Gamepad

By setting a switchable position dial on the outer shell of the game controller, switching between the micro-tack trigger and linear trigger functions is achieved, solving the problem of the existing handle that needs to be replaced and improving the convenience of use.

CN222468014UActive Publication Date: 2025-02-14SHENZHEN GULI TECHNOLOGY CO LTD
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Patent Information

Application Number
CN202420178817.7
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-01-24
Publication Date
2025-02-14
Estimated Expiration
2034-01-24

AI Technical Summary

Technical Problem

Existing gamepads are usually only equipped with one type of trigger keys, and users need to change the handle when operating different types of games, reducing the convenience of use.

Method used

A game controller is designed. By setting a dial pad on the housing, the dial pad can be switched between the first position and the second position, respectively, to realize the pressing or motion sensing of the micro switch and the sensor, so as to achieve the micro trigger and Functional switching of linear trigger.

Benefits of technology

By switching the position of the dial pad, users can switch functions of linear triggers and micro-moving triggers without changing the handle, improving the convenience of using the gamepad.

✦ Generated by Eureka AI based on patent content.

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Abstract

The gamepad comprises a shell, a trigger key, a circuit board and a shifting plate, the trigger key comprises a key body rotatably arranged on the shell and a sensing piece arranged on the key body, and the circuit board is arranged in the shell and comprises a plate body, a microswitch and a sensing piece, and the microswitch and the sensing piece are electrically connected to the plate body. The shifting plate is arranged on the shell and used for being driven to be switched between a first position and a second position relative to the shell, the shifting plate is used for abutting against the key body so as to be driven by the key body to press the microswitch when the shifting plate is located at the first position, the function of a micro trigger is achieved, and the acting face, used for pressing the microswitch, of the shifting plate is parallel to the plate body so that the hand feeling of key triggering can be improved; at the second position, the shifting plate is farther away from the sensing piece relative to the first position, the key body is used for driving the sensing piece to move and induces the sensing piece, and the function of the linear trigger is achieved. According to the gamepad, switching of the linear trigger function and the micro trigger function can be achieved by switching the position of the shifting plate on the shell, and therefore using convenience can be improved.
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Description

Technical Field

[0001] The utility model relates to the technical field of electronic equipment, in particular to a game handle. Background Art

[0002] Game controllers are common accessories for electronic game devices. Users can control virtual characters by operating their joysticks, buttons and other components. Game controllers usually have trigger keys on their shoulders. Trigger keys are generally divided into linear triggers and micro triggers. Linear triggers are more suitable for games that require precise control, such as racing throttle control, while micro triggers are suitable for games that require increased shooting frequency, such as shooting games.

[0003] In the related art, a game controller is generally equipped with only one type of trigger button, and users need to change different types of controllers when operating different types of games, which reduces the convenience of use. Utility Model Content

[0004] The embodiment of the utility model provides a game controller to improve the convenience of using the game controller.

[0005] A game handle, comprising:

[0006] shell;

[0007] A trigger key, comprising a key body rotatably arranged on the housing and a sensor arranged on the key body;

[0008] A circuit board is disposed in the housing and includes a board body and a micro switch and a sensor electrically connected to the board body; and

[0009] A paddle is provided on the housing and is used to be driven to switch between a first position and a second position relative to the housing. In the first position, the paddle is used to abut against the key body so as to be driven by the key body to press the micro switch, and the action surface of the paddle for pressing the micro switch is parallel to the plate body. In the second position, the paddle is further away from the sensor member relative to the first position, and the key body is used to drive the sensor member to move and sense the induction member.

[0010] In one embodiment, the shift plate includes a main body and a limiting portion, wherein the limiting portion is connected to a side of the main body facing the plate body, and the limiting portion is used to limit the range of movement of the main body when in the first position.

[0011] In one embodiment, the main body includes a substrate and an extension portion connected to the substrate, the limiting portion is connected to a side of the extension portion facing the plate body, and in the first position, the extension portion extends between the sensor element and the induction element to be used to abut against the key body, and the active surface of the substrate for pressing the micro switch is parallel to the plate body.

