Space camera apparatus and system
By designing a space camera device, the problem of low adoption rate of binocular stereo cameras was solved, enabling flexible shooting angle adjustment and stable connection interface, thus improving the convenience of the acquisition device and the efficiency of image processing.
Patent Information
- Application Number
- CN202520174188.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-26
- Publication Date
- 2026-01-09
- Estimated Expiration
- 2035-01-26
AI Technical Summary
The adoption rate of binocular stereo cameras in current technology is low, and there is a lack of simple and low-cost acquisition devices and convenient content acquisition.
A space camera device was designed, including a housing, a printed circuit board with a drive circuit, an image processing chip, a binocular lens, and a rotating bracket. The load interface is matched with an external image processing device, supporting data, audio and video, and power transmission. It features flexible shooting angle adjustment and a stable connection interface.
It improves the camera's shooting flexibility and stability, enhances its adaptability in different scenarios, simplifies the operation process, and provides efficient image acquisition and transmission capabilities to meet diverse shooting needs.
Smart Images

Figure CN223786138U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of imaging equipment technology, and in particular to a space camera device and system. Background Technology
[0002] With the rapid development of VR (Virtual Reality), AR (Augmented Reality), MR (Mixed Reality), and 3D display technologies, the performance of hardware devices is becoming increasingly sophisticated. However, in terms of content acquisition, especially spatial imagery, there is still a lack of simple and low-cost devices and methods. Currently, some manufacturers have sparked industry attention with the concept of spatial video, highlighting spatial imagery as a new opportunity in the fields of extended reality (XR) and 3D display. Spatial imagery encompasses 3D images based on binocular parallax and 180° or 360° browsable VR images, with the core of its capture being a binocular stereo camera. Currently, only high-end XR headsets and some high-end mobile phones support spatial imagery capture, while most mobile phones do not yet have this function, and professional equipment is prohibitively expensive.
[0003] Therefore, existing technologies suffer from low adoption rates of binocular stereo cameras, a lack of simple and low-cost acquisition devices, and insufficient convenience in content acquisition. Utility Model Content
[0004] This utility model provides a space camera device and system to address the problems of low adoption rate of binocular stereo cameras, lack of simple and low-cost acquisition devices, and insufficient convenience of content acquisition in the technology.
[0005] To solve the above-mentioned technical problems, the present invention adopts the following technical solution:
[0006] In a first aspect, embodiments of the present invention provide a space camera device, comprising:
[0007] shell;
[0008] A printed circuit board with a drive circuit is disposed inside the housing;
[0009] An image processing chip is disposed on the printed circuit board;
[0010] A binocular lens is mounted on the housing and electrically connected to the image processing chip;
[0011] A rotating bracket is rotatably connected to the outer casing;
[0012] A load interface is provided on the rotating bracket. The load interface is compatible with the connection interface of an external image processing device and is electrically connected to the image processing chip. The image captured by the binocular lens and processed by the image processing chip is transmitted to the image processing device through the load interface.
[0013] Optionally, the binocular lens includes:
[0014] The first lens and the second lens have a center-to-center distance between 20mm and 60mm.
[0015] Optionally, the device further includes:
[0016] A flash unit is located inside the housing and connected to the printed circuit board.
[0017] Optionally, the rotating support includes:
[0018] Support body;
[0019] A rotating connector is disposed at the first end of the main body of the bracket, and the rotating connector is rotatably connected to the outer shell.
[0020] Optionally, the load interface is located at a second end of the support body, away from the first end.
[0021] Optionally, the load interface is an interface that supports data, audio / video, and power transmission.
[0022] Optionally, the device further includes:
[0023] First display screen and second display screen;
[0024] Both the first display screen and the second display screen are disposed outside the housing; the first display screen and the second display screen are electrically connected to the image processing chip respectively.
[0025] Secondly, embodiments of the present invention also provide a space camera system, including the space camera device as described in the first aspect, and an external image processing device.
[0026] The beneficial effects of this utility model are:
[0027] This space camera device has many beneficial effects, as follows:
[0028] (1) In terms of structural design, the rotating bracket is connected to the outer shell, allowing users to flexibly adjust the shooting angle of the space camera device according to actual shooting needs. Whether shooting high-altitude scenery, low-altitude objects, or making fine adjustments to the horizontal angle, it can be easily achieved, greatly enhancing the camera's shooting flexibility and adaptability, and meeting the needs of diverse shooting scenarios.
