Simulation key of gamepad
By setting buffer, insulation and wear-resistant layers on the gamepad simulation buttons and equipped with protective mechanisms, the problem of dust adhesion and protection layer of simulated buttons when they are not in use is solved, reducing impact force, ensuring safety and wear resistance, and extending service life.
Patent Information
- Application Number
- CN202421675793.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-07-16
- Publication Date
- 2025-07-01
- Estimated Expiration
- 2034-07-16
AI Technical Summary
The existing gamepad simulation buttons lack a protective mechanism when not in use, resulting in dust adhesion affecting use, and the protective layer is single, affecting long-term use.
A game handle simulation button is designed, using a buffer layer, an insulating layer and an wear-resistant layer, combined with a protective mechanism, the buffer layer is made of silicone, the insulating layer is made of insulating rubber, and the wear-resistant layer is made of PET film, and the protection mechanism is realized through grooves and protective covers.
Provides buffering to reduce the impact force of the button, ensures electrical insulation safety, increases wear resistance, and provides effective protection when not in use, extending service life.
Smart Images

Figure CN223042119U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of game handles, in particular to a simulated button of a game handle. Background Art
[0002] A game handle (also known as a game controller or game manipulator) is a device used to remotely control machinery and is usually used for electronic games.
[0003] With the rapid development of the game industry, as an important game input device, the functions and performance requirements of game handles are getting higher and higher. When the existing simulated buttons of game handles are not in use, there is no protection mechanism on their surfaces, resulting in easy dust adhesion and affecting the use. Moreover, the surface protection layer of the simulated buttons of game handles is single, which affects the long-term use of the simulated buttons. Summary of the Utility Model
[0004] The purpose of the utility model is to provide a simulated button of a game handle to solve the above-mentioned drawbacks existing in the prior art.
[0005] To achieve the above purpose, the utility model adopts the following technical scheme:
[0006] Design a simulated button of a game handle, including a game handle body. A simulated button mechanism is installed on the game handle body. The simulated button mechanism includes a button body. The button body is installed on the game handle body. A buffer layer is fixedly installed on the button body. An insulating layer is fixedly installed on the buffer layer. A wear-resistant layer is fixedly installed on the insulating layer. A protection mechanism is installed on the game handle body.
[0007] Further, the buffer layer is made of silica gel.
[0008] Further, the insulating layer is made of insulating rubber.
[0009] Further, the wear-resistant layer is made of PET film.
[0010] Further, the protection mechanism includes grooves. The grooves are opened on the game handle body. The number of the grooves is two. The shape of the grooves is an annular groove. The inner wall of the grooves is provided with threads.
[0011] Further, the inner wall of the grooves is threadedly connected with protection covers. The number of the protection covers is two. A handle is fixedly installed at the top of each protection cover. The number of the handles is two.
[0012] Furthermore, a ring body is rotatably connected to the surface of the protective cover. A connecting rope is fixedly installed on the ring body. Two receiving rings are fixedly installed on the game handle body, and the connecting rope is fixedly connected to the receiving rings.
[0013] The simulation button of a game handle proposed by the present utility model has the beneficial effects that: by providing a buffer layer, the present utility model provides buffering, reduces the impact force generated when the button is pressed, and protects the triggering mechanism from damage; by providing an insulating layer, electrical insulation is provided to prevent the conductive part inside the button from contacting the outside world and ensure the safety of use; by providing a wear-resistant layer, the wear resistance of the button surface is increased to prevent damage caused by long-term use or accidental scratching; by providing a protection mechanism, when the simulation button is not in use, it serves the purpose of protecting the simulation button, which is beneficial to the use of the simulation button. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] Figure 1 is a schematic diagram of the overall structure of the present utility model;
[0015] Figure 2 is a rear view of the overall structure of the present utility model;
[0016] Figure 3 is a schematic diagram of the protective cover of the present utility model;
[0017] Figure 4 is a sectional view of the button mechanism of the present utility model.
