A prop gun for virtual filming
By designing a prop cannon that includes a bracket, connecting frame, rotation detection component, and controller, the problem of inaccurate virtual cannon movement in the virtual shooting system was solved, achieving a more realistic virtual shooting effect.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- BEIJING MOJING TIANHE DIGITAL IMAGE TECH CO LTD
- Filing Date
- 2025-07-18
- Publication Date
- 2026-06-23
AI Technical Summary
In existing technologies, virtual shooting systems lack prop cannons that can provide real motion data, resulting in virtual cannons moving in a less realistic and accurate manner, which affects the shooting effect.
A prop cannon for virtual shooting was designed, comprising a bracket, a connecting frame, a rotation detection component, and a controller. The gimbal's true angle data is obtained through pitch and sway detection components and sent to the virtual shooting system via the controller to control the movement of the virtual cannon.
It provides realistic yaw and pitch angle data to ensure more realistic and accurate virtual gun movement, thus improving the shooting effect of the virtual camera.
Smart Images

Figure CN224401616U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of virtual shooting technology, and in particular to a prop cannon used for virtual shooting. Background Technology
[0002] In 3D animation production, technicians bind the captured motion data of real objects to virtual characters, and then use a virtual camera for virtual filming. The virtual camera is mounted on a virtual cannon; the movement of the virtual cannon drives the movement of the virtual camera, allowing for virtual filming from multiple angles. However, the movement of the virtual cannon requires a basis in the motion data of the real moving objects.
[0003] Therefore, there is an urgent need for a prop cannon for virtual filming to solve the above-mentioned technical problems. Utility Model Content
[0004] The purpose of this invention is to propose a prop cannon for virtual filming, so as to solve at least one of the above-mentioned problems.
[0005] To achieve the above objectives, this utility model provides a prop cannon for virtual filming, comprising:
[0006] The support includes a frame body, a gimbal, and a first rotating base. The first rotating base is swayably mounted on the frame body, and the gimbal is tilted on the first rotating base.
[0007] A connecting bracket, which is mounted on the first rotating base;
[0008] A rotation detection assembly includes a pitch detection component and a yaw detection component, both of which are mounted on the connecting frame. The pitch detection component is used to detect the pitch angle of the gimbal, and the yaw detection component is used to detect the yaw angle of the gimbal.
[0009] A controller that can be connected to the pitch detection element and the yaw detection element respectively.
[0010] Furthermore, the connecting frame includes a locking ring that can be locked onto the first rotating base, and both the pitch detection element and the yaw detection element are connected to the locking ring.
[0011] Furthermore, the locking ring includes a fitting portion and a locking portion. The fitting portion has an opening, and the locking portion is disposed on the opening. The fitting portion can be fitted onto the first rotating seat, and the locking portion can lock the fitting portion onto the first rotating seat.
[0012] Furthermore, the connecting frame also includes a first mounting part, which is disposed on the outer side wall of the sleeve part, and the swing detection element is mounted on the first mounting part.
[0013] Furthermore, the connecting frame also includes a second mounting part, which is disposed on the outer side wall of the sleeve part, and the pitch detection component is mounted on the second mounting part.
[0014] Furthermore, the prop cannon used for virtual shooting also includes a control box, which is mounted on the gimbal, and the controller is located inside the control box.
[0015] Furthermore, the prop cannon used for virtual shooting also includes a cannon arm adjustment assembly, which includes a cannon arm length rocker arm, which is mounted on the control box and connected to the controller.
[0016] Furthermore, the gun arm adjustment assembly also includes a gun arm length scaling knob, which is located on the control box and connected to the controller.
[0017] Furthermore, the gun arm adjustment assembly also includes an extreme value setting component, which is located on the control box and connected to the controller.
[0018] Furthermore, the bracket also includes a second rotating base, which is tiltable and mounted on the first rotating base, and the gimbal is mounted on the second rotating base.
