Information processing method, program, and information processing system

The system uses game content to engage users in learning electrical work knowledge, offering progressive challenges and monitoring progress, addressing the lack of effective training resources.

JP2025099825APending Publication Date: 2025-07-03PANASONIC INTELLECTUAL PROPERTY MANAGEMENT CO LTD
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Patent Information

Application Number
JP2023216774
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-22
Publication Date
2025-07-03

AI Technical Summary

Technical Problem

Existing methods for knowledge acquisition lack an engaging and effective way for users to learn while enjoying the process, particularly in fields like electrical work, where training resources are scarce.

Method used

An information processing system that provides knowledge through game content, accompanied by questions, allowing users to acquire knowledge playfully and progressively, with advanced content and challenges, and enables administrators to monitor progress.

Benefits of technology

Users can acquire knowledge in a fun and effective manner, with administrators gaining insights into their learning progress, overcoming resource constraints in training.

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Abstract

To provide an information processing method capable of allowing a user to acquire knowledge in a given field of study while having fun.SOLUTION: The information processing method includes: a step S13 of providing a user with knowledge in a specific learning field through game content; and a step S14 of questioning that tests the knowledge provided in step S13 to the user through game content.SELECTED DRAWING: Figure 2
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Description

Technical Field

[0001] The present invention relates to an information processing method, a program, and an information processing system.

Background Art

[0002] Various techniques related to knowledge acquisition (learning) have been proposed. Patent Document 1 discloses a learning support system that can present useful reference information to a solver during the process of answering a question.

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] The present invention provides an information processing method and the like that enable a user to acquire knowledge belonging to a predetermined learning field while enjoying it.

Means for Solving the Problems

[0005] An information processing method according to an aspect of the present invention is an information processing method executed by a computer system, including: a first knowledge providing step of providing a first knowledge belonging to a predetermined learning field to a user through game content; and a first question presenting step of presenting a first question for asking the first knowledge provided in the first knowledge providing step to the user through the game content.

[0006] An information processing method according to an aspect of the present invention is an information processing method executed by a computer system, the method including: a communication step of communicating with an information terminal that provides a user with first knowledge belonging to a predetermined learning field through game content and presents a first question asking about the provided first knowledge to the user through the game content; and a presentation step of presenting, to an administrator of the user, a progress status regarding acquisition of the first knowledge based on information acquired by the communication.

[0007] A program according to an aspect of the present invention is a program for causing the computer system to execute the information processing method.

[0008] An information processing system according to an aspect of the present invention includes an information processing unit that provides a user with first knowledge belonging to a predetermined learning field through game content and presents a first question asking about the provided first knowledge to the user through the game content.

[0009] An information processing system according to an aspect of the present invention includes: a communication unit that communicates with an information terminal that provides a user with first knowledge belonging to a predetermined learning field through game content and presents a first question asking about the provided first knowledge to the user through the game content; and an information processing unit that presents, to an administrator of the user, a progress status regarding acquisition of the first knowledge based on information acquired by the communication.

Advantages of the Invention

[0010] According to the present invention, a user can acquire knowledge belonging to a predetermined learning field while enjoying it.

Brief Description of the Drawings

[0011]

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Mode for Carrying Out the Invention

[0012] Hereinafter, embodiments will be specifically described with reference to the drawings. Note that all of the embodiments described below show comprehensive or specific examples. The numerical values, shapes, materials, components, arrangement positions and connection forms of the components, steps, order of steps, etc. shown in the following embodiments are merely examples and are not intended to limit the present invention. In addition, among the components in the following embodiments, the components not described in the independent claims are described as optional components.

[0013] Note that each figure is a schematic diagram and is not necessarily drawn precisely. Also, in each figure, the same reference numerals are given to substantially the same configurations, and duplicate descriptions may be omitted or simplified.

[0014] (Embodiment) [Configuration] First, the configuration of the information processing system according to the embodiment will be described. FIG. 1 is a block diagram showing the functional configuration of the information processing system according to the embodiment.

