Method, apparatus, electronic device and readable storage medium for processing virtual items

By displaying the logo of the virtual item in the display interface and displaying the associated selection logo through triggering operations, the user can directly select the target virtual item, solving the problem of cumbersome operation in the prior art and improving user convenience and experience.

CN114917584BActive Publication Date: 2025-07-22NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Application Number
CN202210355757.7
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2022-04-06
Publication Date
2025-07-22
Estimated Expiration
2042-04-06

AI Technical Summary

Technical Problem

In the prior art, the operation process of users selecting related items for virtual items is cumbersome, resulting in poor user convenience and user experience.

Method used

After displaying the identification of the first virtual item in the display interface, the associated selection identification is displayed through the first trigger operation, and the user can directly select the target identification to determine the associated virtual item.

Benefits of technology

It simplifies the operation process of users selecting virtual items and linking items, and improves the convenience and user experience in the application.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present application discloses a method, apparatus, electronic device, and computer-readable storage medium for processing virtual items. Among them, the method for processing virtual items includes: displaying a first identifier corresponding to a first virtual item in a display interface; in response to a first trigger operation on the first identifier, displaying at least one selection identifier in the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item; in response to a selection operation on a target identifier among the selection identifiers, determining the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item. Using the method for processing virtual items provided by the present application, the operation process for a user to select an associated item of a virtual item they want is very simple and convenient, improving the convenience of the user during the process of using an application program and enhancing the user experience.
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Description

Technical Field

[0001] This application relates to the field of computer technology, and particularly to a method, apparatus, electronic device, and computer-readable storage medium for processing virtual items. Background Art

[0002] With the development of multimedia technology and the diversification of terminal functions, the types of application programs on terminals are increasing. For example, game programs, reading programs, application download programs, etc. In the use of many application programs, there may be scenarios where users need to buy or sell virtual items. For example, in the process of playing a game, users need to buy or sell virtual equipment, and in the process of reading an e-book, users need to buy e-books. Virtual items usually have associated virtual items. When a user operates on a certain virtual item, they may also want to operate on the virtual items associated with that virtual item. For example, when a user buys a certain virtual equipment, they may also want to buy the upgraded equipment of that virtual equipment, or may want to exchange the purchased virtual equipment for multiple downgraded equipment.

[0003] In view of the above situation, in the related art, users usually need to first enter the virtual store, then find the associated items of the virtual item from the virtual goods, and then manually select the associated items they want, so as to facilitate subsequent purchase or other operations on the associated items. For example, users need to enter the virtual store from the current interface of the game, then find the equipment synthesis route corresponding to the virtual equipment from the virtual store, and then manually select the equipment synthesis route they want, so as to determine the upgraded equipment they want.

[0004] From the above process, it can be seen that the operation process of users selecting the associated items of virtual items in the related art is relatively cumbersome, resulting in poor convenience for users in the process of using application programs and affecting the user experience. Summary of the Invention

[0005] This application provides a method, apparatus, electronic device, and computer-readable storage medium for processing virtual items, which can simplify the operation process of users selecting the associated items of virtual items, make it more convenient for users in the process of using application programs, and improve the user experience. The specific methods are as follows.

[0006] In a first aspect, this application provides a method for processing virtual items, and the method includes:

[0007] Display a first identifier corresponding to a first virtual item in a display interface;

[0008] In response to a first triggering operation on the first identifier, at least one selection identifier is displayed in the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item;

[0009] In response to a selection operation on a target identifier in each of the selection identifiers, the second virtual item corresponding to the second identifier included in the target identifier is determined as the target virtual item, and the target virtual item is used to represent the selected second virtual item.

[0010] Optionally, the method for processing virtual items is used to process virtual equipment in a game, and the display interface is a game interface;

[0011] The first virtual item is the first virtual equipment that a virtual user can purchase;

[0012] The second virtual item is a second virtual equipment associated with the first virtual equipment.

[0013] Optionally, the selection identifier is a route identifier of any equipment synthesis route corresponding to the first virtual equipment, and the equipment synthesis route is used to represent the upgrading method of upgrading the first virtual equipment to the virtual equipment included in the equipment synthesis route, and the second virtual equipment is the virtual equipment on the equipment synthesis route;

[0014] Optionally, the selection identifier is a decomposition identifier of any equipment decomposition scheme corresponding to the first virtual equipment, and the sum of the virtual currency quantities corresponding to the virtual equipment included in the equipment decomposition scheme is less than or equal to the virtual currency quantity corresponding to the first virtual equipment, and the second virtual equipment is the virtual equipment in the equipment decomposition scheme.

[0015] Optionally, the selection identifier is a decomposition identifier of any equipment decomposition scheme corresponding to the first virtual equipment;

[0016] The attributes of the respective second virtual items corresponding to the respective second identifiers in the decomposition identifier are the same as the attributes of the first virtual equipment; or, the attributes of the respective second virtual items corresponding to the respective second identifiers in the decomposition identifier are different from the attributes of the first virtual equipment.

[0017] Optionally, the displaying the first identifier corresponding to the first virtual item in the display interface includes:

[0018] In response to the virtual user having more virtual currency than the virtual currency required to purchase the first virtual equipment, the first identifier corresponding to the first virtual equipment is displayed in the display interface.

[0019] Optionally, the first triggering operation is any one of a dragging operation, a long-press operation, a double-tap operation, and a single-tap operation.

[0020] Optionally, the first triggering operation is a sliding operation;

[0021] The responding to the selection operation on the target identifier among the selection identifiers includes:

[0022] Determining that the selection identifier corresponding to the end position of the sliding operation is the selected target identifier.

[0023] Optionally, when the selection identifier is the route identifier of the equipment synthesis route corresponding to the first virtual equipment, the method further includes:

[0024] Purchasing the first virtual equipment for the virtual user;

[0025] Purchasing the target virtual item for the virtual user according to the virtual currency owned by the virtual user.

[0026] Optionally, the method further includes: displaying a third identifier corresponding to the target virtual item on the display interface.

[0027] Optionally, the displaying the third identifier corresponding to the target virtual item on the display interface includes:

[0028] In response to meeting the display condition, in the order of the upgrade of each target virtual item in the equipment synthesis route corresponding to the target identifier, displaying each third identifier corresponding to each target virtual item on the display interface in sequence, where the display condition is that the virtual currency owned by the virtual user is more than or equal to the virtual currency required for the target virtual item corresponding to the third identifier to be displayed;

[0029] The purchasing the target virtual item for the virtual user according to the virtual currency owned by the virtual user includes:

[0030] In response to a second triggering operation on the displayed third identifier, purchasing the target virtual item corresponding to the displayed third identifier for the virtual user.

[0031] Optionally, when the selection identifier is the decomposition identifier of the equipment decomposition scheme corresponding to the first virtual equipment, the method further includes:

[0032] Purchasing each target virtual item for the virtual user.

[0033] Optionally, when the selection identifier is the route identifier, the method further includes:

[0034] Adjust the equipment synthesis route of the virtual user to the equipment synthesis route corresponding to the target identifier;

[0035] When the selection identifier is the decomposition identifier, the method further includes:

[0036] Decompose the first virtual equipment into the target virtual item for the virtual user.

