A game handle adapter device

By designing a game controller adapter, the compatibility issues between game controllers of different generations and game consoles were resolved, achieving both physical and communication connectivity and improving the user experience.

CN224307790UActive Publication Date: 2026-06-02DONGGUAN LIANGZHI ELECTRONIC CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
DONGGUAN LIANGZHI ELECTRONIC CO LTD
Filing Date
2025-05-09
Publication Date
2026-06-02

AI Technical Summary

Technical Problem

Game controllers and game consoles from different generations cannot achieve effective structural and communication connections, leading to compatibility issues.

Method used

Design a game controller adapter device, comprising a housing, a connecting part, an electrical connector, an adapter part, and a conversion module, which detachably connects the game controller and the game console, and uses the conversion module to convert control signals.

Benefits of technology

It enables physical and communication connections between game controllers of different generations and game consoles, enhancing compatibility and improving the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The application provides a game handle adapter, comprising: a shell; a connecting part arranged on one side of the shell; an electric connector arranged on the connecting part and used for electrically connecting a game handle; an adapter part used for detachably connecting a game machine; an adapter arranged on the adapter part and used for electrically connecting the game machine; and a conversion module arranged in the shell and in communication connection with the electric connector and the adapter, so as to form a signal path from the electric connector to the adapter via the conversion module, and convert a first control signal emitted by the game handle into a second control signal adapted to the game machine. The application can adapt to the update iteration of the game handle and the game machine, realize the physical connection and the communication connection between different generations of the game machine and the game handle, enhance the generality of the game machine and the game handle, and improve the compatibility between the game machine and the game handle.
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Description

Technical Field

[0001] This application relates to the field of electronic device technology, and in particular to a game controller adapter. Background Technology

[0002] A game controller is a control device designed specifically for video games. Players use the game controller to issue commands to game characters or interfaces, thereby interacting with the virtual world.

[0003] Game controllers are typically used in conjunction with game consoles, attached to the console and communicating with it to control the game interface and characters. However, game controllers and game consoles are updated and iterated rapidly, and their structures change significantly. Game controllers and game consoles from different generations often have different connection structures, making it impossible to achieve effective structural and communication connections. Utility Model Content

[0004] In view of the deficiencies in the prior art, this application proposes a game controller adapter.

[0005] The technical solution adopted by this application to solve at least one of the above-mentioned technical problems is as follows:

[0006] A game controller adapter includes: a housing;

[0007] A connecting part is provided on one side of the housing for detachably connecting the game controller;

[0008] An electrical connector is provided on the connecting part for electrically connecting the game controller;

[0009] An adapter is provided on the other side of the housing for detachably connecting the game console;

[0010] An adapter, disposed on the adapter section, is used for electrically connecting the game console;

[0011] A conversion module is disposed in the housing and is communicatively connected to the electrical connector and the adapter, respectively, forming a signal path from the electrical connector through the conversion module to the adapter, for converting the first control signal emitted by the game controller into a second control signal adapted to the game console.

[0012] In an optional embodiment, the connecting part is provided with a sliding groove for slidingly connecting the game controller;

[0013] The adapter is provided with a snap-fit ​​protrusion, which is used to snap the game console into place.

[0014] In an optional embodiment, one end of the sliding groove has an opening, and the end of the sliding groove away from the opening has a stop, with the electrical connector disposed in the stop.

[0015] The stop portion is used to lock and fix the game controller in place after it slides from the opening into the sliding groove, and to realize the electrical connection between the game controller and the electrical connector.

[0016] In an optional embodiment, the two side walls of the sliding groove extend in a direction perpendicular to the bottom surface of the groove and toward the center region of the sliding groove to form a limiting portion.

[0017] In an optional embodiment, the connecting portion is further provided with several reinforcing structures.

[0018] In an optional embodiment, the side of the adapter portion facing away from the connecting portion is recessed inward to form a receiving groove;

[0019] The adapter is placed in the receiving groove so that when the snap-fit ​​protrusion engages with the game console, the adapter and the game console are electrically connected.

[0020] In an optional embodiment, a button assembly is provided on the side of the adapter that is away from the connecting part. The button assembly includes: a pressing surface, an abutting part, and a connecting post.

[0021] The pressing surface is connected to the abutting part and the connecting post respectively;

[0022] The abutting part is disposed through the connecting part. When the pressing surface is subjected to external force, the pressing surface drives the abutting part to move and abut against the side button of the game controller to realize the button trigger function.

