Game picture quality recommendation method and device, computer device, and storage medium
By acquiring and analyzing player preferences, filtering and adjusting game graphics, the problem of inaccurate matching in existing technologies has been solved, thus improving player retention rates.
Patent Information
- Application Number
- CN202210575526.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2022-05-24
- Publication Date
- 2025-12-16
- Estimated Expiration
- 2042-05-24
AI Technical Summary
In existing technologies, game graphics settings are fixed based on the terminal device model, which cannot accurately match the game graphics settings preferred by players, resulting in low player retention rates.
By obtaining the default game graphics quality and player preferences of the target terminal device, candidate recommended game graphics quality is filtered out, and the optimal graphics quality is determined through hypothesis testing, and the game graphics quality configuration of the terminal device is adjusted.
It improved the accuracy of game graphics matching and increased player retention.
Smart Images

Figure CN115068941B_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The present application relates to the technical field of computers, in particular to the technical field of games, and specifically to a game picture quality recommendation method and device, a computer device, and a storage medium. BACKGROUND
[0002] With the continuous development of computer communication technology, in order to meet people's pursuit of spiritual life, entertainment games that can be operated on terminals have emerged, such as network games of the type of multi-player online action competition developed based on a client or server architecture. In network games, players can manipulate virtual characters in the screen to play games, and can perform related operations such as walking, running, jumping, and fighting in the game scene based on the third-person view of the characters operated by the players, so that players can experience the visual impact of the game in a first-person perspective, greatly enhancing the initiative and realism of the game.
[0003] A game client usually has several rendering game scene performance parameters. In order to present the game picture quality most suitable for the current terminal device of the player to the player, the game developer usually needs to select appropriate game picture quality performance parameters according to the terminal performance of the target terminal device to render the game scene, so as to present the corresponding picture of the game scene at the highest level as far as possible while fully utilizing the device performance. At present, the game developer will divide the terminal model corresponding to the fixed game picture according to the commonly used terminal model, and each level of game picture is set with specific game picture corresponding performance parameters. When the game renders the game scene on the target terminal device, the game picture most matched with the terminal performance of the target terminal device is determined from the multiple game picture levels according to the terminal model of the target terminal device, and the game scene is rendered according to the determined game picture corresponding performance parameters. However, in the prior art, the game picture is configured according to the fixed game picture corresponding to the terminal device model, which may result in that the rendering of the game scene cannot meet the specific needs of the player, the preferred game picture of the player cannot be accurately matched, and the player retention rate is not high. SUMMARY
[0004] The embodiments of the present application provide a game picture quality recommendation method and device, a computer device, and a storage medium. By determining the game picture quality use preference of a game player of a specified terminal model, a game picture quality with high preference degree of the game player is selected as a target recommended game picture, which can provide a better game picture quality for the game player, improve the accuracy of matching the game picture for the terminal model, and effectively improve the retention rate of the game player in the target game.
[0005] The embodiments of the present application provide a game picture quality recommendation method, which comprises:
[0006] obtain a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device;
[0007] determine a user preference degree of each target game quality, and select a candidate recommended game quality from the target game qualities based on the user preference degree;
[0008] obtain a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to a game quality;
[0009] perform hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a test result;
[0010] determine the candidate recommended game quality as a target recommended game quality according to the test result.
[0011] Correspondingly, the embodiment of the application further provides a game quality recommendation device, which comprises:
[0012] a first obtaining unit, configured to obtain a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device;
[0013] a first determining unit, configured to determine a user preference degree of each target game quality, and select a candidate recommended game quality from the target game qualities based on the user preference degree;
[0014] a second obtaining unit, configured to obtain a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to a game quality;
[0015] a processing unit, configured to perform hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a test result;
[0016] a second determining unit, configured to determine the candidate recommended game quality as a target recommended game quality according to the test result.
[0017] In some embodiments, the second obtaining unit comprises:
[0018] The first obtaining subunit is configured to obtain a specified number of first game players and first retention rates corresponding to the first game players as first game satisfaction, wherein the first game players are game players using the default game quality, and the first retention rates are game activity levels of the first game players.
[0019] The first obtaining subunit is further configured to obtain a specified number of second game players and second retention rates corresponding to the second game players as second game satisfaction, wherein the second game players are game players using the candidate recommended game quality, and the second retention rates are game activity levels of the second game players.
[0020] In some embodiments, the second obtaining unit includes:
[0021] The second obtaining subunit is configured to obtain a specified number of first game players and game total durations corresponding to the first game players as first game satisfaction, wherein the first game players are game players using the default game quality.
[0022] The second obtaining subunit is further configured to obtain a specified number of second game players and game total durations corresponding to the second game players as second game satisfaction, wherein the second game players are game players using the candidate recommended game quality.
