system

The system addresses the limitations of conventional fortune-telling by quickly generating personalized fortunes, lucky numbers, and advice based on user input, improving user convenience and system efficiency.

JP2026064750APending Publication Date: 2026-04-14SOFTBANK GROUP CORP
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SOFTBANK GROUP CORP
Filing Date
2024-10-02
Publication Date
2026-04-14

AI Technical Summary

Technical Problem

Conventional fortune-telling systems fail to quickly respond to user demands, provide insufficiently personalized results, and are cumbersome in generating and displaying fortune-telling information, leading to low user convenience.

Method used

A system that receives personal information, calculates zodiac signs, and randomly generates personalized fortune-telling results, including fortunes, lucky numbers, and advice, to provide quick and personalized responses.

Benefits of technology

Enables rapid generation and display of individually tailored fortune-telling results, enhancing user experience and system efficiency.

✦ Generated by Eureka AI based on patent content.

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Abstract

We provide the system. [Solution] A means for receiving personal information entered by the user, A means for randomly generating fortune-telling results based on the aforementioned personal information, Means for transmitting the results of the aforementioned fortune-telling to the user terminal, A system that includes this.
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Description

Technical Field

[0001] The technology of the present disclosure relates to a system.

Background Art

[0002] Patent Document 1 discloses a persona chatbot control method performed by at least one processor, including steps of receiving a user utterance, adding the user utterance to a prompt including an instruction sentence related to an explanation of a chatbot character, encoding the prompt, and inputting the encoded prompt into a language model to generate a chatbot utterance in response to the user utterance.

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] Conventional fortune-telling systems had problems in that they could not quickly respond to user demands and the personalization of fortune-telling results was insufficient. Also, the provision of fortune and advice to users was uniform and could not meet individual needs. Furthermore, since the generation of fortune-telling results was complex and time-consuming, the convenience for users was low.

Means for Solving the Problems

[0005] To solve the above problems, the present invention provides a system that includes means for receiving personal information entered by a user, means for randomly generating fortune-telling results based on the personal information, and means for transmitting the fortune-telling results to a user terminal. Furthermore, the system includes means for calculating a zodiac sign from the personal information and generating fortune-telling results based on the zodiac sign, and by randomly generating and displaying specific fortunes, lucky numbers, lucky colors, and advice to the user, it is possible to quickly provide the user with more personalized fortune-telling results.

[0006] A "user" refers to an individual who attempts to obtain fortune-telling results using the system.

[0007] "Personal information" refers to information about a user that includes at least their date of birth and blood type.

[0008] "Constellation" refers to the twelve celestial divisions calculated based on one's date of birth, which is part of personal information.

[0009] A "terminal" refers to a device (such as a smartphone, tablet, or computer) used by a user to input information and receive results from a system.

[0010] "Fortune-telling results" refer to predictive information consisting of a fortune, lucky number, lucky color, and advice generated by the system.

[0011] "Randomly generated" means that something is selected randomly, without being based on any set rules or patterns.

[0012] "Fortune" refers to the result that indicates the user's luck or fortune for that day.

[0013] A "lucky number" refers to a number that is believed to bring good fortune to a user.

[0014] A "lucky color" refers to a color that is believed to bring good fortune to the user.

[0015] "Advice" refers to information that includes concise instructions and advice regarding the user's daily life.

[0016] "System" refers to an integration of a series of programs and hardware for receiving the user's personal information, generating, and providing horoscope results.

Brief Description of Drawings

[0017] [Figure 1] It is a conceptual diagram showing an example of the configuration of a data processing system according to the first embodiment. [Figure 2] It is a conceptual diagram showing an example of the main functions of a data processing device and a smart device according to the first embodiment. [Figure 3] It is a conceptual diagram showing an example of the configuration of a data processing system according to the second embodiment. [Figure 4] It is a conceptual diagram showing an example of the main functions of a data processing device and smart glasses according to the second embodiment. [Figure 5] It is a conceptual diagram showing an example of the configuration of a data processing system according to the third embodiment. [Figure 6] It is a conceptual diagram showing an example of the main functions of a data processing device and a headset-type terminal according to the third embodiment. [Figure 7] It is a conceptual diagram showing an example of the configuration of a data processing system according to the fourth embodiment. [Figure 8] It is a conceptual diagram showing an example of the main functions of a data processing device and a robot according to the fourth embodiment. [Figure 9] It shows an emotion map to which a plurality of emotions are mapped. [Figure 10] It shows an emotion map to which a plurality of emotions are mapped. [Figure 11] It is a sequence diagram showing the processing flow of the data processing system in Example 1. [Figure 12] It is a sequence diagram showing the processing flow of the data processing system in Application Example 1. [Figure 13]It is a sequence diagram showing the processing flow of the data processing system in Embodiment 2 when the emotion engine is combined. [Figure 14] It is a sequence diagram showing the processing flow of the data processing system in Application Example 2 when the emotion engine is combined.

Embodiments for Carrying Out the Invention

[0018] Hereinafter, an example of an embodiment of the system according to the technology of the present disclosure will be described with reference to the accompanying drawings.

[0019] First, the terms used in the following description will be explained.

[0020] In the following embodiments, the numbered processor (hereinafter simply referred to as "processor") may be a single arithmetic unit or a combination of multiple arithmetic units. Also, the processor may be a single type of arithmetic unit or a combination of multiple types of arithmetic units. Examples of arithmetic units include a CPU (Central Processing Unit), a GPU (Graphics Processing Unit), a GPGPU (General-Purpose computing on Graphics Processing Units), an APU (Accelerated Processing Unit), etc.

[0021] In the following embodiments, the numbered RAM (Random Access Memory) is a memory in which information is temporarily stored and is used as a work memory by the processor.

[0022] In the following embodiments, the numbered storage is one or more non-volatile storage devices that store various programs and various parameters, etc. Examples of non-volatile storage devices include flash memory (SSD (Solid State Drive)), magnetic disks (e.g., hard disks), or magnetic tapes, etc.

[0023] In the following embodiments, the signed communication interface (I / F) is an interface that includes a communication processor and an antenna, etc. The communication interface manages communication between multiple computers. Examples of communication standards applicable to the communication interface include wireless communication standards such as 5G (5th Generation Mobile Communication System), Wi-Fi (registered trademark), or Bluetooth (registered trademark).

[0024] In the following embodiments, "A and / or B" is synonymous with "at least one of A and B." That is, "A and / or B" means that it may be A alone, or B alone, or a combination of A and B. Furthermore, in this specification, the same concept as "A and / or B" applies when expressing three or more things linked by "and / or."

[0025] [First Embodiment]

[0026] Figure 1 shows an example of the configuration of the data processing system 10 according to the first embodiment.

[0027] As shown in Figure 1, the data processing system 10 includes a data processing device 12 and a smart device 14. An example of the data processing device 12 is a server.

[0028] The data processing device 12 comprises a computer 22, a database 24, and a communication interface 26. The computer 22 is an example of a "computer" related to the technology of this disclosure. The computer 22 comprises a processor 28, RAM 30, and storage 32. The processor 28, RAM 30, and storage 32 are connected to a bus 34. The database 24 and the communication interface 26 are also connected to the bus 34. The communication interface 26 is connected to a network 54. An example of the network 54 is a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0029] The smart device 14 comprises a computer 36, a reception device 38, an output device 40, a camera 42, and a communication interface 44. The computer 36 comprises a processor 46, RAM 48, and storage 50. The processor 46, RAM 48, and storage 50 are connected to a bus 52. The reception device 38, output device 40, and camera 42 are also connected to the bus 52.

[0030] The reception device 38 is equipped with a touch panel 38A and a microphone 38B, etc., and receives user input. The touch panel 38A receives user input by detecting contact with an object (e.g., a pen or finger). The microphone 38B receives user input by detecting the user's voice. The control unit 46A transmits data indicating the user input received by the touch panel 38A and microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the data indicating the user input.

[0031] The output device 40 includes a display 40A and a speaker 40B, and presents data to the user 20 by outputting the data in a form perceptible to the user 20 (e.g., audio and / or text). The display 40A displays visible information such as text and images according to instructions from the processor 46. The speaker 40B outputs audio according to instructions from the processor 46. The camera 42 is a small digital camera equipped with an optical system such as a lens, aperture, and shutter, and an image sensor such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor.

[0032] Communication interface 44 is connected to network 54. Communication interfaces 44 and 26 are responsible for the exchange of various types of information between processor 46 and processor 28 via network 54.

[0033] Figure 2 shows an example of the main functions of the data processing device 12 and the smart device 14.

[0034] As shown in Figure 2, in the data processing device 12, a specific processing is performed by the processor 28. A specific processing program 56 is stored in the storage 32. The specific processing program 56 is an example of a "program" related to the technology of this disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 according to the specific processing program 56 executed on the RAM 30.

[0035] The storage 32 stores the data generation model 58 and the emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0036] In the smart device 14, the processor 46 performs the reception output processing. The storage 50 stores the reception output program 60. The reception output program 60 is used in conjunction with a specific processing program 56 by the data processing system 10. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output processing is realized by the processor 46 operating as a control unit 46A according to the reception output program 60 executed on the RAM 48.

[0037] Next, the specific processing performed by the specific processing unit 290 of the data processing device 12 will be described. In the following description, the data processing device 12 will be referred to as the "server" and the smart device 14 as the "terminal".

[0038] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation with each other. Specific embodiments of each element are described below.

[0039] User input

[0040] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results.

[0041] Communication via terminal

[0042] The device sends the personal information entered by the user to the server. This communication is performed using, for example, an HTTP request. By sending the data compiled by the device to the server, it requests the generation of a fortune-telling result.

[0043] Data processing by the server

[0044] 1. Calculating constellations:

[0045] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[0046] 2. Generating the fortune-telling result:

[0047] The server will randomly generate results for the following items.

[0048] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0049] Lucky Number: Generates a random integer between 1 and 100.

[0050] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[0051] Advice: Randomly select one piece of advice from multiple options.

[0052] Specific example

[0053] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[0054] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[0055] 2. Randomly select "Great Luck" as your fortune.

[0056] 3. The lucky number will be randomly generated as "42".

[0057] 4. Choose "blue" as your lucky color.

[0058] 5. As advice, select "This is a great day to start something new."

[0059] Response from server to terminal

[0060] The server returns the generated fortune-telling results to the terminal. This includes data on fortune, lucky number, lucky color, and advice.

[0061] Displaying results on the device

[0062] The terminal displays the fortune-telling results received from the server to the user. Specifically, an example of how it might be displayed is as follows:

[0063] Your zodiac sign: Aries

[0064] Today's fortune: Excellent luck

[0065] Lucky number: 42

[0066] Lucky color: Blue

[0067] Advice: Today is a great day to start something new.

[0068] In this way, the system can quickly and easily provide users with individually personalized fortune-telling results.

[0069] The above describes a specific embodiment for carrying out this invention. Based on this embodiment, users can easily obtain their fortune-telling results, and the server can efficiently generate fortune-telling results.

[0070] The following describes the processing flow.

[0071] Step 1:

[0072] The user accesses the fortune-telling system using a device. The user enters their date of birth and blood type into the system's input interface.

[0073] Step 2:

[0074] The terminal sends the user's input data (date of birth and blood type) to the server. This transmission is typically done using an HTTP request.

[0075] Step 3:

[0076] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[0077] Step 4:

[0078] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it ignores the year and determines the zodiac sign based on the month and day. For example, if the date is April 15th, it will be determined to be "Aries".

[0079] Step 5:

[0080] The server randomly generates your fortune. You choose one of the following options using a random number generator: Great Fortune, Good Fortune, Fair Fortune, or Bad Fortune.

[0081] Step 6:

[0082] The server randomly generates a lucky number. It generates an integer between 1 and 100 randomly, and the result is the lucky number.

[0083] Step 7:

[0084] The server randomly generates a lucky color. From a list of colors such as red, blue, green, and yellow, one color is selected using a random number generator.

[0085] Step 8:

[0086] The server randomly selects advice. It uses a random number generator to choose one from a set of possible advice options. For example, it might select something like, "Today is a great day to start something new."

[0087] Step 9:

[0088] The server compiles the above-mentioned fortune, lucky number, lucky color, advice, and calculated zodiac sign to generate a fortune-telling result.

[0089] Step 10:

[0090] The server generates a fortune-telling result and sends it to the terminal. This transmission is also usually done via an HTTP response.

[0091] Step 11:

[0092] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, they are displayed in the following format:

[0093] Your zodiac sign: Aries

[0094] Today's fortune: Excellent luck

[0095] Lucky number: 42

[0096] Lucky color: Blue

[0097] Advice: Today is a great day to start something new.

[0098] The above outlines the detailed processing steps of this invention. By having the user, terminal, and server work together, personalized fortune-telling results can be provided quickly.

[0099] (Example 1)

[0100] Next, we will describe Example 1. In the following description, the data processing device 12 will be referred to as the "server," and the smart device 14 will be referred to as the "terminal."

[0101] Conventional fortune-telling systems have struggled to provide accurate and appropriate results quickly and effectively based on the user's individually entered date of birth and blood type. Furthermore, the generation and display of results on the user's terminal were cumbersome, posing a challenge to system efficiency. This invention aims to solve these problems and provide users with accurate and personalized fortune-telling results quickly.

[0102] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 1 is realized by the following means.

[0103] In this invention, the server includes means for receiving personal information entered by the user and transmitting it from the terminal to the server; means for validating the personal information and calculating the zodiac sign based on the date of birth; means for randomly generating a fortune, lucky number, lucky color, and advice based on the personal information and the zodiac sign; means for transmitting the generated fortune-telling results to the user terminal; and means for displaying the fortune-telling results on the user terminal. This makes it possible to quickly generate accurate fortune-telling results based on the information entered by the user and provide them to the user efficiently.

[0104] "Personal information" refers to information that identifies a specific individual, such as date of birth and blood type, which a user provides to the system.

[0105] "Means of receiving" refers to a function or device for importing personal information entered by a user into a server via a network.

[0106] "Validation" is the process of checking whether the format and content of the entered data are correct and eliminating inappropriate data.

[0107] "Constellation" refers to assigning a user one of 12 astronomically defined constellations based on their date of birth.

[0108] "Generating means" refers to the function where the server uses a specific algorithm to randomly generate fortunes, lucky numbers, lucky colors, and advice.

[0109] "Means of transmission" refers to the function that sends the fortune-telling results generated by the server to the user's terminal via the network.

[0110] "Means of display" refers to a function that visually presents the fortune-telling results received by the user's terminal to the user in text or other formats.

[0111] "Fortune" refers to a randomly generated prediction of the user's luck or misfortune.

[0112] A "lucky number" is an integer between 1 and 100 that is randomly generated in relation to one's fortune.

[0113] A "lucky color" is a color randomly selected from a list related to one's fortune.

[0114] "Advice" refers to random suggestions or advice provided to the user based on their fortune.

[0115] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation. Specific embodiments of each element are described below.

[0116] User input

[0117] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results. Specifically, this is done by entering data into an input form via a web browser or dedicated application and tapping or clicking a submit button.

[0118] Data transmission by terminal

[0119] The device sends the personal information entered by the user to the server. This communication primarily uses HTTP requests. The device converts the user-entered information into JSON format and sends the data by sending a POST request to the specified API endpoint.

[0120] Data reception and analysis by the server

[0121] The server receives data sent from the terminal and performs validation. For example, it checks if the date of birth is in the correct format and if the blood type is a valid value. If there are no errors in the received data, it analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the month and day of birth from the date of birth and identifies one of the 12 zodiac signs based on that.

[0122] Server-based generation of fortune-telling results

[0123] The server randomly generates results for each category: fortune, lucky number, lucky color, and advice.

[0124] Fortune: A random selection will be made from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0125] Lucky Number: Generates a random integer between 1 and 100.

[0126] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[0127] Advice: Choose one piece of advice randomly from the provided options.

[0128] Response from server to terminal

[0129] The server sends the generated fortune-telling results back to the terminal. This response is in JSON format and includes items for fortune, lucky number, lucky color, and advice. This allows the user terminal to analyze and display the received data.

[0130] Displaying results on the device

[0131] The device displays the fortune-telling results received from the server to the user. Specifically, it will be displayed in the application or web page as follows:

[0132] Your zodiac sign: Aries

[0133] Today's fortune: Excellent luck

[0134] Lucky number: 42

[0135] Lucky color: Blue

[0136] Advice: Today is a great day to start something new.

[0137] Specific example

[0138] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[0139] 1. The server calculates that the user's zodiac sign is Aries based on the information from "April 15, 2000".

[0140] 2. Randomly select "Great Luck" as your fortune.

[0141] 3. The lucky number will be randomly generated as "42".

[0142] 4. Choose "blue" as your lucky color.

[0143] 5. Choose "This is a great day to start something new" as the advice.

[0144] Example of a prompt

[0145] The following are examples of specific prompts used when having the AI ​​model generate and explain the process of this system:

[0146] As the server for the fortune-telling system, you will perform the following tasks: First, validate the date of birth and blood type information received from the user, and analyze the date of birth to determine the user's zodiac sign. Then, randomly generate a fortune, lucky number, lucky color, and advice, and send the results back to the user's device in JSON format. This information is used to provide the user with personalized fortune-telling results.

[0147] The flow of the specific processing in Example 1 will be explained using Figure 11.

[0148] Step 1:

[0149] The user accesses the system using their own device and enters their date of birth and blood type. By entering the required information into the input form and clicking the submit button, the entered data (e.g., date of birth "2000-04-15", blood type "Type A") is sent to the device. The entered data is then stored in the device's temporary memory.

[0150] Step 2:

[0151] The device sends the personal information entered by the user to the server. Specifically, it converts the input data (date of birth, blood type) into JSON format and sends it to the specified API endpoint using an HTTP POST request. The request's header information and payload are configured and then sent to the server.

[0152] Step 3:

[0153] The server receives data sent from the terminal. The received data (e.g., {"birthdate": "2000-04-15", "blood_type": "A"}) is stored in temporary memory. The server first validates the received data. In the validation step, it checks the data format and consistency, and returns an error message if there is invalid data.

[0154] Step 4:

[0155] The server analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the birth month and day based on the date of birth in the received data, and uses an astronomical algorithm to identify the corresponding zodiac sign (e.g., Aries). This calculation result is used in the next processing step.

[0156] Step 5:

[0157] The server generates the fortune-telling results. Specifically, it generates random data for each of the following items:

[0158] Fortune: Randomly selects "Great Luck," "Good Luck," "Slight Luck," "Bad Luck," etc. The generated result will be "Fortune: Great Luck."

[0159] Lucky Number: Generates a random integer between 1 and 100. For example, the result might be "42".

[0160] Lucky Color: Randomly select a color from the color list (e.g., red, blue, green, yellow). The resulting color will be "blue".

[0161] Advice: Randomly select one piece of advice from multiple options. The generated result will be, "It's a great day to start something new."

[0162] Step 6:

[0163] The server sends the generated fortune-telling result to the terminal in JSON format. Specifically, the generated fortune-telling result (e.g., {"star_sign": "Aries", "fortune": "Great luck", "lucky_number": 42, "lucky_color": "Blue", "advice": "A great day to start something new.") is constructed as response data and sent to the terminal via an HTTP response.

[0164] Step 7:

[0165] The device displays the fortune-telling results received from the server to the user. Specifically, it visually presents the fortune-telling results (e.g., "Your zodiac sign: Aries / Today's fortune: Excellent luck / Lucky number: 42 / Lucky color: Blue / Advice: A great day to start something new.") to the user through an application or web page.

[0166] (Application Example 1)

[0167] Next, we will explain Application Example 1. In the following explanation, the data processing device 12 will be referred to as the "server," and the smart device 14 will be referred to as the "terminal."

[0168] Traditional fortune-telling systems have a problem in that the only information users receive is the fortune-telling result, and no other information is provided, making it difficult to deepen user interest. Furthermore, they are unable to provide appropriate advertising information based on the user's fortune-telling result, and therefore cannot improve advertising effectiveness.

[0169] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 1 is realized by the following means.

[0170] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user terminal, means for selecting advertising information based on the fortune-telling results, and means for displaying the selected advertising information on the user terminal. This makes it possible to provide the user not only with fortune-telling results but also with interesting advertising information. This deepens the user's interest and enables effective advertising delivery.

[0171] "Personal information" refers to data including the user's date of birth and blood type.

[0172] "Fortune-telling results" refers to information including zodiac signs, fortunes, lucky numbers, lucky colors, and advice, which are generated based on the aforementioned personal information.

[0173] A "user terminal" refers to a hardware device, such as a smartphone, tablet, or computer, that a user uses to access a system.

[0174] "Advertising information" refers to information about products and services selected based on the results of a fortune-telling session.

[0175] "Means of receiving" refers to the function of sending and receiving personal information entered by the user to the server.

[0176] "Generating means" refers to the function of creating fortune-telling results and advertising information based on personal information.

[0177] "Means of transmission" refers to the function for sending fortune-telling results and advertising information from the server to the user's terminal.

[0178] The "selection method" refers to a function for selecting appropriate advertising information based on the results of the fortune-telling.

[0179] "Means of display" refers to a function for displaying the fortune-telling results and selected advertising information on the user's terminal.

[0180] In order to implement this invention, it is necessary to construct a system in which servers, terminals, and users work in cooperation with each other.

[0181] User input

[0182] Users access the system using their own devices (e.g., smartphones, tablets, or computers) and enter personal information such as their date of birth and blood type. This provides the system with the basic data needed to generate fortune-telling results and related advertising information. The personal information entered by the user is sent to the server using an HTTP request.

[0183] Communication via terminal

[0184] The device sends the user's entered date of birth and blood type to the server. The device then compiles the transmitted data and sends it to the server via an HTTP request to generate fortune-telling results and advertising information.

[0185] Data processing by the server

[0186] The server performs the following data processing based on the received personal information.

[0187] 1. Calculating constellations:

[0188] The server analyzes the user's date of birth to calculate their zodiac sign. The zodiac sign is calculated based on the month and day of birth.

[0189] 2. Generating the fortune-telling result:

[0190] The server will randomly generate results for the following items.

[0191] Fortune: Randomly selected from a specific list (e.g., "Excellent Luck," "Good Luck," "Slightly Good Luck," "Bad Luck").

[0192] Lucky Number: Generates a random integer between 1 and 100.

[0193] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[0194] Advice: Randomly select one piece of advice from multiple options.

[0195] 3. Selection of advertising information:

[0196] The server selects appropriate advertisements based on the generated fortune-telling results. For example, if the fortune is "very lucky," it might select luxury watches or fine wines; if the fortune is "moderately lucky," it might select the latest smartphones or popular fragrances.

