Information processing device, information processing program, information processing system and information terminal device
The information processing device addresses the lack of educational impact feedback in waste sorting games by using a reception, judgment, and generation unit to simulate disposal site outcomes, enhancing user understanding and playability.
Patent Information
- Application Number
- JP2024057236
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-03-29
- Publication Date
- 2025-10-10
AI Technical Summary
Existing waste sorting game devices do not inform players about the impact of their sorting decisions on final disposal sites, lacking an educational component on the consequences of correct or incorrect waste disposal.
An information processing device that includes a reception unit to receive sorting types, a judgment unit to determine appropriateness, and a generation unit to generate and update a virtual disposable amount at a final disposal site, displaying the impact of sorting decisions through a simulated disposal site image.
Enables users to understand the impact of their waste sorting on final disposal sites, enhancing educational value and playability through visual feedback on the disposal amount.
Smart Images

Figure 2025154313000001_ABST
Abstract
Description
[Technical Field]
[0001] The present invention relates to an information processing device or the like that processes information relating to waste sorting. [Background technology]
[0002] As part of educational activities to encourage proper waste separation, attempts are being made to spread the word about correct waste separation methods using games. For example, Patent Document 1 describes a waste separation game device that, when a user specifies which of the separation items the displayed waste corresponds to, determines whether the specification is correct or incorrect and displays the result. [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Patent No. 4117278 Summary of the Invention [Problem to be solved by the invention]
[0004] In actual garbage disposal, sorted and collected garbage is recycled or otherwise disposed of in a final disposal site as combustible or non-combustible garbage. In contrast, the above-mentioned garbage sorting game device does not include in the game how the sorted and collected garbage is disposed of. Therefore, even if a player plays the game using the above-mentioned garbage sorting game device, the player cannot learn what impact the sorted and collected garbage will have on the final disposal site.
[0005] One aspect of the present invention aims to inform users of the impact that waste has on final disposal sites. [Means for solving the problem]
[0006] In order to solve the above problem, an information processing device according to one embodiment of the present invention comprises a reception unit that receives sorting types for target waste to be separated, a judgment unit that judges whether the combination of the sorting types received by the reception unit and the target waste is appropriate, and a generation unit that generates information including a virtual disposable amount of the target waste at a final disposal site, and the generation unit updates the disposable amount with a predetermined amount corresponding to the appropriateness for each judgment.
[0007] In order to solve the above problem, an information terminal device according to one embodiment of the present invention comprises a display unit that displays the target waste to be sorted, and an operation unit on which an operation is performed to specify the sorting type for the target waste displayed on the display unit, and the display unit displays information on the virtual disposable amount of the target waste at a final disposal site, which is updated with a predetermined amount depending on the suitability of the combination of the sorting type specified by the operation and the target waste. [Effects of the Invention]
[0008] According to one aspect of the present invention, a user can be made aware of the impact that garbage will have on final disposal sites. [Brief explanation of the drawings]
[0009] [Figure 1] 1 is a block diagram showing a schematic configuration of a garbage sorting game system according to first and second embodiments of the present invention. [Figure 2] 1 is a block diagram showing a detailed configuration of a garbage sorting game system according to a first embodiment. [Figure 3] FIG. 2 is a diagram showing the contents of garbage data stored in the server. [Figure 4] FIG. 10 is a diagram showing the contents of score and square number data stored in the server. [Figure 5] FIG. 2 is a diagram showing the contents of event data stored in the server. [Figure 6] FIG. 10 is a diagram showing a question screen displayed on the client. [Figure 7]FIG. 10 is a diagram showing a correct answer screen displayed on the client. [Figure 8] FIG. 10 is a diagram showing a final disposal site screen displayed on the client when the answer is correct. [Figure 9] FIG. 10 is a diagram showing an incorrect answer screen displayed on the client. [Figure 10] FIG. 10 is a diagram showing a final disposal site screen displayed to the client when the answer is incorrect. [Figure 11] FIG. 10 is a diagram showing an event occurrence screen displayed on the client. [Figure 12] FIG. 10 is a diagram showing an event result screen displayed on the client. [Figure 13] FIG. 10 is a diagram showing a game result screen displayed on the client. [Figure 14] 10 is a flowchart showing a processing procedure when the garbage sorting game is executed by the garbage sorting game system. [Figure 15] FIG. 10 is a block diagram showing a detailed configuration of a garbage sorting game system according to a second embodiment. DETAILED DESCRIPTION OF THE INVENTION
[0010] [Embodiment 1] Hereinafter, the first embodiment of the present invention will be described in detail.
[0011] <Outline of the garbage sorting game system> FIG. 1 is a block diagram showing a schematic configuration of a garbage sorting game system 101 according to first and second embodiments of the present invention.
[0012] 1, a garbage sorting game system 101 (information processing system) includes a server 1 (information processing device) and a plurality of clients 2 (information terminal devices). The clients 2 communicate with the server 1 via a network 100 such as a LAN (Local Area Network).
[0013] The server 1 executes various processes for executing the garbage sorting game. The client 2 displays the operations required for the player of the garbage sorting game to play the game, and various screens presented at each stage of the game.
[0014] In the garbage sorting game, when a player operates the client 2 to decide on a sorting type for the garbage (target garbage) presented as the target for sorting, the server 1 judges whether the decided sorting type is appropriate or not and awards the player points according to the sorting type. Specifically, the server 1 awards points (one or more points) to the player if the sorting type is correct, and awards zero points to the player if the sorting type is incorrect (no points are awarded). Also, in the garbage sorting game, when the presented target garbage is to be disposed of at a final disposal site, the client 2 displays how the amount of garbage that can be disposed of at the final disposal site decreases on an image of the final disposal site that simulates the amount that can be disposed of at the final disposal site.
