Quest provision system using map and program therefor
The quest provision system addresses the challenge of visualizing and participating in quests by using a quest management server to display quests on a map with icons and rewards, enhancing citizen engagement and resource efficiency.
Patent Information
- Application Number
- JP2024199555
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2021-10-26
- Filing Date
- 2024-11-15
- Publication Date
- 2025-01-30
- Estimated Expiration
- 2042-10-17
AI Technical Summary
Existing systems fail to effectively visualize and facilitate participation in quests (social issues) by ordinary citizens, making it difficult for them to find and engage with quests offered by governments, companies, and NPOs, leading to inefficiencies in information collection and resource allocation.
A quest provision system with a quest management server that connects to user terminals, displaying quests on a map with icons and rewards, allowing users to easily select and complete quests based on location information and point rewards.
Enables citizens to efficiently participate in quests, optimizing resource allocation and time costs while providing a fun and engaging way to contribute to societal issues.
Smart Images

Figure 2025015684000001_ABST
Abstract
Description
[Technical field]
[0001] The present invention relates to a system for solving social problems (problems) by using a map, and in particular to a quest providing system and program thereof that displays problems on a map in the form of quests and provides points to nearby users when they solve the problems. [Background technology]
[0002] [Prior Art] Social issues include government issues, corporate issues, NPO (non-profit organization) issues, and individual issues. Social issues are defined as "quests." For example, administrative challenges include the fact that disaster prevention is handled by city and town officials, while city cleaning workers are responsible for beautifying the city, which leads to increased administrative costs.
[0003] The challenge for companies is that they have to send staff to the site each time for visual inspections and fieldwork, which makes them inefficient. The challenge for NPOs is that although they work to contribute to society, they have difficulty finding the right people to support them in the right positions, which makes them inefficient. One issue facing individuals is that, due to a decline in neighborhood interactions, there are no neighbors to whom one can easily turn for help with minor problems, meaning that personal inconveniences go unresolved.
[0004] On the other hand, many ordinary citizens also want to contribute to society by helping people in need in their local community or by assisting the local government to the extent that they are able. However, for such citizens, it is difficult to understand where the issues lie and what kind of issues exist, so even if they are motivated, they find it difficult to approach the issue.
[0005] [Related Technology] In addition, a related prior art document is JP 2018-088222 A, “Watching Personnel Guidance System and Watching Personnel Guidance Method” (Patent Document 1). Patent Document 1 describes that when an elderly person who is the subject of a monitoring service provided by a local government experiences an abnormality while out and about, the service supports the guidance of monitoring personnel. [Prior art documents] [Patent documents]
[0006] [Patent Document 1] JP 2018-088222 A Summary of the Invention [Problem to be solved by the invention]
[0007] However, the conventional systems mentioned above did not visualize the wide variety of quests (issues) faced by government agencies, companies, NPOs, and individuals, making it difficult for ordinary citizens to participate in solving the quests, and there was a problem in that the power of citizens could not be utilized in solving quests.
[0008] In particular, the conventional systems described above had problems in that they did not allow government agencies, companies, NPOs, or individuals with quests to easily present their quests, nor did they allow users trying to solve them to easily select a quest that suited them by referring to locations and reward points.
[0009] In the past, when it came to collecting various types of location-related information or work or actions tied to a location, governments, companies, NPOs, and individuals, each of whom had a need to collect information or do work, had to go to the location to collect the information or carry out the work or action, which resulted in expenses and time costs associated with travel, and was not optimized.
[0010] Incidentally, Patent Document 1 does not mention that quests can be easily provided by governments or companies, etc., and that users can refer to a map to confirm points within the quests and complete the quests.