[0015] The information processing system 10 shown in FIG. 1 is a system that supports a user in acquiring knowledge related to electrical work. The user can easily acquire knowledge related to electrical work while enjoying it by playing the game content provided by the information processing system 10. The user is, for example, an employee of an electrical construction company and an employee with little work experience.

[0016] In an electrical construction company, personnel training is very important, but in reality, there is a shortage of human or financial resources to conduct personnel training only by the electrical construction company itself. The information processing system 10 is a system devised in view of such a reality and can support the personnel training of the electrical construction company. Specifically, the information processing system 10 includes a plurality of first information terminals 20, a second information terminal 30, and a server system 40.

[0017] Each of the plurality of first information terminals 20 is an information terminal used by a user to play game content. The first information terminal 20 is, for example, a portable information terminal such as a smartphone or a tablet terminal. The first information terminal 20 includes an operation reception unit 21, a display unit 22, an information processing unit 23, a storage unit 24, and a communication unit 25.

[0018] The operation reception unit 21 receives a user's operation. The operation reception unit 21 is, for example, an input device such as a touch panel, and receives a user's tap operation or the like.

[0019] The display unit 22 displays an image. The display unit 22 is realized by, for example, a display panel such as a liquid crystal panel or an organic EL (Electro Luminescence) panel.

[0020] The information processing unit 23 performs information processing for operating game content and the like. The information processing unit 23 is realized by, for example, a microcomputer, but may also be realized by a processor. The functions of the information processing unit 23 are realized, for example, by a microcomputer or a processor or the like constituting the information processing unit 23 executing a computer program stored in the storage unit 24.

[0021] The storage unit 24 is a storage device that stores a computer program executed by the information processing unit 23 and the like. The storage unit 24 is realized by, for example, a semiconductor memory. The computer program stored in the storage unit 24 includes an application program (hereinafter also referred to as a game app) for operating game content.

[0022] The game application operates on the application program, for example, as part of an application program of an SNS (Social Networking Service) such as Line (registered trademark), but it may also be a dedicated application program. If the game application is realized as part of the SNS application program, the user can easily learn by executing the familiar SNS application while on the move or during breaks.

[0023] The communication unit 25 is a communication circuit (communication module) for the first information terminal 20 to communicate with the server system 40 via the wide area communication network 60. The communication unit 25 is, for example, a wireless communication circuit for performing wireless communication, but it may also be a wired communication circuit for performing wired communication. The communication standard of the communication performed by the communication unit 25 is not particularly limited.

[0024] The second information terminal 30 is an information terminal used by an administrator who is an employee of an electrical construction company and is a user who plays game content. The administrator is, for example, the operator of the electrical construction company or a manager (the user's supervisor). The second information terminal 30 is, for example, a stationary information terminal such as a personal computer, but it may also be a portable information terminal such as a smartphone or a tablet terminal. The second information terminal 30 includes an operation reception unit 31, a display unit 32, an information processing unit 33, a storage unit 34, and a communication unit 35.

[0025] The operation reception unit 31 receives the operations of the administrator. The operation reception unit 31 is, for example, an input device such as a mouse or a keyboard, and receives click operations of the administrator. Also, the operation reception unit 31 may be other input devices such as a touch panel, and in this case, receives tap operations of the administrator.

[0026] The display unit 32 displays images. The display unit 32 is realized by, for example, a display panel such as a liquid crystal panel or an organic EL panel.

[0027] The information processing unit 33 performs information processing such as displaying, on the display unit 32, an image of a management screen showing the progress of game content (in other words, the progress of acquiring knowledge related to electrical work) of a plurality of users corresponding to the plurality of first information terminals 20. The information processing unit 33 is realized by, for example, a microcomputer, but may also be realized by a processor. The functions of the information processing unit 33 are realized, for example, by a microcomputer or a processor constituting the information processing unit 33 executing a computer program stored in the storage unit 34.

[0028] The storage unit 34 is a storage device that stores computer programs and the like executed by the information processing unit 33. The storage unit 34 is realized by, for example, a semiconductor memory, but may also be realized by an HDD (Hard Disk Drive).