[0029] (2) The printed circuit board with the drive circuit is placed inside the housing. The housing can provide physical protection for the printed circuit board and the electronic components on it, preventing them from being affected by external collisions, dust, moisture, etc., thereby improving the stability and reliability of the camera device and extending its service life.
[0030] (3) The load interface is located on the rotating bracket. This design ensures that the connection stability between the load interface and the external image processing device is not affected when adjusting the camera angle. Moreover, the load interface is compatible with the connection interface of the external image processing device, ensuring the convenience and compatibility of the connection, and making it easy for users to quickly connect the camera to other devices.
[0031] The proposed solution features a structural design that makes it relatively simple to operate. In various scenarios, it can leverage its advantages of flexible shooting, efficient image acquisition, processing, and transmission to provide users with high-quality image services. This addresses the issues of low adoption rate of binocular stereo cameras, lack of simple and low-cost acquisition devices, and insufficient convenience in content acquisition. Attached Figure Description
[0032] Figure 1 This is a front view of the space camera device provided in an embodiment of the present invention;
[0033] Figure 2 This is a side view of the space camera device provided in an embodiment of the present invention;
[0034] Figure 3 This is a rear view of the space camera device provided in an embodiment of the present invention;
[0035] Figure 4 This diagram illustrates different shooting scenarios in the space camera system provided in this embodiment of the present invention.
[0036] Figure 5 This is one of the structural schematic diagrams of the space camera system provided in the embodiments of this utility model;
[0037] Figure 6 This is the second schematic diagram showing the structure of the space camera system provided in this embodiment of the present invention; Detailed Implementation
[0038] To make the technical problems, technical solutions, and advantages of this utility model clearer, a detailed description will be provided below in conjunction with the accompanying drawings and specific embodiments. In the following description, specific details such as particular configurations and components are provided merely to aid in a comprehensive understanding of the embodiments of this utility model. Therefore, those skilled in the art should understand that various changes and modifications can be made to the embodiments described herein without departing from the scope and spirit of this utility model. Furthermore, for clarity and brevity, descriptions of known functions and structures have been omitted.
[0039] It should be understood that the phrase "one embodiment" or "an embodiment" throughout the specification means that a specific feature, structure, or characteristic related to the embodiment is included in at least one embodiment of the present invention. Therefore, "in one embodiment" or "in an embodiment" appearing throughout the specification do not necessarily refer to the same embodiment. Furthermore, these specific features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.
[0040] This invention addresses the problems of low adoption rate of binocular stereo cameras, lack of simple and low-cost acquisition devices, and insufficient convenience in content acquisition by providing a space camera device and system.
[0041] Reference Figure 1 As shown, this application provides a space camera device, including:
[0042] Outer shell 1;
[0043] A printed circuit board 2 with a drive circuit is disposed inside the housing 1;
[0044] Image processing chip 3 is disposed on the printed circuit board 2;
[0045] A binocular lens is mounted on the housing 1 and electrically connected to the image processing chip 3;
[0046] Rotary bracket 4 is rotatably connected to the outer casing 1;
[0047] A load interface 5 is disposed on the rotating bracket 4. The load interface 5 is compatible with the connection interface of an external image processing device, and the load interface 5 is electrically connected to the image processing chip. The image acquired by the binocular lens and processed by the image processing chip is transmitted to the image processing device through the load interface 5.
[0048] In this embodiment, the outer shell 1 serves as the external protective structure for the entire space camera device. It provides physical protection for the internal components, preventing them from being affected by external factors such as impacts, dust, and moisture, thereby ensuring the stability and reliability of the camera device. Simultaneously, the outer shell also provides electromagnetic shielding, reducing the impact of external electromagnetic interference on the internal electronic components.
[0049] Alternatively, the casing material typically needs to possess a certain level of strength and durability; for example, it can be made of materials such as plastic or metal. Its shape and size design need to take into account the layout of internal components as well as overall portability and aesthetics.