[0197] Specific example

[0198] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," it will be processed as follows:

[0199] The server calculates that the information from "April 15, 2000" corresponds to the constellation "Aries".

[0200] The fortune is randomly selected as "Great Luck," the lucky number is "42," the lucky color is "Blue," and the advice "This is a great day to start something new" is randomly generated.

[0201] Based on the results of the fortune-telling, luxury watches are selected as advertising materials.

[0202] Response from server to terminal

[0203] The server sends the generated fortune-telling results and selected advertising information back to the terminal. This includes data on fortune, lucky number, lucky color, advice, and advertising information.

[0204] Displaying results on the device

[0205] The device displays the fortune-telling results and advertising information received from the server to the user. Specifically, it will be displayed as follows:

[0206] Your zodiac sign: Aries

[0207] Today's fortune: Excellent luck

[0208] Lucky number: 42

[0209] Lucky color: Blue

[0210] Advice: Today is a great day to start something new.

[0211] Recommended product: Luxury watches

[0212] This allows the system to quickly and easily provide users with individually personalized fortune-telling results and related advertising information.

[0213] Examples of prompts for generative AI models

[0214] The following are specific examples of prompt statements for a generative AI model:

[0215] User data:

[0216] Date of birth: 1990-03-10

[0217] Blood type: B

[0218] Fortune-telling result:

[0219] Zodiac sign: Pisces

[0220] Fortune: Moderately good luck

[0221] Lucky number: 17

[0222] Lucky color: Green

[0223] Advice: Don't let opportunities slip away!

[0224] Recommended products:

[0225] Latest smartphones

[0226] The flow of a specific process in Application Example 1 will be explained using Figure 12.

[0227] Step 1:

[0228] The user uses their own device to enter personal information such as their date of birth and blood type.

[0229] Input: Date of birth and blood type entered by the user.

[0230] Output: The date of birth and blood type are displayed in the input fields and are ready to be sent for the next process.

[0231] Specific operation: The user enters their date of birth (e.g., April 15, 2000) and blood type (e.g., type A) into the input form on the terminal and presses the "Submit" button.

[0232] Step 2:

[0233] The device sends the entered personal information to the server via an HTTP request.

[0234] Input: Entered date of birth and blood type.

[0235] Output: Date of birth and blood type are sent to the server in the form of an HTTP request.

[0236] Specific operation: The terminal program retrieves data from the input form and sends it to the server as an HTTP POST request.

[0237] Step 3:

[0238] The server calculates the zodiac sign based on the date of birth it receives.

[0239] Input: Date of birth received by the server.

[0240] Output: Calculated constellation (e.g., Aries).

[0241] Specific operation: The server program extracts the month and day from the date of birth and calculates the zodiac sign (for example, "April 15th is Aries") based on that.

[0242] Step 4:

[0243] The server generates fortune-telling results based on personal information.

[0244] Input: Date of birth, blood type, and calculated zodiac sign.

[0245] Output: Fortune telling result including your horoscope, lucky number, lucky color, and advice.

[0246] Specific operation:

[0247] Your fortune will be randomly selected from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0248] Your lucky number will be randomly generated within the range of 1 to 100.

[0249] Your lucky color will be randomly selected from a list of colors such as "red," "blue," "green," and "yellow."

[0250] The advice is randomly selected from a pre-prepared list of suggestions.

[0251] Step 5:

[0252] The server selects advertising information based on the fortune-telling results.

[0253] Input: Fortune telling result, including your horoscope, lucky number, lucky color, and advice.

[0254] Output: Advertisements tailored to your fortune (e.g., if you get "Great Fortune," the advertised product is a "luxury watch").

[0255] Specific operation: The server program randomly selects suitable advertisements from a list based on the generated fortune-telling result. For example, "If the fortune is very lucky, select a luxury watch or a fine wine."

[0256] Step 6:

[0257] The server sends the fortune-telling results and selected advertisements to the device.

[0258] Input: Fortune-telling results and selected advertisement information.

[0259] Output: The fortune-telling results and advertising information are sent to the terminal as a combined HTTP response.

[0260] Specific operation: The server compiles the fortune-telling results (zodiac sign, fortune, lucky number, lucky color, advice) and advertising information in JSON format and sends it back to the terminal as an HTTP response.

[0261] Step 7:

[0262] The device displays the user with the fortune-telling results and advertising information it has received.

[0263] Input: Fortune-telling results and advertising information sent from the server.

[0264] Output: Fortune-telling results and advertising information are displayed on the device screen.

[0265] Specific operation: The terminal program analyzes the received data and arranges and displays it appropriately on the user screen. Specifically, information such as "Your zodiac sign: Aries," "Today's fortune: Excellent," "Lucky number: 42," "Lucky color: Blue," "Advice: A great day to start something new," and "Recommended product: Luxury watch" will be displayed.

[0266] Furthermore, an emotion engine that estimates the user's emotions may be incorporated. That is, the identification processing unit 290 may use the emotion identification model 59 to estimate the user's emotions and perform identification processing using the user's emotions.

[0267] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[0268] User input

[0269] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, the system includes an interface for obtaining emotional states from the user's facial expressions and voice.

[0270] Communication via terminal

[0271] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[0272] Data processing by the server

[0273] 1. Analysis of the emotion engine:

[0274] The server uses an emotion engine to analyze the user's emotional state from their expressions and voices. The emotional state is classified into categories such as "happy", "sad", "angry", etc.

[0275] 2. Zodiac calculation:

[0276] The server analyzes the date of birth among the received personal information to calculate the user's zodiac sign. The zodiac sign calculation is based on the month and day.

[0277] 3. Horoscope result generation:

[0278] The server randomly generates results for the following items.

[0279] Fortune: Select from a list such as "Great Fortune", "Medium Fortune", "Small Fortune", "Bad Luck", etc.

[0280] Lucky number: Generate a random integer within the range from 1 to 100.

[0281] Lucky color: Select from a list of colors such as "Red", "Blue", "Green", "Yellow", etc.

[0282] Advice: Randomly select one from multiple options.

[0283] Adjustment based on emotion

[0284] The generated horoscope results are adjusted based on the user's emotional state. For example, if the emotion engine recognizes that the user is in a "sad" state, advice or fortune with more encouraging elements is selected.

[0285] Specific example

[0286] For example, if the user inputs that they were born on "April 15, 2000" and are of type "A", and the emotion engine recognizes "sadness", the server processes as follows:

[0287] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[0288] 2. As your fortune, randomly select "Good Luck".

[0289] 3. The lucky number will be randomly generated as "58".

[0290] 4. Choose "green" as your lucky color.

[0291] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[0292] Response from server to terminal

[0293] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[0294] Displaying results on the device

[0295] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[0296] Your zodiac sign: Aries

[0297] Today's fortune: Moderately good luck

[0298] Lucky number: 58

[0299] Lucky color: Green

[0300] Advice: Take care of yourself today.

[0301] The above describes a specific embodiment for carrying out this invention. By having the user, terminal, server, and emotion engine work together, personalized and emotionally sensitive fortune-telling results can be provided quickly.

[0302] The processing flow will be described below.

[0303] Step 1:

[0304] The user accesses the fortune-telling system using a terminal. The user inputs their date of birth and blood type into the system's input interface, and further uses the camera and microphone of the terminal to record their expression and voice.

[0305] Step 2:

[0306] The terminal sends the user's input data (date of birth, blood type, and expression / voice data) to the server. This data transmission is performed using an HTTP request.

[0307] Step 3:

[0308] The server analyzes the user's personal information received from the terminal and extracts the information of the date of birth. Thereby, the month and day are obtained.

[0309] Step 4:

[0310] The server calculates the user's zodiac sign based on the month and day obtained. Specifically, the zodiac sign is determined from the month and day. For example, if it is April 15th, it is determined as "Aries".

[0311] Step 5:

[0312] The server uses an emotion engine to analyze the emotional state from the expression and voice data sent by the user. Through this analysis, the user's emotional state is classified into categories such as "happy", "sad", "angry", etc.

[0313] Step 6:

[0314] The server randomly generates a fortune. One is selected from the list ("Great Fortune", "Medium Fortune", "Small Fortune", "Ill Fortune") using a random number.

[0315] Step 7:

[0316] The server randomly generates a lucky number. It generates an integer using a random number within the range of 1 to 100, and the result is the lucky number.

[0317] Step 8:

[0318] The server randomly generates a lucky color. A random number is used to select one color from the list ("Red", "Blue", "Green", "Yellow").

[0319] Step 9:

[0320] The server randomly selects advice. It uses a random number to choose one from a set of advice options (e.g., "Try to relax today," "This is a great day to start something new").

[0321] Step 10:

[0322] The server adjusts the fortune-telling results generated based on the user's emotional state. For example, if it recognizes that the user is feeling "sad," it selects advice and fortune-telling content that is more encouraging.

[0323] Step 11:

[0324] The server compiles your fortune, lucky number, lucky color, advice, and calculated zodiac sign into a single fortune-telling result.

[0325] Step 12:

[0326] The server generates a fortune-telling result and sends it to the terminal. This transmission is also done via an HTTP response.

[0327] Step 13:

[0328] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[0329] Your zodiac sign: Aries

[0330] Today's fortune: Moderately good luck

[0331] Lucky number: 58

[0332] Lucky color: Green

[0333] Advice: Take care of yourself today.

[0334] The above describes the processing steps of this invention. By having the user, terminal, server, and emotion engine each fulfill their respective roles, it is possible to provide personalized and emotionally sensitive fortune-telling results.

[0335] (Example 2)

[0336] Next, we will describe Example 2. In the following description, the data processing device 12 will be referred to as the "server" and the smart device 14 as the "terminal".

[0337] Traditional fortune-telling systems provide fixed results without considering the user's emotional state, making it impossible to offer advice or fortunes tailored to the user's specific feelings. Furthermore, because they don't consider emotional states, it's difficult to improve user satisfaction.

[0338] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 2 is realized by the following means.

[0339] In this invention, the server includes means for receiving personal information entered by the user, means for analyzing the emotional state from the personal information, facial expressions, and voice, means for randomly generating fortune-telling results based on the personal information and emotional state, means for adjusting the generated fortune-telling results based on the user's emotional state, and means for transmitting the fortune-telling results to the user's terminal. This makes it possible to provide personalized fortune-telling results that take into account the user's emotional state.

[0340] "Personal information" refers to information that can identify an individual, such as a user's date of birth or blood type.

[0341] "Emotional state" refers to the emotional state analyzed from the user's facial expressions and voice data, and is classified into categories such as "happiness," "sadness," and "anger."

[0342] "Fortune-telling results" refer to information such as fortune, lucky numbers, lucky colors, and advice, which are generated based on the user's personal information and emotional state.

[0343] A "user terminal" refers to an electronic device, such as a smartphone, tablet, or computer, that a user uses to access the system.

[0344] An "emotion engine" is software or hardware that analyzes a user's facial expressions and voice data to identify their emotional state.

[0345] "Generating method" refers to the process of creating a fortune-telling result using a predetermined algorithm or random numbers.

[0346] "Means of adjustment" refers to the process of modifying or correcting the generated fortune-telling results according to the user's emotional state.

[0347] "Means of transmission" refers to the communication means and protocols used to transfer the generated fortune-telling results to the user's terminal.

[0348] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[0349] User data entry

[0350] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter their date of birth and blood type. They also provide facial expression data and audio data to the system using their device's camera and microphone. The camera captures images of facial expressions, and the microphone records audio.

[0351] Data transmission by terminal

[0352] The device sends personal information entered by the user, as well as facial expression and audio data collected from the camera and microphone, to the server as an HTTP request. Specifically, it uses an HTTP POST request to encode the necessary data and send it to the server.

[0353] Data processing by the server

[0354] 1. Analysis of the emotion engine:

[0355] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice data. This emotion engine analyzes emotions using libraries such as "openSMILE" and "OpenCV," classifying them into categories such as "happy," "sad," and "angry."

[0356] 2. Calculating constellations:

[0357] The server calculates the user's zodiac sign using their date of birth. This process utilizes Python's "datetime" module. It extracts the month and day from the date of birth and then executes logic to determine the zodiac sign.

[0358] 3. Generating the fortune-telling result:

[0359] The server randomly generates results for the following items:

[0360] Fortune: Use Python's "random.choice" to randomly select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0361] Lucky Number: Generate a random integer between 1 and 100 using Python's "random.randint" function.

[0362] Lucky Color: Use "random.choice" to randomly select a color from a list of colors such as "red," "blue," "green," and "yellow."

[0363] Advice: Select a randomly chosen advice from a variety of options.

[0364] Emotion-based outcome adjustment

[0365] The generated fortune-telling results are adjusted based on the emotional state analyzed by the emotion engine. For example, if the emotion engine recognizes that the user is in a state of "sadness," it will select advice and fortunes with a strong element of encouragement and comfort. Specifically, it will execute a process to select appropriate advice from a list of encouraging messages.

[0366] Response from server to terminal

[0367] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. An HTTP server such as the Flask framework is used to perform a process such as return jsonify(fortune-telling results).

[0368] Displaying results on the device

[0369] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native and Flutter (registered trademark) to present the fortune-telling results in the following format:

[0370] Your zodiac sign: Aries

[0371] Today's fortune: Moderately good luck

[0372] Lucky number: 58

[0373] Lucky color: Green

[0374] Advice: Take care of yourself today.

[0375] Specific example

[0376] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[0377] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[0378] 2. As your fortune, randomly select "Good Luck".

[0379] 3. The lucky number will be randomly generated as "58".

[0380] 4. Choose "green" as your lucky color.

[0381] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[0382] Examples of prompts for generative AI models

[0383] "Assuming the user is currently experiencing sadness, please generate an encouraging fortune-telling result for a user whose date of birth is April 15, 2000, and whose blood type is A."

[0384] The flow of the specific processing in Example 2 will be explained using Figure 13.

[0385] Detailed explanation of the processing steps

[0386] Step 1: User data entry

[0387] The user accesses the system using a terminal and enters their date of birth and blood type into the system's input screen. During this process, the terminal's camera and microphone are used to collect facial expression data and audio data. Specifically, the camera captures images of facial expressions, and the microphone records audio. The inputs obtained are date of birth, blood type, facial expression data, and audio data.

[0388] Step 2: Data transmission by the terminal

[0389] The terminal collects personal information entered by the user (date of birth, blood type) and collected facial expression and voice data. This data is sent to the server as an HTTP request. Specifically, it creates an HTTP POST request, encodes the necessary data in JSON format, and sends it to the server's endpoint. It receives date of birth, blood type, facial expression data, and voice data as input, and generates data to send to the server as output.

[0390] Step 3: Server analysis of emotional state

[0391] The server receives an HTTP request and uses an emotion engine to analyze the emotional state from facial expression and audio data. This process uses libraries such as "openSMILE" and "OpenCV". The emotion engine takes facial expression and audio data as input and outputs emotional states such as "happy," "sad," and "angry." Specifically, it executes facial expression analysis algorithms and audio analysis algorithms to classify the data into emotional categories.

[0392] Step 4: Constellation calculation by the server

[0393] The server analyzes the user's date of birth and calculates their zodiac sign. This process utilizes Python's "datetime" module. It takes the date of birth as input and outputs the calculated zodiac sign (e.g., Aries). Specifically, it extracts the month and day of the date of birth and identifies the corresponding zodiac sign from a list.

[0394] Step 5: Server generates fortune-telling results

[0395] The server generates a horoscope based on the user's zodiac sign and emotional state. It uses the Python "random" library to randomly generate the following items:

[0396] Fortune: Use "random.choice" to select from options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0397] Lucky Number: Generates a random integer between 1 and 100 using "random.randint".

[0398] Lucky color: Use "random.choice" to select from a list of colors such as "red," "blue," "green," and "yellow."

[0399] Advice: Select a randomly chosen advice from a variety of options.

[0400] The system takes a zodiac sign and emotional state as input and outputs a generated fortune-telling result. Specifically, it executes an algorithm that randomly selects items from a list of fortune-telling items.

[0401] Step 6: Server adjustment of fortune-telling results

[0402] The server adjusts the generated fortune-telling results based on the user's emotional state. For example, if the user is in a state of "sadness," it selects advice and fortunes with a strong element of encouragement. It receives the fortune-telling result and emotional state as input and obtains the adjusted fortune-telling result as output. Specifically, it processes a message by selecting a message from a list of advice appropriate for the emotional state of "sadness."

[0403] Step 7: Server response to terminal

[0404] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. Specifically, it uses an HTTP server such as the Flask framework to return the encoded JSON data in the format `return jsonify(fortune-telling results)`. It receives adjusted fortune-telling results as input and generates an HTTP response as output.

[0405] Step 8: Display the results on the device.

[0406] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the results in the following format:

[0407] Your zodiac sign: Aries

[0408] Today's fortune: Moderately good luck

[0409] Lucky number: 58

[0410] Lucky color: Green

[0411] Advice: Take care of yourself today.

[0412] The system receives fortune-telling results from a server as input and generates content to be displayed to the user as output.

[0413] (Application Example 2)

[0414] Next, we will explain application example 2. In the following explanation, the data processing device 12 will be referred to as a "server" and the smart device 14 as a "terminal".

[0415] Traditional fortune-telling systems provide uniform results without considering the user's emotional state, making it difficult to offer advice or predictions tailored to the user's current situation and emotions. Furthermore, the lack of customization based on the user's emotions could lead to decreased user satisfaction. Therefore, there was a need for a system that could analyze the user's emotional state in real time and adjust the fortune-telling results based on those emotions.

[0416] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means.

[0417] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user's terminal, means for acquiring the user's emotional state, and means for adjusting the fortune-telling results based on the emotional state. This makes it possible to provide fortune-telling results and advice that are appropriate to the user's emotional state, thereby providing a more personalized experience.

[0418] "Personal information entered by the user" refers to data related to an individual, such as date of birth and blood type.

[0419] "A means of randomly generating fortune-telling results" refers to a system that randomly generates fortunes and advice based on pre-set rules or algorithms.

[0420] "Means of sending fortune-telling results to the user's terminal" refers to a communication method that sends the generated fortune-telling results from the server to the device used by the user.

[0421] "Means for acquiring emotional states" refers to technologies and devices that analyze a user's facial expressions and voice to identify their emotions.

[0422] "Means of adjusting fortune-telling results based on emotional state" refers to a system that changes the content and presentation of fortune-telling results according to the emotional information of the user obtained.

[0423] "Method for calculating zodiac signs" refers to algorithms or programs that calculate the corresponding zodiac sign based on the user's date of birth.

[0424] "Means for randomly generating fortune, lucky number, lucky color, and advice" refers to algorithms or functions that randomly determine fortune, lucky number, lucky color, and advice.

[0425] "Means of displaying the generated fortune, lucky number, lucky color, and advice on the user's terminal" refers to a display or display method for visually conveying the fortune-telling results to the user.

[0426] An "emotion engine" refers to software or algorithms that analyze a user's emotional state from their facial expressions and voice data.

[0427] In order to implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other.

[0428] User input

[0429] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, it includes an interface for acquiring emotional states from the user's facial expressions and voice. This involves technology that analyzes facial expressions and voice tone using the smartphone's camera and microphone.

[0430] Communication via terminal

[0431] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[0432] Data processing by the server

[0433] The server performs the following steps:

[0434] 1. Analysis of the emotion engine:

[0435] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, "happy," "sad," and "angry." The emotion engine utilizes AI models and machine learning algorithms (e.g., TENSORFLOW®, PyTorch, etc.).

[0436] 2. Calculating constellations:

[0437] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[0438] 3. Generating the fortune-telling result:

[0439] The server will randomly generate results for the following items.

[0440] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0441] Lucky Number: Generates a random integer between 1 and 100.

[0442] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[0443] Advice: Choose one randomly from multiple options.

[0444] 4. Emotion-based adjustment:

[0445] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[0446] Response from server to terminal

[0447] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[0448] Displaying results on the device

[0449] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[0450] Your zodiac sign: Aries

[0451] Today's fortune: Moderately good luck

[0452] Lucky number: 58

[0453] Lucky color: Green

[0454] Advice: Take care of yourself today.

[0455] Example prompt statements

[0456] For example, here are some examples of prompts that might be input into the emotion engine:

[0457] Input: Date of birth: 2000-04-15

[0458] Blood type: A

[0459] Expression: Sadness

[0460] Audio: Sadness

[0461] This allows users to quickly receive personalized fortune-telling results that take their emotions into consideration, resulting in a more satisfying experience.

[0462] The flow of a specific process in Application Example 2 will be explained using Figure 14.

[0463] Step 1:

[0464] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type.

[0465] Specifically, the application launches, and a form appears on the screen for entering the date of birth and blood type. The user enters this information into the form, activating an interface (camera and microphone) for acquiring emotional state.

[0466] Input: Date of birth, blood type, facial expression, voice

[0467] Output: User's personal information and emotional state data

[0468] Step 2:

[0469] The device sends the personal information and sentiment data entered by the user to the server. This communication is performed using HTTP requests. When the user presses the "Send" button, the device collects this data and transfers it to the server.

[0470] Specifically, the data is converted to JSON format and sent as an HTTP POST request.

[0471] Input: User's personal information and emotional state data

[0472] Output: HTTP request to the server

[0473] Step 3:

[0474] The server analyzes the received personal information and emotional data. First, the server uses an emotion engine to classify the user's emotional state from their facial expressions and voice. The emotion engine performs the analysis using an AI model (e.g., TensorFlow, PyTorch). Emotions are classified into categories such as "happiness," "sadness," and "anger."

[0475] Specifically, the emotion engine receives facial expressions and audio data as input, and a machine learning algorithm outputs an emotion category.

[0476] Input: User's personal information and emotional state data

[0477] Output: Emotion Category

[0478] Step 4:

[0479] Next, the server calculates the user's zodiac sign based on their date of birth. The zodiac sign is calculated based on the month and day, and determined according to the definition of each zodiac sign.

[0480] Specifically, the system extracts the month and day from the birth date data, compares them to a list of zodiac signs, and calculates the corresponding zodiac sign.

[0481] Input: Date of birth

[0482] Output: Constellations

[0483] Step 5:

[0484] The server generates a fortune-telling result. The result is determined randomly. The following items are randomly generated:

[0485] Fortune (e.g., Great Fortune, Moderate Fortune, Slight Fortune, Bad Fortune)

[0486] Lucky number (range from 1 to 100)

[0487] Lucky colors (red, blue, green, yellow, etc.)

[0488] advice

[0489] Specifically, a random number generation algorithm is used to randomly select each item.

[0490] Input: Zodiac sign

[0491] Output: Fortune, lucky number, lucky color, advice

[0492] Step 6:

[0493] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotion engine detects that the user is feeling "sad," it will change the advice in the fortune-telling results to be more encouraging.