[0023] An elastic element is fitted onto the connecting post, and the connection abuts against the elastic element to reset the pressing surface.

[0024] In an optional embodiment, the game controller adapter is further provided with a protective shell, which surrounds the side having the connecting portion to form a receiving space for accommodating the game controller.

[0025] In an optional embodiment, the inner wall of the protective shell is further provided with a plurality of support portions for supporting the game controller.

[0026] In an optional embodiment, the housing is further provided with function buttons for expanding the functionality of the game controller.

[0027] Beneficial effects:

[0028] This application provides a game controller adapter that can adapt to the updates and iterations of game controllers and game consoles, realizing physical and communication connections between game consoles and game controllers of different generations. This enhances the versatility of game consoles and game controllers, improves their compatibility, and facilitates practical use by users. Specifically, it includes a connector for connecting the game controller and an adapter for connecting the game console, enabling physical connection between the game controller and the game console; an electrical connector for electrically connecting the game controller and an adapter for connecting the game console, enabling communication connection between the game controller and the game console; and a conversion module for effectively converting control signals between game controllers and game consoles of different generations. Attached Figure Description

[0029] To more clearly illustrate the technical solutions of the embodiments of this application, the accompanying drawings used in the embodiments will be briefly introduced below. It should be understood that the following drawings only show some embodiments of this application and should not be regarded as a limitation of the scope. For those skilled in the art, other related drawings can be obtained based on these drawings without creative effort.

[0030] Figure 1 This is the three-dimensional structure of the game controller adapter in this embodiment. Figure 1 ;

[0031] Figure 2 This is the three-dimensional structure of the game controller adapter in this embodiment. Figure 2 ;

[0032] Figure 3 This is a schematic diagram of the game controller adapter and game controller structure in this embodiment. Figure 1 ;

[0033] Figure 4 This is a schematic diagram of the game controller adapter and game controller structure in this embodiment. Figure 2 ;

[0034] Figure 5 This is a schematic diagram of the connection structure between the game controller adapter and the game controller in this embodiment. Figure 1 ;

[0035] Figure 6 This is a schematic diagram of the connection structure between the game controller adapter and the game controller in this embodiment. Figure 2 ;

[0036] Figure 7 This is a schematic diagram of the game controller adapter, game controller structure, and game console structure in this embodiment;

[0037] Figure 8This is a schematic diagram of the game controller adapter, game controller structure, and game console connection state structure in this embodiment.

[0038] Figure 9 The game controller adapter structure of this embodiment exploded. Figure 1 ;

[0039] Figure 10 The game controller adapter structure of this embodiment exploded. Figure 2 .

[0040] Figure label:

[0041] 1-Housing; 11-Function button; 2-Connecting part; 20-Sliding groove; 201-Opening part; 202-Stop part; 21-Limiting part; 22-Reinforcing structure; 3-Electrical connector; 4-Adapter part; 40-Snap-fit ​​protrusion; 41-Receiving groove; 42-Button assembly; 421-Pressing surface; 422-Abutting part; 423-Connecting post; 424-Elastic element; 43-Magnetic element; 5-Adapter; 6-Conversion module; 7-Protective shell; 71-Support part; 8-Game controller; 80-Sliding element; 81-Spring pin; 9-Game console; 90-Snap-fit ​​groove; 91-Connector. Detailed Implementation

[0042] Various embodiments of this disclosure will be described more fully below. This disclosure may have various embodiments, and adjustments and changes may be made therein. However, it should be understood that there is no intention to limit the various embodiments of this disclosure to the specific embodiments disclosed herein, but rather this disclosure should be understood to cover all adjustments, equivalents, and / or alternatives falling within the spirit and scope of the various embodiments of this disclosure.

[0043] In the following, the terms “comprising” or “may include”, which may be used in various embodiments of this disclosure, indicate the presence of the disclosed functions, operations, or elements, and do not limit the addition of one or more functions, operations, or elements. Furthermore, as used in various embodiments of this disclosure, the terms “comprising,” “having,” and their cognates are intended only to indicate a particular feature, number, step, operation, element, component, or combination of the foregoing, and should not be construed as primarily excluding the presence of one or more other features, numbers, steps, operations, elements, components, or combinations of the foregoing, or the possibility of adding one or more combinations of the foregoing.

[0044] In various embodiments of this disclosure, the expression "or" or "at least one of A and / or B" includes any combination or all combinations of the words listed simultaneously. For example, the expression "A or B" or "at least one of A and / or B" may include A, may include B, or may include both A and B.

