Light game board for exercising hand-eye coordination
By designing a light game board and utilizing the interaction between game light beads and tapping buttons, the problem that existing educational toys cannot exercise hand-eye coordination is solved, and the comprehensive development of children's body and brain is achieved.
Patent Information
- Application Number
- CN202423304269.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-31
- Publication Date
- 2025-10-14
- Estimated Expiration
- 2034-12-31
AI Technical Summary
Existing educational toys lack innovation, cannot effectively train children's hand-eye coordination ability, and are difficult to meet the needs of multi-faceted ability development.
A light game board is designed, which includes ring-arranged game light beads, target light beads, slap buttons, sound devices and level light beads. By regularly lighting up the game light beads and pressing the slap buttons, children's eye and hand coordination ability is trained.
By lighting up the game light beads regularly and pressing the tap buttons, children's hand-eye coordination ability is effectively trained, which promotes the development of their body and brain.
Smart Images

Figure CN223429915U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to an educational toy, in particular to a light game board for exercising hand-eye coordination. Background Art
[0002] With the continuous development of society, more and more families have begun to pay attention to the growth and enlightenment education of children. In response to such needs of adults, a variety of educational toys have appeared on the market. However, most educational toys are stereotyped, not innovative enough or too simple to develop children's various abilities. As children and parents have higher and higher requirements for toys and hope that children's various abilities can be developed, the relatively single toys sold on the market can no longer meet the needs of children and their parents. Summary of the Invention
[0003] In order to overcome the deficiencies of the prior art, the utility model provides a light game board for exercising hand-eye coordination.
[0004] The technical solution adopted by the utility model to solve its technical problems is:
[0005] A light game board for exercising hand-eye coordination includes a base, a cavity with an open top provided on the base, a plurality of game lamp beads arranged in a ring are installed on the edge of the cavity, one of the game lamp beads is a target lamp bead, a clap button is provided on the outside of the target lamp bead in the cavity, an audio device and a plurality of arranged level lamp beads are installed in the middle of the cavity, a game panel is installed on the base, and a first through hole is provided on the game panel to expose the game lamp beads, level lamp beads and clap button.
[0006] A circuit board is installed in the cavity, and the circuit board is electrically connected to the game lamp beads, the level lamp beads, the slap button and the audio device.
[0007] A power cord quick-plug connector and a power switch are installed on the side of the base, and the power cord quick-plug connector and the power switch are electrically connected to the circuit board.
[0008] The game panel is provided with a plurality of second through holes arranged corresponding to the sound device.
[0009] The back of the base is provided with a plurality of gourd holes for hanging.
[0010] A plurality of arranged mounting posts are provided at the edge of the cavity, and the game panel is fixedly mounted on the mounting posts.
[0011] The top surface of the mounting post is lower than the top surface of the base, and a compensation platform is provided on the bottom surface of the game panel corresponding to the mounting post. The bottom surface of the compensation platform is in contact with the top surface of the mounting post. At the same time, the bottom surface of the game panel is in contact with the top surface of the base.
[0012] A clamping groove is provided on the top of the side wall of the base corresponding to the mounting column, and a clamping portion is provided on one side of the compensation platform corresponding to the clamping groove, and the clamping portion is clamped in the clamping groove.
[0013] The beneficial effects of the present invention are as follows: a cavity with an opening at the top is provided on the base, a plurality of game lamp beads arranged in a ring are installed on the edge of the cavity, one of the game lamp beads is a target lamp bead, a slap button is provided on the outside of the target lamp bead in the cavity, an audio device and a plurality of arranged level lamp beads are installed in the middle of the cavity, a game panel is installed on the base, and a first through hole with exposed game lamp beads, level lamp beads and slap button is provided on the game panel. During the game, the game lamp beads light up regularly. When the target lamp bead lights up, pressing the slap button completes the challenge, which exercises the ability of children to coordinate their eyes and hands, and is of great significance to the physical and brain development of children. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] The present invention will be further described below with reference to the accompanying drawings and embodiments.
[0015] Figure 1 It is a structural diagram of the utility model;
[0016] Figure 2 This is the structural diagram of the base;
[0017] Figure 3 This is a diagram of the game board. DETAILED DESCRIPTION
[0018] In order to make the purpose, technical solution and advantages of the present invention more clear, the present invention is further described in detail below in conjunction with specific embodiments and with reference to the accompanying drawings. It should be noted that the embodiments of the present invention and the features therein can be combined with each other unless there is any conflict.