[0023] In some embodiments, the first obtaining unit includes:
[0024] The third obtaining subunit is configured to obtain game qualities used by target game players using specific terminal devices when the target game players last logged in to a target game as target game qualities.
[0025] In some embodiments, the first determining unit includes:
[0026] The first determining subunit is configured to determine quality adjustment tendencies of the target game qualities based on the default game quality and the target game qualities.
[0027] The classification subunit is configured to perform classification operations on the target game qualities based on the quality adjustment tendencies of the target game qualities to determine a first game quality set and a second game quality set, wherein all game qualities in the first game quality set are game qualities with a first quality adjustment tendency, and all game qualities in the second game quality set are game qualities with a second quality adjustment tendency.
[0028] The first determining subunit is further configured to determine a target game quality set based on a size relationship between the first game quality set and the second game quality set.
[0029] The first determining sub-unit is further configured to determine a user satisfaction degree of each target game picture in the target game picture set, and filter a candidate recommended game picture from the target game picture set based on the user satisfaction degree.
[0030] In some embodiments, the first determining sub-unit is further configured to:
[0031] determine a size relationship between a first user quantity of the first game picture set and a second user quantity of the second game picture set;
[0032] if the first user quantity is greater than the second user quantity, take the first game picture set as the target game picture set;
[0033] if the first user quantity is less than the second user quantity, take the second game picture set as the target game picture set.
[0034] In some embodiments, the first determining sub-unit is further configured to:
[0035] determine a user quantity proportion of each target game picture in the target game picture set;
[0036] filter a target game picture with the largest user quantity proportion from the target game picture set as the candidate recommended game picture.
[0037] In some embodiments, the first determining sub-unit is further configured to:
[0038] determine a user use duration of each target game picture in the target game picture set;
[0039] filter a target game picture with the longest user use duration from the target game picture set as the candidate recommended game picture.
[0040] In some embodiments, the game picture recommendation apparatus further comprises:
[0041] a responding unit configured to, in response to a game account creation instruction of a current game player in a target game, determine a terminal device model of a terminal device of the current game player;
[0042] a processing unit configured to take the terminal device as a target terminal device, and take the terminal device model as a target terminal device model;
[0043] In some embodiments, the first obtaining unit comprises:
[0044] a third obtaining sub-unit configured to obtain a default game picture of the target game in the target terminal device;
[0045] The third obtaining subunit is further configured to obtain a target game quality used by a target game player using a target terminal device model in the target game.
[0046] In some embodiments, the game quality recommendation apparatus further comprises:
[0047] The setting unit is configured to set the default game quality of the current game player as the target recommended game quality.
[0048] In some embodiments, the game quality recommendation apparatus further comprises:
[0049] The replacing unit is configured to replace the default recommended quality of all game players in the target game with the target recommended game quality.
[0050] Correspondingly, the embodiments of the present application further provide a computer device, comprising a processor, a memory, and a computer program stored in the memory and capable of running on the processor, wherein the computer program, when executed by the processor, implements the steps of any one of the game quality recommendation methods.
[0051] Correspondingly, the embodiments of the present application further provide a computer readable storage medium, wherein the computer readable storage medium stores a computer program, and the computer program, when executed by a processor, implements the steps of any one of the game quality recommendation methods.
[0052] The embodiments of the present application provide a game quality recommendation method, apparatus, computer device, and storage medium. By determining the game quality use preference of a game player of a specified terminal model, a game quality with high preference degree of game players is filtered out as a target recommended game quality, which can provide a better game quality for game players, improve the accuracy of matching game quality for terminal models, and effectively improve the retention rate of game players in a target game. BRIEF DESCRIPTION OF DRAWINGS
[0053] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the following will briefly introduce the drawings needed in the embodiment description. Obviously, the drawings in the following description are only some embodiments of the present application, and other drawings can be obtained by those skilled in the art without creative effort on the basis of these drawings.
[0054] Figure 1 A scene schematic diagram of a game quality recommendation system provided by the embodiments of the present application.
[0055] Figure 2 A flowchart of a game quality recommendation method provided by the embodiments of the present application.
[0056] Figure 3A structural schematic diagram of a game quality recommendation device provided by an embodiment of the present application.
[0057] Figure 4 A structural schematic diagram of a computer device provided by an embodiment of the present application. DETAILED DESCRIPTION
[0058] The technical solutions in the embodiments of the present application will be described clearly and completely below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are only a part of the embodiments of the present application, rather than all the embodiments. Based on the embodiments in the present application, all other embodiments obtained by a person skilled in the art without creative work fall within the protection scope of the present application.
