Fishing simulation device and method

By connecting the fishing reel and main motor in an infinite loop, combined with sensors and program control, the problems of limited fishing line length and tangling are solved, providing a stable and convenient fishing simulation experience.

CN114845790BActive Publication Date: 2026-01-09PIENAI CO LTD
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Patent Information

Application Number
CN202080073629.2
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Priority Date
2019-10-25
Filing Date
2020-10-21
Publication Date
2026-01-09
Estimated Expiration
2040-10-21

AI Technical Summary

Technical Problem

Existing fishing simulation devices have limited fishing line length, making it difficult to fully experience realism and prone to tangling. After a successful catch, the line needs to be reset, affecting the experience.

Method used

The fishing line reel and main motor form an infinite loop connection. Combined with sensors and program control, it enables infinite rotation of the fishing line and prevents tangling. The pulley system increases friction and guidance, ensuring stable movement of the fishing line.

Benefits of technology

It allows for unlimited fishing line length, prevents tangling, and eliminates the need for resetting after fishing, providing a more convenient and realistic fishing experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present application relates to fishing simulation device, its component includes: fishing line wheel, it is assembled on fishing rod, has the manual type drive pulley that fishing line is wound, can make fishing line two-way movement, main motor, it is connected to the fishing rod and fishing line wheel fishing line of the fishing line. The fishing line from the fishing rod and fishing line wheel and main motor in turn, further with infinite loop type connection.
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Description

TECHNICAL FIELD

[0001] The present invention relates to a fishing simulation device and method, and more particularly, to a fishing simulation device and method that provides a reel of a fishing line, etc. with a realistic feeling by providing a video according to a program corresponding to a fishing behavior, thereby providing the same feeling as actual fishing. BACKGROUND

[0002] As is well known, electronic games using programs have been widely used mainly for children and teenagers since a long time ago, and in recent years, with the development of computers and the popularization of super high-speed networks, network games have rapidly increased in activity, and have gradually become a culture that anyone can easily enjoy regardless of age or sex.

[0003] On this basis, the game industry is rapidly developing, and the types of games include not only simple brain games but also various battle games, sports games, motorcycle or racing games, etc., and thus users can select a game that suits their interests.

[0004] A simulation device is developed to reproduce such a game in a more realistic scene to feel the actual scene, and the simulation device can provide an indirect experience by presenting actual possible situations on the device through a computer program, and can provide a virtual three-dimensional scene program, and can provide a three-dimensional motion through the simulation device, so that a user can feel the same motion as the actual scene, and can apply this to various scenes, so that a virtual scene can provide a user with the feeling of an actual scene.

[0005] Such a simulation device can be applied to various games or various fields such as experiences through simulation, training, and three-dimensional movie viewing.

[0006] Further, as described above, the simulation device is combined with a virtual reality device according to the characteristics of a device that can provide a three-dimensional feeling, thereby obtaining greater synergy.

[0007] In general, a virtual reality device is a device that provides virtual reality to a user by emitting a video and a voice through a head-mounted visual device (HMD: Head mount display) in which a display and a speaker are mounted.

[0008] That is, a dynamic change in a virtual environment is reproduced using a head-mounted visual device and a supporting device controlled by a computer, so that a user can have a feeling of reality in the virtual reality, and thus the virtual reality device is widely used in many fields.

[0009] In recent years, a virtual program as described above is applied to the fishing field, and a system in which fishing can be experienced indoors is constructed.

[0010] However, fishing is different from the general simulation device that simulates the user's own actions, and the change of the fish as an object must be simulated, and the variables that occur thereby are also diverse, thus causing a problem in that it is difficult to correctly simulate.

[0011] Korean Patent Publication No. 10-2018-0134221 proposes a fishing line driving device for screen fishing, and specifically, a fishing line driving device for screen fishing included in a screen fishing system that provides a fishing simulation image using a screen, and the structure thereof includes a main motor that provides driving force, a traction part that is connected to a fishing line of a fishing rod and is operated by the driving force of the main motor to pull the fishing line in the direction of the screen or to loosen the fishing line in the direction of the fishing rod, and a clutch part that is provided between the traction part and the main motor to transmit the driving force of the main motor to the traction part or to block it. The fishing line is wound or loosened by the main motor, and further, the dynamics and the feeling of the fish are provided.