[0019] It should be understood that these descriptions are only exemplary and are not intended to limit the scope of the present invention.
[0020] Some embodiments of the present invention are described below with reference to the accompanying drawings.
[0021] Reference Figures 1 to 3, A light game board for training hand-eye coordination, comprising a base 1, a cavity 2 with an opening at the top being provided on the base 1, a plurality of game lamp beads 3 arranged in a ring are installed on the edge of the cavity 2, one of the game lamp beads 3 is a target lamp bead 6, a slap button 5 is provided on the outside of the target lamp bead 6 in the cavity 2, a sound device and a plurality of arranged level lamp beads 4 are installed in the middle of the cavity 2, a game panel 8 is installed on the base 1, and a first through hole 9 is provided on the game panel 8 to expose the game lamp beads 3, level lamp beads 4 and slap button 5 (the size of the first through hole 9 will be set to different diameters according to the actual sizes of the game lamp beads 3, level lamp beads 4 and slap button 5). During the game, the game lamp beads 3 light up regularly. When the target lamp bead 6 lights up, pressing the slap button 5 completes the challenge, which plays a role in training children's ability to coordinate their eyes and hands, and is of great significance to the physical and brain development of children.
[0022] A circuit board is installed in the cavity 2, and the circuit board is electrically connected to the game lamp beads 3, the level lamp beads 4, the slap button 5 and the audio device.
[0023] A power cord quick-connect connector 10 and a power switch 11 are installed on the side of the base 1. The power cord quick-connect connector 10 and the power switch 11 are electrically connected to the circuit board.
[0024] The game panel 8 is provided with a plurality of second through holes 12 arranged in an array corresponding to the sound devices.
[0025] How to play this product:
[0026] Turn on the power switch 11 of this product, and the game lamp beads 3 are gradually lit in sequence (only one game lamp bead 3 is lit at the same time, that is, when the latter game lamp bead 3 is lit, the previous game lamp bead 3 is extinguished), forming a visual effect of light in motion. When the light moves to the target lamp bead 6 (that is, after the target lamp bead 6 is charged), press the clap button 5 to complete the challenge, and the audio device emits a sound effect indicating success. If the clap button 5 is not pressed in time, the game lamp bead 3 will continue to be gradually lit until the challenge is completed.
[0027] Furthermore, this product can adjust different levels of difficulty by lighting up different numbers of the level light beads 4 for display, and the difficulty can be adjusted by long pressing (pressing twice in a row, etc.) the tap button 5. The specific control procedure is a conventional procedure and will not be explained in detail.
[0028] Different levels of difficulty can be the speed at which the game lamp beads 3 are gradually lit in sequence, that is, the visual effect of the light in motion is faster, or multiple game lamp beads 3 can be lit at the same time, and the intervals between adjacent lit game lamp beads 3 can be equidistant or unequal, that is, a visual effect of multiple lights in motion is formed, thereby increasing the number of challenges in a single game, such as 3 game lamp beads 3 are lit at the same time, and the next game lamp bead 3 is gradually lit in the same direction (clockwise or counterclockwise), thereby forming 3 lights. When the first light moves to the target lamp bead 6, pressing the tap button 5 completes the first challenge, and then two challenges need to be completed to complete the game.
[0029] The back of the base 1 is provided with a plurality of gourd holes 13 for hanging, which can be used for hanging on the wall and can be adjusted according to the height of the child so that the child can be in a straight line as much as possible when playing games, which will have an adverse effect on the child's cervical spine. For example, when this product is always placed flat on the table, the child needs to lower his head to play for a long time, which will affect the development of his cervical spine.
[0030] The edge of the cavity 2 is provided with a plurality of arranged mounting posts 14, the game panel 8 is fixedly mounted on the mounting posts 14, the top surface of the mounting posts 14 is lower than the top surface of the base 1, the bottom surface of the game panel 8 is provided with a compensation platform 15 corresponding to the mounting posts 14, the bottom surface of the compensation platform 15 is in contact with the top surface of the mounting posts 14, and at the same time, the bottom surface of the game panel 8 is in contact with the top surface of the base 1, and a positioning groove 16 is provided on the top of the side wall of the base 1 corresponding to the mounting posts 14, and a positioning portion 17 is provided on one side of the compensation platform 15 corresponding to the positioning groove 16. 17 is clamped in the clamping groove 16, and the base 1 and the game panel 8 are fixed by an adhesive layer, and are positioned by the clamping portion 17 and the clamping groove 16. At the same time, the bonding effect can also be improved (for example, the side walls of the clamping portion 17 and the side walls of the clamping groove 16 can also be bonded, increasing the bonding surface in different directions, which can effectively improve the bonding effect. If there are no clamping portion 17 and the clamping groove 16, only the top surface of the base 1 and the top surface of the game panel 8 are bonded during bonding, that is, only the bonding in the horizontal direction, and the side walls of the clamping portion 17 and the side walls of the clamping groove 16 are bonded in the vertical direction).
