Labyrinth card game
By designing the maze card game, the only preset box strips of the unit maze card are spliced to form a unique maze module, which solves the problem of single gameplay of existing maze toys and increases the diversity and gameplay of the game.
Patent Information
- Application Number
- CN202420572910.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-03-25
- Publication Date
- 2025-06-20
- Estimated Expiration
- 2034-03-25
AI Technical Summary
Most of the existing maze toys have a monolithic structure, single gameplay and lack diversity.
A maze card game was designed, and a maze module was formed by arranging and distributing thirty-six unit maze cards in a rectangular array, and the unique preset frame strips on each card were spliced to form a unique maze.
It increases the diversity and gameplay of the game. Through the splicing process, the game is both a puzzle game and a maze game, which improves the player's logical thinking and spatial perception ability.
Smart Images

Figure CN222998252U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of card games, in particular to a maze card game. Background Art
[0002] Maze toys are a kind of educational toys designed to improve players' logical thinking and spatial perception abilities through complex channels and obstacles.
[0003] There are various existing maze toys, including paper, plastic, and wooden ones. However, most of the existing mazes are of an integral structure and have a relatively single gameplay. Therefore, we designed a maze card game to solve the above problems. Summary of the Utility Model
[0004] In view of the deficiencies of the prior art, the utility model provides a maze card game, which solves the problem that most of the existing mazes are of an integral structure and have a relatively single gameplay.
[0005] To achieve the above object, the utility model is realized through the following technical solutions: A maze card game includes a maze module and a base for arranging and placing the maze module.
[0006] The maze module is composed of thirty-six unit maze cards, and the thirty-six unit maze cards can form a maze through a rectangular array arrangement.
[0007] The unit maze card is composed of a substrate and a preset frame strip glued to the substrate.
[0008] Preferably, it further includes thirty-six puzzle surfaces respectively laid on the top surfaces of the thirty-six substrates, and the thirty-six puzzle surfaces can form an image through a rectangular array arrangement.
[0009] Preferably, it further includes thirty-six identification covers respectively laid on the bottom surfaces of the thirty-six substrates, and the thirty-six identification covers are all different.
[0010] Preferably, the base is composed of four splicing boards spliced in a rectangular array distribution, and magnetic strips are embedded on the inner sides of the four splicing boards and on adjacent two sides.
[0011] Preferably, on the outer sides of the four splicing boards, fences are provided at the tops of adjacent two sides, and the fences are L-shaped and perpendicular to the top surface of the splicing board and extend upward.
[0012] Advantageous Effects
[0013] The utility model provides a maze card game. Compared with the prior art, it has the following beneficial effects:
[0014] The maze card game is designed with a maze module formed by arranging and fitting thirty-six unit maze cards. In the game, since the preset frame bars on each substrate are unique, each unit maze card is unique. The process of arranging and fitting the thirty-six unit maze cards in a certain order to form a complete maze is a process of a jigsaw puzzle game. During the fitting operation of the maze module, it can be used as a jigsaw puzzle prop, and after the maze module is assembled, it can be used as a maze prop, increasing the gameplay of the game. BRIEF DESCRIPTION OF THE DRAWINGS
[0015] Figure 1 is a schematic structural view of the present utility model;
[0016] Figure 2 is a schematic view of the disassembled structure of the present utility model;
[0017] Figure 3 is a schematic structural view of the base of the present utility model;
[0018] Figure 4 is a schematic structural view of the maze module of the present utility model;
[0019] Figure 5 is a schematic structural view of the unit maze card of the present utility model;
[0020] Figure 6 is a schematic structural view of the puzzle surface of the present utility model;
[0021] Figure 7 is a schematic structural view of the identification cover of the present utility model;
[0022] In the figures:
[0023] 100, maze module;
[0024] 110, unit maze card;
[0025] 1110, substrate; 1120, preset frame bar; 1130, puzzle surface; 1140, identification cover;
[0026] 200, base;
[0027] 210, splicing board; 220, magnetic strip; 230, enclosure. DETAILED DESCRIPTION OF THE EMBODIMENTS
[0028] Next, the technical solutions in the embodiments of the present utility model will be clearly and completely described in conjunction with the accompanying drawings in the embodiments of the present utility model. Obviously, the described embodiments are only a part of the embodiments of the present utility model, rather than all the embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present utility model.
[0029] Please refer to Figure 1-7 Figure 1-7 , the present utility model provides a technical solution: a maze card game, which includes a maze module 100 and a base 200 for arranging and placing the maze module 100. The maze module 100 is composed of thirty-six unit maze cards 110. The thirty-six unit maze cards 110 can form a maze through a rectangular array arrangement. The unit maze card 110 is composed of a substrate 1110 and a preset frame strip 1120 fixedly adhered to the substrate 1110.
[0030] Based on the above structural settings, the maze card game is composed of a maze module 100 and a base 200. Among them, the maze module 100 is formed by arranging and splicing thirty-six unit maze cards 110 in a certain order. The combined maze module 100 is used as a maze prop. During the splicing process, players arrange each unit maze card 110 by means of the unique preset frame strip 1120 on each substrate 1110, making it a jigsaw prop. Game play 1: Use the corresponding preset frame strip 1120 on each substrate 1110 as a reference for a jigsaw game, and the player who takes the shortest time wins. Game play 2: After the jigsaw is completed, play a maze game according to the maze module 100, and the player who takes the shortest time wins. In this maze card game, by designing a maze module 100 formed by arranging and splicing thirty-six unit maze cards 110, in the game, since the preset frame strip 1120 on each substrate 1110 is unique, each unit maze card 110 is unique. The process of arranging and splicing thirty-six unit maze cards 110 in a certain order to form a complete maze is a process of a jigsaw game. The maze module 100 can be used as a jigsaw prop during the splicing operation process, and the maze module 100 can be used as a maze prop after the splicing is completed, increasing the gameplay of the game.