[0012] However, the above-mentioned existing patent publication has the following problems.

[0013] Korean Patent Publication No. 10-2018-0134221 is a method in which one end of the fishing line is fixed to the fishing rod and the other end is fixed to the motor, and thus the length of the fishing line is limited, and in this state, it is difficult to sufficiently feel the reality when casting or winding, and further, in the process of winding or loosening the fishing line of which the length is limited, the problem of entanglement of the fishing line easily occurs.

[0014] Further, after the fishing is successful and the fish is caught, if it is desired to set it again as it is, the fishing line needs to be wound on the main motor, and thus some standby time is required, and the motor and the fishing line reel need to have a spool for winding the fishing line, thus causing the problem of an increase in the size of the device.

[0015] For virtual fishing, these problems can be an obstacle factor for simulating a scene similar to reality. SUMMARY

[0016] TECHNICAL PROBLEM

[0017] The fishing simulation device and method according to the present application aims to provide a fishing simulation device and method that can simulate a fishing scene in which reality is more prominent.

[0018] Another object of the present application is to provide a fishing simulation device and method in which the length of the fishing line is not limited, and casting, winding, and the like are embodied to be felt as reality.

[0019] Still another object of the present application is to provide a fishing simulation device that can prevent entanglement of the fishing line, and after successful fishing, can directly continue fishing without re-setting, thus being more convenient and having reality.

[0020] Technical Solution

[0021] According to the fishing simulation device of the present application, in order to achieve the above-mentioned purpose, preferably, it comprises: a fishing line reel, which is assembled on a fishing rod, is provided with a manually driven pulley where the fishing line is wound, and can move the fishing line in both directions; a main motor, which is tractionally connected to the fishing line of the fishing rod and the fishing line reel. The fishing line sequentially passes through the fishing rod, the fishing line reel and the main motor, and is connected in an endless loop.

[0022] Therefore, the user who fishes can use the fishing rod as in reality, enjoys the fishing experience in various environments according to the various states of the fishing line operated by the sensor and the program-driven main motor, the fishing line can rotate endlessly, pulling the fishing line is not limited by the length, and the fishing line is prevented from being entangled.

[0023] Preferably, a tension pulley is engaged with the driving pulley, the tension pulley is composed of an input pulley and an output pulley, and the two are adjacently arranged on the outer periphery of the driving pulley, so that the fishing line can maximally contact the outer periphery of the driving pulley, thereby improving the friction.

[0024] Preferably, the output pulley is arranged at the free end of a tensioner which can rotate through a hinge, and a spring is arranged on the tensioner, so that the output pulley and the driving pulley can be in elastic contact.

[0025] Preferably, a guide tube through which the fishing line can pass is further arranged at the position close to the driving pulley or the tension pulley engaged with the driving pulley, thereby preventing the fishing line from being detached and protecting the fishing line from contacting or rubbing against surrounding objects.

[0026] Preferably, a locking device which rotates through a hinge is arranged on the fishing line reel, and a limit switch which selectively contacts the free end of the locking device is arranged, and further, through the contact of the locking device and the limit switch, a signal of releasing the fishing line or maintaining the tension is applied to the main motor.

[0027] Further, the operation intention of the user of winding or releasing the line is transmitted to the program, and the sensor function is exerted in the winding or releasing of the fishing line by the main motor.

[0028] Preferably, the main motor is composed of a belt-driven pulley where the fishing line is wound and a plurality of auxiliary pulleys, so as to be composed of the fishing line wound on the outer periphery of the belt-driven pulley and the fishing line wrapped by the belt on the outside, so that the fishing line is driven and does not slip.

[0029] Preferably, the front of the fishing rod is provided with a left-right moving plate which moves left and right by a left-right moving motor, the lower side of the left-right moving plate is provided with a front-back moving plate which moves front and back by a front-back moving motor, the front-back moving plate is provided with the main motor and moves together, and a guide groove for connecting the fishing line to the main motor is formed long in the front-back direction on the left-right moving plate.

[0030] Further, the scenes of moving forward, backward, left and right before hooking the fish by the fishing line are simulated, and the reality is further enhanced.