[0037] Optionally, the second virtual item is at least one of the following:

[0038] The virtual item corresponding to the advanced version or the lower version of the first virtual item;

[0039] The virtual item that the first virtual item can be exchanged for;

[0040] The virtual item that the first virtual item can be upgraded to;

[0041] The virtual item that the first virtual item can be decomposed into.

[0042] In a second aspect, an embodiment of the present application further provides a processing device for virtual items, and the device includes:

[0043] A display unit, configured to display a first identifier corresponding to a first virtual item in a display interface; in response to a first trigger operation on the first identifier, display at least one selection identifier in the display interface, where at least one second identifier is included in the selection identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item;

[0044] A processing unit, in response to a selection operation on a target identifier in each of the selection identifiers, determines the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item, and the target virtual item is used to represent the selected second virtual item.

[0045] Optionally, the processing device for virtual items is used to process virtual equipment in a game, and the display interface is a game interface;

[0046] The first virtual item is the first virtual equipment that a virtual user can purchase;

[0047] The second virtual item is a second virtual equipment associated with the first virtual equipment.

[0048] Optionally, the selection identifier is the route identifier of any one of the equipment synthesis routes corresponding to the first virtual equipment. The equipment synthesis route is used to represent the upgrading method for upgrading the first virtual equipment to the virtual equipment included in the equipment synthesis route, and the second virtual equipment is the virtual equipment on the equipment synthesis route;

[0049] Optionally, the selection identifier is the decomposition identifier of any one of the equipment decomposition schemes corresponding to the first virtual equipment. The sum of the virtual currency amounts corresponding to the respective virtual equipment included in the equipment decomposition scheme is less than or equal to the virtual currency amount corresponding to the first virtual equipment, and the second virtual equipment is the virtual equipment in the equipment decomposition scheme.

[0050] Optionally, the selection identifier is the decomposition identifier of any one of the equipment decomposition schemes corresponding to the first virtual equipment;

[0051] The attributes of the respective second virtual equipment corresponding to the respective second identifiers in the decomposition identifier are the same as the attributes of the first virtual equipment; or, the attributes of the respective second virtual equipment corresponding to the respective second identifiers in the decomposition identifier are different from the attributes of the first virtual equipment.

[0052] Optionally, the display unit is specifically configured to:

[0053] In response to the virtual user having more virtual currency than the virtual currency required to purchase the first virtual equipment, display the first identifier corresponding to the first virtual equipment in the display interface.

[0054] Optionally, the first trigger operation is any one of a drag operation, a long press operation, a double click operation, and a single click operation.

[0055] Optionally, the first trigger operation is a swipe operation;

[0056] The determining unit is specifically configured to: determine that the selection identifier corresponding to the end position of the swipe operation is the selected target identifier.

[0057] Optionally, in the case where the selection identifier is the route identifier of the equipment synthesis route corresponding to the first virtual equipment, the processing unit is further configured to: purchase the first virtual equipment for the virtual user; purchase the target virtual item for the virtual user according to the virtual currency owned by the virtual user.

[0058] Optionally, the display unit is further configured to display the third identifier corresponding to the target virtual item in the display interface.

[0059] Optionally, the display unit is specifically configured to, in response to meeting the display condition, display each third identifier corresponding to each target virtual item in the equipment synthesis route corresponding to the target representation in sequence on the display interface according to the upgrade order of each target virtual item, where the display condition is that the virtual currency owned by the virtual user is more than or equal to the virtual currency required for the target virtual item corresponding to the third identifier to be displayed;

[0060] The processing unit is specifically configured to: in response to a second trigger operation on the displayed third identifier, purchase, for the virtual user, the target virtual item corresponding to the displayed third identifier.

[0061] Optionally, in the case where the selected identifier is the decomposition identifier of the equipment decomposition plan corresponding to the first virtual equipment, the processing unit is further configured to: purchase, for the virtual user, each of the target virtual items.

[0062] Optionally, in the case where the selected identifier is the route identifier, the apparatus further includes:

[0063] An adjustment unit, configured to adjust the equipment synthesis route of the virtual user to the equipment synthesis route corresponding to the target identifier;

[0064] In the case where the selected identifier is the decomposition identifier, the apparatus further includes:

[0065] A decomposition unit, configured to decompose the first virtual equipment into the target virtual items for the virtual user.

[0066] Optionally, the second virtual item is at least one of the following:

[0067] The virtual item corresponding to the advanced version or the lower version of the first virtual item;

[0068] The virtual item that the first virtual item can be exchanged for;

[0069] The virtual item that the first virtual item can be upgraded to;

[0070] The virtual item that the first virtual item can be decomposed into.

[0071] In a third aspect, an embodiment of the present application further provides an electronic device, including:

[0072] A processor; and

[0073] A memory, configured to store a data processing program, and after the electronic device is powered on and runs the program through the processor, execute the method according to any one of the first aspect.

[0074] Fourthly, an embodiment of the present application further provides a computer-readable storage medium storing a data processing program, which is run by a processor to execute the method described in any item of the first aspect.

[0075] Compared with the prior art, the present application has the following advantages:

[0076] In the virtual item processing method provided by the embodiment of the present application, after the first identifier corresponding to the first virtual item is displayed on the display interface, the user can perform a first trigger operation on the first identifier. When the user performs the first trigger operation on the first identifier, at least one selection identifier will be displayed on the display interface. Since the selection identifier contains at least one second identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item, therefore, each second identifier included in the displayed selection identifier can represent each second virtual item associated with the first virtual item. The user can select the second identifier corresponding to the second virtual item they want according to each second identifier in the displayed selection identifier, and thus also select the selection identifier (i.e., the target identifier) corresponding to the second virtual item they want. In this process, the user can conveniently trigger the selection operation of the target identifier from the display interface, so as to determine the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item, and then display the third identifier corresponding to the target virtual item selected by the user on the display interface. The target virtual item is the second virtual item selected by the user.

[0077] It can be seen that when using the virtual item processing method provided by the present application, the user does not need to enter the store to select the second virtual item they want, which is associated with the first virtual item. The user only needs to perform a first trigger operation on the first identifier corresponding to the first virtual item on the display interface to call out the selection identifier, and then select the second virtual item they want (i.e., the virtual item associated with the first virtual item) through the selection identifier for display. Throughout the process, the user only needs to perform a first trigger operation on the first identifier and then a selection operation on the selection identifier. The operation process for the user to select the associated item of the virtual item they want is very simple, convenient, and fast, improving the convenience of the user during the use of the application program and enhancing the user experience. Description of the Drawings

[0078] Figure 1 is a flowchart of the virtual item processing method provided by the embodiment of the present application;

[0079] Figure 2 is a flowchart of another example of the virtual item processing method provided by the embodiment of the present application;

[0080] Figure 3 is a schematic diagram of the interface operation of an example of the virtual item processing method provided by the embodiment of the present application;

[0081] Figure 4 It is a schematic diagram of interface operation for another example of the method for processing virtual items provided by an embodiment of the present application;

[0082] Figure 5 It is a block diagram of units of the virtual item processing device provided by an embodiment of the present application;

[0083] Figure 6 It is a schematic diagram of the logical structure of an electronic device for implementing virtual item processing provided by an embodiment of the present application. Detailed implementation manners

[0084] In the following description, many specific details are set forth in order to provide a thorough understanding of the present application. However, the present application can be implemented in many other ways different from those described herein, and those skilled in the art can make similar generalizations without departing from the connotation of the present application. Therefore, the present application is not limited by the specific implementations disclosed below.