[0029] The communication unit 35 is a communication circuit (communication module) for the second information terminal 30 to communicate with the server system 40 via the wide area communication network 60. The communication unit 35 is, for example, a wireless communication circuit that performs wired communication, but may also be a wired communication circuit that performs wireless communication. The communication standard of the communication performed by the communication unit 35 is not particularly limited.

[0030] The server system 40 manages the progress of game content of a plurality of users corresponding to the plurality of first information terminals 20. The server system 40 is realized by one or more server devices (cloud servers). The server system 40 includes a communication unit 41, an information processing unit 42, and a storage unit 43.

[0031] The communication unit 41 is a communication circuit (communication module) for the server system 40 to communicate with the plurality of first information terminals 20 and the second information terminal 30 via a wide area communication network 60 such as the Internet. The communication unit 41 is, for example, a wired communication circuit that performs wired communication, but may also be a wireless communication circuit that performs wireless communication. The communication standard of the communication performed by the communication unit 41 is not particularly limited.

[0032] The information processing unit 42 performs information processing for managing the progress status of game content of a plurality of users. The information processing unit 42 is realized by, for example, a microcomputer, but may also be realized by a processor. The functions of the information processing unit 42 are realized, for example, by a microcomputer or a processor constituting the information processing unit 42 executing a computer program stored in the storage unit 43.

[0033] The storage unit 43 is a storage device that stores information necessary for managing the progress status of game content of a plurality of users, such as a computer program executed by the information processing unit 42. The storage unit 43 is realized by, for example, an HDD (Hard Disk Drive), but may also be realized by a semiconductor memory.

[0034] [Operation Example of the First Information Terminal] Next, an operation example of the first information terminal 20 when a user plays game content will be described. FIG. 2 is a flowchart of the operation example of the first information terminal 20. Note that while the first information terminal 20 communicates with the server system 40 as necessary while the user is playing game content, the description of this point is omitted in the following description of FIG. 2.

[0035] The user performs a start operation to instruct the first information terminal 20 to start the operation of the game content, and the operation reception unit 21 receives the start operation (S11). The information processing unit 23 executes a game application according to the received start operation. As a result, the operation of the game content is started (S12). The specific content of the game content will be described later.

[0036] The information processing unit 23 provides the user with knowledge belonging to the field related to electrical work (an example of a predetermined learning field) through the game content (S13). FIGS. 3 and 4 are diagrams showing an example of the main screen of the game content.

[0037] On the display screen of FIG. 3, when the user taps the "Distribute flyers" button, an effect is performed where the main character on the left side of the screen distributes flyers. Also, each time the user performs a tap operation, a gauge in the "Distribute flyers" button accumulates. When the gauge accumulates to the maximum, as shown in FIG. 4, a person who requests electrical work appears from the right side of the screen and starts a conversation with the main character about problems related to electrical work. When the user performs a tap operation while the display screen of FIG. 4 is being shown, a trading card or Tips is displayed. FIG. 5 is a diagram showing an example of an illustration screen of a trading card, and FIG. 6 is a diagram showing an example of a detailed screen of a trading card. The detailed screen of FIG. 6 is displayed when the area of "Display details by tapping" in FIG. 5 is tapped. Note that although the illustration of Tips is omitted, in the trading card, a text for obtaining knowledge related to electrical work is displayed with an illustration, while in Tips, the text for obtaining knowledge related to electrical work is basically displayed without an illustration.

[0038] In this way, in step S13, the information processing unit 23 can provide the user with knowledge belonging to the field of electrical work through the game content by displaying a trading card or Tips on the display unit 22 according to the user operation received by the operation reception unit 21. By displaying trading cards and the like, the user can attempt to acquire knowledge related to electrical work in a playful manner.

[0039] When the user checks the content of the trading card or Tips and the display of the trading card or Tips is turned off, a predetermined value (for example, 25 points) of points is added. The total number of points is displayed in the upper right part of the main screen. Thereafter, the tap operation on the "Distribute flyers" button, the display of the trading card or Tips, and the addition of points are repeated. The order in which the trading card or Tips is displayed is determined in advance. For example, the trading card and Tips are displayed alternately.