[0031] Preferably, a bushing through which the fishing line passes is provided on the upper end of the main motor and penetrates the guide groove, and the main motor can also stably connect the fishing line.

[0032] Preferably, a display unit is provided which visually and audibly displays a virtual space according to the program input for driving the main motor.

[0033] The display unit can be formed by a head-mounted visual device or a screen or a display panel.

[0034] Preferably, a tracking sensor which monitors the movement of the fishing rod and outputs a signal thereof is further included, and the corresponding simulation is appropriately performed in the program according to the operation state of the fishing rod.

[0035] According to the method of the present application, the method includes: a first step of recognizing a tracking sensor by a processor after a user wears a head-mounted visual device and holds a fishing rod, and unwinding the fishing line by the main motor to form a slack state; a second step of calculating a place and a distance where a bait is thrown by using an encoder of the main motor after the bait is thrown by the fishing rod, transmitting a signal to the processor, and further maintaining the tension of the fishing line, when the bait is thrown to a far place in the virtual space according to the speed of throwing by the arm, and the torque of the main motor is maintained by the tension of the fishing line; a third step of simulating the biting of the bait by driving the main motor in the forward and reverse directions for a short time while waiting for a fish; a fourth step of synchronizing the data of the length of the fishing line which is changed by the shaking and movement of the fish with the number of rotations of the motor, and controlling the forward and reverse rotations of the main motor in proportion to simulate the scene of the shaking of the fish; a fifth step of reducing the distance to the fish in the virtual space by transmitting the rotation data by the encoder while the main motor rotates according to the winding force of the fishing reel handle after the handle of the fishing reel is wound; a sixth step of storing the fish in a tank after successfully catching the fish, and then starting the game again; in the fifth step, the main motor rapidly rotates in the loosening direction to make the fishing line slack, and then the scene of the breaking of the line is simulated in the virtual control when the winding degree of the fishing reel exceeds the allowable torque compared to the size of the fish or the fishing rod is excessively pulled, and then the game is started again, and the above routine is repeated.

[0036] Advantages

[0037] The fishing simulation device according to the present application has the advantages that

[0038] The length of the fishing line is not limited by using the fishing line that can be infinitely and continuously circulated, and the casting and winding can be enjoyed without any limitation;

[0039] The problem of entanglement of the fishing line is prevented, and the fishing line does not need to be rewound and set when the fishing is finished or the game is restarted, so that the virtual fishing with reality can be enjoyed more conveniently;

[0040] The fishing line can be infinitely rotated, and the tension directly applied to the fishing line reel can be felt in real time;

[0041] The fishing line wound on the pulley of the motor or the pulley of the fishing line reel does not slip, so that the fishing can be stably performed. BRIEF DESCRIPTION OF DRAWINGS

[0042] Figure 1 is a perspective view showing an example of the fishing simulation device according to the present application;

[0043] Figure 2 is a side view of the Figure 1 ;

[0044] Figure 3 is a perspective view showing half of the device in the Figure 1 ;

[0045] Figure 4 is a bottom perspective view of the Figure 3 ;

[0046] Figure 5 is a perspective view showing an example of the fishing rod according to the present application;

[0047] Figure 6 is a side view of the Figure 5 ;

[0048] Figure 7 is a perspective view showing a part of the fishing line reel according to the present application as an example;

[0049] Figure 8 is a perspective view showing the inside of the fishing line reel in the Figure 7 ;

[0050] Figure 9 is a side view of the Figure 8 ;

[0051] Figure 10 is a perspective view showing an example of the driving stage according to the present application;

[0052] Figure 11 is a side view of the Figure 10a bottom perspective view of the

[0053] Figure 12 is a perspective view showing the main motor driving portion of the present application;

[0054] Figure 13 is the Figure 13 a front view of the

[0055] Figure 14 is a flowchart showing the fishing simulation method of the present application as an example. DETAILED DESCRIPTION

[0056] The specific contents of the present application will be described in detail below with reference to the accompanying drawings.

[0057] The terms described later are terms defined according to the functions in the present application, which can vary according to the intention or custom of the user, the user. Therefore, the terms should be defined based on the overall contents of the specification.

