Decarbonization promotion game system, information processing method, and program

The decarbonization promotion game system engages users by reflecting real-life CO2 reductions in a virtual game, offering in-game rewards, thereby enhancing user motivation and actual emission reduction efforts.

JP2025130404APending Publication Date: 2025-09-08PANASONIC INTELLECTUAL PROPERTY MANAGEMENT CO LTD
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Patent Information

Application Number
JP2024027550
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-02-27
Publication Date
2025-09-08

AI Technical Summary

Technical Problem

Existing systems do not effectively encourage users to reduce CO2 emissions through gameplay, leading to a decline in motivation and lack of actual emission reduction.

Method used

A decarbonization promotion game system that reflects users' real-life CO2 emission reductions in a virtual electronic game, awarding benefits for decarbonization actions, and allows users to exchange points for rewards.

Benefits of technology

Enhances user engagement in CO2 emission reduction by linking real-life actions to in-game benefits, promoting active participation and encouraging actual emission reductions.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a decarbonization promotion game system or the like capable of promoting reduction of CO2 emission of a user since the user can reduce CO2 emission while enjoying an electronic game as entertainment.SOLUTION: A decarbonization promotion game system 10 for executing an electronic game related to reduction of CO2 emission, includes: a reflection part 12 that reflects a decarbonization action of a user who executes reduction of CO2 emission to play information associated with a character of the user in the electronic game; and an imparting part (first imparting part 13) that imparts a privilege that can be used in the electronic game, according to the play information.SELECTED DRAWING: Figure 1B
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Description

[Technical Field]

[0001] The present disclosure relates to a decarbonization promotion game system, an information processing method, and a program. [Background technology]

[0002] Patent Document 1 discloses a points server that collects multiple CO2 emission reduction amounts associated with registered users from a calculation server and converts the total value of the collected CO2 emission reduction amounts into environmental points. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Patent No. 5187323 Summary of the Invention [Problem to be solved by the invention]

[0004] However, the technology of Patent Document 1 only allows users to enjoy electronic games as entertainment, and does not provide any measures to reduce CO2 emissions by playing games.

[0005] The present disclosure aims to provide a decarbonization promotion game system, information processing method, and program that can promote the reduction of CO2 emissions by users by allowing them to reduce CO2 emissions while enjoying electronic games as entertainment. [Means for solving the problem]

[0006] A decarbonization promotion game system according to one embodiment of the present disclosure is a decarbonization promotion game system that runs an electronic game related to reducing CO2 emissions, and includes a reflection unit that reflects the decarbonization actions of a user who is performing CO2 emission reduction in play information linked to the user's character in the electronic game, and an award unit that awards benefits that can be used in the electronic game according to the play information.

[0007] Furthermore, an information processing method according to one embodiment of the present disclosure is an information processing method for executing an electronic game related to reducing CO2 emissions, and includes reflecting the decarbonization actions of a user who is performing CO2 emission reduction in play information held by the user's character in the electronic game, and granting a benefit that can be used in the electronic game according to the play information.

[0008] Furthermore, a program according to one aspect of the present disclosure is a program for causing a computer to execute an information processing method. [Effects of the Invention]

[0009] The decarbonization promotion game system and the like of the present disclosure allows users to reduce CO2 emissions while enjoying electronic games as entertainment, thereby promoting the reduction of CO2 emissions by users. [Brief explanation of the drawings]

[0010] [Figure 1A] FIG. 1A is a schematic diagram showing a decarbonization system according to an embodiment. [Figure 1B] FIG. 1B is a block diagram showing a decarbonization system according to an embodiment. [Figure 2A] FIG. 2A is a diagram showing a decarbonization action menu list. [Figure 2B] FIG. 2B illustrates a decarbonization application displaying reduction information. [Figure 3]FIG. 3 is a diagram showing the relationship between user IDs, reduction information, benefits, play time, and achievement statuses stored in the first storage unit. [Figure 4] FIG. 4 is a diagram showing the relationship between user IDs, group IDs, and location information stored in the first storage unit. [Figure 5A] FIG. 5A shows a decarbonization catalog. [Figure 5B] FIG. 5B is a diagram showing details of a redemption menu for redeeming points for goods or services. [Figure 6] FIG. 6 is a flowchart showing a first operation example of the decarbonization promotion game system according to the embodiment. [Figure 7] FIG. 7 is a flowchart showing a second operation example of the decarbonization promotion game system according to the embodiment. [Figure 8] FIG. 8 is a diagram showing the events that have occurred. [Figure 9] FIG. 9 is a flowchart showing a third operation example of the decarbonization promotion game system according to the embodiment. [Figure 10] FIG. 10 is a diagram showing the ranking results displayed on the terminal device. [Figure 11] FIG. 11 is a diagram showing past rankings displayed on a terminal device. DETAILED DESCRIPTION OF THE INVENTION

[0011] Hereinafter, embodiments of the present disclosure will be described with reference to the drawings. Note that each of the embodiments described below represents a specific example of the present disclosure. Therefore, the numerical values, shapes, materials, components, arrangement and connection of the components, steps, order of steps, and the like shown in the following embodiments are merely examples and are not intended to limit the present disclosure.

[0012] The drawings are schematic diagrams and are not necessarily drawn to scale. Therefore, for example, the scales of the drawings do not necessarily match. In addition, the same reference numerals are used in the drawings to denote substantially the same components, and redundant explanations will be omitted or simplified.

[0013] (Embodiment) <Summary> Before describing the present disclosure, the background to the present disclosure will be described with reference to Fig. 1A. Fig. 1A is a schematic diagram showing a decarbonization system according to the embodiment shown below.

[0014] In recent years, greenhouse gas emissions have increased dramatically due to human social activities, causing global warming. Measures to reduce greenhouse gas emissions, primarily carbon dioxide, are urgently needed.

[0015] The Paris Agreement, adopted at the 2015 United Nations Framework Convention on Climate Change Conference of the Parties (COP21) and coming into effect in 2016, was an international agreement to achieve "net zero" (a state in which greenhouse gas emissions and removals are balanced) by 2050. Carbon credits are attracting attention as one of the means to achieve this net zero goal.

[0016] Carbon credits are a system in which companies and other organizations issue credits representing the reduction (amount reduced or absorbed) of greenhouse gases such as carbon dioxide (CO2) produced by forest protection or afforestation, or the introduction of energy-saving equipment, and can then trade these credits with other organizations such as other companies. Organizations are the entities that create carbon credits, and other companies are the entities that use them. Carbon credit systems include the government-led (Japan) J-Credit and the private-sector-led Voluntary Credit.

[0017] Here, examples of organizations include companies, businesses, organizations, local governments (e.g., local governments), and non-profit organizations (NPOs) that are working to contribute to the environment, but they may also be any other organization that is working to contribute to the environment.

[0018] Furthermore, greenhouse gas emissions reductions are being sought not only from organizations such as those mentioned above, but also from users such as individuals and households. However, currently, it is difficult for users to effectively utilize the environmental value generated by their decarbonization actions for purposes such as creating carbon credits. Furthermore, currently, the environmental value generated by users' decarbonization actions is small, making it difficult to make it a viable business. It is believed that decarbonization can be accelerated if users and organizations work together toward decarbonization, but as mentioned above, currently, an environment in which users and organizations can work together toward decarbonization has not been created.

