Entertainment system, program, and information processing device
The entertainment system personalizes shared game spaces based on player-owned objects, improving the gaming experience by adapting space dimensions and layout to individual player assets, thereby increasing engagement.
JP2025154436APending Publication Date: 2025-10-10BANDAI NAMCO ENTERTAINMENT INC
Patent Information
- Application Number
- JP2024057436
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-03-29
- Publication Date
- 2025-10-10
AI Technical Summary
Technical Problem
Existing game systems lack the ability to set up shared spaces that are appropriately sized and shaped based on the objects owned by players, leading to a suboptimal gaming experience.
Method used
A multi-player entertainment system that determines the size, shape, and validity period of a shared space based on information about objects owned by each player, including their size, behavior, number, and range, allowing for personalized and engaging game environments.
Benefits of technology
This approach provides players with an appropriate shared space that enhances the interest and enjoyment of the game by considering individual player assets and preferences.
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Smart Images

Figure 2025154436000001_ABST
Abstract
To provide an entertainment system and the like that can set a size and / or a shape of a shared space on the basis of information on objects owned by each player, and enhance the enjoyment of a game.SOLUTION: When multiple players are matched, at least one of a size and a shape of a shared space is determined and the shared space is set within a virtual space. At least one of the size and the shape of the shared space is determined on the basis of information on objects owned by each of the multiple players.SELECTED DRAWING: Figure 2
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Citation Information
Patent Citations
Game system, game providing method and program
JP7097163B2