[0011] The present invention has been made in consideration of the above-mentioned situation, and aims to provide a quest providing system and a program therefor that can serve as a platform that allows social quests to be easily provided by governments, companies, and individuals, and that allows users who respond to those quests to easily select a quest that suits them, thereby utilizing the power of citizens in solving quests. [Means for solving the problem]
[0012] The present invention, which aims to solve the problems of the above-mentioned conventional example, is a quest providing system having a quest management server connected to a network, in which the quest management server receives quest details including location information of the quest implementation location and the number of points as a reward from the requester's terminal of the quest, and transmits the quest details to the user terminal of the user who will implement the quest. Filter by type When the instruction is received, a map is displayed on the display screen of the user terminal, and the location information is displayed at the map position indicated by the location information. Filtered by type Icon of Est N Display When an icon displayed on the map is selected, the photo data taken by the user is displayed on the display screen and the user is allowed to post the photo. It is characterized by:
[0013] The present invention provides the quest providing system, wherein the quest management server: When an instruction to narrow down the quests by type is received, a map is displayed on the display screen of the user's terminal, and icons of the quests narrowed down by type are displayed at positions on the map indicated by the position information within a specific area. It is characterized by:
[0014] The present invention provides the quest providing system, wherein the quest management server: Display a map when posting photo data It is characterized by:
[0015] The present invention is a computer program that operates on a quest management server connected to a network, and includes a means for receiving quest details including location information of a place where the quest is to be performed and a reward point amount from a terminal of a user who requests the quest, and a means for receiving quest details including location information of a place where the quest is to be performed and a reward point amount from a user terminal of a user who requests the quest. Filter by type When the instruction is received, a map is displayed on the display screen of the user terminal, and the location information is displayed at the map position indicated by the location information. Filtered by type Icon of Est N Display When an icon displayed on the map is selected, the photo data taken by the user is displayed on the display screen and the user is allowed to post the photo. It is characterized by functioning as a means.
[0016] In the above program, the present invention provides a quest management server, When an instruction to narrow down the quests by type is received, a map is displayed on the display screen of the user's device, and icons of the quests narrowed down by type are displayed at the positions on the map indicated by the location information within a specific area. The present invention is characterized in that it functions to
[0017] In the above program, the present invention provides a quest management server, Display map when posting photo data The present invention is characterized in that it functions to Effect of the Invention
[0018] According to the present invention, the quest management server receives the content of the quest, including the location information of the quest location and the number of points as a reward, from the terminal of the requester of the quest, and transmits the quest information to the user terminal of the user who is to carry out the quest. Filter by type When the instruction is received, a map is displayed on the display screen of the user terminal, and the location information is displayed at the map position indicated by the location information. Filtered by type Icon of Est N Display When an icon displayed on the map is selected, the photo data taken by the user is displayed on the display screen and the user is allowed to post the photo. The quest provision system allows users to easily request quests, and H The effect is that users can easily recognize EST, choose the quest that suits them, and contribute to society while having fun. [Brief description of the drawings]
[0019] [Figure 1] FIG. 1 is a schematic diagram of the present system. [Diagram 2] FIG. 2 is an explanatory diagram of a home screen of this application. [Diagram 3] FIG. 13 is an explanatory diagram of a quest narrowing down screen. [Figure 4] FIG. 13 is an explanatory diagram of a screen for searching for nearby quests. [Diagram 5] FIG. 13 is an explanatory diagram of a quest display screen when a quest is selected. [Figure 6] FIG. 13 is an explanatory diagram showing a screen for carrying out a quest. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0020] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS An embodiment of the present invention will be described with reference to the drawings. Using an application relating to an embodiment of the present invention (hereinafter referred to as this App) provided for a smartphone or tablet, a mechanism is provided in which "collection of various information related to location information" and "jobs and actions linked to location" as stated in the problem of the invention can be easily carried out by users of this App who are located near the location of the quest (hereinafter referred to as "quest" on this App). This will make it possible to optimize the costs and time associated with various forms of mobility in society and increase the productivity of government, companies, NPOs, and individuals.
[0021] [Outline of the embodiment] The quest provision system (this system) of an embodiment of the present invention allows ordinary citizens to contribute to the solving of quests while having fun, and a quest management server connected to a network accepts quest details, including location information of the location where the quest (task) will be completed (implemented) and the number of points as a reward, from the requester terminal of a government, company, NPO, or individual, and when a quest display request is received from a user terminal, a map is displayed on the display screen of the user terminal, along with the quest icon and the number of points at the position on the map indicated by the quest's location information, allowing quest requesters to easily make requests without increasing costs, and users to easily recognize quests in their neighborhood.