[0019] Therefore, the inventors of the present application developed the decarbonization system (an example of an environmental system) described below with the aim of accelerating decarbonization by fostering momentum among users and organizations working toward decarbonization. This environmental system is characterized by the fact that environmental value generated by users' environmental actions can be exchanged for rebate menus offered by organizations (providers). The environmental system also uses environmental points as a medium for exchanging environmental value and rebate menus. Environmental points are a general term for points used within the environmental system, and there can be one or more (e.g., multiple) types. Rebate menus are the objects of exchange that can be exchanged for environmental value.

[0020] The decarbonization system is an example of an environmental system for reducing greenhouse gas emissions, and is a system for mainly reducing carbon dioxide emissions. For example, the environmental system may include a system for reducing CO2 emissions, a system for reducing greenhouse gas emissions other than CO2, or a system for other purposes than reducing greenhouse gas emissions.

[0021] In the following, decarbonization points refer to environmental points that include points other than decarbonization actions, and include points obtained by reducing CO2 emissions, points obtained by reducing greenhouse gas emissions other than CO2, and points obtained by actions other than reducing greenhouse gas emissions.

[0022] Furthermore, decarbonization points are an example of environmental points awarded for the above-mentioned environmental actions.

[0023] An overview of a system according to one embodiment of the present invention will be described below. Hereinafter, as an example of an environmental system for reducing greenhouse gas emissions, a decarbonization system for primarily reducing emissions of carbon dioxide, which is considered to have a large impact on global warming among greenhouse gases, will be described. Hereinafter, organizations participating in the decarbonization system (i.e., organizations offering rebate programs) will also be referred to as providers.

[0024] The outline of the decarbonization system described below is merely an example, and is not limited to the content described below. For example, the decarbonization system will be described below as an example realized via an app, but is not limited to this. For example, the decarbonization system may be realized as a function provided in a home energy management system (HEMS) owned by a household, a terminal device such as an intercom, or a virtual private assistant (VPA) device such as a smart speaker with a monitor. A smart speaker is a speaker with an AI (artificial intelligence) assistant function that supports interactive voice operation.

[0025] A user selects a decarbonization action menu containing a decarbonization action that the user wants to perform from a decarbonization action menu list containing multiple decarbonization action menus via a decarbonization application (app) for realizing a decarbonization system. Specifically, the app is installed on a terminal device owned by the user, and the decarbonization action menu list is displayed on the terminal device. The user operates the terminal device to select a decarbonization action menu containing a desired decarbonization action from the displayed decarbonization action menu list. The decarbonization action menu associates the type of decarbonization action, the unit time for performing the decarbonization action, information indicating the provider, the point type (type of decarbonization point) earned by the decarbonization action, and the number of decarbonization points awarded for the amount of decarbonization action performed. For example, the user can check the multiple decarbonization actions displayed on the app and information regarding the decarbonization points awarded, and select a decarbonization action that the user wants to perform. Note that there are multiple point types corresponding to the decarbonization action menu, i.e., the type of decarbonization action.

[0026] The multiple point types according to the type of decarbonization action include, for example, points derived from J-Credits based on solar power methodologies and awarded to users when they take environmental action related to renewable energy (here, decarbonization actions); points derived from J-Credits based on various energy-saving methodologies and awarded to users when they take decarbonization actions related to energy saving; points derived from users' self-reporting that they have taken decarbonization actions and awarded to users when they self-report that they have taken decarbonization actions; points derived from the measurement results of the decarbonization actions taken by users and awarded to users according to the measurement results of the decarbonization actions taken by users; points derived from various voluntary credits and awarded to users when they take decarbonization actions corresponding to the voluntary credits; points derived from decarbonization actions in which users select (purchase) goods or services with a lower CFP (Carbon Footprint of Products) than normal purchasing actions and awarded to users when they purchase products or services with a lower CFP; and points derived from unique decarbonization actions desired by providers and awarded to users when they take the unique decarbonization actions desired by the provider.

[0027] The point types are not limited to these, and may also include other known point types.

[0028] The unit time for performing decarbonization actions is a time period set for counting (aggregating) the amount of CO2 reduction, the number of decarbonization actions, the duration of the decarbonization actions, the distance decarbonized, etc. The unit time is set in advance, and examples include, but are not limited to, one day, one week, one month, one year, etc. For example, decarbonization points may be awarded for each unit time according to the amount of decarbonization action taken in that unit time.

[0029] In this way, the decarbonization action menu sets how many points of each type can be earned by performing each decarbonization action. The decarbonization action selected determines whether the decarbonization points awarded to the user are linked to carbon credits. For example, the decarbonization action selected may determine whether the decarbonization points awarded to the user are automatically linked to J-Credits derived from renewable energy electricity, energy-saving J-Credits, voluntary credits rather than J-Credits, or points that cannot be converted into credits at all. Furthermore, since providing a point type for each environmentally contributing corporation would result in too many point types, the point type may include one or more decarbonization points that can only be used in conjunction with an environmentally contributing corporation, i.e., are not compatible with each other and have limited redemption options.

[0030] The decarbonization action menu list may include a decarbonization action menu including decarbonization actions set by the app administrator, or may include a decarbonization action menu including decarbonization actions proposed by providers or users participating in the decarbonization system (for example, a decarbonization action menu set by an environmental contribution corporation). Also, one decarbonization action menu may include two or more decarbonization actions.

[0031] In addition, information about the provider's environmental contribution efforts may be displayed on the terminal device along with the provider's proposed decarbonization actions. In this way, the app allows users to view the provider's environmental contribution efforts within the app. This increases the provider's opportunities to inform users of its organization's environmental contribution or decarbonization efforts, thereby helping to create a sense of environmental contribution among users through these efforts. Furthermore, by posting information about how the provider utilized the emission reductions generated by users who exchanged their points, users can feel a connection with the provider or its brand, products, or services (e.g., characters, idols, etc.), which may increase customer engagement. Furthermore, these efforts can help create a sense of environmental contribution among stakeholders surrounding the provider, such as investors, business partners, and job seekers, in addition to customers, which ultimately leads to increased corporate value.

[0032] Note that the decarbonization actions taken by the user are not limited to those included in the decarbonization action menu, and may be, for example, decarbonization actions proposed by the user. They may also be decarbonization actions voluntarily proposed by the user within the app and approved by a provider or app administrator. In this case, the approved provider or administrator will award the user decarbonization points.

[0033] In this specification, decarbonization behavior is an example of environmental behavior related to greenhouse gas emission reduction, and mainly refers to CO2 emission reduction behavior. Furthermore, for example, environmental behavior may include behavior to reduce CO2 emissions, behavior to reduce greenhouse gas emissions other than carbon dioxide, or behavior other than greenhouse gas emission reduction (e.g., environmental contribution behavior described below, behavior to indirectly reduce greenhouse gases, etc.). Greenhouse gases other than carbon dioxide may include, for example, greenhouse gases whose reduction amount is converted into CO2.

