Sign language game device

JP2025042165AActive Publication Date: 2025-03-27松井 佳代子
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Patent Information

Application Number
JP2023149013
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-09-14
Publication Date
2025-03-27
Estimated Expiration
2043-09-14

AI Technical Summary

Benefits of technology

【0016】 本発明に係る手話ゲーム装置によれば、所定の名詞や動詞や形容詞などの語彙を手の形を使った所定の動作で表す手話表現の手法を用いて、楽しくゲームをして手話修得の一助とすることが可能になる。

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Abstract

To provide a sign language game device capable of assisting in acquisition of a sign language by play a game pleasantly by using a method of sign language expression for expressing a vocabulary, such as predetermined nouns, verbs, and adjectives with predetermined operation using a form of hands.SOLUTION: A sign language game device 1 includes: multiple hand form display tools 2 (for example, a hand form card 2A) that can display a hand form and can be selected randomly; and instruction display tools 3 (for example, an instruction card 3A) that display an instruction for performing sign language expression by using only one hand, an instruction for performing sign language expression by using the same forms of both the left / right hands, an instruction for performing sign language expression by using different forms of both the left / right hands, an instruction for performing sign language expression by using the same or different forms of both the left / right hands, and an instruction for performing sign language expression by using only one hand or both the hands, and can be selected randomly.SELECTED DRAWING: Figure 7
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Description

[Technical field]

[0001] The present invention relates to a sign language game device capable of playing games using sign language expressions. [Background technology]

[0002] Sign language is used to communicate information between people with hearing impairments, and between people with hearing impairments and normal people. Sign language uses the finger spelling method, which corresponds each Japanese character and number to a hand shape, such as "aiueokaki...", and the sign language expression method, which expresses certain vocabulary such as nouns, verbs, and adjectives with specified hand movements.

[0003] Sign language is generally acquired through face-to-face learning from someone who uses sign language on a daily basis. For example, Patent Documents 1 and 2 disclose a fun karuta game using cards with finger alphabets displayed on them that can be used to help learn finger alphabets. [Prior art documents] [Patent documents]

[0004] [Patent Document 1] Japanese Utility Model Application Publication No. 5-5175 [Patent Document 2] Japanese Utility Model Application Publication No. 6-77782 Summary of the Invention [Problem to be solved by the invention]

[0005] However, in addition to the finger spelling technique, the above-mentioned sign language expression technique is also used in sign language, and in the case of the latter technique, it is desirable to help learn sign language by playing fun games.

[0006] The present invention has been made in consideration of the above circumstances, and its purpose is to provide a sign language game device that uses a sign language expression technique in which specific vocabulary such as specific nouns, verbs, and adjectives are expressed by specific hand movements, allowing users to play fun games and aid in learning sign language. [Means for solving the problem]

[0007] In order to achieve the above object, the sign language game device described in claim 1 comprises a plurality of hand shape display devices on which hand shapes are displayed and which can be selected at random, and an instruction display device on which instructions to make sign language expressions using only one hand, instructions to make sign language expressions using the same hand shapes on both hands, instructions to make sign language expressions using different hand shapes on both hands, instructions to make sign language expressions with either the same or different hand shapes on both hands, and instructions to make sign language expressions with either one hand or both hands, which can be selected at random.

[0008] The sign language game device according to claim 2 comprises a plurality of hand shape display devices which display hand shapes and which can be selected at random, and a display device which displays the following instructions (1), (2), and (3) or the following instructions (1) and (2), (1) Instructions for using only one hand to sign (2) Instructions for making sign language expressions using the same hand shapes on both hands, instructions for making sign language expressions using different hand shapes on both hands, and / or instructions for making sign language expressions using either the same or different hand shapes on both hands. (3) Instructions for using sign language with either one hand or both hands. and an indication display from which the indications can be randomly selected.

[0009] The sign language game device according to claim 3 is the sign language game device according to claim 1 or 2, wherein the hand shape display tool is a hand shape card or a three-dimensional hand model.

[0010] The sign language game device according to claim 4 is the sign language game device according to claim 1 or 2, wherein the instruction display device is a plurality of instruction cards or an instruction die.

[0011] The sign language game device according to claim 5 is the sign language game device according to claim 3, wherein the instruction display tools are a plurality of instruction cards or instruction dice.