[0045] The terms used in the various embodiments of this disclosure (such as "first," "second," etc.) may modify various components in the various embodiments, but do not limit the corresponding components. For example, the above terms do not limit the order and / or importance of the components. The above terms are only used for the purpose of distinguishing one component from others. For example, a first user device and a second user device refer to different user devices, although both are user devices. For example, a first component may be referred to as a second component without departing from the scope of the various embodiments of this disclosure, and similarly, a second component may also be referred to as a first component.

[0046] It should be noted that if a description is made of "connecting" one component to another, then the first component can be directly connected to the second component, and a third component can be "connected" between the first and second components. Conversely, when a component is "directly connected" to another component, it can be understood that there is no third component between the first and second components.

[0047] The term "user" as used in various embodiments of this disclosure may refer to a person using an electronic device or a device using an electronic device (e.g., an artificial intelligence electronic device).

[0048] The terminology used in the various embodiments of this disclosure is for the purpose of describing particular embodiments only and is not intended to limit the various embodiments of this disclosure. As used herein, the singular form is intended to include the plural form as well, unless the context clearly indicates otherwise. Unless otherwise defined, all terms used herein (including technical and scientific terms) have the same meaning as commonly understood by one of ordinary skill in the art to which the various embodiments of this disclosure pertain. Terms (such as those defined in a generally used dictionary) are to be interpreted as having the same meaning as in the context of the relevant technical field and are not to be interpreted as having an idealized or overly formal meaning, unless clearly defined in the various embodiments of this disclosure.

[0049] See Figures 1 to 10 As shown, this is a game controller adapter provided in an embodiment of this application.

[0050] Specific reference Figure 1 and Figure 2 As shown, the game controller adapter includes: housing 1.

[0051] Optionally, the shell 1 can be made of polycarbonate (PC), which has excellent mechanical properties and strong impact resistance; it can also be made of acrylonitrile-butadiene-styrene copolymer (ABS), which has low material cost, good processing performance, and is suitable for complex mold forming; or it can be made of thermoplastic elastomer (TPE), which is soft and comfortable to the touch, and has both wear resistance and anti-slip properties.

[0052] Of course, the above are just some examples of the materials used in the casing 1, and no restrictions are placed on the specific materials used in the casing 1.

[0053] Specifically, in some embodiments of this application, the housing 1 of the game controller adapter is made of the same material as the game controller 8. Thus, when the user holds the game controller adapter, they can obtain the same feel as when holding the game controller 8, improving grip comfort.

[0054] The game controller adapter also includes: a connecting part 2, an electrical connector 3, an adapter part 4, and an adapter 5.

[0055] The connecting part 2 is located on one side of the housing 1 and is used to detachably connect the game controller 8; the electrical connector 3 is located on the connecting part 2 and is used to electrically connect the game controller 8; the adapter part 4 is located on the other side of the housing 1 and is used to detachably connect the game console 9; the adapter 5 is located on the adapter part 4 and is used to electrically connect the game console 9.

[0056] For example, the connecting part 2 and the adapter part 4 can be implemented by a snap-locking structure, a magnetic connection structure, a plug-in connection structure or a slider rail structure.

[0057] Of course, the above content only provides some structural examples of the connecting part 2 and the transition part 4, and does not limit the specific implementation structure of the connecting part 2 and the transition part 4.

[0058] For example, the electrical connector 3 and the adapter 5 can be a connector or interface, or a combination of spring-loaded pins or metal contacts. The type of connector or interface can be a USB connector / connector, a Type-C connector / interface, or a Lightning connector / interface.

[0059] Of course, there are no restrictions on the specific implementation of the electrical connector 3 and the adapter 5, as long as the electrical connection requirements between the game controller adapter and the game controller 8 or the game console 9 are met.

[0060] The conversion module 6 is disposed in the housing 1 and is communicatively connected to the electrical connector 3 and the adapter 5 to form a signal path from the electrical connector 3 through the conversion module 6 to the adapter 5, so as to convert the first control signal emitted by the game controller 8 into a second control signal adapted to the game console 9.

[0061] For example, the first control signal and the second control signal can be control signals used to control the movement of game characters or the game interface, such as button press signals or joystick shaking signals.

[0062] As another example, the conversion module 6 may integrate a combination of programmable integrated circuit chips, protocol conversion chips, signal processing chips, etc.

