Lacrosse Themed Amusement Game Apparatus and Method
The lacrosse-themed game apparatus integrates lacrosse skills into the cornhole format, offering an engaging and entertaining experience by combining unique challenges and gameplay mechanics, enhancing recreational enjoyment and skill development.
Patent Information
- Application Number
- US18/741881
- Authority / Receiving Office
- US · United States
- Patent Type
- Applications(United States)
- Current Assignee / Owner
- Filing Date
- 2024-06-13
- Publication Date
- 2025-12-18
AI Technical Summary
There is a need for novel and engaging recreational games that incorporate lacrosse skills and gameplay mechanics, as traditional games like cornhole lack the unique challenges and skills associated with lacrosse.
A lacrosse-themed amusement game apparatus combining lacrosse sticks and balls with a cornhole format, featuring a planar board with varying sized holes and adjustable point values, encouraging players to practice and showcase lacrosse skills in a fun and competitive setting.
Provides an engaging and entertaining recreational activity for players of all ages and skill levels, fostering hand-eye coordination, precision, and strategic thinking while promoting friendly competition and social interaction.
Smart Images

Figure US20250381462A1-D00000_ABST
Abstract
Description
BACKGROUND
[0001] The present invention relates generally to the field of recreational games and amusement devices. More specifically, the invention pertains to a game apparatus and method for playing a lacrosse-themed amusement game suitable for players of various ages and skill levels.
[0002] Recreational games and amusement devices have long been popular for providing entertainment and fostering friendly competition among players. Many such games involve tossing or throwing objects at a target, with points being awarded based on the proximity of the thrown object to the target or the successful passage of the object through designated openings in the target.
[0003] One well-known example of such a game is cornhole, also known as bean bag toss, which involves players attempting to toss small bags filled with corn or beans onto a raised platform with a hole in it. The game of cornhole has gained widespread popularity due to its simple rules, easy setup, and suitability for players of all ages and skill levels. U.S. Patent Application Publication No. 2005 / 0023762 A1 discloses a typical cornhole game set comprising two sloped game boards and eight corn-filled bags, with points being awarded for landing bags on the board or passing them through the hole.
[0004] However, while games like cornhole provide enjoyable recreational experiences, there remains a need for novel and engaging variants that incorporate different skills and gameplay mechanics. In particular, the rising popularity of lacrosse in recent years has created a demand for lacrosse-themed games that allow players to practice and showcase their lacrosse skills in a fun and competitive setting.
[0005] The present invention addresses this need by providing a lacrosse-themed amusement game that combines the basic gameplay concepts of cornhole with the unique challenges and skills associated with lacrosse. By incorporating lacrosse sticks and balls into the traditional cornhole format, the present invention offers an exciting and innovative gaming experience that appeals to lacrosse enthusiasts and general gaming enthusiasts alike.SUMMARY
[0006] The present invention is directed to a game apparatus and method for playing a lacrosse-themed amusement game. The game apparatus comprises a substantially planar board with a playing surface featuring a plurality of circular and pie-shaped holes of varying sizes and positions. The board is supported at an angle by at least one leg member, allowing players to toss lacrosse balls toward the playing surface using lacrosse sticks.
[0007] In one embodiment, the playing surface includes a first pair of circular holes, each having a diameter of approximately 6 inches, situated near the top and bottom edges of the board. A second pair of circular holes, each having a diameter of approximately 8 inches, is positioned along the horizontal midline of the playing surface, near the side edges. Four pie-shaped holes, each with a radial dimension of approximately 8 inches, are located in the corners of the playing surface.
[0008] The game apparatus may further comprise score markers proximate each hole, indicating the point values associated with successfully tossing a lacrosse ball through the respective holes. The board can be constructed from various materials, such as wood or plastic, and may include handles for easy transport. The leg members supporting the board may be hingedly attached, allowing for compact storage and portability.
[0009] The invention also encompasses a method of playing a lacrosse amusement game using two of the disclosed game apparatuses. Players positioned adjacent to each apparatus alternate turns throwing lacrosse balls with lacrosse sticks toward the opposing player's apparatus. Points are awarded based on the successful passage of lacrosse balls through the holes in the opposing player's apparatus, with varying point values assigned to different hole sizes.
[0010] The objective of the game is to be the first player to reach a predetermined point threshold, such as 21 points. The game can be adapted for various skill levels by adjusting the distance between the two apparatuses or modifying the point values associated with each hole.
