Electric control system of interactive science popularization exhibit for multi-person cooperative work

By designing an interactive popular science exhibit electronic control system for working together by multiple people, using components such as booths, buttons, ropes, lamp panel modules and color sensors, combined with STM32F103 microcontroller chips and voice prompts, it provides interactive games with easy and difficult modes, solving the complexity and high cost of existing systems, and improving the universality and the dissemination effect of collaboration concepts.

CN223140042UActive Publication Date: 2025-07-22CHINA SCI & TECH MUSEUM
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Patent Information

Application Number
CN202422289448.1
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-09-19
Publication Date
2025-07-22
Estimated Expiration
2034-09-19

AI Technical Summary

Technical Problem

The existing multi-person collaborative interactive exhibits have complex control systems, high signal transmission failure rate, high cost, and are not universal to young and elderly people, so they cannot effectively disseminate collaboration concepts and team spirit.

Method used

Design an interactive popular science exhibit electronic control system for working together with multiple people, using booths, light buttons, ropes, light board modules, color sensors, rings and orange balls. Interactive games are realized through the control circuit board and STM32F103 series microcontroller chips, combining voice prompt modules and timing flowing lights to provide game modes of three difficulty levels: easy, difficult and difficult.

Benefits of technology

It has achieved a stable and reliable multi-person collaborative interactive experience, reduced system complexity and cost, improved universality to audiences of different ages, and effectively spread the importance of communication and collaboration between people.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model provides an interactive science popularization exhibit electric control system for multi-person cooperative work, which comprises an exhibition stand, and a button with a lamp, a plurality of ropes, a plurality of lamp panel modules, a color sensor, a circular ring and an orange ball which are arranged on the upper surface of the exhibition stand, the plurality of lamp panel modules are placed in the middle area of the exhibition stand, one end of each rope is tied on the circular ring, and the other end of each rope is tied on the orange ball. The circular ring can move on the plane of the exhibition stand under the cooperation of a plurality of ropes, a small orange ball is placed in the circular ring and can move along with the circular ring, and the other end of each rope extends to the edge of the exhibition stand; the lamp panel module is composed of a sinking small nest bottom plate, a lamp ring and a color sensor, and the color sensor is arranged in the middle of the sinking small nest bottom plate. According to the utility model, a direct participation mode of completing a dribbling game through cooperation of multiple persons is adopted, and audiences are guided to know the importance of communication and cooperation among persons by means of an electric control system.
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Description

Technical Field

[0001] The utility model relates to the technical field of science and technology museum exhibits, in particular to an electronic control system for an interactive science popularization exhibit for multi-person collaborative work. Background Art

[0002] Multi-person collaborative interactive exhibits are a type of science and technology museum exhibits. Regarding the control system of multi-person collaborative interactive exhibits, the principle of existing exhibits is as follows: Three audiences respectively operate a force feedback device to simulate one-dimensional linear motion. The three people simultaneously complete an interactive process of a small ball moving from the starting point to the end point in a multimedia-simulated pipeline in a three-dimensional environment. The technical solution is as follows: Three computers form a local area network. Each computer is connected to a force feedback device, a voice recognition system, and a sound playback system. In a three-dimensional system environment, the three audiences cooperate with each other through voice and sound to control the movement of the small ball by operating the force feedback device. The control method is to form a network, enabling each participant to operate the force feedback device to control the small ball, and the position of the small ball is feedback through the screen. The three participants jointly achieve it through the cooperation of the voice microphone and sound feedback. The system is relatively complex, the signal transmission failure rate is relatively high, and the cost of the entire control system is also relatively high. In addition, the entire system is actually a multimedia game, and it is relatively weak in spreading knowledge of cooperation concepts and teamwork spirit. Moreover, for low-age and high-age people, the universality is not high. Content of the Utility Model

[0003] The technical problem to be solved by the utility model is to provide an electronic control system for an interactive science popularization exhibit for multi-person collaborative work. Through the direct participation method of multi-person cooperation to complete the ball-dribbling game, with the help of the electronic control system, guide the audience to understand the importance of communication and cooperation between people.

[0004] To solve the above technical problems, the utility model provides the following technical solutions:

[0005] An electronic control system for an interactive science popularization exhibit for multi-person collaborative work, including a booth and a lighted button, a rope, a lamp panel module, a color sensor, a ring, and an orange small ball arranged on the upper surface of the booth. A plurality of lamp panel modules are placed in the middle area of the booth. There are multiple ropes, and one end of each rope is tied to the ring. The ring can move on the booth plane with the cooperation of multiple ropes. An orange small ball is placed in the ring and can move with the ring. The other end of the rope extends to the edge of the booth. The lamp panel module is composed of a sunken small nest bottom plate, a lamp ring, and a color sensor. A color sensor is arranged at the middle position of the sunken small nest bottom plate.