[0012] The sign language game device according to claim 6 is the sign language game device according to claim 1 or 2, in which the hand shape display device further displays hand shape acquisition points.

[0013] The sign language game device according to a seventh aspect of the present invention is the sign language game device according to the sixth aspect, wherein the instruction display device further displays instruction acquisition points.

[0014] The sign language game device according to claim 8 is the sign language game device according to claim 3, wherein the hand shape display device further displays hand shape acquisition points.

[0015] The sign language game device according to a ninth aspect of the present invention is the sign language game device according to the eighth aspect, wherein the instruction display device further displays instruction acquisition points. Effect of the Invention

[0016] The sign language game device of the present invention uses a sign language expression technique that uses specified hand movements to represent specific vocabulary such as nouns, verbs, and adjectives, making it possible to play a fun game and help learn sign language. [Brief description of the drawings]

[0017] [Figure 1A] FIG. 1 is an external view showing a first example of a hand shape display device for a sign language game device according to an embodiment of the present invention, where (a) is the front side of a hand shape card, and (b) is a three-dimensional model of a hand. [Figure 1B] 11A and 11B are external views showing a second example of a hand shape display device for the sign language game device, in which (a) is the front side in the case of a hand shape card, and (b) is a three-dimensional model of a hand. [Figure 1C] 11A and 11B are external views showing a third example of a hand shape display device for the sign language game device, in which (a) is the front side in the case of a hand shape card, and (b) is the case of a three-dimensional model of a hand. [Figure 1D]11A and 11B are external views showing a fourth example of a hand shape display device for the sign language game device, in which (a) is the front side in the case of a hand shape card, and (b) is a three-dimensional model of a hand. [Figure 1E] 11A and 11B are external views showing a fifth example of a hand shape display device for the sign language game device, in which (a) is the front side in the case of a hand shape card, and (b) is a three-dimensional model of a hand. [Figure 1F] 13A and 13B are external views showing a sixth example of a hand shape display device for the sign language game device, in which (a) is the front side in the case of a hand shape card, and (b) is the case of a three-dimensional model of a hand. [Figure 2A] 1B is an external view of the hand-shape display device shown in FIG. 1A, in which (a) is the front side in the case of a hand-shape card, and (b) is the case of a three-dimensional model of a hand. [Figure 2B] 1C are external views of the hand-shape display device shown in FIG. 1B, in which (a) is the front side in the case of a hand-shape card, and (b) is the case of a three-dimensional model of a hand. [Figure 2C] 1D are external views of the hand-shape display device shown in FIG. 1C, in which (a) is the front side in the case of a hand-shape card, and (b) is the case of a three-dimensional model of a hand. [Figure 2D] 1D, in which (a) is the front side of a hand-shape card, and (b) is a three-dimensional model of a hand. FIG. [Figure 2E] 1B is an external view of the hand shape display device shown in FIG. 1E, in which (a) is the front side in the case of a hand shape card, and (b) is the case of a three-dimensional model of a hand shape. [Figure 2F] 1F shows the appearance of the hand shape display device that displays hand shape acquisition points, where (a) is the front side in the case of a hand shape card, and (b) is the case of a three-dimensional model of a hand. [Figure 3A] FIG. 1 is an external view showing the front side of the instruction display device of the sign language game device when it is an instruction card, which displays instructions for one hand (instructions for making sign language expressions using only one hand). [Figure 3B]This is an external view showing the front side of the instruction display device of the above-mentioned sign language game device when it is an instruction card, which displays the instruction for both hands - the same (an instruction to make a sign language expression using the same hand shape on the left and right hands). [Figure 3C] This is an external view showing the front side of the instruction display device of the sign language game device when it is an instruction card, which displays instructions for using different hands (instructions for making sign language expressions using different hand shapes with the left and right hands). [Figure 3D] This is an external view showing the front side of the instruction display device of the sign language game device when it is an instruction card, which displays instructions for both hands free (instructions to express in sign language freely, whether the hand shapes of the left and right hands are the same or different). [Figure 3E] This is an external view showing the front side of the instruction display device of the sign language game device mentioned above when it is an instruction card, which displays free instructions (instructions to express in sign language using either one hand or both hands). [Figure 4A] 13 is an external view showing an example of the above sign language game device in which the indication display device is an indication die. FIG. [Figure 4B] 13 is an external view showing another example of the sign language game device in which the indicator is an indicator dice. FIG. [Figure 4C] 13 is an external view showing yet another example in which the indication display device of the sign language game device is an indication die. FIG. [Figure 5A] This is an external view of the instruction card shown in Figure 3A, where (a) is the case where there is one instruction acquisition point, (b) is the case where there are two instruction acquisition points, and (c) is the case where there are three instruction acquisition points. [Figure 5B] This is an external view of the instruction card shown in Figure 3B, where (a) is the case where there is one instruction acquisition point, (b) is the case where there are two instruction acquisition points, and (c) is the case where there are three instruction acquisition points. [Figure 5C] This is an external view of the instruction card shown in Figure 3C, where (a) is the case where there is one instruction acquisition point, (b) is the case where there are two instruction acquisition points, and (c) is the case where there are three instruction acquisition points. [Figure 5D] This is an external view of the instruction card shown in Figure 3D, where (a) is the case where there is one instruction acquisition point, (b) is the case where there are two instruction acquisition points, and (c) is the case where there are three instruction acquisition points. [Figure 5E] This is an external view of the instruction card shown in Figure 3E, where (a) is the case where there is one instruction acquisition point, (b) is the case where there are two instruction acquisition points, and (c) is the case where there are three instruction acquisition points. [Figure 6A] 13 is an external view showing an example of dice for acquiring instruction points when the instruction display device of the sign language game device is an instruction dice. FIG. [Figure 6B] 13 is an external view showing another example of the dice for acquiring instruction points when the instruction display device of the sign language game device is the instruction dice. FIG. [Figure 7] 1 is an external view seen from above illustrating the start of a sign language game using the above-mentioned sign language game device. FIG. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0018] The following describes an embodiment of the present invention. A sign language game device 1 according to an embodiment of the present invention includes a plurality of hand-shape display devices 2 and a pointing display device 3.

