to the baffle 22 and / or the table top 21.

[0054] It can be understood that by setting the ball return slope 30 to be detachably connected to the baffle 22 and / or the table top 21, when the ball return function needs to be used, the ball return slope 30 is set to return the ball; if the ball return slope 30 is not needed, the ball return slope 30 can be removed, and the detachable connection improves the convenience of conversion.

[0055] Please continue to combine Figure 4-Figure 7 Furthermore, the ball return slope 30 is connected to the baffle 22 and / or the table top 21 by at least one of snap connection, magnetic attraction or adhesion.

[0056] Understandably, if Figure 4 As shown, a clamping member 201 may be provided on the ball return slope 30, and a clamping groove 202 may be provided at a corresponding position of the baffle 22; or as shown in FIG. Figure 5 As shown, a clamping groove 202 can be provided on the ball return slope 30, and a clamping member 201 can be provided at a corresponding position of the baffle 22; or as Figure 6 As shown, magnetic members 203 are arranged at the corresponding positions of the ball return slope 30 and the baffle 22. Specifically, the magnetic member 203 arranged at the ball return slope 30 is made of magnetic material, and the magnetic member 203 arranged at the baffle 22 is made of iron; or the magnetic member 203 arranged at the ball return slope 30 is made of iron, and the magnetic member 203 arranged at the baffle 22 is made of magnetic material; or the magnetic members 203 arranged at the corresponding positions of the ball return slope 30 and the baffle 22 are both made of magnetic material. Or as Figure 7 As shown, the ball return slope 30 and the baffle 22 are provided with adhesive members 204 at corresponding positions. As a preferred embodiment, the adhesive member 204 can be a repeatable adhesive layer. The above connection method can make the disassembly of the ball return slope 30 more convenient.

[0057] Please combine Figure 1 and Figure 8 Furthermore, a first mechanical door 221 is provided on the inner wall surface of the baffle 22 , a first control switch 24 corresponding to the first mechanical door 221 is provided on the machine body 20 , and a ball return slope 30 is provided at the baffle 22 corresponding to the first mechanical door 221 .

[0058] It can be understood that by providing a first mechanical door 221 on the inner wall surface of the baffle 22, the ball return slope 30 is provided at the baffle 22 corresponding to the first mechanical door 221, and the body 20 is provided with a first control switch 24 corresponding to the first mechanical door 221, the first mechanical door 221 can be controlled to be opened or closed by controlling the first control switch 24. When the ball return slope 30 is needed, the first mechanical door 221 is opened through the first control switch 24, and the ball return slope 30 moves from the baffle 22 to the corresponding corner 23 to perform the ball return function; when the ball return slope 30 is not needed, the ball return slope 30 is re-stored through the first control switch 24 to prevent it from occupying the playing field space of the game console 1, thereby meeting the diverse needs of users.

[0059] Please combine Figure 1 and Fig. 9 Furthermore, a second mechanical door 222 is provided at the corner 23 corresponding to the desktop 21 , a second control switch 25 corresponding to the second mechanical door 222 is provided at the body 20 , and a ball return slope 30 is provided at the baffle 22 corresponding to the second mechanical door 222 .

[0060] It can be understood that by setting a second mechanical door 222 at the corner 23 corresponding to the desktop 21, the ball return slope 30 is set at the baffle 22 corresponding to the second mechanical door 222, and the body 20 is provided with a second control switch 25 corresponding to the second mechanical door 222, the second mechanical door 222 can be controlled to rise and fall through the second control switch 25. When the ball return slope 30 needs to be used, the second control switch 25 is used to make the second mechanical door 222 automatically raise the ball return slope 30 from the bottom of the desktop 21 to the corresponding position of the corner 23 to play the ball return function; when the ball return slope 30 is not needed, the second control switch 25 is used to make the second mechanical door 222 lower the ball return slope 30 for storage, thereby providing a larger competition space for the game of the game console 1. The user can independently control whether to use the ball return slope 30 through the second control switch 25 to meet the user's customized settings.

