Game machine

JP2025096371AInactive Publication Date: 2025-06-26SANYO BUSSAN KK
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Patent Information

Application Number
JP2025061577
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-04-03
Publication Date
2025-06-26
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技の実行制御を行うために必要な記憶容量を抑えることが可能となる。

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    Figure 2025096371000001_ABST
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Abstract

To provide a game machine capable of restraining a storage capacity required for performing execution control of a game.SOLUTION: A second time-shortening state occurs when consumption of the number of ceiling game rounds is completed. In more detail regarding an occurrence opportunity of the second time-shortening state, a ceiling counter is provided in a main-side RAM 84, and a value of the ceiling counter is cleared to "0" when an opening / closing execution mode occurs or when operating power starts to be supplied to a main-side MPU 82. A value of the ceiling counter is increased by one each time when a game round is executed in a game state other than a high-probability state, and control is shifted to the second time-shortening state when a value of the ceiling counter after adding 1 reaches an occurrence reference value of the second time-shortening state. A value of the ceiling counter is not cleared to "0" even if a shift to the second time-shortening state occurs, and further a value of the ceiling counter is incremented by one each time when a game round is executed in the second time-shortening state.SELECTED DRAWING: Figure 6
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Claims

[Claim 1] A game round control means for controlling the game round execution means so that a game round operation is executed in a game round; A first information update means for updating information of a number of times storage means for the execution of the game in a predetermined game situation; a situation generating means for generating a specific game situation based on the information in the number storage means becoming information corresponding to the number of times the game was executed in the specified game situation becoming a transfer target number of times; a second information update means for updating information of the number of times storage means when a predetermined event occurs in the specific game situation; A gaming machine comprising:

Citation Information

Patent Citations

  • Game machine

    JP2016059644A

  • Game machine

    JP2019005447A