[0063] The programmable integrated circuit (IC) chip can be a model such as MCR915 or EM78P156, used for NGC interface protocol conversion, compatible with the Switch 2's magnetic interface communication standard. The signal processing chip can be a linear Hall effect chip such as AW8656XDNR, used to process the analog potentiometer signals of the first-generation Joy-Con joysticks, converting them into digital signals through micron-level displacement recognition technology, solving drift problems and adapting to the accuracy of the second-generation Hall effect joysticks. Alternatively, a magnetic switch chip such as AW86562XASTR can be used to convert the conductive adhesive contact signals of the first-generation buttons into non-contact magnetic field induction signals, improving response speed.

[0064] Of course, the above content is only a specific example of some of the components of the conversion module 6, and does not limit the specific composition of the conversion module 6.

[0065] In an optional embodiment, refer to Figure 1 and Figure 3 As shown, the connecting part 2 is provided with a sliding groove 20, which is used to slide the game controller 8 so that the game controller 8 is held on the game controller adapter.

[0066] Specifically, in some embodiments of this application, reference is made to Figures 3 to 6 As shown, the game controller 8 is provided with a slider 80 that is adapted to the sliding groove 20. The game controller adapter and the game controller 8 are detachably connected by sliding the slider 80 into the sliding groove 20.

[0067] In some other embodiments of this application, the connecting part 2 may be provided with either a sliding groove 20 or a slider 80, and the game controller 8 will correspondingly be provided with either a slider 80 or a sliding groove 20. This design provides multiple possibilities for connection. When the connecting part 2 is provided with a sliding groove 20, the game controller 8 will be provided with a matching slider 80. By smoothly sliding the slider 80 along the sliding groove 20, a stable connection between the game controller adapter and the game controller 8 can be achieved. Conversely, if the connecting part 2 is provided with a slider 80, and the game controller 8 is provided with a sliding groove 20, the connection between the game controller adapter and the game controller 8 can also be completed through sliding engagement.

[0068] This application does not strictly limit the specific placement of the sliding groove 20 and the slider 80. In practical applications, the sliding groove 20 and the slider 80 can be freely placed in suitable positions according to the overall structure, layout, and design requirements of the game controller adapter and the game controller 8. For example, the sliding groove 20 can be placed on the side of the connecting part 2, and the slider 80 can be placed on the edge of the game controller 8; alternatively, the sliding groove 20 can be placed at the bottom of the connecting part 2, and the slider 80 can be placed on the top of the game controller 8. This flexibility not only provides more creative space for product design and manufacturing but also enables the game controller adapter to better adapt to different styles and models of game controllers, improving the product's versatility and applicability.

[0069] The slider 80 can move along the length of the sliding groove 20. The slider 80 slides into the sliding groove 20 along the length of the sliding groove 20, thereby realizing the detachable connection between the controller adapter and the game controller 8.

[0070] The concave-convex matching structure between the recessed sliding groove 20 and the protruding sliding member 80 increases the contact surface between the sliding groove 20 and the sliding member 80, which can increase the friction between them, provide a more stable connection, and the connection relationship is relatively simple and easy to use.

[0071] In an optional embodiment, refer to Figure 3 As shown, the connecting part 2 is also provided with several reinforcing structures 22.

[0072] Specifically, in some embodiments of this application, the reinforcing structure 22 is evenly distributed along the length direction of the connecting portion 2.

[0073] Understandably, the reinforcement structure 22 can significantly improve the structural strength and stability of the connection part 2, which helps to reduce problems such as loosening or deformation caused by frequent pressing during the operation of the game controller 8; and the reinforcement structure 22 also helps to further improve the impact resistance and wear resistance of the connection part 2. When subjected to external pressure or accidental collision, the reinforcement structure can effectively disperse the external force acting on the connection part 2, reducing the risk of damage to the connection part 2.

[0074] Reference Figure 2 and Figure 4 As shown, the adapter 4 is provided with a snap-fit ​​protrusion 40. When the game controller adapter is connected to the game console, the snap-fit ​​protrusion 40 will cooperate with the corresponding snap-fit ​​structure on the game console to achieve a tight snap-fit ​​connection. Through the snap-fit ​​connection, the game controller adapter can be reliably held on the game console, avoiding loosening or slippage during use, thereby providing users with a stable and smooth gaming experience.

