Game machine
Patent Information
- Application Number
- JP2025024621
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2025-02-19
- Publication Date
- 2025-05-02
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
【0007】 請求項1記載の遊技機によれば、遊技球を発射可能な発射手段と、所定識別情報を表示可能な所定表示手段と、前記発射手段により発射された遊技球が入球可能な所定入球手段と、前記所定入球手段への遊技球の入球に基づいて所定情報を取得可能な所定情報取得手段と、前記所定情報取得手段により取得された前記所定情報を記憶可能な所定記憶手段と、前記所定記憶手段に記憶された前記所定情報を判定可能な所定判定手段と、前記所定判定手段による判定結果を使用することにより、前記所定表示手段において前記所定識別情報の所定動的表示を実行可能な所定動的表示実行手段と、前記所定動的表示実行手段による前記所定動的表示において、所定導出結果が導出された場合に、遊技者に所定の第1遊技価値を付与可能な所定有利状態を発生可能な所定有利状態手段と、特定識別情報を表示可能な特定表示手段と、前記発射手段により発射された遊技球が入球可能な特定入球手段と、前記特定入球手段への遊技球の入球に基づいて特定情報を取得可能な特定情報取得手段と、前記特定情報取得手段により取得された前記特定情報を記憶可能な特定記憶手段と、前記特定記憶手段に記憶された前記特定情報を判定可能な特定判定手段と、前記特定判定手段による判定結果を使用することにより、前記特定表示手段において前記特定識別情報の特定動的表示を実行可能な特定動的表示実行手段と、前記特定動的表示実行手段による前記特定実行表示において、特定導出結果が導出された場合に、遊技者に所定の第2遊技価値を付与可能な特定有利状態を発生可能な特定有利状態手段と、を備えた遊技機であって、前記特定有利状態の期間において、前記所定入球手段への入球を抑制可能な入球抑制手段、を備え、前記特定有利状態の期間は、前記特定有利状態の発生前に前記所定記憶手段に記憶されていた前記所定情報に基づく前記所定動的表示をすべて実行可能な期間である。これにより、遊技への注目度を好適に高めることができる、という効果がある。
Smart Images

Figure 2025071182000001_ABST
Abstract
Claims
[Claim 1] A launching means capable of launching a game ball; A predetermined display means capable of displaying predetermined identification information; A predetermined ball entry means into which the game ball launched by the launching means can enter; A predetermined information acquisition means capable of acquiring predetermined information based on the game ball entering the predetermined ball entry means; a predetermined storage means capable of storing the predetermined information acquired by the predetermined information acquisition means; a predetermined determination means capable of determining the predetermined information stored in the predetermined storage means; a predetermined dynamic display execution means for executing a predetermined dynamic display of the predetermined identification information on the predetermined display means by using a result of the judgment by the predetermined judgment means; a predetermined advantageous state generating means for generating a predetermined advantageous state capable of awarding a predetermined first game value to a player when a predetermined derivation result is derived in the predetermined dynamic display by the predetermined dynamic display executing means; A specific display means capable of displaying specific identification information; A specific ball entry means that allows the game ball launched by the launching means to enter the ball; A specific information acquisition means capable of acquiring specific information based on the entry of a game ball into the specific ball entry means; a specific storage means capable of storing the specific information acquired by the specific information acquisition means; A determination means for determining the specific information stored in the determination storage means; a specific dynamic display execution means for executing a specific dynamic display of the specific identification information on the specific display means by using a result of the determination by the specific determination means; a specific advantageous state generating means for generating a specific advantageous state capable of awarding a predetermined second game value to a player when a specific derived result is derived in the specific execution display by the specific dynamic display execution means, a ball entry suppression means capable of suppressing a ball entry into the predetermined ball entry means during the period of the specific advantageous state; The period of the particular advantageous state is: a period during which all of the predetermined dynamic displays based on the predetermined information stored in the predetermined storage means before the occurrence of the specific advantageous state can be executed A gaming machine characterized by:
Citation Information
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