[0022] [Quest example] Here, as quest examples, a government quest example, a corporate quest example, and an individual quest example will be described. Examples of government quests include picking up fallen leaves, finding lost items, and finding dangerous areas on public property. Examples of corporate quests include photographing construction plans, inspecting the scene of a car accident, and conducting marketing research on beer brands at various restaurants. Examples of individual quests include taking out the trash, shopping, and inspecting queues.
[0023] [This system: Figure 1] Next, the present system will be described with reference to Fig. 1. Fig. 1 is a schematic diagram of the present system. 1, this system comprises a quest management server 1, a quest requester terminal 2, a user terminal 3 corresponding to the quest, and a network 4. The quest management server 1, the requester terminal 2, and the user terminal 3 are connected via the network 4. In FIG. 1, one client terminal 2 and one user terminal 3 are shown, but in reality, a plurality of terminals are connected to the network 4.
[0024] [Quest Management Server 1] The quest management server 1 includes a control unit 11, a storage unit 12, and an interface unit 3, and realizes the processing of this system by executing a processing program stored in the storage unit 12 with the control unit 11. The specific processing in the quest management server 1 will be described later.
[0025] The memory unit 12 also stores information about the requester and the user, and further stores data such as the target area (location information), reward points, estimated work time, work content, etc. as the request content of the quest from the requester terminal 2, and stores data such as the response date and time, response location, photos or videos, comments, etc. as the response (implementation) content from the user terminal 3 in response to the quest.
[0026] Furthermore, the information of the requester stored in the memory unit 12 may be stored in a requester database, the user information in a user database, the quest request details in a quest request database, and the quest execution details in a quest execution database, and these databases may be connected to the interface unit 13. The interface unit 13 is a connection unit for connecting to the network 4 or the like.
[0027] [Requester Terminal 2] The requester terminal 2 is a terminal device (computer) of a requester who requests a quest, and has an application for quest requests (this application) pre-installed. Note that although the requester terminal 2 is connected to the network 4 wirelessly in FIG. 1, it may be connected to the network 4 by wire. The requester terminal 2 inputs data such as the target area (location information) for carrying out the quest, reward points, estimated work time, work content, etc. as the quest request content (quest content) in accordance with the format provided by the quest management server 1, and transmits the data to the quest management server 1 via the network 4.
[0028] [User terminal 3] The user terminal 3 is a terminal device such as a smartphone or tablet owned by a user who responds to (performs) a quest, and has an application (this application) installed in advance for displaying quest contents and inputting the results of the quest. The user terminal 3 accesses the quest management server 1 via the network 4 and displays the contents of the quest.
[0029] Specifically, a map is displayed centered on the location information of the user terminal 3, and the quest contents are displayed as icons on the map. Display examples will be described later. In this system, the map is displayed based on the location information of the user terminal 3, but the map and quest contents of a different area may be displayed by specifying the area on the user terminal 3. This is useful for understanding the quests at the business trip destination in advance.
[0030] Furthermore, the user terminal 3 goes to the area where the quest is to be performed, performs the quest according to the work content, and then inputs the results of the quest and uploads them to the quest management server 1. Furthermore, the user terminal 3 acquires points from the quest management server 1 according to the results of the quest. The acquired points can be confirmed on a confirmation screen and can be exchanged for gift certificates or the like. Furthermore, when a user acquires points for quest content, the user can accumulate the points as his / her own personal experience points.
[0031] [Processing of this system] Next, the processing in this system will be described. The processes in this system include requester entry (registration) processing, quest content entry processing, user entry processing, quest display processing, quest implementation processing, and the like. In each of the above processes, a processing program is executed in the control unit 11 of the quest management server 1, thereby implementing a means for executing the function of each process.
[0032] [Requester Entry Processing] A quest requester uses a requester terminal 2 to enter the request into the quest management server 1 in a format specified by this application. The administrator of this system permits entry by examining the requester's creditworthiness, ability to pay points, etc. When entering, the number of points that can be handled may be small at first, and as performance improves, the number of points may be increased, in a gradual manner. The control unit 11 of the quest management server 1 stores information about registered quest requesters in the storage unit 12 for each requester ID.
[0033] [Quest content entry processing] A quest requester uses a requester terminal 2 to enter quest details in a format specified by this application into the quest management server 1. The quest details are managed by being assigned a quest ID or quest number.