[0011] By combining the familiar gameplay mechanics of traditional cornhole with the unique skills and challenges of lacrosse, the present invention provides an engaging and entertaining recreational activity for players of all ages and skill levels. The game apparatus and method encourage the development of hand-eye coordination, precision, and strategic thinking while fostering friendly competition and social interaction.
[0012] Additional features and advantages of the invention will be set forth in the description which follows, and in part will be obvious from the description, or may be learned by the practice of the invention. These and other features of the present invention will become more fully apparent from the following description, or may be learned by the practice of the invention as set forth hereinafter.BRIEF DESCRIPTION OF THE DRAWINGS
[0013] The various exemplary embodiments of the present invention, which will become more apparent as the description proceeds, are described in the following detailed description in conjunction with the accompanying drawings, in which:
[0014] FIG. 1 is a perspective view of a game apparatus.
[0015] FIG. 2 provides a lateral view of the game apparatus.
[0016] FIG. 3 is an aerial view of the front of the board.
[0017] FIG. 4 illustrates a flow diagram of how to play the lacrosse amusement game.DETAILED DESCRIPTION
[0018] In the following detailed description of the preferred embodiments, reference is made to the accompanying drawings, which form a part hereof and show, by way of illustration, specific embodiments in which the invention may be practiced. It is to be understood that other embodiments may be used and structural or logical changes may be made without departing from the scope of the present invention. The following detailed description, therefore, is not to be taken in a limiting sense, and the scope of the present invention is defined by the appended claims.
[0019] The following description is provided as an enabling teaching of the present systems, and / or methods in its best, currently known aspect. To this end, those skilled in the relevant art will recognize and appreciate that many changes can be made to the various aspects of the present systems described herein, while still obtaining the beneficial results of the present disclosure. It will also be apparent that some of the desired benefits of the present disclosure can be obtained by selecting some of the features of the present disclosure without utilizing other features.
[0020] Accordingly, those who work in the art will recognize that many modifications and adaptations to the present disclosure are possible and can even be desirable in certain circumstances and are a part of the present disclosure. Thus, the following description is provided as illustrative of the principles of the present disclosure and not in limitation thereof.
[0021] The terms “a” and “an” and “the” and similar references used in the context of describing a particular embodiment of the present invention (especially in the context of certain claims) are construed to cover both the singular and the plural. The recitation of ranges of values herein is merely intended to serve as a shorthand method of referring individually to each separate value falling within the range. Unless otherwise indicated herein, each individual value is incorporated into the specification as if it were individually recited herein.
[0022] All systems described herein can be performed in any suitable order unless otherwise indicated herein or otherwise clearly contradicted by context. The use of any and all examples, or exemplary language (for example, “such as”) provided with respect to certain embodiments herein is intended merely to better illuminate the application and does not pose a limitation on the scope of the application otherwise claimed. No language in the specification should be construed as indicating any non-claimed element essential to the practice of the application. Thus, for example, reference to “an element” can include two or more such elements unless the context indicates otherwise.
[0023] As used herein, the terms “optional” or “optionally” mean that the subsequently described event or circumstance can or cannot occur, and that the description includes instances where said event or circumstance occurs and instances where it does not.
[0024] The word or as used herein means any one member of a particular list and also includes any combination of members of that list. Further, one should note that conditional language, such as, among others, “can,”“could,”“might”, or “may” unless specifically stated otherwise, or otherwise understood within the context as used, is generally intended to convey that certain aspects include, while other aspects do not include, certain features, elements and / or steps. Thus, such conditional language is not generally intended to imply that features, elements and / or steps are in any way required for one or more particular aspects or that one or more particular aspects necessarily include logic for deciding, with or without user input or prompting, whether these features, elements and / or steps are included or are to be performed in any particular aspect.
[0025] FIG. 1 is a perspective view of a game apparatus 100 for playing a lacrosse amusement game. The game apparatus 100 comprises a substantially planar board 110 having a top edge 112, a bottom edge 114, two side edges 116, 118, and a playing surface 120. The board 110 is constructed of wood, providing a durable and sturdy playing surface 120.
[0026] The playing surface 120 includes a first pair of circular holes 122, each having a diameter of approximately 6 inches. The center of each hole 122 of the first pair is situated approximately 9 inches from the top edge 112 and approximately 9 inches from the bottom edge 114 along a vertical axis of the playing surface 120. A second pair of circular holes 124, each having a diameter of approximately 8 inches, is also provided on the playing surface 120. The center of each hole 124 of the second pair is situated along a horizontal midline of the playing surface 120, approximately 6 inches from a respective one of the two side edges 116, 118.