[0012] In one of the embodiments, when the key body is in the first position and the key body is in the initial position, the angle between the active surface of the extension portion for contacting the key body and the plate body is less than 20 degrees.

[0013] In one of the embodiments, when the key body is in the first position and the key body is in the initial position, the normal line of the active surface of the extension portion for contacting the key body is perpendicular to the plate body.

[0014] In one embodiment, the game controller includes a limit plate connected to the shell, the limit plate has a limit protrusion, the base plate is provided with a first limit groove and a second limit groove which are spaced apart and arranged on the same side, the first limit groove is farther away from the extension portion than the second limit groove, the base plate and the limit plate are slidably matched, and when the limit protrusion is accommodated in the first limit groove, the dial plate is located in a first position; when the limit protrusion is accommodated in the second limit groove, the dial plate is located in a second position.

[0015] In one embodiment, the main body includes a shift block connected to the base plate, the shift block is protruding on a side of the base plate away from the first limiting groove, and the shift block is exposed to the housing.

[0016] In one embodiment, the substrate has a curved buffer portion, and the buffer portion is located between the extension portion and the first limiting groove.

[0017] In one embodiment, the body includes a guide portion connected to the substrate, the guide portion is protruded from a side of the substrate away from the micro switch and is provided with a guide groove, and the housing has a guide strip slidably matched with the guide groove.

[0018] In one embodiment, the game controller includes a reset member disposed in the shell, one end of the reset member is connected to the key body, and the other end is connected to the shell.

[0019] The above game controller includes a shell, a trigger key, a circuit board and a paddle. The trigger key includes a key body rotatably arranged on the shell and a sensor arranged on the key body. The circuit board is arranged in the shell and includes a board body and a micro switch and a sensor electrically connected to the board body. The paddle is arranged on the shell and is used to be driven to switch between a first position and a second position relative to the shell. In the first position, the paddle is used to abut against the key body so as to be driven by the key body to press the micro switch, that is, the paddle in the first position can realize the function of the micro trigger, and the setting of the action surface of the paddle for pressing the micro switch is parallel to the board body, which can concentrate the force applied to the key of the micro switch on the moving direction of the key, thereby improving the sensitivity and feel of the key trigger; in the second position, the paddle is farther away from the sensor relative to the first position, and the key body is used to drive the sensor to move and sense with the sensor, that is, the paddle in the second position can realize the function of a linear trigger. In other words, the above game controllers can switch between the linear trigger function and the micro trigger function by switching the position of the paddle on the shell. Users do not need to equip multiple game controllers, thereby improving convenience of use. BRIEF DESCRIPTION OF THE DRAWINGS

[0020] In order to more clearly illustrate the embodiments of the utility model or the technical solutions in the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.

[0021] Figure 1 A schematic diagram of a partial structure of a game controller according to an embodiment;

[0022] Figure 2 for Figure 1 An exploded view of the game controller shown;

[0023] Figure 3 for Figure 1 An exploded view of the game controller shown with some of its structures removed;

[0024] Figure 4 for Figure 1 A side view of the game controller with the paddle in a first position;

[0025] Figure 5 for Figure 1 A schematic diagram showing a paddle of the game controller in a second position;

[0026] Figure 6 for Figure 5 Schematic diagram of the force model of the extended part of the game controller shown.

[0027] Reference numerals:

[0028] Game handle 10, housing 100, through hole 101, guide strip 110, trigger button 200, key body 210, sensor 220, circuit board 300, board body 310, micro switch 320, button 321, sensor 330, dial plate 400, body 410, substrate 411, first limiting groove 411a, second limiting groove 411b, extension 413, dial block 415, guide portion 417, guide groove 417a, buffer portion 419, limiting portion 420, reset member 500, limiting plate 600, limiting protrusion 610 DETAILED DESCRIPTION

[0029] In order to facilitate the understanding of the present invention, the present invention will be described more comprehensively with reference to the accompanying drawings. The accompanying drawings provide preferred embodiments of the present invention. However, the present invention can be implemented in many different forms and is not limited to the embodiments described herein. On the contrary, the purpose of providing these embodiments is to make the understanding of the disclosure of the present invention more thorough and comprehensive.