[0059] The embodiments of the present application provide a game quality recommendation method and device, a computer device and a storage medium. Specifically, the game quality recommendation method of the embodiments of the present application can be executed by a computer device, where the computer device can be a terminal or a server and the like. The terminal can be a smart phone, a tablet computer, a notebook computer, a touch screen, a game console, a personal computer (PC), a personal digital assistant (PDA) and the like, and the terminal can further include a client, which can be a game application client, a browser client carrying a game program or an instant messaging client and the like. The server can be a standalone physical server, a server cluster or a distributed system composed of multiple physical servers, or a cloud server providing cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communication, middleware services, domain name services, security services, CDNs, and basic cloud computing services such as big data and artificial intelligence platforms.
[0060] For example, when the game quality recommendation method is run on the terminal, the terminal device stores a game application program and is used to present a virtual scene in a game picture. The terminal device is used to interact with the user through a graphical user interface, for example, by downloading and installing the game application program on the terminal device and running. The terminal device can provide the graphical user interface to the user in multiple ways, for example, the graphical user interface can be rendered and displayed on the display screen of the terminal device, or the graphical user interface can be presented by holographic projection. For example, the terminal device can include a touch display screen and a processor, the touch display screen is used to present a graphical user interface and receive operation instructions generated by the user acting on the graphical user interface, the graphical user interface includes a game picture, and the processor is used to run the game, generate the graphical user interface, respond to the operation instructions and control the display of the graphical user interface on the touch display screen.
[0061] For example, when the game picture quality recommendation method is run on a server, it can be a cloud game. The cloud game refers to a game mode based on cloud computing. In the running mode of the cloud game, the running subject of the game application and the game picture presentation subject are separated, and the storage and running of the sound processing method are completed on the cloud game server. The game picture presentation is completed on the cloud game client. The cloud game client is mainly used for receiving and sending game data and presenting game pictures. For example, the cloud game client can be a display device close to the user side with data transmission function, such as a mobile terminal, a television, a computer, a palm computer, a personal digital assistant, etc., but the terminal device for game data processing is the cloud game server in the cloud. When playing the game, the user operates the cloud game client to send operation instructions to the cloud game server, the cloud game server runs the game according to the operation instructions, encodes and compresses the game picture data, returns the data to the cloud game client through the network, and finally decodes and outputs the game picture through the cloud game client.
[0062] Please refer to Figure 1 , Figure 1 A scene schematic diagram of a game picture quality recommendation system provided by the embodiments of the present application. The system can include at least one terminal, at least one server, at least one database, and a network. The terminal held by the user can be connected to the server of different games through the network. The terminal is any device with computing hardware that can support and execute the software product corresponding to the game. In addition, the terminal has one or more multi-touch screens for sensing and obtaining the input of the user through touch or sliding operation performed at one or more points of the touch display screen. In addition, when the system includes multiple terminals, multiple servers, and multiple networks, different terminals can be connected to each other through different networks and through different servers. The network can be a wireless network or a wired network, such as a wireless network, a wireless local area network (WLAN), a local area network (LAN), a cellular network, a 2G network, a 3G network, a 4G network, a 5G network, etc. In addition, different terminals can also use their own Bluetooth network or hotspot network to connect to other terminals or servers, etc. For example, multiple users can be online through different terminals to support multi-player games by connecting through appropriate networks and synchronizing with each other. In addition, the system can include multiple databases, which are coupled to different servers and can continuously store information related to the game environment in the database when different users are online for multi-player games.