[0018] In the figure: 1, game handle body; 21, groove; 22, ring body; 23, protective cover; 24, handle; 25, connecting rope; 26, receiving ring; 3, button mechanism; 31, button body; 32, buffer layer; 33, insulating layer; 34, wear-resistant layer. DETAILED DESCRIPTION OF THE EMBODIMENTS
[0019] Next, the technical solutions in the embodiments of the present utility model will be clearly and completely described in conjunction with the drawings in the embodiments of the present utility model. Obviously, the described embodiments are only a part of the embodiments of the present utility model, rather than all the embodiments.
[0020] Refer to Figures 1-4, A simulated button of a game controller, including a game controller body 1, characterized in that: a simulated button mechanism 3 is installed on the game controller body 1. The simulated button mechanism 3 includes a button body 31, and the button body 31 is installed on the game controller body 1. A buffer layer 32 is fixedly installed on the button body 31. By providing the buffer layer 32, buffering is provided to reduce the impact force generated when the button is pressed, protecting the triggering mechanism from damage. An insulating layer 33 is fixedly installed on the buffer layer 32. By providing the insulating layer 33, electrical insulation is provided to prevent the conductive part inside the button from contacting the outside world, ensuring the safety of use. A wear-resistant layer 34 is fixedly installed on the insulating layer 33. By providing the wear-resistant layer 34, the wear resistance of the button surface is increased, preventing damage caused by long-term use or accidental scratching. A protection mechanism is installed on the game controller body 1. By providing the protection mechanism, when the simulated button is not in use, it serves the purpose of protecting the simulated button, facilitating the use of the simulated button.
[0021] Specifically, the buffer layer 32 is made of silicone. Silicone, also known as silicic acid gel, is a highly active adsorbent material and belongs to the amorphous substance. The main component of silicone is silicon dioxide, and its chemical properties are stable and it does not burn. Silicone can be divided into two major categories: organic silicone and inorganic silicone according to its properties and components. The silicone molecule has good elasticity and flexibility, and this characteristic enables silicone to effectively prevent the deformation and rupture of materials. When subjected to external force impact, silicone can quickly return to its original state, playing a good buffering role. The silicone buffer material has extremely high wear resistance and can maintain long-term wear resistance under high-intensity use conditions. This means that during long-term use, the buffering performance of the silicone buffer material will not be significantly reduced. By providing the buffer layer 32, buffering is provided to reduce the impact force generated when the button is pressed, protecting the triggering mechanism from damage.
[0022] Furthermore, the insulating layer 33 is made of insulating rubber. Insulating rubber is a rubber product used as an insulating material. Its main function is used on electrical equipment and electronic components to prevent problems such as current leakage or insulation damage. The insulating rubber sheet has excellent voltage resistance and electrical insulation performance. In addition, it also has characteristics such as weather resistance, humidity resistance, oil resistance, fire resistance, seismic resistance, and good processability. By providing the insulating layer 33, electrical insulation is provided to prevent the conductive part inside the button from contacting the outside world, ensuring the safety of use.
[0023] Furthermore, the wear-resistant layer 34 is made of PET film. PET film is a packaging film with relatively comprehensive properties. PET film has good abrasion and friction resistance, which mainly benefits from the high toughness of its substrate and the special material structure. Under normal use conditions, PET film can maintain its integrity for a long time, reducing the risk of surface damage. At the same time, PET film has excellent scratch resistance. By setting the wear-resistant layer 34, the abrasion resistance of the button surface is increased, preventing damage caused by long-term use or accidental scratching.