[0494] Specifically, the advice and fortune-telling results are modified using an adjustment algorithm based on emotional categories.

[0495] Input: Fortune-telling result, emotion category

[0496] Output: Adjusted fortune-telling result

[0497] Step 7:

[0498] The server returns the generated fortune-telling result (after adjustment) to the terminal as an HTTP response in JSON format.

[0499] Specifically, it converts the data into a format that can be displayed on the terminal and sends it as an HTTP response.

[0500] Input: Adjusted fortune-telling result

[0501] Output: HTTP response to the terminal

[0502] Step 8:

[0503] The terminal analyzes the fortune-telling results received from the server and displays them to the user.

[0504] Specifically, the application converts the received data into a format that can be displayed on the screen, and then visually presents it to the user.

[0505] Input: Response data from the server

[0506] Output: Fortune-telling results displayed on the screen

[0507] The specific processing unit 290 transmits the result of the specific processing to the smart device 14. In the smart device 14, the control unit 46A causes the output device 40 to output the result of the specific processing. The microphone 38B acquires audio indicating user input for the result of the specific processing. The control unit 46A transmits the audio data indicating user input acquired by the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[0508] Data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of data generation model 58 is ChatGPT (registered trademark) (Internet search).<URL: https: / / openai.com / blog / chatgpt> ), Gemini (registered trademark) (Internet search) <url: https: gemini.google.com ?hl="ja">Examples of generative AI include the following. The data generation model 58 is obtained by performing deep learning on a neural network. The data generation model 58 is input with prompts containing instructions, and with inference data such as audio data representing speech, text data representing text, and image data representing images. The data generation model 58 infers from the input inference data according to the instructions indicated by the prompts, and outputs the inference results in data formats such as audio data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0509] In the above embodiment, an example was given in which specific processing is performed by the data processing device 12, but the technology of this disclosure is not limited thereto, and the specific processing may also be performed by the smart device 14.

[0510] [Second Embodiment]

[0511] Figure 3 shows an example of the configuration of the data processing system 210 according to the second embodiment.

[0512] As shown in Figure 3, the data processing system 210 includes a data processing device 12 and smart glasses 214. An example of the data processing device 12 is a server.

[0513] The data processing device 12 comprises a computer 22, a database 24, and a communication interface 26. The computer 22 is an example of a "computer" related to the technology of this disclosure. The computer 22 comprises a processor 28, RAM 30, and storage 32. The processor 28, RAM 30, and storage 32 are connected to a bus 34. The database 24 and the communication interface 26 are also connected to the bus 34. The communication interface 26 is connected to a network 54. An example of the network 54 is a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0514] The smart glasses 214 include a computer 36, a microphone 238, a speaker 240, a camera 42, and a communication interface 44. The computer 36 includes a processor 46, RAM 48, and storage 50. The processor 46, RAM 48, and storage 50 are connected to a bus 52. The microphone 238, speaker 240, and camera 42 are also connected to the bus 52.

[0515] The microphone 238 receives voice signals from the user 20 and receives instructions from the user 20. The microphone 238 captures the voice signals from the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio according to the instructions from the processor 46.

[0516] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an image sensor such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the area around the user 20 (for example, an imaging range defined by a field of view equivalent to the width of a typical healthy person's field of vision).

[0517] Communication interface 44 is connected to network 54. Communication interfaces 44 and 26 are responsible for the exchange of various information between processor 46 and processor 28 via network 54. The exchange of various information between processor 46 and processor 28 using communication interfaces 44 and 26 is performed in a secure manner.

[0518] Figure 4 shows an example of the main functions of the data processing device 12 and the smart glasses 214. As shown in Figure 4, the data processing device 12 performs specific processing using the processor 28. The storage 32 stores the specific processing program 56.

[0519] The specific processing program 56 is an example of a "program" relating to the technology of this disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0520] The storage 32 stores the data generation model 58 and the emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0521] In the smart glasses 214, the processor 46 performs the reception output processing. The storage 50 stores the reception output program 60. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output processing is realized by the processor 46 operating as a control unit 46A according to the reception output program 60 executed on the RAM 48.

[0522] Next, the identification processing performed by the identification processing unit 290 of the data processing device 12 will be described. In the following description, the data processing device 12 will be referred to as the "server" and the smart glasses 214 will be referred to as the "terminal".

[0523] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation with each other. Specific embodiments of each element are described below.

[0524] User input

[0525] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results.

[0526] Communication via terminal

[0527] The device sends the personal information entered by the user to the server. This communication is performed using, for example, an HTTP request. By sending the data compiled by the device to the server, it requests the generation of a fortune-telling result.

[0528] Data processing by the server

[0529] 1. Calculating constellations:

[0530] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[0531] 2. Generating the fortune-telling result:

[0532] The server will randomly generate results for the following items.

[0533] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0534] Lucky Number: Generates a random integer between 1 and 100.

[0535] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[0536] Advice: Randomly select one piece of advice from multiple options.

[0537] Specific example

[0538] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[0539] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[0540] 2. Randomly select "Great Luck" as your fortune.

[0541] 3. The lucky number will be randomly generated as "42".

[0542] 4. Choose "blue" as your lucky color.

[0543] 5. As advice, select "This is a great day to start something new."

[0544] Response from server to terminal

[0545] The server returns the generated fortune-telling results to the terminal. This includes data on fortune, lucky number, lucky color, and advice.

[0546] Displaying results on the device

[0547] The terminal displays the fortune-telling results received from the server to the user. Specifically, an example of how it might be displayed is as follows:

[0548] Your zodiac sign: Aries

[0549] Today's fortune: Excellent luck

[0550] Lucky number: 42

[0551] Lucky color: Blue

[0552] Advice: Today is a great day to start something new.

[0553] In this way, the system can quickly and easily provide users with individually personalized fortune-telling results.

[0554] The above describes a specific embodiment for carrying out this invention. Based on this embodiment, users can easily obtain their fortune-telling results, and the server can efficiently generate fortune-telling results.

[0555] The following describes the processing flow.

[0556] Step 1:

[0557] The user accesses the fortune-telling system using a device. The user enters their date of birth and blood type into the system's input interface.

[0558] Step 2:

[0559] The terminal sends the user's input data (date of birth and blood type) to the server. This transmission is typically done using an HTTP request.

[0560] Step 3:

[0561] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[0562] Step 4:

[0563] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it ignores the year and determines the zodiac sign based on the month and day. For example, if the date is April 15th, it will be determined to be "Aries".

[0564] Step 5:

[0565] The server randomly generates your fortune. You choose one of the following options using a random number generator: Great Fortune, Good Fortune, Fair Fortune, or Bad Fortune.

[0566] Step 6:

[0567] The server randomly generates a lucky number. It generates an integer between 1 and 100 randomly, and the result is the lucky number.

[0568] Step 7:

[0569] The server randomly generates a lucky color. From a list of colors such as red, blue, green, and yellow, one color is selected using a random number generator.

[0570] Step 8:

[0571] The server randomly selects advice. It uses a random number generator to choose one from a set of possible advice options. For example, it might select something like, "Today is a great day to start something new."

[0572] Step 9:

[0573] The server compiles the above-mentioned fortune, lucky number, lucky color, advice, and calculated zodiac sign to generate a fortune-telling result.

[0574] Step 10:

[0575] The server generates a fortune-telling result and sends it to the terminal. This transmission is also usually done via an HTTP response.

[0576] Step 11:

[0577] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, they are displayed in the following format:

[0578] Your zodiac sign: Aries

[0579] Today's fortune: Excellent luck

[0580] Lucky number: 42

[0581] Lucky color: Blue

[0582] Advice: Today is a great day to start something new.

[0583] The above outlines the detailed processing steps of this invention. By having the user, terminal, and server work together, personalized fortune-telling results can be provided quickly.

[0584] (Example 1)

[0585] Next, we will describe Example 1. In the following description, the data processing device 12 will be referred to as the "server" and the smart glasses 214 will be referred to as the "terminal".

[0586] Conventional fortune-telling systems have struggled to provide accurate and appropriate results quickly and effectively based on the user's individually entered date of birth and blood type. Furthermore, the generation and display of results on the user's terminal were cumbersome, posing a challenge to system efficiency. This invention aims to solve these problems and provide users with accurate and personalized fortune-telling results quickly.

[0587] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 1 is realized by the following means.

[0588] In this invention, the server includes means for receiving personal information entered by the user and transmitting it from the terminal to the server; means for validating the personal information and calculating the zodiac sign based on the date of birth; means for randomly generating a fortune, lucky number, lucky color, and advice based on the personal information and the zodiac sign; means for transmitting the generated fortune-telling results to the user terminal; and means for displaying the fortune-telling results on the user terminal. This makes it possible to quickly generate accurate fortune-telling results based on the information entered by the user and provide them to the user efficiently.

[0589] "Personal information" refers to information that identifies a specific individual, such as date of birth and blood type, which a user provides to the system.

[0590] "Means of receiving" refers to a function or device for importing personal information entered by a user into a server via a network.

[0591] "Validation" is the process of checking whether the format and content of the entered data are correct and eliminating inappropriate data.

[0592] "Constellation" refers to assigning a user one of 12 astronomically defined constellations based on their date of birth.

[0593] "Generating means" refers to the function where the server uses a specific algorithm to randomly generate fortunes, lucky numbers, lucky colors, and advice.

[0594] "Means of transmission" refers to the function that sends the fortune-telling results generated by the server to the user's terminal via the network.

[0595] "Means of display" refers to a function that visually presents the fortune-telling results received by the user's terminal to the user in text or other formats.

[0596] "Fortune" refers to a randomly generated prediction of the user's luck or misfortune.

[0597] A "lucky number" is an integer between 1 and 100 that is randomly generated in relation to one's fortune.

[0598] A "lucky color" is a color randomly selected from a list related to one's fortune.

[0599] "Advice" refers to random suggestions or advice provided to the user based on their fortune.

[0600] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation. Specific embodiments of each element are described below.

[0601] User input

[0602] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results. Specifically, this is done by entering data into an input form via a web browser or dedicated application and tapping or clicking a submit button.

[0603] Data transmission by terminal

[0604] The device sends the personal information entered by the user to the server. This communication primarily uses HTTP requests. The device converts the user-entered information into JSON format and sends the data by sending a POST request to the specified API endpoint.

[0605] Data reception and analysis by the server

[0606] The server receives data sent from the terminal and performs validation. For example, it checks if the date of birth is in the correct format and if the blood type is a valid value. If there are no errors in the received data, it analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the month and day of birth from the date of birth and identifies one of the 12 zodiac signs based on that.

[0607] Server-based generation of fortune-telling results

[0608] The server randomly generates results for each category: fortune, lucky number, lucky color, and advice.

[0609] Fortune: A random selection will be made from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0610] Lucky Number: Generates a random integer between 1 and 100.

[0611] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[0612] Advice: Choose one piece of advice randomly from the provided options.

[0613] Response from server to terminal

[0614] The server sends the generated fortune-telling results back to the terminal. This response is in JSON format and includes items for fortune, lucky number, lucky color, and advice. This allows the user terminal to analyze and display the received data.

[0615] Displaying results on the device

[0616] The device displays the fortune-telling results received from the server to the user. Specifically, it will be displayed in the application or web page as follows:

[0617] Your zodiac sign: Aries

[0618] Today's fortune: Excellent luck

[0619] Lucky number: 42

[0620] Lucky color: Blue

[0621] Advice: Today is a great day to start something new.

[0622] Specific example

[0623] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[0624] 1. The server calculates that the user's zodiac sign is Aries based on the information from "April 15, 2000".

[0625] 2. Randomly select "Great Luck" as your fortune.

[0626] 3. The lucky number will be randomly generated as "42".

[0627] 4. Choose "blue" as your lucky color.

[0628] 5. Choose "This is a great day to start something new" as the advice.

[0629] Example of a prompt

[0630] The following are examples of specific prompts used when having the AI ​​model generate and explain the process of this system:

[0631] As the server for the fortune-telling system, you will perform the following tasks: First, validate the date of birth and blood type information received from the user, and analyze the date of birth to determine the user's zodiac sign. Then, randomly generate a fortune, lucky number, lucky color, and advice, and send the results back to the user's device in JSON format. This information is used to provide the user with personalized fortune-telling results.

[0632] The flow of the specific processing in Example 1 will be explained using Figure 11.

[0633] Step 1:

[0634] The user accesses the system using their own device and enters their date of birth and blood type. By entering the required information into the input form and clicking the submit button, the entered data (e.g., date of birth "2000-04-15", blood type "Type A") is sent to the device. The entered data is then stored in the device's temporary memory.

[0635] Step 2:

[0636] The device sends the personal information entered by the user to the server. Specifically, it converts the input data (date of birth, blood type) into JSON format and sends it to the specified API endpoint using an HTTP POST request. The request's header information and payload are configured and then sent to the server.

[0637] Step 3:

[0638] The server receives data sent from the terminal. The received data (e.g., {"birthdate": "2000-04-15", "blood_type": "A"}) is stored in temporary memory. The server first validates the received data. In the validation step, it checks the data format and consistency, and returns an error message if there is invalid data.

[0639] Step 4:

[0640] The server analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the birth month and day based on the date of birth in the received data, and uses an astronomical algorithm to identify the corresponding zodiac sign (e.g., Aries). This calculation result is used in the next processing step.

[0641] Step 5:

[0642] The server generates the fortune-telling results. Specifically, it generates random data for each of the following items:

[0643] Fortune: Randomly selects "Great Luck," "Good Luck," "Slight Luck," "Bad Luck," etc. The generated result will be "Fortune: Great Luck."

[0644] Lucky Number: Generates a random integer between 1 and 100. For example, the result might be "42".

[0645] Lucky Color: Randomly select a color from the color list (e.g., red, blue, green, yellow). The resulting color will be "blue".

[0646] Advice: Randomly select one piece of advice from multiple options. The generated result will be, "It's a great day to start something new."

[0647] Step 6:

[0648] The server sends the generated fortune-telling result to the terminal in JSON format. Specifically, the generated fortune-telling result (e.g., {"star_sign": "Aries", "fortune": "Great luck", "lucky_number": 42, "lucky_color": "Blue", "advice": "A great day to start something new.") is constructed as response data and sent to the terminal via an HTTP response.

[0649] Step 7:

[0650] The device displays the fortune-telling results received from the server to the user. Specifically, it visually presents the fortune-telling results (e.g., "Your zodiac sign: Aries / Today's fortune: Excellent luck / Lucky number: 42 / Lucky color: Blue / Advice: A great day to start something new.") to the user through an application or web page.

[0651] (Application Example 1)

[0652] Next, we will explain Application Example 1. In the following explanation, the data processing device 12 will be referred to as the "server," and the smart glasses 214 will be referred to as the "terminal."

[0653] Traditional fortune-telling systems have a problem in that the only information users receive is the fortune-telling result, and no other information is provided, making it difficult to deepen user interest. Furthermore, they are unable to provide appropriate advertising information based on the user's fortune-telling result, and therefore cannot improve advertising effectiveness.

[0654] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 1 is realized by the following means.

[0655] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user terminal, means for selecting advertising information based on the fortune-telling results, and means for displaying the selected advertising information on the user terminal. This makes it possible to provide the user not only with fortune-telling results but also with interesting advertising information. This deepens the user's interest and enables effective advertising delivery.

[0656] "Personal information" refers to data including the user's date of birth and blood type.

[0657] "Fortune-telling results" refers to information including zodiac signs, fortunes, lucky numbers, lucky colors, and advice, which are generated based on the aforementioned personal information.

[0658] A "user terminal" refers to a hardware device, such as a smartphone, tablet, or computer, that a user uses to access a system.

[0659] "Advertising information" refers to information about products and services selected based on the results of a fortune-telling session.

[0660] "Means of receiving" refers to the function of sending and receiving personal information entered by the user to the server.

[0661] "Generating means" refers to the function of creating fortune-telling results and advertising information based on personal information.

[0662] "Means of transmission" refers to the function for sending fortune-telling results and advertising information from the server to the user's terminal.

[0663] The "selection method" refers to a function for selecting appropriate advertising information based on the results of the fortune-telling.

[0664] "Means of display" refers to a function for displaying the fortune-telling results and selected advertising information on the user's terminal.

[0665] In order to implement this invention, it is necessary to construct a system in which servers, terminals, and users work in cooperation with each other.

[0666] User input

[0667] Users access the system using their own devices (e.g., smartphones, tablets, or computers) and enter personal information such as their date of birth and blood type. This provides the system with the basic data needed to generate fortune-telling results and related advertising information. The personal information entered by the user is sent to the server using an HTTP request.

[0668] Communication via terminal

[0669] The device sends the user's entered date of birth and blood type to the server. The device then compiles the transmitted data and sends it to the server via an HTTP request to generate fortune-telling results and advertising information.

[0670] Data processing by the server

[0671] The server performs the following data processing based on the received personal information.

[0672] 1. Calculating constellations:

[0673] The server analyzes the user's date of birth to calculate their zodiac sign. The zodiac sign is calculated based on the month and day of birth.

[0674] 2. Generating the fortune-telling result:

[0675] The server will randomly generate results for the following items.

[0676] Fortune: Randomly selected from a specific list (e.g., "Excellent Luck," "Good Luck," "Slightly Good Luck," "Bad Luck").

[0677] Lucky Number: Generates a random integer between 1 and 100.

[0678] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[0679] Advice: Randomly select one piece of advice from multiple options.

[0680] 3. Selection of advertising information:

[0681] The server selects appropriate advertisements based on the generated fortune-telling results. For example, if the fortune is "very lucky," it might select luxury watches or fine wines; if the fortune is "moderately lucky," it might select the latest smartphones or popular fragrances.

[0682] Specific example

[0683] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," it will be processed as follows:

[0684] The server calculates that the information from "April 15, 2000" corresponds to the constellation "Aries".

[0685] The fortune is randomly selected as "Great Luck," the lucky number is "42," the lucky color is "Blue," and the advice "This is a great day to start something new" is randomly generated.

[0686] Based on the results of the fortune-telling, luxury watches are selected as advertising materials.

[0687] Response from server to terminal

[0688] The server sends the generated fortune-telling results and selected advertising information back to the terminal. This includes data on fortune, lucky number, lucky color, advice, and advertising information.

[0689] Displaying results on the device

[0690] The device displays the fortune-telling results and advertising information received from the server to the user. Specifically, it will be displayed as follows:

[0691] Your zodiac sign: Aries

[0692] Today's fortune: Excellent luck

[0693] Lucky number: 42

[0694] Lucky color: Blue

[0695] Advice: Today is a great day to start something new.

[0696] Recommended product: Luxury watches

[0697] This allows the system to quickly and easily provide users with individually personalized fortune-telling results and related advertising information.

[0698] Examples of prompts for generative AI models

[0699] The following are specific examples of prompt statements for a generative AI model:

[0700] User data:

[0701] Date of birth: 1990-03-10

[0702] Blood type: B

[0703] Fortune-telling result:

[0704] Zodiac sign: Pisces

[0705] Fortune: Moderately good luck

[0706] Lucky number: 17

[0707] Lucky color: Green

[0708] Advice: Don't let opportunities slip away!

[0709] Recommended products:

[0710] Latest smartphones

[0711] The flow of a specific process in Application Example 1 will be explained using Figure 12.

[0712] Step 1:

[0713] The user uses their own device to enter personal information such as their date of birth and blood type.

[0714] Input: Date of birth and blood type entered by the user.

[0715] Output: The date of birth and blood type are displayed in the input fields and are ready to be sent for the next process.

[0716] Specific operation: The user enters their date of birth (e.g., April 15, 2000) and blood type (e.g., type A) into the input form on the terminal and presses the "Submit" button.

[0717] Step 2:

[0718] The device sends the entered personal information to the server via an HTTP request.

[0719] Input: Entered date of birth and blood type.

[0720] Output: Date of birth and blood type are sent to the server in the form of an HTTP request.

[0721] Specific operation: The terminal program retrieves data from the input form and sends it to the server as an HTTP POST request.

[0722] Step 3:

[0723] The server calculates the zodiac sign based on the date of birth it receives.

[0724] Input: Date of birth received by the server.

[0725] Output: Calculated constellation (e.g., Aries).

[0726] Specific operation: The server program extracts the month and day from the date of birth and calculates the zodiac sign (for example, "April 15th is Aries") based on that.

[0727] Step 4:

[0728] The server generates fortune-telling results based on personal information.

[0729] Input: Date of birth, blood type, and calculated zodiac sign.

[0730] Output: Fortune telling result including your horoscope, lucky number, lucky color, and advice.

[0731] Specific operation:

[0732] Your fortune will be randomly selected from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0733] Your lucky number will be randomly generated within the range of 1 to 100.

[0734] Your lucky color will be randomly selected from a list of colors such as "red," "blue," "green," and "yellow."

[0735] The advice is randomly selected from a pre-prepared list of suggestions.

[0736] Step 5:

[0737] The server selects advertising information based on the fortune-telling results.

[0738] Input: Fortune telling result, including your horoscope, lucky number, lucky color, and advice.

[0739] Output: Advertisements tailored to your fortune (e.g., if you get "Great Fortune," the advertised product is a "luxury watch").

[0740] Specific operation: The server program randomly selects suitable advertisements from a list based on the generated fortune-telling result. For example, "If the fortune is very lucky, select a luxury watch or a fine wine."

[0741] Step 6:

[0742] The server sends the fortune-telling results and selected advertisements to the device.

[0743] Input: Fortune-telling results and selected advertisement information.

[0744] Output: The fortune-telling results and advertising information are sent to the terminal as a combined HTTP response.

[0745] Specific operation: The server compiles the fortune-telling results (zodiac sign, fortune, lucky number, lucky color, advice) and advertising information in JSON format and sends it back to the terminal as an HTTP response.

[0746] Step 7:

[0747] The device displays the user with the fortune-telling results and advertising information it has received.

[0748] Input: Fortune-telling results and advertising information sent from the server.

[0749] Output: Fortune-telling results and advertising information are displayed on the device screen.

[0750] Specific operation: The terminal program analyzes the received data and arranges and displays it appropriately on the user screen. Specifically, information such as "Your zodiac sign: Aries," "Today's fortune: Excellent," "Lucky number: 42," "Lucky color: Blue," "Advice: A great day to start something new," and "Recommended product: Luxury watch" will be displayed.

[0751] Furthermore, an emotion engine that estimates the user's emotions may be incorporated. That is, the identification processing unit 290 may use the emotion identification model 59 to estimate the user's emotions and perform identification processing using the user's emotions.