[0050] The printed circuit board (PCB) 2 with its drive circuitry is the core electrical platform of the entire camera device. The drive circuitry provides the necessary power and signal control for various electronic components. It is responsible for connecting and supporting components such as the image processing chip 3 and the binocular lens, ensuring their proper functioning.
[0051] When designing printed circuit boards, it is necessary to plan the circuit layout reasonably to avoid problems such as signal interference and short circuits. At the same time, heat dissipation must be considered to ensure that the heat generated by the drive circuit during operation can be dissipated in a timely manner to ensure the stability of the circuit.
[0052] Image processing chip 3 is a key component for processing images captured by the binocular lenses. It performs noise reduction, enhancement, and color correction to improve image quality. Simultaneously, it encodes and converts the processed images for transmission to external image processing devices via the payload interface 5. The performance of image processing chip 3 directly affects the image processing effect and speed. When selecting a chip, the appropriate chip model must be determined based on the application scenario and performance requirements of the camera device. Furthermore, compatibility and interface matching between the chip and other components must be considered.
[0053] A binocular lens consists of two lenses that, by simulating the visual principles of the human eye, can capture two images with parallax, thus achieving a stereoscopic visual effect. This stereoscopic image information is crucial for applications such as 3D modeling and virtual reality. The design of a binocular lens requires consideration of parameters such as focal length, aperture, and resolution to ensure the quality of the captured image and the stereoscopic effect. Simultaneously, the distance and angle between the two lenses also need precise adjustment to guarantee the accuracy of the parallax.
[0054] The rotating bracket 4 is rotatably connected to the housing 1, providing the camera device with rotation functionality, allowing users to adjust the camera's shooting angle according to actual needs. This greatly increases the camera's flexibility and adaptability, making it suitable for various shooting scenarios. The design of the rotating bracket 4 needs to ensure smooth and stable rotation. Bearings or similar structures can be used to achieve smooth rotation, while limiting devices must be included to prevent damage from excessive rotation.
[0055] The load interface 5 is mounted on the rotating bracket 4. It is compatible with the connection interface of an external image processing device, enabling electrical connection and data transmission between the camera device and the external device. Through the load interface 5, the image processed by the image processing chip 3 can be transmitted to the external image processing device for further processing, storage, or display. The type and specifications of the load interface 5 need to be selected according to the requirements of the external device. Simultaneously, the stability and reliability of the interface must be ensured to prevent interruptions or errors during data transmission.
[0056] In this application, a housing 1, a printed circuit board 2 with a drive circuit, an image processing chip 3, a binocular lens, a rotating bracket 4, a load interface 5, and necessary screws, connecting wires, and other accessories can be prepared. Inspect the appearance and performance of each component to ensure there is no damage or malfunction. Install the printed circuit board and image processing chip. Carefully place the printed circuit board 2 with the drive circuit inside the housing 1 and secure it in the appropriate position using screws. Install the image processing chip 3 onto the printed circuit board 2, ensuring a firm connection between the chip and the board's pins. This can be done by soldering or plugging. Find a suitable position on the housing 1 and install the binocular lens. Secure the lens to the housing using screws or glue and electrically connect the lens to the image processing chip 3 using connecting wires. During connection, pay attention to the polarity to avoid short circuits. Rotate the rotating bracket 4 to the housing 1. Appropriate rotating shafts and bearings can be installed on the housing and rotating bracket to ensure smooth rotation. After installation, check if the rotating bracket's rotation function is normal. Find a suitable position on the rotating bracket 4 and install the load interface 5. Secure the interface to the rotating bracket using screws or glue, and electrically connect the load interface 5 to the image processing chip 3 via a connecting cable. After assembly, check that all component connections are secure and that there are no loose or short-circuited cables. Turn on the power and perform initial debugging of the camera device. Check the image acquisition function of the binocular lens, the processing effect of the image processing chip, and the transmission function of the load interface to ensure they are normal. If any problems are found, troubleshoot and repair them promptly. After confirming that the camera device is working properly, encapsulate it to ensure that the internal components are adequately protected. Conduct comprehensive testing of the camera device, including image acquisition and processing effects under different shooting angles and lighting conditions, as well as compatibility testing with external image processing equipment. Make necessary adjustments and optimizations based on the test results to ensure that the camera device meets the expected performance indicators.