[0040] Here, the user can obtain tools by consuming the saved points. When the user taps the "Toolbox" icon at the bottom of the main screen, a tool acquisition screen is displayed. FIG. 7 is a diagram showing an example of the tool acquisition screen. When the "Challenge the Quiz" button on the tool acquisition screen in FIG. 7 is tapped, a quiz (question) asking at least part of the content of the previously displayed playing cards and Tips is presented (S14). FIG. 8 is a diagram showing an example of the quiz presentation screen.

[0041] In this way, in step S14, the information processing unit 23 can present a question asking about the knowledge provided in step S13 to the user through the game content.

[0042] As shown in FIG. 8, the quiz is, for example, a multiple-choice type. For example, 3 questions are presented in the quiz, and if all questions are answered correctly (the correct answer rate is 100%), the user can obtain a tool. FIG. 9 is a diagram showing an example of the notification screen for obtaining a tool. Note that the number of quiz questions presented and the requirements (correct answer rate) for obtaining a tool are just examples and are not particularly limited.

[0043] The number of tools obtained is displayed in the upper left corner of the main screen. Also, regarding the acquired playing cards and Tips, and the presented quizzes, they can be reconfirmed by tapping the "Encyclopedia" icon at the bottom of the main screen. That is, the user can perform repeated learning. In this way, in the game content, by adopting collection elements for tools, playing cards, Tips, and quizzes, the motivation (continuity of learning) of the user for acquiring knowledge is improved.

[0044] The user repeats the process of saving points by obtaining playing cards or Tips, consuming the saved points, and obtaining new tools by answering quiz questions correctly. In other words, the information processing unit 23 repeats the processes of step S13 and step S14. As a result, the user can easily acquire knowledge related to electrical work while enjoying it.

[0045] When the user obtains all the tools, the user can proceed from Stage 1 to Stage 2. That is, when the situation (correct answer rate) of the answers to the quizzes in Stage 1 meets a predetermined requirement, the user can proceed to Stage 2. Note that the predetermined requirement may be determined as appropriate, and it is not essential that the requirement is to answer all the quizzes correctly.

[0046] Also in Stage 2, the user repeats obtaining points by acquiring cards or Tips, consuming the stored points, and obtaining new tools by answering quizzes correctly. In other words, the information processing unit 23 repeats the processes of step S13 and step S14.

[0047] In Stage 2, knowledge (second knowledge) that is more advanced than the knowledge (first knowledge) provided in Stage 1 is provided, and quizzes (second questions) that are more difficult than the quizzes (first questions) presented in Stage 1 are presented. Note that the provided knowledge and the presented quizzes are prepared under the supervision of experts such as the creators of the questions for the electrical engineer qualification exam, and the level of the provided knowledge and the difficulty level of the presented quizzes are also determined by experts.

[0048] In this way, as the stage goes up, the user can acquire more advanced knowledge and also needs to answer quizzes with a higher level of difficulty. That is, the user can gradually acquire more advanced knowledge.

[0049] [Example of display operation of management screen] The administrator of multiple users corresponding to multiple first information terminals 20 can confirm the progress of the acquisition of knowledge related to electrical work of multiple users (in other words, the progress of the game content) through the management screen displayed on the second information terminal 30. Hereinafter, an example of the operation of the information processing system 10 when the management screen is displayed will be described. FIG. 9 is a sequence diagram of an example of the operation of the information processing system when the management screen is displayed.

[0050] In each of the plurality of first information terminals 20, the information processing unit 23 uses the communication unit 25 to transmit the operation history information of the game content to the server system 40 (S21). The operation history information includes the operation date and time of the most recent game content (which may also be described as the login date, etc.), information indicating the progress of the game content, and the number of times of displaying cards, Tips, and quizzes (which may also be described as the number of playback times, etc.). The information indicating the progress of the game content includes information such as the ratio of the acquired cards and Tips to the total number of cards and Tips, the number of answered quizzes to the total number of quizzes, and the reached stage.