[0058] In the present embodiment, the constituent elements of the same name are given the same symbols on the drawing surface, and the output direction and the input direction of the fishing line are set as the input direction by winding the fishing rod from the front end to the rear, with the user's winding reel action as a reference.

[0059] Figure 1 is a perspective view showing an example of the fishing simulation device of the present application, Figure 2 is the Figure 1 a side view of the Figure 3 is a perspective view showing half of the device in the Figure 1 Figure 4 is the Figure 3 a bottom perspective view of theAccording to these drawings, the fishing simulation device 1 of the present application is generally divided into a fishing rod 10 and a fishing line reel 20 and a main motor 30 and a fishing line 40 assembled on the fishing rod 10.

[0060] The simulation device 1 is equipped with a chair 2 for the user U to sit on and a head-mounted visual device 3 for the user U to wear, and the fishing rod 10 is provided near the chair 2, and the driving table 50 in which the main motor 30 is installed is provided in the front, and the fishing line 40 is introduced from the front end of the fishing rod 10 to the driving table 50 and connected to the main motor 30.

[0061] The fishing line 40 of the present application is connected in a form in which the fishing rod 10 and the fishing line reel 20 and the main motor 30 are infinitely circulated.

[0062] Further, the fishing line 40 that has passed through the main motor 30 is introduced to a position adjacent to the user U by the inside of the simulation device 1, and is reconnected to the fishing line reel 20 of the fishing rod 10, and is further continuously circulated.

[0063] Figure 5 and Figure 6 is an embodiment of a fishing rod of the present invention, Figures 7 to 9 is an example of a fishing reel of the present invention, as shown, a fishing reel 20 is fitted to the rear end portion of a fishing rod 10, and by the fishing reel 20, a fishing line 40 is manually reeled in.

[0064] The fishing rod 10 is a practical fishing rod commonly used, and can be applied to any form, and a tracking sensor 11 is provided at any position on the upper end.

[0065] The fishing reel 20 is provided with a drive pulley 22 that can be manually driven by a reel handle 21, and one or more than two tension pulleys are provided in engagement with the drive pulley 22, and the fishing line 40 is wound around the drive pulley 22, and is led out to the front end direction of the fishing rod 10 on one side, and is led out to the rear end direction of the fishing rod 10 on the other side.

[0066] The tension pulley engaged with the drive pulley 22 is preferably composed of an input pulley 23 and an output pulley 24, and is provided adjacent to the outer periphery of the drive pulley 22.

[0067] Further, the input pulley 23 and the output pulley 24 are provided on the outer periphery of the drive pulley 22 on the rear end portion side of the fishing rod 10, and the fishing line 40 introduced from the front end of the fishing rod 10 is wound around the input pulley 23, and after being wound around the drive pulley 22 once, is led out to the rear of the fishing rod 10 from the contact point with the output pulley 24.

[0068] The fishing line 40 is then wound around the input pulley 23 to obtain a one-time friction force, and then is wound around the outer periphery of the drive pulley 22 again to the maximum, so that the friction force is maximized.

[0069] On the movement path of the fishing line 40 approaching the input pulley 23 and the output pulley 24, a guide tube 41 is provided so that the fishing line 40 can pass through the guide tube 41, and further prevents the fishing line 40 from coming off the pulley, maintains the correct movement path, so that the fishing line is stably wound.

[0070] A reel circumferential groove 25 is formed on the outer periphery of the drive pulley 22 in the rotation direction, so that the fishing line 40 is stably wound in a state of being seated in the reel circumferential groove 25, and the reel circumferential groove 25 is such that its depth reaches the extent that the fishing line 40 slightly protrudes to the outside of the drive pulley 22, so as to maintain sufficient contact pressure with the tension pulley.

[0071] The output pulley 24 is provided at the free end of the rotatable tensioner 26 by a hinge, and in this state, the free end of the tensioner 26 is elastically biased toward the driving pulley 22 side by a spring 27, so that the output pulley 24 is elastically in contact with the driving pulley 22.

[0072] The front lower end of the fishing line reel 20 is provided with a locking device 28 which is rotatable by a hinge, and a limit switch 29 which is selectively contacted by the free end of the locking device 28, and by the contact of the locking device 28 and the limit switch 29, the intention of the user who casts or locks the fishing line 40 is transmitted to the main motor 30 as a signal.