[0019] The beneficial effects of this utility model are as follows:
[0020] This utility model provides a prop cannon for virtual shooting, which provides realistic motion data for the virtual cannon in a virtual shooting system. It includes a support, a connecting frame, a rotation detection component, and a controller. The support includes a main body, a gimbal, and a first rotating base. The first rotating base is sway-mounted on the main body, and the gimbal is tilt-mounted on the first rotating base. The connecting frame is mounted on the first rotating base. The rotation detection component includes a pitch detection component and a sway detection component, both mounted on the connecting frame. The pitch detection component detects the pitch angle of the gimbal, and the sway detection component detects the sway angle of the gimbal. The controller can connect to both the pitch and sway detection components. The rotation detection component sends the actual sway and pitch angles of the gimbal to the controller. The controller then sends the actual sway and pitch angle data to the virtual shooting system. The virtual shooting system uses this data to control the virtual cannon's sway and pitch, thereby causing the virtual camera to sway and pitch to complete multi-angle virtual shooting. The prop cannon used for virtual shooting provides the virtual cannon with realistic yaw and pitch angle data, ensuring that the virtual cannon's movement is more realistic and accurate, thereby guaranteeing the shooting effect of the virtual camera. Attached Figure Description
[0021] Figure 1 This is a schematic diagram of the structure of a prop cannon for virtual filming provided in an embodiment of this utility model;
[0022] Figure 2 This is a connection diagram of a prop cannon for virtual filming provided in an embodiment of the present invention;
[0023] Figure 3 This is a schematic diagram of the installation structure of the connecting frame and rotation detection assembly provided in this embodiment of the utility model;
[0024] Figure 4 This is a schematic diagram of the connecting frame provided in an embodiment of the present utility model;
[0025] Figure 5 This is a wiring diagram of a prop cannon for virtual filming provided in an embodiment of this utility model.
[0026] In the picture:
[0027] 100. Prop cannon; 200. Virtual shooting system; 300. Radio frequency receiver module;
[0028] 1. Bracket; 2. Connecting frame; 3. Controller; 4. Rotation detection component; 5. Gun arm adjustment component; 6. Display module; 7. RF transmission module; 8. Power supply component; 9. Control box; 10. Reset button; 01. Zeroing button; 02. Gun platoon motherboard;
[0029] 11. Frame body; 12. Gimbal; 13. First rotating base; 14. Second rotating base; 15. First pivot; 16. Second pivot; 17. Handle; 21. Locking ring; 22. First mounting part; 23. Second mounting part; 31. First row of nuts; 32. Second row of nuts; 41. Pitch detection component; 42. Roll detection component; 43. Mounting base; 44. Detection wheel; 45. Pitch data interface; 46. Roll data interface; 51. Gun boom length joystick; 52. Gun boom length zoom knob; 53. Maximum / minimum setting component; 81. Power module; 82. Power plug;
[0030] 211. Sleeving part; 212. Locking part; 213. Opening; 531. Maximum value setting knob; 532. Maximum value cancellation knob; 533. Minimum value setting knob; 534. Minimum value cancellation knob. Detailed Implementation
[0031] The technical solution of this utility model will be further described below with reference to the accompanying drawings and specific embodiments. It should be understood that the specific embodiments described herein are merely for explaining this utility model and not for limiting it. Furthermore, it should be noted that, for ease of description, only the parts related to this utility model are shown in the accompanying drawings, not all of them.
[0032] This utility model defines certain directional terms. Unless otherwise stated, the directional terms used, such as "up", "down", "left", "right", "inner", and "outer", are used for ease of understanding and therefore do not constitute a limitation on the scope of protection of this utility model.
[0033] In this invention, unless otherwise explicitly specified and limited, "above" or "below" the second feature can include direct contact between the first and second features, or contact between the first and second features through another feature between them. Furthermore, "above," "over," and "on top" of the second feature includes the first feature directly above or diagonally above the second feature, or simply indicates that the first feature is at a higher horizontal level than the second feature. "Below," "below," and "under" the second feature includes the first feature directly below or diagonally below the second feature, or simply indicates that the first feature is at a lower horizontal level than the second feature.
[0034] In the description of this utility model, unless otherwise explicitly specified and limited, the terms "connected," "linked," and "fixed" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral part; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to the internal communication of two components or the interaction between two components. Those skilled in the art can understand the specific meaning of the above terms in this utility model based on the specific circumstances.
[0035] like Figures 1-5 As shown, this embodiment provides a prop cannon 100 for virtual shooting, applied in virtual shooting. Virtual shooting is achieved through a virtual shooting system 200, specifically through a virtual camera, the movement of which is driven by the virtual cannon. This prop cannon 100 provides realistic rotation data to the virtual cannon in the virtual shooting system 200, ensuring more realistic and accurate movement of the virtual cannon, thereby guaranteeing the shooting effect of the virtual camera.