[0027] In addition to the circular holes 122, 124, the playing surface 120 also includes four pie-shaped holes 126, each having a radial dimension of approximately 8 inches. Each pie-shaped hole 126 is situated in a respective corner of the playing surface 120.
[0028] The game apparatus 100 further comprises at least one leg member 130 attached proximate the top edge 112 of the board 110. The at least one leg member 130 is configured to support the board 110 at an angle of approximately 70 degrees relative to a horizontal surface, providing an optimal angle for gameplay. In the embodiment shown in FIG. 1, the game apparatus 100 includes two leg members 130, each leg member 130 being attached proximate a respective one of the two side edges 116, 118 of the board 110. The two leg members 130 are attached to the board 110, allowing them to be folded against the board 110 for convenient storage or transport. A mesh net 132 is attached to both sides 116, and 118 as well as the top edge 112 to catch incoming lacrosse balls.
[0029] FIG. 2 provides a lateral view of the game apparatus 100, further detailing the game apparatus. The board 110 is depicted resting at an angle of approximately 70 degrees from the ground supported by the legs 130. The mesh net included in this view can be seen draping across the back of the board 110.
[0030] FIG. 3 is an aerial view of the front of the board 110, providing a clear representation of the dimensions and layout (in inches) of the various holes 122, 124, 126 on the playing surface 120. The measurements in inches are clearly indicated, ensuring that the game apparatus 100 is constructed to the proper specifications for optimal gameplay.
[0031] In use, players toss a plurality of lacrosse balls (not shown) using lacrosse sticks toward the playing surface 120 of the board 110, aiming for the various holes 122, 124, 126. The angled orientation of the board 110, supported by the at least one leg member 130, provides a challenging and engaging gameplay experience for players of all skill levels.
[0032] FIG. 4 illustrates a flow diagram of how to play the lacrosse amusement game 400 using the game apparatus 100 described in FIGS. 1-3. The method (410) involves two players, each positioned adjacent to their respective game apparatus 100, which are spaced apart by a predetermined distance (412), typically between 10 and 30 feet.
[0033] To begin, each player is provided with a plurality of lacrosse balls 140 and lacrosse sticks 142. The first player initiates the game by throwing (414) a first lacrosse ball 140 with their lacrosse stick 142 toward the playing surface 120 of the second player's game apparatus 100. The objective is to toss the lacrosse ball 140 through one of the holes on the playing surface 120, which include the first pair of circular holes 122, the second pair of circular holes 124, and the four pie-shaped holes 126.
[0034] The second player then takes their turn, throwing 416 a second lacrosse ball 140 with their lacrosse stick 142 toward the playing surface 120 of the first player's game apparatus 100. Points are awarded (418) to each player based on the holes through which their thrown lacrosse balls (140) pass.
[0035] Players keep score (420). Lacrosse balls 140 passing through the 6-inch diameter holes of the first pair of circular holes 122 are awarded a higher point value (422), such as 3 points, compared to balls passing through the 8-inch diameter holes of the second pair of circular holes 124 or the 8-inch pie-shaped holes 126, which may be awarded a lower point value (424), such as 1 point.
[0036] Players alternate turns (426) throwing the lacrosse balls 140 with their lacrosse sticks 142 toward their opponent's game apparatus 100. The game continues until one player reaches a predetermined point threshold (428), typically 21 points, at which time that player is declared the winner (430).
[0037] The game apparatuses 100 are designed to be durable and portable, with the planar board 110 constructed from materials such as wood or plastic. The leg members 130, attached proximate to the top edge 112 of the planar board 110, support the game apparatus 100 at an angle of approximately 70 degrees relative to a horizontal surface, providing an optimal playing angle. For easy transport and storage, the leg members 130 may be hingedly attached to the planar board 110, allowing them to fold flat against the board when not in use.
[0038] Additionally, the game apparatus 100 may include handles 132 attached to the planar board 110 to facilitate carrying the board between game locations or for storage purposes.
[0039] The embodiments described herein are given for the purpose of facilitating the understanding of the present invention and are not intended to limit the interpretation of the present invention. The respective elements and their arrangements, materials, conditions, shapes, sizes, or the like of the embodiment are not limited to the illustrated examples but may be appropriately changed. Further, the constituents described in the embodiment may be partially replaced or combined together.
Examples
Embodiment Construction
[0018]In the following detailed description of the preferred embodiments, reference is made to the accompanying drawings, which form a part hereof and show, by way of illustration, specific embodiments in which the invention may be practiced. It is to be understood that other embodiments may be used and structural or logical changes may be made without departing from the scope of the present invention. The following detailed description, therefore, is not to be taken in a limiting sense, and the scope of the present invention is defined by the appended claims.