[0030] It should be noted that when an element is referred to as being "fixed to" another element, it may be directly on the other element or there may be a central element. When an element is considered to be "connected to" another element, it may be directly connected to the other element or there may be a central element at the same time. The terms "vertical", "horizontal", "left", "right" and similar expressions used herein are for illustrative purposes only.

[0031] Unless otherwise defined, all technical and scientific terms used herein have the same meaning as those commonly understood by those skilled in the art in the technical field of the present invention. The terms used herein in the specification of the present invention are only for the purpose of describing specific embodiments and are not intended to limit the present invention. The term "and / or" used herein includes any and all combinations of one or more related listed items.

[0032] refer to Figure 1 The utility model discloses a game controller 10, and an operator can control a virtual character through components such as a joystick and buttons of the game controller 10.

[0033] Also refer to Figure 2The game controller 10 may include a housing 100, a trigger button 200, a circuit board 300 and a dial plate 400. The housing 100 is used to provide rigidity for the entire structure. The trigger button 200, the circuit board 300 and the dial plate 400 are installed on the housing 100, and the housing 100 plays a role of limiting and protecting. The trigger button 200 includes a key body 210 rotatably arranged on the housing 100 and a sensor 220 arranged on the key body 210. Specifically, the key body 210 of the trigger button 200 is rotatably arranged on the shoulder of the housing 100, so that the operator can press the key with the index finger. In one embodiment, the sensor 220 is a magnet.

[0034] The circuit board 300 is arranged in the housing 100 and includes a board body 310 and a micro switch 320 and a sensor 330 electrically connected to the board body 310. The board body 310 integrates the control circuit of the game handle 10. The micro switch 320 can perform a switching action within a specified stroke and under a specified force. The contact spacing of the switch is relatively small, and it is also called a sensitive switch. The sensor 330 is configured corresponding to the sensor 220. For example, the sensor 330 is a Hall sensor. During the movement of the sensor 220 relative to the sensor 330, the sensor 330 can detect the change of the magnetic field and generate a trigger signal.

[0035] The dial plate 400 is disposed in the housing 100 and is used to be driven to switch between a first position and a second position relative to the housing 100. For example, an operator can push or pull the dial plate 400 to switch between the first position and the second position relative to the housing 100. Figure 3 and Figure 4 In the first position, the dial plate 400 is used to abut against the key body 210 so as to be driven by the key body 210 to press the micro switch 320, and the micro switch 320 can generate a trigger signal, and the action surface of the dial plate 400 for pressing the micro switch 320 is parallel to the plate body 310. Figure 4 The structure diagram of the dial plate 400 in the first position is shown. Figure 5 The structure diagram of the dial plate 400 in the second position is shown. In the second position, the dial plate 400 is further away from the sensor 220 than in the first position, and the key body 210 is used to drive the sensor 220 to move and sense the induction member 330. In other words, when the dial plate 400 is in the first position, the trigger key 200 can function as a micro trigger, which is suitable for operating shooting games such as shooting games that require increased shooting frequency; when the dial plate 400 is in the second position, the trigger key 200 can function as a linear trigger, which is suitable for operating racing throttle control and other games that require precise control.

[0036] It is understood that in the embodiments of the present invention, parallel and perpendicular should be understood as concepts that include engineering errors and should not be considered as strict parallel and perpendicular relationships in geometric concepts. For example, the angle between two surfaces within the range of 0-5 degrees can be considered parallel to each other, and the angle between two surfaces within the range of 90-95 degrees can be considered perpendicular to each other.