[0036] The prop cannon 100 used for virtual shooting includes a bracket 1, a connecting frame 2, a rotation detection component 4, and a controller 3. The bracket 1 includes a frame body 11, a gimbal 12, and a first rotating base 13. The first rotating base 13 is swayably mounted on the frame body 11, and the gimbal 12 is tilted on the first rotating base 13. The connecting frame 2 is mounted on the first rotating base 13. The rotation detection component 4 includes a pitch detection component 41 and a sway detection component 42. Both the pitch detection component 41 and the sway detection component 42 are mounted on the connecting frame 2. The pitch detection component 41 is used to detect the pitch angle of the gimbal 12, and the sway detection component 42 is used to detect the sway angle of the gimbal 12. The controller 3 can be connected to the pitch detection component 41 and the sway detection component 42 respectively. The rotation detection component 4 sends the actual tilt and pitch angles of the gimbal 12 to the controller 3. The controller 3 then sends the actual tilt and pitch angle data to the virtual shooting system 200. The virtual shooting system 200 uses the actual tilt and pitch angle data to control the tilt and pitch of the virtual cannon, thereby causing the virtual camera to tilt and pitch to complete multi-angle virtual shooting. The prop cannon 100 used for virtual shooting provides the virtual cannon with actual tilt and pitch angle data, ensuring that the movement of the virtual cannon is more realistic and accurate, thus guaranteeing the shooting effect of the virtual camera.
[0037] like Figure 1 As shown, the bracket 1 also includes a second rotating base 14, which is tiltable and can be mounted on the first rotating base 13. The gimbal 12 is mounted on the second rotating base 14.
[0038] Furthermore, the bracket 1 also includes a first rotating shaft 15, which is rotatably mounted on the frame body 11. The axis of the first rotating shaft 15 extends along the height direction, and a first rotating base 13 is mounted on the first rotating shaft 15. When the first rotating shaft 15 rotates, it causes the first rotating base 13 to swing, which in turn causes the second rotating base 14 and the gimbal 12 to swing.
[0039] Furthermore, the bracket 1 also includes a second rotating shaft 16, which is rotatably mounted on the first rotating base 13. The axis of the second rotating shaft 16 is perpendicular to the axis of the first rotating shaft 15, and the second rotating base 14 is mounted on the second rotating shaft 16. When the second rotating shaft 16 rotates, it causes the second rotating base 14 to pitch, which in turn causes the gimbal 12 to pitch.
[0040] Furthermore, the support 1 also includes a handle 17, which is mounted on the gimbal 12. The handle 17 can be manually gripped to apply force, thereby causing the first rotating shaft 15 and the second rotating shaft 16 to rotate, thus realizing the pitch and sway of the gimbal 12.
[0041] In this embodiment, the bracket 1 is a combination of a gimbal and a tripod. The specific model of the tripod can be a FILM100M100mm professional heavy-duty tripod, and the specific model of the gimbal can be a Sachtler Dutch Head.
[0042] Furthermore, the prop cannon 100 used for virtual shooting also includes a control box 9, which is mounted on the gimbal 12, and the controller 3 is located inside the control box 9. The pitch and sway of the gimbal 12 cause the control box 9 to pitch and sway as well.
[0043] Furthermore, the rotation detection component 4 also includes a pitch data interface 45, which is located on the control box 9 and connected to both the controller 3 and the pitch detection component 41. The actual pitch angle data of the gimbal 12 detected by the pitch detection component 41 is transmitted to the controller 3 through the pitch data interface 45.
[0044] Furthermore, the rotation detection component 4 also includes a swing data interface 46, which is located on the control box 9 and connected to both the controller 3 and the swing detection component 42. The actual swing angle data of the gimbal 12 detected by the swing detection component 42 is transmitted to the controller 3 through the swing data interface 46.
[0045] like Figure 1 and Figure 2 As shown, the prop cannon 100 used for virtual filming also includes an RF transmission module 7, which is located on the control box 9 and is connected to both the controller 3 and the virtual filming system 200. Information transmission between the controller 3 and the virtual filming system 200 is achieved through the RF transmission module 7.
[0046] Specifically, the virtual shooting system 200 is installed on a computer, and the computer is equipped with an RF receiving module 300. The information of the controller 3 is transmitted through the RF transmitting module 7, the RF receiving module 300 receives the above information and transmits it to the virtual shooting system 200, thereby controlling the movement of the virtual cannon, thereby driving the movement of the virtual camera, so as to perform virtual shooting.