[0051] Note that the operation history information is transmitted from each of the plurality of first information terminals 20 to the server system 40 at a predetermined timing. The predetermined timing is, for example, the timing when an end operation of the game content is performed, etc., but is not particularly limited. Identification information for identifying the user of the first information terminal 20 from other users is attached to the operation history information.

[0052] The communication unit 41 of the server system 40 receives the operation history information. The information processing unit 42 stores the received operation history information in the storage unit 43 (S22).

[0053] Thereafter, an administrator of a plurality of users corresponding to the plurality of first information terminals 20 performs a predetermined operation for displaying a management screen on the second information terminal 30, and the operation reception unit 31 receives the predetermined operation (S23). The information processing unit 33 uses the communication unit 35 to transmit an information providing request for requesting information for displaying the management screen to the server system 40 (S24).

[0054] The communication unit 41 of the server system 40 receives the information providing request. The information processing unit 42 generates information for displaying the management screen based on the received information providing request and the operation history information stored in the storage unit 43 in step S22 (S25), and transmits the generated information to the second information terminal 30 using the communication unit 41 (S26).

[0055] The communication unit 35 of the second information terminal 30 receives information. The information processing unit 33 displays a management screen on the display unit 32 based on the received information (S27). FIGS. 11 to 14 are diagrams showing an example of the management screen.

[0056] FIG. 11 is a diagram showing an example of the management screen when "Learning Progress" is selected in the menu on the left side of the screen. As shown in FIG. 11, when at least one condition such as the login date and the user's name is specified by the administrator, the display unit 32 displays a list of the learning progress status of the users who meet the conditions through the game content. The learning progress status is represented by, for example, the progress rate and the number of quiz correct answers (the number of answered quizzes out of the total number of quizzes) for each stage.

[0057] FIG. 12 is a diagram showing an example of the management screen when "Learning History" is selected in the menu on the left side of the screen. As shown in FIG. 12, when at least one condition such as the user's name, learning date, stage, content type, and type is specified by the administrator, the display unit 32 displays a list of the learning history of the users who meet the conditions through the game content. The learning history is represented by, for example, which stage, which content, and which type of learning were performed at the most recent learning date and time.

[0058] FIG. 13 is a diagram showing an example of the management screen when "Clear Rate" is selected in the menu on the left side of the screen. As shown in FIG. 13, the display unit 32 displays, for each of the number of multiple users and each of the multiple stages, the percentage of users who cleared the stage, and for each of the multiple quizzes presented in the specified stage, the percentage of users who answered the quiz correctly.

[0059] FIG. 14 is a diagram showing an example of a management screen when "Archive" is selected in the menu on the left side of the screen. As shown in FIG. 14, when at least one condition such as the type of content and the stage is specified by the administrator, the display unit 32 displays a list of the number of times the content (cards, Tips, or quizzes) that meets the condition has been played, and the number of people who have answered correctly the quizzes that meet the condition.

[0060] In this way, the server system 40 can present to the administrator the progress status of cards and Tips, and the progress status regarding answers to quizzes (questions) by transmitting information for displaying the management screen to the second information terminal 30. That is, the server system 40 can present to the administrator the progress status regarding the acquisition of knowledge belonging to the field related to the user's electrical work.

[0061] [Modification Example] In the above embodiment, the information processing system 10 (the first information terminal 20) provided the user with knowledge belonging to the field related to electrical work (an example of a predetermined learning field) through game content. Here, the information processing system 10 may provide the user with knowledge belonging to other predetermined learning fields through game content. Other predetermined learning fields are learning fields related to various qualification exams, learning fields related to entrance exams, and the like. That is, the information processing system 10 may provide the user with knowledge belonging to a predetermined learning field through game content, and it is not essential to provide knowledge related to electrical work.

[0062] [Effects, etc.] Hereinafter, the inventions obtained from the disclosure of this specification will be exemplified, and the effects, etc. obtained from the exemplified inventions will be described.