[0006] Preferably, the surface shape of the booth is a polygon or a circle.

[0007] Preferably, a control circuit board is arranged inside the exhibition stand, and the control circuit board is electrically connected to the lighted button, the color sensor and the lamp board module.

[0008] Preferably, a running water lamp for timing is also arranged on the exhibition stand, and the running water lamp is electrically connected to the control circuit board.

[0009] Preferably, a voice prompt module is also arranged on the exhibition stand, and the voice prompt module is electrically connected to the control circuit board.

[0010] Preferably, the control circuit board is electrically connected to a power module inside the exhibition stand.

[0011] Preferably, the control circuit board is a control board based on a single-chip microcomputer chip of the STM32F103 series.

[0012] Preferably, there are three lighted buttons, which are respectively used for function selection of the easy, medium and difficult modes of the interactive popular science exhibit.

[0013] Preferably, the button has its own indicator light.

[0014] The beneficial effects of the above technical solutions of the present utility model are as follows:

[0015] In the present utility model, three difficulty levels of easy, medium and difficult are selected through buttons. A certain number of lighted areas are randomly generated on the exhibition stand. When the moving ring is moved, it is detected and judged by the sensor whether the small ball reaches the lighted area, and whether it is successful or not will be recorded and a voice prompt will be issued accordingly. The duration of the interactive game is simulated by a strip of lights surrounding the exhibition stand, and as the time decreases, the number of lighted LEDs on the strip of lights gradually decreases. Through the direct participation method of completing the ball-dribbling game through multi-person cooperation, with the help of the electric control system, the audience is guided to understand the importance of communication and cooperation between people. This electric control system is more stable and reliable than the networked multimedia system. BRIEF DESCRIPTION OF THE DRAWINGS

[0016] Figure 1 is a structural schematic diagram of the interactive popular science exhibit for multi-person collaborative work of the present utility model;

[0017] Figure 2 is a principle block diagram of the electric control system of the interactive popular science exhibit for multi-person collaborative work of the present utility model;

[0018] Figure 3 is a functional logic diagram of the electric control system of the interactive popular science exhibit for multi-person collaborative work of the present utility model;

[0019] Figure 4 is a schematic diagram of the principle of detecting the ball landing position of the electric control system of the interactive popular science exhibit for multi-person collaborative work of the present utility model. DETAILED DESCRIPTION OF THE EMBODIMENTS

[0020] To make the technical problems, technical solutions and advantages to be solved by the present utility model clearer, the following will be described in detail with reference to the accompanying drawings and specific embodiments.

[0021] As Figure 1 shown, an electric control system of an interactive popular science exhibit for multi-person collaborative work includes an exhibition stand and a self-powered indicator button 1, a rope 2, a lamp panel module 3, a color sensor 7, a ring 5 and an orange ball 6 arranged on the upper surface of the exhibition stand. A plurality of lamp panel modules 3 are placed in the middle area of the exhibition stand. There are multiple ropes 2, and one end of the rope 2 is tied to the ring 5. The ring 5 can move on the tabletop under the cooperation of multiple ropes 2. An orange ball 6 is placed in the ring 5, and the other end of the rope 2 extends to the edge of the exhibition stand; the lamp panel module 3 is composed of a sunken small nest bottom plate 8, a lamp ring 4 and a color sensor 7, and the color sensor 7 is arranged at the middle position of the sunken small nest bottom plate 8.

[0022] The surface shape of the exhibition stand of the present utility model is polygonal or circular. In this embodiment, a triangular exhibition stand is given, where there are 3 ropes, enabling three-person interaction. Among them, the number of lamp panel modules 3 on the exhibition stand is 9. The inner groove of the sunken small nest bottom plate is embedded with the lamp ring 4, and an M3 thread is preset at the center position of the bottom plate for facilitating the installation of the color sensor 7. A control circuit board is arranged inside the exhibition stand, and the control circuit board is electrically connected to the button with a lamp 1, the color sensor 7, and the lamp ring.

[0023] A running light for timing is also arranged on the exhibition stand, and the running light is electrically connected to the control circuit board. The duration of the interactive game is such that the number of lit LEDs on the lamp strip gradually decreases as time goes by.

[0024] A voice prompt module is also arranged on the exhibition stand. The voice prompt module is electrically connected to the control circuit board and is used for voice prompting whether multi-person collaborative work has successfully moved the ball to the lit area. As Figure 2 shown, the voice prompt module is an MP3 module and a speaker electrically connected thereto.