[0019] A hand shape 2a is displayed on each of the multiple hand shape display devices 2. The multiple hand shape display devices 2 can be selected at random. The hand shapes 2a are hand shapes used in sign language expressions. As described above, sign language expressions express vocabulary such as predetermined nouns, verbs, and adjectives with predetermined actions using hand shapes. It is said that there are about 50 hand shapes used in sign language expressions, and therefore the number of the multiple hand shape display devices 2 is not particularly limited, but can be, for example, 50 to 100.

[0020] As shown in Fig. 1A to Fig. 1F, the hand shape display device 2 can be a hand shape card 2A (see (a) of each figure) or a three-dimensional hand shape model 2B (see (b) of each figure). In the hand shape card 2A, a hand shape 2a is displayed two-dimensionally on its surface.

[0021] The three-dimensional model of the hand 2B shows the hand shape 2a in three dimensions. Here, "shown in three dimensions" means that it is shaped in three dimensions. The hand shape 2a can have the palm beyond the wrist, the back of the hand, and the fingers.

[0022] Sign language expressions using the hand shape 2a shown in Figure 1A include, for example, "say," "person," "try," "think," "a day," "you," and "smooth" when expressed with one hand. Sign language expressions using the same hand shape on both sides include "go around," "play," "music," "intersection," "fight," "Christmas," and "embarrassing," while those using different hand shapes on both sides include "dessert," "strength," "human rights," "energy," "technology," "year," and "postal service."

[0023] Sign language expressions using the hand shape 2a shown in Figure 1B include, for example, "make a mistake," "again," "scissors," "walk," "nonsense," "swimming," and "England" that can be expressed with one hand. Sign language expressions using the same hand shape on both hands include "company," "crab," "haircut," "volunteer," "profession," and "lazy," while those using different hand shapes on the left and right hands include "decide," "hotel," "hospitalization," "train," "sushi," and "seasons."

[0024] Sign language expressions using the hand shape 2a shown in Figure 1C include, for example, "tea," "couple," "date," "phone," "good at," "life," and "draft beer" when expressed with one hand. ... both hands include, for example, "society," "people," "personality," "history," and "xth time" when expressed with the same hand shape on both hands, and, for example, "family," "life," "The Emperor and Empress," "menopause," and "takeoff (airplane)" when expressed with different hand shapes on both hands.