[0075] Specifically, in some embodiments of this application, reference is made to Figure 7 and Figure 8 As shown, the game console 9 has a snap-fit ​​groove 90 that matches the snap-fit ​​protrusion 40. The snap-fit ​​protrusion 40 is inserted into the snap-fit ​​groove 90, achieving a snap-fit ​​connection between the controller adapter and the game console 9. When connecting the controller adapter to the game console 9, simply align the snap-fit ​​protrusion 40 with the snap-fit ​​groove 90 and apply a certain amount of pressure; the snap-fit ​​protrusion 40 will then smoothly insert into the snap-fit ​​groove 90. With the snap-fit ​​protrusion 40 fully inserted, the two will tightly engage, forming a secure snap-fit ​​connection. This connection method is not only simple and convenient to operate, requiring no additional tools, but also provides a highly reliable connection.

[0076] In some other embodiments of this application, the adapter 4 may be provided with either a snap-fit ​​protrusion 40 or a snap-fit ​​groove 90; correspondingly, the game controller 8 will be equipped with either the snap-fit ​​protrusion 40 or the snap-fit ​​groove 90 depending on the configuration of the adapter 4. If the adapter 4 is provided with a snap-fit ​​protrusion 40, then the game controller 8 will have a matching snap-fit ​​groove 90. When performing a connection operation, the user only needs to align the adapter 4 with the game controller 8 so that the snap-fit ​​protrusion 40 is accurately embedded in the snap-fit ​​groove 90 to achieve a tight engagement between the two. Conversely, when the adapter 4 adopts the design of a snap-fit ​​groove 90, the snap-fit ​​protrusion 40 on the game controller 8 will serve the same connecting function, firmly connecting the two through an embedding method.

[0077] This application does not impose any specific restrictions on the exact placement of the snap-fit ​​protrusion 40 and the snap-fit ​​groove 90. The most suitable position for the snap-fit ​​protrusion 40 and the snap-fit ​​groove 90 can be flexibly chosen based on factors such as the overall appearance and internal structural layout of the game controller adapter and the game controller 8. For example, to make the connection more concealed and improve the overall aesthetics of the product, the snap-fit ​​structure can be placed on the side or bottom of the component; if convenience of connection and intuitive operation are considered, it can also be placed in a more conspicuous front position.

[0078] More specifically, in some embodiments of this application, such as Figure 10 As shown, the housing 1 near the adapter 4 is also provided with a magnetic component 43 for magnetically connecting the game controller 9. The magnetic component 43 may include a permanent magnet, an electromagnet, or a soft magnet. The magnetic component 43 may take the form of a magnetic block, a magnetic strip, or other different styles. By reasonably selecting the material type and shape of the magnetic component 43, the needs of the game controller adapter in different application scenarios can be met, improving the performance of the adapter and the user experience.

[0079] Understandably, the magnetic connector 43 facilitates the docking of the adapter with the game console 9 through magnetic connection. Under the automatic alignment and adsorption of magnetic force, the tedious steps of manual docking are reduced, improving the convenience and efficiency of use. In addition, the magnetic connector 43 can provide adsorption force, making the connection between the adapter and the game console 9 more stable and improving the game operation experience.

[0080] In an optional embodiment, such as Figure 1 and Figure 3 As shown, one end of the sliding groove 20 has an opening 201, and the other end of the sliding groove 20 away from the opening 201 has a stop 202, and the electrical connector 3 is disposed in the stop 202.

[0081] The stop part 202 plays a stabilizing and connecting role in the game controller adapter. When the game controller 8 slides from the opening 201 into the sliding groove 20, the stop part 202 can accurately lock and fix it, while ensuring a reliable electrical connection between the game controller 8 and the electrical connector 3.

[0082] The stop part 202 not only locks the game controller 8 in place, but also connects to the slider 80, providing an additional point of leverage for the connection structure. By increasing the contact area between the sliding groove 20 and the slider 80, the friction between them is increased, thereby assisting in the stable connection of the connecting part 2 and the game controller 8, effectively improving the reliability and stability of the overall connection.

[0083] The opening 201 provides guidance and constraint for the movement of the slider 80 into the sliding groove 20. By restricting the direction of movement of the slider 80, not only is misalignment or tilting that may occur during installation avoided, but it also ensures that the game controller 8 is accurately inserted along the preset path.

[0084] In addition, the stop part 202 can stop the game controller 8 when the slider 80 slides to the preset position, which can play a certain positioning role, so that the metal contacts or spring pins 81 on the game controller 8 can make accurate contact with the metal contacts or spring pins 81 on the electrical connector 3, thereby realizing the electrical connection between the game controller 8 and the game controller adapter, enhancing the stability of the electrical connection between the game controller 8 and the game controller adapter, and avoiding poor contact to a certain extent.