[0015] Specifically, the final disposal site image is an image represented by a route consisting of multiple squares arranged in order, which indicates the total amount to be treated at the final disposal site, and pieces arranged on the route, which indicate the amount of waste that can be disposed of at the final disposal site. In the final disposal site image, the number of squares from the square next to the square of the square's current position on the route to the square at the end of the route represents the amount that can be disposed of. Here, if the next square is the end square, the number of squares representing the amount that can be disposed of is 1. When the presented target waste is disposed of at the final disposal site, the amount that can be disposed of decreases as the square moves through multiple squares on the route by a number of squares corresponding to the target waste.
[0016] For example, referring to Figure 8 described later, a final disposal site image 602 has a route formed by arranging multiple squares 602a in order and connecting them with lines, and a piece 602b indicating the disposable amount is moved between the squares 602a on the route. In this way, the final disposal site image 602 represents the disposable amount by the position of the piece 602b. Therefore, as the piece 602b in the final disposal site image 602 moves along the route, it can be intuitively understood that the disposable amount is decreasing.
[0017] In this way, the garbage sorting game aims to deepen understanding of garbage sorting and to enable players, who are users of the garbage sorting game system 101, to learn about the impact that the target garbage has on final disposal sites. The garbage sorting game will be described in detail later.
[0018] The waste sorting game system 101 is mainly installed in a municipal facility such as a waste incineration plant. In particular, the client 2 is installed in a viewing area, an exhibition area, or the like so that visitors to the facility can experience the waste sorting game. Alternatively, the waste sorting game system 101 may be installed such that the server 1 and the client 2 are distributed and installed in different locations. For example, the client 2 may be installed in the viewing area, exhibition area, or the like, while the server 1 may be installed in a location different from the municipal facility, for example, in a location where an administrator who manages the waste sorting game is located.
[0019] <Server configuration> FIG. 2 is a block diagram showing a detailed configuration of the garbage sorting game system 101. FIG. 3 is a diagram showing the contents of garbage data stored in the server 1. FIG. 5 is a diagram showing the contents of score and square number data stored in the server 1. FIG. 5 is a diagram showing the contents of event data stored in the server 1. FIGS. 6 to 13 are diagrams showing various screens displayed on the client 2. FIG. 6 is a diagram showing a question screen 400. FIG. 7 is a diagram showing a correct answer screen 500. FIG. 8 is a diagram showing a final disposal site screen 600 displayed when the answer is correct. FIG. 9 is a diagram showing an incorrect answer screen 700. FIG. 10 is a diagram showing a final disposal site screen 600 displayed when the answer is incorrect. FIG. 11 is a diagram showing an event occurrence screen 800. FIG. 12 is a diagram showing an event result screen 900. FIG. 13 is a diagram showing a game result screen 1000.
[0020] The server 1 includes a control unit 11, a storage unit 12, and a communication unit 13. The communication unit 13 communicates with the client 2 via the network 100.
[0021] The storage unit 12 stores various data used in the garbage sorting game. Specifically, the storage unit 12 stores illustration data, garbage data, specific square number data, and event data. Each data will now be described in detail.
[0022] The illustration data includes various image files such as a final disposal site, a trash can, a comment box, a final disposal site piece, and a player.
[0023] The final disposal site is a file of the above-mentioned final disposal site image. The trash can is a file of an image including a picture of a trash can and text describing the sorting type, which represents the sorting type displayed on the question screen (see FIG. 6) described later. The sorting type is the type into which the target waste is sorted. The one-line comment box is a file of an image of a box inside which a comment included on the correct answer screen 500 (see FIG. 7) and the incorrect answer screen 700 (see FIG. 9) described later is written. The final disposal site piece is a file of an image representing the above-mentioned piece moving on the final disposal site image. The player is a file of an image representing a doll (human figure) included on the event result screen 900 (see FIG. 12) described later and the game result screen 1000 (see FIG. 13) described later.
[0024] As shown in Figure 3, the garbage data associates the garbage name, sorting type, short comment, and garbage illustration data. The short comment is a comment written inside the short comment box mentioned above, and includes important points to note regarding the disposal of the target garbage. The sorting type is the type by which the target garbage is sorted. The garbage illustration data is an image file containing a picture of the target garbage.
[0025] As shown in Figure 4, the score-number-of-squares data associates the sorting type, the score, and the number of squares progressed when the answer is correct. The score is the score awarded to the player when the sorting type determined by the player is correct, and the number of points is set according to the sorting type. The number of squares progressed when the answer is correct is the number of squares the piece progresses on the image of the final disposal site according to the target waste sorted with that sorting type, when the target waste is to be disposed of at the final disposal site, if the sorting type determined by the player is correct. Target waste with a number of squares progressed of 0 when the answer is correct is waste that will not be disposed of at the final disposal site.
[0026] As shown in Figure 5, the event data associates event content, points, and increases or decreases in the number of squares. An event is an event that is a factor in obtaining points and changing the number of squares other than the sorting type. The event content specifically describes the content of the event. Points are awarded to the player according to the event content. Specifically, points are added for event content that contributes to extending the life of the final disposal site by prolonging the period until the disposal capacity is exhausted. Points are also deducted for event content that goes against extending the life of the final disposal site or accurate sorting. Furthermore, zero points are awarded for event content that is unrelated to waste reduction.
[0027] The increase or decrease in squares includes positive squares, negative squares, and 0 squares. Positive squares are the number of squares the piece will move forward from its current position for event content that goes against extending the life of the disposable amount. Negative squares are the number of squares the piece will move back from its current position in order to reward event content that contributes to extending the life of the final disposal site. 0 squares are the number of squares that do not affect (do not increase or decrease) the extension of the life of the disposable amount.
[0028] The control unit 11 executes the game program to control the storage unit 12 and the communication unit 13 to provide the player with a playable garbage sorting game. Specifically, the control unit 11 controls the communication unit 13 to transmit data of various screens created by the reception unit 111 and generation unit 113 (described later) to the client 2. The control unit 11 also receives player operation information transmitted from the client 2 and provides it to the reception unit 111 and generation unit 113 (described later).
