Gamepad key switching mechanism based on conduction support

By using a conductive bracket design to directly connect the buttons to the main control circuit board, the problems of bulky structure, high cost, and poor reliability of the game controller's button switching mechanism are solved, achieving the effects of cost reduction, improved space utilization, and enhanced reliability.

CN223944943UActive Publication Date: 2026-02-27I STAR ELECTRONICS CO LTD
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Patent Information

Application Number
CN202520067011.5
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-01-13
Publication Date
2026-02-27
Estimated Expiration
2035-01-13

AI Technical Summary

Technical Problem

Existing game controller button switching mechanisms suffer from problems such as bulky structure, high cost, difficult production, and poor reliability. In particular, the wires are prone to breakage, affecting service life and player experience.

Method used

The design employs a conductive bracket, directly connecting the buttons to the main control circuit board via an elastic pressure head and a drive device. This eliminates the need for separate circuit boards and external wires, and utilizes an electric or manual drive device to achieve button switching, simplifying the structure and optimizing the signal transmission path.

Benefits of technology

It reduces costs and production difficulty, saves space, improves reliability and player grip experience, reduces the risk of failure, and enhances the market competitiveness and lifespan of the controller.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a gamepad key switching mechanism based on a conduction support, which comprises a key cap, a conduction support, a driving device and at least two groups of keys directly arranged on a gamepad main control circuit board, the conduction support is provided with an elastic pressure head, the driving device is connected with the conduction support, and the conduction support is connected with the driving device. The transmission support is driven to drive the elastic pressure head to be switched between different keys and key caps. Compared with the prior art, the utility model has the advantages that: an independent key circuit board and complicated external leads are abandoned, so that the purchasing cost and the manufacturing cost of raw materials are greatly reduced. Meanwhile, the simplified structure reduces the production process difficulty and reduces the labor cost investment; the space utilization rate is improved; reliability is enhanced, and fault risks are reduced; a signal transmission path is optimized, and intermediate links are reduced.
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Description

TECHNICAL FIELD

[0001] The utility model relates to gamepad button technology field especially, it relates to a gamepad button switching mechanism based on conduction support. BACKGROUND

[0002] In the booming game industry, gamepad as the key equipment of player's game control, the performance of its button switching mechanism has a profound influence on the game experience. The common button switching mechanism, such as the button module and gamepad of automatic switching button mode disclosed in Chinese patent publication No. CN 220821370 U, usually relies on the setting of a turntable, and carefully layouts independent button circuit and at least two groups of buttons on the turntable, and then drives the rotation of the turntable by a motor to achieve the switching function of the buttons. However, this traditional design has many drawbacks.

[0003] On the one hand, the independent button circuit board and complex circuit system added on the turntable not only greatly increases the raw material cost, but also makes the internal structure of the handle bulky. The connection between the circuit board and the main control circuit board in the gamepad must be established by wires, which undoubtedly occupies the valuable internal space, bringing great challenges to the miniaturization and lightweight design of the handle.

[0004] On the other hand, the complex manufacturing and assembly process requires high-precision processing and assembly process, greatly increasing the production difficulty and labor cost.

[0005] Moreover, in the long-term frequent button switching operation process, the wire joint is repeatedly stressed and bent, which is prone to breakage, seriously affecting the service life and reliability of the handle. Frequent maintenance and replacement of wires also bring great inconvenience to players, and there is an urgent need for a new, simple and efficient button switching solution.

[0006] Therefore, it is an urgent problem for the technical personnel in the field to develop a gamepad button switching mechanism based on a conduction support. UTILITY MODEL CONTENT

[0007] The utility model is to solve the above-mentioned shortage, provides a gamepad button switching mechanism based on conduction support.

[0008] The above-mentioned purpose of the utility model is realized by the following technical scheme: a gamepad button switching mechanism based on conduction support, including button cap, conduction support, driving device and at least two groups of buttons directly arranged on the main control circuit board of gamepad, the conduction support is equipped with elastic pressure head, the driving device is connected with the conduction support, drives the conduction support to drive the elastic pressure head to switch between different buttons and button cap, ensures that when the player presses the button cap, the pressure is transmitted to the corresponding button through the elastic pressure head of the conduction support.

[0009] Further, the driving device is fixed on the gamepad shell or its main control circuit board.

[0010] Further, the conductive support is a flexible cantilever, and the elastic pressure head is arranged at the end of the flexible cantilever.

[0011] Further, the flexible cantilever is at least one.

[0012] Further, the conductive support is a translation support, and the elastic pressure head is arranged on the translation support.

[0013] Further, the driving device is an electric driving device, which can be a micro motor or a micro electric cylinder, and is configured according to the specific form requirement of the conductive support.