[0037] The above game controller 10 includes a housing 100, a trigger button 200, a circuit board 300 and a dial plate 400. The trigger button 200 includes a key body 210 rotatably arranged on the housing 100 and a sensor 220 arranged on the key body 210. The circuit board 300 is arranged in the housing 100 and includes a board body 310 and a micro switch 320 and a sensor 330 electrically connected to the board body 310. The dial plate 400 is arranged on the housing 100 and is used to be driven to switch between a first position and a second position relative to the housing 100. In the first position, the dial plate 400 is used to abut against the key body 210 to be driven by the key body 210. By pressing the micro switch 320, the dial plate 400 in the first position can realize the function of a micro trigger, and the action surface of the dial plate 400 for pressing the micro switch 320 is arranged parallel to the plate body 310, so that the force applied to the button 321 of the micro switch 320 can be concentrated in the moving direction of the button 321, thereby improving the sensitivity and feel of the button 321 when triggered; when in the second position, the dial plate 400 is farther away from the sensor 220 relative to the first position, and the key body 210 is used to drive the sensor 220 to move and sense with the sensing element 330, that is, the dial plate 400 in the second position can realize the function of a linear trigger. In other words, the above game controller 10 can realize the switching between the linear trigger function and the micro trigger function by switching the position of the dial plate 400 in the housing 100, and the user does not need to be equipped with multiple game controllers 10, thereby improving the convenience of use.

[0038] further, Figure 3 and Figure 4 , the dial plate 400 may include a body 410 and a limiter 420, the limiter 420 is connected to the side of the body 410 facing the plate 310, and the limiter 420 is used to limit the range of movement of the body 410 when in the first position. Specifically, when the dial plate 400 is in the first position, the user presses the key body 210 of the trigger key 200, so that the key body 210 rotates relative to the housing 100, and the key body 210 can press the body 410 and then generate a trigger signal through the body 410 pressing the micro switch 320. In this process, the limiter 420 can limit the range of movement of the body 410, that is, to prevent the part of the body 410 that abuts against the key body 210 from swinging too much and causing damage to the micro switch 320 or related structures. Of course, this structure can also prevent the impact of the game controller 10 accidentally falling from causing damage to the micro switch 320 or related structures.

[0039] Furthermore, the body 410 may include a base plate 411 and an extension portion 413 connected to the base plate 411. The extension portion 413, the base plate 411 and the stop portion 420 may be integrally formed to improve the processing efficiency. The stop portion 420 is connected to the side of the extension portion 413 facing the plate body 310. Figure 2 In the first position, the extension portion 413 extends between the sensor 220 and the induction member 330 to abut against the key body 210, and the action surface of the substrate 411 for pressing the micro switch 320 is parallel to the plate body 310. In this embodiment, the action surface of the substrate 411 for pressing the micro switch 320 in the first position is arranged to be parallel to the plate body 310, so that the force applied to the key 321 of the micro switch 320 can be concentrated in the moving direction of the key 321, thereby improving the sensitivity and feel of the key 321 being triggered.

[0040] Further, refer to Figure 4 When the dial plate 400 is in the first position and the key body 210 is in the initial position, the angle between the active surface of the extension 413 for contacting the key body 210 and the plate body 310 is less than 20 degrees. The initial position of the key body 210 can be simply understood as the position of the key body 210 relative to the housing 100 when it is not pressed by the operator. Figure 5 , the game controller 10 may include a reset member 500 disposed in the housing 100, the reset member 500 may be a spring or a spring sheet, one end of the reset member 500 is connected to the key body 210, and the other end is connected to the housing 100. Of course, the reset member 500 may be indirectly connected to the housing 100 through the board body 310 of the circuit board 300. In some embodiments, the reset member 500 is compressed when the key body 210 is pressed, and the reset member 500 accumulates elastic potential energy; after the user releases the pressing of the key body 210, the reset member 500 releases the elastic potential energy and drives the key body 210 to return to the initial position, thereby realizing the reset of the trigger key 200.