[0025] The control circuit board is electrically connected to the power module inside the exhibition stand. As Figure 2 shown, the control circuit board and the electronic components of the exhibition stand are powered by a switching power supply. The front end of the switching power supply is sequentially connected to a contactor, a leakage protector, and an air switch, and the air switch is connected to a 220V AC power supply.

[0026] The control circuit board is a control board based on the STM32F103 series single-chip microcomputer chip, which is used to receive the button function selection signal, detect whether multi-person collaborative work has successfully moved the ball to the lit area, and control electronic modules such as the voice module and the timing running light.

[0027] As Figure 1 shown, there are three buttons with lamps 1, which are respectively used for function selection of the easy, medium, and difficult modes of the interactive popular science exhibit, and the buttons have self-powered indicators.

[0028] The interactive solution for this exhibit is as follows: Three audiences cooperate to complete the task. They each pull one end of a rope, and the other ends of the ropes converge on a ring. A small ball is placed inside the ring. The three people cooperate to pull the ropes to move the ring so that the small ball falls into the designated area on the exhibition stand. Completing a certain number of movements within the specified time is considered successful, otherwise it is not. The functions of this electronic control system are: Select three difficulty levels of easy, medium, and hard through the lighted buttons. A certain number of lighted areas are randomly generated on the exhibition stand. When moving the ring, it is detected and judged by the sensor whether the small ball reaches the lighted area. The success or failure will be recorded and a voice prompt will be issued accordingly.

[0029] The principle of detecting and judging whether the small ball reaches the lighted area through the sensor is as follows: As Figure 4 shown, the lamp board module 3 is composed of a sunken small nest bottom plate 8, a lamp ring 4, and a color sensor 7. The lamp ring is embedded in the sunken small nest bottom plate, and the color sensor 7 is installed at the center of the bottom plate. When the orange small ball falls into the sunken small nest 9, the color sensor 7 can collect the color difference. When the threshold is reached, it is determined that the small ball reaches the designated position successfully. If there is no small ball falling or the small ball quickly slides by, it is judged as unsuccessful, and then it is detected by the control circuit board. In addition, the duration of the interactive game is simulated by a strip of lights around the exhibition stand. As the time decreases, the number of lighted LEDs on the strip of lights gradually decreases.

[0030] The above is the preferred implementation mode of the present utility model. It should be noted that for those of ordinary skill in the art of this technology, without departing from the principle described in the present utility model, several improvements and refinements can still be made, and these improvements and refinements should also be regarded as the protection scope of the present utility model.

Claims

1. An electronic control system for an interactive popular science exhibit for multi-person collaborative work, characterized in that, It includes an exhibition booth, a lighted button, a rope, a light panel module, a color sensor, a ring, and an orange ball arranged on the upper surface of the exhibition booth. A plurality of light panel modules are placed in the middle area of the exhibition booth. There are multiple ropes, and one end of each rope is tied to the ring. The ring can move on the plane of the exhibition booth with the cooperation of multiple ropes. The orange ball placed in the ring can move together with the ring. The other end of the rope extends to the edge of the exhibition booth. The light panel module consists of a sunken small cavity bottom plate, a light ring, and a color sensor. The color sensor is arranged at the middle position of the sunken small cavity bottom plate.

2. The electronic control system of the interactive popular science exhibit for multi-person collaborative work according to claim 1, characterized in that, The surface shape of the exhibition booth is polygonal or circular.

3. The electronic control system of the interactive popular science exhibit for multi-person collaborative work according to claim 1, characterized in that, A control circuit board is arranged inside the exhibition booth. The control circuit board is electrically connected to the lighted button, the color sensor, and the light panel module.

4. The electronic control system of the interactive popular science exhibit for multi-person collaborative work according to claim 3, characterized in that, A running light for timing is also arranged on the exhibition booth. The running light is electrically connected to the control circuit board.

5. The electric control system of the interactive popular science exhibit for multi-person collaborative work according to claim 3, characterized in that, A voice prompt module is also arranged on the exhibition booth. The voice prompt module is electrically connected to the control circuit board.

6. The electronic control system of the interactive popular science exhibit for multi-person collaborative work according to claim 3, characterized in that, The control circuit board is electrically connected to the power module inside the exhibition booth.

7. The electronic control system of the interactive popular science exhibit for multi-person collaborative work according to claim 3, characterized in that, The control circuit board is a control board based on the STM32F103 series single-chip microcomputer chip.

8. The electric control system of the interactive popular science exhibit for multi-person collaborative work according to claim 1, characterized in that, There are three lighted buttons, which are respectively used for the function selection of the easy, medium, and difficult modes of the interactive popular science exhibit.

9. The electric control system of the interactive popular science exhibit for multi-person collaborative work according to claim 8, characterized in that, The button has its own indicator light.