[0029] The control unit 11 has a reception unit 111, a determination unit 112, and a generation unit 113. The reception unit 111, the determination unit 112, and the generation unit 113 are functional blocks that are realized when the control unit 11 executes a game program.
[0030] The reception unit 111 provides the client 2 with a title screen (not shown). The title screen includes a title display area and a start button. The title display area displays the title of the game, "Garbage Sorting Game." The start button has the words "Press here to start" written on it to prompt the player to perform an operation to start the game.
[0031] The reception unit 111 provides the client 2 with a number-of-players selection screen (not shown). The number-of-players selection screen includes a question display area and a plurality of number-of-players selection buttons. The question display area displays the phrase "How many people will play?" to prompt the client 2 to select the number of players for the game. Each number-of-players selection button has a number indicating the number of players written on it, and there are five of them so that the number of players can be selected from one to five. The number of number-of-players selection buttons is not limited to five.
[0032] The reception unit 111 creates a question screen 400 shown in Fig. 6 and provides it to the client 2. The reception unit 111 creates the question screen 400 based on the "garbage bin" included in the illustration data described above in the storage unit 12 and the "garbage illustration data" corresponding to the "garbage name" of the garbage data shown in Fig. 3.
[0033] The question screen 400 includes a player display area 401, a sorting type display area 402, a target waste display area 403, and an instruction display area 404. The player display area 401 indicates the currently playing player by adding a number from 1 to 5. The sorting type display area 402 has images of various "trash bins" corresponding to the sorting type arranged. The target waste display area 403 displays an image of one selected by the reception unit 111 from "trash illustration data" corresponding to each type of waste. The instruction display area 404 displays an instruction to throw the target waste displayed in the target waste display area 403 into one of the trash bins in the sorting type display area 402.
[0034] Based on the image file of the "trash can" acquired from the illustration data, the reception unit 111 incorporates images of all the "trash cans" for sorting types into the sorting type display area 402 on the question screen 400. Furthermore, based on one image acquired by randomly selecting it from the "trash illustration data" of the trash data, the reception unit 111 incorporates an image of the target trash into the target trash display area 403 on the question screen 400.
[0035] When the player performs an operation to throw away the target waste on the question setting screen 400, the reception unit 111 receives the sorting type for the target waste. This operation is, for example, an operation of dragging the image of the target waste from the target waste display area 403 on the question setting screen 400 and dropping it onto the image of the trash can in the sorting type display area 402. Alternatively, this operation may be an operation of tapping the image of the target waste in the target waste display area 403 on the question setting screen 400, and then tapping the image of the trash can in the sorting type display area 402. The reception unit 111 receives the target waste and the trash can selected by the above operation, i.e., the sorting type, and provides the combination of the sorting type and the target waste to the determination unit 112.
[0036] The receiving unit 111 receives the sorting type selected for the target waste displayed in advance on the question screen 400, but the method for receiving the sorting type is not limited to this. For example, another question screen may be prepared in which the target waste and sorting type can be selected in list format, and the receiving unit 111 may receive the target waste and sorting type selected on that question screen and provide the combination of the two to the determination unit 112. In other words, the target waste may be presented by the client 2 or may be selected by the player, but it is sufficient for the receiving unit 111 to be able to receive at least the selected sorting type.
[0037] The determination unit 112 determines whether the combination of the sorting type received by the reception unit 111 and the target waste is appropriate based on the correspondence between the "waste name" and the "sorting type" in the waste data shown in Fig. 3. In particular, the determination unit 112 determines whether the combination of the sorting type and the target waste is appropriate based on the waste sorting regulations of the local government in which the person who submitted the sorting type lives. The determination unit 112 notifies the generation unit 113 of the determined appropriateness (correct or incorrect) and the correct sorting type.
[0038] The determination unit 112 continues the determination of suitability if a disposable amount remains, and ends the determination of suitability if no disposable amount remains. Specifically, when the determination unit 112 receives a notification from the generation unit 113 (described later) that a disposable amount remains, the determination unit 112 continues the determination of suitability, but when it receives a notification from the generation unit 113 that no disposable amount remains, the determination unit 112 ends the determination of suitability.
[0039] Each time the determination unit 112 makes the above determination, the generation unit 113 updates the virtual disposable amount by a predetermined amount depending on whether the determination result is appropriate or not. Specifically, if the determination result is appropriate, that is, correct, the generation unit 113 updates the disposable amount by the predetermined amount, "number of progressed squares when correct" of the score-square number data shown in Fig. 4. Furthermore, if the determination result is inappropriate, that is, incorrect, the generation unit 113 determines the number of squares according to the player's operation, and updates the disposable amount by that number of squares.
[0040] The number of squares is determined by the player's actions in order to enhance the playability of the garbage sorting game. Because garbage sorting-themed games have a high educational and enlightening element, the number of squares is determined by the player's actions in order to enhance the playability of the game.
[0041] One method for determining the number of squares based on a player's operation is to use a screen with randomly changing numbers. In this method, the number changes when the player taps on the screen, and stops changing when the player taps again, with the number at the time the number stops being determined as the number of squares. Alternatively, in this method, the number changes when the player taps on the screen, and stops changing after a predetermined time, with the number at the time the number stops being determined as the number of squares.
[0042] Alternatively, another determination method may utilize dice or roulette implemented by software. Specifically, the generation unit 113 determines, as the number of squares, the number on the face of the dice when the dice image rotates and stops when the player taps a button to roll the dice on a screen displayed on the client 2. Furthermore, the generation unit 113 determines, as the number of squares, the number in the area indicated by the player when the roulette image rotates and stops when the player taps a spin button on a screen displayed on the client 2 and displays a roulette with numbers written in each divided area.
[0043] The maximum number of squares determined by the player's operation is set appropriately so that the disposable amount decreases appropriately according to the maximum number of squares in the final disposal site image 602. For example, if the maximum number of squares is 15, the number of squares determined by the player's operation is set to a maximum of about 3.