[0041] Furthermore, when the dial plate 400 is in the first position and the key body 210 is in the initial position, the normal of the action surface of the extension 413 for contacting the key body 210 is perpendicular to the plate body 310. In other words, when the dial plate 400 is in the first position and the key body 210 is in the initial position, the action surface of the extension 413 for contacting the key body 210 and the plate body 310 may be substantially parallel. The setting of the action surface of the extension 413 for contacting the key body 210 in the first position being parallel to the plate body 310 can concentrate the action force applied by the key body 210 to the button 321 of the micro switch 320 in the moving direction of the button 321, thereby improving the sensitivity and feel of the trigger key 200.

[0042] Specifically, Figure 6The simplified geometric model of the above structure is shown. Let the angle between the action surface of the extension 413 in the first position for contacting the key body 210 and the plate body 310 be β, the pressing direction of the micro switch 320 is perpendicular to the plate body 310, and when the force of the key body 210 on the extension 413 is F, the force perpendicular to the plate body 310 on the micro switch 320 is F*cosβ. When the angle β is reduced to β' as shown in the figure, under the action of the force F' of the same magnitude, the force perpendicular to the plate body 310 on the micro switch 320 will increase. In other words, the closer the angle between the action surface of the extension 413 in the first position for contacting the key body 210 and the plate body 310 is to 0, that is, the closer the two are to being parallel, the smaller the force required to trigger the micro switch 320. In accordance with the operator's experience, a control signal can be generated with less force, that is, the triggering sensitivity and feel of the trigger key 200 are improved, thereby avoiding the operation feel being too hard and reducing the user experience.

[0043] Continue to refer Figure 3 The game controller 10 may include a limit plate 600 connected to the housing 100, the limit plate 600 has a limit protrusion 610, the base plate 411 is provided with a first limit groove 411a and a second limit groove 411b which are spaced apart and arranged on the same side, the first limit groove 411a is farther away from the extension portion 413 than the second limit groove 411b, the base plate 411 is slidably matched with the limit plate 600, and when the limit protrusion 610 is accommodated in the first limit groove 411a, the dial plate 400 is located in the first position, and when the limit protrusion 610 is accommodated in the second limit groove 411b, the dial plate 400 is located in the second position. In other words, the first position and the second position of the dial plate 400 can be limited by the cooperation between the limiting protrusion 610 and the first limiting groove 411a and the second limiting groove 411b. When the operator drives the dial plate 400 to switch between the first position and the second position relative to the housing 100, the limiting protrusion 610 can slide into and out of the first limiting groove 411a or the second limiting groove 411b, which can provide a clicky tactile feedback and improve the convenience of operation.

[0044] Further, combined with Figure 2 The body 410 may include a shift block 415 connected to the base plate 411. The shift block 415 is protruding from a side of the base plate 411 away from the first limiting groove 411a, and the shift block 415 is exposed to the housing 100. Figure 1 The housing 100 may be provided with a through hole 101 for inserting a shift block 415. The shift block 415 is inserted into the through hole 101. The operator may drive the entire shift plate 400 to switch between the first position and the second position by pushing and pulling the shift block 415, thereby improving the convenience of use.

[0045] Further, refer to Figure 2 and Figure 3The body 410 may further include a guide portion 417 connected to the substrate 411. The guide portion 417 is convexly disposed on a side of the substrate 411 away from the micro switch 320 and is provided with a guide groove 417a. The housing 100 has a guide bar 110 that is slidably matched with the guide groove 417a. The guide portion 417 may be integrally formed with the substrate 411 to improve the processing efficiency of the paddle 400. The sliding cooperation between the guide bar 110 and the guide groove 417a may guide and limit the movement of the paddle 400 between the first position and the second position, thereby preventing the paddle 400 from deflecting and causing an adverse effect on the triggering of the micro switch 320.