[0057] Continue to refer to Figure 1 As shown, optionally, the binocular lens includes:
[0058] The first lens 61 and the second lens 62 have a lens center distance (d) between 20mm and 60mm.
[0059] It should be noted that the first lens 61 and the second lens 62 are two cameras with completely identical performance parameters. In order to capture immersive spatial images with a sufficient sense of space, the center distance between the two camera lenses is required to be 20mm≤d≤60mm.
[0060] In this embodiment, the first lens 61 and the second lens 62 of the binocular lens are the core modules of the device. The relationship between the center distance (d) of the lenses and the shooting effect is as follows: When shooting close-up scenes at 1-2 meters, d = 20mm can obtain a binocular image with sufficient parallax, and the viewing effect is obvious when using an XR device. When shooting distant scenes, a larger d value is required. If d exceeds 60mm, the parallax is too large when shooting medium and close-up scenes, which can easily cause dizziness. Optimal distance range: The optimal distance is designed and controlled between 20-60mm, and generally 30-40mm is chosen for good scene adaptability.
[0061] This application utilizes a first lens 61 and a second lens 62 of a binocular camera to simulate the visual principle of the human eye. By acquiring images with a certain degree of parallax through the two lenses, the brain fuses these two images with parallax to create a stereoscopic effect. The center-to-center distance d between the lenses determines the magnitude of the parallax; only with an appropriate parallax can a comfortable 3D effect be perceived.
[0062] Alternatively, from a design perspective, the optimal lens center distance d is usually controlled in the range of 20mm to 60mm, while a distance in the range of 30mm to 40mm is more adaptable to various shooting scenarios.
[0063] The following examples, from different shooting scenarios and application areas, illustrate the actual effects and advantages of different values for the center distance of binocular camera lenses.
[0064] For example, in a close-up shooting scenario: In a small art exhibition, a viewer wants to use this device with their phone to photograph the exhibited crafts, with a shooting distance of approximately 1-2 meters. The center-to-center distance (d) of the binocular cameras is set to 20mm. The device is turned on and connected to the phone via USB 3.0, and the spatial camera application (APP) is launched. The viewer composes the shot on the APP's shooting interface, presses the shutter button, and the binocular cameras capture the image. The image processing chip merges the two image signals into a single signal in side-by-side format and transmits it to the phone via USB 3.0. After shooting, the viewer can view the captured image of the crafts in the phone's spatial album or connect the phone to an XR device for viewing. Due to the 20mm center-to-center distance, the image has sufficient parallax, allowing the viewer to see a distinct 3D effect on the crafts in the XR device, as if the crafts are right in front of them, with rich detail and depth.
[0065] For example, in mid-to-long-range shooting scenarios: when shooting outdoor natural landscapes, the photographer wants to record distant mountains and forests, requiring a considerable shooting distance. Adjusting the center-to-center distance (d) of the dual-lens camera to 40mm (within the recommended range of 30-40mm), and then connecting to a phone and launching the app for shooting, the resulting landscape images, when viewed on an XR device, show a more pronounced sense of depth and perspective in the mountains and forests, effectively conveying the spatial relationships between objects at different distances. Compared to distant shots taken with a 20mm center-to-center distance, the 40mm distance creates a more realistic 3D effect, making the photographer feel as if they are actually immersed in the scenery.
[0066] For example, in a large-scale sporting event, the photographer wants to capture the entire stadium, including the stands and the playing field. The center-to-center distance (d) of the binocular cameras is set to approximately 60mm, and the footage is taken after connection to the device. When viewed on an XR device, the resulting panoramic image clearly shows the spatial layout of the stadium, with a strong sense of distance and depth between the stands and the playing field. However, if the photographer switches to shooting close-ups (medium or medium shots) of nearby spectators, the parallax is noticeable, potentially causing slight dizziness. Nevertheless, for overall large-scale scene shooting, a 60mm distance provides an excellent 3D effect.