[0044] When the determination unit 112 determines that the combination of the sorting type and the target waste is appropriate, the generation unit 113, upon receiving notification of the correct answer and the correct sorting type from the determination unit 112, awards the player a predetermined score according to the sorting type. In this case, the generation unit 113 also creates a correct answer screen 500 shown in FIG. 7 and a final disposal site screen 600 shown in FIG. 8 and provides them to the client 2.
[0045] The generation unit 113 creates a correct answer screen 500 based on the "one-line comment frame" included in the above-mentioned illustration data, the "one-line comment" of the garbage data shown in Fig. 3, and the "score" of the score and number of squares data shown in Fig. 4 in the storage unit 12. The generation unit 113 creates a final disposal site screen 600 based on the "final disposal site" and "final disposal site pieces" included in the illustration data in the storage unit 12, and the "number of progressed squares when correct" of the score and number of squares data shown in Fig. 4.
[0046] The correct answer screen 500 includes a correct answer display area 501, a score display area 502, and a comment display area 503. The correct answer display area 501 indicates with the words "Correct!!" that the sorting type selected by the player when disposing of the target waste is correct. The score display area 502 displays the points earned. If there are any comments about the target waste, the comments are displayed in the comment display area 503.
[0047] The generation unit 113 acquires the score corresponding to the correct sorting type from the score / number of squares data and incorporates it into the score display area 502 on the correct answer screen 500. The generation unit 113 also incorporates a comment enclosed in a frame into the comment display area 503 on the correct answer screen 500 based on the image file of the frame of the "one-line comment frame" acquired from the illustration data and the "one-line comment" acquired from the garbage data.
[0048] The final disposal site screen 600 includes a comment display area 601 and the above-mentioned final disposal site image 602. The comment display area 601 displays a comment corresponding to the correct sorting type. For example, a final disposal site screen 600 for the correct answer is prepared for each sorting type. In the comment display area 601 on each final disposal site screen 600, comments corresponding to the sorting type, such as whether or not the item will be disposed of at the final disposal site and whether or not to move the piece forward, are written in advance.
[0049] As described above, the final disposal site image 602 has a plurality of squares 602a that make up the route and a piece 602b that moves on the route. In addition, in the final disposal site image 602, when the piece 602b is in the starting square 602aS, it indicates that the virtual disposable amount at the final disposal site is the largest, and when the piece 602b is in the ending square 602aE, it indicates that the disposable amount at the final disposal site is 0 (nothing remains).
[0050] The generation unit 113 draws a final disposal site image 602 on the final disposal site screen 600 based on the image files of the "final disposal site" and the "final disposal site piece" acquired from the illustration data. The generation unit 113 also draws a piece 602b so as to change its position in the final disposal site image 602 based on the "number of progressed squares when correct" acquired from the score / number of squares data.
[0051] When the determination unit 112 determines that the combination of the sorting type and the target waste is inappropriate, the generation unit 113 does not award points to the player upon receiving notification of the incorrect and correct sorting types from the determination unit 112. In this case, the generation unit 113 also creates an incorrect screen 700 shown in FIG. 9 and a final disposal site screen 600 shown in FIG. 10 and provides them to the client 2.
[0052] The generation unit 113 creates an incorrect answer screen 700 based on the "one-line comment frame" included in the illustration data described above and the "one-line comment" of the garbage data shown in Fig. 3 in the storage unit 12. The generation unit 113 creates a final disposal site screen 600 based on the "final disposal site" and "final disposal site pieces" included in the illustration data in the storage unit 12, and the number of squares determined by the player's operation.
[0053] The incorrect answer screen 700 includes an incorrect answer display area 701, a correct sorting type display area 702, and a comment display area 703. The incorrect answer display area 701 indicates by the message "Sorry!" that the sorting type selected by the player when throwing away the target waste is incorrect. The correct sorting type display area 702 displays the correct sorting type. If there is a comment about the target waste, the comment is displayed in the comment display area 703.
[0054] On the final disposal site screen 600, the comment display area 601 displays a standard comment for incorrect answers. The comment may include, for example, the impact that incorrect sorting will have on the final disposal site, or a number of spaces determined by the player's operation, such as moving the piece 602b by the number shown on the dice. For example, the final disposal site screen 600 for incorrect answers has one comment in the comment display area 601 that includes the standard comment described above.
[0055] The generation unit 113 incorporates the correct sorting type notified by the determination unit 112 into a correct sorting type display area 702 on the incorrect answer screen 700. The generation unit 113 also incorporates a framed comment into a comment display area 703 on the incorrect answer screen 700 based on the image file of the frame of the "one-line comment frame" acquired from the illustration data and the "one-line comment" acquired from the garbage data.
[0056] The generation unit 113 draws a final disposal site image 602 on the final disposal site screen 600 based on the image files of the "final disposal site" and "final disposal site piece" acquired from the illustration data. The generation unit 113 also draws a piece 602b so as to change its position in the final disposal site image 602 based on the number of squares determined by the player's operation.
[0057] The generation unit 113 (score calculation unit) generates an event based on the "event content" of the event data (change information) shown in FIG. 5, regardless of whether the sorting type is correct or incorrect, and also as a factor for obtaining points and changing the number of squares other than the sorting type. When an event occurs, the generation unit 113 creates an event occurrence screen 800 shown in FIG. 11 and provides it to the client 2. The generation unit 113 also updates the score based on the "score" (amount of change in score) of the event data corresponding to the event that occurred. The generation unit 113 also updates the disposable amount based on the "increase / decrease in squares" (amount of change) of the event data corresponding to the event that occurred.
[0058] The event occurrence screen 800 includes an event occurrence comment display area 801 and an event display area 802. In the event occurrence comment display area 801, a fixed phrase such as "What kind of day was it today?" is displayed as a phrase indicating the occurrence of an event. In the event display area 802, the content of the event is displayed, as well as the amount of change in the position of the frame 602b in the final disposal site image 602.
[0059] The generation unit 113 acquires the “event content” and the “space increase / decrease” corresponding to the “event content” from the score / space number data, and incorporates them into the event display area 802 on the event occurrence screen 800 .