[0046] Furthermore, the base plate 411 may also have a curved buffer portion 419, and the buffer portion 419 is located between the extension portion 413 and the second limiting groove 411b. The base plate 411 may be made of a steel sheet, and the curved buffer portion 419 may buffer the deformation of the base plate 411. When the key body 210 hits the extension portion 413, the buffering effect of the buffer portion 419 may prevent the impact from being transmitted to the base plate 411 for too long a distance, thereby adversely affecting the cooperation between the base plate 411 and the limiting plate 600 and the cooperation between the shift block 415 and the housing 100.

[0047] The technical features of the above-described embodiments may be arbitrarily combined. To make the description concise, not all possible combinations of the technical features in the above-described embodiments are described. However, as long as there is no contradiction in the combination of these technical features, they should be considered to be within the scope of this specification.

[0048] The above-mentioned embodiments only express several implementation methods of the utility model, and the description is relatively specific and detailed, but it cannot be understood as limiting the scope of the utility model patent. It should be pointed out that for ordinary technicians in this field, several modifications and improvements can be made without departing from the concept of the utility model, which all belong to the protection scope of the utility model. Therefore, the protection scope of the utility model patent shall be based on the attached claims.

Claims

1. A game handle, characterized in that: include: shell; A trigger key, comprising a key body rotatably arranged on the housing and a sensor arranged on the key body; A circuit board is disposed in the housing and includes a board body and a micro switch and a sensing element electrically connected to the board body; as well as A paddle is provided on the housing and is used to be driven to switch between a first position and a second position relative to the housing. In the first position, the paddle is used to abut against the key body so as to be driven by the key body to press the micro switch, and the action surface of the paddle for pressing the micro switch is parallel to the plate body. In the second position, the paddle is further away from the sensor member relative to the first position, and the key body is used to drive the sensor member to move and sense the induction member.

2. The game handle according to claim 1, characterized in that: The shift plate includes a body and a limiting portion, wherein the limiting portion is connected to a side of the body facing the plate body, and the limiting portion is used to limit the range of movement of the body when in a first position.

3. The game handle according to claim 2, characterized in that: The main body includes a substrate and an extension portion connected to the substrate, the limiting portion is connected to a side of the extension portion facing the plate body, and in a first position, the extension portion extends between the sensor and the induction member to abut against the key body, and the action surface of the substrate for pressing the micro switch is parallel to the plate body.

4. The game handle according to claim 3, characterized in that: When the key body is in the first position and the key body is in the initial position, the angle between the active surface of the extension portion for contacting the key body and the plate body is less than 20 degrees.

5. The game handle according to claim 4, characterized in that: When the key body is at the first position and is located at the initial position, the normal line of the action surface of the extension portion for contacting the key body is perpendicular to the plate body.

6. The game handle according to claim 3, characterized in that: The game controller includes a limit plate connected to the shell, the limit plate has a limit protrusion, the base plate is provided with a first limit groove and a second limit groove which are spaced apart and arranged on the same side, the first limit groove is farther away from the extension portion than the second limit groove, the base plate and the limit plate are slidably matched, and when the limit protrusion is accommodated in the first limit groove, the dial plate is located in the first position; when the limit protrusion is accommodated in the second limit groove, the dial plate is located in the second position.

7. The game handle according to claim 6, characterized in that: The main body comprises a shifting block connected to the base plate, the shifting block is protrudingly arranged on a side of the base plate away from the first limiting groove, and the shifting block is exposed to the housing.

8. The game handle according to claim 6, characterized in that: The substrate has a curved buffer portion, and the buffer portion is located between the extending portion and the first limiting groove.

9. The game handle according to claim 3, characterized in that: The body comprises a guide portion connected to the substrate, the guide portion is protruding from a side of the substrate away from the micro switch and is provided with a guide groove, and the housing has a guide bar slidably matched with the guide groove.

10. The game controller according to any one of claims 1 to 9, characterized in that: The game handle comprises a reset member arranged in the shell, one end of the reset member is connected to the key body, and the other end is connected to the shell.