Virtual reality interaction glove

By setting up a heat dissipation device and a simple installation design on the palm of the virtual reality interactive glove, the problem of sweating caused by long-term wear is solved, and the user experience and comfort is significantly improved.

CN222980000UActive Publication Date: 2025-06-13BEIJING INSTITUTE OF GRAPHIC COMMUNICATION
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Patent Information

Application Number
CN202422031995.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-08-21
Publication Date
2025-06-13
Estimated Expiration
2034-08-21

AI Technical Summary

Technical Problem

Wearing virtual reality interactive gloves for a long time causes heat and sweating of the palms, reducing the experience effect.

Method used

A virtual reality interactive glove is designed. The glove is equipped with a heat dissipation device at the palm of the hand, including a ring bracket and a cooling fan. The battery pack is fixed to the side of the glove. It adopts an installation and disassembly design of L-shaped plug blocks and adsorption magnets for easy use and storage.

Benefits of technology

Through the continuous heat dissipation of the cooling fan, the palms are avoided to sweat continuously, and the comfort and experience effect when wearing gloves is improved. At the same time, the simple installation and disassembly design is easy for users to use and carry.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to the technical field of virtual reality, in particular to a pair of virtual reality interaction gloves. Comprising a palm sleeve, finger sleeves fixedly communicated with the palm sleeve and a battery pack, a through hole is formed in the face, facing the palm, of the palm sleeve, a mounting ring is fixedly arranged in the through hole, a heat dissipation device is mounted on the mounting ring, and the heat dissipation device comprises an annular support and a heat dissipation fan mounted on the annular support; the glove is guaranteed not to be directly attached to the palm through the arrangement of the installation ring, and the heat dissipation device is installed at the palm of the palm sleeve, so that when the glove is used, heat dissipation is continuously conducted on the palm through the heat dissipation fan, and the situation that the palm sweats continuously to affect the experience feeling when the glove is used is avoided; meanwhile, the palm sleeve can be detached and is convenient to store, and the battery pack is arranged on the side face of the palm sleeve, so that the influence caused by finger bending is reduced.
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Description

Technical Field

[0001] This application relates to the field of virtual reality technology, and in particular to a virtual reality interaction glove. Background Art

[0002] Virtual reality technology is a computer simulation system that can create and experience virtual worlds. It uses a computer to generate a simulated environment, which is a multi-source information fusion, interactive three-dimensional dynamic visual scene and entity behavior system simulation that enables users to immerse themselves in the environment. Virtual reality technology is an important direction of simulation technology, and it is a collection of multiple technologies such as simulation technology, computer graphics, human-computer interface technology, multimedia technology, and sensing technology. It is a challenging interdisciplinary frontier discipline and research field.

[0003] Due to wearing gloves for a long time, the palm of the hand will get hot, and thus sweating will occur, resulting in a reduced experience effect. Utility Model Content

[0004] Aiming at the deficiencies of the prior art, the purpose of this application is a virtual reality interaction glove, which solves the technical problem that sweating may occur during long-term wearing, thereby reducing the experience.

[0005] The above object of this application is achieved through the following technical solutions: A virtual reality interaction glove includes a palm sleeve, finger sleeves fixedly connected to the palm sleeve, and a battery pack. A through hole is opened on the side of the palm sleeve facing the palm, and an installation ring is fixedly arranged in the through hole. A heat dissipation device is installed on the installation ring. The heat dissipation device includes an annular bracket and a heat dissipation fan installed on the annular bracket. The battery pack is fixedly installed on the side of the palm sleeve.

[0006] By adopting the above technical solutions, through the setting of the installation ring, it is ensured that the glove does not directly fit onto the palm. Furthermore, by installing a heat dissipation device at the palm of the palm sleeve, when using the glove, the heat dissipation fan continuously dissipates heat from the palm, thereby preventing the palm from continuously sweating and affecting the experience when using the glove. At the same time, in this application, it can also be disassembled for easy storage, and the battery pack is set on the side of the palm sleeve to reduce the influence when the fingers are bent.