[0034] Environmental actions may include actions to reduce greenhouse gases other than carbon dioxide, such as methane, nitrous oxide, and alternative fluorocarbons, and may also include actions to reduce greenhouse gases whose reductions are not converted into CO2 (not quantified).

[0035] Environmental actions may be actions that directly reduce greenhouse gas emissions, such as those described above, or actions that indirectly reduce greenhouse gas emissions, such as purchasing products with a low carbon footprint or alleviating the tightness of electricity supply and demand (for example, participating in DR (Demand Response)).

[0036] CO2 reductions include both quantifiable and unquantifiable CO2 reductions. When a user selects a decarbonization action, the app monitors the amount of CO2 reductions equivalent to the unquantifiable CO2 reductions. The app then awards the user decarbonization points based on the amount of CO2 reductions. Decarbonization points can be exchanged for rewards offered by various providers. Rebate options can be viewed at any time. Users select the desired reward option from a decarbonization catalog containing multiple reward options offered by various providers via the app. This allows the user to use the decarbonization points accumulated through decarbonization actions. Exchanging decarbonization points for reward options is equivalent to exchanging the reward option for the environmental value generated by the decarbonization action corresponding to the decarbonization points. The amount equivalent to CO2 reductions refers to the number of decarbonization actions that cannot be quantified as CO2 reductions, the duration of the decarbonization action, the distance traveled, and other factors. The amount equivalent to CO2 reductions is determined based on the decarbonization action, not limited to duration or distance, and is determined based on the decarbonization action that cannot be quantified as CO2 reductions.

[0037] In addition to the rebate menu offered by the provider, information regarding the provider's environmental contribution efforts may also be displayed on the terminal device.

[0038] The timing for presenting the provider's environmental contribution efforts to the user within the app may be the first timing when the user selects the decarbonization action as described above, or the second timing when the user selects the rebate menu. The presentation timing may be any timing between the first timing and the second timing, for example.

[0039] The app administrator then applies to an examination agency for the amount of CO2 reduction equivalent to the exchanged decarbonization points. If the application is approved, the amount of CO2 reduction is exchanged for J-Credits. In other words, J-Credits are issued according to the amount of CO2 reduction. These J-Credits are awarded to the companies that offer the rebate menu. This allows companies to acquire J-Credits, which are environmental value according to the decarbonization points.

[0040] In addition, when decarbonization points are exchanged for a rebate menu in the decarbonization system, the provider is required to pay a fee based on the number of decarbonization points, a fee based on the number of exchanges, etc. to the administrator of the decarbonization system.

[0041] However, even if users reduce their CO2 emissions, they are only able to enjoy electronic games as entertainment, and playing the games does not actually reduce CO2 emissions. Furthermore, a decline in user motivation can lead to a decrease in users' willingness to actively reduce CO2 emissions, and this can result in no encouragement to reduce CO2 emissions.

[0042] Therefore, in this embodiment, we will explain a decarbonization promotion game system that allows users to reduce CO2 emissions while enjoying electronic games as entertainment, thereby promoting CO2 emission reductions by users by actively reducing CO2 emissions while having fun.

[0043] <Configuration and Function> Hereinafter, a decarbonization promotion game system 10, an information processing method, and a program according to an embodiment will be described with reference to FIGS. 1B to 5B.

[0044] FIG. 1B is a block diagram showing a decarbonization system 1 according to an embodiment. FIG. 2A is a diagram showing a decarbonization menu. FIG. 2B is a diagram showing a decarbonization application that displays reduction information. FIG. 3 is a diagram showing the relationship between user IDs, reduction information, benefits, play time, and achievement status stored in the first storage unit 18. FIG. 4 is a diagram showing the relationship between user IDs, group IDs, and location information stored in the first storage unit 18. FIG. 5A is a diagram showing a decarbonization catalog. FIG. 5B is a diagram showing details of a redemption menu for redeeming points for goods or services.

[0045] 1B, the decarbonization system 1 can communicate with a user's terminal device 20 and an organization's management server. By acting as an intermediary between users and providers who are making efforts to contribute to the environment, the decarbonization system 1 can encourage users to take decarbonization actions and make users aware of the providers' efforts to contribute to the environment.

[0046] The decarbonization system 1 includes an acquisition unit 11, a decarbonization promotion game system 10, and a point-granting system 20a. The decarbonization system 1 may include a user's terminal device 20. The terminal device 20 may be, for example, an information terminal in which the dedicated decarbonization application described above is installed. The terminal device 20 may be a portable information terminal such as a smartphone or tablet, a stationary information terminal such as a PC (personal computer), a HEMS, or a device with a monitor or a VPA function such as a smart speaker connected to the monitor so as to be able to communicate with the monitor, or a communication-capable device integrated with the monitor.

[0047] The decarbonization promotion game system 10 can reflect the real-life decarbonization actions of a user in a virtual electronic game displayed on a terminal device 20. An electronic game refers to a game whose execution platform is a device (also called a game terminal) assembled from electronic elements and parts.

[0048] Specifically, the decarbonization promotion game system 10 includes a reflection unit 12, a first granting unit 13, an event generation unit 14, a group management unit 15, a performance calculation unit 16a, a rank calculation unit 16b, a first presentation unit 17, and a first memory unit 18.

[0049] For example, if a user wants to play a decarbonization promotion game, the user launches a decarbonization application installed on the terminal device 20 and starts the decarbonization promotion game. When the user starts the decarbonization promotion game, the user performs a decarbonization action. For example, the user selects a desired decarbonization action from a decarbonization action menu list, which is a list of multiple items indicating decarbonization actions displayed on the terminal device 20 as shown in FIG. 2A . The user then actually performs the selected decarbonization action. Here, the decarbonization action menu list is a list of multiple items A1 indicating one or more providers' environmental contribution efforts and decarbonization actions. The items A1 indicate, for example, the provider's environmental contribution efforts, the decarbonization action desired by the provider, and the points and type of points that can be obtained through the decarbonization action. This allows the acquisition unit 11 to acquire reduction information indicating the reduction in CO2 emissions achieved by the user's decarbonization action.

[0050] The acquisition unit 11 of the decarbonization system 1 may be, for example, a user's terminal device 20. In this case, when a user installs energy-saving equipment, the terminal device 20 may acquire usage time, usage frequency, etc. from the equipment and calculate the amount of CO2 emission reduction based on the usage time, usage frequency, etc. Specifically, a decarbonization application installed in the terminal device 20 may calculate the amount of CO2 emission reduction based on the usage time, usage frequency, etc. The terminal device 20 may acquire reduction information indicating the amount of CO2 emission reduction by calculating the amount of CO2 emission reduction.

[0051] Furthermore, the acquisition unit 11 may be, for example, an input interface. In this case, the user directly inputs the reduction information to the terminal device 20, so that the user's terminal device 20 can acquire the reduction information. The acquisition unit 11 can acquire the reduction information input to the user's terminal device 20 from the user's terminal device 20. In this embodiment, a case where the acquisition unit 11 is an input interface is exemplified.

