Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- KYORAKU IND CO LTD
- Filing Date
- 2026-01-26
- Publication Date
- 2026-04-23
AI Technical Summary
【0008】 本発明によれば、遊技の興趣を向上させることが可能となる。
Smart Images

Figure 2026069571000001_ABST
Abstract
Claims
[Claim 1] In a gaming machine that allows for special gameplay that is advantageous to the player, A means of operation that can be operated by the player, An acquisition means that acquires judgment information by a starting means, A variation control means that performs a variation display of the pattern based on the determination of the aforementioned determination information, The system includes a pre-determination means for pre-determining the determination information for which the display of the aforementioned pattern variation has not yet been performed, The game has two states: a normal game state and a specific game state that is more advantageous than the normal game state. The aforementioned operating means can perform a vibration effect by vibrating it in a predetermined manner, The aforementioned vibration effect includes: A first vibration effect is performed in response to the operation of the operating means during the effective period of the operation, This includes a second vibration effect that is performed without generating the aforementioned operation validity period, It is possible to execute the first vibration effect and the second vibration effect so that their durations do not overlap. The aforementioned second vibration effect is, A first performance is executed at predetermined timings, This includes a second performance which is performed at a different timing than the first performance, It is possible to make the vibration mode in the first performance and the vibration mode in the second performance different, and it is also possible to perform the first performance and the second performance without overlapping performance periods. The second production mentioned above is, A gaming machine characterized in that the special game is not executed in the variable display when the special game is not executed, and is executable when an indicative performance suggesting the execution of the special game is executed in the variable display when the special game is executed.
Citation Information
Patent Citations
Game machine
JP2019033816A