[0067] Of course, it can also be applied in biology classes. Teachers can use this device to photograph cell samples under a microscope, allowing students to observe the 3D structure of cells through XR equipment. The shooting distance is within a close range of 1-2 meters. The lens center-to-center distance (d) is set to 20mm. Cell samples are then photographed under the microscope, and students can view the cell images in class using XR devices connected to their mobile phones. Students can clearly see the three-dimensional structure of the cell, such as the relative positions and spatial relationships of the nucleus and organelles, which is more intuitive and vivid than traditional two-dimensional image teaching, helping students better understand biological knowledge.
[0068] Optionally, the device further includes:
[0069] The flash 7 is located inside the housing 1 and is connected to the printed circuit board 2.
[0070] In this embodiment, the housing 1 needs to reserve internal space for the flash lamp 7. This may slightly increase the overall size of the housing 1, or require adjustments to the original internal structural layout to properly house the flash lamp 7 and ensure that other components are not affected. The printed circuit board 2 of this application needs to be equipped with circuitry connected to the flash lamp 7, including circuitry for powering the flash lamp and control circuitry for controlling the flash lamp's on / off state and flash parameters (such as flash intensity and flash duration). A dedicated light outlet needs to be designed on the housing 1 to ensure that the light from the flash lamp 7 can be effectively projected into the shooting scene, and the position and angle of the light outlet must match the shooting range of the binocular lens to ensure uniform light coverage of the shooting area.
[0071] This application utilizes a flash 7 to provide additional illumination in low-light environments, such as at night or in low-light indoor environments, allowing the binocular lens to capture clearer and brighter images, reducing problems such as image blurring and excessive noise caused by insufficient light, and improving image quality.
[0072] This application enables the device to shoot normally in more scenarios with different lighting conditions, reducing its over-reliance on ambient light. For example, it can successfully complete shooting tasks in indoor locations without sufficient natural or artificial light, increasing the device's flexibility and applicability. Users can create different shooting effects by controlling parameters such as the flash mode (e.g., single flash, multiple flashes), flash intensity, and flash duration of the flash unit 7, such as backlighting and creating special lighting atmospheres, adding more creativity and fun to shooting. The image processing chip 3 may achieve certain linkage optimizations with the flash unit 7. For example, when the flash is on, the image processing chip 3 can automatically adjust parameters such as brightness and contrast of the image according to the flash situation, further improving the final image quality.
[0073] Reference Figure 2 As shown, optionally, the rotating bracket 4 includes:
[0074] Support body 41;
[0075] A rotating connector 42 is disposed at the first end of the support body 41, and the rotating connector 42 is rotatably connected to the outer shell 1.
[0076] In this embodiment, the rotating bracket 4 comprises two parts: a bracket body 41 and a rotating connector 42. The rotating connector 42 is explicitly disposed at the first end of the bracket body 41 and is rotatably connected to the outer shell 1. For example, during the manufacturing process, the bracket body 41 and the rotating connector 42 can be manufactured separately, and the assembly accuracy between them, as well as the rotational connection accuracy between the rotating connector 42 and the outer shell 1, must be ensured. The specialized design of the rotating connector 42 in this application makes the rotational connection between the outer shell 1 and the rotating bracket 4 more stable and precise. It can better control the axis and angle of rotation, reduce swaying and deviation during rotation, thereby allowing the user to more accurately reach the expected position when adjusting the shooting angle, improving the stability and accuracy of shooting.
[0077] This application provides convenience in equipment maintenance and component replacement. If the rotating connector 42 malfunctions or wears out, only the rotating connector 42 needs to be replaced, instead of replacing the entire rotating bracket 4, thus reducing maintenance costs and difficulty.
[0078] For example, different types of rotary connectors 42 can be designed according to different needs to achieve different rotation methods or functions, such as increasing the damping of rotation, realizing multi-angle rotation locking, etc., thereby improving the adaptability and flexibility of the device.
[0079] Optionally, the rotating connector 42 of this application can be configured as a rotating rod, which is connected to the housing 1 through the rotating rod, allowing the housing and its internal components to rotate 90°, increasing the flexibility of the shooting angle.
[0080] Reference Figure 1 and Figure 3 As shown, the load interface 5 is further disposed at the second end of the bracket body 41, away from the first end.