[0073] The tracking sensor 11 provided at one end of the fishing rod 10 stereoscopically senses the trajectory of the user U who operates the fishing rod 10 by casting the fishing lure, and accordingly controls the driving of the main motor 30.

[0074] Figure 10 And Figure 11 are perspective views and bottom perspective views of the driving stage 50 according to the present application, and according to this, the central portion of the driving stage 50 located in front of the fishing rod 10 is opened to a space corresponding to the movement of the fishing rod 40, and the lower side is provided with a left-right moving plate 51 which moves left and right by a left-right moving motor 53, and the lower side of the left-right moving plate 51 is provided with a front-rear moving plate 52 which moves front and rear by a front-rear moving motor 54, and the front-rear moving plate 52 is provided with the main motor 30 and moves together, and the left-right moving plate 51 is formed with a guide groove 59 which is long in the front-rear direction, so that the fishing line is connected to the main motor.

[0075] In order to move the left-right moving plate 51 left and right, the driving stage 50 is provided with a left-right actuator 55 which is a screw shaft and rotates by the left-right moving motor 53, so that the left-right moving plate is screw-engaged, and the lower side of the driving stage 50 is provided with a left-right guide rail 57, so that the left-right moving plate 51 is movably coupled.

[0076] The left-right moving plate 51 is provided with a front-rear actuator 56 which is a screw shaft and rotates by the front-rear moving motor 54, and further screw-engaged with the front-rear moving plate 52, and the lower side of the left-right moving plate 51 is provided with a front-rear guide rail 58, so that the front-rear moving plate 52 is movably coupled.

[0077] The front-rear moving plate 52 is provided with the main motor 30, which moves together with the movement of the left-right moving plate 51 and the front-rear moving plate 52, and the main motor 30 is connected with the fishing line 40.

[0078] The fishing line 40 is connected to the main motor 30 through the central part of the open drive stage 50, and the main motor 30 fixed on the front and back moving plate 52 moves the left and right moving plate 51 forward and backward, so the left and right moving plate 51 is provided with a guide groove 59 as a space where the fishing line 40 can move forward and backward, and the fishing line 40 is connected to the main motor 30 through the guide groove 59.

[0079] In order that the fishing line 40 does not directly contact the guide groove 59, but is flexibly connected to the main motor 30, the upper end of the main motor 30 is provided with a bushing 35 which penetrates the guide groove 59, so that the fishing line 40 can pass through.

[0080] As described above, the drive stage 50 moves the left and right moving plate 51 and the front and back moving plate 52 forward and backward, left and right, according to the sensor and the input program, and the main motor 30 moves to simulate the movement of the fish.

[0081] The left and right moving plate 51 and the front and back moving plate 52 are moved by the left and right moving motor 53 and the front and back moving motor 54 through the respective actuators 55, 56, and are guided by the left and right guide rails 57 and the front and back guide rails 58, so that the correct and rapid movement can be displayed in three dimensions.

[0082] The respective actuators can also be used as pneumatic cylinders instead of screw shafts.

[0083] Figure 12 And Figure 13 is a structure of the main motor 30, according to which the main motor 30 is composed of a belt drive pulley 31 around which the fishing line 40 is wound, and a plurality of auxiliary pulleys 32, and the fishing line 40 wound around the outer periphery of the belt drive pulley 31 is covered by a belt 33 on the outside.

[0084] The fishing line 40 is not simply wound around the outside of the belt drive pulley 31, but is rotated while being firmly pressed on the outside by the belt 33, so that the fishing line 40 does not slip on the outside of the pulley, but stably transmits the rotational force.

[0085] In particular, among the auxiliary pulleys 32 supporting the belt, the two pulleys adjacent to the belt drive pulley 31 are arranged at positions adjacent to the belt drive pulley 31 after the belt is maximally wound around the belt drive pulley 31, so that the fishing line 40 and the belt 33 maximally contact the belt drive pulley 31, and the belt 33 is preferably a synchronous belt for the purpose of preventing slipping.