[0007] Further, an annular installation groove is opened in the installation ring, and a pair of insertion slots are opened at one end of the installation ring away from the palm sleeve. The insertion slots are vertically communicated with the annular installation groove, and a pair of L-shaped insertion blocks are fixedly arranged at the lower end of the annular bracket.

[0008] By adopting the above technical solutions, when installing the heat dissipation device, only need to align the L-shaped insertion blocks at the lower end of the annular bracket with the insertion slots on the installation ring, insert them, and then rotate. The ends of the L-shaped insertion blocks will slide into the annular installation groove, and the installation can be completed.

[0009] Furthermore, an adsorption magnet is fixedly arranged between a pair of plug-in slots in the installation slot, and the L-shaped plug-in block is made of lightweight metal.

[0010] By adopting the above technical solution, after the L-shaped plug-in block slides into the installation slot, it will be adsorbed by the adsorption magnet and thus fixed. At the same time, when it needs to be removed, it only takes a little force to make the L-shaped plug-in block separate from the adsorption magnet, and then rotate it out of the installation slot to complete the removal.

[0011] Furthermore, a mesh film is provided on one end of the mounting ring away from the heat dissipation device.

[0012] By adopting the above technical solution, since not all users are accustomed to using the heat dissipation device, when these users do not use it, the mesh membrane can still allow the inside of the glove to ventilate.

[0013] Furthermore, the mesh membrane is fixedly connected to the mounting ring.

[0014] By adopting the above technical solution, the integrity of the mesh membrane and the palm cover is ensured.

[0015] Furthermore, the mesh membrane is made of lightweight rubber.

[0016] By adopting the above technical solution, the lightweight material does not affect the normal use of the gloves.

[0017] Furthermore, a tightening device is installed on one end of the palm sleeve away from the finger sleeve.

[0018] By adopting the above technical solution and providing the fine-fining device, it is possible to prevent the gloves from falling off during the use of the gloves.

[0019] Furthermore, the tightening device includes a flexible tightening strip fixedly connected to the end of the palm sleeve, a fixed magnet is fixedly arranged on the end of the flexible tightening strip, and a plurality of groups of placement magnets are fixedly arranged on the end of the palm sleeve.

[0020] By adopting the above technical solution, when using the tightening device, the flexible tightening strip is wrapped around the end of the palm cover, and then it is adsorbed and fixed by setting the fixed magnet and the placed magnet. At the same time, the purpose of placing multiple groups of magnets is to adjust according to personal circumstances.

[0021] In summary, the present application includes at least one of the following beneficial technical effects:

[0022] 1. By setting a heat dissipation device at the palm, especially using a heat dissipation fan to continuously dissipate heat from the palm, it effectively avoids the problem of palm sweating caused by long-term use, thus significantly improving the comfort of users when wearing gloves for virtual reality interaction. In addition, the installation and disassembly design of the heat dissipation device is highly innovative. The combination of L-shaped insertion blocks and insertion slots makes the installation and disassembly process extremely simple. At the same time, the adsorption magnet is used to fix the L-shaped insertion block, which not only ensures the stability of the heat dissipation device during use but also facilitates users to easily disassemble it when the heat dissipation function is not needed, making it convenient for storage and carrying.

[0023] 2. The glove is also designed with a mesh film and a tightening device. The setting of the mesh film takes into account those users who are not used to using the heat dissipation device. It allows air circulation inside the glove, ensuring the comfort of wearing. At the same time, the integrated design of the mesh film and the palm sleeve also ensures the overall beauty and durability of the glove. On the other hand, the design of the tightening device effectively avoids the problem of the glove falling off during use. Users can adjust the tightening degree according to their personal hand shape and wearing habits through the combination of flexible tightening strips, fixed magnets, and placement magnets to ensure that the glove fits firmly on the hand.

[0024] 3. Fixing the battery pack on the side of the palm sleeve instead of the palm position effectively reduces the impact on the battery pack when the fingers are bent, avoiding problems such as discomfort during wearing or inconvenient operation caused by improper battery pack position. This layout not only improves the practicality of the glove but also extends the service life of the battery, providing users with a more convenient and efficient virtual reality interaction experience. Brief Description of the Drawings

[0025] Figure 1 is the schematic diagram of the overall structure in the embodiment;

[0026] Figure 2 is Figure 1 the enlarged view of part A in

[0027] Figure 3 is the schematic diagram of the palm sleeve structure in the embodiment.