[0052] Furthermore, the reduction information acquired by the acquisition unit 11 may be displayed on the terminal device 20 as shown in Fig. 2B. In Fig. 2B, the decarbonization application causes the terminal device 20 to display the amount of CO2 emission reduction (4.842 g) included in the reduction information and the decarbonization actions taken by the user ("I ran the dishwasher during a time period when solar power generation was high" and "I reduced the time I spent playing video games and played outside").

[0053] The acquisition unit 11 outputs the acquired reduction information to the reflection unit 12. Specifically, when the acquisition unit 11 acquires the user's reduction information, the acquisition unit 11 outputs the user's reduction information to the decarbonization promotion game system 10.

[0054] When the decarbonization promotion game system 10 acquires the reduction information from the acquisition unit 11, it stores the acquired reduction information in the first storage unit 18.

[0055] The reflection unit 12 of the decarbonization promotion game system 10 reflects the decarbonization behavior of the user who actually performs CO2 emission reduction in play information linked to the user's character in the electronic game displayed on the terminal device 20.

[0056] For example, the reflecting unit 12 updates the user's play information in the electronic game by adding reduction information indicating the decarbonization actions actually taken by the user. The reflecting unit 12 stores the updated play information in the first storage unit 18. As shown in FIG. 3 , the play information includes, for example, character status information (such as the character's play time and event achievement status), benefits (first, second, and third benefits) obtained through the decarbonization actions, the spatial situation in the game, stage information in the game, characters other than the character controlled by the player (such as enemies and allies), item information, and special effects (such as magic). A user ID for identifying the user is associated with the play information. The user's character may be a character that appears in the electronic game and can be controlled by the user as a player, or may be a virtual character (avatar) that is the user's alter ego and can be controlled in the electronic game.

[0057] As shown in FIG. 1B, after the reflecting unit 12 reflects the reduction information in the play information and updates the play information, the first giving unit 13 notifies the player of the update of the play information.

[0058] The first awarding unit 13 can award a benefit that can be used in the electronic game according to the play information. The benefit is a reward given to the user in addition to points awarded for the user's decarbonization behavior in a point awarding system described below.

[0059] In this embodiment, the reward refers to an additional reward for decarbonization behavior, awarded separately from decarbonization points, during an event. The event (period and participants) may be limited in terms of period, participating users, or groups, or may not be limited in terms of time. Rewards may be awarded to users, groups, or both users and groups. The units constituting the group may be various groups, such as families sharing a household, groups based on relationships between users both inside and outside the game, groups with common attributes, groups belonging to the jurisdiction of a power transmission and distribution company, neighborhood associations, local communities, groups supporting specific providers, groups organized by providers, groups organized by administrators, randomly formed groups, groups belonging to local governments such as cities, towns, villages, or prefectures, or all users participating in the decarbonization application or game system. The factors for awarding rewards depend on participation in the event, achievement status toward goals, rankings based on achievements, etc. Goals are set, for example, by the provider or administrator. Note that target values ​​may also be set by parties other than the provider or administrator. Goals may be set on a user-by-user or group-by-group basis, or for each event or across multiple events. The target value may be different between users or groups, or may be the same. The actual value may be aggregated according to real-life decarbonization actions, or may be aggregated according to the state in the game. The achievement status toward the target is aggregated according to the degree to which the actual value has been achieved relative to the target value. The achievement status may be evaluated if the actual value exceeds the target value, or if it falls below the target value. Rankings are assigned based on the actual value. The achievement status may be aggregated for each event, or across multiple events. The achievement status may be aggregated on a user or group basis. The contents of the benefits may include, for example, items that can be used in the electronic game, acquisition or updates of character or group equipment, titles, spaces, stages, updates of enemies or allies, etc.

[0060] In other words, the form of the benefit is determined by the combination of the elements described below. The elements that make up the form of the benefit include Component 1, which is the object to which the benefit is granted, Component 2, which is the action that is the target of the benefit, Component 3, which is the element that grants the benefit, and Component 4, which is the use of the benefit.

[0061] Component 1 is, for example, a user, a group, or a user and a group. Component 2 is, for example, an in-game action not directly related to decarbonization activities, a specific event (which may be an event within an electronic game or an event within a real game), etc. Component 3 is, for example, participation in an event, achievement of a goal or clearing a standard, ranking, etc. Component 4 is, for example, exchange in a rebate menu, exchange for decarbonization points, granting of "award, title, title, certification, rank, experience points" etc. (which may be granting of benefits within an electronic game or a real game), update of items that can be used within an electronic game, update of a character's costume within an electronic game, update of the space within an electronic game, update of a stage within an electronic game, update of an enemy or companion within an electronic game, etc.

[0062] In this embodiment, the first benefit, second benefit, and third benefit are given as examples of combinations of elements 1 to 4, but the combinations of elements 1 to 4 are not limited to these, and further benefits from the fourth benefit onwards may be set.

[0063] The first benefit is an additional reward for the user's decarbonization behavior. The first benefit may include, for example, an item that can be used in the electronic game, a character costume, a title, an update to the space, an update to the stage, an update to an enemy or a companion, etc. In this way, if the user achieves results related to the decarbonization behavior, the first benefit is granted to the user. The first granting unit 13 is an example of a granting unit.

[0064] The first granting unit 13 updates the play information of the character of the user who has acquired the first benefit, and stores the updated play information in the first storage unit 18.

[0065] Furthermore, the decarbonization promotion game system 10 can generate game events at predetermined times in order to reduce power consumption and perform decarbonization actions. For example, since power shortages tend to occur due to disasters or in the summer, the event generation unit 14 may generate an event at a predetermined time period. The predetermined time period may be, for example, a time period such as a summer daytime period when power shortages are likely to occur, or a period during which a disaster occurs.

[0066] When generating an event, the event generation unit 14 may generate an event that can be participated in on a group basis. In other words, the event generation unit 14 can generate an event that can be participated in by each of multiple groups and that encourages decarbonization behavior. The event generation unit 14 notifies the first presentation unit 17 that the event has been generated.

[0067] A group is made up of multiple users and is managed by the group management unit 15. The group management unit 15 can manage multiple groups made up of one or more users in an electronic game.

[0068] The group management unit 15 sets a group to which a user's character belongs based on the user's attributes, affiliations, etc. The group management unit 15 sets a group to which a user's character belongs based on, for example, the user's location and the surrounding area including the user's location. Specifically, the group management unit 15 sets a group to which a user's character belongs by assigning a group ID to each of multiple users based on, for example, the user's location and the surrounding area including the user's location.

[0069] The units that make up a group may be in a variety of different forms, such as a family unit that shares a common household, a group based on relationships between users both inside and outside the game, a group with common attributes, belonging to the jurisdiction of a power transmission and distribution company, a local community such as a neighborhood association, a group that supports a specific provider, a group united by a provider, a group united by an administrator, a randomly formed group, a group that belongs to a local government such as a city, town, village or prefecture, or all users participating in the decarbonization application or game system.

[0070] Furthermore, the group management unit 15 may set a group when the event generation unit 14 generates an event. In this case, the group management unit 15 also notifies the group management unit 15 that the event has been generated. Note that the group management unit 15 may set a group according to a user's request, or may set a group randomly.