[0086] On the outer periphery of the belt drive pulley 31, a circumferential groove 34 in which the fishing line 40 is seated can be formed, like the fishing line guide groove 25 formed on the drive pulley 22 of the fishing line reel 20, and the fishing line 40 is seated to the extent that it slightly protrudes on the outside of the belt drive pulley 31 in the circumferential groove 34.

[0087] The main motor 30 uses a servo motor, and has a function of adjusting the tension of the fishing line by torque control of the motor, and has an encoder as a sensor for detecting the rotation of the motor.

[0088] The fishing line 40 wound around the outer periphery of the belt drive pulley 31 is introduced and extracted between two adjacent auxiliary pulleys 32, and, in order to introduce and extract the fishing line 40 flexibly, a guide tube 41 is provided to be supported by a tube support 42, so that the fishing line 40 is guided through the guide tube 41, as in the case of the fishing line reel 20.

[0089] The fishing line 40 wound around the belt drive pulley 31 of the main motor 30 is connected to the fishing rod 10 at one end and to the fishing line reel 20 provided at the rear end of the fishing rod 10 through the inside of the simulation device 1 at the other end, so that the loop can be made endless.

[0090] In the present application, the fishing environment can be set according to the input program, and the content such as the fish species or the surrounding environment can be selectively input.

[0091] By comprehensively monitoring the program thus input, the tracking sensor of the fishing rod, the locking device of the fishing line reel, and the force for rotating the drive pulley of the fishing line reel, and the like, the main motor 30 and the left and right moving motor 53 and the front and rear moving motor are driven.

[0092] The simulation device according to the present application has a display unit for visually and audibly displaying a virtual space, and the display unit is preferably constituted by a virtual reality head-mounted visual device worn by the experimenter, and in addition, can be constituted by a screen or a display panel, and the content thereof can be changed according to the input program.

[0093] Figure 14 is a flowchart showing a fishing simulation method according to the present application, and this fishing simulation method can be executed by the simulation device described above.

[0094] According to Figure 14 , in the first step a, the user U sits on a chair, wears the head-mounted visual device 3, and holds the fishing rod 10, and the game is started while the tracking sensor is recognized by the processor, and at this time, the fishing line 40 is unwound from the main motor 30 and is in a relaxed state.

[0095] In the second step b, after the bait is cast with the fishing rod, the speed of casting with the arm is recognized by the processor, the bait is cast to a distant place in the virtual space according to the calculated value, and the tension of the fishing line, which is kept relaxed by the handle 21 of the fishing line reel 20, is maintained by the torque of the main motor, and after the place and the distance of the cast bait are calculated by the encoder of the main motor, the signal is sent to the processor.

[0096] In the third step C, while waiting for the fish, the main motor 30 is briefly rotated in the forward and reverse directions to simulate the biting of the bait. In the fourth step d, after the fish is hooked, the main motor 30 is rotated in the forward and reverse directions to simulate the shaking of the fish. Further, the data on the change in the length of the fishing line due to the shaking and movement of the fish are synchronized with the rotation data of the motor and controlled in proportion, and the main motor 30 and the left and right moving motor 53 and the front and rear moving motor 54 are driven, thereby three-dimensionally simulating the dynamic state of the fish.

[0097] In the fifth step e, while the handle 21 of the fishing line reel 20 is rotated, the main motor 30 is rotated by the winding force of the fishing line reel, and the rotation data are transmitted through the encoder, thereby reducing the distance from the fish in the virtual space. In this step, the scene of the fourth step is also continued.

[0098] In this state, if the winding of the fishing line reel exceeds the allowable torque proportional to the size of the fish or the fishing rod is excessively pulled, the main motor 30 is rapidly rotated in the loosening direction, the fishing line 40 becomes loose, and the scene of the line being broken in the virtual space is simulated, and then the game is restarted, and the above routine is repeatedly performed.

[0099] In the sixth step f, after the fish is successfully caught, it is stored in the tank, and then the game can be restarted.

[0100] In the present application, the visual phenomenon displayed in the virtual space is connected to the operation of the device of the present application by displaying the simulation content in a virtual state, so that it is felt as if it is an actual scene, and this display can be achieved through a head-mounted visual device for experiencing virtual reality.

[0101] Therefore, the content of the input program and the operation of the fishing rod and the fishing line reel are driven according to the scene, so that the user enjoys the virtual fishing with a realistic feeling as if it is an actual scene.