[0085] To solve the problems in the related art that the operation process of a user selecting associated items of a virtual item is relatively cumbersome, the convenience of the user during the process of using an application program is poor, and the user experience is poor, the first embodiment of the present application provides a method, a device, an electronic device, and a computer-readable storage medium for processing virtual items.

[0086] The execution subject of the method for processing virtual items provided by the present application can be an electronic device, which can be a desktop computer, a laptop computer, a game console, a smart watch, a tablet computer, a mobile phone, a television, etc., or other electronic devices, which is not specifically limited in the present application.

[0087] As Figure 1 shown, the method for processing virtual items provided by the present application includes the following steps S110 to S130.

[0088] Step S110: Display a first identifier corresponding to a first virtual item on a display interface.

[0089] The above display interface can be displayed on a display of the electronic device.

[0090] The above display interface can be a game interface. Correspondingly, the first virtual item can be a virtual equipment, virtual skin, etc. in a virtual game; or, the above display interface can also be an e-book reading interface. Correspondingly, the first virtual item can be an e-book; or, the above display interface can also be a video viewing interface. Correspondingly, the first virtual item can be a video (such as a movie video, TV drama video, variety show video, etc.); or, the above display interface can also be an online learning interface. Correspondingly, the first virtual item can be a video tutorial; or, the above display interface can also be a software download interface. Correspondingly, the first virtual item can be a software installation package. The above display interface can also be an interface corresponding to other types of application programs, which is not specifically limited in this application.

[0091] Since different types of application programs usually correspond to different virtual items, the above first virtual item is related to the application program corresponding to the display interface. The first virtual items corresponding to different display interfaces are usually different. The first virtual item can specifically be a virtual equipment, virtual skin, video, document, 3D model, animation model, picture material, paper material, book material, software installation package, etc., but not limited thereto.

[0092] In the embodiments of this application, the first virtual item can be a virtual item owned by the virtual user, or a virtual item that the virtual user can purchase, or a virtual item that the virtual user purchased most recently, or other virtual items that meet certain conditions.

[0093] For example, when the display interface is a game interface, the first virtual item can be a virtual equipment that the virtual user can purchase, or the first virtual item can be any one of the virtual equipments owned by the virtual user (such as the one with the highest or lowest level, the most recently used one, etc.), or the first virtual item can be the virtual equipment that the virtual user is currently using, but not limited thereto.

[0094] For another example, when the display interface is an online learning interface, the first virtual item can be the teaching video that the virtual user is currently learning, or the first virtual item can also be any one of the teaching documents collected by the virtual user, or the first virtual item can also be the teaching courseware that the virtual user purchased most recently, but not limited thereto.

[0095] The above first identifier is used to represent the first virtual item, so that the user can know what the corresponding first virtual item is through this first identifier. For example, when the first virtual item is a virtual magic sword, the first identifier can be a photo, thumbnail, picture, text description, etc. of the virtual magic sword. The first identifier can be used to represent the first virtual item, and the specific form is not limited.

[0096] The above-mentioned first identifier can be displayed in any area of the display interface. For example, the first identifier can be displayed in an area adjacent to the edge of the display interface to reduce the impact on the content currently being displayed. Or, the first identifier can also be displayed in an area adjacent to the center of the display interface to make it easier for the user to view the first identifier. The first identifier can also be displayed in other areas of the display interface, and the present application does not specifically limit this.

[0097] Optionally, the first identifier corresponding to the first virtual item can be displayed when specific conditions are met. For example, when the display interface is a game interface and the first virtual item is the first virtual equipment, the first identifier corresponding to the first virtual equipment can be displayed on the display interface when the virtual currency owned by the virtual user is greater than or equal to the virtual currency required to purchase the first virtual equipment. Or, the first identifier corresponding to the first virtual equipment can be displayed on the display interface when a predetermined time is reached.

[0098] Optionally, the electronic device can also display the first identifier corresponding to the first virtual item in response to a display operation triggered by the user. Or, the electronic device can also display the first identifier corresponding to the first virtual item at a preset time interval. The present application does not limit the specific display strategy and timing of the first identifier.

[0099] In the embodiment of the present application, when the continuous display duration of the first identifier reaches a preset duration, the first identifier can be cancelled from being displayed to avoid the long-term display of the first identifier affecting the user's normal viewing of other content.

[0100] Step S120: In response to a first trigger operation on the first identifier, at least one selection identifier is displayed in the display interface.

[0101] Among them, the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item.

[0102] After the first identifier is displayed, the user can perform a first trigger operation on the displayed first identifier. The first trigger operation can be a touch operation of the user, or a first trigger operation of the user through a mouse, or a first trigger operation of the user through a keyboard. Specifically, the first trigger operation can be an operation such as a single click, double click, drag, long press, etc. on the first identifier by the user, but is not limited thereto.

[0103] The specific operation method of the first trigger operation can be set according to different electronic devices. For example, when the electronic device is a touch screen device such as a mobile phone or a tablet computer, the first trigger operation can be a touch operation of the user's finger. For example, the touch operation can be a sliding operation such as swiping up, down, left, or right, a long - press operation, a click operation, a double - click operation, etc., but not limited to this. When the electronic device is a non - touch screen electronic device such as a desktop computer or a laptop computer, the first trigger operation can be executed through a control device such as a mouse or a keyboard.

[0104] The above - mentioned selection identifier is used to enable the user to perform a selection operation. The selection identifier can include one or multiple ones. For example, the selection identifier can include two, three, or more.

[0105] The above - mentioned selection identifier can be displayed at a position adjacent to the first identifier in the display interface for the user to view and perform the next selection operation. The selection identifier can also be displayed at other positions in the display interface, and the present application does not specifically limit this.

[0106] One selection identifier can include one second identifier or two or more second identifiers. The second identifier is used to represent the second virtual item so that the user can know what the corresponding second virtual item is through this second identifier. For example, when the second virtual item is a virtual iron knife, the second identifier can be a photo, thumbnail, picture, text description, etc. of the virtual iron knife. As long as the second identifier can be used to represent the second virtual item, the specific form is not limited.

[0107] The above - mentioned selection identifier can also include identifiers other than the second identifier. For example, it can also include an explanatory identifier, a relationship identifier indicating the relationship between each second identifier, etc., so that the user can know the specific use of the selection identifier from the selection identifier.

[0108] The second virtual item is associated with the first virtual item, which can be understood as there is a certain connection between the second virtual item and the first virtual item.

[0109] Specifically, the second virtual item can be the virtual item corresponding to the high - level version or the low - level version of the first virtual item. For example, when the first virtual item is the first software installation package (such as the 2006 version installation package) in the application download platform, the second virtual item can be the high - level version installation package (such as the 2010 version or 2016 version installation package) or the low - level version installation package (such as the 2000 version or 2003 version installation package) of the first software installation package.