[0063] Embodiments of the present application provide a game quality recommendation method, which can be executed by a terminal or a server. Embodiments of the present application take the game quality recommendation method executed by a terminal as an example to illustrate. The terminal includes a touch display screen and a processor. The touch display screen is used to present a graphical user interface and receive operation instructions generated by a user acting on the graphical user interface. When the user operates the graphical user interface through the touch display screen, the graphical user interface can control the content of the terminal locally in response to the received operation instructions, or control the content of the server at the other end in response to the received operation instructions. For example, the operation instructions generated by the user acting on the graphical user interface include instructions for starting a game application, and the processor is configured to start the game application after receiving the instructions for starting the game application provided by the user. In addition, the processor is configured to render and draw a graphical user interface associated with the game on the touch display screen. The touch display screen is a multi-touch screen capable of sensing the touch or sliding operation of multiple points on the screen at the same time. The user uses a finger to perform a touch operation on the graphical user interface, and the graphical user interface controls different virtual objects in the graphical user interface of the game to perform actions corresponding to the touch operation when the touch operation is detected. For example, the game can be any one of a casual game, an action game, a role-playing game, a strategy game, a sports game, a puzzle game, etc. The game can include a virtual scene of the game drawn on the graphical user interface. In addition, the virtual scene of the game can include one or more virtual objects controlled by the user (or player), such as a virtual character. In addition, the virtual scene of the game can also include one or more obstacles, such as a railing, a ditch, a wall, etc., to limit the movement of the virtual object, for example, to limit the movement of one or more objects to a specific area within the virtual scene. Optionally, the virtual scene of the game also includes one or more elements, such as skills, scores, character health status, energy, etc., to help the player, provide virtual services, increase scores related to the player's performance, etc. In addition, the graphical user interface can also present one or more indicators to provide indication information to the player. For example, the game can include a virtual object controlled by the player and one or more other virtual objects (such as enemy characters). In an embodiment, the one or more other virtual objects are controlled by other players of the game. For example, the one or more other virtual objects can be controlled by a computer, such as a robot using an artificial intelligence (AI) algorithm, to implement a man-machine combat mode. For example, the virtual object has various skills or abilities used by the game player to achieve the goal. For example, the virtual object has one or more weapons, props, tools, etc. that can be used to eliminate other objects from the game. Such skills or abilities can be activated by the game player using one of the plurality of preset touch operations of the touch display screen of the terminal. The processor can be configured to present the corresponding game screen in response to the operation instructions generated by the user's touch operation.
[0064] It should be noted that, Figure 1 The scene diagram of the display system of the game scene shown is only an example, and the game quality recommendation method and the scene described in the embodiments of the present application are used to more clearly illustrate the technical solutions of the embodiments of the present application, and do not constitute a limitation on the technical solutions provided by the embodiments of the present application. Those skilled in the art can know that the technical solutions provided by the embodiments of the present application are also applicable to similar technical problems.
[0065] Based on the above problems, the embodiments of the present application provide a game quality recommendation method, device, computer equipment and storage medium, which are described in detail below. It should be noted that the order of the following embodiments is not limited as the preferred order of the embodiments.
[0066] The embodiments of the present application provide a game quality recommendation method, which can be executed by a game client or a server. The embodiments of the present application take the game quality recommendation method executed by the game client as an example for illustration.
[0067] Please refer to Figure 2 , Figure 2 A flowchart of a game quality recommendation method provided by the embodiments of the present application is shown, and the specific process can include the following steps 101 to 105:
[0068] 101, obtaining the default game quality of a target game in a target terminal device and the target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device.
[0069] In the embodiments of the present application, the step of "obtaining the default game quality of a target game in a target terminal device and the target game quality used by a target game player using a specific terminal device in the target game" can include:
[0070] Obtaining the game quality used by the target game player using the specific terminal device in the target game when logging into the target game last time as the target game quality.
[0071] In order to match the target game quality preferred by the user most for the new player, before the step of "obtaining the default game quality of a target game in a target terminal device and the target game quality used by a target game player using a specific terminal device in the target game", the method can include:
[0072] In response to a game account creation instruction of a current game player in a target game, determining the terminal device model of the terminal device of the current game player;
[0073] The terminal device is a target terminal device, and the terminal device model is a target terminal device model;
[0074] The obtaining of the default game quality of the target game in the target terminal device and the target game quality used by a target game player using a specific terminal device in the target game comprises:
[0075] The default game quality of the target game in the target terminal device is obtained.
[0076] The target game quality used by a target game player using a target terminal device model in the target game is obtained.
[0077] 102. Determine the user preference degree of each target game quality, and filter out a candidate recommended game quality from the target game quality based on the user preference degree.
[0078] In order to filter out the game quality with high preference degree of most game players, the step of "determining the user preference degree of each target game quality, and filtering out a candidate recommended game quality from the target game quality based on the user preference degree" comprises:
[0079] Determine the quality adjustment tendency of each target game quality based on the default game quality and each target game quality.
[0080] Based on the quality adjustment tendency of each target game quality, perform a classification operation on each target game quality to determine a first game quality set and a second game quality set, wherein all game qualities in the first game quality set are game qualities with a first quality adjustment tendency, and all game qualities in the second game quality set are game qualities with a second quality adjustment tendency.
[0081] Determine a target game quality set based on the size relationship between the first game quality set and the second game quality set.
[0082] Determine the user satisfaction degree of each target game quality in the target game quality set, and filter out a candidate recommended game quality from the target game quality set based on the user satisfaction degree.
[0083] Further, the step of "determining a target game quality set based on the size relationship between the first game quality set and the second game quality set" can comprise:
[0084] Determine the size relationship between the first user quantity of the first game quality set and the second user quantity of the second game quality set.
[0085] If the first user quantity is greater than the second user quantity, the first game quality set is taken as the target game quality set.
[0086] If the first user quantity is less than the second user quantity, the second game quality set is taken as the target game quality set.
