Information managing device and application
The information management device and application allow seamless sharing of character personalities and behaviors across different applications, facilitating deeper user-character relationships by inheriting and updating character traits based on user interactions.
JP2025186036AActive Publication Date: 2025-12-23LIVING AI CO LTD
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Patent Information
- Application Number
- JP2024094599
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-06-11
- Publication Date
- 2025-12-23
- Estimated Expiration
- 2044-06-11
AI Technical Summary
Technical Problem
Existing systems make it difficult for users to deepen their relationships with characters across different applications.
Method used
An information management device and application that stores and inherits the personality and behavior of a character from one activity application to another, allowing seamless sharing and interaction across applications with different functions.
Benefits of technology
Facilitates deeper user-character relationships by enabling the sharing of character personalities and behaviors across multiple activity applications, enhancing interaction and engagement.
✦ Generated by Eureka AI based on patent content.
Abstract
To provide an information managing device that facilitates the development of a relationship between a user and the character of the user.SOLUTION: An information managing device 10 includes a processor 19 that executes processes, and is connected to a user terminal 12 via a network 22. This information managing device 10 is configured to cause the processor 19 to execute: a first process of storing, in an auxiliary memory 21, the personality and activity of a character which are generated in accordance with activity information on the character that shows up in a first action application which is run upon operation given to the user terminal 12 from a user 13; and a second process of taking over, as the personality and activity of the character that shows up in a second action application which is run after the first process is executed, and which has different functions from those of the first action application, the personality and activity of the character stored in the auxiliary memory 21 in the first process.SELECTED DRAWING: Figure 1A
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