[0019]The following description is provided as an enabling teaching of the present systems, and / or methods in its best, currently known aspect. To this end, those skilled in the relevant art will recognize and appreciate that many changes can be made to the various aspects of the present systems described herein, while still obtaining the beneficial results of the present disclosure. It will also be apparent that some of the de...
Claims
1. A game apparatus for playing a lacrosse amusement game, the apparatus comprising:a substantially planar board having a top edge, a bottom edge, two side edges, and a playing surface;a first pair of circular holes, each having a diameter of approximately 6 inches, wherein the center of each hole of the first pair is situated approximately 9 inches from the top edge and approximately 9 inches from the bottom edge along a vertical axis of the playing surface;a second pair of circular holes, each having a diameter of approximately 8 inches, wherein the center of each hole of the second pair is situated along a horizontal midline of the playing surface, approximately 6 inches from a respective one of the two side edges;four pie-shaped holes, each having a radial dimension of approximately 8 inches, wherein each pie-shaped hole is situated in a respective corner of the playing surface; andat least one leg member attached proximate the top edge of the board, wherein the at least one leg member is configured to support the board at an angle of approximately 70 degrees relative to a horizontal surface,a mesh net attached to and hanging from the bottom edge of the board, wherein the mesh net is configured to stop and catch lacrosse balls passing through any of the holes in the board2. The game apparatus of claim 1, wherein the board is constructed of wood.
3. The game apparatus of claim 1, wherein the at least one leg member comprises two leg members, each leg member being attached proximate a respective one of the two side edges of the board.
4. The game apparatus of claim 5, wherein each of the two leg members is hingedly attached to the board, such that the two leg members are foldable against the board for storage or transport.
5. The game apparatus of claim 1, further comprising a plurality of lacrosse balls configured to be tossed by players using lacrosse sticks toward the playing surface of the board.
6. The game apparatus of claim 1, wherein the board has a length of approximately 36 inches and a width of approximately 24 inches.
7. The game apparatus of claim 1, further comprising at least one handle attached to the board, wherein the at least one handle is configured to facilitate carrying the board.
8. A method of playing a lacrosse amusement game comprising:providing a first amusement apparatus according to claim 1;providing a second amusement apparatus according to claim 1, wherein the second amusement apparatus is spaced apart from the first amusement apparatus by a predetermined distance;providing a plurality of lacrosse balls and lacrosse sticks to a first player positioned adjacent the first amusement apparatus and to a second player positioned adjacent the second amusement apparatus;the first player throwing a first one of the lacrosse balls with a lacrosse stick toward the second amusement apparatus;the second player throwing a second one of the lacrosse balls with a lacrosse stick toward the first amusement apparatus;the mesh net of the second amusement apparatus stopping and catching the first one of the lacrosse balls if it passes through any of the holes of the second amusement apparatus;the mesh net of the first amusement apparatus stopping and catching the second one of the lacrosse balls if it passes through any of the holes of the first amusement apparatus; andawarding a first number of points to the first player if the first one of the lacrosse balls passes through any of the holes of the second amusement apparatus, and awarding a second number of points to the second player if the second one of the lacrosse balls passes through any of the holes of the first amusement apparatus.
9. The method of claim 11, wherein the predetermined distance between the first amusement apparatus and the second amusement apparatus is between 10 feet and 30 feet.
10. The method of claim 11, wherein the first number of points awarded for a lacrosse ball passing through one of the 6-inch diameter holes is greater than the second number of points awarded for a lacrosse ball passing through one of the 8-inch diameter holes or 8-inch pie-shaped holes.
11. The method of claim 13, wherein the first number of points is 3 points and the second number of points is 1 point.
12. The method of claim 11, further comprising the first player and second player alternating turns throwing the lacrosse balls with the lacrosse sticks toward the opposing player's amusement apparatus.
13. The method of claim 11, wherein a game winner is determined by the first player or second player first reaching a predetermined point threshold.
14. The method of claim 16, wherein the predetermined point threshold is 21 points.
15. The method of claim 11, wherein the amusement apparatuses are constructed from wood.
16. The method of claim 11, wherein the amusement apparatuses are constructed from plastic.
17. The method of claim 11, wherein the first amusement apparatus and the second amusement apparatus each comprise a board constructed of wood.
18. The method of claim 11, wherein each of the first amusement apparatus and the second amusement apparatus further comprises at least one handle attached to the board, wherein the at least one handle is configured to facilitate carrying the board.
Citation Information
Patent Citations
Baseball training device
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Lacrosse training device
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Feeding net
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