[0087] In a specific embodiment, the step of "determining the user satisfaction degree of each target game quality in the target game quality set, and screening a candidate recommended game quality from the target game quality set based on the user satisfaction degree" can include:
[0088] determining the user quantity proportion of each target game quality in the target game quality set;
[0089] screening the target game quality with the largest user quantity proportion from the target game quality set as the candidate recommended game quality.
[0090] In another specific embodiment, the step of "determining the user satisfaction degree of each target game quality in the target game quality set, and screening a candidate recommended game quality from the target game quality set based on the user satisfaction degree" can include:
[0091] determining the user usage time of each target game quality in the target game quality set;
[0092] screening the target game quality with the longest user usage time from the target game quality set as the candidate recommended game quality.
[0093] 103, obtaining a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of game players to the game quality.
[0094] In order to determine the adjustment tendency of game players to the default game quality, the step of "obtaining a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality" can include:
[0095] obtaining a specified number of first game players and the first time retention rate corresponding to the first game players as the first game satisfaction degree, wherein the first game players are game players using the default game quality, and the first time retention rate is the game activity degree of the first game players;
[0096] obtaining the specified number of second game players and second retention rates corresponding to the second game players as second game satisfaction, wherein the second game players are game players using the candidate recommended game quality, and the second retention rates are game activity levels of the second game players.
[0097] The retention rate refers to a ratio between a number of users newly added on a first day and a number of the newly added users who still log in after one day, or a ratio between the number of users who log in on the first day after being newly added on the same day and a total number of users newly added on the first day.
[0098] Optionally, the step of "obtaining the first game satisfaction parameter under the default game quality and the second game satisfaction parameter under the candidate recommended game quality" can include the following steps.
[0099] obtaining the specified number of first game players and game total time lengths corresponding to the first game players as first game satisfaction, wherein the first game players are game players using the default game quality;
[0100] obtaining the specified number of second game players and game total time lengths corresponding to the second game players as second game satisfaction, wherein the second game players are game players using the candidate recommended game quality.
[0101] 104, performing hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a testing result.
[0102] In the embodiments of the present application, the default game quality and the candidate recommended game quality can be tested by using AB testing and hypothesis testing. The hypothesis testing, that is, the significance testing, is a testing method for determining whether there is a difference between a sample statistic and a population parameter or whether the difference is significant. The hypothesis testing can make a certain assumption about the population parameter, and then verify whether the assumption made before is reasonable through sample data. In the hypothesis testing, two completely opposite hypotheses are established, that is, the original hypothesis and the alternative hypothesis, and then sample information is analyzed to determine whether to accept or reject the original hypothesis.
[0103] 105, determining the candidate recommended game quality as a target recommended game quality according to the testing result.
[0104] In order to recommend a game quality with high user preference to a new game player, after the step of "determining the candidate recommended game quality as a target recommended game quality according to the testing result", the method can include the following steps.
[0105] setting the default game quality of the current game player as the target recommended game quality.
[0106] Optionally, after the step of "determining the target recommended game picture quality as the candidate recommended game picture quality according to the test result", the method can comprise:
[0107] replacing the default recommended picture quality of all game players in the target game with the target recommended game picture quality.
[0108] To sum up, the embodiments of the present application provide a game picture quality recommendation method, which determines the game picture quality use preference of the game players of the specified terminal model, filters out the game picture quality with high preference degree of the game players as the target recommended game picture quality, can provide the game players with better game picture quality, improves the accuracy of the terminal model matching game picture quality, and effectively improves the retention rate of the game players in the target game.
[0109] In order to further illustrate the game picture quality recommendation method provided by the embodiments of the present application, the application of the game picture quality recommendation method in the specific implementation scene will be taken as an example for illustration, and the specific application scene is as follows.
[0110] (1) When a new game player is detected to register a game in a target game, the target terminal device model of the current terminal device used by the new game player is determined, and the default game quality and the candidate recommended game quality are requested from the game server based on the target terminal device model. Among the game players whose terminal device model is the target terminal device model, the computer device can filter out target game players whose online game days after the last quality adjustment are greater than 3 days. After determining multiple target game players, the overall adjustment direction of the game quality can be determined based on the game quality used by the target game player in the last game and the default game quality. Specifically, the proportion a of game players who adjust the game quality to be lower than the default quality is calculated, and the proportion b of game players who adjust the game quality to be higher than the default quality is calculated. If a is greater than b, it is determined that the game players of the target terminal model have a tendency to lower the game quality. If a is less than b, it is determined that the game players of the target terminal model have a tendency to increase the game quality. After determining the quality adjustment tendency, the game quality with the highest proportion of game players is selected from the game quality in the quality adjustment tendency as the candidate recommended game quality. For example, after determining multiple target game players, the overall adjustment direction of the game quality can be determined based on the game quality used by the target game player in the last game and the default game quality. Specifically, the proportion a of game players who adjust the game quality to be lower than the default quality is calculated, and the proportion b of game players who adjust the game quality to be higher than the default quality is calculated. After the judgment, it is known that a is less than b, and it is determined that the game players of the target terminal model have a tendency to increase the game quality. Then, in the tendency category of increasing the game quality, there are a first target game quality, a second target game quality, and a third target game quality. The proportion of game players of the first target game quality is 20%, the proportion of game players of the second target game quality is 35%, and the proportion of game players of the third target game quality is 45%. The game quality with the highest proportion of game players is selected from the tendency category of increasing the game quality, and the third target game quality is determined as the candidate recommended game quality.