[0024] More specifically, the protection mechanism includes grooves 21. The grooves 21 are formed on the game handle body 1, and the number of the grooves 21 is two. By setting the grooves 21, it is convenient to receive the threaded installation of the protection cover 23. The shape of the grooves 21 is an annular groove, and the inner wall of the grooves 21 is provided with threads. The inner wall of the grooves 21 is threadedly connected with the protection cover 23. By setting the protection cover 23, it is convenient to protect the button mechanism 3 and facilitate the subsequent use of the button mechanism 3. The number of the protection covers 23 is two, and a handle 24 is fixedly installed at the top of the protection cover 23. By setting the handle 24, it is convenient to rotate the protection cover 23. The number of the handles 24 is two. A ring body 22 is rotatably connected to the surface of the protection cover 23. By setting the ring body 22, it is convenient to receive the rotation of the protection cover 23. A connecting rope 25 is fixedly installed on the ring body 22. By setting the connecting rope 25, it is convenient to connect the protection cover 23 and the game handle body 1 to prevent the protection cover 23 from being lost. Two receiving rings 26 are fixedly installed on the game handle body 1, and the connecting rope 25 is fixedly connected to the receiving rings 26. When the upper game handle is convenient to use, the protection cover 23 is threadedly connected into the grooves 21 to protect the button mechanism 3, which is beneficial to the subsequent use of the button mechanism 3. At the same time, by setting the connecting rope 25, it is convenient to connect the protection cover 23 and the game handle body 1 to prevent the protection cover 23 from being lost.
[0025] Working mode: When the button mechanism 3 is in use, by setting the buffer layer 32, buffering is provided to reduce the impact force generated when the button is pressed, protecting the trigger mechanism from damage. By setting the insulating layer 33, electrical insulation is provided to prevent the conductive part inside the button from contacting the outside world, ensuring the safety of use. By setting the wear-resistant layer 34, the abrasion resistance of the button surface is increased, preventing damage caused by long-term use or accidental scratching.
[0026] When the upper game handle is convenient to use, the protection cover 23 is threadedly connected into the grooves 21 to protect the button mechanism 3, which is beneficial to the subsequent use of the button mechanism 3. At the same time, by setting the connecting rope 25, it is convenient to connect the protection cover 23 and the game handle body 1 to prevent the protection cover 23 from being lost.
[0027] The above are only the preferred specific embodiments of the present utility model, but the protection scope of the present utility model is not limited thereto. Any person skilled in the art within the technical scope disclosed by the present utility model, according to the technical solution of the present utility model and its inventive concept, makes equivalent substitutions or changes, and should be covered by the protection scope of the present utility model.
Claims
1. A simulation key of a game controller, comprising a game controller body (1), characterized in that: The game controller body (1) is provided with a simulated key mechanism (3), the simulated key mechanism (3) comprising a key body (31), the key body (31) being provided on the game controller body (1), a buffer layer (32) being fixedly provided on the key body (31), an insulating layer (33) being fixedly provided on the buffer layer (32), a wear-resistant layer (34) being fixedly provided on the insulating layer (33), and a protective mechanism being provided on the game controller body (1).
2. The analog key of a game controller according to claim 1, characterized in that: The buffer layer (32) is made of silica gel.
3. The simulation button of a game controller according to claim 1, characterized in that: The insulating layer (33) is made of insulating rubber.
4. The analog key of a game controller according to claim 1, characterized in that: The wear-resistant layer (34) is made of PET film.
5. The simulation button of a game controller according to claim 1, characterized in that: The protection mechanism comprises a groove (21), the groove (21) is provided on the game handle body (1), there are two grooves (21), the shape of the groove (21) is a circular ring groove, and the inner wall of the groove (21) is provided with a thread.
6. The simulation button of a game controller according to claim 5, characterized in that: The inner wall of the groove (21) is threadedly connected with a protective cover (23), and the number of the protective covers (23) is two. The top of the protective cover (23) is fixedly mounted with a handle (24), and the number of the handles (24) is two.
7. The simulation button of a game controller according to claim 6, characterized in that: The surface of the protective cover (23) is rotatably connected to a ring body (22), a connecting rope (25) is fixedly mounted on the ring body (22), a receiving ring (26) is fixedly mounted on the game handle body (1), the number of the receiving rings (26) is two, and the connecting rope (25) is fixedly connected to the receiving ring (26).