[0047] Furthermore, the prop cannon 100 for virtual shooting also includes a cannon arm adjustment component 5. The cannon arm adjustment component 5 includes a cannon arm length rocker arm 51, which is mounted on the control box 9 and connected to the controller 3. The length of the virtual cannon's arm is adjusted by pressing the cannon arm length rocker arm 51 forward or backward. It should be noted that the prop cannon 100 for virtual shooting does not have a physical cannon arm; the length of the virtual cannon's arm can be set using the cannon arm length rocker arm 51. For example, pressing the cannon arm length rocker arm 51 forward increases the length of the cannon arm; pressing it backward shortens the length of the cannon arm.
[0048] Furthermore, the gun arm adjustment assembly 5 also includes a gun arm length scaling knob 52, which is located on the control box 9 and connected to the controller 3 to scale the gun arm length. After the initial gun arm length of the virtual gun is set by the gun arm length joystick 51, the gun arm length scaling factor is set by rotating the gun arm length scaling knob 52 to obtain the final gun arm length. When the gun arm length scaling factor is 1, the initial gun arm length set by the gun arm length joystick 51 is equal to the final gun arm length.
[0049] Furthermore, the gun arm adjustment component 5 also includes an extreme value setting component 53, which is located on the control box 9 and connected to the controller 3. The extreme value setting component 53 sets a preset length range for the virtual gun's gun arm length. If the input virtual gun's gun arm length is outside the preset range, it is truncated, alerting the operator that the entered virtual gun's gun arm length value is incorrect and needs to be re-entered.
[0050] Furthermore, the maximum / minimum setting component 53 includes a maximum value setting knob 531, which is located on the control box 9 and connected to the controller 3. Rotating the maximum value setting knob 531 sets the maximum value of the virtual cannon's arm length; the virtual cannon's arm length cannot exceed the set maximum value.
[0051] Furthermore, the maximum / minimum setting component 53 also includes a maximum value cancellation knob 532, which is located on the control box 9 and connected to the controller 3. Rotating the maximum value cancellation knob 532 restores the maximum value of the virtual cannon's arm length to its default value. In this embodiment, the default value of the maximum value of the virtual cannon's arm length is 3000mm.
[0052] Furthermore, the maximum / minimum setting component 53 also includes a minimum setting knob 533, which is located on the control box 9 and connected to the controller 3. Rotating the minimum setting knob 533 sets the minimum length of the virtual cannon's arm; the length of the virtual cannon's arm cannot be less than the set minimum value.
[0053] Furthermore, the maximum / minimum setting component 53 also includes a minimum value cancellation knob 534, which is located on the control box 9 and connected to the controller 3. Rotating the minimum value cancellation knob 534 restores the minimum value of the virtual cannon's arm length to its default value. In this embodiment, the default value of the minimum virtual cannon arm length is 0mm.
[0054] Furthermore, the prop cannon 100 used for virtual shooting also includes a display module 6, which is located on the control box 9 and connected to the controller 3.
[0055] Specifically, display module 6 can be an LED screen, which can display the company logo, the arm length information of the virtual cannon, and rotation information. The arm length information of the virtual cannon includes the initial arm length of the virtual cannon set by the arm length joystick 51, the arm length scaling factor set by the arm length scaling knob 52, the maximum arm length of the virtual cannon set by the maximum value setting knob 531, and the minimum arm length of the virtual cannon set by the minimum value setting knob 533. The rotation information of the virtual cannon includes the pitch angle detected by the pitch detection element 41 and the yaw angle detected by the yaw detection element 42.
[0056] Furthermore, the prop cannon 100 used for virtual shooting also includes a restart button 10, which is located on the control box 9 and connected to the controller 3. When the controller 3 freezes or experiences other abnormal operation, pressing the restart button 10 will restart the controller 3, equivalent to a power-off and power-back operation. The arm length and rotation information of the virtual cannon will be restored to their default values. This provides a certain degree of protection for the controller 3, extends its service life, and ensures the accuracy of virtual shooting.
[0057] Furthermore, the prop cannon 100 used for virtual shooting also includes a zeroing button 01, which is located on the control box 9 and connected to the controller 3. Pressing the zeroing button 01 resets the accumulated counts of the pitch detector 41 and the yaw detector 42 to zero.
[0058] Furthermore, the prop cannon 100 used for virtual shooting also includes a power supply component 8, which includes a power module 81 and a power plug 82. The power plug 82 is located on the control box 9 and connected to the controller 3. The power plug 82 is used to connect the power module 81 to supply power to the controller 3.