[0081] In this application, this layout helps to optimize the space utilization of the entire device. Placing the load interface 5 at the second end of the support body 41 avoids spatial conflicts with the rotating connector 42 and the rotating structure of the housing 1, allowing the various parts of the device to be combined more compactly, while also facilitating connection and operation with external image processing equipment.
[0082] The load interface 5 is located at the second end of the bracket body 41, making it more convenient to connect external image processing devices. Users can more easily plug and unplug cables during use without being affected by the rotation of the outer casing 1, improving the ease of use of the device.
[0083] Because the load interface 5 is fixed in position and far from rotating parts, the pulling and shaking of the interface during rotation is reduced, thereby lowering the risk of signal transmission interruption or instability. This helps ensure that the image processed by the image processing chip can be stably and efficiently transmitted to the external image processing device, improving the reliability of data transmission.
[0084] For example, some space can be reserved near load interface 5 to add additional interface modules to support more types of external device connections and further enrich the functionality of the device.
[0085] Optionally, the load interface 5 is an interface that supports data, audio / video, and power transmission.
[0086] For example, load interface 5 can be a Universal Serial Bus interface (USB 3.0), a Lightning interface, etc.
[0087] In this application, load interface 5 is an interface that supports data, audio / video, and power transmission, improving the integration of the receiver. It is no longer a single-function interface, but integrates multiple transmission functions, reducing the number of interfaces on the device and making the overall structure of the device more concise and compact.
[0088] To enable the transmission of data, audio / video, and power, the circuitry on printed circuit board 2 connected to the load interface 5 needs to be optimized and expanded accordingly. Dedicated circuitry needs to be designed to handle different types of signal transmission and ensure that the signals do not interfere with each other, which undoubtedly increases the complexity of the internal circuitry.
[0089] As the functions of the load interface 5 increase, its connection with other components within the device (such as the printed circuit board 2, the image processing chip 3, and the binocular lens) becomes stronger. For example, the audio and video data processed by the image processing chip 3 needs to be transmitted through the load interface 5, and the load interface 5 may also provide power to components such as the image processing chip 3. This requires closer coordination between the components.
[0090] The load interface 5 in this application, which supports multiple transmission functions, makes it more convenient for users to connect external devices. Data transmission, audio and video playback, and device power supply can all be achieved simultaneously through a single interface, eliminating the need for multiple different interfaces and cables, reducing connection complexity, and improving efficiency.
[0091] This application's ability to transmit data, audio, and video means that the device can interact with external devices more efficiently. For example, after capturing images or videos, the data can be quickly transferred to an external storage or display device for viewing and processing; simultaneously, it can also receive data from external devices, enabling bidirectional data transmission.
[0092] The load interface 5 of this application supports power transmission, providing more options for the power supply method of the device. It can obtain power from external devices to power the internal components of the device, or it can output the internal power of the device to other devices, improving the power supply flexibility and versatility of the device.
[0093] Due to the versatility of the load interface 5, the application scenarios of the device are further expanded. It can connect to more types of external devices, such as computers, monitors, and power banks, meeting the usage needs of different users in different scenarios.
[0094] It should be noted that the dual-channel image signals acquired by the binocular lens in this application represent scene information from different perspectives. The image processing chip is responsible for merging these two signals into a single signal, and provides both side-by-side and top-and-bottom formats.
[0095] Side-by-side format: The image processing chip stitches the left and right view images horizontally, with the left image positioned to the left of the right image, forming a wide, single-channel image signal. In subsequent processing or display, specific devices (such as 3D displays supporting side-by-side format) can transmit the left and right images to the left and right eyes respectively, thus producing a stereoscopic visual effect.
[0096] Top-and-down format: The image processing chip stacks the left-view and right-view images vertically, with one image on top of the other, forming a high-amplitude single-channel image signal. Similarly, this format can also achieve stereoscopic image presentation on suitable display devices.
[0097] This application offers broad compatibility between two merged formats, adapting to various display devices and image processing systems, facilitating the display and application of processed images on different platforms. Merging dual image signals into a single stream reduces data transmission and storage costs, improving overall system efficiency. This application can be applied in fields such as 3D film production, 3D games, virtual reality (VR), and augmented reality (AR). The merged image signal can be directly used to generate stereoscopic images, providing users with an immersive visual experience. In industrial production, images acquired by binocular cameras are used for 3D measurement and defect detection of objects. The merged image signal allows for easier data analysis and processing, improving the accuracy and efficiency of detection.