[0071] The surrounding area is an area (area of ​​jurisdiction) under the jurisdiction of an electric power company (electricity transmission and distribution business operator). In this case, the group management unit 15 can set a group to which the user's character belongs based on the user's location and the area of ​​jurisdiction. The group management unit 15 notifies the performance calculation unit 16a of the set group. Note that the surrounding area is not limited to an area under the jurisdiction of an electric power company (electricity transmission and distribution business operator). The surrounding area may be in units of a district, city, ward, town, village, prefecture, etc.

[0072] The user's location may be the user's current location or the user's place of residence. The place of residence may be the home base. The user's current location may be acquired using a GPS function installed in the user's terminal device 20. The user's place of residence may be acquired by inputting it when joining the decarbonization promotion game system 10. The group to which the user's character belongs may change for each event depending on the user's current location, or the members of the group may remain the same for a predetermined period of time.

[0073] As shown in FIGS. 1B and 4, when a group is set, the group management unit 15 stores user information in the first storage unit 18, the user information including user IDs (which can also be called character IDs) that identify the characters of the users belonging to the group, information on the group to which the user's character belongs (group ID), and location information that indicates the user's location. In the user information, the user ID, group ID, and location information are linked. Note that, when the user's location indicates the user's current location, the group management unit 15 may not change the group to which the user belongs during the occurrence of an event, even if the user's current location changes.

[0074] As shown in FIG. 1B , the performance calculation unit 16a calculates performance values ​​associated with the decarbonization actions taken by each group set by the group management unit 15. That is, when a decarbonization action is taken by each of the multiple groups, the performance calculation unit 16a calculates performance values ​​related to the reduction of CO2 emissions for each of the multiple groups. The performance values ​​are values ​​that quantify the decarbonization action, and may be, for example, the amount of CO2 emissions reduced, the amount of electricity used, or the usage time of equipment. The performance values ​​may be calculated for each unit time during which the decarbonization action is taken. Furthermore, depending on the characteristics of the decarbonization action menu type, the performance values ​​may be demand responses or purchases of carbon footprint-saving products (CFPs). The performance calculation unit 16a notifies the first assigning unit 13 and the rank calculation unit 16b of the calculated performance values ​​related to the reduction of CO2 emissions for each of the multiple groups. Furthermore, the performance calculation unit 16a can also calculate performance values ​​related to the reduction of CO2 emissions based on the user's decarbonization action.

[0075] When an event is generated by the event generation unit 14, the first presentation unit 17 can present a target value for reducing CO2 emissions to each of the multiple groups. The target value is set on an external platform of the decarbonization promotion game system 10, and may be set by the provider or administrator, for example. Note that the target value may also be set by a party other than the provider or administrator. For this reason, the first presentation unit 17 may acquire the target value via the acquisition unit 11. Furthermore, if the first presentation unit 17 has a communication function, the first presentation unit 17 may acquire the target value from the external platform. The first presentation unit 17 is an example of a presentation unit.

[0076] For example, the first presentation unit 17 presents the target value by notifying each of a plurality of groups of the target value. Specifically, the first presentation unit 17 notifies the terminal device 20 of each user of the target value. The target value may be different for each group, may be different depending on the number of users constituting the group, may be different for each user, or may be the same value for all groups. The target value may be set for each user or may be set for each group. Such a first presentation unit 17 may have a communication function capable of communicating with the terminal device 20.

[0077] Furthermore, the first presenting unit 17 notifies the first giving unit 13 of the target value, thereby presenting the target value.

[0078] The first granting unit 13 is notified of the actual value of the reduction of CO2 emissions of each of the multiple groups by the result calculation unit 16a and the target value by the first presentation unit 17. At this time, the first granting unit 13 determines whether the actual value of the reduction of CO2 emissions of each of the multiple groups is equal to or greater than the target value. If the actual value of the reduction of CO2 emissions for the event is equal to or greater than the target value, the first granting unit 13 grants a second benefit that can be used in the electronic game to the groups whose actual value is equal to or greater than the target value. The first granting unit 13 can also grant the second benefit if a target value is not set or if the target value has not been achieved.

[0079] The second benefit is different from the first benefit and is granted to a user or group belonging to the group. The second benefit is granted to the characters of the users or the group belonging to the group as a reward for the achievement of the event. The second benefit may include, for example, items that can be used in the electronic game, character costumes, titles, space updates, stage updates, enemy or ally updates, etc. In this way, if the group achieves an achievement, the second benefit is granted to the characters of the users belonging to the group or the group that achieved the achievement.

[0080] The first granting unit 13 updates the play information of the character of the user who has acquired the second benefit, and stores the updated play information in the first storage unit 18.

[0081] When the rank calculation unit 16b is notified of the performance values ​​related to the reduction of CO2 emissions of each of the multiple groups from the performance calculation unit 16a, the rank calculation unit 16b can set a ranking based on the performance values ​​related to the reduction of CO2 emissions of each of the multiple groups. In other words, the rank calculation unit 16b calculates a ranking for the multiple groups in descending order of the performance values ​​related to the reduction of CO2 emissions. Note that the rank calculation unit 16b may calculate the ranking based on the process related to the reduction of CO2 emissions.

[0082] The rank calculation unit 16b notifies the first giving unit 13 of the calculated ranking.

[0083] The first granting unit 13 grants a fourth benefit to each group according to the ranking.

[0084] The third benefit is different from the first and second benefits and is granted as a reward to characters of users who belong to a group that is at or above a predetermined rank. The third benefit may include, for example, items that can be used in the electronic game, character costumes, titles, space updates, stage updates, enemy or ally updates, etc. In this way, if a group achieves results, the third benefit is granted to the group that is at or above the target value, or to the characters of users who belong to the group.

[0085] The first granting unit 13 updates the play information of the character of the user who has acquired the third benefit, and stores the updated play information in the first storage unit 18.

[0086] The first storage unit 18 stores, for each user, play information, user information about users who have been registered in advance to play electronic games, and the like.

[0087] The first storage unit 18 is realized by, for example, an HDD (Hard Disk Drive), but may also be realized by a semiconductor memory, and is not particularly limited and any known information storage means can be used.

[0088] The point-assigning system 20a can manage points assigned to multiple users in accordance with their respective decarbonization actions as user points. A user is an individual. User points are cumulative points held by a user.

[0089] Points are virtual carbon-neutral currency paid out based on users' carbon-neutral actions. Points can be used in a points service that allows users to exchange the carbon-neutral currency for goods or services.

[0090] The point-giving system 20a includes a second calculation unit 22, a second giving unit 23, a second storage unit 24, and a second presentation unit 26.

[0091] As shown in FIGS. 1B and 2A, when a user wants to acquire points or take decarbonization action, the user selects the decarbonization action they want to take from a decarbonization action menu list displayed on the terminal device 20, which is a list consisting of multiple items indicating decarbonization actions. The user then actually takes the selected decarbonization action. This allows the acquisition unit 11 of the decarbonization system 1 to acquire reduction information indicating the amount of CO2 emissions reduced by the user's decarbonization action. The acquisition unit 11 can also acquire reduction information on the amount of CO2 emissions reduced by the decarbonization action of a second user.

[0092] The acquisition unit 11 outputs the acquired reduction information to the granting system 20a.