[0110] The second virtual item can also be the virtual item that the first virtual item can be exchanged for. For example, when the first virtual item is item A in the virtual item trading platform, the second virtual item can be item B with the same value as item A.

[0111] The second virtual item can also be a virtual item that the first virtual item can be upgraded to, or a virtual item that the first virtual item can be decomposed into. For example, when the first virtual item is the first virtual equipment (such as a magic sword) in the game, the second virtual item can be a downgraded equipment (such as an iron sword, an alloy sword, etc.) or an upgraded equipment (such as an ultimate sword, a special effect sword, etc.) of the first virtual equipment. In the embodiments of the present application, the second virtual item associated with the first virtual item can be determined according to a specific scenario (for example, a specific application program corresponding to a specific display interface), and the present application does not specifically limit it.

[0112] Step S130: In response to a selection operation on the target identifier among the selection identifiers, determine the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item.

[0113] Optionally, the above method may further include: displaying a third identifier corresponding to the target virtual item on the display interface.

[0114] The above target virtual item is used to represent the second virtual item selected by the user.

[0115] After the selection identifiers are displayed on the display interface, the user can select the target identifier from the selection identifiers according to his own needs. Since the identifier contains the second identifier, the electronic device can determine the second virtual item corresponding to the second identifier included in the target identifier as the virtual item selected by the user.

[0116] In the embodiments of the present application, in step S130, each second virtual item corresponding to each second identifier included in the target identifier can be determined as each target virtual item. For example, when there is one second identifier in the target identifier, there is one second virtual item corresponding to the target identifier, and there is also one target virtual item; when there are three second identifiers in the target identifier, the number of second virtual items corresponding to the target identifier is also three, and the number of target virtual items is also three. In this way, all the second virtual items corresponding to the target identifier selected by the user can be determined as the target virtual items, and the user does not need to select the second virtual items corresponding to the target identifier later, saving the user's operation steps.

[0117] Alternatively, in step S130, some of the second virtual items corresponding to each second identifier included in the target identifier can also be determined as each target virtual item. For example, when there are three second identifiers in the target identifier, the number of second virtual items corresponding to the target identifier is also three, and the number of target virtual items can be two or one, that is, the number of target virtual items is less than the number of second identifiers included in the target identifier.

[0118] The above selection operation may be any one of a touch operation, a click operation, a double-click operation, a single-click operation, and a long-press operation, but is not limited thereto.

[0119] In step S130, after determining the target virtual item, the third identifier corresponding to the target virtual item may be directly displayed on the display interface, or the third identifier corresponding to the target virtual item may be displayed when a set condition is met. For example, when the virtual currency owned by the virtual user is equal to or more than the virtual currency required for the target virtual item, the third identifier corresponding to the target virtual item is displayed on the display interface. The specific timing of displaying the third identifier corresponding to the target virtual item on the display interface is not claimed and not limited.

[0120] For the specific setting method of the third identifier, reference may be made to the first identifier, which will not be elaborated here.

[0121] In the virtual item processing method provided by the embodiments of the present application, after the first identifier corresponding to the first virtual item is displayed on the display interface, the user can perform a first trigger operation on the first identifier. When the user performs the first trigger operation on the first identifier, at least one selection identifier will be displayed on the display interface. Since the selection identifier includes at least one second identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item, each of the second identifiers included in the displayed selection identifier can represent each second virtual item associated with the first virtual item. The user can select the second identifier corresponding to the second virtual item that the user wants according to each second identifier in the displayed selection identifier, and thus also selects the selection identifier (i.e., the target identifier) corresponding to the second virtual item that the user wants. In this process, the user can conveniently trigger the selection operation of the target identifier from the display interface. In this way, the second virtual item corresponding to the second identifier included in the target identifier can be determined as the target virtual item, and the target virtual item is the second virtual item selected by the user.

[0122] It can be seen that by using the virtual item processing method provided by the present application, the user does not need to enter the store to select the second virtual item that the user wants and is associated with the first virtual item. The user only needs to perform a first trigger operation on the first identifier corresponding to the first virtual item on the display interface to bring up the selection identifier, and then select the second virtual item that the user wants (i.e., the virtual item associated with the first virtual item) through the selection identifier. Throughout the process, the user only needs to perform a first trigger operation on the first identifier and then a selection operation on the selection identifier. The operation process for the user to select the associated item of the virtual item that the user wants is very simple, convenient, and fast, improving the convenience of the user during the use of the application program and enhancing the user experience.

[0123] In one embodiment, the display interface may be a game interface, the first virtual item is a first virtual equipment that can be purchased by a virtual user, and the second virtual item is a second virtual equipment associated with the first virtual equipment.

[0124] The game interface may be a game interface of a Multiplayer Online Battle Arena (MOBA), a Real-Time Strategy Game (RTS), a shooting virtual game, a board game virtual game, etc., but not limited thereto.

[0125] The first virtual equipment that a virtual user can purchase may be that the virtual currency owned by the virtual user is equal to or more than the virtual currency required to purchase the first virtual equipment, or, alternatively, the user level of the virtual user is equal to or higher than the level required to purchase the first virtual equipment, or, alternatively, the cumulative online duration of the virtual user is equal to or longer than the online duration required to purchase the first virtual equipment, etc. The present application does not limit the specific manner of determining whether the first virtual equipment can be purchased by the virtual user.

[0126] The second virtual equipment is associated with the first virtual equipment. It may be that the second virtual equipment is an upgraded version of the first virtual equipment, or the second virtual equipment is a downgraded version of the first virtual equipment, or the first virtual equipment and the second virtual equipment can be combined into another higher-level equipment. Optionally, the second virtual equipment is associated with the first virtual equipment, and it may also be that the second virtual equipment and the first virtual equipment can be mutually replaced. In this case, the virtual currency price corresponding to the second virtual equipment is equal to or lower than the virtual currency price corresponding to the first virtual currency. The present application does not limit the specific connection between the second virtual equipment and the first virtual equipment.

[0127] The specific content of the first virtual equipment can be determined according to the type of the game. For example, when the game type is a shooting game, the first virtual equipment may be a virtual bow and arrow, virtual clothing, virtual protective gear, virtual training ground, etc. When the game type is a board game, the first virtual equipment may be a virtual card counter, virtual accessories, virtual clothing, virtual dialect, etc. When the game type is a MOBA game, the first virtual equipment may be a virtual weapon, virtual clothing, virtual skin, virtual mount, virtual pet, virtual ornament, etc. The present application does not limit the specific content of the first virtual equipment.

[0128] In this embodiment, the first virtual equipment can be upgraded to the second virtual equipment. It can be that the first virtual equipment can be directly upgraded to the second virtual equipment in one step. For example, the first virtual equipment is a virtual wooden sword, and the second virtual equipment is a virtual iron sword directly upgraded from the virtual wooden sword in one step; or, it can also be that the first virtual equipment can be indirectly upgraded to the second virtual equipment through multiple steps. For example, the first virtual equipment is a virtual wooden sword, and the second virtual equipment is a virtual magic sword upgraded from the virtual iron sword which is upgraded from the virtual wooden sword in one step.

[0129] In this embodiment, the first virtual equipment can be decomposed into at least two second virtual equipments. The decomposition of the first virtual equipment into the second virtual equipment can also be understood as the first virtual equipment being downgraded to the second virtual equipment.