[0034] The quest details include the title, such as "Take photos of the area around the station!", the location to be completed, the reward (number of points), the estimated work time, the work content, points to note, the request date and time, etc. For the work content, attaching a sample image makes it easier to understand. The control unit 11 of the quest management server 1 accepts quest contents from the requester terminal 2 for each quest ID, and stores them in the storage unit 12.
[0035] [User entry process] A user who completes a quest will receive reward points that can be exchanged for gift certificates or points in other point programs as a reward for completing the quest, and so will perform user registration from the user terminal 3 in accordance with this application. The control unit 11 of the quest management server 1 stores information about registered users for each user ID in the storage unit 12. When registering a user, age, sex, hobbies, preferences, etc. are also accepted and stored. Furthermore, the control unit 11 of the quest management server 1 updates the achievements for each user ID according to the progress of the quests, and adds points as the number of quests completed increases, and subtracts points as points are used.
[0036] [Quest display process: Figures 2-5] The quest display process will be described with reference to Figures 2 to 5. Figure 2 is an explanatory diagram of the home screen of this application, Figure 3 is an explanatory diagram of the quest narrowing down screen, Figure 4 is an explanatory diagram of the screen for searching for nearby quests, and Figure 5 is an explanatory diagram of the quest display screen when a quest is selected.
[0037] [Home screen: Figure 2] When the user terminal 3 launches this application, it displays the terminal position on a map based on the terminal's coordinate position information, as shown in Figure 2. Then, it displays a quest icon on the displayed map. If there are multiple quests within the range of the map, multiple icons are displayed.
[0038] Quests are categorized by type, and the icon design (shape) changes depending on the type. The number of points is displayed below the icon. By changing the shape of the icon depending on the type of quest, the type of quest can be easily identified.
[0039] [Quest Filtering Screen: Figure 3] When the "Narrow quest conditions" button at the top of the home screen of the user terminal 3 in Figure 2 is selected, the control unit 11 of the quest management server 1 performs processing to display the condition items for narrowing down the quests, as shown in Figure 3. You can narrow down your search by quest type and number of points. The condition items can be selected by checking boxes. Also, quests can be narrowed down to specific areas on the map.
[0040] [Screen for searching for nearby quests: Figure 4] In addition, when the "Search for nearby quests" button at the bottom of the home screen of FIG. 2 is selected on the user terminal 3, the control unit 11 of the quest management server 1 performs processing to display a list of quests in order of proximity to the current location, as shown in FIG. 4. In Figure 4, the quests are displayed in order of proximity from top to bottom, with icons on the left and the title and brief description of the quest next to the icon. If the quest is from a store, the store's mark may be displayed on the icon. Also, the icon may display a company name, logo, or the like, other than the store.
[0041] [Quest display screen: Figure 5] When a quest icon on the map in FIG. 2 is selected, or when a quest is selected from the quest list in FIG. 4, the control unit 11 of the quest management server 1 performs processing on the user terminal 3 so that the quest is displayed as shown in FIG. 5. In Fig. 5, a map is displayed in the upper half of the screen, and a brief explanation of the quest and the number of points are displayed in the lower half of the screen. In Fig. 5, the selected icon is circled and identified with an arrow for the purpose of explanation, but the circle and arrow are not displayed when the icon is actually selected. When "View quest details" is selected at the bottom of the lower half of the screen, the detailed quest content explained in the quest content entry process is displayed.
[0042] [Quest execution process: Figure 6] Next, the quest execution process will be described with reference to Fig. 6. Fig. 6 is an explanatory diagram showing a quest execution screen. On the quest display screen in Figure 5, when you select the "View quest details" button to display the details of the quest, a button will appear at the bottom of the details display screen that allows you to agree to the terms and conditions and "Challenge the quest."
[0043] When the "Try the Quest" button is selected, the screen transitions to the quest implementation screen, as shown in FIG. In Figure 6, a map is displayed in the upper half of the screen, along with the location of the user who is participating. In addition, the lower half of the screen allows the user to post (upload) photos they have taken. The map display on the screen can be made to fill the entire screen or can be minimized within the screen by a user's operation.