[0752] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[0753] User input

[0754] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, the system includes an interface for obtaining emotional states from the user's facial expressions and voice.

[0755] Communication via terminal

[0756] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[0757] Data processing by the server

[0758] 1. Analysis of the emotion engine:

[0759] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, as "happy," "sad," or "angry."

[0760] 2. Calculating constellations:

[0761] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[0762] 3. Generating the fortune-telling result:

[0763] The server will randomly generate results for the following items.

[0764] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0765] Lucky Number: Generates a random integer between 1 and 100.

[0766] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[0767] Advice: Choose one randomly from multiple options.

[0768] Emotion-based adjustment

[0769] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[0770] Specific example

[0771] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[0772] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[0773] 2. As your fortune, randomly select "Good Luck".

[0774] 3. The lucky number will be randomly generated as "58".

[0775] 4. Choose "green" as your lucky color.

[0776] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[0777] Response from server to terminal

[0778] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[0779] Displaying results on the device

[0780] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[0781] Your zodiac sign: Aries

[0782] Today's fortune: Moderately good luck

[0783] Lucky number: 58

[0784] Lucky color: Green

[0785] Advice: Take care of yourself today.

[0786] The above describes a specific embodiment for carrying out this invention. By having the user, terminal, server, and emotion engine work together, personalized and emotionally sensitive fortune-telling results can be provided quickly.

[0787] The following describes the processing flow.

[0788] Step 1:

[0789] The user accesses the fortune-telling system using their device. The user enters their date of birth and blood type into the system's input interface, and also records their facial expressions and voice using the device's camera and microphone.

[0790] Step 2:

[0791] The terminal sends user input data (date of birth, blood type, and facial expression / voice data) to the server. This data transmission is performed using an HTTP request.

[0792] Step 3:

[0793] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[0794] Step 4:

[0795] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it determines the zodiac sign from the month and day. For example, if the date is April 15th, it will determine that the user is an Aries.

[0796] Step 5:

[0797] The server uses an emotion engine to analyze the user's emotional state from the facial expressions and voice data they send. This analysis categorizes the user's emotional state into categories such as "happy," "sad," and "angry."

[0798] Step 6:

[0799] The server generates a random fortune. One is selected from a list ("Great Luck", "Good Luck", "Slight Luck", "Bad Luck") using a random number.

[0800] Step 7:

[0801] The server randomly generates a lucky number. It generates an integer using a random number within the range of 1 to 100, and the result is the lucky number.

[0802] Step 8:

[0803] The server randomly generates a lucky color. A random number is used to select one color from the list ("Red", "Blue", "Green", "Yellow").

[0804] Step 9:

[0805] The server randomly selects advice. It uses a random number to choose one from a set of advice options (e.g., "Try to relax today," "This is a great day to start something new").

[0806] Step 10:

[0807] The server adjusts the fortune-telling results generated based on the user's emotional state. For example, if it recognizes that the user is feeling "sad," it selects advice and fortune-telling content that is more encouraging.

[0808] Step 11:

[0809] The server compiles your fortune, lucky number, lucky color, advice, and calculated zodiac sign into a single fortune-telling result.

[0810] Step 12:

[0811] The server generates a fortune-telling result and sends it to the terminal. This transmission is also done via an HTTP response.

[0812] Step 13:

[0813] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[0814] Your zodiac sign: Aries

[0815] Today's fortune: Moderately good luck

[0816] Lucky number: 58

[0817] Lucky color: Green

[0818] Advice: Take care of yourself today.

[0819] The above describes the processing steps of this invention. By having the user, terminal, server, and emotion engine each fulfill their respective roles, it is possible to provide personalized and emotionally sensitive fortune-telling results.

[0820] (Example 2)

[0821] Next, we will describe Example 2. In the following description, the data processing device 12 will be referred to as the "server" and the smart glasses 214 will be referred to as the "terminal".

[0822] Traditional fortune-telling systems provide fixed results without considering the user's emotional state, making it impossible to offer advice or fortunes tailored to the user's specific feelings. Furthermore, because they don't consider emotional states, it's difficult to improve user satisfaction.

[0823] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 2 is realized by the following means.

[0824] In this invention, the server includes means for receiving personal information entered by the user, means for analyzing the emotional state from the personal information, facial expressions, and voice, means for randomly generating fortune-telling results based on the personal information and emotional state, means for adjusting the generated fortune-telling results based on the user's emotional state, and means for transmitting the fortune-telling results to the user's terminal. This makes it possible to provide personalized fortune-telling results that take into account the user's emotional state.

[0825] "Personal information" refers to information that can identify an individual, such as a user's date of birth or blood type.

[0826] "Emotional state" refers to the emotional state analyzed from the user's facial expressions and voice data, and is classified into categories such as "happiness," "sadness," and "anger."

[0827] "Fortune-telling results" refer to information such as fortune, lucky numbers, lucky colors, and advice, which are generated based on the user's personal information and emotional state.

[0828] A "user terminal" refers to an electronic device, such as a smartphone, tablet, or computer, that a user uses to access the system.

[0829] An "emotion engine" is software or hardware that analyzes a user's facial expressions and voice data to identify their emotional state.

[0830] "Generating method" refers to the process of creating a fortune-telling result using a predetermined algorithm or random numbers.

[0831] "Means of adjustment" refers to the process of modifying or correcting the generated fortune-telling results according to the user's emotional state.

[0832] "Means of transmission" refers to the communication means and protocols used to transfer the generated fortune-telling results to the user's terminal.

[0833] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[0834] User data entry

[0835] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter their date of birth and blood type. They also provide facial expression data and audio data to the system using their device's camera and microphone. The camera captures images of facial expressions, and the microphone records audio.

[0836] Data transmission by terminal

[0837] The device sends personal information entered by the user, as well as facial expression and audio data collected from the camera and microphone, to the server as an HTTP request. Specifically, it uses an HTTP POST request to encode the necessary data and send it to the server.

[0838] Data processing by the server

[0839] 1. Analysis of the emotion engine:

[0840] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice data. This emotion engine analyzes emotions using libraries such as "openSMILE" and "OpenCV," classifying them into categories such as "happy," "sad," and "angry."

[0841] 2. Calculating constellations:

[0842] The server calculates the user's zodiac sign using their date of birth. This process utilizes Python's "datetime" module. It extracts the month and day from the date of birth and then executes logic to determine the zodiac sign.

[0843] 3. Generating the fortune-telling result:

[0844] The server randomly generates results for the following items:

[0845] Fortune: Use Python's "random.choice" to randomly select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0846] Lucky Number: Generate a random integer between 1 and 100 using Python's "random.randint" function.

[0847] Lucky Color: Use "random.choice" to randomly select a color from a list of colors such as "red," "blue," "green," and "yellow."

[0848] Advice: Select a randomly chosen advice from a variety of options.

[0849] Emotion-based outcome adjustment

[0850] The generated fortune-telling results are adjusted based on the emotional state analyzed by the emotion engine. For example, if the emotion engine recognizes that the user is in a state of "sadness," it will select advice and fortunes with a strong element of encouragement and comfort. Specifically, it will execute a process to select appropriate advice from a list of encouraging messages.

[0851] Response from server to terminal

[0852] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. An HTTP server such as the Flask framework is used to perform a process such as return jsonify(fortune-telling results).

[0853] Displaying results on the device

[0854] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the fortune-telling results in the following format:

[0855] Your zodiac sign: Aries

[0856] Today's fortune: Moderately good luck

[0857] Lucky number: 58

[0858] Lucky color: Green

[0859] Advice: Take care of yourself today.

[0860] Specific example

[0861] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[0862] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[0863] 2. As your fortune, randomly select "Good Luck".

[0864] 3. The lucky number will be randomly generated as "58".

[0865] 4. Choose "green" as your lucky color.

[0866] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[0867] Examples of prompts for generative AI models

[0868] "Assuming the user is currently experiencing sadness, please generate an encouraging fortune-telling result for a user whose date of birth is April 15, 2000, and whose blood type is A."

[0869] The flow of the specific processing in Example 2 will be explained using Figure 13.

[0870] Detailed explanation of the processing steps

[0871] Step 1: User data entry

[0872] The user accesses the system using a terminal and enters their date of birth and blood type into the system's input screen. During this process, the terminal's camera and microphone are used to collect facial expression data and audio data. Specifically, the camera captures images of facial expressions, and the microphone records audio. The inputs obtained are date of birth, blood type, facial expression data, and audio data.

[0873] Step 2: Data transmission by the terminal

[0874] The terminal collects personal information entered by the user (date of birth, blood type) and collected facial expression and voice data. This data is sent to the server as an HTTP request. Specifically, it creates an HTTP POST request, encodes the necessary data in JSON format, and sends it to the server's endpoint. It receives date of birth, blood type, facial expression data, and voice data as input, and generates data to send to the server as output.

[0875] Step 3: Server analysis of emotional state

[0876] The server receives an HTTP request and uses an emotion engine to analyze the emotional state from facial expression and audio data. This process uses libraries such as "openSMILE" and "OpenCV". The emotion engine takes facial expression and audio data as input and outputs emotional states such as "happy," "sad," and "angry." Specifically, it executes facial expression analysis algorithms and audio analysis algorithms to classify the data into emotional categories.

[0877] Step 4: Constellation calculation by the server

[0878] The server analyzes the user's date of birth and calculates their zodiac sign. This process utilizes Python's "datetime" module. It takes the date of birth as input and outputs the calculated zodiac sign (e.g., Aries). Specifically, it extracts the month and day of the date of birth and identifies the corresponding zodiac sign from a list.

[0879] Step 5: Server generates fortune-telling results

[0880] The server generates a horoscope based on the user's zodiac sign and emotional state. It uses the Python "random" library to randomly generate the following items:

[0881] Fortune: Use "random.choice" to select from options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0882] Lucky Number: Generates a random integer between 1 and 100 using "random.randint".

[0883] Lucky color: Use "random.choice" to select from a list of colors such as "red," "blue," "green," and "yellow."

[0884] Advice: Select a randomly chosen advice from a variety of options.

[0885] The system takes a zodiac sign and emotional state as input and outputs a generated fortune-telling result. Specifically, it executes an algorithm that randomly selects items from a list of fortune-telling items.

[0886] Step 6: Server adjustment of fortune-telling results

[0887] The server adjusts the generated fortune-telling results based on the user's emotional state. For example, if the user is in a state of "sadness," it selects advice and fortunes with a strong element of encouragement. It receives the fortune-telling result and emotional state as input and obtains the adjusted fortune-telling result as output. Specifically, it processes a message by selecting a message from a list of advice appropriate for the emotional state of "sadness."

[0888] Step 7: Server response to terminal

[0889] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. Specifically, it uses an HTTP server such as the Flask framework to return the encoded JSON data in the format `return jsonify(fortune-telling results)`. It receives adjusted fortune-telling results as input and generates an HTTP response as output.

[0890] Step 8: Display the results on the device.

[0891] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the results in the following format:

[0892] Your zodiac sign: Aries

[0893] Today's fortune: Moderately good luck

[0894] Lucky number: 58

[0895] Lucky color: Green

[0896] Advice: Take care of yourself today.

[0897] The system receives fortune-telling results from a server as input and generates content to be displayed to the user as output.

[0898] (Application Example 2)

[0899] Next, we will explain application example 2. In the following explanation, the data processing device 12 will be referred to as the "server," and the smart glasses 214 will be referred to as the "terminal."

[0900] Traditional fortune-telling systems provide uniform results without considering the user's emotional state, making it difficult to offer advice or predictions tailored to the user's current situation and emotions. Furthermore, the lack of customization based on the user's emotions could lead to decreased user satisfaction. Therefore, there was a need for a system that could analyze the user's emotional state in real time and adjust the fortune-telling results based on those emotions.

[0901] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means.

[0902] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user's terminal, means for acquiring the user's emotional state, and means for adjusting the fortune-telling results based on the emotional state. This makes it possible to provide fortune-telling results and advice that are appropriate to the user's emotional state, thereby providing a more personalized experience.

[0903] "Personal information entered by the user" refers to data related to an individual, such as date of birth and blood type.

[0904] "A means of randomly generating fortune-telling results" refers to a system that randomly generates fortunes and advice based on pre-set rules or algorithms.

[0905] "Means of sending fortune-telling results to the user's terminal" refers to a communication method that sends the generated fortune-telling results from the server to the device used by the user.

[0906] "Means for acquiring emotional states" refers to technologies and devices that analyze a user's facial expressions and voice to identify their emotions.

[0907] "Means of adjusting fortune-telling results based on emotional state" refers to a system that changes the content and presentation of fortune-telling results according to the emotional information of the user obtained.

[0908] "Method for calculating zodiac signs" refers to algorithms or programs that calculate the corresponding zodiac sign based on the user's date of birth.

[0909] "Means for randomly generating fortune, lucky number, lucky color, and advice" refers to algorithms or functions that randomly determine fortune, lucky number, lucky color, and advice.

[0910] "Means of displaying the generated fortune, lucky number, lucky color, and advice on the user's terminal" refers to a display or display method for visually conveying the fortune-telling results to the user.

[0911] An "emotion engine" refers to software or algorithms that analyze a user's emotional state from their facial expressions and voice data.

[0912] In order to implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other.

[0913] User input

[0914] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, it includes an interface for acquiring emotional states from the user's facial expressions and voice. This involves technology that analyzes facial expressions and voice tone using the smartphone's camera and microphone.

[0915] Communication via terminal

[0916] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[0917] Data processing by the server

[0918] The server performs the following steps:

[0919] 1. Analysis of the emotion engine:

[0920] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, "happy," "sad," and "angry." The emotion engine utilizes AI models and machine learning algorithms (e.g., TensorFlow, PyTorch).

[0921] 2. Calculating constellations:

[0922] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[0923] 3. Generating the fortune-telling result:

[0924] The server will randomly generate results for the following items.

[0925] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[0926] Lucky Number: Generates a random integer between 1 and 100.

[0927] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[0928] Advice: Choose one randomly from multiple options.

[0929] 4. Emotion-based adjustment:

[0930] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[0931] Response from server to terminal

[0932] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[0933] Displaying results on the device

[0934] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[0935] Your zodiac sign: Aries

[0936] Today's fortune: Moderately good luck

[0937] Lucky number: 58

[0938] Lucky color: Green

[0939] Advice: Take care of yourself today.

[0940] Example prompt statements

[0941] For example, here are some examples of prompts that might be input into the emotion engine:

[0942] Input: Date of birth: 2000-04-15

[0943] Blood type: A

[0944] Expression: Sadness

[0945] Audio: Sadness

[0946] This allows users to quickly receive personalized fortune-telling results that take their emotions into consideration, resulting in a more satisfying experience.

[0947] The flow of a specific process in Application Example 2 will be explained using Figure 14.

[0948] Step 1:

[0949] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type.

[0950] Specifically, the application launches, and a form appears on the screen for entering the date of birth and blood type. The user enters this information into the form, activating an interface (camera and microphone) for acquiring emotional state.

[0951] Input: Date of birth, blood type, facial expression, voice

[0952] Output: User's personal information and emotional state data

[0953] Step 2:

[0954] The device sends the personal information and sentiment data entered by the user to the server. This communication is performed using HTTP requests. When the user presses the "Send" button, the device collects this data and transfers it to the server.

[0955] Specifically, the data is converted to JSON format and sent as an HTTP POST request.

[0956] Input: User's personal information and emotional state data

[0957] Output: HTTP request to the server

[0958] Step 3:

[0959] The server analyzes the received personal information and emotional data. First, the server uses an emotion engine to classify the user's emotional state from their facial expressions and voice. The emotion engine performs the analysis using an AI model (e.g., TensorFlow, PyTorch). Emotions are classified into categories such as "happiness," "sadness," and "anger."

[0960] Specifically, the emotion engine receives facial expressions and audio data as input, and a machine learning algorithm outputs an emotion category.

[0961] Input: User's personal information and emotional state data

[0962] Output: Emotion Category

[0963] Step 4:

[0964] Next, the server calculates the user's zodiac sign based on their date of birth. The zodiac sign is calculated based on the month and day, and determined according to the definition of each zodiac sign.

[0965] Specifically, the system extracts the month and day from the birth date data, compares them to a list of zodiac signs, and calculates the corresponding zodiac sign.

[0966] Input: Date of birth

[0967] Output: Constellations

[0968] Step 5:

[0969] The server generates a fortune-telling result. The result is determined randomly. The following items are randomly generated:

[0970] Fortune (e.g., Great Fortune, Moderate Fortune, Slight Fortune, Bad Fortune)

[0971] Lucky number (range from 1 to 100)

[0972] Lucky colors (red, blue, green, yellow, etc.)

[0973] advice

[0974] Specifically, a random number generation algorithm is used to randomly select each item.

[0975] Input: Zodiac sign

[0976] Output: Fortune, lucky number, lucky color, advice

[0977] Step 6:

[0978] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotion engine detects that the user is feeling "sad," it will change the advice in the fortune-telling results to be more encouraging.

[0979] Specifically, the advice and fortune-telling results are modified using an adjustment algorithm based on emotional categories.

[0980] Input: Fortune-telling result, emotion category

[0981] Output: Adjusted fortune-telling result

[0982] Step 7:

[0983] The server returns the generated fortune-telling result (after adjustment) to the terminal as an HTTP response in JSON format.

[0984] Specifically, it converts the data into a format that can be displayed on the terminal and sends it as an HTTP response.

[0985] Input: Adjusted fortune-telling result

[0986] Output: HTTP response to the terminal

[0987] Step 8:

[0988] The terminal analyzes the fortune-telling results received from the server and displays them to the user.

[0989] Specifically, the application converts the received data into a format that can be displayed on the screen, and then visually presents it to the user.

[0990] Input: Response data from the server

[0991] Output: Fortune-telling results displayed on the screen

[0992] The specific processing unit 290 transmits the result of the specific processing to the smart glasses 214. In the smart glasses 214, the control unit 46A causes the speaker 240 to output the result of the specific processing. The microphone 238 acquires audio indicating user input for the result of the specific processing. The control unit 46A transmits the audio data indicating user input acquired by the microphone 238 to the data processing unit 12. In the data processing unit 12, the specific processing unit 290 acquires the audio data.

[0993] Data generation model 58 is a type of so-called generative AI (Artificial Intelligence). One example of data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search) <url: https: gemini.google.com ?hl="ja">Examples of generative AI include the following. The data generation model 58 is obtained by performing deep learning on a neural network. The data generation model 58 is input with prompts containing instructions, and with inference data such as audio data representing speech, text data representing text, and image data representing images. The data generation model 58 infers from the input inference data according to the instructions indicated by the prompts, and outputs the inference results in data formats such as audio data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0994] In the above embodiment, an example was given in which specific processing is performed by the data processing device 12, but the technology of this disclosure is not limited thereto, and the specific processing may also be performed by the smart glasses 214.

[0995] [Third Embodiment]

[0996] Figure 5 shows an example of the configuration of the data processing system 310 according to the third embodiment.

[0997] As shown in Figure 5, the data processing system 310 includes a data processing device 12 and a headset terminal 314. An example of the data processing device 12 is a server.

[0998] The data processing device 12 comprises a computer 22, a database 24, and a communication interface 26. The computer 22 is an example of a "computer" related to the technology of this disclosure. The computer 22 comprises a processor 28, RAM 30, and storage 32. The processor 28, RAM 30, and storage 32 are connected to a bus 34. The database 24 and the communication interface 26 are also connected to the bus 34. The communication interface 26 is connected to a network 54. An example of the network 54 is a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0999] The headset terminal 314 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication interface 44, and a display 343. The computer 36 includes a processor 46, RAM 48, and storage 50. The processor 46, RAM 48, and storage 50 are connected to a bus 52. The microphone 238, speaker 240, camera 42, and display 343 are also connected to the bus 52.

[1000] The microphone 238 receives voice signals from the user 20 and receives instructions from the user 20. The microphone 238 captures the voice signals from the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio according to the instructions from the processor 46.

[1001] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an image sensor such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the area around the user 20 (for example, an imaging range defined by a field of view equivalent to the width of a typical healthy person's field of vision).

[1002] Communication interface 44 is connected to network 54. Communication interfaces 44 and 26 are responsible for the exchange of various information between processor 46 and processor 28 via network 54. The exchange of various information between processor 46 and processor 28 using communication interfaces 44 and 26 is performed in a secure manner.

[1003] Figure 6 shows an example of the main functions of the data processing device 12 and the headset terminal 314. As shown in Figure 6, the data processing device 12 performs specific processing using the processor 28. The storage 32 stores the specific processing program 56.

[1004] The specific processing program 56 is an example of a "program" relating to the technology of this disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[1005] The storage 32 stores the data generation model 58 and the emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[1006] In the headset terminal 314, the processor 46 performs the reception output processing. The storage 50 stores the reception output program 60. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output processing is realized by the processor 46 operating as a control unit 46A according to the reception output program 60 executed on the RAM 48.

[1007] Next, the specific processing performed by the specific processing unit 290 of the data processing device 12 will be described. In the following description, the data processing device 12 will be referred to as the "server" and the headset terminal 314 will be referred to as the "terminal".

[1008] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation with each other. Specific embodiments of each element are described below.

[1009] User input

[1010] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results.

[1011] Communication via terminal

[1012] The device sends the personal information entered by the user to the server. This communication is performed using, for example, an HTTP request. By sending the data compiled by the device to the server, it requests the generation of a fortune-telling result.

[1013] Data processing by the server

[1014] 1. Calculating constellations:

[1015] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[1016] 2. Generating the fortune-telling result:

[1017] The server will randomly generate results for the following items.

[1018] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1019] Lucky Number: Generates a random integer between 1 and 100.

[1020] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[1021] Advice: Randomly select one piece of advice from multiple options.

[1022] Specific example

[1023] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[1024] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[1025] 2. Randomly select "Great Luck" as your fortune.

[1026] 3. The lucky number will be randomly generated as "42".

[1027] 4. Choose "blue" as your lucky color.

[1028] 5. As advice, select "This is a great day to start something new."

[1029] Response from server to terminal

[1030] The server returns the generated fortune-telling results to the terminal. This includes data on fortune, lucky number, lucky color, and advice.

[1031] Displaying results on the device

[1032] The terminal displays the fortune-telling results received from the server to the user. Specifically, an example of how it might be displayed is as follows:

[1033] Your zodiac sign: Aries

[1034] Today's fortune: Excellent luck

[1035] Lucky number: 42

[1036] Lucky color: Blue

[1037] Advice: Today is a great day to start something new.

[1038] In this way, the system can quickly and easily provide users with individually personalized fortune-telling results.