[0111] (2) In the embodiments of the present application, AB testing and hypothesis testing can be used for detection. The number of users of the default game quality (i.e. control group A) and the corresponding secondary retention rate are counted, and the number of users of the third target game quality (i.e. experimental group B) and the corresponding secondary retention rate are counted. Based on the above statistical data, Z test is performed. When the confidence level is greater than 95%, it is proved that the probability that the difference between AB groups is caused by sample error is less than 0.05, which means that A group is significantly better than B group. Therefore, the game quality of the experimental group is taken as the target recommended game quality, i.e. the third target game quality is taken as the target recommended game quality, and the AB testing process is ended.
[0112] (3) after obtaining the target recommended game quality, setting a default game quality of a new game player in the target game as the target recommended game quality; and the default game quality of other game players in the target game can also be updated, and the updated default game quality is the target recommended game quality.
[0113] To facilitate better implementation of the game quality recommendation method provided in the embodiments of the present application, the embodiments of the present application further provide a game quality recommendation device based on the above game quality method. The meanings of the terms are the same as in the above game quality recommendation method, and specific implementation details can be referred to the description in the method embodiments.
[0114] Please refer to Figure 3 , Figure 3 A structure diagram of a game quality recommendation device provided in the embodiments of the present application is shown in the figure, and the device comprises:
[0115] A first acquisition unit 201 is configured to acquire a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device;
[0116] A first determination unit 202 is configured to determine a user preference degree of each target game quality, and filter out a candidate recommended game quality from the target game qualities based on the user preference degree;
[0117] A second acquisition unit 203 is configured to acquire a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to a game quality;
[0118] A processing unit 204 is configured to perform hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter, and obtain a testing result;
[0119] A second determination unit 205 is configured to determine the candidate recommended game quality as a target recommended game quality according to the testing result.
[0120] In some embodiments, the second acquisition unit comprises:
[0121] A first acquisition subunit is configured to acquire a specified number of first game players and a first time retention rate corresponding to the first game players as a first game satisfaction, wherein the first game players are game players using the default game quality, and the first time retention rate is a game activity degree of the first game players;
[0122] The first obtaining subunit is further configured to obtain the specified number of second game players and second retention rates corresponding to the second game players as second game satisfaction, wherein the second game players are game players using the candidate recommended game quality, and the second retention rates are game activity levels of the second game players.
[0123] In some embodiments, the second obtaining unit includes:
[0124] The second obtaining subunit is configured to obtain a specified number of first game players and game total time lengths corresponding to the first game players as first game satisfaction, wherein the first game players are game players using the default game quality.
[0125] The second obtaining subunit is further configured to obtain the specified number of second game players and game total time lengths corresponding to the second game players as second game satisfaction, wherein the second game players are game players using the candidate recommended game quality.
[0126] In some embodiments, the first obtaining unit includes:
[0127] The third obtaining subunit is configured to obtain game qualities used by target game players using a specific terminal device when the target game players last logged in to a target game as target game qualities.
[0128] In some embodiments, the first determining unit includes:
[0129] The first determining subunit is configured to determine quality adjustment tendencies of the target game qualities based on the default game quality and the target game qualities.
[0130] The classification subunit is configured to perform classification operations on the target game qualities based on the quality adjustment tendencies of the target game qualities, to determine a first game quality set and a second game quality set, wherein all game qualities in the first game quality set are game qualities with a first quality adjustment tendency, and all game qualities in the second game quality set are game qualities with a second quality adjustment tendency.
[0131] The first determining subunit is further configured to determine a target game quality set based on a size relationship between the first game quality set and the second game quality set.
[0132] The first determining subunit is further configured to determine user satisfaction degrees of the target game qualities in the target game quality set, and to filter a candidate recommended game quality from the target game quality set based on the user satisfaction degrees.