[0130] Generally, if the first virtual equipment can be upgraded to the second virtual equipment, then the virtual currency price corresponding to the second virtual equipment is higher than the virtual currency price corresponding to the first virtual equipment. If the first virtual equipment can be decomposed into the second virtual equipment, then the virtual currency price corresponding to the second virtual equipment is lower than the virtual currency price corresponding to the first virtual currency.

[0131] In this embodiment, step S110 can be implemented accordingly as follows: When the virtual user can purchase the first virtual equipment, the first identifier corresponding to the first virtual equipment is displayed on the display interface.

[0132] In this embodiment, when the display interface is a game interface, when the user views the first virtual equipment that he can purchase on the display interface, if he purchases the first virtual equipment, then he is very likely to buy the upgraded equipment of the first virtual equipment subsequently. Or, when the user views the first virtual equipment that he can purchase, he may not want to buy the first virtual equipment, but rather want to buy the downgraded equipment of the first virtual equipment. In this case, through the solution provided in this embodiment, the user can conveniently select the upgraded equipment or the downgraded equipment of the first virtual equipment that he wants through the current display interface, and the operation is very simple and fast, improving the user's gaming experience.

[0133] In a specific embodiment, the above selection identifier can be the route identifier of any equipment synthesis route corresponding to the first virtual equipment. The equipment synthesis route is used to represent the upgrade method from the first virtual equipment to the virtual equipment included in the equipment synthesis route. Each second virtual equipment corresponding to each second identifier in the route identifier is each virtual equipment on the equipment synthesis route corresponding to the first virtual equipment.

[0134] The equipment synthesis route corresponding to the first virtual equipment usually includes: the virtual equipment that the first virtual equipment can be upgraded to, the virtual equipment that can be merged with the first virtual equipment to generate a higher-level equipment, the higher-level virtual equipment synthesized by the first virtual equipment and other virtual equipment, etc., but not limited to this.

[0135] The equipment synthesis route of the first virtual equipment is used to enable users to view how the first virtual equipment is upgraded to a high-level equipment, so as to facilitate users to make strategic decisions.

[0136] The route identifier of the equipment synthesis route can be a graphic identifier formed by connecting the respective second identifiers corresponding to the respective second virtual equipment in the equipment synthesis route with lines, arrows, etc., or a graphic-text identifier formed by explaining the respective second identifiers corresponding to the respective second virtual equipment in the equipment synthesis route with text. It is only necessary that the route identifier can indicate the upgrade sequence relationship between the respective second identifiers corresponding to the respective second virtual equipment in the equipment synthesis route. The specific form of the route identifier is not limited in this application.

[0137] In this embodiment, one equipment synthesis route corresponds to one route identifier, and one selection identifier is one route identifier. When there are multiple selection identifiers, the multiple selection identifiers are multiple route identifiers. The equipment synthesis routes corresponding to different route identifiers are different. In this way, users can select the equipment synthesis route they want from each selection identifier (route identifier), so that users can select a more accurate equipment synthesis route, and the flexibility of the user selection operation is better. As shown in (c) of Figure 3 , the first virtual equipment corresponds to four equipment synthesis routes, so there are 4 selection identifiers.

[0138] For example, as shown in Figure 3 Figure 3 (a) shows that the first virtual equipment corresponds to the first identifier on the game interface, Figure 3 The interface shown in (a) is the interface shown through step S110. Figure 3 (b) shows that the user performs a left swipe operation on the first identifier, Figure 3 The interface shown in (b) is the first trigger operation on the first identifier in step S120, Figure 3 The first trigger operation in Figure 3 (c) shows the four route identifiers corresponding to the four equipment synthesis routes of the first virtual equipment shown on the display interface, Figure 3 The interface shown in (c) is at least one selection identifier shown in step S120, where Figure 3 The respective route identifiers corresponding to the respective equipment synthesis routes in (c) are the selection identifiers in step S120, Figure 3In (c), the user selects Synthesis Route 1, i.e., the route identifier corresponding to Synthesis Route 1 is the target identifier. Figure 3 In each interface, "I" represents a virtual user.

[0139] In this embodiment, the user can trigger the first identifier to display the route identifiers of each equipment synthesis route corresponding to the first virtual equipment. In this way, the user can select the synthesis route they need from the route identifiers, so as to purchase each virtual equipment on the synthesis route subsequently. The process for the user to select the synthesis route is simple, fast, and efficient.

[0140] In another specific embodiment, the selection identifier can also be the decomposition identifier of any equipment decomposition plan corresponding to the first virtual equipment. The sum of the virtual currency amounts corresponding to each virtual equipment included in the equipment decomposition plan is less than or equal to the virtual currency amount corresponding to the first virtual equipment. Each second virtual equipment corresponding to each second identifier in the decomposition identifier is a virtual equipment in the decomposition plan.

[0141] The above equipment decomposition plan is the plan for the first virtual equipment to be decomposed into second virtual equipment. For example, the first virtual equipment A can be decomposed into second virtual equipment B and C, can also be decomposed into second virtual equipment B and D, and can also be decomposed into second virtual equipment E and F. In this way, the decomposition plans corresponding to the first virtual equipment A include B + C, B + D, and E + F.

[0142] For example, as Figure 4 shown, Figure 4 in (a) and (b) of Figure 4 is similar to (a) and (b) of Figure 4 except that the first trigger operation on the first identifier in (b) of Figure 4 is a swiping-up operation, Figure 4 and (c) of Figure 4 shows two decomposition identifiers corresponding to two equipment decomposition plans corresponding to the first virtual equipment respectively, Figure 4 and the interface shown in (c) of

[0143] is the at least one selection identifier displayed in step S120. Among them,

[0144] Each equipment decomposition plan corresponding to the first virtual equipment includes at least one second virtual equipment that the first virtual equipment can be decomposed into.

[0145] The decomposition identifier of the equipment decomposition plan can be a graphic identifier formed by connecting the respective second identifiers corresponding to the respective second virtual equipments in the equipment decomposition plan with symbols such as +, &, etc., or it can be a graphic-text identifier formed by explaining the respective second identifiers corresponding to the respective second virtual equipments in the equipment decomposition plan with text. The decomposition identifier only needs to indicate the decomposition plan among the respective second identifiers corresponding to the respective second virtual equipments in the equipment decomposition plan, and the specific form of the decomposition identifier is not limited in this application.

[0146] In this embodiment, the user can trigger the first identifier to display the decomposition identifiers of each equipment decomposition plan corresponding to the first virtual equipment. In this way, the user can select the required decomposition plan from the respective decomposition identifiers, so as to subsequently decompose the first virtual item into virtual equipments that match the selected decomposition plan. The process of the user decomposing the first virtual equipment is simple, fast, and efficient.

[0147] In an optional embodiment, the attributes of the respective second virtual equipments corresponding to the respective second identifiers in the decomposition identifier can be the same as the attributes of the first virtual equipment. For example, if the equipment attribute of the first virtual equipment is an attack-type equipment, then the attributes of the respective second virtual equipments corresponding to the respective second identifiers in the decomposition identifier are also attack-type equipments.

