Game machine

JP2025070117AActive Publication Date: 2025-05-02UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Application Number
JP2023180202
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-10-19
Publication Date
2025-05-02
Estimated Expiration
2043-10-19

AI Technical Summary

Benefits of technology

【0011】 上記構成の遊技機によれば、工数や制御負荷を増大させることなく遊技性や興趣を高めることができる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine which can increase game properties or amusement without increasing a man-hour or control load.SOLUTION: When a bonus combination is not carried over, at least a first specific state in which a determination mode of a replay combination is a first mode, a second specific state in which the determination mode of the replay combination is a second mode, and a third specific state in which the determination mode of the replay combination is a third mode are present. A determination mode of the bonus combination can be varied among the first specific state, the second specific state, and the third specific state. The second specific state is a state in which the determination mode of the bonus combination is disadvantageous. On the condition that a stipulated transition drawing combination is displayed without winning the bonus combination in the first specific state, a control for the second specific state can be performed. In response to a satisfaction of a condition different from a condition of a control for the first specific state and the condition of the control for the second specific state, a control for the third specific state can be performed.SELECTED DRAWING: Figure 414
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Claims

[Claim 1] A variable display means capable of variably displaying a plurality of symbols in a plurality of rows; A combination determining means for determining a winning combination from among a plurality of combinations including a replay combination and a bonus combination; A stop control means for stopping the variable display of the symbols in response to the result of the determination by the winning combination determination means and a stop operation by the player; A gaming machine including a state control means for controlling a plurality of states, The bonus combination is configured to be carried over until a corresponding symbol combination is displayed after being determined as a winning combination by the winning combination determination means, The plurality of states include: A bonus state that is started in response to the display of a symbol combination corresponding to the bonus role and ends in response to the establishment of a specified ending condition, and is configured as a state in which a game value can be increased; A first specific state is a state different from the bonus state, and when the bonus role is not carried over, the determination mode of the replay role by the winning role determination means is a first mode; A second specific state is a state different from the bonus state, and when the bonus role is not carried over, the determination mode of the replay role by the winning role determination means is a second mode different from the first mode; A third specific state is a state different from the bonus state, and when the bonus role is not carried over, the determination mode of the replay role by the winning role determination means is a third mode different from the first mode and the second mode. The first specific state, the second specific state, and the third specific state may have different bonus role determination modes by the winning role determination means; The second specific state is a state in which the determination mode of the bonus role is less favorable than that of the first specific state, The state control means includes: It is possible to control to the second specific state on the condition that a prescribed transition symbol combination is displayed in a state in which the bonus role has not been determined as a winning role by the winning role determination means in the first specific state, A gaming machine characterized in that it is capable of being controlled to a third specific state in response to the establishment of a condition different from the condition for control to the first specific state and the condition for control to the second specific state.

Citation Information

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