[0133] In some embodiments, the first determining subunit is further configured to:
[0134] determine a size relationship between a first number of users of the first game quality set and a second number of users of the second game quality set;
[0135] if the first number of users is greater than the second number of users, take the first game quality set as a target game quality set;
[0136] if the first number of users is less than the second number of users, take the second game quality set as the target game quality set.
[0137] In some embodiments, the first determining subunit is further configured to:
[0138] determine a proportion of users of each target game quality in the target game quality set;
[0139] select, from the target game quality set, a target game quality with the largest proportion of users as a candidate recommended game quality.
[0140] In some embodiments, the first determining subunit is further configured to:
[0141] determine a user usage time length of each target game quality in the target game quality set;
[0142] select, from the target game quality set, a target game quality with the longest user usage time length as a candidate recommended game quality.
[0143] In some embodiments, the game quality recommendation apparatus further comprises:
[0144] a responding unit configured to, in response to a game account creation instruction of a current game player in a target game, determine a terminal device model of a terminal device of the current game player;
[0145] a processing unit configured to take the terminal device as a target terminal device, and take the terminal device model as a target terminal device model;
[0146] In some embodiments, the first obtaining unit comprises:
[0147] a third obtaining subunit configured to obtain a default game quality of the target game in the target terminal device;
[0148] the third obtaining subunit is further configured to obtain a target game quality used by a target game player using the target terminal device model in the target game.
[0149] In some embodiments, the game quality recommendation apparatus further comprises:
[0150] The setting unit is configured to set the default game quality of the current game player as the target recommended game quality.
[0151] In some embodiments, the game quality recommendation device further comprises:
[0152] The replacing unit is configured to replace the default recommended quality of all game players in the target game with the target recommended game quality.
[0153] The embodiments of the present application provide a game quality recommendation device. The device obtains, by a first obtaining unit 201, a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device. A first determining unit 202 determines a user preference degree of each target game quality, and filters a candidate recommended game quality from the target game quality based on the user preference degree. A second obtaining unit 203 obtains a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to the game quality. A processing unit 204 performs hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter, and obtains a test result. A second determining unit 205 determines the candidate recommended game quality as a target recommended game quality according to the test result. The embodiments of the present application filter the game quality with high game player preference degree as the target recommended game quality by determining the game quality use preference of the game player of the specified terminal model, which can provide the game player with better game quality, and improves the accuracy of the terminal model matching game quality and effectively improves the retention rate of the game player in the target game.
[0154] Correspondingly, the embodiments of the present application further provide a computer device. The computer device can be a terminal or a server. The terminal can be a smart phone, a tablet computer, a notebook computer, a touch screen, a game console, a personal computer (PC, Personal Computer), a personal digital assistant (PDA, Personal Digital Assistant), and the like. Figure 4 As shown in FIG. 1, Figure 4A structural schematic diagram of a computer device is provided in the embodiments of the present application. The computer device 300 includes a processor 301 having one or more processing cores, a memory 302 having one or more computer readable storage media, and a computer program stored in the memory 302 and executable on the processor. The processor 301 is electrically connected to the memory 302. Those skilled in the art can understand that the computer device structure shown in the figure does not constitute a limitation on the computer device, and can include more or fewer components than shown in the figure, or combine certain components, or different component arrangements.
[0155] The processor 301 is the control center of the computer device 300, and connects all parts of the computer device 300 through various interfaces and lines. By running or loading the software programs and / or modules stored in the memory 302 and calling the data stored in the memory 302, the processor 301 performs various functions and processes data of the computer device 300, thereby overall monitoring the computer device 300.
[0156] In the embodiments of the present application, the processor 301 in the computer device 300 loads the instructions corresponding to the processes of one or more application programs into the memory 302, and runs the application programs stored in the memory 302 by the processor 301, thereby realizing various functions:
[0157] Obtaining a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device;
[0158] Determining a user preference degree of each target game quality, and screening a candidate recommended game quality from the target game quality based on the user preference degree;
[0159] Obtaining a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of the game player to the game quality;
[0160] Performing hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a test result;
[0161] Determining the candidate recommended game quality as a target recommended game quality according to the test result.
[0162] In an embodiment, the obtaining of the first game satisfaction parameter under the default game quality and the second game satisfaction parameter under the candidate recommended game quality includes:
[0163] obtaining a specified number of first game players and a first retention rate corresponding to the first game players as a first game satisfaction, wherein the first game players are game players using the default game quality, and the first retention rate is a game activity level of the first game players;
[0164] obtaining a specified number of second game players and a second retention rate corresponding to the second game players as a second game satisfaction, wherein the second game players are game players using the candidate recommended game quality, and the second retention rate is a game activity level of the second game players.