[0061] Compared with the prior art, the game console of the utility model has the following advantages:

[0062] 1. A game machine of the utility model includes a machine body and a ball return slope. The machine body includes a desktop and a baffle plate surrounding the desktop. The ball return slope is arranged at the corner of the desktop surrounded by the baffle plate. The bottom surface of the ball return slope includes an arc edge that fits the desktop, and the two end points of the arc edge are respectively arranged on two adjacent edges of the desktop corresponding to the corner. By setting the bottom surface of the ball return slope to include an arc edge that fits the desktop, and the two end points of the arc edge are respectively arranged on two adjacent edges of the desktop corresponding to the corner, the arc edge is closer to the corner vertex than the straight edge of the existing ball return slope, so that the area of ​​the desktop occupied by the ball return slope can be further reduced, solving the technical problem that the ball return slope occupies too much space and squeezes the game venue, and can realize the ball return function with less occupied area. At the same time, the two end points of the arc edge are respectively arranged on the two adjacent edges of the desktop corresponding to the corner, so that the ball return slope has no dead angle, avoiding the problem of new dead angles caused by the introduction of the ball return slope, and can provide the game machine with an all-round, dead angle-free ball return function. The arc edge can enhance the fluidity and continuity of the ball rolling into the return slope. Compared with the traditional straight edge, the introduction of the arc edge can enhance the game's goal-scoring and cooperation opportunities, further enhancing the fun of the game.

[0063] 2. The arc shape of the arc edge of the utility model is elliptical or parabolic. By defining the arc shape of the arc edge as elliptical or parabolic, the arc shape can be adjusted by adjusting the independent variable parameters of the ellipse or parabola, and the curvature of the arc shape can be quantified and adjusted according to the specific ball return requirements, so that the arc edge can better fit the actual situation, and the arc shape adjustment of the arc edge can be quantified and accurate.

[0064] 3. The relatively short end of the tabletop of the utility model is provided with a shooting area, and the shooting area on the relatively short side of the tabletop coincides with the end points of the arc edge that are close to each other. By arranging the shooting area on the relatively short side of the tabletop to coincide with the end points of the arc edge that are close to each other, the effective working range of the ball return slope can be extended from the corner to the shooting area, further improving the effective ball return range of the ball return slope, avoiding the new dead angle problem caused by the introduction of the ball return slope, and when the ball reaches the boundary, it either falls into the ball return slope or directly enters the shooting area, thereby avoiding the problem of dead angles introduced by the ball return slope, bringing a better gaming experience to users.

[0065] 4. The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge is located and the vertex of the corner is greater than 1.5. The Euclidean distance is the straight-line distance between two points. The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge is located and the vertex of the corner is greater than 1.5, so that the length of the arc edge is increased, the curvature of the arc edge is greater, and the bottom surface area of ​​the ball return slope can be effectively reduced, thereby freeing up more space for the game field of the game machine. At the same time, the greater curvature of the arc edge makes the angle range of the ball fall back larger, which increases the chance of coordination for scoring a goal and improves the fun of the game.

[0066] 5. The slope of the ball return slope of the utility model that is away from the corner is an arc-shaped concave surface. By setting the slope of the ball return slope away from the corner as an arc-shaped concave surface, the arc-shaped concave surface can effectively guide the ball, so that after it rises to a certain height along the arc-shaped concave surface, its kinetic energy decays due to the effect of gravity and finally falls back and leaves the corner. The guiding effect of the arc-shaped concave surface prevents the ball from being hit and ejected due to a sudden change in the forward direction when it contacts the ball return slope, thereby improving the stability of the ball return function of the ball return slope.

[0067] 6. The ball return slope of the utility model is detachably connected to the baffle and / or the table top. By setting the ball return slope to be detachably connected to the baffle and / or the table top, when the ball return function is needed, the ball return slope is set to return the ball; if the ball return slope is not needed, the ball return slope can be removed, and the detachable connection improves the convenience of conversion.

[0068] 7. The ball return slope of the utility model is connected to the baffle and / or the table top by at least one of the following connection methods: snap connection, magnetic attraction or adhesion. By adopting at least one of the following connection methods: snap connection, magnetic attraction or adhesion, a snap connection part, a magnetic attraction part or an adhesive part can be set to fix the positional relationship between the ball return slope and the baffle and / or the table top. On the one hand, the positional relationship can be firmly fixed, and at the same time, the ball return slope can be disassembled, and the user can freely choose whether to use the ball return slope or not according to the user's settings.