[1039] The above describes a specific embodiment for carrying out this invention. Based on this embodiment, users can easily obtain their fortune-telling results, and the server can efficiently generate fortune-telling results.

[1040] The following describes the processing flow.

[1041] Step 1:

[1042] The user accesses the fortune-telling system using a device. The user enters their date of birth and blood type into the system's input interface.

[1043] Step 2:

[1044] The terminal sends the user's input data (date of birth and blood type) to the server. This transmission is typically done using an HTTP request.

[1045] Step 3:

[1046] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[1047] Step 4:

[1048] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it ignores the year and determines the zodiac sign based on the month and day. For example, if the date is April 15th, it will be determined to be "Aries".

[1049] Step 5:

[1050] The server randomly generates your fortune. You choose one of the following options using a random number generator: Great Fortune, Good Fortune, Fair Fortune, or Bad Fortune.

[1051] Step 6:

[1052] The server randomly generates a lucky number. It generates an integer between 1 and 100 randomly, and the result is the lucky number.

[1053] Step 7:

[1054] The server randomly generates a lucky color. From a list of colors such as red, blue, green, and yellow, one color is selected using a random number generator.

[1055] Step 8:

[1056] The server randomly selects advice. It uses a random number generator to choose one from a set of possible advice options. For example, it might select something like, "Today is a great day to start something new."

[1057] Step 9:

[1058] The server compiles the above-mentioned fortune, lucky number, lucky color, advice, and calculated zodiac sign to generate a fortune-telling result.

[1059] Step 10:

[1060] The server generates a fortune-telling result and sends it to the terminal. This transmission is also usually done via an HTTP response.

[1061] Step 11:

[1062] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, they are displayed in the following format:

[1063] Your zodiac sign: Aries

[1064] Today's fortune: Excellent luck

[1065] Lucky number: 42

[1066] Lucky color: Blue

[1067] Advice: Today is a great day to start something new.

[1068] The above outlines the detailed processing steps of this invention. By having the user, terminal, and server work together, personalized fortune-telling results can be provided quickly.

[1069] (Example 1)

[1070] Next, we will describe Example 1. In the following description, the data processing device 12 will be referred to as the "server," and the headset-type terminal 314 will be referred to as the "terminal."

[1071] Conventional fortune-telling systems have struggled to provide accurate and appropriate results quickly and effectively based on the user's individually entered date of birth and blood type. Furthermore, the generation and display of results on the user's terminal were cumbersome, posing a challenge to system efficiency. This invention aims to solve these problems and provide users with accurate and personalized fortune-telling results quickly.

[1072] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 1 is realized by the following means.

[1073] In this invention, the server includes means for receiving personal information entered by the user and transmitting it from the terminal to the server; means for validating the personal information and calculating the zodiac sign based on the date of birth; means for randomly generating a fortune, lucky number, lucky color, and advice based on the personal information and the zodiac sign; means for transmitting the generated fortune-telling results to the user terminal; and means for displaying the fortune-telling results on the user terminal. This makes it possible to quickly generate accurate fortune-telling results based on the information entered by the user and provide them to the user efficiently.

[1074] "Personal information" refers to information that identifies a specific individual, such as date of birth and blood type, which a user provides to the system.

[1075] "Means of receiving" refers to a function or device for importing personal information entered by a user into a server via a network.

[1076] "Validation" is the process of checking whether the format and content of the entered data are correct and eliminating inappropriate data.

[1077] "Constellation" refers to assigning a user one of 12 astronomically defined constellations based on their date of birth.

[1078] "Generating means" refers to the function where the server uses a specific algorithm to randomly generate fortunes, lucky numbers, lucky colors, and advice.

[1079] "Means of transmission" refers to the function that sends the fortune-telling results generated by the server to the user's terminal via the network.

[1080] "Means of display" refers to a function that visually presents the fortune-telling results received by the user's terminal to the user in text or other formats.

[1081] "Fortune" refers to a randomly generated prediction of the user's luck or misfortune.

[1082] A "lucky number" is an integer between 1 and 100 that is randomly generated in relation to one's fortune.

[1083] A "lucky color" is a color randomly selected from a list related to one's fortune.

[1084] "Advice" refers to random suggestions or advice provided to the user based on their fortune.

[1085] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation. Specific embodiments of each element are described below.

[1086] User input

[1087] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results. Specifically, this is done by entering data into an input form via a web browser or dedicated application and tapping or clicking a submit button.

[1088] Data transmission by terminal

[1089] The device sends the personal information entered by the user to the server. This communication primarily uses HTTP requests. The device converts the user-entered information into JSON format and sends the data by sending a POST request to the specified API endpoint.

[1090] Data reception and analysis by the server

[1091] The server receives data sent from the terminal and performs validation. For example, it checks if the date of birth is in the correct format and if the blood type is a valid value. If there are no errors in the received data, it analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the month and day of birth from the date of birth and identifies one of the 12 zodiac signs based on that.

[1092] Server-based generation of fortune-telling results

[1093] The server randomly generates results for each category: fortune, lucky number, lucky color, and advice.

[1094] Fortune: A random selection will be made from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1095] Lucky Number: Generates a random integer between 1 and 100.

[1096] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[1097] Advice: Choose one piece of advice randomly from the provided options.

[1098] Response from server to terminal

[1099] The server sends the generated fortune-telling results back to the terminal. This response is in JSON format and includes items for fortune, lucky number, lucky color, and advice. This allows the user terminal to analyze and display the received data.

[1100] Displaying results on the device

[1101] The device displays the fortune-telling results received from the server to the user. Specifically, it will be displayed in the application or web page as follows:

[1102] Your zodiac sign: Aries

[1103] Today's fortune: Excellent luck

[1104] Lucky number: 42

[1105] Lucky color: Blue

[1106] Advice: Today is a great day to start something new.

[1107] Specific example

[1108] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[1109] 1. The server calculates that the user's zodiac sign is Aries based on the information from "April 15, 2000".

[1110] 2. Randomly select "Great Luck" as your fortune.

[1111] 3. The lucky number will be randomly generated as "42".

[1112] 4. Choose "blue" as your lucky color.

[1113] 5. Choose "This is a great day to start something new" as the advice.

[1114] Example of a prompt

[1115] The following are examples of specific prompts used when having the AI ​​model generate and explain the process of this system:

[1116] As the server for the fortune-telling system, you will perform the following tasks: First, validate the date of birth and blood type information received from the user, and analyze the date of birth to determine the user's zodiac sign. Then, randomly generate a fortune, lucky number, lucky color, and advice, and send the results back to the user's device in JSON format. This information is used to provide the user with personalized fortune-telling results.

[1117] The flow of the specific processing in Example 1 will be explained using Figure 11.

[1118] Step 1:

[1119] The user accesses the system using their own device and enters their date of birth and blood type. By entering the required information into the input form and clicking the submit button, the entered data (e.g., date of birth "2000-04-15", blood type "Type A") is sent to the device. The entered data is then stored in the device's temporary memory.

[1120] Step 2:

[1121] The device sends the personal information entered by the user to the server. Specifically, it converts the input data (date of birth, blood type) into JSON format and sends it to the specified API endpoint using an HTTP POST request. The request's header information and payload are configured and then sent to the server.

[1122] Step 3:

[1123] The server receives data sent from the terminal. The received data (e.g., {"birthdate": "2000-04-15", "blood_type": "A"}) is stored in temporary memory. The server first validates the received data. In the validation step, it checks the data format and consistency, and returns an error message if there is invalid data.

[1124] Step 4:

[1125] The server analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the birth month and day based on the date of birth in the received data, and uses an astronomical algorithm to identify the corresponding zodiac sign (e.g., Aries). This calculation result is used in the next processing step.

[1126] Step 5:

[1127] The server generates the fortune-telling results. Specifically, it generates random data for each of the following items:

[1128] Fortune: Randomly selects "Great Luck," "Good Luck," "Slight Luck," "Bad Luck," etc. The generated result will be "Fortune: Great Luck."

[1129] Lucky Number: Generates a random integer between 1 and 100. For example, the result might be "42".

[1130] Lucky Color: Randomly select a color from the color list (e.g., red, blue, green, yellow). The resulting color will be "blue".

[1131] Advice: Randomly select one piece of advice from multiple options. The generated result will be, "It's a great day to start something new."

[1132] Step 6:

[1133] The server sends the generated fortune-telling result to the terminal in JSON format. Specifically, the generated fortune-telling result (e.g., {"star_sign": "Aries", "fortune": "Great luck", "lucky_number": 42, "lucky_color": "Blue", "advice": "A great day to start something new.") is constructed as response data and sent to the terminal via an HTTP response.

[1134] Step 7:

[1135] The device displays the fortune-telling results received from the server to the user. Specifically, it visually presents the fortune-telling results (e.g., "Your zodiac sign: Aries / Today's fortune: Excellent luck / Lucky number: 42 / Lucky color: Blue / Advice: A great day to start something new.") to the user through an application or web page.

[1136] (Application Example 1)

[1137] Next, we will explain Application Example 1. In the following explanation, the data processing device 12 will be referred to as the "server," and the headset-type terminal 314 will be referred to as the "terminal."

[1138] Traditional fortune-telling systems have a problem in that the only information users receive is the fortune-telling result, and no other information is provided, making it difficult to deepen user interest. Furthermore, they are unable to provide appropriate advertising information based on the user's fortune-telling result, and therefore cannot improve advertising effectiveness.

[1139] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 1 is realized by the following means.

[1140] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user terminal, means for selecting advertising information based on the fortune-telling results, and means for displaying the selected advertising information on the user terminal. This makes it possible to provide the user not only with fortune-telling results but also with interesting advertising information. This deepens the user's interest and enables effective advertising delivery.

[1141] "Personal information" refers to data including the user's date of birth and blood type.

[1142] "Fortune-telling results" refers to information including zodiac signs, fortunes, lucky numbers, lucky colors, and advice, which are generated based on the aforementioned personal information.

[1143] A "user terminal" refers to a hardware device, such as a smartphone, tablet, or computer, that a user uses to access a system.

[1144] "Advertising information" refers to information about products and services selected based on the results of a fortune-telling session.

[1145] "Means of receiving" refers to the function of sending and receiving personal information entered by the user to the server.

[1146] "Generating means" refers to the function of creating fortune-telling results and advertising information based on personal information.

[1147] "Means of transmission" refers to the function for sending fortune-telling results and advertising information from the server to the user's terminal.

[1148] The "selection method" refers to a function for selecting appropriate advertising information based on the results of the fortune-telling.

[1149] "Means of display" refers to a function for displaying the fortune-telling results and selected advertising information on the user's terminal.

[1150] In order to implement this invention, it is necessary to construct a system in which servers, terminals, and users work in cooperation with each other.

[1151] User input

[1152] Users access the system using their own devices (e.g., smartphones, tablets, or computers) and enter personal information such as their date of birth and blood type. This provides the system with the basic data needed to generate fortune-telling results and related advertising information. The personal information entered by the user is sent to the server using an HTTP request.

[1153] Communication via terminal

[1154] The device sends the user's entered date of birth and blood type to the server. The device then compiles the transmitted data and sends it to the server via an HTTP request to generate fortune-telling results and advertising information.

[1155] Data processing by the server

[1156] The server performs the following data processing based on the received personal information.

[1157] 1. Calculating constellations:

[1158] The server analyzes the user's date of birth to calculate their zodiac sign. The zodiac sign is calculated based on the month and day of birth.

[1159] 2. Generating the fortune-telling result:

[1160] The server will randomly generate results for the following items.

[1161] Fortune: Randomly selected from a specific list (e.g., "Excellent Luck," "Good Luck," "Slightly Good Luck," "Bad Luck").

[1162] Lucky Number: Generates a random integer between 1 and 100.

[1163] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[1164] Advice: Randomly select one piece of advice from multiple options.

[1165] 3. Selection of advertising information:

[1166] The server selects appropriate advertisements based on the generated fortune-telling results. For example, if the fortune is "very lucky," it might select luxury watches or fine wines; if the fortune is "moderately lucky," it might select the latest smartphones or popular fragrances.

[1167] Specific example

[1168] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," it will be processed as follows:

[1169] The server calculates that the information from "April 15, 2000" corresponds to the constellation "Aries".

[1170] The fortune is randomly selected as "Great Luck," the lucky number is "42," the lucky color is "Blue," and the advice "This is a great day to start something new" is randomly generated.

[1171] Based on the results of the fortune-telling, luxury watches are selected as advertising materials.

[1172] Response from server to terminal

[1173] The server sends the generated fortune-telling results and selected advertising information back to the terminal. This includes data on fortune, lucky number, lucky color, advice, and advertising information.

[1174] Displaying results on the device

[1175] The device displays the fortune-telling results and advertising information received from the server to the user. Specifically, it will be displayed as follows:

[1176] Your zodiac sign: Aries

[1177] Today's fortune: Excellent luck

[1178] Lucky number: 42

[1179] Lucky color: Blue

[1180] Advice: Today is a great day to start something new.

[1181] Recommended product: Luxury watches

[1182] This allows the system to quickly and easily provide users with individually personalized fortune-telling results and related advertising information.

[1183] Examples of prompts for generative AI models

[1184] The following are specific examples of prompt statements for a generative AI model:

[1185] User data:

[1186] Date of birth: 1990-03-10

[1187] Blood type: B

[1188] Fortune-telling result:

[1189] Zodiac sign: Pisces

[1190] Fortune: Moderately good luck

[1191] Lucky number: 17

[1192] Lucky color: Green

[1193] Advice: Don't let opportunities slip away!

[1194] Recommended products:

[1195] Latest smartphones

[1196] The flow of a specific process in Application Example 1 will be explained using Figure 12.

[1197] Step 1:

[1198] The user uses their own device to enter personal information such as their date of birth and blood type.

[1199] Input: Date of birth and blood type entered by the user.

[1200] Output: The date of birth and blood type are displayed in the input fields and are ready to be sent for the next process.

[1201] Specific operation: The user enters their date of birth (e.g., April 15, 2000) and blood type (e.g., type A) into the input form on the terminal and presses the "Submit" button.

[1202] Step 2:

[1203] The device sends the entered personal information to the server via an HTTP request.

[1204] Input: Entered date of birth and blood type.

[1205] Output: Date of birth and blood type are sent to the server in the form of an HTTP request.

[1206] Specific operation: The terminal program retrieves data from the input form and sends it to the server as an HTTP POST request.

[1207] Step 3:

[1208] The server calculates the zodiac sign based on the date of birth it receives.

[1209] Input: Date of birth received by the server.

[1210] Output: Calculated constellation (e.g., Aries).

[1211] Specific operation: The server program extracts the month and day from the date of birth and calculates the zodiac sign (for example, "April 15th is Aries") based on that.

[1212] Step 4:

[1213] The server generates fortune-telling results based on personal information.

[1214] Input: Date of birth, blood type, and calculated zodiac sign.

[1215] Output: Fortune telling result including your horoscope, lucky number, lucky color, and advice.

[1216] Specific operation:

[1217] Your fortune will be randomly selected from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1218] Your lucky number will be randomly generated within the range of 1 to 100.

[1219] Your lucky color will be randomly selected from a list of colors such as "red," "blue," "green," and "yellow."

[1220] The advice is randomly selected from a pre-prepared list of suggestions.

[1221] Step 5:

[1222] The server selects advertising information based on the fortune-telling results.

[1223] Input: Fortune telling result, including your horoscope, lucky number, lucky color, and advice.

[1224] Output: Advertisements tailored to your fortune (e.g., if you get "Great Fortune," the advertised product is a "luxury watch").

[1225] Specific operation: The server program randomly selects suitable advertisements from a list based on the generated fortune-telling result. For example, "If the fortune is very lucky, select a luxury watch or a fine wine."

[1226] Step 6:

[1227] The server sends the fortune-telling results and selected advertisements to the device.

[1228] Input: Fortune-telling results and selected advertisement information.

[1229] Output: The fortune-telling results and advertising information are sent to the terminal as a combined HTTP response.

[1230] Specific operation: The server compiles the fortune-telling results (zodiac sign, fortune, lucky number, lucky color, advice) and advertising information in JSON format and sends it back to the terminal as an HTTP response.

[1231] Step 7:

[1232] The device displays the user with the fortune-telling results and advertising information it has received.

[1233] Input: Fortune-telling results and advertising information sent from the server.

[1234] Output: Fortune-telling results and advertising information are displayed on the device screen.

[1235] Specific operation: The terminal program analyzes the received data and arranges and displays it appropriately on the user screen. Specifically, information such as "Your zodiac sign: Aries," "Today's fortune: Excellent," "Lucky number: 42," "Lucky color: Blue," "Advice: A great day to start something new," and "Recommended product: Luxury watch" will be displayed.

[1236] Furthermore, an emotion engine that estimates the user's emotions may be incorporated. That is, the identification processing unit 290 may use the emotion identification model 59 to estimate the user's emotions and perform identification processing using the user's emotions.

[1237] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[1238] User input

[1239] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, the system includes an interface for obtaining emotional states from the user's facial expressions and voice.

[1240] Communication via terminal

[1241] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[1242] Data processing by the server

[1243] 1. Analysis of the emotion engine:

[1244] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, as "happy," "sad," or "angry."

[1245] 2. Calculating constellations:

[1246] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[1247] 3. Generating the fortune-telling result:

[1248] The server will randomly generate results for the following items.

[1249] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1250] Lucky Number: Generates a random integer between 1 and 100.

[1251] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[1252] Advice: Choose one randomly from multiple options.

[1253] Emotion-based adjustment

[1254] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[1255] Specific example

[1256] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[1257] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[1258] 2. As your fortune, randomly select "Good Luck".

[1259] 3. The lucky number will be randomly generated as "58".

[1260] 4. Choose "green" as your lucky color.

[1261] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[1262] Response from server to terminal

[1263] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[1264] Displaying results on the device

[1265] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[1266] Your zodiac sign: Aries

[1267] Today's fortune: Moderately good luck

[1268] Lucky number: 58

[1269] Lucky color: Green

[1270] Advice: Take care of yourself today.

[1271] The above describes a specific embodiment for carrying out this invention. By having the user, terminal, server, and emotion engine work together, personalized and emotionally sensitive fortune-telling results can be provided quickly.

[1272] The following describes the processing flow.

[1273] Step 1:

[1274] The user accesses the fortune-telling system using their device. The user enters their date of birth and blood type into the system's input interface, and also records their facial expressions and voice using the device's camera and microphone.

[1275] Step 2:

[1276] The terminal sends user input data (date of birth, blood type, and facial expression / voice data) to the server. This data transmission is performed using an HTTP request.

[1277] Step 3:

[1278] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[1279] Step 4:

[1280] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it determines the zodiac sign from the month and day. For example, if the date is April 15th, it will determine that the user is an Aries.

[1281] Step 5:

[1282] The server uses an emotion engine to analyze the user's emotional state from the facial expressions and voice data they send. This analysis categorizes the user's emotional state into categories such as "happy," "sad," and "angry."

[1283] Step 6:

[1284] The server generates a random fortune. One is selected from a list ("Great Luck", "Good Luck", "Slight Luck", "Bad Luck") using a random number.

[1285] Step 7:

[1286] The server randomly generates a lucky number. It generates an integer using a random number within the range of 1 to 100, and the result is the lucky number.

[1287] Step 8:

[1288] The server randomly generates a lucky color. A random number is used to select one color from the list ("Red", "Blue", "Green", "Yellow").

[1289] Step 9:

[1290] The server randomly selects advice. It uses a random number to choose one from a set of advice options (e.g., "Try to relax today," "This is a great day to start something new").

[1291] Step 10:

[1292] The server adjusts the fortune-telling results generated based on the user's emotional state. For example, if it recognizes that the user is feeling "sad," it selects advice and fortune-telling content that is more encouraging.

[1293] Step 11:

[1294] The server compiles your fortune, lucky number, lucky color, advice, and calculated zodiac sign into a single fortune-telling result.

[1295] Step 12:

[1296] The server generates a fortune-telling result and sends it to the terminal. This transmission is also done via an HTTP response.

[1297] Step 13:

[1298] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[1299] Your zodiac sign: Aries

[1300] Today's fortune: Moderately good luck

[1301] Lucky number: 58

[1302] Lucky color: Green

[1303] Advice: Take care of yourself today.

[1304] The above describes the processing steps of this invention. By having the user, terminal, server, and emotion engine each fulfill their respective roles, it is possible to provide personalized and emotionally sensitive fortune-telling results.

[1305] (Example 2)

[1306] Next, we will describe Example 2. In the following description, the data processing device 12 will be referred to as the "server," and the headset-type terminal 314 will be referred to as the "terminal."

[1307] Traditional fortune-telling systems provide fixed results without considering the user's emotional state, making it impossible to offer advice or fortunes tailored to the user's specific feelings. Furthermore, because they don't consider emotional states, it's difficult to improve user satisfaction.

[1308] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 2 is realized by the following means.

[1309] In this invention, the server includes means for receiving personal information entered by the user, means for analyzing the emotional state from the personal information, facial expressions, and voice, means for randomly generating fortune-telling results based on the personal information and emotional state, means for adjusting the generated fortune-telling results based on the user's emotional state, and means for transmitting the fortune-telling results to the user's terminal. This makes it possible to provide personalized fortune-telling results that take into account the user's emotional state.

[1310] "Personal information" refers to information that can identify an individual, such as a user's date of birth or blood type.

[1311] "Emotional state" refers to the emotional state analyzed from the user's facial expressions and voice data, and is classified into categories such as "happiness," "sadness," and "anger."

[1312] "Fortune-telling results" refer to information such as fortune, lucky numbers, lucky colors, and advice, which are generated based on the user's personal information and emotional state.

[1313] A "user terminal" refers to an electronic device, such as a smartphone, tablet, or computer, that a user uses to access the system.

[1314] An "emotion engine" is software or hardware that analyzes a user's facial expressions and voice data to identify their emotional state.

[1315] "Generating method" refers to the process of creating a fortune-telling result using a predetermined algorithm or random numbers.

[1316] "Means of adjustment" refers to the process of modifying or correcting the generated fortune-telling results according to the user's emotional state.

[1317] "Means of transmission" refers to the communication means and protocols used to transfer the generated fortune-telling results to the user's terminal.

[1318] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[1319] User data entry

[1320] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter their date of birth and blood type. They also provide facial expression data and audio data to the system using their device's camera and microphone. The camera captures images of facial expressions, and the microphone records audio.

[1321] Data transmission by terminal

[1322] The device sends personal information entered by the user, as well as facial expression and audio data collected from the camera and microphone, to the server as an HTTP request. Specifically, it uses an HTTP POST request to encode the necessary data and send it to the server.