[0085] Figure 3 and Figure 4 The image shows only a rough illustration of the position of the spring pin 81, which is located at one end of the slider 80.

[0086] In an optional embodiment, refer to Figure 1 , Figure 3 and Figure 4As shown, the two side walls of the sliding groove 20 extend along a direction perpendicular to the bottom surface of the groove and toward the center area of ​​the sliding groove 20 to form a limiting part 21, which is used to limit the position of the game controller 8 placed in the sliding groove 20.

[0087] The straight-line distance between the limiting parts 21 is not less than the width of the slider 80. Specifically, the straight-line distance between the limiting parts 21 refers to the shortest straight-line distance between the relative inner surfaces of the two limiting parts 21 on a cross-section perpendicular to the length direction of the sliding groove 20. The width of the slider 80 refers to its dimension perpendicular to its sliding direction. The straight-line distance between the limiting parts 21 must be greater than or equal to the width of the slider 80 to ensure that the slider 80 can slide smoothly and be limited within the sliding groove 20.

[0088] Understandably, the limiting part 21 can restrict the movement of the slider 80 in the sliding groove 20, thereby preventing the slider 80 of the game controller 8 from wobbling or shifting left and right after being inserted into the sliding groove 20. This helps to limit the wobbling amplitude of the game controller 8 relative to the game controller adapter, and enhances the connection stability of the game controller 8 during use. On the one hand, this can optimize the user's operating experience, and on the other hand, it can reduce the possibility of problems such as disconnection or power failure caused by an unstable connection.

[0089] In an optional embodiment, refer to Figure 4 , Figure 9 and Figure 10 As shown, the adapter 4 has an inward recessed groove 41 on the side opposite to the connecting part 2. The adapter 5 is placed in the groove 41 to achieve an electrical connection between the adapter 5 and the game machine 9 after the snap-fit ​​protrusion 40 engages with the game machine 9.

[0090] The adapter 5 is placed in the receiving groove 41, which can enhance the connection stability between the adapter 5 and the game controller adapter, and to a certain extent prevent the adapter 5 from becoming loose or falling off during the connection process, reducing the power outage caused by poor contact; in addition, the setting of the receiving groove 41 can also protect the adapter 5 to a certain extent, reduce the impact of external force or vibration, and extend the service life of the adapter 5.

[0091] See Figure 7 As shown, a connector 91 is provided on the game console 9 at the position corresponding to the adapter 5. The cross-sectional area of ​​the receiving groove 41 is larger than the cross-sectional area of ​​the adapter 5, and it is arranged around the periphery of the adapter 5. During the docking process of the connector 91 and the adapter 5, the recessed part of the receiving groove 41 can also guide the docking direction of the connector 91 and the adapter 5 to a certain extent, making the docking of the connector 91 and the adapter 5 smoother and more accurate.

[0092] The recessed design of the receiving slot 41 effectively utilizes the space of the game controller adapter without increasing the external volume excessively, resulting in a well-compact structure for the game controller adapter.

[0093] In an optional embodiment, refer to Figure 2 , Figure 3 , Figure 6 , Figure 7 and Figure 10 As shown, the game controller adapter also includes a protective shell 7, which surrounds the side with the connecting part 2. Specifically, the protective shell 7 extends horizontally from the edge of the side where the connecting part 2 is located, in a continuous and closed manner, to the top, bottom and the other side, forming a receiving space for accommodating the game controller 8.

[0094] The shape and size of the protective case 7 match the outline of the game controller 8.

[0095] When the game controller 8 is placed into the space created by the protective shell 7, the shell's wrapping design provides all-around protection. This not only prevents dust, water stains, and other external debris from entering, but also minimizes damage to the game controller 8 in the event of accidental drops or impacts, providing reliable protection for it.

[0096] The protective shell 7 not only makes the connection between the game controller 8 and the game controller adapter more compact, enhancing portability, but also increases the contact area between the game controller 8 and the game controller adapter, effectively improving the stability of both the game controller adapter and the game controller 8.

[0097] The design of the protective case 7 also optimizes the grip of the game controller 8, providing a more comfortable feel and reducing hand fatigue.