[0044] When the control unit 11 of the quest management server 1 accepts a submission of photo data from the user terminal 3 in association with a quest ID, the control unit 11 fixes (confirms) the user's position (photographing position) in the upper half of the screen in Figure 6, and stores the submitted photo data and the data of the user's photographing position in the memory unit 12 in association with the quest ID and user ID.
[0045] In other words, quests are managed by being assigned a quest ID, and are associated with the requester ID of the person requesting the quest and the user ID of the person carrying out the quest. Therefore, by tallying up data by user ID, the number of quests carried out by each user and the total number of points earned can be displayed on the relevant user terminal 3.
[0046] Furthermore, after completing a quest, the quest requester may evaluate the challenger (the person who completed the quest) and complete the quest. The evaluation may include comments. Depending on the rating of the quest requester, high points are awarded to users who post highly rated data, and the quest requester can purchase that data. In addition, it is expected that the client's evaluation of the implementer will be fed back to the implementer, leading to improvement of the implementer's skills.
[0047] [Evaluation Quest] Furthermore, the quest requester may request a third party to evaluate the results (photos, etc.) of the quest requester. The quest management server displays an icon and the number of points for an evaluation quest (evaluation quest) in which a requester carries out a quest and has a third party evaluate image data captured by the user terminal 3 at a map location indicated by the location information of the location where the quest is carried out. Specifically, the home screen of this app shown in Figure 2 displays evaluation quest icons and points on a map, encouraging third parties (users other than the person who carried out the requested quest) to carry out the evaluation.
[0048] As a premise, the quest management server 1 stores image data of the results of implementation in the memory unit 12 in response to a requested quest, and enters an evaluation quest for the results of implementation either automatically or upon request from the requester terminal 2, and displays an icon and number of points for the evaluation quest on a map. When an icon for an evaluation quest is selected on the user terminal 3, the quest management server 1 displays image data of the results of the implementation, etc., prompts the user to input an evaluation of the quest, and then tallys up the evaluation results and notifies the requester terminal 2.
[0049] Specifically, when a third party selects the icon of an evaluation quest on the map of the user terminal 3, a photograph taken by the quest implementer is displayed, and the third party judges whether the image is correct or not, inputs the result of the judgment, and the result is stored in the memory unit 12 of the quest management server 1. Third parties also receive points in response to rating quests. The content of the evaluation quest may not only include a response as to whether the image is genuine or not, but also a request to write an evaluation of the quality of the captured image by giving it a score.
[0050] The quest requester receives the third party's evaluation results from the quest management server 1. The evaluation results are the true / false values of the captured images (number of responses, number of true and false, or ratio) or the performance values (number of responses, average score, maximum / minimum score, etc.). The quest requester can also refer to the evaluation of the captured image by a third party.
[0051] [My Page screen] In the user terminal 3, the user can check the points on the My Page screen. The My Page screen displays the number of normal quests (number of times completed), number of special quests, number of volunteer quests, and current number of points. Here, the quests are classified into three categories, and the quests are also managed in the three categories in order to be classified in the quest management server 1.
[0052] [Character Display] The point confirmation screen displays characters according to the number of quests completed for each of the three types of quests. For example, if the number of quests completed is low, a "chick level" character design is displayed, and if the number of quests completed is high, a "Nagoya Cochin level" character design is displayed. In other words, as you complete more quests, your character will change, giving it an element of a training game, allowing you to earn points in a fun way.
[0053] [Application example] Below, application examples of this system will be described. [Application example 1: Push notification type quest] In this system, the user opens an app on the user terminal 3 to search for and complete quests on a map, but the quest management server 1 may send a push notification to the user terminal 3 when the user terminal 3 is in a specific area or location, or at a specific time, to display the quest and encourage the user to complete the quest.
[0054] [Application example 2: Displaying quests according to user characteristics] The quest management server 1 selects quests to be displayed to the user according to the user's registered information, such as gender, age, and hobbies and preferences. In other words, quests that match the user's hobbies and preferences may be selectively displayed. The quest management server 1 may determine the user's level of proficiency, trustworthiness, suitability, etc. from the quest execution history and the evaluations of the requester or word of mouth, and selectively display quests that suit the user's characteristics.
[0055] [Application example 3: Point allocation method] As a method of awarding points, the number of points to be awarded is increased or decreased based on the above-mentioned proficiency, credibility, aptitude, etc. In other words, if the user's proficiency, etc. is high, the number of points to be awarded may be increased, and if the proficiency, etc. is low, the number of points to be awarded may be decreased.