[1323] Data processing by the server

[1324] 1. Analysis of the emotion engine:

[1325] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice data. This emotion engine analyzes emotions using libraries such as "openSMILE" and "OpenCV," classifying them into categories such as "happy," "sad," and "angry."

[1326] 2. Calculating constellations:

[1327] The server calculates the user's zodiac sign using their date of birth. This process utilizes Python's "datetime" module. It extracts the month and day from the date of birth and then executes logic to determine the zodiac sign.

[1328] 3. Generating the fortune-telling result:

[1329] The server randomly generates results for the following items:

[1330] Fortune: Use Python's "random.choice" to randomly select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1331] Lucky Number: Generate a random integer between 1 and 100 using Python's "random.randint" function.

[1332] Lucky Color: Use "random.choice" to randomly select a color from a list of colors such as "red," "blue," "green," and "yellow."

[1333] Advice: Select a randomly chosen advice from a variety of options.

[1334] Emotion-based outcome adjustment

[1335] The generated fortune-telling results are adjusted based on the emotional state analyzed by the emotion engine. For example, if the emotion engine recognizes that the user is in a state of "sadness," it will select advice and fortunes with a strong element of encouragement and comfort. Specifically, it will execute a process to select appropriate advice from a list of encouraging messages.

[1336] Response from server to terminal

[1337] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. An HTTP server such as the Flask framework is used to perform a process such as return jsonify(fortune-telling results).

[1338] Displaying results on the device

[1339] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the fortune-telling results in the following format:

[1340] Your zodiac sign: Aries

[1341] Today's fortune: Moderately good luck

[1342] Lucky number: 58

[1343] Lucky color: Green

[1344] Advice: Take care of yourself today.

[1345] Specific example

[1346] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[1347] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[1348] 2. As your fortune, randomly select "Good Luck".

[1349] 3. The lucky number will be randomly generated as "58".

[1350] 4. Choose "green" as your lucky color.

[1351] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[1352] Examples of prompts for generative AI models

[1353] "Assuming the user is currently experiencing sadness, please generate an encouraging fortune-telling result for a user whose date of birth is April 15, 2000, and whose blood type is A."

[1354] The flow of the specific processing in Example 2 will be explained using Figure 13.

[1355] Detailed explanation of the processing steps

[1356] Step 1: User data entry

[1357] The user accesses the system using a terminal and enters their date of birth and blood type into the system's input screen. During this process, the terminal's camera and microphone are used to collect facial expression data and audio data. Specifically, the camera captures images of facial expressions, and the microphone records audio. The inputs obtained are date of birth, blood type, facial expression data, and audio data.

[1358] Step 2: Data transmission by the terminal

[1359] The terminal collects personal information entered by the user (date of birth, blood type) and collected facial expression and voice data. This data is sent to the server as an HTTP request. Specifically, it creates an HTTP POST request, encodes the necessary data in JSON format, and sends it to the server's endpoint. It receives date of birth, blood type, facial expression data, and voice data as input, and generates data to send to the server as output.

[1360] Step 3: Server analysis of emotional state

[1361] The server receives an HTTP request and uses an emotion engine to analyze the emotional state from facial expression and audio data. This process uses libraries such as "openSMILE" and "OpenCV". The emotion engine takes facial expression and audio data as input and outputs emotional states such as "happy," "sad," and "angry." Specifically, it executes facial expression analysis algorithms and audio analysis algorithms to classify the data into emotional categories.

[1362] Step 4: Constellation calculation by the server

[1363] The server analyzes the user's date of birth and calculates their zodiac sign. This process utilizes Python's "datetime" module. It takes the date of birth as input and outputs the calculated zodiac sign (e.g., Aries). Specifically, it extracts the month and day of the date of birth and identifies the corresponding zodiac sign from a list.

[1364] Step 5: Server generates fortune-telling results

[1365] The server generates a horoscope based on the user's zodiac sign and emotional state. It uses the Python "random" library to randomly generate the following items:

[1366] Fortune: Use "random.choice" to select from options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1367] Lucky Number: Generates a random integer between 1 and 100 using "random.randint".

[1368] Lucky color: Use "random.choice" to select from a list of colors such as "red," "blue," "green," and "yellow."

[1369] Advice: Select a randomly chosen advice from a variety of options.

[1370] The system takes a zodiac sign and emotional state as input and outputs a generated fortune-telling result. Specifically, it executes an algorithm that randomly selects items from a list of fortune-telling items.

[1371] Step 6: Server adjustment of fortune-telling results

[1372] The server adjusts the generated fortune-telling results based on the user's emotional state. For example, if the user is in a state of "sadness," it selects advice and fortunes with a strong element of encouragement. It receives the fortune-telling result and emotional state as input and obtains the adjusted fortune-telling result as output. Specifically, it processes a message by selecting a message from a list of advice appropriate for the emotional state of "sadness."

[1373] Step 7: Server response to terminal

[1374] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. Specifically, it uses an HTTP server such as the Flask framework to return the encoded JSON data in the format `return jsonify(fortune-telling results)`. It receives adjusted fortune-telling results as input and generates an HTTP response as output.

[1375] Step 8: Display the results on the device.

[1376] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the results in the following format:

[1377] Your zodiac sign: Aries

[1378] Today's fortune: Moderately good luck

[1379] Lucky number: 58

[1380] Lucky color: Green

[1381] Advice: Take care of yourself today.

[1382] The system receives fortune-telling results from a server as input and generates content to be displayed to the user as output.

[1383] (Application Example 2)

[1384] Next, we will explain application example 2. In the following explanation, the data processing device 12 will be referred to as the "server," and the headset-type terminal 314 will be referred to as the "terminal."

[1385] Traditional fortune-telling systems provide uniform results without considering the user's emotional state, making it difficult to offer advice or predictions tailored to the user's current situation and emotions. Furthermore, the lack of customization based on the user's emotions could lead to decreased user satisfaction. Therefore, there was a need for a system that could analyze the user's emotional state in real time and adjust the fortune-telling results based on those emotions.

[1386] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means.

[1387] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user's terminal, means for acquiring the user's emotional state, and means for adjusting the fortune-telling results based on the emotional state. This makes it possible to provide fortune-telling results and advice that are appropriate to the user's emotional state, thereby providing a more personalized experience.

[1388] "Personal information entered by the user" refers to data related to an individual, such as date of birth and blood type.

[1389] "A means of randomly generating fortune-telling results" refers to a system that randomly generates fortunes and advice based on pre-set rules or algorithms.

[1390] "Means of sending fortune-telling results to the user's terminal" refers to a communication method that sends the generated fortune-telling results from the server to the device used by the user.

[1391] "Means for acquiring emotional states" refers to technologies and devices that analyze a user's facial expressions and voice to identify their emotions.

[1392] "Means of adjusting fortune-telling results based on emotional state" refers to a system that changes the content and presentation of fortune-telling results according to the emotional information of the user obtained.

[1393] "Method for calculating zodiac signs" refers to algorithms or programs that calculate the corresponding zodiac sign based on the user's date of birth.

[1394] "Means for randomly generating fortune, lucky number, lucky color, and advice" refers to algorithms or functions that randomly determine fortune, lucky number, lucky color, and advice.

[1395] "Means of displaying the generated fortune, lucky number, lucky color, and advice on the user's terminal" refers to a display or display method for visually conveying the fortune-telling results to the user.

[1396] An "emotion engine" refers to software or algorithms that analyze a user's emotional state from their facial expressions and voice data.

[1397] In order to implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other.

[1398] User input

[1399] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, it includes an interface for acquiring emotional states from the user's facial expressions and voice. This involves technology that analyzes facial expressions and voice tone using the smartphone's camera and microphone.

[1400] Communication via terminal

[1401] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[1402] Data processing by the server

[1403] The server performs the following steps:

[1404] 1. Analysis of the emotion engine:

[1405] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, "happy," "sad," and "angry." The emotion engine utilizes AI models and machine learning algorithms (e.g., TensorFlow, PyTorch).

[1406] 2. Calculating constellations:

[1407] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[1408] 3. Generating the fortune-telling result:

[1409] The server will randomly generate results for the following items.

[1410] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1411] Lucky Number: Generates a random integer between 1 and 100.

[1412] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[1413] Advice: Choose one randomly from multiple options.

[1414] 4. Emotion-based adjustment:

[1415] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[1416] Response from server to terminal

[1417] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[1418] Displaying results on the device

[1419] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[1420] Your zodiac sign: Aries

[1421] Today's fortune: Moderately good luck

[1422] Lucky number: 58

[1423] Lucky color: Green

[1424] Advice: Take care of yourself today.

[1425] Example prompt statements

[1426] For example, here are some examples of prompts that might be input into the emotion engine:

[1427] Input: Date of birth: 2000-04-15

[1428] Blood type: A

[1429] Expression: Sadness

[1430] Audio: Sadness

[1431] This allows users to quickly receive personalized fortune-telling results that take their emotions into consideration, resulting in a more satisfying experience.

[1432] The flow of a specific process in Application Example 2 will be explained using Figure 14.

[1433] Step 1:

[1434] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type.

[1435] Specifically, the application launches, and a form appears on the screen for entering the date of birth and blood type. The user enters this information into the form, activating an interface (camera and microphone) for acquiring emotional state.

[1436] Input: Date of birth, blood type, facial expression, voice

[1437] Output: User's personal information and emotional state data

[1438] Step 2:

[1439] The device sends the personal information and sentiment data entered by the user to the server. This communication is performed using HTTP requests. When the user presses the "Send" button, the device collects this data and transfers it to the server.

[1440] Specifically, the data is converted to JSON format and sent as an HTTP POST request.

[1441] Input: User's personal information and emotional state data

[1442] Output: HTTP request to the server

[1443] Step 3:

[1444] The server analyzes the received personal information and emotional data. First, the server uses an emotion engine to classify the user's emotional state from their facial expressions and voice. The emotion engine performs the analysis using an AI model (e.g., TensorFlow, PyTorch). Emotions are classified into categories such as "happiness," "sadness," and "anger."

[1445] Specifically, the emotion engine receives facial expressions and audio data as input, and a machine learning algorithm outputs an emotion category.

[1446] Input: User's personal information and emotional state data

[1447] Output: Emotion Category

[1448] Step 4:

[1449] Next, the server calculates the user's zodiac sign based on their date of birth. The zodiac sign is calculated based on the month and day, and determined according to the definition of each zodiac sign.

[1450] Specifically, the system extracts the month and day from the birth date data, compares them to a list of zodiac signs, and calculates the corresponding zodiac sign.

[1451] Input: Date of birth

[1452] Output: Constellations

[1453] Step 5:

[1454] The server generates a fortune-telling result. The result is determined randomly. The following items are randomly generated:

[1455] Fortune (e.g., Great Fortune, Moderate Fortune, Slight Fortune, Bad Fortune)

[1456] Lucky number (range from 1 to 100)

[1457] Lucky colors (red, blue, green, yellow, etc.)

[1458] advice

[1459] Specifically, a random number generation algorithm is used to randomly select each item.

[1460] Input: Zodiac sign

[1461] Output: Fortune, lucky number, lucky color, advice

[1462] Step 6:

[1463] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotion engine detects that the user is feeling "sad," it will change the advice in the fortune-telling results to be more encouraging.

[1464] Specifically, the advice and fortune-telling results are modified using an adjustment algorithm based on emotional categories.

[1465] Input: Fortune-telling result, emotion category

[1466] Output: Adjusted fortune-telling result

[1467] Step 7:

[1468] The server returns the generated fortune-telling result (after adjustment) to the terminal as an HTTP response in JSON format.

[1469] Specifically, it converts the data into a format that can be displayed on the terminal and sends it as an HTTP response.

[1470] Input: Adjusted fortune-telling result

[1471] Output: HTTP response to the terminal

[1472] Step 8:

[1473] The terminal analyzes the fortune-telling results received from the server and displays them to the user.

[1474] Specifically, the application converts the received data into a format that can be displayed on the screen, and then visually presents it to the user.

[1475] Input: Response data from the server

[1476] Output: Fortune-telling results displayed on the screen

[1477] The specific processing unit 290 transmits the result of the specific processing to the headset terminal 314. In the headset terminal 314, the control unit 46A causes the speaker 240 and display 343 to output the result of the specific processing. The microphone 238 acquires audio indicating user input for the result of the specific processing. The control unit 46A transmits the audio data indicating user input acquired by the microphone 238 to the data processing unit 12. In the data processing unit 12, the specific processing unit 290 acquires the audio data.

[1478] Data generation model 58 is a type of so-called generative AI (Artificial Intelligence). One example of data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search) <url: https: gemini.google.com ?hl="ja">Examples of generative AI include the following. The data generation model 58 is obtained by performing deep learning on a neural network. The data generation model 58 is input with prompts containing instructions, and with inference data such as audio data representing speech, text data representing text, and image data representing images. The data generation model 58 infers from the input inference data according to the instructions indicated by the prompts, and outputs the inference results in data formats such as audio data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1479] In the above embodiment, an example was given in which specific processing is performed by the data processing device 12, but the technology of this disclosure is not limited thereto, and specific processing may also be performed by the headset terminal 314.

[1480] [Fourth Embodiment]

[1481] Figure 7 shows an example of the configuration of the data processing system 410 according to the fourth embodiment.

[1482] As shown in Figure 7, the data processing system 410 includes a data processing device 12 and a robot 414. An example of the data processing device 12 is a server.

[1483] The data processing device 12 comprises a computer 22, a database 24, and a communication interface 26. The computer 22 is an example of a "computer" related to the technology of this disclosure. The computer 22 comprises a processor 28, RAM 30, and storage 32. The processor 28, RAM 30, and storage 32 are connected to a bus 34. The database 24 and the communication interface 26 are also connected to the bus 34. The communication interface 26 is connected to a network 54. An example of the network 54 is a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[1484] The robot 414 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication interface 44, and a controlled object 443. The computer 36 includes a processor 46, RAM 48, and storage 50. The processor 46, RAM 48, and storage 50 are connected to a bus 52. The microphone 238, speaker 240, camera 42, and controlled object 443 are also connected to the bus 52.

[1485] The microphone 238 receives voice signals from the user 20 and receives instructions from the user 20. The microphone 238 captures the voice signals from the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio according to the instructions from the processor 46.

[1486] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an image sensor such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the area around the user 20 (for example, an imaging range defined by a field of view equivalent to the width of a typical healthy person's field of vision).

[1487] Communication interface 44 is connected to network 54. Communication interfaces 44 and 26 are responsible for the exchange of various information between processor 46 and processor 28 via network 54. The exchange of various information between processor 46 and processor 28 using communication interfaces 44 and 26 is performed in a secure manner.

[1488] The controlled object 443 includes a display device, LEDs in the eyes, and motors that drive the arms, hands, and feet. The posture and gestures of the robot 414 are controlled by controlling the motors of the arms, hands, and feet. Some of the robot 414's emotions can be expressed by controlling these motors. Furthermore, the robot 414's facial expressions can also be expressed by controlling the illumination state of the LEDs in its eyes.

[1489] Figure 8 shows an example of the main functions of the data processing device 12 and the robot 414. As shown in Figure 8, the data processing device 12 performs specific processing using the processor 28. The storage 32 stores the specific processing program 56.

[1490] The specific processing program 56 is an example of a "program" relating to the technology of this disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[1491] The storage 32 stores the data generation model 58 and the emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[1492] In robot 414, the processor 46 performs the reception output processing. The storage 50 stores the reception output program 60. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output processing is realized by the processor 46 operating as a control unit 46A according to the reception output program 60 executed on the RAM 48.

[1493] Next, the specific processing performed by the specific processing unit 290 of the data processing device 12 will be described. In the following description, the data processing device 12 will be referred to as the "server" and the robot 414 as the "terminal".

[1494] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation with each other. Specific embodiments of each element are described below.

[1495] User input

[1496] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results.

[1497] Communication via terminal

[1498] The device sends the personal information entered by the user to the server. This communication is performed using, for example, an HTTP request. By sending the data compiled by the device to the server, it requests the generation of a fortune-telling result.

[1499] Data processing by the server

[1500] 1. Calculating constellations:

[1501] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[1502] 2. Generating the fortune-telling result:

[1503] The server will randomly generate results for the following items.

[1504] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1505] Lucky Number: Generates a random integer between 1 and 100.

[1506] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[1507] Advice: Randomly select one piece of advice from multiple options.

[1508] Specific example

[1509] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[1510] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[1511] 2. Randomly select "Great Luck" as your fortune.

[1512] 3. The lucky number will be randomly generated as "42".

[1513] 4. Choose "blue" as your lucky color.

[1514] 5. As advice, select "This is a great day to start something new."

[1515] Response from server to terminal

[1516] The server returns the generated fortune-telling results to the terminal. This includes data on fortune, lucky number, lucky color, and advice.

[1517] Displaying results on the device

[1518] The terminal displays the fortune-telling results received from the server to the user. Specifically, an example of how it might be displayed is as follows:

[1519] Your zodiac sign: Aries

[1520] Today's fortune: Excellent luck

[1521] Lucky number: 42

[1522] Lucky color: Blue

[1523] Advice: Today is a great day to start something new.

[1524] In this way, the system can quickly and easily provide users with individually personalized fortune-telling results.

[1525] The above describes a specific embodiment for carrying out this invention. Based on this embodiment, users can easily obtain their fortune-telling results, and the server can efficiently generate fortune-telling results.

[1526] The following describes the processing flow.

[1527] Step 1:

[1528] The user accesses the fortune-telling system using a device. The user enters their date of birth and blood type into the system's input interface.

[1529] Step 2:

[1530] The terminal sends the user's input data (date of birth and blood type) to the server. This transmission is typically done using an HTTP request.

[1531] Step 3:

[1532] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[1533] Step 4:

[1534] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it ignores the year and determines the zodiac sign based on the month and day. For example, if the date is April 15th, it will be determined to be "Aries".

[1535] Step 5:

[1536] The server randomly generates your fortune. You choose one of the following options using a random number generator: Great Fortune, Good Fortune, Fair Fortune, or Bad Fortune.

[1537] Step 6:

[1538] The server randomly generates a lucky number. It generates an integer between 1 and 100 randomly, and the result is the lucky number.

[1539] Step 7:

[1540] The server randomly generates a lucky color. From a list of colors such as red, blue, green, and yellow, one color is selected using a random number generator.

[1541] Step 8:

[1542] The server randomly selects advice. It uses a random number generator to choose one from a set of possible advice options. For example, it might select something like, "Today is a great day to start something new."

[1543] Step 9:

[1544] The server compiles the above-mentioned fortune, lucky number, lucky color, advice, and calculated zodiac sign to generate a fortune-telling result.

[1545] Step 10:

[1546] The server generates a fortune-telling result and sends it to the terminal. This transmission is also usually done via an HTTP response.

[1547] Step 11:

[1548] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, they are displayed in the following format:

[1549] Your zodiac sign: Aries

[1550] Today's fortune: Excellent luck

[1551] Lucky number: 42

[1552] Lucky color: Blue

[1553] Advice: Today is a great day to start something new.

[1554] The above outlines the detailed processing steps of this invention. By having the user, terminal, and server work together, personalized fortune-telling results can be provided quickly.

[1555] (Example 1)

[1556] Next, we will describe Example 1. In the following description, the data processing device 12 will be referred to as the "server" and the robot 414 as the "terminal".

[1557] Conventional fortune-telling systems have struggled to provide accurate and appropriate results quickly and effectively based on the user's individually entered date of birth and blood type. Furthermore, the generation and display of results on the user's terminal were cumbersome, posing a challenge to system efficiency. This invention aims to solve these problems and provide users with accurate and personalized fortune-telling results quickly.

[1558] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 1 is realized by the following means.

[1559] In this invention, the server includes means for receiving personal information entered by the user and transmitting it from the terminal to the server; means for validating the personal information and calculating the zodiac sign based on the date of birth; means for randomly generating a fortune, lucky number, lucky color, and advice based on the personal information and the zodiac sign; means for transmitting the generated fortune-telling results to the user terminal; and means for displaying the fortune-telling results on the user terminal. This makes it possible to quickly generate accurate fortune-telling results based on the information entered by the user and provide them to the user efficiently.

[1560] "Personal information" refers to information that identifies a specific individual, such as date of birth and blood type, which a user provides to the system.

[1561] "Means of receiving" refers to a function or device for importing personal information entered by a user into a server via a network.

[1562] "Validation" is the process of checking whether the format and content of the entered data are correct and eliminating inappropriate data.

[1563] "Constellation" refers to assigning a user one of 12 astronomically defined constellations based on their date of birth.

[1564] "Generating means" refers to the function where the server uses a specific algorithm to randomly generate fortunes, lucky numbers, lucky colors, and advice.

[1565] "Means of transmission" refers to the function that sends the fortune-telling results generated by the server to the user's terminal via the network.

[1566] "Means of display" refers to a function that visually presents the fortune-telling results received by the user's terminal to the user in text or other formats.

[1567] "Fortune" refers to a randomly generated prediction of the user's luck or misfortune.

[1568] A "lucky number" is an integer between 1 and 100 that is randomly generated in relation to one's fortune.

[1569] A "lucky color" is a color randomly selected from a list related to one's fortune.

[1570] "Advice" refers to random suggestions or advice provided to the user based on their fortune.

[1571] To implement this invention, it is necessary to construct a system in which a server, terminal, and user work in cooperation. Specific embodiments of each element are described below.

[1572] User input

[1573] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. This information is used as basic data to generate fortune-telling results. Specifically, this is done by entering data into an input form via a web browser or dedicated application and tapping or clicking a submit button.

[1574] Data transmission by terminal

[1575] The device sends the personal information entered by the user to the server. This communication primarily uses HTTP requests. The device converts the user-entered information into JSON format and sends the data by sending a POST request to the specified API endpoint.

[1576] Data reception and analysis by the server

[1577] The server receives data sent from the terminal and performs validation. For example, it checks if the date of birth is in the correct format and if the blood type is a valid value. If there are no errors in the received data, it analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the month and day of birth from the date of birth and identifies one of the 12 zodiac signs based on that.

[1578] Server-based generation of fortune-telling results

[1579] The server randomly generates results for each category: fortune, lucky number, lucky color, and advice.

[1580] Fortune: A random selection will be made from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1581] Lucky Number: Generates a random integer between 1 and 100.

[1582] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[1583] Advice: Choose one piece of advice randomly from the provided options.

[1584] Response from server to terminal

[1585] The server sends the generated fortune-telling results back to the terminal. This response is in JSON format and includes items for fortune, lucky number, lucky color, and advice. This allows the user terminal to analyze and display the received data.