[0060] 12 as a result of the occurrence of the event, and provides it to the client 2. The generation unit 113 generates the event result screen 900 based on the "player" in the illustration data described above in the storage unit 12 and the current position of the piece 602b in the final disposal site image 602.
[0061] The event result screen 900 includes a score display area 901 and a final disposal site display area 902. The score display area 901 displays the scores of all players. The final disposal site display area 902 displays the final disposal site image 602 along with the words "Current Final Disposal Site" and the number of remaining squares.
[0062] The generation unit 113 incorporates a half-body image and the total score for each player into the score display area 901 on the event result screen 900, based on the image file of "player" for each player acquired from the illustration data and the total score for each player temporarily accumulated and stored in a register or the like. Also, the generation unit 113 incorporates the final disposal site image 602 and the number of remaining squares into the final disposal site display area 902 on the event result screen 900, based on the data of the final disposal site image 602 on the latest final disposal site screen 600.
[0063] The generation unit 113 calculates the number of remaining squares based on the current position of the piece 602b in the final disposal site image 602. Specifically, the generation unit 113 calculates the number of remaining squares by subtracting the number of squares advanced from the starting point square 602aS to the current position of the piece 602b from the total number of squares in the final disposal site image 602.
[0064] If the number of remaining squares has not reached 0, the generation unit 113 notifies the determination unit 112 that a disposable amount remains. If the number of remaining squares has reached 0, the generation unit 113 notifies the determination unit 112 that no disposable amount remains.
[0065] If the number of remaining squares reaches 0, the generation unit 113 determines that the game is over, and creates a game result screen 1000 shown in FIG. 13 and provides it to the client 2. The generation unit 113 creates the game result screen 1000 based on the illustration data of "player" stored in the storage unit 12.
[0066] The game result screen 1000 includes a final score display area 1001 and a winning player display area 1002. The final score display area 1001 displays the final scores of all players. The winning player display area 1002 displays the winning player.
[0067] The generation unit 113 incorporates a half-body image and final score for each player into the final score display area 1001 on the game result screen 1000, based on the image file of "player" for each player acquired from the illustration data and the total score for each player temporarily accumulated and stored in a register or the like. The generation unit 113 also incorporates the player with the most final score into the final score display area 1001 on the game result screen 1000.
[0068] <Client configuration> 2, the client 2 includes a display unit 21, an operation unit 22, a control unit 23, and a communication unit 24. The communication unit 23 communicates with the server 1 via the network 100.
[0069] The display unit 21 displays the various screens described above that are provided by the server 1. The screens displayed by the display unit 21 include a question screen 400 that includes the target waste, and a final disposal site screen 600 that includes information on the disposable amount. As described above, the final disposal site screen 600 includes information on the virtual disposable amount of the target waste at the final disposal site as a final disposal site image 602. This information is updated by the number of squares corresponding to the suitability, as determined by the determination unit 112, of the combination of the sorting type and the target waste identified by the player's operation on the question screen 400 using the operation unit 22.
[0070] The operation unit 22 accepts operations for screens among the various screens described above that require player operation, such as the title screen, the number of players selection screen, and the question setting screen 400. In particular, the operation unit 22 performs an operation to specify a sorting type for the question setting screen 400. The operation unit 22 is preferably provided with a touch panel that is superimposed on the display surface of the display unit 21 so that operations on the title screen, the number of players selection screen, and the question setting screen 400 are possible.
[0071] The control unit 23 controls the display unit 21, the operation unit 22, and the communication unit 24. Specifically, the control unit 23 controls the communication unit 24 to transmit the operation content of the player using the operation unit 22 as operation information to the server 1. The control unit 23 also receives various screen data transmitted from the server 1 and causes the display unit 21 to display the data.
[0072] The control unit 23 controls the display unit 21 to constantly display the title screen based on the title screen data acquired from the server 1. This allows visitors to the facility where the garbage sorting game system 101 is installed to immediately start playing the game without performing any special operations.
[0073] <Playing the garbage sorting game> FIG. 14 is a flowchart showing the processing procedure when the garbage sorting game system 101 executes the garbage sorting game.
[0074] As shown in FIG. 14, first, in the client 2, the display unit 21 sequentially displays a title screen and a number-of-players selection screen based on the data provided from the server 1 (step S1).
[0075] First, the player presses the start button on the title screen displayed on the display unit 21. In response to this, the operation unit 22 outputs operation information that the start button has been pressed. The control unit 23 of the client 2 causes the communication unit 24 to transmit the above operation information to the server 1. Upon receiving the operation information, the server 1 causes the communication unit 13 to transmit data of a number-of-players selection screen created by the reception unit 111 of the control unit 11 to the client 2. Upon receiving the data, the client 2 causes the display unit 21 to display the number-of-players selection screen based on the data.
[0076] Next, the control unit 23 determines whether or not the number of players has been selected on the number-of-players selection screen (step S2). If the control unit 23 determines that the number of players has not been selected in step S2 (NO), the control unit 23 waits for the selection of the number of players. If the control unit 23 determines that the number of players has been selected in step S2 (YES), the display unit 21 displays the question screen 400 (step S3).
[0077] When the selected number of players is notified from the client 2 to the server 1, the server 1 causes the communication unit 13 to transmit data of the question screen 400 created by the reception unit 111 to the client 2. When the client 2 receives the data, it causes the display unit 21 to display the question screen 400 based on the data. This causes the player to be asked a question about garbage sorting.
[0078] The player performs an operation to throw away the target waste displayed in the target waste display area 403 of the question screen 400 into one of the waste bins in the sorting type display area 402. When operation information of this operation is transmitted from the client 2 to the server 1, the determination unit 112 of the server 1 determines whether the sorting type selected by the player is appropriate or not (step S4).
[0079] In step S4, if the determination unit 112 determines that the sorting type selected by the player is appropriate (correct) (YES), the display unit 21 of the client 2 displays the correct answer screen 500 (step S5). The generation unit 113 of the server 1 creates data for the correct answer screen 500 in response to the above determination by the determination unit 112. The server 1 causes the communication unit 13 to transmit the data to the client 2. Upon receiving the data, the client 2 causes the display unit 21 to display the correct answer screen 500 based on the data.