[0031] Furthermore, it further includes thirty-six puzzle surfaces 1130 respectively laid and covering the top surfaces of the thirty-six substrates 1110. The thirty-six puzzle surfaces 1130 can form an image through a rectangular array arrangement. Among them, since the preset frame strip 1120 is used as the reference for the jigsaw puzzle, the difficulty is relatively high during the actual game process. Preferably, a puzzle surface 1130 is provided between the substrate 1110 and the preset frame strip 1120. The puzzle surface 1130 covers the upper surface of the substrate 1110. In the jigsaw game, players can use the puzzle surface 1130 as an auxiliary reference, reducing the jigsaw difficulty.
[0032] Furthermore, there are 36 logo covers 1140 respectively laid and covered on the bottom surfaces of the 36 base plates 1110, and the 36 logo covers 1140 are different. Among them, the design of the logo cover 1140 corresponds to the game play 3: for example, the 36 logo covers 1140 may include 24 solar terms and 12 star orders, that is, the corresponding 24 solar terms are: Beginning of Spring, Rain Water, Waking of Insects, Spring Equinox, Tomb-Sweeping Day, Grain Rain, Beginning of Summer, Grain Full, Grain in Ear, Summer Solstice, Minor Heat, Major Heat, Beginning of Autumn, End of Heat, White Dew, Autumnal Equinox, Cold Dew, Frost Descent, Beginning of Winter, Minor Snow, Major Snow, Winter Solstice, Minor Cold, Major Cold, and the corresponding 12 star orders are: Xingji, Xuanxiao, Zhuozi, Jianglou, Daliang, Shishen, Quail Head, Quail Fire, Quail Tail, Longevity Star, Big Fire, and Ximu. In the game, the 36 unit maze cards 110 are randomly arranged in the base 200 with the puzzle surface 1130 facing upwards, and each player randomly arranges the 36 unit maze cards 110 in the base 200. The machine flips over two unit maze cards 110. If they are two solar terms in the same season, they will be eliminated. If they are two solar terms in different seasons, they cannot be eliminated. The two unit maze cards 110 are turned back and the next player continues. If the turned out is a star card, it cannot be eliminated either. The two unit maze cards 110 are turned back and the next player continues. The player who eliminates the most solar term cards in the end wins. In addition, the logo cover 1140 is not limited to the combination of twenty solar terms and twelve star times, but can also use a combination of twenty-six letters and ten Arabic numerals 0-9. The design of the logo cover 1140 further increases the diversity of the game play and can be used as an identification and memory prop.
[0033] Furthermore, the base 200 is composed of four splicing plates 210 distributed and spliced in a rectangular array, and the four splicing plates 210 are located on the inner side and two adjacent side surfaces are embedded with magnetic strips 220. The base 200 is split into four splicing plates 210 for easy storage and organization, and the provision of the magnetic strips 220 increases the stability of the four splicing plates 210 after splicing.
[0034] Furthermore, the four splicing plates 210 are located on the outside and the tops of the two adjacent sides are provided with enclosures 230, which are L-shaped and perpendicular to the top surface of the splicing plate 210 and extend upward. The enclosures 230 of the four splicing plates 210 are combined to form a side edge enclosed on the outside of the base 200, which facilitates the arrangement and placement of the thirty-six unit maze cards 110 in the base 200 when they are spliced together.
[0035] It should be noted that in this text, relational terms such as first and second are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any actual relationship or order between these entities or operations. Moreover, the terms "comprising", "including" or any other variant thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device comprising a series of elements not only includes those elements, but also includes other elements not expressly listed, or elements inherent to such process, method, article or device.
[0036] Although embodiments of the present utility model have been shown and described, those of ordinary skill in the art can understand that various changes, modifications, substitutions and variations can be made to these embodiments without departing from the principles and spirit of the present utility model. The scope of the present utility model is defined by the appended claims and their equivalents.
Claims
1. A maze card game, characterized in that: It includes a maze module (100) and a base (200) for arranging and placing the maze module (100); The maze module (100) is composed of thirty-six unit maze cards (110), and the thirty-six unit maze cards (110) can form a maze through a rectangular array distribution; The unit maze card (110) is composed of a substrate (1110) and a preset frame strip (1120) glued to the substrate (1110); It further includes thirty-six puzzle surfaces (1130) respectively laid and covered on the top surfaces of the thirty-six substrates (1110), and the thirty-six puzzle surfaces (1130) can form an image through a rectangular array distribution; It further includes thirty-six identification covers (1140) respectively laid and covered on the bottom surfaces of the thirty-six substrates (1110), and the thirty-six identification covers (1140) are all different.
2. The maze card game according to claim 1, characterized in that: The base (200) is composed of four splicing plates (210) spliced in a rectangular array distribution, and magnetic strips (220) are embedded on the inner sides of the four splicing plates (210) and on adjacent two sides; 3. The maze card game according to claim 1, characterized in that: On the outer sides of the four splicing plates (210), fences (230) are provided at the tops of adjacent two sides. The fences (230) are L-shaped and perpendicular to the top surface of the splicing plate (210) and extend upward.