[0063] The invention 1 is an information processing method executed by a computer system, including a first knowledge providing step of providing a user with first knowledge belonging to a predetermined learning field through game content, and a first question presenting step of presenting a user with a first question asking about the first knowledge provided in the first knowledge providing step through game content. The computer system is, for example, the first information terminal 20.

[0064] According to such an information processing method, a user can acquire knowledge belonging to a predetermined learning field while enjoying it.

[0065] In the invention 2, in the first knowledge providing step, the first knowledge is provided to the user through the first stage of the game content, and in the first question presenting step, the first question is presented to the user through the first stage of the game content. The information processing method further includes a second knowledge providing step of providing a user with second knowledge belonging to a predetermined learning field through the second stage of the game content when the situation of the answer to the first question satisfies a predetermined requirement, and a second question presenting step of presenting a user with a second question asking about the second knowledge provided in the first knowledge providing step through the second stage of the game content. It is the information processing method of the invention 1.

[0066] According to such an information processing method, a user can acquire knowledge step by step.

[0067] The invention 3 is the information processing method of the invention 2, wherein the second knowledge is more advanced than the first knowledge, and the second question is more difficult than the first question.

[0068] According to such an information processing method, a user can acquire advanced knowledge step by step.

[0069] The invention 4 is the information processing method according to any one of the inventions 1 to 3, wherein the predetermined learning field is a field related to electrical work.

[0070] According to such an information processing method, a user can acquire knowledge belonging to the field of electrical work while enjoying it.

[0071] Invention 5 is an information processing method executed by a computer system, including a communication step of communicating with a first information terminal 20 that provides a user with first knowledge belonging to a predetermined learning field through game content and presents a first question asking about the provided first knowledge to the user through game content, and a presentation step of presenting to the administrator of the user the progress of acquisition of the first knowledge based on the information obtained by the communication. The computer system is, for example, a server system 40. The progress of acquisition of the first knowledge includes at least one of the progress of providing the first knowledge and the progress of answering the first question.

[0072] According to such an information processing method, an administrator can easily grasp the progress of a user's acquisition of the first knowledge.

[0073] Invention 6 is the information processing method of Invention 5, where the administrator is the operator or manager of an electrical work company.

[0074] According to such an information processing method, the operator or manager of an electrical work company can easily grasp the progress of a user's acquisition of the first knowledge.

[0075] Invention 7 is a program for causing a computer system to execute the information processing method of any one of Inventions 1 to 6.

[0076] According to such a program, a user can acquire knowledge belonging to a predetermined learning field while enjoying it. Also, an administrator can easily grasp the progress of a user's acquisition of the first knowledge.

[0077] The invention 8 is an information processing system 10 including an information processing unit 23 that provides a user with first knowledge belonging to a predetermined learning field through game content and presents a first question asking about the provided first knowledge to the user through the game content. In this case, the information processing system 10 is, for example, a single device corresponding to the first information terminal 20.

[0078] According to such an information processing system 10, a user can acquire knowledge belonging to a predetermined learning field while enjoying it.

[0079] The invention 9 is an information processing system 10 including a communication unit 41 that communicates with a first information terminal 20 which provides a user with first knowledge belonging to a predetermined learning field through game content and presents a first question asking about the provided first knowledge to the user through the game content, and an information processing unit 42 that presents the progress of acquisition of the first knowledge to the administrator of the user based on the information acquired by the communication. In this case, the information processing system 10 is, for example, a system corresponding to the server system 40.

[0080] According to such an information processing system 10, an administrator can easily grasp the progress of acquisition of the first knowledge of the user.

[0081] (Other embodiments) Although the embodiments have been described above, the present invention is not limited to the above embodiments.

[0082] For example, the display screen and the operations on the display screen disclosed in the above embodiments are examples, and in the information processing system, other display screens having the same functions and other operations performed for the same purpose may be adopted. For example, the selection of an icon or an object in the above embodiments may be performed based on a click operation or a tap operation.

[0083] In the above-described embodiment, systems such as the information processing system and the server system are realized by a plurality of devices, but may also be realized as a single device. When the system is realized by a plurality of devices, the components included in the system may be distributed among the plurality of devices in any manner.