[0069] 8. The utility model has a first mechanical door on the inner wall of the baffle, a first control switch corresponding to the first mechanical door on the machine body, and a ball return slope on the baffle corresponding to the first mechanical door. By providing the first mechanical door on the inner wall of the baffle, the ball return slope on the baffle corresponding to the first mechanical door, and the machine body providing the first control switch corresponding to the first mechanical door, the first mechanical door can be controlled to be opened or closed by controlling the first control switch. When the ball return slope is needed, the first mechanical door is opened through the first control switch, and the ball return slope moves from the baffle to the corresponding corner position to play the ball return function; when the ball return slope is not needed, the ball return slope is retracted through the first control switch to prevent it from occupying the game field space of the game machine and meet the diverse needs of users.

[0070] 9. The utility model has a second mechanical door at the corner corresponding to the desktop, a second control switch corresponding to the second mechanical door on the machine body, and a ball return slope at the baffle corresponding to the second mechanical door. By setting the second mechanical door at the corner corresponding to the desktop, the ball return slope at the baffle corresponding to the second mechanical door, and the machine body having a second control switch corresponding to the second mechanical door, the second mechanical door can be controlled to rise and fall through the second control switch. When the ball return slope is needed, the second control switch is used to make the second mechanical door automatically rise and fall from the bottom of the desktop to the corresponding position in the corner to play the ball return function; when the ball return slope is not needed, the second control switch is used to make the second mechanical door lower and store the ball return slope, providing a larger game space for the game of the game console. The user can independently control whether to use the ball return slope through the second control switch to meet the user's customized settings.

[0071] 10. The slope of the ball return slope of the utility model is less than 90 degrees, and the maximum vertical height corresponding to the slope of the ball return slope is 5cm-10cm. By limiting the slope of the ball return slope and the maximum vertical height corresponding to the ball return slope, the ball can roll away from the ball return slope along the slope of the ball return slope under the action of gravity when rolling to the ball return slope, and will not stay in the corner and affect the normal progress of the game. At the same time, the maximum vertical height limit corresponding to the slope of the ball return slope can also prevent the ball from rolling out of the machine body without restraint, which can effectively prevent the ball from rolling out of the game machine and improve the user experience of the game machine.

[0072] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions and improvements made within the principles of the present invention should be included in the protection scope of the present invention.

Claims

1. A gaming machine, characterized in that: The game console includes a body and a ball-returning slope, wherein the body includes a tabletop and a baffle surrounding the tabletop, the ball-returning slope is arranged at a corner of the tabletop enclosed by the baffle, and the bottom surface of the ball-returning slope includes an arc edge that fits the tabletop, and the end points of the arc edge are respectively arranged on two adjacent edges of the tabletop corresponding to the corner.

2. The gaming machine according to claim 1, wherein: The arc shape of the arc edge is elliptical or parabolic.

3. The gaming machine according to claim 1, wherein: A shooting area is arranged at the relatively short end of the table top, and the shooting area and the end points of the arc edge which are close to each other on the relatively short side of the table top coincide with each other.

4. The gaming machine according to claim 1, wherein: The ratio of the maximum Euclidean distance to the minimum Euclidean distance between the point where the arc edge is located and the corner vertex is greater than 1.

5.

5. The gaming machine according to claim 1, wherein: The slope surface of the ball return slope away from the corner is an arc-shaped concave surface.

6. The gaming machine according to claim 1, wherein: The ball return slope is detachably connected to the baffle and / or the table top.

7. The gaming machine according to claim 6, wherein: The ball return slope is connected to the baffle and / or the table top by at least one of snap connection, magnetic attraction or adhesion.

8. The gaming machine according to claim 1, wherein: The inner wall surface of the baffle is provided with a first mechanical door, the machine body is provided with a first control switch corresponding to the first mechanical door, and the ball return slope is provided at the baffle corresponding to the first mechanical door.

9. The gaming machine according to claim 1, wherein: A second mechanical door is arranged at the corner of the desktop corresponding to the second mechanical door, a second control switch corresponding to the second mechanical door is arranged on the machine body, and the ball return slope is arranged at the baffle corresponding to the second mechanical door.

10. The gaming machine according to claim 1, wherein: The slope of the ball return slope is less than 90 degrees, and the maximum vertical height corresponding to the slope of the ball return slope is 5 cm-10 cm.