[0028] Reference Signs: 1, palm sleeve; 11, mounting ring; 12, mesh film; 2, annular bracket; 21, heat dissipation fan; 22, L-shaped insertion block; 23, insertion slot; 24, annular mounting groove; 25, adsorption magnet; 3, tightening strip; 31, fixed magnet; 32, placement magnet; 4, finger sleeve; 41, battery pack. Detailed Description of the Specific Embodiment

[0029] The following further describes the present application in detail with reference to the drawings.

[0030] Embodiment, referring to Figure 1 、 Figure 2 andFigure 3 A virtual reality interactive glove comprises a palm glove 1, a finger glove 4 fixedly connected to the palm glove 1, and a battery pack 41. A through hole is provided on a side of the palm glove 1 facing the palm, and a mounting ring 11 is fixedly arranged in the through hole. A heat dissipation device is installed on the mounting ring 11. The heat dissipation device comprises an annular bracket 2 and a heat dissipation fan 21 installed on the annular bracket 2. The battery pack 41 is fixedly installed on the side of the palm glove 1. Through the arrangement of the mounting ring 11, it is ensured that the glove will not directly fit on the palm. Furthermore, by installing the heat dissipation device at the palm of the palm glove 1, when the glove is used, the palm is continuously cooled by the heat dissipation fan 21, thereby avoiding continuous sweating of the palm affecting the experience of using the glove. At the same time, in the present application, it can also be dismantled for easy storage, and the battery pack 41 is arranged on the side of the palm glove 1 to reduce the impact when the fingers are bent.

[0031] In this embodiment, an annular mounting groove 24 is formed in the mounting ring 11, and a pair of plug-in grooves 23 are formed on the end of the mounting ring 11 away from the palm sleeve 1. The plug-in grooves 23 are vertically connected to the annular mounting groove 24. A pair of L-shaped plug-in blocks 22 are fixedly provided at the lower end of the annular bracket 2. When installing the heat dissipation device, it is only necessary to align the L-shaped plug-in block 22 at the lower end of the annular bracket 2 with the plug-in groove 23 on the mounting ring 11, plug it in, and then rotate it. The end of the L-shaped plug-in block 22 will slide into the annular mounting groove 24, and the installation can be completed.

[0032] In this embodiment, an adsorption magnet 25 is fixedly arranged between a pair of plug-in slots 23 in the installation slot, and the L-shaped plug-in block 22 is made of light metal. After the L-shaped plug-in block 22 slides into the installation slot, it will be adsorbed by the adsorption magnet 25, thereby being fixed. At the same time, when it is necessary to remove it, it only needs to be slightly forced to separate the L-shaped plug-in block 22 from the adsorption magnet 25, and then rotate it out of the installation slot to complete the removal.

[0033] In this embodiment, a mesh film 12 is provided on one end of the mounting ring 11 away from the heat sink. Since not all users are accustomed to using the heat sink, the mesh film 12 can still ventilate the inside of the glove when these users do not use it.

[0034] In this embodiment, the mesh membrane 12 is fixedly connected to the mounting ring 11 to ensure the integrity of the mesh membrane 12 and the palm cover 1.

[0035] In this embodiment, the mesh membrane 12 is made of light rubber, which does not affect the normal use of the gloves.

[0036] In this embodiment, a tightening device is installed on the end of the palm cover 1 away from the finger cover 4. By setting the tightening device, the gloves can be prevented from falling off during the use of the gloves.

[0037] In this embodiment, the tightening device includes a flexible tightening strip 3 fixedly connected to the end of the palm sleeve 1. A fixed magnet 31 is fixedly arranged at the upper end of the flexible tightening strip 3, and multiple groups of placement magnets 32 are fixedly arranged at the end of the palm sleeve 1. When using the tightening device, the flexible tightening strip 3 is wound around the end of the palm sleeve 1, and through the arrangement of the fixed magnet 31 and the placement magnets 32, it is adsorbed and fixed. At the same time, the purpose of the multiple groups of placement magnets 32 is to adjust according to personal circumstances.