[0059] like Figure 2 As shown, the virtual shooting system 200 can be a virtual engine, specifically Unreal Engine. The virtual engine is further developed to fully utilize the virtual camera function provided by the virtual engine, combined with the real rotation data captured by the prop cannon 100 used for virtual shooting, and reflected on the virtual cannon to obtain the motion trajectory of the virtual camera, so as to shoot virtual scenes and virtual characters from multiple angles.
[0060] like Figure 1 , Figure 3 and Figure 4As shown, the connecting frame 2 includes a locking ring 21, which can be locked onto the first rotating base 13. The pitch detection element 41 and the yaw detection element 42 are both connected to the locking ring 21.
[0061] Furthermore, the locking ring 21 includes a fitting portion 211 and a locking portion 212. The fitting portion 211 has an opening 213, and the locking portion 212 is disposed on the opening 213. The fitting portion 211 can be fitted onto the first rotating seat 13, and the locking portion 212 can lock the fitting portion 211 onto the first rotating seat 13. The rotation of the first rotating seat 13 drives the connecting frame 2, the pitch detection element 41, and the yaw detection element 42 to rotate.
[0062] Specifically, there are two locking parts 212, which are respectively located on both sides of the opening 213. Each locking part 212 has a locking hole, and the fastener is connected to the locking hole on the two locking parts 212 to lock the sleeve part 211 onto the first rotating base 13.
[0063] Furthermore, the connecting frame 2 also includes a first mounting part 22, which is disposed on the outer side wall of the sleeve part 211, and the swing detection element 42 is mounted on the first mounting part 22.
[0064] Specifically, both the yaw detection element 42 and the pitch detection element 41 can be encoders, and the specific model of both encoders can be Omron E6B2-CWZ3E. When the encoder's code disk rotates, the encoder's light source will output two pulse signals that are 90° out of phase. The pulse signals detect the number of rotations of the code disk and transmit the data to the controller 3. The controller 3 obtains the rotation angle (pitch angle and yaw angle) based on the number of rotations of the code disk.
[0065] Furthermore, the rotating detection assembly 4 also includes a detection wheel 44. The detection wheel 44 and the swing detection element 42 are both mounted on the first mounting part 22, and the detection wheel 44 and the swing detection element 42 are coaxially connected. The detection wheel 44 is in contact with the first rotating base 13.
[0066] Specifically, the detection wheel 44 is coaxially connected to the encoder that detects the swing angle, so as to drive the code disk of the encoder that detects the swing angle to rotate. The manual operation handle 17 drives the first rotating shaft 15 to rotate, which in turn drives the first rotating base 13 to swing. The first rotating base 13 drives the detection wheel 44 to swing, and the detection wheel 44 drives the code disk of the encoder that detects the swing angle to rotate, so as to detect the swing angle of the first rotating base 13, and thus obtain the swing angle of the pan-tilt unit 12 and the control box 9.
[0067] Furthermore, the connecting frame 2 also includes a second mounting part 23, which is disposed on the outer side wall of the sleeve part 211. The pitch detection element 41 is mounted on the second mounting part 23 and is connected to the second rotating shaft 16. The second rotating shaft 16 rotates, causing the second rotating base 14, the gimbal 12 and the control box 9 to pitch.
[0068] Furthermore, the rotation detection assembly 4 also includes a mounting base 43, which is mounted on the second mounting part 23, and the pitch detection component 41 is mounted on the mounting base 43.
[0069] Specifically, the encoder for detecting the pitch angle is connected to the second rotating shaft 16 to drive the code disk of the encoder for detecting the pitch angle to rotate. The manual operation handle 17 drives the second rotating shaft 16 to rotate, which in turn drives the second rotating base 14, the pan-tilt head 12 and the control box 9 to pitch, and also drives the code disk of the encoder for detecting the pitch angle to rotate, so as to detect the pitch angle of the second rotating base 14, and thus obtain the pitch angle of the pan-tilt head 12 and the control box 9.
[0070] It should be noted that the pitch and roll angles of the prop cannon 100 do not need to be scaled and can be directly applied to the virtual cannon. The pitch and roll angles of the prop cannon 100 will not exceed the pitch and roll angles of the virtual cannon.