[0102] The above embodiments are only used to illustrate the technical solutions of the present application, and are not intended to limit the present application; those skilled in the art can still modify the technical solutions described in the above embodiments; and these modifications do not make the essence of the corresponding technical solutions deviate from the scope of the technical solutions described in the embodiments of the present application.

[0103] In addition, in the above description, specific descriptions are omitted for basic and arbitrarily used mechanical elements, such as reducers for motors, hinges, bearings, general electrical connection structures, etc.

[0104] Industrial applications

[0105] The fishing simulation device of the present application is, by using the continuous infinite loop fishing line, the length of the fishing line is not limited, can fully enjoy the cast and take-up, while preventing the problem of fishing line entanglement, fishing or halfway through the game to play without the need to set up the fishing line back into the initial state and so on to avoid many inconveniences, so that more convenient, more real to enjoy virtual fishing, therefore, the industrial applicability is higher.

Claims

1. A fishing simulation device, characterized by comprising: a fishing line reel equipped on a fishing rod, provided with a manually driven pulley around which a fishing line is wound, and capable of moving the fishing line in both directions; and a main motor connected to the fishing line of the fishing rod and the fishing line reel.

2. The fishing simulation device according to claim 1, characterized in that a tension pulley is engaged with the driven pulley, and the tension pulley is composed of an input pulley and an output pulley, and the input pulley and the output pulley are adjacently arranged on the outer periphery of the driven pulley, so that the fishing line is maximally contacted with the outer periphery of the driven pulley, thereby increasing the friction.

3. The fishing simulation device according to claim 2, characterized in that the output pulley is arranged on the free end of a tensioner which is rotatable by a hinge, and a spring is arranged on the tensioner, so that the output pulley is elastically contacted with the driven pulley.

4. The fishing simulation device according to claim 2, characterized in that a guide tube through which the fishing line passes is arranged in the vicinity of the driven pulley or the tension pulley engaged with the driven pulley.

5. The fishing simulation device according to claim 1, characterized in that a fishing line circumferential groove in which the fishing line is arranged in the direction of rotation is formed on the outer periphery of the driven pulley.

6. The fishing simulation device according to claim 1, characterized in that a locking device which is rotatable by a hinge is arranged on the fishing line reel, and a limit switch which is selectively contacted with the free end of the locking device is arranged on the fishing line reel, and the locking device and the limit switch are contacted, thereby applying a signal for releasing the fishing line or maintaining the tension to the main motor.

7. The fishing simulation device according to claim 1, characterized in that the main motor is composed of a belt driven pulley around which the fishing line is wound and a plurality of auxiliary pulleys, so that the fishing line wound around the outer periphery of the belt driven pulley is formed in a state in which the fishing line is covered by the belt on the outside, thereby driving the fishing line without slippage.

4. The fishing simulation apparatus according to claim 1 or 2, characterized by 8. The fishing simulation device according to claim 7, characterized in that a guide tube through which the fishing line wound around the belt driven pulley passes is arranged in the vicinity of the belt driven pulley.

9. The fishing simulation device according to claim 1, characterized in that a left-right moving plate which is moved leftward and rightward by a left-right moving motor is arranged in front of the fishing rod, a front-rear moving plate which is moved forward and backward by a front-rear moving motor is arranged on the lower side of the left-right moving plate, the front-rear moving plate is arranged to be moved together with the main motor, and a guide groove in which the fishing line is connected to the main motor is formed in the front-rear direction on the left-right moving plate.

10. The fishing simulation device according to claim 9, characterized in that a bushing through which the fishing line passes is arranged to be penetrable through the guide groove on the upper end of the main motor.

11. The fishing simulation device according to claim 1, characterized by further comprising a display unit which visually and audibly displays a virtual space by a program inputted for driving the main motor.

12. The fishing simulation device according to claim 11, characterized in that ​ ​ ​ ​ ​ ​ ​ ​ ​ ​ ​ The display part is one of a head-mounted visual device, a screen and a display panel.

13. The fishing simulation apparatus according to claim 1, wherein Further comprising: A tracking sensor that monitors the movement of the fishing rod and outputs a signal thereof.

Citation Information

Patent Citations

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