[0025] Sign language expressions using the hand shape 2a shown in Figure 1D, for example, include "question," "black," "be loved," "not bad," "real thing," "from ____," and "sweet" when expressed with one hand. Signs expressed with both hands, using the same hand shape on both sides, include "status," "museum," "bright," "night," "deaf and dumb," "reserved," and "preparation," while those using different hand shapes on both sides include "cooperation," "environment," "dismissal," "patience," "encourage," "facility," and "center."

[0026] Sign language expressions using the hand shape 2a shown in Figure 1E, for example, include those that can be expressed with one hand, such as "good," "circle," "assume," "bath," "elephant," "life," and "strong." Sign language expressions that can be expressed with both hands, such as "make," "gorilla," "interesting," "salon," "agreement," "Hyogo," and "common sense," are expressed with the same hand shape on both sides, while those that can be expressed with different hand shapes on both sides include "convenience," "day off," "effect," "success," "radioactivity," "internet," and "determination."

[0027] Sign language expressions using the hand shape 2a shown in Figure 1F, for example, include those expressed with one hand, such as "salty," "flu," "opinion," "image," "daughter," "stomach," and "wife." Sign language expressions using both hands, such as those with the same hand shape on both sides, include "woman," "sister," "interior," "international," "Himeji," "promise," and "absolute," and those with different hand shapes on both sides, include "princess," "marriage," "divorce," "illustration," "impact," "blood transfusion," and "eldest daughter."

[0028] In the hand shape display device 2, the hand shape 2a can be displayed together with the hand shape acquisition points 2b as exemplified in Fig. 2A to Fig. 2F. The hand shape acquisition points 2b indicate the number of points acquired in a sign language game as described later. The hand shape acquisition points 2b can be displayed by the number of ☆ marks (see (a) of each figure) or numbers. In the case where the hand shape display device 2 is a three-dimensional hand shape model 2B, the hand shape acquisition points 2b can also be displayed by the number of protrusions on the three-dimensional hand shape model 2B. The protrusions can be provided, for example, on the wrist side of the palm (see (b) of each figure) or on the back of the hand where they are easy to form with less influence on judging the hand shape 2a.

[0029] The hand shape acquisition points 2b can be set so that, for example, one star sign gives one point, two stars gives two points, and three stars gives three points. It is also possible to provide four or more stars. The hand shape acquisition points 2b can be awarded randomly regardless of the difficulty of the sign language expression, or can be awarded according to the difficulty of the sign language expression (i.e., the more difficult the sign language expression, the more stars there are). The difficulty of a sign language expression can be set to be higher the less frequently the sign language expression is used.

[0030] The instruction display device 3 displays instructions 3a indicating an instruction to make a sign language expression using only one hand (hereinafter referred to as "one hand instruction"), an instruction to make a sign language expression using the same hand shape on both hands (hereinafter referred to as "both hands-same instruction"), an instruction to make a sign language expression using different hand shapes on both hands (hereinafter referred to as "both hands-different instruction"), an instruction to make a sign language expression with free hand shapes on both hands (free to use same or different) (hereinafter referred to as "both hands-free instruction"), and an instruction to make a sign language expression with free use of only one hand or both hands (hereinafter referred to as "free instruction"), which can be selected at random. Note that the free instruction can be free to use only one hand or both hands, and of course, the hand shapes on both hands can be free.

[0031] The instruction display device 3 can be a plurality of instruction cards 3A. The plurality of instruction cards 3A are usually prepared in the same number as the hand-shaped cards 2A. As shown in Figs. 3A to 3E, each instruction card 3A has an instruction 3a displayed two-dimensionally on its surface.

[0032] In the instruction card 3A, the instructions 3a indicating the instruction for one hand, the instruction for both hands and the same, the instruction for both hands and different, the instruction for both hands and free, and the instruction for free can be displayed, for example, as "one hand," "both hands the same," "both hands different," "both hands free," and "free," respectively (see Figures 3A to 3E). Also, for example, a picture of one hand can be displayed as an instruction for one hand; a picture of the same hand indicates an instruction for both hands and the same; a picture of different hands indicates an instruction for both hands and different; a picture of the same hand and a picture of different hands indicates an instruction for both hands and free; and a picture of one hand and both hands indicates an instruction for free.