[0014] Further, the driving device is a manual driving device, which is connected with the conductive support to realize driving through a knob, a roller or a toggle switch, the knob, the roller or the toggle switch is installed at a position of the gamepad shell which is convenient for a player to operate, and a mechanical transmission structure such as a connecting rod or a gear is used to transmit a rotating or toggling action generated by manual operation to the conductive support to drive the conductive support to act.

[0015] Further, the key is connected to the main control circuit board of the gamepad, and a traditional independent key circuit board is abandoned, the key is located below the conductive support, and when the conductive support moves, the elastic pressure head thereof can be switched to above different keys.

[0016] Further, the key is in different forms such as a micro switch, a tactile switch or a conductive rubber key.

[0017] Compared with the prior art, the utility model has the advantages that:

[0018] 1. The cost is significantly reduced: the independent key circuit board and the complicated external wires are abandoned, the raw material procurement cost and the manufacturing cost are greatly reduced, meanwhile, the simplified structure reduces the production process difficulty, reduces the labor cost investment, so that the gamepad has more price competitiveness in the market.

[0019] 2. The space utilization rate is improved: the compact design saves the precious space in the gamepad, creates favorable conditions for the integration of other functional components or the miniaturization design of the gamepad, the player has better holding feeling, and the appearance of the gamepad is more delicate and beautiful.

[0020] 3. The reliability is enhanced: the problem that the wires are easily broken after long-term use is avoided, the key is directly connected to the main control circuit board, the connection points are reduced, and the fault risk is reduced.

[0021] 4. The signal transmission path is optimized: the key signal is directly transmitted through the main control circuit board, and the intermediate links are reduced. BRIEF DESCRIPTION OF DRAWINGS

[0022] Figure 1 is the internal structure schematic view of the first embodiment of the utility model.

[0023] Figure 2 is the appearance structure schematic view of the first embodiment of the utility model.

[0024] Figure 3 is the structure schematic view of the first embodiment of the utility model adopting four elastic cantilevers.

[0025] Figure 4 is the example view of the first embodiment of the utility model adopting manual knob driving.

[0026] Figure 5 is the example view of the first embodiment of the utility model adopting lever type toggle switch driving.

[0027] Figure 6 is the structure schematic view of the second embodiment of the utility model.

[0028] Figure 7 is the example view of the second embodiment of the utility model adopting flat push type toggle switch. DETAILED DESCRIPTION

[0029] The utility model is further described in detail below in combination with the drawings.

[0030] Embodiment 1: as Figure 1 , Figure 2 and Figure 3 A gamepad key switching mechanism based on a conductive support, including key cap 1, conductive support 2, drive device 3 and at least two groups of keys 4 directly arranged on the gamepad main control circuit board, the key cap 1 is installed on the gamepad shell;

[0031] Conductive support 2 is elastic cantilever 201, and the elastic cantilever 201 is at least one, such as Figure 1 , Figure 2 One elastic cantilever 201 is shown, Figure 3 Four elastic cantilevers 201 are shown, and the elastic cantilever 201 end is provided with elastic pressure head 5.

[0032] The key 4 is located below the conductive support 2, and the key 4 adopts microswitch, tactile switch or conductive glue key 4 and different forms of key 4, each group of keys 4 can adopt the same form of key 4, and can adopt different forms of key 4.

[0033] The drive device 3 is fixed to the game controller housing or its main control circuit board. The drive device 3 is connected to the transmission bracket 2. The drive transmission bracket 2 drives the elastic pressure head 5 to switch between different buttons 4 and button caps 1, ensuring that when the player presses the button cap 1, the pressure is transmitted to the corresponding button 4 through the elastic pressure head 5 of the transmission bracket 2.

[0034] The drive device 3 can be an electric drive device or a manual drive device.

[0035] The electric drive unit can be a micro motor or a micro electric cylinder, and the configuration is selected according to the specific requirements of the transmission support 2. For example... Figures 1-3 The conductive support 2 shown is used in conjunction with a micro motor.

[0036] The manual drive mechanism is driven by connecting the transmission bracket 2 via a knob, roller, or toggle switch, for example... Figure 4 The knob shown is of the following type: Figure 5 The lever-type toggle switch shown is generally used in conjunction with a positioning spring. The knob, roller, or toggle switch is installed in a position on the handle housing for easy operation by the player. Through a mechanical transmission structure, such as a linkage or gear, the rotation or toggle action generated by manual operation is transmitted to the transmission bracket 2, driving the transmission bracket 2 to move.

[0037] Example 2: As Figure 6 As shown, a game controller button switching mechanism based on a conductive bracket includes a button cap 1, a conductive bracket 2, a driving device 3, and at least two sets of buttons 4 directly mounted on the main control circuit board of the game controller. The button cap 1 is mounted on the game controller housing.