[0080] Next, the display unit 21 displays the final disposal site screen 600 based on the data provided from the generation unit 113 of the server 1. On the final disposal site screen 600, the generation unit 113 advances the piece 602b on the final disposal site image 602 by the number of squares when the answer is correct, based on the "number of squares advanced when the answer is correct" in the score / number of squares data (step S6). However, if the number of squares is 0, the piece 602b is not advanced.
[0081] Furthermore, the display unit 21 displays the event occurrence screen 800 based on the data provided from the generation unit 113 of the server 1 (step S7). Subsequently, the display unit 21 displays the event result screen 900 based on the data provided from the generation unit 113 of the server 1 (step S8). On the event result screen 900, the generation unit 113 advances the piece 602b on the final disposal site image 602 by the number of squares based on the "space increase / decrease" in the event data. Here, the generation unit 113 advances the piece 602b if the number of squares is a positive value, leaves the piece 602b at its current position if the number of squares is 0, and moves the piece 602b back if the number of squares is a negative value.
[0082] Then, the generation unit 113 of the server 1 determines whether or not the piece 602b has reached the end square 602aE on the final disposal site image 602 on the event result screen 900 (step S9). In step S9, if the generation unit 113 determines that the piece 602b has reached the end square 602aE (YES), it provides data of the game result screen 1000 to the client 2. The display unit 21 displays the game result screen 1000 based on the data (step S10), completes the processing, and ends the garbage sorting game.
[0083] Note that even if the piece 602b is advanced a number of spaces greater than the number of spaces remaining from its previous position to the end square 602aE, the generation unit 113 may still determine that the piece 602b has reached the end square 602aE, and the garbage sorting game may end. For example, if the piece 602b is advanced two spaces from the square 602a immediately before the end square 602aE, there is one more space to reach the end square 602aE. In such a case, the generation unit 113 considers that the piece 602b has reached the end square 602aE.
[0084] Furthermore, even if the piece 602b reaches the end square 602aE as a result of advancing the piece 602b by a certain number of squares in steps S6 and S12, the piece 602b may be moved back in step S8 depending on the content of the event. In such cases, the generation unit 113 temporarily moves the piece 602b to the end square 602aE in steps S6 and S12. Then, when the number of squares depending on the content of the event is 0 or a positive value, the generation unit 113 determines that the piece 602b has reached the end square 602aE. On the other hand, when the number of squares is a negative value, the generation unit 113 determines that the piece 602b has not reached the end square 602aE and moves the piece 602b back. In this case, the process proceeds to step S13, and the garbage sorting game continues.
[0085] Furthermore, in step S4, if the determination unit 112 determines that the sorting type selected by the player is inappropriate (incorrect) (NO), the display unit 21 of the client 2 displays an incorrect screen 700 based on the data created by the generation unit 113 of the server 1 (step S11). Next, the display unit 21 displays a final disposal site screen 600 based on the data provided by the generation unit 113 of the server 1. On the final disposal site screen 600, the generation unit 113 advances the piece 602b on the final disposal site image 602 by the number of squares determined by the player's operation (step S12), and the process proceeds to step S7.
[0086] Furthermore, in step S9, if the generation unit 113 determines that the piece 602b has not reached the end square 602aE (NO), it determines the next player based on the player's turn count (the player number of the player currently playing) (step S13) and moves the process to step S3. As a result, if the piece 602b has not reached the end square 602aE on the final disposal site image 602, the player is replaced and the game continues.
[0087] <Effects of the garbage sorting game system> As described above, in the waste sorting game system 101 of this embodiment, the server 1 includes a reception unit 111, a determination unit 112, and a generation unit 113. The reception unit 111 receives sorting types for target waste. The determination unit 112 determines whether the combination of the sorting type received by the reception unit 111 and the target waste is appropriate. The generation unit 113 generates information including a virtual disposable amount of the target waste at the final disposal site as a final disposal site image 602, and updates the disposable amount by a predetermined number of squares according to the determined appropriateness.
[0088] With the above configuration, it is possible to obtain, from the frame 602b on the final disposal site image 602, that the amount of waste that can be disposed of at the final disposal site will change depending on the appropriateness of the combination of the target waste and the sorting type. This not only makes it possible to determine whether the target waste is being sorted, but also to obtain the impact that appropriateness has on the amount of waste that can be disposed of at the final disposal site. This can further increase awareness of the sorting of target waste.
[0089] Furthermore, the generation unit 113 generates a final disposal site image 602 that simulates the disposable amount as information including a virtual disposable amount at the final disposal site of the target waste, thereby visualizing the disposable amount in an image. This makes it easy to understand the disposable amount. Moreover, the final disposal site image 602 includes a route consisting of multiple squares 602a arranged in order, which indicates the total amount to be treated at the final disposal site, and pieces 602b, which are arranged on the route and indicate the disposable amount. This makes the disposable amount appear like a sugoroku board. Therefore, it is possible to add a fun element to updating the disposable amount based on the combination determination by the determination unit 112.
[0090] The memory unit 12 stores one or more event data as change information. The event data includes the change amount of the disposable amount as a "space increase / decrease." The generation unit 113 updates the disposable amount based on a predetermined amount, i.e., the number of spaces, and the "space increase / decrease" extracted from the memory unit 12.
[0091] This allows the disposal capacity of the final disposal site to be changed not only based on the appropriateness of the combination of target waste and sorting type, but also based on the amount of change. If multiple players simply compete for points based on the appropriateness of waste sorting, there is a high possibility that victory or defeat will be decided by differences in knowledge of how to sort the target waste. In contrast, by updating the disposal capacity based on event data, it is possible to reduce the possibility that updates to the disposal capacity will depend on differences in knowledge of waste sorting. Therefore, it is possible to mitigate the possibility that victory or defeat will be decided by differences in knowledge of sorting methods. Furthermore, events can teach players about things other than sorting that are effective in extending the life of the final disposal site.