[0098] In an optional embodiment, the inner wall of the protective shell 7 can be made of a soft cushioning material, which can protect the surface of the game controller 8 from scratches while effectively absorbing external impacts; the outer wall of the protective shell 7 can be made of a high-strength material with good pressure resistance and wear resistance.

[0099] In an optional embodiment, refer to Figure 2 , Figure 3 and Figure 10 As shown, the inner wall of the protective shell 7 is also provided with several support parts 71 for supporting the game controller 8.

[0100] Specifically, in some embodiments of this application, the support portion 71 is in the shape of a long rib, and the extending direction of the support portion 71 is parallel to the sliding direction of the sliding groove 20.

[0101] Understandably, the support 71 can support the game controller 8 and effectively fix the position of the game controller 8, playing a role similar to an interference fit to a certain extent, preventing the game controller 8 from shaking inside the protective shell 7, and further enhancing the stability of the game controller 8 and the game controller adapter.

[0102] The support part 71 can isolate the game controller 8 from the inner wall of the protective shell 7 to a certain extent, effectively preventing the surface of the game controller 8 from directly contacting the inner wall of the protective shell 7, and reducing scratches or wear caused by friction.

[0103] The support portion 71, by being evenly distributed on the inner wall of the protective shell 7, also helps to evenly disperse external impact forces. When the protective shell 7 is subjected to external pressure or collision, the support portion 71 can provide additional support force, making the game controller 8 less likely to be deformed or damaged due to external pressure.

[0104] Furthermore, the extension direction of the support 71 is parallel to the sliding direction of the sliding groove 20, which can also guide the game controller 8 to be smoothly installed onto the game controller adapter to a certain extent.

[0105] In an optional embodiment, refer to Figure 1 and Figure 3 As shown, a function button 11 is also provided on the housing 1. The function button 11 is electrically connected to the conversion module 6 and / or the converter. The function button 11 is used to expand the functions of the game controller 8.

[0106] Function button 11 can add more operation options to the game controller 8, such as adjusting the volume, switching modes, activating special functions, or triggering specific game commands; the setting of function button 11 improves the flexibility of game operation and optimizes the user experience.

[0107] For example, some function buttons 11 can integrate the functions of jumping and jumping direction, and multiple buttons need to be pressed to control the jumping of the game character.

[0108] For example, taking the Switch 2 game controller as an example, the newly added C button functions in multiple dimensions such as social interaction, operation optimization and hardware linkage. The function button 11 can be set with reference to the functions of the C button to realize the functional expansion of the basic Switch game controller.

[0109] In an optional embodiment, refer to Figure 9 and Figure 10 As shown, a button assembly 42 is provided on the side of the adapter 4 opposite to the connecting part 2. The button assembly 42 includes a pressing surface 421, an abutting part 422, and a connecting post 423. The pressing surface 421 is connected to the abutting part 422 and the connecting post 423 respectively.

[0110] The abutting part 422 is provided through the connecting part 2. When the pressing surface 421 is subjected to external force, the pressing surface 421 drives the abutting part 422 to move toward the side button of the game controller 8 and abut against the side button of the game controller 8 to realize the button triggering function.

[0111] An elastic element 424 is sleeved on the connecting post 423, and the connecting post 423 abuts against the elastic element 424 to reset the pressing surface 421.

[0112] When the game controller adapter is used in combination with the game controller 8, the buttons located on the side wall of the game controller 8 are blocked by the game controller adapter. When the function of these buttons needs to be used, the game controller 8 needs to be detached from the game controller adapter, which is inconvenient to use.

[0113] The button assembly 42 optimizes the usage process and avoids inconvenience. The area of ​​one end of the pressing surface 421 is larger than the area of ​​one end of the abutting part 422. The larger area of ​​the pressing surface 421 facilitates the dispersion of force and avoids stress concentration, thus optimizing the pressing feel. The smaller area of ​​the abutting part 422, which abuts against the button, facilitates increased pressure and achieves a more sensitive pressing control effect, improving the pressing experience of the button assembly 42 and enhancing the flexibility of use.

[0114] One end of the elastic element 424 abuts against the connecting post 423, and the other end of the elastic element 424 abuts against the game controller adapter, such as the inner wall of the housing 1. When pressure is applied to the pressing surface 421, the elastic element 424 is compressed and stores elastic potential energy. When the pressure on the pressing surface 421 is removed, the elastic element 424 releases the previously stored elastic potential energy by virtue of its own elastic deformation recovery ability, thereby driving the pressing surface 421 to return to its initial position, achieving precise reset.

