Game machine
Patent Information
- Application Number
- JP2025048816
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2025-03-24
- Publication Date
- 2025-06-12
AI Technical Summary
音信号)の出力によりスピーカ8L,8Rから音声や効果音を出力させること、LEDドライバに対する指令(ランプ制御データ)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、たとえば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が“3”に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025089450000001_ABST
Abstract
Claims
[Claim 1] A gaming machine that can be controlled to an advantageous state that is advantageous to a player, A plurality of light emitting means; A light emission control means for controlling the light emission means; A suggestion performance execution means for suggesting that the game will be controlled to the advantageous state and capable of executing a plurality of types of suggestion performances including at least a first suggestion performance and a second suggestion performance having different expectations depending on the performance mode; A special image display effect execution means capable of displaying a special image; and a special effect execution means capable of executing a special effect that changes the suggestive effect being executed in one performance mode to a performance mode having a higher expectation than the one performance mode by using the displayed special image, the light emission control means controls the light emission means using a luminance data table configured with luminance data; It is possible to execute a notification effect that notifies whether or not the advantageous state is to be controlled, The notification performance executed when it is determined that the game will be controlled to the advantageous state includes an introductory part until the game is notified of whether or not the game will be controlled to the advantageous state, and a first epilogue part in which the game is notified of the game being controlled to the advantageous state; The notification effect executed when it is determined that the game will not be controlled to the advantageous state includes an introduction part until the game is notified of whether or not the game will be controlled to the advantageous state, and a second epilogue part in which the game is not controlled to the advantageous state, An introduction part in the notification performance executed when it is determined that the control is to be made to the advantageous state and an introduction part in the notification performance executed when it is determined that the control is not made to the advantageous state are common, The light emission control means In the introduction part, the light emitting means is controlled using a brightness data table corresponding to the introduction part; in the second epilogue part, controlling the light emitting means using a luminance data table corresponding to the second epilogue part; The luminance data used first in the luminance data table corresponding to the second epilogue part is set to a lower luminance than the luminance data used last in the luminance data table corresponding to the introduction part; The light emitting means is controlled using the luminance data last used in the luminance data table corresponding to the introduction part, so that the light emitting means emits light at a first luminance; the light-emitting means is controlled using the luminance data that is used first in the luminance data table corresponding to the second epilogue part, so that the light-emitting means emits light at a second luminance that is lower than the first luminance; The special image display effect execution means displays the special image in a manner that the special image moves so as to pass through a display position of the suggestion effect that is a target of the special effect during a period before the special effect is executed, The special effect execution means is capable of executing the special effect by a predetermined pattern of executing the special effect by changing the presentation mode of the first suggestion effect after the special image is stopped at a specific position, and a specific pattern of executing the special effect by changing the presentation mode of the second suggestion effect after the special image passes the specific position without being stopped at the specific position, The ratio of the special effect being controlled to the advantageous state when the special effect is executed according to the predetermined pattern is different from the ratio of the special effect being executed according to the specific pattern, When the presentation mode of the suggestive presentation changes due to the special presentation, there are a plurality of presentation modes after the change, and the proportion of the advantageous state controlled varies depending on which presentation mode is changed to, When the presentation mode is changed by the special presentation, the suggestion presentation has a longer execution time than when the presentation mode is not changed by the special presentation. A gaming machine characterized by:
Citation Information
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