[0038] Specific implementation process: First, the user needs to ensure the integrity of the glove, including components such as the palm sleeve 1, finger sleeves 4, battery pack 41, and the equipped heat dissipation device are all in good condition. Next, the battery pack 41 is correctly installed on the side of the palm sleeve 1 to ensure that the battery is stable and has good contact, providing lasting power support for the glove. If the glove is equipped with a heat dissipation device, the user also needs to install it on the mounting ring 11 at the palm of the palm sleeve 1 according to the instruction manual or product design to keep the hand dry and comfortable during use.

[0039] When wearing the glove, the user should ensure that the palm sleeve 1 and finger sleeves 4 fit closely to the hand without looseness or discomfort. The glove is designed with a tightening device, and the user can adjust the tightening strip 3 according to personal hand shape and wearing habits, and ensure the glove fits firmly to the hand through the combination of the fixed magnet 31 and the placement magnets 32. Subsequently, the user needs to connect the glove to the virtual reality system or computer via Bluetooth, USB or other means, and ensure the connection is stable and the data transmission is normal. After installing and configuring the corresponding software or driver on the virtual reality system or computer, the user can start enjoying the immersive interaction experience brought by the glove.

[0040] In the virtual environment, the sensors of the glove will capture various motion information of the hand in real time, including finger bending, wrist rotation, etc., and transmit this data to the virtual reality system or computer for simulation and feedback. The user can feel the touch and operation effect of virtual objects through the feedback mechanism of the glove (such as vibrators, force feedback devices, etc.), so as to achieve natural interaction with the virtual world. Whether it is grasping virtual items, manipulating the game interface or performing industrial design operations, the glove can provide an accurate and smooth interaction experience.

[0041] The embodiments of this specific implementation manner are all preferred embodiments of this application, and do not limit the protection scope of the application accordingly. Therefore, all equivalent changes made according to the structure, shape, and principle of this application should be covered within the protection scope of this application.

Claims

1. A virtual reality interactive glove, characterized in that: The invention comprises a palm glove (1), a finger glove (4) fixedly connected to the palm glove (1), and a battery pack (41); a through hole is provided on a side of the palm glove (1) facing the palm, and a mounting ring (11) is fixedly arranged in the through hole; a heat dissipation device is mounted on the mounting ring (11); the heat dissipation device comprises an annular bracket (2) and a heat dissipation fan (21) mounted on the annular bracket (2); and the battery pack (41) is fixedly mounted on the side of the palm glove (1).

2. A virtual reality interactive glove according to claim 1, characterized in that: An annular mounting groove (24) is provided in the mounting ring (11), a pair of plug-in grooves (23) are provided on a surface of the mounting ring (11) away from the palm sleeve (1), the plug-in grooves (23) are vertically connected to the annular mounting groove (24), and a pair of L-shaped plug-in blocks (22) are fixedly provided at the lower end of the annular bracket (2).

3. A virtual reality interactive glove according to claim 2, characterized in that: In the annular installation groove (24), an adsorption magnet (25) is fixedly arranged between a pair of plug-in grooves (23), and the L-shaped plug-in block (22) is made of light metal.

4. The virtual reality interactive glove according to claim 2, characterized in that: A mesh film (12) is provided on one side of the mounting ring (11) close to the palm cover (1).

5. The virtual reality interactive glove according to claim 4, characterized in that: The mesh membrane (12) is fixedly connected to the mounting ring (11).

6. The virtual reality interactive glove according to claim 5, characterized in that: The mesh membrane (12) is made of lightweight rubber.

7. The virtual reality interactive glove according to claim 1, characterized in that: A tightening device is installed on one end of the palm sleeve (1) away from the finger sleeve (4).

8. The virtual reality interactive glove according to claim 7, characterized in that: The tightening device comprises a flexible tightening strip (3) fixedly connected to the end of the palm sleeve (1), a fixed magnet (31) is fixedly arranged on the end of the flexible tightening strip (3), and a plurality of groups of placement magnets (32) are fixedly arranged on the end of the palm sleeve (1).