[0115] The embodiments of this application have at least the following beneficial effects:

[0116] This application provides a game controller adapter that can adapt to the updates and iterations of game controllers 8 and game consoles 9, realizing physical and communication connections between game consoles 9 and game controllers 8 of different generations, enhancing the versatility of game consoles 9 and game controllers 8, and improving the user experience. Specifically, by setting a connecting part 2 for connecting game controllers 8 and an adapter part 4 for connecting game consoles 9, physical connection between game controllers 8 and game consoles 9 can be realized; by setting an electrical connector 3 for electrically connecting game controllers 8 and an adapter 5 for connecting game consoles 9, communication connection between game controllers 8 and game consoles 9 can be realized; and by setting a conversion module 6, effective conversion of control signals between game controllers 8 and game consoles 9 of different generations can be realized, enabling seamless collaboration between devices of different generations, so that users do not need to worry about device compatibility issues.

[0117] Those skilled in the art will understand that the accompanying drawings are merely schematic diagrams of a preferred embodiment, and the modules or processes shown in the drawings are not necessarily essential for implementing this application.

[0118] Those skilled in the art will understand that the modules in the apparatus of the implementation scenario can be distributed within the apparatus of the implementation scenario as described, or they can be located in one or more apparatuses different from this implementation scenario, with corresponding changes. The modules of the above-described implementation scenario can be combined into one module, or they can be further divided into multiple sub-modules.

[0119] The serial numbers in this application are for descriptive purposes only and do not represent the superiority or inferiority of the implementation scenario.

[0120] The above disclosures are only a few specific implementation scenarios of this application. However, this application is not limited to these. Any variations that can be conceived by those skilled in the art should fall within the protection scope of this application.

Claims

1. A game controller adapter, characterized in that, include: case; A connecting part is provided on one side of the housing for detachably connecting the game controller; An electrical connector is provided on the connecting part for electrically connecting the game controller; An adapter is provided on the other side of the housing for detachably connecting the game console; An adapter, disposed on the adapter section, is used for electrically connecting the game console; A conversion module is disposed in the housing and is communicatively connected to the electrical connector and the adapter, respectively, forming a signal path from the electrical connector through the conversion module to the adapter, for converting the first control signal emitted by the game controller into a second control signal adapted to the game console.

2. The game controller adapter according to claim 1, characterized in that, The connecting part is provided with a sliding groove, which is used to slidably connect the game controller; The adapter is provided with a snap-fit ​​protrusion, which is used to snap the game console into place.

3. The game controller adapter according to claim 2, characterized in that, An opening is provided at one end of the sliding groove, and a stop is provided at the end of the sliding groove away from the opening. The electrical connector is disposed in the stop. The stop portion is used to lock and fix the game controller in place after it slides from the opening into the sliding groove, and to realize the electrical connection between the game controller and the electrical connector.

4. A game controller adapter according to claim 3, characterized in that, The two side walls of the sliding groove extend in a direction perpendicular to the bottom surface of the groove and toward the center area of ​​the sliding groove, forming a limiting part.

5. A game controller adapter according to any one of claims 2 to 4, characterized in that, The connecting part is also provided with several reinforcing structures.

6. A game controller adapter according to claim 2, characterized in that, The adapter portion has an inwardly recessed groove on the side opposite to the connecting portion. The adapter is placed in the receiving groove so that when the snap-fit ​​protrusion engages with the game console, the adapter and the game console are electrically connected.

7. A game controller adapter according to claim 6, characterized in that, The adapter portion is provided with a button assembly on the side opposite to the connecting portion. The button assembly includes: a pressing surface, a contact portion, and a connecting post. The pressing surface is connected to the abutting part and the connecting post respectively; The abutting part is disposed through the connecting part. When the pressing surface is subjected to external force, the pressing surface drives the abutting part to move and abut against the side button of the game controller to realize the button trigger function. An elastic element is fitted onto the connecting post, and the connection abuts against the elastic element to reset the pressing surface.

8. A game controller adapter according to claim 1, characterized in that, The game controller adapter is also provided with a protective shell, which is wrapped around the side with the connecting part to form a receiving space for accommodating the game controller.

9. A game controller adapter according to claim 8, characterized in that, The inner wall of the protective shell is also provided with several support parts for supporting the game controller.

10. A game controller adapter according to claim 1, characterized in that, The housing is also equipped with function buttons, which are used to expand the functions of the game controller.