[0033] Alternatively, the indicator 3 can be an indicator die 3B. As shown in Figs. 4A(a) and (b), two indicator dice 3B can be used, and the first one (see Fig. 4A(a)) to be rolled can have at least one side each of "one", "both", and "own" displayed, and the second one (see Fig. 4A(b)) to be rolled next can have at least one side each of "same", "different", and "own". In this way, the indications of "one" and "own" on the first one (see Fig. 4A(a)) can be the indications 3a indicating an indication of one hand and an indication of freedom, respectively, and when the first one (see Fig. 4A(a)) to be rolled next (see Fig. 4A(b)) shows "same", if it shows "different", it can be the indication 3a indicating both hands and same, if it shows "different", it can be the indication of both hands and different, and if it shows "own", it can be the indication 3a indicating both hands and freedom. It is also possible to use one of the instructions 3a indicating one hand, two hands and the same, two hands and different, two hands and free, and a free instruction, each displayed on at least one side.

[0034] Alternatively, as shown in Fig. 4B, one indicator die 3B with numbers printed on it can be used. For example, on each side, the indicator 3a can be one hand if the number is 1, two hands and the same if the number is 2, two hands and different if the number is 3, two hands and free if the number is 4, or free if there is no number (or 5). Note that Fig. 4B (and Fig. 6A described later) are external views seen from a position where the numbers 1 to 3 can be seen.

[0035] Alternatively, as shown in FIG. 4C, the instruction die 3B may be one with a dot picture displayed on it. For example, on each side, a single dot picture may indicate one hand, two dot pictures may indicate both hands and the same, three dot pictures may indicate both hands and different, four dot pictures may indicate both hands and free, and no dot picture (or five dot pictures) may indicate free. Alternatively, a normal die may be used as the instruction die 3B, and each number (number of dots) may be used as the instruction die 3a indicating one hand, both hands and the same, both hands and different, both hands and free, and free. FIG. 4C (and FIG. 6B, described later) are external views seen from a position where one to three dot pictures can be seen.

[0036] Furthermore, when the instruction display device 3 is a plurality of instruction cards 3A, the instruction 3a can be displayed together with instruction acquisition points 3b as shown in Figs. 5A to 5E. The instruction acquisition points 2b indicate the number of points acquired in the sign language game, as described below, in the same way as the hand shape acquisition points 2b. The instruction acquisition points 3b can be displayed as the number of ☆ marks or numbers, as in the case of the hand shape acquisition points 2b. Although Figs. 5A to 5E show one to three ☆ marks, it is also possible to provide four or more ☆ marks.

[0037] The instruction acquisition points 3b are given randomly, regardless of the content of the instruction indicated by the instruction 3a. For example, one star (see (a) of Fig. 5A to Fig. 5E) can be used to acquire one point, two stars (see (b) of Fig. 5A to Fig. 5E) can be used to acquire two points, and three stars (see (c) of Fig. 5A to Fig. 5E) can be used to acquire three points. For example, when the instruction display device 3 has 75 instruction cards 3A, and there are 15 instruction cards 3A for each of the instructions 3a indicating one-hand instructions, both hands-same instructions, both hands-different instructions, both hands-free instructions, and free instructions, five of them can be used with one star, five with two stars, and the remaining five with three stars.

[0038] Also, when the indication device 3 is an indication die 3B, the indication die 3B shown in FIG. 4B or FIG. 4C can be used as an indication acquisition point die 3B' as shown in FIG. 6A or FIG. 6B, and the numbers shown on each side can be indication acquisition points 3b.

[0039] The sign language game device 1 can be made so that even deaf-blind people can easily participate in the game. In this case, the hand-shaped display device 2 can be a three-dimensional hand-shaped model 2B so that the hand shape 2a can be easily identified by touch, and the instruction display device 3 can be an instruction die 3B. The hand-shaped acquisition points 2b can be displayed by the number of protrusions on the three-dimensional hand-shaped model 2B as described above so that they can be easily identified by touch. The instruction die 3B can be formed by, for example, carving the above-mentioned dot picture so that the picture is easily perceived (see FIG. 4C), and in this way, it can be rolled twice and the second time can be used as the instruction acquisition point die 3B' (see FIG. 6B).

[0040] Next, an example of a method for playing a sign language game using the sign language game device 1 (the following steps (1) to (7)) will be described.