[0084] Also, the communication method between the devices in the above-described embodiment is not particularly limited. Further, in the communication between the devices, a relay device (for example, a wireless router or the like) not shown may be interposed.

[0085] Also, in the above-described embodiment, the processing executed by a specific processing unit may be executed by another processing unit. Further, the order of a plurality of processes may be changed, or a plurality of processes may be executed in parallel.

[0086] Also, in the above-described embodiment, each component may be realized by executing a software program suitable for each component. Each component may be realized by a program execution unit such as a CPU or a processor reading and executing a software program recorded on a recording medium such as a hard disk or a semiconductor memory.

[0087] Also, each component may be realized by hardware. For example, each component may be a circuit (or an integrated circuit). These circuits may constitute one circuit as a whole, or may be separate circuits respectively. Further, these circuits may be general-purpose circuits or dedicated circuits respectively.

[0088] Also, the overall or specific aspects of the present invention may be realized by a system, a device, a method, an integrated circuit, a computer program, or a recording medium such as a computer-readable CD-ROM. Further, the present invention may be realized by any combination of a system, a device, a method, an integrated circuit, a computer program, and a recording medium.

[0089] For example, the present invention may be implemented as a first information terminal, a second information terminal, a server system, or an information processing system. The present invention may be implemented as an information processing method executed by a computer system. The present invention may be implemented as a program for causing a computer to execute such an information processing method. The present invention may be implemented as a computer-readable non-transitory recording medium on which such a program is recorded.

[0090] In addition, forms obtained by applying various modifications conceivable by those skilled in the art to each embodiment, or forms realized by arbitrarily combining the components and functions in each embodiment without departing from the gist of the present invention are also included in the present invention.

Explanation of Reference Numerals

[0091] 10 Information processing system 20 First information terminal 21, 31 Operation reception unit 22, 32 Display unit 23, 33, 42 Information processing unit 24, 34, 43 Storage unit 25, 35, 41 Communication unit 30 Second information terminal 40 Server system 60 Wide area communication network

Claims

1. An information processing method executed by a computer system, comprising: a first knowledge providing step of providing a user with first knowledge belonging to a predetermined learning field through game content; a first question presenting step of presenting to the user, through the game content, a first question asking about the first knowledge provided in the first knowledge providing step. An information processing method.

2. In the first knowledge providing step, the first knowledge is provided to the user through a first stage of the game content, in the first question presenting step, the first question is presented to the user through the first stage of the game content, and the information processing method further comprises: a second knowledge providing step of providing, when the situation of the answer to the first question satisfies a predetermined requirement, second knowledge belonging to the predetermined learning field to the user through a second stage of the game content; a second question presenting step of presenting to the user, through the second stage of the game content, a second question asking about the second knowledge provided in the first knowledge providing step. The information processing method according to claim 1.

3. The second knowledge is more advanced than the first knowledge, and the second question is more difficult than the first question. The information processing method according to claim 2.

4. The predetermined learning field is a field related to electrical work. The information processing method according to claim 1.

5. An information processing method executed by a computer system, comprising: a communication step of communicating with an information terminal that provides a user with first knowledge belonging to a predetermined learning field through game content and presents to the user, through the game content, a first question asking about the provided first knowledge; a presenting step of presenting to the administrator of the user the progress of the acquisition of the first knowledge based on the information obtained by the communication. An information processing method.

6. The administrator is a manager or a director of an electrical contracting company. The information processing method according to claim 5.

7. A program for causing the computer system to execute the information processing method according to any one of claims 1 to 6.

8. An information processing unit that provides a user with first knowledge belonging to a predetermined learning field through game content and presents to the user, through the game content, a first question asking about the provided first knowledge. Information processing system.

9. A communication unit that communicates with an information terminal that provides first knowledge belonging to a predetermined learning field to a user through game content and presents a first question asking about the provided first knowledge to the user through the game content; An information processing unit that presents a progress status regarding acquisition of the first knowledge to an administrator of the user based on information acquired by the communication. Information processing system.

Citation Information

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