[0031] In the present application, the term "a plurality of" means two or more, unless otherwise expressly specified. The term "and / or" as used herein encompasses all possibilities of combinations of one or more relevant items. The terms "mounting", "connected", "connecting", "fixed", and the like, should be interpreted broadly, for example, "connected" can be fixed connection, or detachable connection, or integrally connected; "connected" can be directly connected, or indirectly connected through intermediate media. For those skilled in the art, the specific meaning of the above terms in the present application can be understood according to the specific circumstances.
[0032] It should be noted that when an element is referred to as being "mounted", "attached", "fixed" or "disposed" on another element, it can be directly on the other element or there can be an intervening element. When an element is referred to as being "connected" to another element, it can be directly connected to the other element or there can be an intervening element. The terms "vertical", "horizontal", "upper", "lower", "left", "right", and similar expressions used herein are for illustrative purposes only and are not intended to be limiting.
[0033] In the description of the present application, the description of the terms "one embodiment", "some embodiments", "a specific embodiment", and the like, means that the specific features, structures, materials or characteristics described in connection with the embodiment or example are included in at least one embodiment or example of the present application. In the present application, the illustrative description of the above terms does not necessarily mean the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described can be combined in any one or more embodiments or examples in a suitable manner.
[0034] Although embodiments of the present application have been shown and described, those skilled in the art can understand that various changes, modifications, substitutions and variations can be made to these embodiments without departing from the principles and spirit of the present application, and the scope of the present application is defined by the claims and their equivalents.
Claims
1. A light game board for training hand-eye coordination, comprising a base (1), characterized in that The base (1) is provided with a cavity (2) with a top opening, and a plurality of game lamp beads (3) arranged in a ring are installed on the edge of the cavity (2), one of the game lamp beads (3) being a target lamp bead (6), and a clap button (5) is provided outside the target lamp bead (6) in the cavity (2), and a sound device and a plurality of arranged level lamp beads (4) are installed in the middle of the cavity (2). A game panel (8) is installed on the base (1), and a first through hole (9) is provided on the game panel (8) for exposing the game lamp bead (3), the level lamp bead (4) and the clap button (5).
2. The light game board for training hand-eye coordination according to claim 1, characterized in that A circuit board is installed in the cavity (2), and the circuit board is electrically connected to the game lamp beads (3), the level lamp beads (4), the clapping button (5), and the audio device.
3. The light game board for training hand-eye coordination according to claim 2, characterized in that A power cord quick-connect connector (10) and a power switch (11) are installed on the side of the base (1), and the power cord quick-connect connector (10) and the power switch (11) are electrically connected to the circuit board.
4. The light game board for training hand-eye coordination according to claim 1, characterized in that The game panel (8) is provided with a plurality of arranged second through holes (12) corresponding to the sound device.
5. The light game board for training hand-eye coordination according to claim 1, characterized in that The back of the base (1) is provided with a plurality of gourd holes (13) for hanging.
6. The light game board for training hand-eye coordination according to claim 1, characterized in that A plurality of arranged mounting posts (14) are provided on the edge of the cavity (2), and the game panel (8) is fixedly mounted on the mounting posts (14).
7. The light game board for training hand-eye coordination according to claim 6, characterized in that The top surface of the mounting column (14) is lower than the top surface of the base (1); the bottom surface of the game panel (8) is provided with a compensation platform (15) corresponding to the mounting column (14); the bottom surface of the compensation platform (15) is in contact with the top surface of the mounting column (14); and at the same time, the bottom surface of the game panel (8) is in contact with the top surface of the base (1).
8. The light game board for training hand-eye coordination according to claim 7, characterized in that A latching groove (16) is provided on the top of the side wall of the base (1) corresponding to the mounting column (14), and a latching portion (17) is provided on one side of the compensation platform (15) corresponding to the latching groove (16), and the latching portion (17) is latched in the latching groove (16).