[0071] Figure 5 This is merely an example of the connections between the various components in the prop cannon 100 used for virtual filming, such as... Figure 5 As shown, the controller 3 includes a first row of female connectors 31 and a second row of female connectors 32. The first row of female connectors 31 and 32 serve as connectors between the controller 3 and other components, and both the first row of female connectors 31 and 32 have multiple pins. Similarly, the prop cannon 100 used for virtual shooting includes a cannon nut 02, which is located inside the control box 9 and serves as a connector between the bracket 1 and other components. The cannon nut 02 also has multiple pins. The pitch detection component 41, sway detection component 42, boom length joystick 51, boom length zoom knob 52, display module 6, and radio frequency transmission module 7 are all connected to the first row of female connectors 31 and / or the second row of female connectors 32. The zeroing button 01, restart button 10, maximum value setting knob 531, maximum value cancellation knob 532, minimum value setting knob 533, and minimum value cancellation knob 534 are connected to the pins of the boom liner 02. The boom liner 02 is then connected to the first row of female connectors 31 and / or the second row of female connectors 32, thereby connecting each component to the controller 3 so that the controller 3 can receive information and transmit the information to the virtual shooting system 200 through the radio frequency transmission module 7 and the radio frequency receiving module 300, so as to provide real motion data for the virtual gun.
[0072] Although the present invention has been described in detail above with general descriptions, specific embodiments, and experiments, some modifications or improvements can be made to it, which will be obvious to those skilled in the art. Therefore, all such modifications or improvements made without departing from the spirit of the present invention fall within the scope of protection claimed by the present invention.
Claims
1. A prop cannon for virtual filming, characterized in that, include: The support (1) includes a frame body (11), a gimbal (12) and a first rotating seat (13), wherein the first rotating seat (13) is swayably mounted on the frame body (11) and the gimbal (12) is tilted on the first rotating seat (13); A connecting bracket (2) is mounted on the first rotating base (13); The rotation detection component (4) includes a pitch detection component (41) and a yaw detection component (42). Both the pitch detection component (41) and the yaw detection component (42) are mounted on the connecting frame (2). The pitch detection component (41) is used to detect the pitch angle of the gimbal (12), and the yaw detection component (42) is used to detect the yaw angle of the gimbal (12). The controller (3) is capable of being connected to the pitch detection element (41) and the yaw detection element (42) respectively.
2. The prop cannon for virtual filming according to claim 1, characterized in that, The connecting frame (2) includes a locking ring (21) that can be locked onto the first rotating seat (13). The pitch detection element (41) and the sway detection element (42) are both connected to the locking ring (21).
3. The prop cannon for virtual filming according to claim 2, characterized in that, The locking ring (21) includes a fitting part (211) and a locking part (212). The fitting part (211) has an opening (213), and the locking part (212) is disposed on the opening (213). The fitting part (211) can be fitted onto the first rotating seat (13), and the locking part (212) can lock the fitting part (211) onto the first rotating seat (13).
4. The prop cannon for virtual filming according to claim 3, characterized in that, The connecting frame (2) further includes a first mounting part (22), which is disposed on the outer side wall of the sleeve part (211), and the swing detection element (42) is mounted on the first mounting part (22).
5. The prop cannon for virtual filming according to claim 3, characterized in that, The connecting frame (2) further includes a second mounting part (23), which is disposed on the outer side wall of the sleeve part (211), and the pitch detection element (41) is mounted on the second mounting part (23).
6. The prop cannon for virtual filming according to claim 1, characterized in that, The prop cannon used for virtual shooting also includes a control box (9), which is installed on the gimbal (12), and the controller (3) is located inside the control box (9).
7. The prop cannon for virtual filming according to claim 6, characterized in that, The prop cannon used for virtual shooting also includes a cannon arm adjustment assembly (5), which includes a cannon arm length rocker (51). The cannon arm length rocker (51) is located on the control box (9) and is connected to the controller (3).
8. The prop cannon for virtual filming according to claim 7, characterized in that, The gun arm adjustment assembly (5) also includes a gun arm length scaling knob (52), which is located on the control box (9) and is connected to the controller (3).
9. The prop cannon for virtual filming according to claim 8, characterized in that, The gun arm adjustment assembly (5) also includes an extreme value setting assembly (53), which is located on the control box (9) and is connected to the controller (3).
10. The prop cannon for virtual filming according to claim 1, characterized in that, The bracket (1) also includes a second rotating seat (14), which is tiltable and mounted on the first rotating seat (13), and the gimbal (12) is mounted on the second rotating seat (14).