[0148] The virtual equipments in the decomposition plan having the same attributes as the first virtual equipment can enable the user to quickly decompose the first virtual equipment into virtual equipments with the same attributes to meet the user's need for decomposing equipments with the same attributes.

[0149] In another optional embodiment, the attributes of the respective second virtual equipments corresponding to the respective second identifiers in the decomposition identifier are different from the attributes of the first virtual equipment. For example, if the equipment attribute of the first virtual equipment is an attack-type equipment, then the attributes of the respective second virtual equipments corresponding to the respective second identifiers in the decomposition identifier can be defensive equipments or decorative equipments.

[0150] The virtual equipments in the decomposition plan having different attributes from the first virtual equipment can enable the user to quickly decompose the first virtual equipment into virtual equipments with different attributes to meet the user's need for virtual equipments with different attributes.

[0151] In one implementation manner, as Figure 2 shown, step S110 can be implemented according to the following step S111.

[0152] Step S111: In response to the virtual user having more virtual coins than the number of virtual coins required to purchase the first virtual equipment, display a first identifier corresponding to the first virtual equipment in the display interface.

[0153] The virtual coins required to purchase the first virtual equipment are the quantity of virtual coins corresponding to the first virtual equipment.

[0154] For example, if the quantity of virtual coins required to purchase the first virtual equipment is 1000, when the quantity of virtual coins the virtual user has is more than 1000, display the first identifier in the display interface.

[0155] In this embodiment, when the virtual user has more virtual coins than the virtual coins required to purchase the first virtual equipment, display a first identifier corresponding to the first virtual equipment in the display interface, which enables the user to quickly know which virtual equipment they can purchase, and is more convenient for the user to quickly purchase the virtual equipment they want.

[0156] Optionally, the quantity of virtual coins required to purchase the first virtual equipment can also be displayed in the display interface. Specifically, the quantity of virtual coins required to purchase the first virtual equipment can be displayed at a position adjacent to the first identifier. For example, as Figure 3 , Figure 4 shown, it can be displayed in the display interface that the quantity of virtual coins required for the first virtual equipment is 1000.

[0157] In a specific embodiment, the above first trigger operation can be a sliding operation. In step S130, the steps of responding to the selection operation of the target identifier among the selection identifiers can be performed in the following manner: In response to the end position of the sliding operation, determine the selection identifier corresponding to the end position as the selected target identifier.

[0158] This embodiment can be understood as follows: The user performs a sliding operation on the first identifier, and the electronic device displays each selection identifier in the display interface. The user places the end position of the sliding operation at the position where a certain selection identifier is located, that is, the user slides to the position where a certain selection is located, and the electronic device determines the selection identifier corresponding to the end position of the sliding operation (i.e., the position where the user slides) as the target identifier.

[0159] In this embodiment, the target identifier selected by the user can be quickly determined through the user's sliding operation, and the operation is simple and easy to implement.

[0160] In one implementation manner, as Figure 2 shown, in the case where the selection identifier is a route identifier of the equipment synthesis route corresponding to the first virtual equipment, the above method for processing virtual items may further include the following steps S140 to step S150.

[0161] Step S140: Purchase the first virtual equipment for the virtual user.

[0162] Step S150: Purchase a target virtual item for the virtual user according to the virtual currency owned by the virtual user.

[0163] In step S140, the virtual currency owned by the virtual user can be used to purchase a first virtual equipment for the virtual user. Specifically, the virtual currency owned by the virtual user can be subtracted by the virtual currency required to purchase the first virtual equipment, and then the first virtual equipment is determined as the virtual item owned by the virtual user.

[0164] In step S150, when the virtual currency owned by the virtual user is more than the virtual currency required to purchase the target virtual item, the target virtual item can be purchased for the virtual user.

[0165] In this embodiment, when the user selects a certain equipment synthesis route, it indicates that the user hopes to upgrade the virtual equipment according to this equipment synthesis route subsequently. Therefore, the target virtual item selected by the user is usually the virtual equipment that the user will purchase subsequently. In this embodiment, purchasing the target virtual item for the virtual user according to the virtual currency owned by the virtual user can enable the user to purchase each target virtual item very conveniently subsequently.

[0166] In a specific embodiment, in step S130, the third identifier corresponding to the target virtual item can be displayed on the display interface according to the following step S131.

[0167] Step S131: In response to meeting the display condition, display each third identifier corresponding to each target virtual item on the display interface in the upgrade order of the target virtual items corresponding to the target identifier in the equipment synthesis route.

[0168] The above display condition is that the virtual currency owned by the virtual user is more than or equal to the virtual currency required for the target virtual item corresponding to the third identifier to be displayed.

[0169] For example, if the equipment synthesis route corresponding to the first virtual equipment is the first virtual equipment - virtual equipment A - virtual equipment B - virtual equipment C, in this case, the third identifier corresponding to virtual equipment A, the third identifier corresponding to virtual equipment B, and the third identifier corresponding to virtual equipment C can be displayed on the display interface in the order of virtual equipment A - virtual equipment B - virtual equipment C.

[0170] After purchasing the first virtual equipment for the virtual user, if the amount of virtual currency owned by the virtual user is equal to or more than the virtual currency required to purchase virtual equipment A, the third identifier corresponding to virtual equipment A is displayed, so that the user can purchase virtual equipment A through the third identifier, and then the third identifiers corresponding to virtual equipment B and C are displayed in the same way.

[0171] The upgrade sequence of virtual items in the equipment synthesis route can also be understood as the synthesis sequence of virtual items in the equipment synthesis route. Usually, the synthesis sequence of virtual items in the equipment synthesis route is from low level to high level, and the sequence from low level to high level is usually the sequence of the required virtual currency from less to more.

[0172] Step S150 can be implemented according to the following steps S151.

[0173] Step S151: In response to the second trigger operation on the displayed third identifier, purchase the target virtual item corresponding to the displayed third identifier for the virtual user.

[0174] The second trigger operation can be a sliding operation, a click operation, a long - press operation, a double - click operation, etc. The above - mentioned second trigger operation can be different from the first trigger operation. For example, if the first trigger operation is a sliding operation and the second trigger operation is a click operation or a long - press operation, in this way, the target virtual item can be quickly purchased for the virtual user.

[0175] Alternatively, the second trigger operation can also be the same as the first trigger operation. In this case, steps S120 - S140 can be executed again for the second trigger operation, so as to achieve the purpose of purchasing the target virtual item corresponding to the displayed third identifier for the virtual user.

[0176] In this embodiment, the third identifiers of each target virtual item in the equipment synthesis route are sequentially displayed on the display interface, so that the user can purchase each target virtual item in sequence according to the equipment synthesis route, and thus obtain each virtual equipment in the selected equipment synthesis route, better meeting the user's purchase requirements for each selected virtual equipment.

[0177] In one implementation, when selecting the decomposition identifier of the equipment decomposition scheme corresponding to the first virtual equipment, the above - mentioned processing method of virtual items can further include the following step S160.

[0178] Step S160: Purchase each target virtual item for the virtual user.

[0179] The execution process of step S160 can refer to step S140 and will not be elaborated here.

