Electronic sports chair capable of rotating by 360 degrees

By designing star supporting feet, pneumatic telescopic rod and meshing transmission structure on the e-sports chair, the problem of leg rotation in traditional e-sports chairs is solved, and convenient operation of 360-degree rotation is achieved.

CN223068231UActive Publication Date: 2025-07-08ZHEJIANG ANJI YONGFENG FURNITURE CO LTD
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Patent Information

Application Number
CN202422075876.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-08-26
Publication Date
2025-07-08
Estimated Expiration
2034-08-26

AI Technical Summary

Technical Problem

Because traditional e-sports chairs need to be rotated through the legs, it is inconvenient for users with legs or people sitting cross-legged.

Method used

A 360-degree rotating e-sports chair is designed, adopting a star-shaped support foot, a pneumatic telescopic rod, a universal wheel and a rotary part structure, combining active bevel teeth and driven bevel teeth meshing transmission, and the seat rotation is achieved by manually rotating the telescopic adjustment rod.

Benefits of technology

It realizes that people with leg mobility or cross-legged sitting postures can easily and quickly rotate the seat without using their feet, improving the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to the technical field of electronic sports chairs, and discloses an electronic sports chair capable of rotating by 360 degrees, which comprises a chair seat for sitting and supporting a human body, a star-shaped supporting leg for supporting the chair seat and a pneumatic telescopic rod fixed on the star-shaped supporting leg, wherein the upper end of the pneumatic telescopic rod can telescopically move to adjust the working height of the chair seat, the lower end of the star-shaped supporting leg is provided with a universal wheel used for enabling the star-shaped supporting leg to conveniently move, the lower end of the chair seat is provided with a rotating part, and the pneumatic telescopic rod is inserted into the rotating part. According to the utility model, by rotating the telescopic adjusting rod, the chair seat can be rotated through the meshing of the driving bevel gear and the driven bevel gear, so that the chair seat can be rotated conveniently and quickly under the condition that the feet are not used for people who have difficulty in moving legs or people who sit in a leg-crossing manner.
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Description

Technical Field

[0001] The utility model relates to the technical field of gaming chairs, in particular to a gaming chair that can rotate 360 degrees. Background Art

[0002] Traditional gaming chairs can rotate through bearings, but they require the cooperation of the legs. However, due to the diversity of users, it is inconvenient for some users with inconvenient legs or those who sit cross-legged on the gaming chair to rest to rotate with their legs. Therefore, this case is proposed. Content of the Utility Model

[0003] The technical problem to be solved by the utility model is: In order to overcome the problems existing above, a gaming chair that can rotate 360 degrees is provided, which solves the above problems.

[0004] The utility model solves its technical problems by adopting the following technical solutions:

[0005] A gaming chair that can rotate 360 degrees includes a seat for sitting and supporting the human body, and also includes a star-shaped support foot for supporting the seat and a pneumatic telescopic rod fixed on the star-shaped support foot. The upper end of the pneumatic telescopic rod can be telescopically moved to adjust the working height of the seat, and universal wheels are provided at the lower end of the star-shaped support foot to facilitate the movement of the star-shaped support foot. A rotary part is provided at the lower end of the seat, and the pneumatic telescopic rod is inserted into the rotary part.

[0006] Preferably, a driven bevel gear is provided at the upper end of the pneumatic telescopic rod, and a slewing bearing is sleeved at the upper end of the pneumatic telescopic rod for relative rotation with the rotary part. The driven bevel gear is fixed to the upper end of the pneumatic telescopic rod by key connection.

[0007] Preferably, a telescopic adjusting rod is laterally inserted into the side of the rotary part, and the telescopic adjusting rod can rotate within the rotary part.

[0008] Preferably, a driving bevel gear is fixed to the front end of the telescopic adjusting rod, and the driving bevel gear is fixed to the front end of the telescopic adjusting rod by key connection.

[0009] Preferably, a turning handle is fixed to the tail end of the telescopic adjusting rod for convenient hand-holding rotation.

[0010] Preferably, grease is filled in the rotary part to improve the smoothness of the meshing rotation of the driving bevel gear and the driven bevel gear.

[0011] The advantages and positive effects of the present utility model are as follows: By rotating the telescopic adjusting rod, the seat can be rotated through the engagement of the driving bevel gear and the driven bevel gear. In this way, for people with inconvenient leg movement or those who sit cross-legged, they can rotate the seat conveniently and quickly without using their feet. BRIEF DESCRIPTION OF THE DRAWINGS

[0012] The present utility model will be further described below in conjunction with the drawings and embodiments.