[0093] When the granting system 20a acquires the reduction information from the acquisition unit 11, the granting system 20a stores the acquired reduction information in the second storage unit 24.

[0094] The second calculation unit 22 of the awarding system 20a can calculate points based on the reduction information of the user.

[0095] For example, the second calculation unit 22 may calculate points using a function that is set in advance according to the amount of CO2 emission reduction indicated in the reduction information, or may calculate points using a correlation table between the amount of CO2 emission reduction and points.

[0096] The second calculation unit 22 notifies the calculated points to the second giving unit 23. That is, after calculating the points of the user, the second calculation unit 22 notifies the second giving unit 23 of the calculated points.

[0097] The second granting unit 23 grants the points calculated by the second calculation unit 22 to the user.

[0098] For example, when the second granting unit 23 grants points to a user, the second granting unit 23 adds the points to be granted to the user points currently held by the user, and stores the added points in the second storage unit 24.

[0099] The second storage unit 24 stores, in association with each other, user IDs capable of identifying each of a plurality of users, group IDs capable of identifying each of a plurality of groups, user points owned by each of a plurality of users, etc. The second storage unit 24 may also store an action history relating to decarbonization actions taken by the user in the past, a point acquisition history relating to point acquisition, etc. The point acquisition history includes points awarded for decarbonization actions taken by the user in the past, the time points were awarded, etc. The second storage unit 24 may also store a decarbonization application for executing the decarbonization promotion game system 10 and the point awarding system 20a.

[0100] The second storage unit 24 is realized by, for example, an HDD (Hard Disk Drive), but may also be realized by a semiconductor memory, and is not particularly limited and any known information storage means can be used.

[0101] 1B, 5A, and 5B, when a user wants to use points, the user accesses the decarbonization system 1 using the terminal device 20, which can display a redemption menu that redeems points for goods or services. The redemption menu is a list of multiple items, each of which includes, for example, the details of the goods or services and the points required to exchange them for the goods or services.

[0102] The second presentation unit 26 can present, via the terminal device 20, a return menu including products or services that the user can receive in exchange for points.

[0103] For example, when a user selects a desired product or service from the cashback menu displayed on the terminal device 20, the terminal device 20 transmits identification information indicating the selected product or service to the point-giving system 20a. The point-giving system 20a subtracts the points required to exchange the product or service indicated in the identification information from the user's user points and stores the subtracted user points in the second storage unit 24. The point-giving system 20a also transmits the identification information to the organization's management server. As a result, the organization provides the user with the product or service selected by the user.

[0104] <Operation> The operation of the decarbonization promotion game system 10, the information processing method, and the program according to the embodiment will be described below.

[0105] [Example 1] First, an example of the operation of the decarbonization promotion game system 10 will be described with reference to FIG.

[0106] FIG. 6 is a flowchart showing a first operation example of the decarbonization promotion game system 10 according to the embodiment.

[0107] As shown in FIG. 6, when a user wants to play the decarbonization promotion game, the user starts up the decarbonization application installed in the terminal device 20 and starts the decarbonization promotion game.

[0108] When the user starts the decarbonization promotion game, the user selects a decarbonization action menu item that the user wants to implement from a decarbonization action menu list, which is a list of multiple items indicating decarbonization actions displayed on the terminal device 20. The user then actually implements the selected decarbonization action. This allows the acquisition unit 11 to acquire reduction information indicating the reduction in CO2 emissions achieved by the user's decarbonization action (S11). The acquisition unit 11 outputs the acquired reduction information to the reflection unit 12.

[0109] Next, the reflection unit 12 reflects the decarbonization behavior of the user who actually reduces CO2 emissions in play information linked to the user's character in the electronic game displayed on the terminal device 20 (S12). After updating the play information by reflecting the reduction information in the play information, the reflection unit 12 notifies the first giving unit 13 of the update of the play information.

[0110] Next, the first granting unit 13 grants a first benefit that can be used in the electronic game in accordance with the play information (S13).

[0111] Next, the first granting unit 13 updates the play information of the character of the user who has acquired the first benefit, and stores the updated play information in the first storage unit 18 (S14).

[0112] Then, the decarbonization promotion game system 10 ends the operation example of FIG.

[0113] [Example 2] First, an example of operation at the time of an event occurring in the decarbonization promotion game will be described with reference to FIGS. 7 and 8. FIG.

[0114] Fig. 7 is a flowchart showing a second operation example of the decarbonization promotion game system 10 according to the embodiment. Fig. 8 is a diagram showing an event that has occurred. Fig. 8 shows an image when an event has occurred.

[0115] 7, the event generation unit 14 determines whether the current time falls within a predetermined time period (S21). The event generation unit 14 may obtain the current time from a clock unit installed in the decarbonization promotion game system 10, or may obtain the current time from a system external to the decarbonization promotion game system 10.

[0116] As shown in Fig. 8, when the event generation unit 14 determines that the current time falls within a predetermined time period (YES in S21), it generates an event that can be participated in by groups (S22). In the event of Fig. 8, a boss appears, and decarbonization actions are performed by groups in order to defeat the boss. It may be set so that the boss can be defeated when the group achieves a target value.

[0117] On the other hand, as shown in FIG. 7, if the event generating unit 14 determines that the current time does not fall within the predetermined time period (NO in S21), the process returns to step S21.

[0118] Next, the group management unit 15 sets a group to which the user's character belongs based on the user's location and the surrounding area including the user's location (S23). The group management unit 15 notifies the performance calculation unit 16a of the set group.

[0119] Next, after setting the group, the group management unit 15 stores user information including location information indicating the user's location and information about the group to which the character of the set user belongs in the first storage unit 18 (S24).

[0120] Next, when a decarbonization action is taken by each of the plurality of groups, the result calculation unit 16a calculates a result value relating to the reduction of CO2 emissions for each of the plurality of groups (S25). The result calculation unit 16a notifies the first assigning unit 13 of the calculated result value relating to the reduction of CO2 emissions for each of the plurality of groups. As will be described in the next operation example 3, the result calculation unit 16a can notify not only the first assigning unit 13 but also the rank calculation unit 16b of the result value.

[0121] Next, the first presenter 17 notifies the first assigner 13 of the target value (S26).

[0122] Next, when the first granting unit 13 is notified of the actual value regarding the reduction of CO2 emissions of each of the multiple groups from the actual calculation unit 16a and the target value from the first presentation unit 17, it determines whether the actual value regarding the reduction of CO2 emissions of each of the multiple groups is equal to or greater than the target value (S27).

[0123] If the actual value regarding the reduction of CO2 emissions for the event is equal to or greater than the target value (YES in S27), the first granting unit 13 grants a second benefit that can be used in the electronic game to the group whose actual value is equal to or greater than the target value (S28).

[0124] On the other hand, if the actual value related to the reduction of CO2 emissions for the event is less than the target value (NO in S27), the first giving unit 13 ends the processing of the flowchart in FIG.

[0125] Next, the first granting unit 13 updates the play information of the character of the user who has acquired the second benefit, and stores the updated play information in the first storage unit 18 (S29).

[0126] Then, the decarbonization promotion game system 10 ends the operation example of FIG.