[0180] In this implementation, when selecting the decomposition identifier corresponding to the decomposition scheme, the electronic device can automatically purchase each target virtual item for the virtual user. The user does not need to perform any purchase - related operations, and the process of the user performing equipment decomposition is simpler and more convenient, and the user's gaming experience is better.

[0181] In one embodiment, when the route identifier of any equipment synthesis route corresponding to the first virtual equipment is selected as described above, the method may further include the following steps: adjusting the equipment synthesis route of the virtual user to the equipment synthesis route corresponding to the target identifier. Wherein, each virtual equipment on the equipment synthesis route corresponding to the target identifier is the target virtual item. In this way, the equipment of the virtual user can be upgraded according to the adjusted equipment synthesis route.

[0182] In another embodiment, when the decomposition identifier of any equipment decomposition scheme corresponding to the first virtual equipment is selected, the method may further include the following steps: decomposing the first virtual equipment into target virtual items for the virtual user. Thus, the equipment can be conveniently decomposed for the user.

[0183] Corresponding to the method for processing virtual items provided in the first embodiment of the present application, the second embodiment of the present application provides a device for processing virtual items. As Figure 5 shown, the device includes:

[0184] A display unit 501, configured to display a first identifier corresponding to a first virtual item in a display interface; in response to a first trigger operation on the first identifier, display at least one selection identifier in the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item;

[0185] A processing unit 502, in response to a selection operation on a target identifier in each of the selection identifiers, determines the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item, and the target virtual item is used to represent the selected second virtual item;

[0186] The display unit 501 is further configured to display a third identifier corresponding to the target virtual item in the display interface.

[0187] Optionally, the device for processing virtual items is used to process virtual equipment in the game, and the display interface is a game interface;

[0188] The first virtual item is the first virtual equipment that the virtual user can purchase;

[0189] The second virtual item is a second virtual equipment associated with the first virtual equipment.

[0190] Optionally, the selection identifier is the route identifier of any one of the equipment synthesis routes corresponding to the first virtual equipment. The equipment synthesis route is used to represent the upgrading method for upgrading the first virtual equipment to the virtual equipment included in the equipment synthesis route, and the second virtual equipment is the virtual equipment on the equipment synthesis route;

[0191] Optionally, the selection identifier is the decomposition identifier of any one of the equipment decomposition schemes corresponding to the first virtual equipment. The sum of the virtual currency amounts corresponding to the respective virtual equipment included in the equipment decomposition scheme is less than or equal to the virtual currency amount corresponding to the first virtual equipment, and the second virtual equipment is the virtual equipment in the equipment decomposition scheme.

[0192] Optionally, the selection identifier is the decomposition identifier of any one of the equipment decomposition schemes corresponding to the first virtual equipment;

[0193] The attributes of the respective second virtual equipment corresponding to the respective second identifiers in the decomposition identifier are the same as the attributes of the first virtual equipment; or, the attributes of the respective second virtual equipment corresponding to the respective second identifiers in the decomposition identifier are different from the attributes of the first virtual equipment.

[0194] Optionally, the display unit 501 is specifically configured to:

[0195] In response to the virtual user having more virtual currency than the virtual currency required to purchase the first virtual equipment, display the first identifier corresponding to the first virtual equipment in the display interface.

[0196] Optionally, the first trigger operation is any one of a drag operation, a long press operation, a double click operation, and a single click operation.

[0197] Optionally, the first trigger operation is a sliding operation;

[0198] The determining unit is specifically configured to: determine that the selection identifier corresponding to the end position of the sliding operation is the selected target identifier.

[0199] Optionally, in the case where the selection identifier is the route identifier of the equipment synthesis route corresponding to the first virtual equipment, the processing unit 502 is further configured to: purchase the first virtual equipment for the virtual user; purchase the target virtual item for the virtual user according to the virtual currency owned by the virtual user.

[0200] Optionally, the display unit 501 is further configured to: display the third identifier corresponding to the target virtual item in the display interface.

[0201] Optionally, the display unit 501 is specifically configured to: in response to meeting the display condition, display, in sequence on the display interface, each third identifier corresponding to each target virtual item in the equipment synthesis route according to the upgrade sequence of the target virtual items, where the display condition is that the virtual currency owned by the virtual user is more than or equal to the virtual currency required for the target virtual item corresponding to the third identifier to be displayed;

[0202] The determining unit 502 is specifically configured to: in response to a second trigger operation on the displayed third identifier, purchase, for the virtual user, the target virtual item corresponding to the displayed third identifier.

[0203] Optionally, in the case where the selected identifier is the decomposition identifier of the equipment decomposition scheme corresponding to the first virtual equipment, the processing unit 502 is further configured to: purchase, for the virtual user, each target virtual item.

[0204] Optionally, in the case where the selected identifier is the route identifier, the device further includes:

[0205] An adjustment unit, configured to adjust the equipment synthesis route of the virtual user to the equipment synthesis route corresponding to the target identifier;

[0206] In the case where the selected identifier is the decomposition identifier, the device further includes:

[0207] A decomposition unit, configured to decompose the first virtual equipment into the target virtual items for the virtual user.

[0208] Optionally, the second virtual item is at least one of the following:

[0209] The virtual item corresponding to the advanced version or the low - level version of the first virtual item;

[0210] The virtual item that the first virtual item can be exchanged for;

[0211] The virtual item that the first virtual item can be upgraded to;

[0212] The virtual item that the first virtual item can be decomposed into.

[0213] Corresponding to the virtual item processing method provided in the first embodiment of the present application, the third embodiment of the present application further provides an electronic device for processing virtual items. As Figure 6 shown, the electronic device includes: a processor 601; and a memory 602, configured to store a program for the virtual item processing method. After the device is powered on and runs the program of the data change response method through the processor, the following steps are executed:

[0214] Display a first identifier corresponding to a first virtual item in a display interface;

[0215] In response to a first trigger operation on the first identifier, display at least one selection identifier in the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item;

[0216] In response to a selection operation on a target identifier among the selection identifiers, determine the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item, and display a third identifier corresponding to the target virtual item in the display interface, where the target virtual item is used to represent the selected second virtual item.

[0217] Corresponding to the virtual item processing method provided in the first embodiment of the present application, the fourth embodiment of the present application provides a computer-readable storage medium storing a program of the virtual item processing method, and the program is run by a processor to execute the following steps:

[0218] Display a first identifier corresponding to a first virtual item in a display interface;

[0219] In response to a first trigger operation on the first identifier, display at least one selection identifier in the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item;

[0220] In response to a selection operation on a target identifier among the selection identifiers, determine the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item, and display a third identifier corresponding to the target virtual item in the display interface, where the target virtual item is used to represent the selected second virtual item.

[0221] It should be noted that for the detailed description of the virtual item processing device, electronic device, and computer-readable storage medium provided in the embodiments of the present application, reference can be made to the relevant description of the virtual item processing method in the first embodiment of the present application, which will not be elaborated here.

[0222] Although the present application is disclosed above with preferred embodiments, it is not used to limit the present application. Any person skilled in the art can make possible changes and modifications without departing from the spirit and scope of the present application. Therefore, the protection scope of the present application should be defined by the scope of the claims of the present application.

[0223] In a typical configuration, a computing device includes one or more processors (CPUs), an input / output interface, a network interface, and memory.