[0041] (1) At the start of a sign language game, multiple hand-shape display devices 2 are randomly mixed well. Specifically, if the hand-shape display devices 2 are hand-shape cards 2A, they can be shuffled well and placed face down in a pile (see Figure 7). If the hand-shape display devices 2 are three-dimensional hand models 2B, they can be placed in a box or bag and mixed well. Furthermore, when the instruction display device 3 is a plurality of instruction cards 3A, they can be shuffled and placed face down in a pile (see FIG. 7).

[0042] (2) The person who will have the first chance to grab one of the hand-shaped display devices 2 is decided by rock-paper-scissors or the like. If the game is played by three or more people, the person who will have the next chance (the next person) (for example, the person next to the first person going clockwise or counterclockwise) is decided by rock-paper-scissors or the like.

[0043] (3) That person takes one hand-shaped display device 2. If the hand-shaped display device 2 is a hand-shaped card 2A, it can be arranged for the player to draw from the top of a stack of multiple hand-shaped cards 2A in order. If the hand-shaped display device 2 is a three-dimensional hand model 2B, it can be arranged for the player to randomly take out a three-dimensional hand model 2B from a box or bag. In addition, when the instruction display device 3 is a plurality of instruction cards 3A, the instruction cards 3A can be drawn in order from the top of the pile. When the instruction display device 3 is a die 3B, the dice 3B can be rolled randomly and the content of the instruction 3a displayed on the top surface can be used as the instruction.

[0044] (4) The person in question uses the hand shape 2a displayed on the hand shape display device 2 to make a sign language expression with one hand or both hands in accordance with the content of the instruction 3a displayed on the instruction display device 3. If that person can express themselves in sign language, the hand shape display device 2 becomes the property of that person. At this time, if the instruction indicator 3 is an instruction card 3A, it is possible to make it so that the drawn instruction card 3A becomes the property of that person together with the hand-shaped indicator 2. If the instruction indicator 3 is an instruction dice 3B, it is possible to make it so that the number of coins shown in the instruction acquisition points 3b on the top surface of the rolled instruction acquisition point dice 3B' becomes the property of that person together with the hand-shaped indicator 2. It is also possible to use sticks or other objects that are easy to count instead of coins. In addition, by allowing players to freely use the front or back of their hands and the direction in which they move, the game progresses more smoothly and it also allows players to come up with more sign language expressions.

[0045] (5-1) The other players must guess the meaning of the sign language expression made by the person who made the sign. If the game is being played by three or more players, the other players who can guess the meaning can decide the order by first raising their hand or by playing rock-paper-scissors or other methods. If the other people guess the meaning, the person in question can give them one hand-shaped indicator 2 or instruction card 3A (or a coin). If the other people (all the other people) fail to guess the meaning, the person in question does not need to do so.

[0046] (5-2) If the other person does not understand the meaning of the sign language expression made by the one person, he / she may ask in sign language, such as "What?" or "What does it mean?" The one person will explain the meaning of the sign language expression to the other person. At this time, the one person or the other person may check the accuracy of the sign language expression with a dictionary, etc. If the sign language expression is incorrect, it is considered that the person was not able to express it in sign language.

[0047] (6) If a person is unable or is deemed unable to express themselves in sign language, the next person shall be given the opportunity. The next person will make the sign expression in (4) above as the one in question, and the others will guess the meaning of the sign expression in (5-1). If the next person is also unable or deemed unable to make the sign expression as the one in question, the next person will be given a chance. After that, chances will be given in the same way, and if no one has been able to make the sign expression or deemed unable to make the sign expression, the hand-shaped display device 2 in question will be removed (discarded).

[0048] (7) When the above steps (3) to (6) are completed for one hand-shaped display device 2, the next person performs the above step (3) for the next hand-shaped display device 2. In this manner, the above steps (3) to (6) are repeated. When all the hand-shaped display devices 2 are gone, the game ends. The person who has the most points, calculated by adding up the number of points acquired indicated by the hand-shape acquisition points 2b on the hand-shape display device 2 in hand and the number of points acquired indicated by the instruction acquisition points 3b (or the coin equivalent thereto), on the instruction display device 3, wins. It is also possible not to use the instruction acquisition points 3b. Furthermore, it is also possible not to use the hand-shape acquisition points 2b and instruction acquisition points 3b, in which case the person who has the most hand-shape display devices 2 in hand wins.