[1586] Displaying results on the device

[1587] The device displays the fortune-telling results received from the server to the user. Specifically, it will be displayed in the application or web page as follows:

[1588] Your zodiac sign: Aries

[1589] Today's fortune: Excellent luck

[1590] Lucky number: 42

[1591] Lucky color: Blue

[1592] Advice: Today is a great day to start something new.

[1593] Specific example

[1594] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," the server receives this information and processes it as follows:

[1595] 1. The server calculates that the user's zodiac sign is Aries based on the information from "April 15, 2000".

[1596] 2. Randomly select "Great Luck" as your fortune.

[1597] 3. The lucky number will be randomly generated as "42".

[1598] 4. Choose "blue" as your lucky color.

[1599] 5. Choose "This is a great day to start something new" as the advice.

[1600] Example of a prompt

[1601] The following are examples of specific prompts used when having the AI ​​model generate and explain the process of this system:

[1602] As the server for the fortune-telling system, you will perform the following tasks: First, validate the date of birth and blood type information received from the user, and analyze the date of birth to determine the user's zodiac sign. Then, randomly generate a fortune, lucky number, lucky color, and advice, and send the results back to the user's device in JSON format. This information is used to provide the user with personalized fortune-telling results.

[1603] The flow of the specific processing in Example 1 will be explained using Figure 11.

[1604] Step 1:

[1605] The user accesses the system using their own device and enters their date of birth and blood type. By entering the required information into the input form and clicking the submit button, the entered data (e.g., date of birth "2000-04-15", blood type "Type A") is sent to the device. The entered data is then stored in the device's temporary memory.

[1606] Step 2:

[1607] The device sends the personal information entered by the user to the server. Specifically, it converts the input data (date of birth, blood type) into JSON format and sends it to the specified API endpoint using an HTTP POST request. The request's header information and payload are configured and then sent to the server.

[1608] Step 3:

[1609] The server receives data sent from the terminal. The received data (e.g., {"birthdate": "2000-04-15", "blood_type": "A"}) is stored in temporary memory. The server first validates the received data. In the validation step, it checks the data format and consistency, and returns an error message if there is invalid data.

[1610] Step 4:

[1611] The server analyzes the date of birth to calculate the user's zodiac sign. Specifically, it extracts the birth month and day based on the date of birth in the received data, and uses an astronomical algorithm to identify the corresponding zodiac sign (e.g., Aries). This calculation result is used in the next processing step.

[1612] Step 5:

[1613] The server generates the fortune-telling results. Specifically, it generates random data for each of the following items:

[1614] Fortune: Randomly selects "Great Luck," "Good Luck," "Slight Luck," "Bad Luck," etc. The generated result will be "Fortune: Great Luck."

[1615] Lucky Number: Generates a random integer between 1 and 100. For example, the result might be "42".

[1616] Lucky Color: Randomly select a color from the color list (e.g., red, blue, green, yellow). The resulting color will be "blue".

[1617] Advice: Randomly select one piece of advice from multiple options. The generated result will be, "It's a great day to start something new."

[1618] Step 6:

[1619] The server sends the generated fortune-telling result to the terminal in JSON format. Specifically, the generated fortune-telling result (e.g., {"star_sign": "Aries", "fortune": "Great luck", "lucky_number": 42, "lucky_color": "Blue", "advice": "A great day to start something new.") is constructed as response data and sent to the terminal via an HTTP response.

[1620] Step 7:

[1621] The device displays the fortune-telling results received from the server to the user. Specifically, it visually presents the fortune-telling results (e.g., "Your zodiac sign: Aries / Today's fortune: Excellent luck / Lucky number: 42 / Lucky color: Blue / Advice: A great day to start something new.") to the user through an application or web page.

[1622] (Application Example 1)

[1623] Next, we will explain Application Example 1. In the following explanation, the data processing device 12 will be referred to as the "server" and the robot 414 as the "terminal".

[1624] Traditional fortune-telling systems have a problem in that the only information users receive is the fortune-telling result, and no other information is provided, making it difficult to deepen user interest. Furthermore, they are unable to provide appropriate advertising information based on the user's fortune-telling result, and therefore cannot improve advertising effectiveness.

[1625] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 1 is realized by the following means.

[1626] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user terminal, means for selecting advertising information based on the fortune-telling results, and means for displaying the selected advertising information on the user terminal. This makes it possible to provide the user not only with fortune-telling results but also with interesting advertising information. This deepens the user's interest and enables effective advertising delivery.

[1627] "Personal information" refers to data including the user's date of birth and blood type.

[1628] "Fortune-telling results" refers to information including zodiac signs, fortunes, lucky numbers, lucky colors, and advice, which are generated based on the aforementioned personal information.

[1629] A "user terminal" refers to a hardware device, such as a smartphone, tablet, or computer, that a user uses to access a system.

[1630] "Advertising information" refers to information about products and services selected based on the results of a fortune-telling session.

[1631] "Means of receiving" refers to the function of sending and receiving personal information entered by the user to the server.

[1632] "Generating means" refers to the function of creating fortune-telling results and advertising information based on personal information.

[1633] "Means of transmission" refers to the function for sending fortune-telling results and advertising information from the server to the user's terminal.

[1634] The "selection method" refers to a function for selecting appropriate advertising information based on the results of the fortune-telling.

[1635] "Means of display" refers to a function for displaying the fortune-telling results and selected advertising information on the user's terminal.

[1636] In order to implement this invention, it is necessary to construct a system in which servers, terminals, and users work in cooperation with each other.

[1637] User input

[1638] Users access the system using their own devices (e.g., smartphones, tablets, or computers) and enter personal information such as their date of birth and blood type. This provides the system with the basic data needed to generate fortune-telling results and related advertising information. The personal information entered by the user is sent to the server using an HTTP request.

[1639] Communication via terminal

[1640] The device sends the user's entered date of birth and blood type to the server. The device then compiles the transmitted data and sends it to the server via an HTTP request to generate fortune-telling results and advertising information.

[1641] Data processing by the server

[1642] The server performs the following data processing based on the received personal information.

[1643] 1. Calculating constellations:

[1644] The server analyzes the user's date of birth to calculate their zodiac sign. The zodiac sign is calculated based on the month and day of birth.

[1645] 2. Generating the fortune-telling result:

[1646] The server will randomly generate results for the following items.

[1647] Fortune: Randomly selected from a specific list (e.g., "Excellent Luck," "Good Luck," "Slightly Good Luck," "Bad Luck").

[1648] Lucky Number: Generates a random integer between 1 and 100.

[1649] Lucky color: Randomly select from a list of colors such as "red," "blue," "green," and "yellow."

[1650] Advice: Randomly select one piece of advice from multiple options.

[1651] 3. Selection of advertising information:

[1652] The server selects appropriate advertisements based on the generated fortune-telling results. For example, if the fortune is "very lucky," it might select luxury watches or fine wines; if the fortune is "moderately lucky," it might select the latest smartphones or popular fragrances.

[1653] Specific example

[1654] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," it will be processed as follows:

[1655] The server calculates that the information from "April 15, 2000" corresponds to the constellation "Aries".

[1656] The fortune is randomly selected as "Great Luck," the lucky number is "42," the lucky color is "Blue," and the advice "This is a great day to start something new" is randomly generated.

[1657] Based on the results of the fortune-telling, luxury watches are selected as advertising materials.

[1658] Response from server to terminal

[1659] The server sends the generated fortune-telling results and selected advertising information back to the terminal. This includes data on fortune, lucky number, lucky color, advice, and advertising information.

[1660] Displaying results on the device

[1661] The device displays the fortune-telling results and advertising information received from the server to the user. Specifically, it will be displayed as follows:

[1662] Your zodiac sign: Aries

[1663] Today's fortune: Excellent luck

[1664] Lucky number: 42

[1665] Lucky color: Blue

[1666] Advice: Today is a great day to start something new.

[1667] Recommended product: Luxury watches

[1668] This allows the system to quickly and easily provide users with individually personalized fortune-telling results and related advertising information.

[1669] Examples of prompts for generative AI models

[1670] The following are specific examples of prompt statements for a generative AI model:

[1671] User data:

[1672] Date of birth: 1990-03-10

[1673] Blood type: B

[1674] Fortune-telling result:

[1675] Zodiac sign: Pisces

[1676] Fortune: Moderately good luck

[1677] Lucky number: 17

[1678] Lucky color: Green

[1679] Advice: Don't let opportunities slip away!

[1680] Recommended products:

[1681] Latest smartphones

[1682] The flow of a specific process in Application Example 1 will be explained using Figure 12.

[1683] Step 1:

[1684] The user uses their own device to enter personal information such as their date of birth and blood type.

[1685] Input: Date of birth and blood type entered by the user.

[1686] Output: The date of birth and blood type are displayed in the input fields and are ready to be sent for the next process.

[1687] Specific operation: The user enters their date of birth (e.g., April 15, 2000) and blood type (e.g., type A) into the input form on the terminal and presses the "Submit" button.

[1688] Step 2:

[1689] The device sends the entered personal information to the server via an HTTP request.

[1690] Input: Entered date of birth and blood type.

[1691] Output: Date of birth and blood type are sent to the server in the form of an HTTP request.

[1692] Specific operation: The terminal program retrieves data from the input form and sends it to the server as an HTTP POST request.

[1693] Step 3:

[1694] The server calculates the zodiac sign based on the date of birth it receives.

[1695] Input: Date of birth received by the server.

[1696] Output: Calculated constellation (e.g., Aries).

[1697] Specific operation: The server program extracts the month and day from the date of birth and calculates the zodiac sign (for example, "April 15th is Aries") based on that.

[1698] Step 4:

[1699] The server generates fortune-telling results based on personal information.

[1700] Input: Date of birth, blood type, and calculated zodiac sign.

[1701] Output: Fortune telling result including your horoscope, lucky number, lucky color, and advice.

[1702] Specific operation:

[1703] Your fortune will be randomly selected from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1704] Your lucky number will be randomly generated within the range of 1 to 100.

[1705] Your lucky color will be randomly selected from a list of colors such as "red," "blue," "green," and "yellow."

[1706] The advice is randomly selected from a pre-prepared list of suggestions.

[1707] Step 5:

[1708] The server selects advertising information based on the fortune-telling results.

[1709] Input: Fortune telling result, including your horoscope, lucky number, lucky color, and advice.

[1710] Output: Advertisements tailored to your fortune (e.g., if you get "Great Fortune," the advertised product is a "luxury watch").

[1711] Specific operation: The server program randomly selects suitable advertisements from a list based on the generated fortune-telling result. For example, "If the fortune is very lucky, select a luxury watch or a fine wine."

[1712] Step 6:

[1713] The server sends the fortune-telling results and selected advertisements to the device.

[1714] Input: Fortune-telling results and selected advertisement information.

[1715] Output: The fortune-telling results and advertising information are sent to the terminal as a combined HTTP response.

[1716] Specific operation: The server compiles the fortune-telling results (zodiac sign, fortune, lucky number, lucky color, advice) and advertising information in JSON format and sends it back to the terminal as an HTTP response.

[1717] Step 7:

[1718] The device displays the user with the fortune-telling results and advertising information it has received.

[1719] Input: Fortune-telling results and advertising information sent from the server.

[1720] Output: Fortune-telling results and advertising information are displayed on the device screen.

[1721] Specific operation: The terminal program analyzes the received data and arranges and displays it appropriately on the user screen. Specifically, information such as "Your zodiac sign: Aries," "Today's fortune: Excellent," "Lucky number: 42," "Lucky color: Blue," "Advice: A great day to start something new," and "Recommended product: Luxury watch" will be displayed.

[1722] Furthermore, an emotion engine that estimates the user's emotions may be incorporated. That is, the identification processing unit 290 may use the emotion identification model 59 to estimate the user's emotions and perform identification processing using the user's emotions.

[1723] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[1724] User input

[1725] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, the system includes an interface for obtaining emotional states from the user's facial expressions and voice.

[1726] Communication via terminal

[1727] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[1728] Data processing by the server

[1729] 1. Analysis of the emotion engine:

[1730] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, as "happy," "sad," or "angry."

[1731] 2. Calculating constellations:

[1732] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[1733] 3. Generating the fortune-telling result:

[1734] The server will randomly generate results for the following items.

[1735] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1736] Lucky Number: Generates a random integer between 1 and 100.

[1737] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[1738] Advice: Choose one randomly from multiple options.

[1739] Emotion-based adjustment

[1740] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[1741] Specific example

[1742] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[1743] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[1744] 2. As your fortune, randomly select "Good Luck".

[1745] 3. The lucky number will be randomly generated as "58".

[1746] 4. Choose "green" as your lucky color.

[1747] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[1748] Response from server to terminal

[1749] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[1750] Displaying results on the device

[1751] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[1752] Your zodiac sign: Aries

[1753] Today's fortune: Moderately good luck

[1754] Lucky number: 58

[1755] Lucky color: Green

[1756] Advice: Take care of yourself today.

[1757] The above describes a specific embodiment for carrying out this invention. By having the user, terminal, server, and emotion engine work together, personalized and emotionally sensitive fortune-telling results can be provided quickly.

[1758] The following describes the processing flow.

[1759] Step 1:

[1760] The user accesses the fortune-telling system using their device. The user enters their date of birth and blood type into the system's input interface, and also records their facial expressions and voice using the device's camera and microphone.

[1761] Step 2:

[1762] The terminal sends user input data (date of birth, blood type, and facial expression / voice data) to the server. This data transmission is performed using an HTTP request.

[1763] Step 3:

[1764] The server analyzes the user's personal information received from the terminal and extracts the date of birth information. This allows it to obtain the month and day.

[1765] Step 4:

[1766] The server calculates the user's zodiac sign based on the month and day it obtains. Specifically, it determines the zodiac sign from the month and day. For example, if the date is April 15th, it will determine that the user is an Aries.

[1767] Step 5:

[1768] The server uses an emotion engine to analyze the user's emotional state from the facial expressions and voice data they send. This analysis categorizes the user's emotional state into categories such as "happy," "sad," and "angry."

[1769] Step 6:

[1770] The server generates a random fortune. One is selected from a list ("Great Luck", "Good Luck", "Slight Luck", "Bad Luck") using a random number.

[1771] Step 7:

[1772] The server randomly generates a lucky number. It generates an integer using a random number within the range of 1 to 100, and the result is the lucky number.

[1773] Step 8:

[1774] The server randomly generates a lucky color. A random number is used to select one color from the list ("Red", "Blue", "Green", "Yellow").

[1775] Step 9:

[1776] The server randomly selects advice. It uses a random number to choose one from a set of advice options (e.g., "Try to relax today," "This is a great day to start something new").

[1777] Step 10:

[1778] The server adjusts the fortune-telling results generated based on the user's emotional state. For example, if it recognizes that the user is feeling "sad," it selects advice and fortune-telling content that is more encouraging.

[1779] Step 11:

[1780] The server compiles your fortune, lucky number, lucky color, advice, and calculated zodiac sign into a single fortune-telling result.

[1781] Step 12:

[1782] The server generates a fortune-telling result and sends it to the terminal. This transmission is also done via an HTTP response.

[1783] Step 13:

[1784] The device analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[1785] Your zodiac sign: Aries

[1786] Today's fortune: Moderately good luck

[1787] Lucky number: 58

[1788] Lucky color: Green

[1789] Advice: Take care of yourself today.

[1790] The above describes the processing steps of this invention. By having the user, terminal, server, and emotion engine each fulfill their respective roles, it is possible to provide personalized and emotionally sensitive fortune-telling results.

[1791] (Example 2)

[1792] Next, we will describe Example 2. In the following description, the data processing device 12 will be referred to as the "server" and the robot 414 as the "terminal".

[1793] Traditional fortune-telling systems provide fixed results without considering the user's emotional state, making it impossible to offer advice or fortunes tailored to the user's specific feelings. Furthermore, because they don't consider emotional states, it's difficult to improve user satisfaction.

[1794] The identification process performed by the identification processing unit 290 of the data processing device 12 in Example 2 is realized by the following means.

[1795] In this invention, the server includes means for receiving personal information entered by the user, means for analyzing the emotional state from the personal information, facial expressions, and voice, means for randomly generating fortune-telling results based on the personal information and emotional state, means for adjusting the generated fortune-telling results based on the user's emotional state, and means for transmitting the fortune-telling results to the user's terminal. This makes it possible to provide personalized fortune-telling results that take into account the user's emotional state.

[1796] "Personal information" refers to information that can identify an individual, such as a user's date of birth or blood type.

[1797] "Emotional state" refers to the emotional state analyzed from the user's facial expressions and voice data, and is classified into categories such as "happiness," "sadness," and "anger."

[1798] "Fortune-telling results" refer to information such as fortune, lucky numbers, lucky colors, and advice, which are generated based on the user's personal information and emotional state.

[1799] A "user terminal" refers to an electronic device, such as a smartphone, tablet, or computer, that a user uses to access the system.

[1800] An "emotion engine" is software or hardware that analyzes a user's facial expressions and voice data to identify their emotional state.

[1801] "Generating method" refers to the process of creating a fortune-telling result using a predetermined algorithm or random numbers.

[1802] "Means of adjustment" refers to the process of modifying or correcting the generated fortune-telling results according to the user's emotional state.

[1803] "Means of transmission" refers to the communication means and protocols used to transfer the generated fortune-telling results to the user's terminal.

[1804] To implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other. Specific embodiments of each element are described below.

[1805] User data entry

[1806] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter their date of birth and blood type. They also provide facial expression data and audio data to the system using their device's camera and microphone. The camera captures images of facial expressions, and the microphone records audio.

[1807] Data transmission by terminal

[1808] The device sends personal information entered by the user, as well as facial expression and audio data collected from the camera and microphone, to the server as an HTTP request. Specifically, it uses an HTTP POST request to encode the necessary data and send it to the server.

[1809] Data processing by the server

[1810] 1. Analysis of the emotion engine:

[1811] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice data. This emotion engine analyzes emotions using libraries such as "openSMILE" and "OpenCV," classifying them into categories such as "happy," "sad," and "angry."

[1812] 2. Calculating constellations:

[1813] The server calculates the user's zodiac sign using their date of birth. This process utilizes Python's "datetime" module. It extracts the month and day from the date of birth and then executes logic to determine the zodiac sign.

[1814] 3. Generating the fortune-telling result:

[1815] The server randomly generates results for the following items:

[1816] Fortune: Use Python's "random.choice" to randomly select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1817] Lucky Number: Generate a random integer between 1 and 100 using Python's "random.randint" function.

[1818] Lucky Color: Use "random.choice" to randomly select a color from a list of colors such as "red," "blue," "green," and "yellow."

[1819] Advice: Select a randomly chosen advice from a variety of options.

[1820] Emotion-based outcome adjustment

[1821] The generated fortune-telling results are adjusted based on the emotional state analyzed by the emotion engine. For example, if the emotion engine recognizes that the user is in a state of "sadness," it will select advice and fortunes with a strong element of encouragement and comfort. Specifically, it will execute a process to select appropriate advice from a list of encouraging messages.

[1822] Response from server to terminal

[1823] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. An HTTP server such as the Flask framework is used to perform a process such as return jsonify(fortune-telling results).

[1824] Displaying results on the device

[1825] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the fortune-telling results in the following format:

[1826] Your zodiac sign: Aries

[1827] Today's fortune: Moderately good luck

[1828] Lucky number: 58

[1829] Lucky color: Green

[1830] Advice: Take care of yourself today.

[1831] Specific example

[1832] For example, if a user enters that they were born on "April 15, 2000" and have "blood type A," and the emotion engine recognizes this as "sadness," the server will process it as follows:

[1833] 1. The server calculates, based on the information for "April 15, 2000," that April 15th corresponds to the constellation "Aries."

[1834] 2. As your fortune, randomly select "Good Luck".

[1835] 3. The lucky number will be randomly generated as "58".

[1836] 4. Choose "green" as your lucky color.

[1837] 5. As advice, choose encouraging words such as, "Take care of yourself today."

[1838] Examples of prompts for generative AI models

[1839] "Assuming the user is currently experiencing sadness, please generate an encouraging fortune-telling result for a user whose date of birth is April 15, 2000, and whose blood type is A."

[1840] The flow of the specific processing in Example 2 will be explained using Figure 13.

[1841] Detailed explanation of the processing steps

[1842] Step 1: User data entry

[1843] The user accesses the system using a terminal and enters their date of birth and blood type into the system's input screen. During this process, the terminal's camera and microphone are used to collect facial expression data and audio data. Specifically, the camera captures images of facial expressions, and the microphone records audio. The inputs obtained are date of birth, blood type, facial expression data, and audio data.

[1844] Step 2: Data transmission by the terminal

[1845] The terminal collects personal information entered by the user (date of birth, blood type) and collected facial expression and voice data. This data is sent to the server as an HTTP request. Specifically, it creates an HTTP POST request, encodes the necessary data in JSON format, and sends it to the server's endpoint. It receives date of birth, blood type, facial expression data, and voice data as input, and generates data to send to the server as output.

[1846] Step 3: Server analysis of emotional state

[1847] The server receives an HTTP request and uses an emotion engine to analyze the emotional state from facial expression and audio data. This process uses libraries such as "openSMILE" and "OpenCV". The emotion engine takes facial expression and audio data as input and outputs emotional states such as "happy," "sad," and "angry." Specifically, it executes facial expression analysis algorithms and audio analysis algorithms to classify the data into emotional categories.

[1848] Step 4: Constellation calculation by the server

[1849] The server analyzes the user's date of birth and calculates their zodiac sign. This process utilizes Python's "datetime" module. It takes the date of birth as input and outputs the calculated zodiac sign (e.g., Aries). Specifically, it extracts the month and day of the date of birth and identifies the corresponding zodiac sign from a list.

[1850] Step 5: Server generates fortune-telling results

[1851] The server generates a horoscope based on the user's zodiac sign and emotional state. It uses the Python "random" library to randomly generate the following items:

[1852] Fortune: Use "random.choice" to select from options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1853] Lucky Number: Generates a random integer between 1 and 100 using "random.randint".

[1854] Lucky color: Use "random.choice" to select from a list of colors such as "red," "blue," "green," and "yellow."

[1855] Advice: Select a randomly chosen advice from a variety of options.

[1856] The system takes a zodiac sign and emotional state as input and outputs a generated fortune-telling result. Specifically, it executes an algorithm that randomly selects items from a list of fortune-telling items.

[1857] Step 6: Server adjustment of fortune-telling results

[1858] The server adjusts the generated fortune-telling results based on the user's emotional state. For example, if the user is in a state of "sadness," it selects advice and fortunes with a strong element of encouragement. It receives the fortune-telling result and emotional state as input and obtains the adjusted fortune-telling result as output. Specifically, it processes a message by selecting a message from a list of advice appropriate for the emotional state of "sadness."