[0092] The event data further includes a change amount of the score. The generation unit 113 assigns a predetermined score when it is determined that the combination of the target waste and the sorting type is appropriate, and updates the assigned score based on the change amount of the score included in the extracted event data. By assigning scores in this way, it is possible to add a game-like element to combining the target waste and the sorting type.
[0093] The determination unit 112 continues to determine whether the game is appropriate if there is a disposable amount remaining, and ends the determination if there is no disposable amount remaining. This allows the game to end when there is no disposable amount remaining.
[0094] The determination unit 112 may determine whether the presenter who presents the sorting types is appropriate based on the waste sorting regulations of the local government where the presenter resides. This allows the presenter to recognize the waste sorting regulations of the local government where the presenter resides based on the determination result of the appropriateness of the combination.
[0095] The client 2 is equipped with a display unit 21 that displays the target waste to be separated, and an operation unit 22 on which an operation is performed to specify the sorting type for the target waste on the question screen 400 displayed on the display unit 21. The display unit 21 displays information on the virtual disposable amount of the target waste at the final disposal site, which is updated with a predetermined amount depending on the suitability of the combination of the sorting type and the target waste specified by operating the operation unit 22. This makes it possible to install the client 2 in a desired location and display information on the disposable amount at that location.
[0096] [Embodiment 2] A second embodiment of the present invention will be described below. For ease of explanation, components having the same functions as those described in the first embodiment will be denoted by the same reference numerals, and the description thereof will not be repeated.
[0097] FIG. 15 is a block diagram showing a detailed configuration of the garbage sorting game system 102 according to the second embodiment of the present invention.
[0098] 1, a garbage sorting game system 102 (information processing system) includes a server 1A and a plurality of clients 2A (information processing devices, information terminal devices). The clients 2A communicate with the server 1A via a network 100.
[0099] Client 2A executes various processes for executing the garbage sorting game, and displays the operations required for the player to play the garbage sorting game and the various screens presented at each stage of the garbage sorting game. Server 1A stores and manages illustration data, garbage data, score and square number data, and event data required for client 2A to execute the above processes.
[0100] 15, the server 1A has a storage unit 12, a communication unit 13, and a data management unit 14. The data management unit 14 receives access from the client 2A to the illustration data, the garbage data, the score / number of squares data, and the event data in the storage unit 12.
[0101] The client 2A has a display unit 21, an operation unit 22, a communication unit 24, and a control unit 25. The control unit 25 has a reception unit 251, a determination unit 252, and a generation unit 253. The reception unit 251, the determination unit 252, and the generation unit 253 have functions equivalent to those of the reception unit 111, the determination unit 112, and the generation unit 113 of the server 1 in embodiment 1, respectively. The reception unit 251 accesses the memory unit 12 of the server 1A and references illustration data and garbage data to create the question screen 400 described above. The generation unit 253 accesses the memory unit 12 and references illustration data, garbage data, score / square number data, and event data to create the correct answer screen 500, the final disposal site screen 600, the incorrect answer screen 700, the event occurrence screen 800, the event result screen 900, and the game result screen 1000.
[0102] The garbage sorting game system 102 configured as above has a function for the client 2A to create and display various screens. With such a configuration, the garbage sorting game can also be implemented.
[0103] [Contribution to SDGs] The configurations of the first and second embodiments described above can raise awareness among gamers not only about waste sorting but also about the impact that waste sorting has on final disposal sites, thereby contributing to the achievement of Goal 11 of the Sustainable Development Goals (SDGs), "Sustainable cities and communities (housing, environment, transport, etc.)."
[0104] [Software implementation example] The functions of the server 1 and the client 2A (hereinafter referred to as "devices") can be realized by a program (information processing program) that causes a computer to function as the devices. The program causes a computer to function as each control block of the devices (particularly the control unit 11 of the server 1 and the control unit 25 of the client 2A).
[0105] In this case, the device includes a computer having at least one control device (e.g., a processor) and at least one storage device (e.g., a memory) as hardware for executing the program. The control device and storage device execute the program, thereby realizing each function described in the above embodiment.
[0106] The program may be non-transitory and may be recorded on one or more computer-readable recording media. The recording media may or may not be included in the device. In the latter case, the program may be supplied to the device via any wired or wireless transmission medium.
[0107] The program may reside on a cloud server, and the garbage sorting game may be run by operating an operation terminal provided in the viewing area, exhibition area, etc. Alternatively, the program may be downloaded from the cloud server to a mobile terminal device such as a smartphone, causing the mobile terminal device to function as a terminal device capable of running the garbage sorting game.
[0108] 〔summary〕 The information processing device according to aspect 1 of the present invention comprises a reception unit that receives sorting types for target waste to be separated, a judgment unit that judges whether the combination of the sorting types received by the reception unit and the target waste is appropriate, and a generation unit that generates information including a virtual disposable amount of the target waste at a final disposal site, and the generation unit updates the disposable amount with a predetermined amount corresponding to the appropriateness for each judgment.
[0109] According to the above configuration, it is possible to know that the amount of waste that can be disposed of at the final disposal site changes depending on the appropriateness of the combination of the target waste and the sorting type. This not only makes it possible to know whether the target waste is being sorted, but also to know how that appropriateness will affect the amount of waste that can be disposed of at the final disposal site. This can further increase awareness of the sorting of the target waste. This has the effect of making the user aware of how waste will affect the final disposal site.
[0110] In the information processing device according to aspect 2 of the present invention, in the above aspect 1, the generation unit may generate, as the information, an image that resembles the disposable amount.
[0111] According to the above configuration, the disposable amount is visualized by an image, so that the disposable amount can be easily understood.
[0112] An information processing device according to aspect 3 of the present invention may be such that, in aspect 2 above, the image includes a route consisting of a plurality of squares arranged in order to indicate the total amount to be processed at the final disposal site, and a frame arranged on the route to indicate the amount that can be disposed of.