[0049] In this way, in the sign language game using the sign language game device 1, various hand shapes are randomly assigned and the player comes up with and expresses sign language expressions using them, so there is a wide variety and it is unlikely to become monotonous, making it possible to enjoy the game and help learn sign language. It also improves the ability to read sign language expressions used by others. It also triggers awareness such as "sign language expressions can be made from various hand shapes," "many sign language expressions can be made from one hand shape," and "sign language expressions with this hand shape are related." For example, it can lead to awareness such as "there are many women-related words in the sign language expressions expressed with "only the little finger raised."

[0050] The use of tools that are not typically used in learning sign language, such as cards, boxes or bags, and dice, makes the activity more enjoyable.

[0051] Regarding the confirmation of the accuracy of the sign language game in (5.2) above, when playing the game in a sign language club, it is possible to have a member with a hearing impairment watch the game and judge whether the hearing impaired can understand it. Just like spoken language, there are dialect-like ways of expressing sign language depending on the region, and it may not be possible to understand it with just a dictionary. In this way, it is possible to learn sign language expressions rooted in the region through interactions with hearing impaired people in the community.

[0052] Although the sign language game device according to the embodiment of the present invention has been described above, the present invention is not limited to the above-described embodiment, and various design modifications are possible within the scope of the claims. For example, there are three types of instructions for making sign language expressions using both hands: both hands-same, both hands-different, and both hands-free. Of these, it is possible to leave the both hands-same and both hands-different instructions and omit the both hands-free instruction, or conversely, leave the both hands-free instruction and omit the both hands-same and both hands-different instructions, and also omit the free instruction. In other words, including the case where no instructions are omitted at all, the instructions 3a of the instruction display device 3 can be the instructions (1), (2), and (3), or the instructions (1) and (2), as shown in Table 1 below. (1) One-hand instructions (instructions to use only one hand to make a sign expression) (2) Both hands - same instructions (instructions to make sign language expressions using the same hand shapes on both hands) and both hands - different instructions (instructions to make sign language expressions using different hand shapes on both hands), and / or both hands - free instructions (instructions to make sign language expressions using either the same or different hand shapes on both hands) (3) Instructions for freedom (instructions to use sign language with either one hand or both hands) [Table 1] In Table 1, × indicates an omitted instruction, and ◯ indicates an instruction that was retained. [Explanation of symbols]

[0053] 1. Sign language game device 2. Hand Shape Display Device 2a Hand Shape 2b Hand shape points earned 2A Hand Card 2B Hand-shaped 3D model 3 Indicator 3a instructions 3b Instruction points earned 3A Instruction Card 3B Indication Dice 3B' Dice for point acquisition

Claims

1. A plurality of hand shape display devices on which hand shapes can be displayed and selected at random; an instruction display device on which instructions for making sign language expressions using only one hand, instructions for making sign language expressions using the same hand shapes with both hands, instructions for making sign language expressions using different hand shapes with both hands, instructions for making sign language expressions with either the same or different hand shapes with both hands, and instructions for making sign language expressions with either one hand or both hands can be displayed and selected randomly; A sign language game device comprising:

2. A plurality of hand shape display devices on which hand shapes can be displayed and selected at random; The following instructions (1), (2) and (3) or the following instructions (1) and (2) are displayed: (1) Instructions for using only one hand to sign (2) Instructions for making sign language expressions using the same hand shapes on both hands, and instructions for making sign language expressions using different hand shapes on both hands, and / or instructions for making sign language expressions using either the same or different hand shapes on both hands. (3) Instructions for using sign language with either one hand or both hands. an indicator from which the indications may be randomly selected; A sign language game device comprising:

3. 3. The sign language game device according to claim 1, The hand shape display device is a hand shape card or a three-dimensional hand shape model.

4. 3. The sign language game device according to claim 1, A sign language game device in which the instruction display device is a plurality of instruction cards or instruction dice.

5. 4. The sign language game device according to claim 3, A sign language game device in which the instruction display device is a plurality of instruction cards or instruction dice.

6. 3. The sign language game device according to claim 1, In the sign language game device, the hand shape display device further displays hand shape acquisition points.

7. 7. The sign language game device according to claim 6, The instruction display device further displays an instruction acquired point.

8. 4. The sign language game device according to claim 3, In the sign language game device, the hand shape display device further displays hand shape acquisition points.

9. 9. The sign language game device according to claim 8, The instruction display device further displays an instruction acquired point.

Citation Information

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