[0224] The memory may include non-permanent memory in the form of computer-readable media, random access memory (RAM) and / or non-volatile memory such as read-only memory (ROM) or flash RAM. The memory is an example of computer-readable media.

[0225] 1. Computer-readable media includes permanent and non-permanent, removable and non-removable media that can store information by any method or technology. The information can be computer-readable instructions, data structures, program modules, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), random access memory (RAM) with other properties, read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory or other memory technologies, compact disc read-only memory (CD-ROM), digital versatile disc (DVD) or other optical storage, magnetic cassette tapes, magnetic tape magnetic disk storage or other magnetic storage media, or any other non-transitory media that can be used to store information accessible by a computing device. As defined herein, computer-readable media does not include transitory media such as modulated data signals and carrier waves.

[0226] 2. Those skilled in the art should understand that the embodiments of the present application can be provided as methods, systems, or computer program products. Therefore, the present application can take the form of a complete hardware embodiment, a complete software embodiment, or an embodiment combining software and hardware aspects. Moreover, the present application can take the form of a computer program product implemented on one or more computer-usable storage media (including but not limited to disk memory, CD-ROM, optical memory, etc.) containing computer-usable program code.

[0227] Although the present application is disclosed above with preferred embodiments, it is not intended to limit the present application. Any person skilled in the art can make possible changes and modifications without departing from the spirit and scope of the present application. Therefore, the protection scope of the present application should be determined by the scope defined by the claims of the present application.

Claims

1. A method for processing virtual items, characterized in that The processing method of the virtual item is used to process virtual equipment in a game, and the method includes: Display a first identifier corresponding to a first virtual item in a display interface, where the display interface is a game interface; In response to a first trigger operation on the first identifier, display at least one selection identifier in the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item; In response to a selection operation on a target identifier among the selection identifiers, determine the second virtual item corresponding to the second identifier included in the target identifier as the target virtual item, and the target virtual item is used to represent the selected second virtual item; The first virtual item is a first virtual equipment that a virtual user can purchase; the second virtual item is a second virtual equipment associated with the first virtual equipment; The selection identifier includes a route identifier of any equipment synthesis route corresponding to the first virtual equipment, and the equipment synthesis route is used to represent the upgrade method of upgrading the first virtual equipment to the virtual equipment included in the equipment synthesis route, and the second virtual equipment is the virtual equipment on the equipment synthesis route.

2. The method according to claim 1, characterized in that, The selection identifier further includes: a decomposition identifier of any equipment decomposition scheme corresponding to the first virtual equipment, and the sum of the virtual currency quantities corresponding to each virtual equipment included in the equipment decomposition scheme is less than or equal to the virtual currency quantity corresponding to the first virtual equipment, and the second virtual equipment is the virtual equipment in the equipment decomposition scheme.

3. The method according to claim 2, wherein The selection identifier is a decomposition identifier of any equipment decomposition scheme corresponding to the first virtual equipment; The attributes of each second virtual equipment corresponding to each second identifier in the decomposition identifier are the same as the attributes of the first virtual equipment; Or, the attributes of each second virtual equipment corresponding to each second identifier in the decomposition identifier are different from the attributes of the first virtual equipment.

4. The method according to claim 2, characterized in that, The step of displaying a first identifier corresponding to a first virtual item in the display interface includes: In response to the virtual user having more virtual currency than the virtual currency required to purchase the first virtual equipment, display the first identifier corresponding to the first virtual equipment in the display interface.

5. The method according to claim 1, characterized in that, The first trigger operation is any one of a drag operation, a long press operation, a double click operation, a single click operation, and a slide operation.

6. The method according to claim 5, wherein The first trigger operation is a slide operation; The step of, in response to a selection operation on a target identifier among the selection identifiers, includes: Determine the selection identifier corresponding to the end position of the slide operation as the selected target identifier.

7. The method according to claim 4, wherein In the case where the selection identifier is a route identifier of the equipment synthesis route corresponding to the first virtual equipment, the method further includes: Purchase the first virtual equipment for the virtual user; Purchase the target virtual item for the virtual user according to the virtual currency owned by the virtual user.

8. The method according to claim 4, wherein The method further includes: Display a third identifier corresponding to the target virtual item in the display interface.

9. The method according to claim 8, wherein The step of displaying a third identifier corresponding to the target virtual item in the display interface includes: In response to meeting the display condition, in the order of upgrading of each target virtual item in the equipment synthesis route corresponding to the target identifier, each third identifier corresponding to each of the target virtual items is sequentially displayed on the display interface, where the display condition is that the virtual currency owned by the virtual user is more than or equal to the virtual currency required for the target virtual item corresponding to the third identifier to be displayed; Said purchasing the target virtual item for the virtual user according to the virtual currency owned by the virtual user includes: In response to a second trigger operation on the displayed third identifier, purchasing the target virtual item corresponding to the displayed third identifier for the virtual user.

10. The method according to claim 4, wherein In the case where the selected identifier is the decomposition identifier of the equipment decomposition plan corresponding to the first virtual equipment, the method further includes: Purchasing each of the target virtual items for the virtual user.

11. The method according to claim 2, characterized in that, In the case where the selected identifier is the route identifier, the method further includes: Adjusting the equipment synthesis route of the virtual user to the equipment synthesis route corresponding to the target identifier; In the case where the selected identifier is the decomposition identifier, the method further includes: Decomposing the first virtual equipment into the target virtual items for the virtual user.

12. The method according to claim 1, characterized in that, The second virtual item is at least one of the following: The virtual item corresponding to the advanced version or the low-level version of the first virtual item; The virtual item that the first virtual item can be exchanged for; The virtual item that the first virtual item can be upgraded to; The virtual item that the first virtual item can be decomposed into.

13. An apparatus for processing virtual items, characterized in that, For processing virtual equipment in a game, the device includes: A display unit, configured to display a first identifier corresponding to a first virtual item on a display interface, where the display interface is a game interface; in response to a first trigger operation on the first identifier, at least one selection identifier is displayed on the display interface, where the selection identifier includes at least one second identifier, and the second identifier is an identifier corresponding to a second virtual item, and the second virtual item is associated with the first virtual item; A processing unit, in response to a selection operation on a target identifier in each of the selection identifiers, determines the second virtual item corresponding to the second identifier included in the target identifier as a target virtual item, and the target virtual item is used to represent the selected second virtual item; The first virtual item is a first virtual equipment that can be purchased by a virtual user; the second virtual item is a second virtual equipment associated with the first virtual equipment; The selection identifier includes a route identifier of any equipment synthesis route corresponding to the first virtual equipment, and the equipment synthesis route is used to represent the upgrading method for upgrading the first virtual equipment to the virtual equipment included in the equipment synthesis route, and the second virtual equipment is the virtual equipment on the equipment synthesis route.

14. An electronic device, characterized in that, Includes: A processor; And A memory, configured to store a data processing program, and after the electronic device is powered on and runs the program through the processor, execute the method according to any one of claims 1-12.

15. A computer-readable storage medium, characterized in that, Stored with a data processing program, and the program is run by a processor to execute the method according to any one of claims 1-12.

Citation Information

Patent Citations

  • Virtual equipment generation method and device, storage medium and electronic equipment

    CN112221126A