[0113] According to the above configuration, the disposable amount is displayed like a sugoroku board, so that updating the disposable amount based on the determination of the combination can be made more enjoyable.
[0114] An information processing device according to aspect 4 of the present invention may be such that, in aspect 1 above, the generation unit updates the disposable amount using the predetermined amount and the change amount included in change information extracted from a memory unit that stores one or more pieces of change information including a change amount of the disposable amount.
[0115] According to the above configuration, the disposable amount of the final disposal site can be changed not only depending on the appropriateness of the combination of the target waste and the sorting type, but also depending on the amount of change. As a result, when the information processing device is used as a game by multiple participants, by using the change amount of the change information to update the disposable amount, it is possible to reduce the possibility that the update of the disposable amount will depend on the difference in knowledge of waste sorting methods. Therefore, it is possible to mitigate the situation where the winner is determined by the difference in knowledge of how to sort the target waste.
[0116] An information processing device according to aspect 5 of the present invention may further include, in aspect 4 above, a score calculation unit in which the change information further includes a change amount of the score, and which assigns a predetermined score when the combination is determined to be appropriate, and updates the assigned score based on the change amount of the score included in the extracted change information.
[0117] In the above configuration, by awarding points, it is possible to add a game-like element to combining target waste with sorting types.
[0118] An information processing device according to aspect 6 of the present invention may be such that, in aspect 1 above, the judgment unit continues judging the suitability if the disposable amount remains, and terminates the judgment of suitability if the disposable amount does not remain.
[0119] According to the above configuration, when the information processing device is used for playing a game, the game can be ended when the disposable amount becomes exhausted.
[0120] In the information processing device according to aspect 7 of the present invention, in the above aspect 1, the determination unit may determine the suitability based on waste sorting regulations of a local government in which a person who presents the sorting type resides.
[0121] According to the above configuration, the submitter can be made aware of the waste separation regulations of the local government in which he or she lives, based on the result of determining whether the combination is appropriate or not.
[0122] An information processing program according to an eighth aspect of the present invention is an information processing program for causing a computer to function as the information processing device of any one of the first to seventh aspects, and causes the computer to function as each unit.
[0123] An information processing system according to aspect 9 of the present invention comprises a server and a client configured to communicate with the server, wherein either the server or the client is an information processing device described in any one of claims 1 to 7, and the client comprises a display unit that displays the target waste and an operation unit on which an operation is performed to identify the sorting type for the target waste displayed on the display unit, and the display unit displays information on the disposable amount, which is updated by a predetermined amount depending on the suitability of the combination of the sorting type identified by the operation and the target waste.
[0124] The information terminal device of aspect 10 of the present invention comprises a display unit that displays target waste to be separated, and an operation unit on which an operation is performed to identify the separation type for the target waste displayed on the display unit, and the display unit displays information on the virtual disposable amount of the target waste at a final disposal site, which is updated with a predetermined amount depending on the suitability of the combination of the separation type identified by the operation and the target waste.
[0125] According to the above configuration, the information terminal device can be installed at a desired location and information on the disposable amount at that location can be displayed.
[0126] [Additional Notes] The present invention is not limited to the above-described embodiments, and various modifications are possible within the scope of the claims. Furthermore, the technical scope of the present invention also includes configurations obtained by appropriately combining the technical means disclosed in each embodiment. [Explanation of symbols]
[0127] 1. Server (information processing device) 2. Client (information terminal device) 2A Client (information processing device, information terminal device) 21 Display section 22 Control section 101,102 Garbage sorting game system (information processing system) 111,251 Reception Department 112,252 Judgment section 113,253 Generation section (score calculation section)
Claims
1. a reception unit that receives classifications of waste to be separated; a determination unit that determines whether the combination of the sorting type and the target waste accepted by the acceptance unit is appropriate; A generation unit that generates information including a hypothetical disposable amount of the target waste at a final disposal site, the generation unit updates the disposable amount with a predetermined amount according to the suitability for each determination. Information processing device.
2. The generation unit generates an image that simulates the disposable amount as the information. The information processing device according to claim 1 .
3. The image is a route consisting of a plurality of sequentially arranged squares indicating the total amount of waste to be treated at the final disposal site; a piece indicating the disposable amount, the piece being arranged on the route; The information processing device according to claim 2 .
4. the generation unit updates the disposable amount based on the predetermined amount and the change amount included in change information extracted from a storage unit that stores one or more pieces of change information including a change amount of the disposable amount. The information processing device according to claim 1 .
5. The change information further includes a change amount of the score, a score calculation unit that assigns a predetermined score when the combination is determined to be appropriate, and updates the assigned score based on a change amount of the score included in the extracted change information; The information processing device according to claim 4 .
6. The determination unit continues the determination of suitability if the disposable amount remains, and ends the determination of suitability if the disposable amount does not remain. The information processing device according to claim 1 .
7. The determination unit determines whether the classification is appropriate based on waste classification regulations of a local government where a person who presents the classification type resides. The information processing device according to claim 1 .
8. 8. An information processing program for causing a computer to function as the information processing device according to claim 1, wherein the information processing program causes the computer to function as each of the units.
9. A server; a client that is capable of communicating with the server; The server or the client is an information processing device according to any one of claims 1 to 7, The client: A display unit that displays the target waste; an operation unit on which an operation for specifying the classification type of the target waste displayed on the display unit is performed, The display unit displays information about the disposable amount, which is updated with a predetermined amount depending on whether the combination of the sorting type and the target waste specified by the operation is appropriate. Information processing system.
10. A display unit that displays the waste to be sorted; an operation unit for performing an operation to specify the classification type of the target waste displayed on the display unit, The display unit displays information on a hypothetical disposable amount of the target waste at a final disposal site, the information being updated with a predetermined amount depending on the suitability of the combination of the sorting type and the target waste specified by the operation. Information terminal device.
Citation Information
Patent Citations
Garbage sorting game device
JP4117278B2