[0098] Optionally, the device further includes:
[0099] First display screen and second display screen;
[0100] Both the first display screen and the second display screen are disposed outside the housing; the first display screen and the second display screen are electrically connected to the image processing chip respectively.
[0101] The following explanation uses image processing devices such as mobile phones or VR glasses as examples:
[0102] Reference Figure 4 As shown, when the image processing device is a mobile phone 200, the space camera device 100 is connected to the mobile phone 200, and can obtain... Figure 4 The four shooting methods shown are for different application scenarios.
[0103] The space camera shooting mode classification of the space camera device 100 in this application includes:
[0104] For users: Includes portrait shooting mode and landscape shooting mode, for selfies or live streaming.
[0105] Back to user: Also has portrait and landscape shooting modes, used for shooting scenes that do not include the user.
[0106] Among them, the mode switching method is from Figure 4 Modes (1) and (2), and modes (3) and (4) are switched by rotating the space camera. To switch from mode 1 or 2 to mode 3 or 4, the space camera needs to be unplugged and reversed, and then the load interface of the space camera device 100 needs to be reconnected to the mobile phone 200.
[0107] This application, with its simple structure, can easily meet almost all everyday shooting needs. Portrait mode is used for shooting people, and landscape mode is used for shooting scenes where people are not the central focus. The space camera, facing the user, is used for selfies or live streaming; when its back is to the user, it is used for shooting scenes that do not include the user.
[0108] Optionally, the mobile phone 200 should have the functionality of a space camera application (APP). The mobile phone 200 can perform at least one of the following functions: controlling the shooting operation of the space camera, storing the captured space images to the mobile phone, accessing the space photo album to browse space images, and supporting browsing of image content through a near-eye display accessory. This application also requires a space camera APP to run on the mobile phone to control the shooting of the space camera and store space images to the mobile phone, and to access the space photo album to browse the space images. This APP supports browsing of space image content through a near-eye display accessory.
[0109] Refer to Figure 5As shown, when a user opens the Space Camera APP, the first thing they see is the shooting interface. This interface has at least three key areas: a content preview window 500, through which users can view the images captured by the camera in real time; shooting or recording control buttons 501, allowing users to start or stop taking photos or recording videos at any time; and a Space Album launch button 502.
[0110] If the user clicks the Space Album launch button 502, the app will switch to the Space Album interface. This interface contains at least one content thumbnail container 600, which neatly arranges thumbnails 601 representing the Space image content. Each thumbnail acts like a key; when the user clicks one, they can open and browse the corresponding image content.
[0111] These images are typically displayed in a side-by-side or top-and-down format. Once the image enters the display component 300, its built-in driver chip converts it into two images, which are then displayed on the first display screen 301 and the second display screen 302 respectively. At this point, the human eye only needs to observe these two screens to create a stereoscopic visual effect in the brain.
[0112] Reference Figure 6 As shown, the aforementioned display accessory 300 adopts a design similar to VR glasses, providing users with an immersive spatial image viewing experience. It connects to the mobile phone 200 via a full-featured USB 3.0 cable 400. It is important to note that the cable 400 must be a full-featured USB 3.0 cable to ensure stable and smooth transmission of high-speed video data. Correspondingly, the mobile phone 200's USB 3.0 interface also needs to be full-featured to support high-speed video output.
[0113] The display accessory 300 has a sophisticated internal structure, primarily equipped with two high-resolution screens: a first display screen 301 and a second display screen 302. These two screens are tightly connected to the printed circuit board 2 of the space camera device via a Mobile Industry Processor Interface (MIPI) interface. The printed circuit board 2 performs crucial signal processing tasks, receiving high-speed video signals from the mobile phone 200 via a connection cable 400. Upon receiving the signal, the printed circuit board 2 converts it to MIPI format, thereby driving the two screens to display the images corresponding to the left and right eyes, respectively.