[0056] Other methods of awarding points include launching the app and awarding points based on the time that has elapsed, launching the app and moving and awarding points based on the distance traveled, completing and posting a quest and awarding points regardless of whether the quest is accepted or not, and awarding points when newly inviting other users.
[0057] [Application example 4: Digital stamp rally for kids] The organizer of a stamp rally for children enters a digital stamp rally quest on a map as a quest requester, and the quest management server 1 displays multiple digital stamp rally quest icons and point numbers on the map of the participant's user terminal 3, and the participant completes the quest on the map to complete the digital stamp rally.
[0058] [Application example 5: Survey quest] A quest requester enters a survey quest on a map, and the quest management server 1 displays the survey quest icon and the number of points on the map of the survey respondent's user terminal 3, and the user selects the icon on the user terminal 3 to answer the survey and earn points. The survey responses will be used by the client for product development and customer acquisition.
[0059] [Application Example 6: Linking with real-life advertising] It is also possible to link this system with real advertising media instead of digital advertising. For example, when the user terminal 3 photographs a real advertisement using this application, the photographer can place a digital advertisement corresponding to the real advertisement within this application. This will attract real-world advertisers to the app's digital advertising.
[0060] [Effects of the embodiment] According to this system, a quest management server 1 accepts and enters quests from requester terminals 2 of government agencies, companies, and individuals, and displays an icon of the quest content and the number of points that can be obtained on a map on a user terminal 3 of the quest responder (user). Post the photo data corresponding to By creating a platform, requesters can easily register quests and users can easily select quests without increasing costs, and by visualizing various quests, ordinary citizens who become users can enjoy responding to quests while making a social contribution, while requesters can solve quests efficiently. [Industrial Applicability]
[0061] The present invention is suitable for a quest providing system and its program that can serve as a platform that allows social quests to be easily provided by governments, companies, and individuals, and that allows users who respond to those quests to easily select a quest that suits them. [Explanation of symbols]
[0062] 1... quest management server, 2... requester terminal, 3... user terminal, 4... network, 11... control unit, 12... storage unit, 13... interface unit
Claims
1. A quest providing system including a quest management server connected to a network, The quest management server receives quest details, including location information of the quest location and the number of points as a reward, from the terminal of the quest requester, and when an instruction is received from the user terminal of the user performing the quest to narrow down the quests by type, it displays a map on the display screen of the user terminal and displays icons of the quests narrowed down by type at the position on the map indicated by the location information, and when an icon displayed on the map is selected, it displays photo data taken by the user on the display screen and allows the user to post it. This quest provision system is characterized by the above.
2. The quest provision system of claim 1, characterized in that when the quest management server receives an instruction to narrow down the quests by type, it displays a map on the display screen of the user terminal and displays icons of quests narrowed down by type at the location on the map indicated by the location information within a specific area.
3. A quest providing system as described in claim 1 or 2, characterized in that the quest management server displays a map when the photo data is posted.
4. A computer program that operates on a quest management server connected to a network, The quest management server, A means for receiving, from a terminal of a user who requests a quest, details of the quest, including location information of a location corresponding to the quest and a number of points as a reward; A program characterized by the fact that, when an instruction to narrow down quests by type is received from a user terminal of a user who is performing the quest, a map is displayed on a display screen of the user terminal and icons of the quests narrowed down by type are displayed at the location on the map indicated by the location information, and when an icon displayed on the map is selected, photo data taken by the user is displayed on the display screen and functions as a means for posting.
5. The program described in Claim 4, characterized in that when the quest management server receives an instruction to narrow down the quests by type, it functions to display a map on the display screen of the user terminal and to display icons of quests narrowed down by type at the location on the map indicated by the location information within a specific area.
6. The program described in claim 4 or 5, characterized in that it functions to cause the quest management server to display a map when the photo data is posted.
Citation Information
Patent Citations
Inspection system, mobile terminal, inspection method, and program
JP2011070632A
Terminal device, work matching system, server terminal device, control method, and program
JP2021039535A
Inspection system
JP2021162973A
Watching staff guiding system and watching staff guiding method
JP2018088222A