[0127] 7 shows an example of the decarbonization promotion game system 10. Therefore, the decarbonization promotion game system 10 may be a known electronic game such as a sugoroku game, a puzzle, or a development game. The decarbonization promotion game system 10 may be any electronic game as long as it is a game in which decarbonization actions are carried out.

[0128] [Example 3] First, an example of operation when ranking a plurality of groups will be described with reference to FIGS.

[0129] Fig. 9 is a flowchart showing a third operation example of the decarbonization promotion game system 10 according to the embodiment. Fig. 10 is a diagram showing the ranking results displayed on the terminal device 20. Fig. 10 shows an image presenting awards to the top three groups. Fig. 11 is a diagram showing past rankings displayed on the terminal device 20.

[0130] 9, when the rank calculation unit 16b receives a notification from the result calculation unit 16a of the actual value relating to the reduction of CO2 emissions for each of the plurality of groups, the rank calculation unit 16b sets a ranking based on the actual value relating to the reduction of CO2 emissions for each of the plurality of groups (S31). For example, the rank calculation unit 16b may set the ranking taking into consideration the time required to beat the boss, the actual value relating to the reduction of CO2 emissions for each group, etc. The rank calculation unit 16b notifies the first assigning unit 13 of the calculated ranking.

[0131] Next, the first awarding unit 13 awards a third benefit to each group according to the ranking (S32). For example, the decarbonization promotion game system 10 may cause the terminal device 20 to display an image awarding the top three ranked groups (groups by district in FIG. 10), as shown in FIG. 10. The decarbonization promotion game system 10 may also cause the terminal device 20 to display the results of past rankings obtained by the user, as shown in FIG. 11.

[0132] Next, the first granting unit 13 updates the play information of the character of the user who has acquired the third benefit, and stores the updated play information in the first storage unit 18 (S33).

[0133] Then, the decarbonization promotion game system 10 ends the operation example of FIG.

[0134] <Action and effect> The following describes the effects of the decarbonization promotion game system 10, the information processing method, and the program according to this embodiment.

[0135] As described above, the decarbonization promotion game system 10 of Technology 1 in this embodiment is a decarbonization promotion game system 10 that runs an electronic game related to reducing CO2 emissions, and includes a reflection unit 12 that reflects the decarbonization actions of a user who is performing CO2 emission reduction in play information linked to the user's character in the electronic game, and an award unit (first award unit 13) that awards a benefit (e.g., a first benefit) that can be used in the electronic game according to the play information.

[0136] According to this system, the decarbonization behavior actually performed by the user is granted as a first benefit to be used in the electronic game. The user is motivated to actively perform decarbonization behavior in order to obtain the first benefit in the electronic game. This allows the user to have the opportunity to enjoy the electronic game through decarbonization behavior.

[0137] Therefore, according to the decarbonization promotion game system 10 of the present disclosure, CO2 emissions can be reduced while enjoying electronic games as entertainment, thereby promoting the reduction of CO2 emissions by users.

[0138] In addition, although points can be earned according to the total amount of CO2 emissions reduced, users may find the task intentionally monotonous, which may reduce users' willingness to actively reduce CO2 emissions, making it difficult to encourage them to reduce CO2 emissions.

[0139] However, according to the present disclosure, users can actively reduce their CO2 emissions while having fun, which can encourage them to reduce their CO2 emissions. Furthermore, by enjoying playing electronic games, users can unconsciously reduce their emissions.

[0140] Furthermore, the information processing method of Technology 10 in this embodiment is an information processing method for executing an electronic game related to reducing CO2 emissions, and includes reflecting the decarbonization behavior of a user who is performing CO2 emission reduction in play information held by the user's character in the electronic game, and granting a benefit (e.g., a first benefit) that can be used in the electronic game according to the play information.

[0141] This method also provides the same effects as those described above.

[0142] Furthermore, the program of Technique 11 in this embodiment is a program for causing a computer to execute the information processing method described in Technique 10.

[0143] This program also provides the same effects as those described above.

[0144] Furthermore, the decarbonization promotion game system 10 of Technology 2 in this embodiment is the decarbonization promotion game system 10 described in Technology 1. In this case, the decarbonization promotion game system 10 further includes a group management unit 15 that manages multiple groups made up of one or more users in the electronic game, and an event generation unit 14 that generates events in which each of the multiple groups can participate, for encouraging decarbonization behavior.

[0145] This allows for the creation of events, allowing for electronic games to be played in groups of multiple users. In other words, it provides a forum for group work for multiple users working on the decarbonization promotion game, allowing multiple groups to compete against each other and encouraging multiple users. Therefore, it is expected that users' proactive decarbonization actions will encourage the reduction of their own CO2 emissions.

[0146] Furthermore, the decarbonization promotion game system 10 of Technology 3 in this embodiment is the decarbonization promotion game system 10 described in Technology 2. In this case, the decarbonization promotion game system 10 includes a presentation unit (first presentation unit 17) that presents a target value for reducing CO2 emissions to each of a plurality of groups.

[0147] This allows users in a group to be presented with a target value, which can motivate them to achieve the target value. This will encourage each user to proactively take decarbonization actions to achieve the target value, which is expected to promote the reduction of CO2 emissions.

[0148] Furthermore, the decarbonization promotion game system 10 of Technology 4 in this embodiment is the decarbonization promotion game system 10 described in Technology 3. In this case, the decarbonization promotion game system 10 includes a performance calculation unit 16a that calculates a performance value related to the reduction of CO2 emissions for each of the multiple groups when a decarbonization action is performed by each of the multiple groups. Then, if the performance value is equal to or greater than a target value, the granting unit (first granting unit 13) grants a benefit (e.g., a second benefit) that can be used in the electronic game to the group whose performance value is equal to or greater than the target value.

[0149] According to this system, if the group's performance value is equal to or exceeds the target value, it will be awarded as a second benefit to be used in the electronic game, which will motivate each user to actively engage in decarbonization behavior in order to obtain the second benefit in the electronic game. This will encourage each user to actively engage in decarbonization behavior so that they can obtain the second benefit, which is expected to promote the reduction of CO2 emissions.

[0150] Furthermore, the decarbonization promotion game system 10 of Technology 5 in this embodiment is the point-granting system 20a described in any one of Technologies 2 to 4. In this case, the decarbonization promotion game system 10 further includes a storage unit that stores user information about users who have been pre-registered to play the electronic game. The group management unit 15 sets a group to which the user's character belongs based on the user's location and a surrounding area including the user's location, and stores the user information, including location information indicating the user's location and information about the group to which the set user's character belongs, in a storage unit (first storage unit 18).

[0151] According to this, the group management unit 15 can set a group of the area to which the user belongs depending on the location of the user. For example, the group management unit 15 can set a group by area, such as district, district town / village, prefecture, etc. Therefore, it is possible to have the users compete for the achievement value of the reduction of CO2 emissions by the group unit of the area.

[0152] Furthermore, the decarbonization promotion game system 10 of Technology 6 in this embodiment is the point-granting system 20a described in Technology 5. In this case, the surrounding area is a management section managed by an electric power company. Then, the group management unit 15 sets a group to which the user's character belongs based on the user's location and the management section.