[0038] The transmission support 2 is a translation support, and the translation support is provided with an elastic pressure head 5; the structure of the translation support is not limited to that shown in the figure, and can be other forms of translation support.

[0039] The button 4 is located below the conductive support 2. The button 4 can be a micro switch, a tactile switch, or a conductive rubber button 4, etc. Each group of buttons 4 can use the same type of button 4 or different types of buttons 4.

[0040] The drive device 3 is fixed to the game controller housing or its main control circuit board. The drive device 3 is connected to the transmission bracket 2. The drive transmission bracket 2 drives the elastic pressure head 5 to switch between different buttons 4 and button caps 1, ensuring that when the player presses the button cap 1, the pressure is transmitted to the corresponding button 4 through the elastic pressure head 5 of the transmission bracket 2.

[0041] The drive device 3 can be an electric drive device or a manual drive device.

[0042] The electric drive device can be a micro motor or a micro cylinder, which is selected and configured according to the specific form requirement of the transmission bracket 2. Figure 6 The micro cylinder is matched with the transmission bracket 2 as shown.

[0043] The manual drive device is connected with the transmission bracket 2 to realize the driving through a knob, a roller or a toggle switch. Figure 7 The toggle switch is in the form of a flat push type and is generally matched with a positioning spring. The knob, the roller or the toggle switch is installed at a position of the handle shell which is convenient for the player to operate, and the rotating or toggling action generated by the manual operation is transmitted to the transmission bracket 2 through a mechanical transmission structure such as a connecting rod or a gear, so as to drive the transmission bracket 2 to act.

[0044] The working principle of the utility model is as follows: when the game handle is started and connected to the game, if the player needs to switch the key function, the control system built in the game host or the handle will send a control signal to the drive device according to the player's preset instruction, operation or game scene requirement. If the drive is electric, such as the micro motor, after receiving the signal, the output shaft drives the transmission bracket to act according to the preset rotating direction and speed through the transmission assembly, promotes the synchronous displacement of the elastic pressure head, switches to the upper side of the corresponding key, and the new key position is connected with the circuit of the main control circuit board. When the player presses the key cap, the key is triggered, and the signal is transmitted to the game host through the main control circuit board. If the drive is a micro cylinder, the telescopic end of the cylinder is telescoped according to the instruction after receiving the signal, drives the transmission bracket to act, and also realizes the key switching and instruction transmission. If the drive is manual, the player rotates the knob, the roller or toggles the toggle switch, drives the transmission bracket to act through the mechanical transmission structure, and then switches the key.

[0045] The above only describes the preferred embodiments of the utility model and does not limit the utility model. Any modification, equivalent replacement and improvement within the spirit and principle of the utility model should be included in the protection scope of the utility model.

Claims

1. A conductive support based gamepad key switching mechanism, characterized in that: The gamepad comprises key caps, a conducting bracket, a driving device and at least two groups of keys arranged directly on a main control circuit board of the gamepad.

2. A conductive support based gamepad key switching mechanism according to claim 1, characterized in that: The driving device is fixed on the gamepad shell or the main control circuit board thereof.

3. The conductive support based gamepad key switching mechanism according to claim 1, wherein: The conducting bracket is a flexible cantilever, and the elastic press head is arranged at the end of the flexible cantilever.

4. A conductive support based gamepad key switching mechanism according to claim 3, wherein: The conducting bracket is at least one flexible cantilever.

5. The conductive support based gamepad key switching mechanism according to claim 1, wherein: The conducting bracket is a translation bracket, and the elastic press head is arranged on the translation bracket.

6. A conductive support based gamepad key switching mechanism according to claim 1, wherein: The driving device is an electric driving device, which is a micro motor or a micro electric cylinder.

7. The conductive support based gamepad key switching mechanism according to claim 1, wherein: The driving device is a manual driving device, and the driving device adopts a knob, a roller or a toggle switch to drive the conducting bracket, the knob, the roller or the toggle switch is installed at a position on the handle shell which is convenient for the player to operate, and a mechanical transmission structure is used to transmit the rotation or the toggle action generated by the manual operation to the conducting bracket to drive the conducting bracket to act.

8. The conductive support based gamepad key switching mechanism of claim 1, wherein: The keys are connected to the main control circuit board of the gamepad and are located below the conducting bracket.

9. The conductive support based gamepad key switching mechanism according to claim 1, wherein: The keys are micro switches, micro touch switches or conductive glue keys.

Citation Information

Patent Citations

  • Key module capable of automatically switching key modes and gamepad

    CN220821370U