[0013] Figure 1 is a schematic structural view of the present utility model;

[0014] Figure 2 is Figure 1 a schematic view of the transmission engagement structure in DETAILED DESCRIPTION OF THE EMBODIMENTS

[0015] The present utility model will now be further described in detail with reference to the drawings. These drawings are all simplified schematic views, only illustrating the basic structure of the present utility model in a schematic manner, so they only show the components related to the present utility model.

[0016] The following further details the embodiments of the present utility model with reference to the drawings:

[0017] As Figure 1-2 shown, an e-sports chair capable of 360-degree rotation according to the present utility model includes a seat 13 for sitting and supporting the human body, and further includes a star-shaped support foot 10 for supporting the seat 13 and a pneumatic telescopic rod 12 fixed on the star-shaped support foot 10. The upper end of the pneumatic telescopic rod 12 can be telescopically moved to adjust the working height of the seat 13, and a universal wheel 11 is provided at the lower end of the star-shaped support foot 10 to enable the star-shaped support foot 10 to move conveniently. A rotary part 14 is provided at the lower end of the seat 13, and the pneumatic telescopic rod 12 is inserted into the rotary part 14.

[0018] Preferably, a driven bevel gear 17 is provided at the upper end of the pneumatic telescopic rod 12, and a slewing bearing 19 is sleeved at the upper end of the pneumatic telescopic rod 12 for rotating relative to the rotary part 14. The driven bevel gear 17 is fixed to the upper end of the pneumatic telescopic rod 12 by key connection.

[0019] Preferably, a telescopic adjusting rod 15 is horizontally inserted on the side of the rotary part 14, and the telescopic adjusting rod 15 can rotate within the rotary part 14.

[0020] Preferably, a driving bevel gear 18 is fixed to the front end of the telescopic adjusting rod 15, and the driving bevel gear 18 is fixed to the front end of the telescopic adjusting rod 15 by key connection.

[0021] Preferably, a turning handle 16 is fixedly provided at the tail end of the telescopic adjusting rod 15 for facilitating the hand to hold and rotate.

[0022] Preferably, a grease is filled in the rotating part 14 to improve the smoothness of the meshing rotation of the driving bevel gear 18 and the driven bevel gear 17.

[0023] It should be emphasized that the embodiments described in the present invention are illustrative rather than restrictive. Therefore, the present invention is not limited to the embodiments described in the specific embodiments. Any other embodiments obtained by those skilled in the art according to the technical solutions of the present invention also fall within the scope of protection of the present invention.

Claims

1. An e-sports chair that can rotate 360 degrees, characterized in that: It includes a seat (13) for sitting and supporting the human body, a star-shaped support leg (10) for supporting the seat (13), and a pneumatic telescopic rod (12) fixed to the star-shaped support leg (10). The upper end of the pneumatic telescopic rod (12) is telescopically movable to adjust the working height of the seat (13). A universal wheel (11) is provided at the lower end of the star-shaped support leg (10) to facilitate the movement of the star-shaped support leg (10). A rotating part (14) is provided at the lower end of the seat (13), and the pneumatic telescopic rod (12) is inserted into the rotating part (14).

2. The gaming chair capable of 360-degree rotation according to claim 1, wherein: A driven bevel gear (17) is provided at the upper end of the pneumatic telescopic rod (12). A rotary bearing (19) is sleeved at the upper end of the pneumatic telescopic rod (12) for rotating relative to the rotating part (14). The driven bevel gear (17) is fixed to the upper end of the pneumatic telescopic rod (12) by key connection.

3. The gaming chair capable of 360-degree rotation according to claim 2, characterized in that: A telescopic adjusting rod (15) is laterally inserted on the side of the rotating part (14), and the telescopic adjusting rod (15) can rotate within the rotating part (14).

4. The gaming chair capable of 360-degree rotation according to claim 3, wherein: A driving bevel gear (18) is fixed to the front end of the telescopic adjusting rod (15). The driving bevel gear (18) is fixed to the front end of the telescopic adjusting rod (15) by key connection.

5. A 360-degree rotatable e-sports chair according to claim 4, characterized in that: A turning handle (16) is fixed to the tail end of the telescopic adjusting rod (15) for facilitating the hand to hold and rotate.

6. The gaming chair capable of 360-degree rotation according to claim 5, wherein: Grease is filled in the rotating part (14) to improve the smoothness of the meshing rotation of the driving bevel gear (18) and the driven bevel gear (17).