[0153] According to this, the group management unit 15 can set up groups of areas to which users belong according to the management section managed by the electric power company. Therefore, it is possible to have users compete for the actual results of CO2 emission reduction in group units of the management section managed by the electric power company.

[0154] Furthermore, the decarbonization promotion game system 10 of Technique 7 in this embodiment is the point-granting system 20a described in any one of Techniques 4 to 6. In this case, the decarbonization promotion game system 10 includes a rank calculation unit 16b that sets rankings based on the performance values ​​of each of the multiple groups.

[0155] This allows each group to be ranked based on their performance. This will encourage a competitive spirit among the groups, encouraging each user to proactively take decarbonization actions to improve their rank, which is expected to promote the reduction of CO2 emissions.

[0156] Furthermore, the decarbonization promotion game system 10 of Technology 8 in this embodiment is the point-granting system 20a described in Technology 7. In this case, the granting unit (first granting unit 13) grants a benefit (for example, a third benefit) to each group according to the ranking.

[0157] According to this, the higher the group's rank, the better the quality of the third perk used in the electronic game, which encourages each user to proactively take decarbonization actions in order to obtain the third perk in the electronic game. This encourages each user to proactively take decarbonization actions in order to obtain the third perk, which is expected to promote the reduction of CO2 emissions.

[0158] Furthermore, the decarbonization promotion game system 10 of Technique 9 in this embodiment is the point-giving system 20a described in any one of Techniques 2 to 8. In this case, the event generation unit 14 generates an event when a predetermined time period is reached.

[0159] According to this, if an event is triggered during a time when power shortages are predicted, users will proactively take decarbonization actions. Decarbonization actions can reduce power consumption, which is expected to promote the reduction of CO2 emissions.

[0160] (Other variations) The decarbonization promotion game system, information processing method, and program according to the present disclosure have been described above based on the above-mentioned embodiments, but the present disclosure is not limited to these embodiments. As long as they do not deviate from the spirit of the present disclosure, various modifications that a person skilled in the art can conceive of to the embodiments may also be included within the scope of the present disclosure.

[0161] In addition, in the decarbonization promotion game system, information processing method, and program according to the present embodiment, users are not limited to belonging to one group. For example, a first user can belong to both the first group and the second group.

[0162] Furthermore, the decarbonization promotion game system, information processing method, and program according to this embodiment may be placed on a cloud server.

[0163] Furthermore, the decarbonization promotion game system, information processing method, and program according to the present embodiment are installed in a management server of the decarbonization system, but are not limited to this. The decarbonization promotion game system may also be installed in a user's terminal device. In this case, the user's terminal device may be able to access each user's terminal device via the cloud.

[0164] Furthermore, each of the components included in the decarbonization promotion game system according to the above embodiment, such as the reflection unit, first granting unit, event generation unit, group management unit, performance calculation unit, rank calculation unit, and first presentation unit, is typically realized as an LSI, which is an integrated circuit. These may be individually implemented as single chips, or some or all of them may be integrated into a single chip.

[0165] Furthermore, the integration is not limited to LSI, but may be realized by dedicated circuits or general-purpose processors. FPGAs (Field Programmable Gate Arrays), which can be programmed after LSI fabrication, or reconfigurable processors, which allow the connections and settings of circuit cells within LSIs to be reconfigured, may also be used.

[0166] In the above-described embodiments, each component may be configured with dedicated hardware, or may be realized by executing a software program suitable for each component. Each component may also be realized by a program execution unit such as a CPU or processor reading and executing a software program recorded on a recording medium such as a hard disk or semiconductor memory.

[0167] Furthermore, all of the numbers used above are examples for specifically explaining the present disclosure, and the embodiments of the present disclosure are not limited to the numbers shown as examples.

[0168] The division of functional blocks in the block diagram is an example, and multiple functional blocks may be realized as a single functional block, one functional block may be divided into multiple blocks, or some functions may be moved to another functional block.Furthermore, the functions of multiple functional blocks having similar functions may be processed in parallel or in time-sharing by a single piece of hardware or software.

[0169] The order in which the steps in the flowchart are executed is merely an example for specifically explaining the present disclosure, and an order other than the above may be used. Also, some of the steps may be executed simultaneously (in parallel) with other steps.

[0170] In addition, this disclosure also includes forms obtained by making various modifications to the above embodiments that a person skilled in the art would think of, and forms realized by arbitrarily combining the components and functions of the embodiments within the scope that does not deviate from the intent of this disclosure. [Explanation of symbols]

[0171] 10. Decarbonization Promotion Game System 12 Reflection section 13 First Granting Section (Granting Section) 14 Event Generation Unit 15 Group Management Department 16a Performance calculation section 16b Rank calculation section 17. First Prompt Section (Prompt Section) 18. 1st memory unit (memory unit)

Claims

1. CO 2 A decarbonization promotion game system that executes an electronic game related to reducing emissions, CO 2 a reflection unit that reflects the decarbonization behavior of the user who is performing the reduction of emissions in play information linked to the character of the user in the electronic game; and a granting unit that grants a benefit that can be used in the electronic game in accordance with the play information. A game system that promotes decarbonization.

2. a group management unit that manages a plurality of groups each made up of one or more of the users in the electronic game; an event generation unit that generates an event in which each of the plurality of groups can participate, the event for encouraging the decarbonization behavior. The decarbonization promotion game system according to claim 1.

3. For each of the plurality of groups, 2 Equipped with a presentation unit that presents target values ​​for reducing emissions The decarbonization promotion game system according to claim 2.

4. When the decarbonization action is performed by each of the plurality of groups, the CO 2 a performance calculation unit that calculates a performance value related to emission reduction, If the performance value is equal to or greater than a target value, the granting unit grants a benefit that can be used in the electronic game to the group whose performance value is equal to or greater than the target value. The decarbonization promotion game system according to claim 3.

5. a storage unit that stores user information about the user who is pre-registered to play the electronic game; The group management unit setting the group to which the character of the user belongs based on the location of the user and a surrounding area including the location of the user; The user information including location information indicating the location of the user and information about the group to which the character of the set user belongs is stored in a storage unit. The decarbonization promotion game system according to any one of claims 2 to 4.

6. The surrounding area is a section managed by an electric power company, The group management unit sets the group to which the character of the user belongs based on the location of the user and the management section. The decarbonization promotion game system according to claim 5.

7. a rank calculation unit that sets a ranking based on the performance values ​​in each of the plurality of groups; The decarbonization promotion game system according to claim 4.

8. The granting unit grants a benefit to each of the groups according to the ranking. The decarbonization promotion game system according to claim 7.

9. The event generating unit generates the event when a predetermined time period is reached. The decarbonization promotion game system according to any one of claims 2 to 4.

10. CO 2 1. An information processing method for executing an electronic game related to reducing emissions, comprising: CO 2 Reflecting the decarbonization behavior of the user who is performing the reduction of emissions in play information held by the character of the user in the electronic game; and providing a benefit that can be used in the electronic game according to the play information. Information processing methods.

11. A method for causing a computer to execute the information processing method according to claim 10. program.

Citation Information

Patent Citations

  • Senkanshikishunsetsusochi

    JP1976087323A