[0114] If the phone outputs a side-by-side or top-and-down stereoscopic image, the signal conversion chip on the driver board plays a crucial role. It can accurately split this type of stereoscopic image into two independent images and output them to the corresponding two screens, allowing users to experience a realistic stereoscopic visual effect.
[0115] In summary, the spatial camera device of this application has a structural design that makes it relatively simple to operate. In different scenarios, it can leverage its advantages of flexible shooting, efficient image acquisition, processing, and transmission to provide users with high-quality image services. This addresses the problems of low adoption rate of binocular stereo cameras, lack of simple and low-cost acquisition devices, and insufficient convenience of content acquisition in the current technology.
[0116] Optionally, embodiments of this application also provide a space camera system, including the space camera device as described above, and an external image processing device.
[0117] Optionally, the space camera device can be integrated into a wearable virtual reality all-in-one device, or it can be a display device with playback capabilities. Wearable virtual reality all-in-one devices include, but are not limited to, VR glasses, helmets, etc.
[0118] Specifically, the image processing equipment can be a smart mobile device, such as a mobile phone.
[0119] The technical effects achieved by the space camera system in this application are the same as those achieved by the various embodiments of the space camera device described above. To avoid repetition, they will not be described again here.
[0120] In the description of this utility model, it should be understood that the terms "center", "longitudinal", "lateral", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", and "outer" indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this utility model and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on this utility model.
[0121] Furthermore, the terms "first" and "second" are used for descriptive purposes only and should not be construed as indicating or implying relative importance or implicitly specifying the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of this utility model, "a plurality of" means at least two, such as two, three, etc., unless otherwise explicitly specified.
[0122] In this utility model, unless otherwise explicitly specified and limited, the terms "installation," "connection," "joining," and "fixing," etc., should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral part; they can refer to a mechanical connection, an electrical connection, or a connection that allows communication between them; they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to the internal communication of two components or the interaction between two components. Those skilled in the art can understand the specific meaning of the above terms in this utility model according to the specific circumstances.
[0123] In this invention, unless otherwise explicitly specified and limited, "above" or "below" the second feature can include direct contact between the first and second features, or contact between the first and second features through another feature between them. Furthermore, "above," "over," and "on top" of the second feature includes the first feature directly above or diagonally above the second feature, or simply indicates that the first feature is at a higher horizontal level than the second feature. "Below," "below," and "under" the second feature includes the first feature directly below or diagonally below the second feature, or simply indicates that the first feature is at a lower horizontal level than the second feature.
[0124] The above describes the preferred embodiments of this utility model. It should be noted that those skilled in the art can make several improvements and modifications without departing from the principles of this utility model, and these improvements and modifications are also within the protection scope of this utility model.
Claims
1. A space camera device, characterized in that, include: shell; A printed circuit board with a drive circuit is disposed inside the housing; An image processing chip is disposed on the printed circuit board; A binocular lens is mounted on the housing and electrically connected to the image processing chip; A rotating bracket is rotatably connected to the outer casing; A load interface is provided on the rotating bracket. The load interface is compatible with the connection interface of an external image processing device and is electrically connected to the image processing chip. The image captured by the binocular lens and processed by the image processing chip is transmitted to the image processing device through the load interface.
2. The apparatus according to claim 1, characterized in that, The binocular lens includes: The first lens and the second lens have a center-to-center distance between 20mm and 60mm.
3. The apparatus according to claim 1, characterized in that, The device further includes: A flash unit is located inside the housing and connected to the printed circuit board.
4. The apparatus according to claim 1, characterized in that, The rotating support includes: Support body; A rotating connector is disposed at the first end of the main body of the bracket, and the rotating connector is rotatably connected to the outer shell.
5. The apparatus according to claim 4, characterized in that, The load interface is located at the second end of the support body, away from the first end.
6. The apparatus according to claim 1, characterized in that, The load interface is an interface that supports data, audio / video, and power transmission.
7. The apparatus according to claim 1, characterized in that, The device further includes: First display screen and second display screen; Both the first display screen and the second display screen are disposed outside the housing; the first display screen and the second display screen are electrically connected to the image processing chip respectively.
8. A space camera system, characterized in that, It includes a space camera device as described in any one of claims 1 to 7, and an external image processing device.