Entertainment system, program, and information processing device

The entertainment system personalizes shared game spaces based on player-owned objects, improving the gaming experience by adapting space dimensions and layout to individual player assets, thereby increasing engagement.

JP2025154436APending Publication Date: 2025-10-10BANDAI NAMCO ENTERTAINMENT INC
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Patent Information

Application Number
JP2024057436
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-03-29
Publication Date
2025-10-10

AI Technical Summary

Technical Problem

Existing game systems lack the ability to set up shared spaces that are appropriately sized and shaped based on the objects owned by players, leading to a suboptimal gaming experience.

Method used

A multi-player entertainment system that determines the size, shape, and validity period of a shared space based on information about objects owned by each player, including their size, behavior, number, and range, allowing for personalized and engaging game environments.

Benefits of technology

This approach provides players with an appropriate shared space that enhances the interest and enjoyment of the game by considering individual player assets and preferences.

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Abstract

To provide an entertainment system and the like that can set a size and / or a shape of a shared space on the basis of information on objects owned by each player, and enhance the enjoyment of a game.SOLUTION: When multiple players are matched, at least one of a size and a shape of a shared space is determined and the shared space is set within a virtual space. At least one of the size and the shape of the shared space is determined on the basis of information on objects owned by each of the multiple players.SELECTED DRAWING: Figure 2
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Citation Information

Patent Citations

  • Game system, game providing method and program

    JP7097163B2