[1859] Step 7: Server response to terminal

[1860] The server encodes the adjusted fortune-telling results in an appropriate data format, such as JSON, and returns them to the terminal as an HTTP response. Specifically, it uses an HTTP server such as the Flask framework to return the encoded JSON data in the format `return jsonify(fortune-telling results)`. It receives adjusted fortune-telling results as input and generates an HTTP response as output.

[1861] Step 8: Display the results on the device.

[1862] The device analyzes the fortune-telling results received from the server and displays them in an easy-to-understand format for the user. Specifically, it uses GUI frameworks such as React Native or Flutter to present the results in the following format:

[1863] Your zodiac sign: Aries

[1864] Today's fortune: Moderately good luck

[1865] Lucky number: 58

[1866] Lucky color: Green

[1867] Advice: Take care of yourself today.

[1868] The system receives fortune-telling results from a server as input and generates content to be displayed to the user as output.

[1869] (Application Example 2)

[1870] Next, we will explain application example 2. In the following explanation, the data processing device 12 will be referred to as the "server" and the robot 414 as the "terminal".

[1871] Traditional fortune-telling systems provide uniform results without considering the user's emotional state, making it difficult to offer advice or predictions tailored to the user's current situation and emotions. Furthermore, the lack of customization based on the user's emotions could lead to decreased user satisfaction. Therefore, there was a need for a system that could analyze the user's emotional state in real time and adjust the fortune-telling results based on those emotions.

[1872] The specific processing performed by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means.

[1873] In this invention, the server includes means for receiving personal information entered by the user, means for randomly generating fortune-telling results based on the personal information, means for transmitting the fortune-telling results to the user's terminal, means for acquiring the user's emotional state, and means for adjusting the fortune-telling results based on the emotional state. This makes it possible to provide fortune-telling results and advice that are appropriate to the user's emotional state, thereby providing a more personalized experience.

[1874] "Personal information entered by the user" refers to data related to an individual, such as date of birth and blood type.

[1875] "A means of randomly generating fortune-telling results" refers to a system that randomly generates fortunes and advice based on pre-set rules or algorithms.

[1876] "Means of sending fortune-telling results to the user's terminal" refers to a communication method that sends the generated fortune-telling results from the server to the device used by the user.

[1877] "Means for acquiring emotional states" refers to technologies and devices that analyze a user's facial expressions and voice to identify their emotions.

[1878] "Means of adjusting fortune-telling results based on emotional state" refers to a system that changes the content and presentation of fortune-telling results according to the emotional information of the user obtained.

[1879] "Method for calculating zodiac signs" refers to algorithms or programs that calculate the corresponding zodiac sign based on the user's date of birth.

[1880] "Means for randomly generating fortune, lucky number, lucky color, and advice" refers to algorithms or functions that randomly determine fortune, lucky number, lucky color, and advice.

[1881] "Means of displaying the generated fortune, lucky number, lucky color, and advice on the user's terminal" refers to a display or display method for visually conveying the fortune-telling results to the user.

[1882] An "emotion engine" refers to software or algorithms that analyze a user's emotional state from their facial expressions and voice data.

[1883] In order to implement this invention, it is necessary to construct a system in which a server, terminal, user, and emotion engine work in coordination with each other.

[1884] User input

[1885] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type. Furthermore, it includes an interface for acquiring emotional states from the user's facial expressions and voice. This involves technology that analyzes facial expressions and voice tone using the smartphone's camera and microphone.

[1886] Communication via terminal

[1887] The device sends the personal information and emotional data entered by the user to the server. This communication is performed, for example, using an HTTP request. By collecting the data and sending it to the server, the device requests the generation of a fortune-telling result.

[1888] Data processing by the server

[1889] The server performs the following steps:

[1890] 1. Analysis of the emotion engine:

[1891] The server uses an emotion engine to analyze the user's emotional state from their facial expressions and voice. Emotional states are categorized, for example, "happy," "sad," and "angry." The emotion engine utilizes AI models and machine learning algorithms (e.g., TensorFlow, PyTorch).

[1892] 2. Calculating constellations:

[1893] The server analyzes the date of birth from the received personal information to calculate the user's zodiac sign. The zodiac sign is calculated based on the month and day.

[1894] 3. Generating the fortune-telling result:

[1895] The server will randomly generate results for the following items.

[1896] Fortune: Select from a list of options such as "Great Luck," "Good Luck," "Slight Luck," and "Bad Luck."

[1897] Lucky Number: Generates a random integer between 1 and 100.

[1898] Lucky color: Choose from a list of colors such as "red," "blue," "green," and "yellow."

[1899] Advice: Choose one randomly from multiple options.

[1900] 4. Emotion-based adjustment:

[1901] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotional engine detects that the user is feeling "sad," it will select advice and fortunes that are more encouraging.

[1902] Response from server to terminal

[1903] The server returns the generated fortune-telling result to the terminal. This transmission is usually done via an HTTP response.

[1904] Displaying results on the device

[1905] The terminal analyzes the fortune-telling results received from the server and presents them to the user. Specifically, it will be displayed as follows:

[1906] Your zodiac sign: Aries

[1907] Today's fortune: Moderately good luck

[1908] Lucky number: 58

[1909] Lucky color: Green

[1910] Advice: Take care of yourself today.

[1911] Example prompt statements

[1912] For example, here are some examples of prompts that might be input into the emotion engine:

[1913] Input: Date of birth: 2000-04-15

[1914] Blood type: A

[1915] Expression: Sadness

[1916] Audio: Sadness

[1917] This allows users to quickly receive personalized fortune-telling results that take their emotions into consideration, resulting in a more satisfying experience.

[1918] The flow of a specific process in Application Example 2 will be explained using Figure 14.

[1919] Step 1:

[1920] Users access the system using their own devices (e.g., smartphones, tablets, computers) and enter personal information such as their date of birth and blood type.

[1921] Specifically, the application launches, and a form appears on the screen for entering the date of birth and blood type. The user enters this information into the form, activating an interface (camera and microphone) for acquiring emotional state.

[1922] Input: Date of birth, blood type, facial expression, voice

[1923] Output: User's personal information and emotional state data

[1924] Step 2:

[1925] The device sends the personal information and sentiment data entered by the user to the server. This communication is performed using HTTP requests. When the user presses the "Send" button, the device collects this data and transfers it to the server.

[1926] Specifically, the data is converted to JSON format and sent as an HTTP POST request.

[1927] Input: User's personal information and emotional state data

[1928] Output: HTTP request to the server

[1929] Step 3:

[1930] The server analyzes the received personal information and emotional data. First, the server uses an emotion engine to classify the user's emotional state from their facial expressions and voice. The emotion engine performs the analysis using an AI model (e.g., TensorFlow, PyTorch). Emotions are classified into categories such as "happiness," "sadness," and "anger."

[1931] Specifically, the emotion engine receives facial expressions and audio data as input, and a machine learning algorithm outputs an emotion category.

[1932] Input: User's personal information and emotional state data

[1933] Output: Emotion Category

[1934] Step 4:

[1935] Next, the server calculates the user's zodiac sign based on their date of birth. The zodiac sign is calculated based on the month and day, and determined according to the definition of each zodiac sign.

[1936] Specifically, the system extracts the month and day from the birth date data, compares them to a list of zodiac signs, and calculates the corresponding zodiac sign.

[1937] Input: Date of birth

[1938] Output: Constellations

[1939] Step 5:

[1940] The server generates a fortune-telling result. The result is determined randomly. The following items are randomly generated:

[1941] Fortune (e.g., Great Fortune, Moderate Fortune, Slight Fortune, Bad Fortune)

[1942] Lucky number (range from 1 to 100)

[1943] Lucky colors (red, blue, green, yellow, etc.)

[1944] advice

[1945] Specifically, a random number generation algorithm is used to randomly select each item.

[1946] Input: Zodiac sign

[1947] Output: Fortune, lucky number, lucky color, advice

[1948] Step 6:

[1949] The generated fortune-telling results are adjusted based on the user's emotional state. For example, if the emotion engine detects that the user is feeling "sad," it will change the advice in the fortune-telling results to be more encouraging.

[1950] Specifically, the advice and fortune-telling results are modified using an adjustment algorithm based on emotional categories.

[1951] Input: Fortune-telling result, emotion category

[1952] Output: Adjusted fortune-telling result

[1953] Step 7:

[1954] The server returns the generated fortune-telling result (after adjustment) to the terminal as an HTTP response in JSON format.

[1955] Specifically, it converts the data into a format that can be displayed on the terminal and sends it as an HTTP response.

[1956] Input: Adjusted fortune-telling result

[1957] Output: HTTP response to the terminal

[1958] Step 8:

[1959] The terminal analyzes the fortune-telling results received from the server and displays them to the user.

[1960] Specifically, the application converts the received data into a format that can be displayed on the screen, and then visually presents it to the user.

[1961] Input: Response data from the server

[1962] Output: Fortune-telling results displayed on the screen

[1963] The specific processing unit 290 transmits the result of the specific processing to the robot 414. In the robot 414, the control unit 46A causes the speaker 240 and the controlled object 443 to output the result of the specific processing. The microphone 238 acquires audio indicating user input for the result of the specific processing. The control unit 46A transmits the audio data indicating user input acquired by the microphone 238 to the data processing unit 12. In the data processing unit 12, the specific processing unit 290 acquires the audio data.

[1964] Data generation model 58 is a type of so-called generative AI (Artificial Intelligence). One example of data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search) <url: https: gemini.google.com ?hl="ja">Examples of generative AI include the following. The data generation model 58 is obtained by performing deep learning on a neural network. The data generation model 58 is input with prompts containing instructions, and with inference data such as audio data representing speech, text data representing text, and image data representing images. The data generation model 58 infers from the input inference data according to the instructions indicated by the prompts, and outputs the inference results in data formats such as audio data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1965] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of this disclosure is not limited thereto, and the specific processing may also be performed by the robot 414.

[1966] Furthermore, the emotion identification model 59, acting as an emotion engine, may determine the user's emotion according to a specific mapping. Specifically, the emotion identification model 59 may determine the user's emotion according to a specific mapping, which is an emotion map (see Figure 9). Similarly, the emotion identification model 59 may also determine the robot's emotion, and the identification processing unit 290 may perform identification processing using the robot's emotion.

[1967] Figure 9 shows an emotion map 400 in which multiple emotions are mapped. In the emotion map 400, emotions are arranged in concentric circles radiating from the center. The closer to the center of the concentric circles, the more primitive the emotions are located. Further out of the concentric circles, emotions representing states and actions arising from mental states are located. Emotion is a concept that includes feelings and mental states. On the left side of the concentric circles, emotions that are generally generated from reactions occurring in the brain are located. On the right side of the concentric circles, emotions that are generally induced by situational judgment are located. Above and below the concentric circles, emotions that are generally generated from reactions occurring in the brain and induced by situational judgment are located. In addition, the emotion of "pleasure" is located on the upper side of the concentric circles, and the emotion of "displeasure" is located on the lower side. Thus, in the emotion map 400, multiple emotions are mapped based on the structure in which emotions arise, and emotions that are likely to occur simultaneously are mapped close together.

[1968] These emotions are distributed at the 3 o'clock position on the Emotion Map 400, and usually fluctuate between feelings of security and anxiety. In the right half of the Emotion Map 400, situational awareness takes precedence over internal feelings, resulting in a calm impression.

[1969] The inside of the Emotion Map 400 represents inner thoughts, while the outside represents actions. Therefore, the further you go from the outside of the Emotion Map 400, the more visible (expressed in actions) your emotions become.

[1970] Here, human emotions are based on various balances, such as posture and blood sugar levels. When these balances deviate from the ideal, it results in discomfort, and when they approach the ideal, it results in pleasure. Similarly, in robots, cars, motorcycles, etc., emotions can be created based on various balances, such as posture and battery level. When these balances deviate from the ideal, it results in discomfort, and when they approach the ideal, it results in pleasure. The emotion map can be generated, for example, based on Dr. Mitsuyoshi's emotion map (Research on a system for analyzing brain physiological signals of speech emotion recognition and emotion, Tokushima University, doctoral dissertation: https: / / ci.nii.ac.jp / naid / 500000375379). The left half of the emotion map contains emotions belonging to a region called "response," where sensation is dominant. The right half of the emotion map contains emotions belonging to a region called "situation," where situational awareness is dominant.

[1971] The emotion map defines two emotions that promote learning. One is the emotion around the middle of the negative "repentance" and "reflection" on the situation side. In other words, it is when the robot experiences negative emotions such as "I never want to feel this way again" or "I don't want to be scolded again." The other is the emotion around the positive "desire" on the reaction side. In other words, it is when the robot has positive feelings such as "I want more" or "I want to know more."

[1972] The emotion identification model 59 inputs user input into a pre-trained neural network, obtains emotion values ​​representing each emotion shown in the emotion map 400, and determines the user's emotion. This neural network is pre-trained based on multiple training data sets, which are combinations of user input and emotion values ​​representing each emotion shown in the emotion map 400. Furthermore, this neural network is trained so that emotions located close together have similar values, as shown in the emotion map 900 in Figure 10. Figure 10 shows an example where multiple emotions such as "reassured," "calm," and "confident" have similar emotion values.

[1973] The above description primarily focuses on the functions of the data processing device 12 in relation to this disclosure. However, the system related to this disclosure is not necessarily implemented on a server. The system related to this disclosure may be implemented as a general information processing system. This disclosure may be implemented, for example, as a software program that runs on a personal computer or as an application that runs on a smartphone. The method related to this disclosure may be provided to users in SaaS (Software as a Service) format.

[1974] In the above embodiment, an example was given in which a specific process is performed by a single computer 22. However, the technology of this disclosure is not limited thereto, and a distributed processing of the specific process may be performed by multiple computers, including computer 22. For example, a data generation model 58 may be provided in an external device of the data processing device 12, and the external device may generate data according to the input data.

[1975] In the above embodiment, an example was given in which the specific processing program 56 is stored in the storage 32, but the technology of this disclosure is not limited thereto. For example, the specific processing program 56 may be stored in a portable, computer-readable, non-temporary storage medium such as a USB (Universal Serial Bus) memory. The specific processing program 56 stored in the non-temporary storage medium is installed in the computer 22 of the data processing device 12. The processor 28 executes specific processing according to the specific processing program 56.

[1976] Alternatively, the specific processing program 56 may be stored in a storage device such as a server connected to the data processing device 12 via the network 54, and the specific processing program 56 may be downloaded and installed on the computer 22 in response to a request from the data processing device 12.

[1977] Furthermore, it is not necessary to store the entirety of the specific processing program 56 in a storage device such as a server connected to the data processing device 12 via the network 54, or to store the entirety of the specific processing program 56 in the storage 32; it is acceptable to store only a portion of the specific processing program 56.

[1978] The following types of processors can be used as hardware resources to perform specific processing. Examples of processors include a CPU, a general-purpose processor that functions as a hardware resource to perform specific processing by executing software, i.e., a program. Other examples of processors include dedicated electrical circuits, such as FPGAs (Field-Programmable Gate Arrays), PLDs (Programmable Logic Devices), or ASICs (Application Specific Integrated Circuits), which have circuit configurations specifically designed to perform specific processing. All of these processors have built-in or connected memory, and all of them perform specific processing by using memory.

[1979] The hardware resource that performs a specific process may consist of one of these various processors, or it may consist of a combination of two or more processors of the same or different types (for example, a combination of multiple FPGAs, or a combination of a CPU and an FPGA). Alternatively, the hardware resource that performs a specific process may consist of a single processor.

[1980] Examples of configurations using a single processor include, firstly, a configuration in which one or more CPUs and software are combined to form a single processor, and this processor functions as a hardware resource that performs a specific process. Secondly, there is a configuration using a processor that realizes the functions of the entire system, including multiple hardware resources that perform a specific process, on a single IC chip, as exemplified by SoCs (System-on-a-chip). In this way, a specific process is realized using one or more of the above types of processors as hardware resources.

[1981] Furthermore, the hardware structure of these various processors can more specifically utilize electrical circuits that combine circuit elements such as semiconductor devices. Also, the specific processing described above is merely an example. Therefore, it goes without saying that unnecessary steps can be deleted, new steps added, or the processing order rearranged, as long as it does not deviate from the main purpose.

[1982] The descriptions and illustrations presented above are detailed explanations of the technical aspects of this disclosure and are merely examples of the technical aspects. For example, the above descriptions of the structure, function, operation, and effect are examples of the structure, function, operation, and effect of the technical aspects of this disclosure. Therefore, it goes without saying that you may delete unnecessary parts, add new elements, or replace elements in the descriptions and illustrations presented above, as long as you do not deviate from the essence of the technical aspects of this disclosure. Furthermore, in order to avoid confusion and facilitate understanding of the technical aspects of this disclosure, explanations of common technical knowledge and the like that do not require special explanation to enable the implementation of the technical aspects of this disclosure have been omitted from the descriptions and illustrations presented above.

[1983] All documents, patent applications, and technical standards described herein are incorporated by reference to the same extent as if each individual document, patent application, and technical standard were specifically and individually noted to be incorporated by reference.

[1984] The following is further disclosed regarding the embodiments described above.

[1985] (Claim 1)

[1986] Means of receiving personal information entered by the user,

[1987] A means for randomly generating fortune-telling results based on the aforementioned personal information,

[1988] Means for transmitting the results of the aforementioned fortune-telling to the user terminal,

[1989] A system that includes this.

[1990] (Claim 2)

[1991] A means of calculating a zodiac sign from the aforementioned personal information,

[1992] A means for generating a fortune-telling result based on the aforementioned constellation,

[1993] The system according to claim 1, further comprising:

[1994] (Claim 3)

[1995] A means for randomly generating fortune, lucky number, lucky color, and advice based on the aforementioned personal information,

[1996] A means for displaying the generated fortune, lucky number, lucky color, and advice on the user terminal,

[1997] The system according to claim 1, further comprising:

[1998] "Example 1"

[1999] (Claim 1)

[2000] A means of receiving personal information entered by the user and sending it from the terminal to the server,

[2001] A means for validating the aforementioned personal information and calculating the zodiac sign based on the date of birth,

[2002] A means for randomly generating fortune, lucky number, lucky color, and advice based on the aforementioned personal information and the aforementioned zodiac sign,

[2003] Means for transmitting the generated fortune-telling result to the user terminal,

[2004] A means for displaying the aforementioned fortune-telling result on the user terminal,

[2005] A system that includes this.

[2006] (Claim 2)

[2007] The system according to claim 1, further comprising means for validating the aforementioned personal information.

[2008] (Claim 3)

[2009] The system according to claim 1, further comprising means for transmitting the fortune-telling result in JSON format to a user terminal.

[2010] "Application Example 1"

[2011] (Claim 1)

[2012] Means of receiving personal information entered by the user,

[2013] A means for randomly generating fortune-telling results based on the aforementioned personal information,

[2014] Means for transmitting the results of the aforementioned fortune-telling to the user terminal,

[2015] A means for selecting advertising information based on the results of the aforementioned fortune-telling,

[2016] means for displaying the selected advertising information on the user terminal,

[2017] A system that includes this.

[2018] (Claim 2)

[2019] A means of calculating a zodiac sign from the aforementioned personal information,

[2020] A means for generating a fortune-telling result based on the aforementioned constellation,

[2021] The system according to claim 1, further comprising:

[2022] (Claim 3)

[2023] A means for randomly generating fortune, lucky number, lucky color, and advice based on the aforementioned personal information,

[2024] A means for displaying the generated fortune, lucky number, lucky color, and advice on the user terminal,

[2025] A means for displaying selected advertising information on the user's terminal based on the results of the aforementioned fortune-telling,

[2026] The system according to claim 1, further comprising:

[2027] "Example 2 of combining an emotion engine"

[2028] (Claim 1)

[2029] Means of receiving personal information entered by the user,

[2030] A means for analyzing emotional states from the aforementioned personal information, facial expressions, and voice,

[2031] A means for randomly generating fortune-telling results based on the aforementioned personal information and emotional state,

[2032] A means for adjusting the generated fortune-telling result based on the user's emotional state,

[2033] Means for transmitting the results of the aforementioned fortune-telling to the user terminal,

[2034] A system that includes this.

[2035] (Claim 2)

[2036] A means of calculating a zodiac sign from the aforementioned personal information,

[2037] A means for generating a fortune-telling result based on the aforementioned constellation,

[2038] The system according to claim 1, further comprising:

[2039] (Claim 3)

[2040] A means for randomly generating and adjusting fortune, lucky number, lucky color, and advice based on the aforementioned personal information and emotional state,

[2041] A means for displaying the generated and adjusted fortune, lucky number, lucky color, and advice on the user terminal,

[2042] The system according to claim 1, further comprising:

[2043] "Application example 2 when combining with an emotional engine"

[2044] (Claim 1)

[2045] Means of receiving personal information entered by the user,

[2046] A means for randomly generating fortune-telling results based on the aforementioned personal information,

[2047] Means for transmitting the results of the aforementioned fortune-telling to the user terminal,

[2048] Means for obtaining emotional states,

[2049] A means for adjusting the fortune-telling result based on the aforementioned emotional state,

[2050] A system that includes this.

[2051] (Claim 2)

[2052] A means of calculating a zodiac sign from the aforementioned personal information,

[2053] A means for generating a fortune-telling result based on the aforementioned constellation,

[2054] The system according to claim 1, further comprising:

[2055] (Claim 3)

[2056] A means for randomly generating fortune, lucky number, lucky color, and advice based on the aforementioned personal information,

[2057] A means for displaying the generated fortune, lucky number, lucky color, and advice on the user terminal,

[2058] A means of analyzing a user's emotional state using an emotion engine,

[2059] A means of providing advice and adjusting fortune based on the aforementioned emotional state,

[2060] The system according to claim 1, further comprising: [Explanation of Symbols]

[2061] 10, 210, 310, 410 Data Processing Systems 12 Data Processing Devices 14 Smart Devices 214 Smart Glasses 314 Headset-type terminal 414 Robots< / url:> < / url:> < / url:> < / url:>

Claims

1. Means of receiving personal information entered by the user, A means for randomly generating fortune-telling results based on the aforementioned personal information, Means for transmitting the results of the aforementioned fortune-telling to the user terminal, A system that includes this.

2. A means of calculating a zodiac sign from the aforementioned personal information, A means for generating a fortune-telling result based on the aforementioned constellation, The system according to claim 1, further comprising:

3. A means for randomly generating fortune, lucky number, lucky color, and advice based on the aforementioned personal information, A means for displaying the generated fortune, lucky number, lucky color, and advice on the user terminal, The system according to claim 1, further comprising:

Citation Information

Patent Citations

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