[0165] In an embodiment, the obtaining of the first game satisfaction parameter under the default game quality and the second game satisfaction parameter under the candidate recommended game quality comprises:
[0166] obtaining a specified number of first game players and a game total duration corresponding to each of the first game players as a first game satisfaction, wherein the first game players are game players using the default game quality;
[0167] obtaining a specified number of second game players and a game total duration corresponding to each of the second game players as a second game satisfaction, wherein the second game players are game players using the candidate recommended game quality.
[0168] In an embodiment, the obtaining of the default game quality of the target game in the target terminal device and the target game quality used by the target game player using the specific terminal device in the target game comprises:
[0169] obtaining a game quality used by the target game player using the specific terminal device in the target game when the target game player logs in the target game last time as a target game quality.
[0170] In an embodiment, the determining of the user preference degree of each of the target game qualities, the screening of the candidate recommended game quality from the target game qualities based on the user preference degree comprises:
[0171] determining a quality adjustment tendency of each of the target game qualities based on the default game quality and each of the target game qualities;
[0172] based on the quality adjustment tendency of each of the target game qualities, performing a classification operation on each of the target game qualities to determine a first game quality set and a second game quality set, wherein all game qualities in the first game quality set are game qualities of a first quality adjustment tendency, and all game qualities in the second game quality set are game qualities of a second quality adjustment tendency;
[0173] determine a target game picture set based on a size relationship between the first game picture set and the second game picture set;
[0174] determine a user satisfaction degree of each target game picture in the target game picture set, and filter a candidate recommended game picture from the target game picture set based on the user satisfaction degree.
[0175] In an embodiment, the determining of the target game picture set based on the size relationship between the first game picture set and the second game picture set comprises:
[0176] determining a size relationship between a first user quantity of the first game picture set and a second user quantity of the second game picture set;
[0177] if the first user quantity is greater than the second user quantity, taking the first game picture set as the target game picture set;
[0178] if the first user quantity is less than the second user quantity, taking the second game picture set as the target game picture set.
[0179] In an embodiment, the determining of the user satisfaction degree of each target game picture in the target game picture set, and the filtering of the candidate recommended game picture from the target game picture set based on the user satisfaction degree comprises:
[0180] determining a user quantity proportion of each target game picture in the target game picture set;
[0181] filtering a target game picture with the largest user quantity proportion from the target game picture set as the candidate recommended game picture.
[0182] In an embodiment, the determining of the user satisfaction degree of each target game picture in the target game picture set, and the filtering of the candidate recommended game picture from the target game picture set based on the user satisfaction degree comprises:
[0183] determining a user use time length of each target game picture in the target game picture set;
[0184] filtering a target game picture with the longest user use time length from the target game picture set as the candidate recommended game picture.
[0185] In an embodiment, before the obtaining of the default game picture of the target game in the target terminal device and the target game picture used by the target game player using the specific terminal device in the target game, the method further comprises:
[0186] In response to a game account creation instruction of a current game player in a target game, a terminal device model of a terminal device of the current game player is determined;
[0187] The terminal device is taken as a target terminal device, and the terminal device model is taken as a target terminal device model;
[0188] The obtaining of the default game quality of the target game in the target terminal device and the target game quality used by a target game player using a specific terminal device in the target game comprises:
[0189] The default game quality of the target game in the target terminal device is obtained.
[0190] The target game quality used by a target game player using a target terminal device model in the target game is obtained.
[0191] In an embodiment, after the candidate recommended game quality is determined as a target recommended game quality according to the verification result, the method further comprises:
[0192] The default game quality of the current game player is set as the target recommended game quality.
[0193] In an embodiment, after the candidate recommended game quality is determined as a target recommended game quality according to the verification result, the method further comprises:
[0194] The default recommended game quality of all game players in the target game is replaced by the target recommended game quality.
[0195] The specific implementation of each operation can refer to the foregoing embodiments, which will not be described here.
[0196] Optionally, as shown in Figure 4 The computer device 300 further comprises a touch display screen 303, a radio frequency circuit 304, an audio circuit 305, an input unit 306 and a power supply 307. The processor 301 is electrically connected with the touch display screen 303, the radio frequency circuit 304, the audio circuit 305, the input unit 306 and the power supply 307 respectively. Those skilled in the art can understand that the computer device structure shown in Figure 4 The computer device structure shown in the figure does not constitute a limitation on the computer device, and can comprise more or fewer components than the figure, or combine certain components, or different component arrangements.
[0197] The touch display screen 303 can be used to display a graphical player interface and receive operation instructions generated by the player acting on the graphical player interface. The touch display screen 303 can include a display panel and a touch panel. The display panel can be used to display information input by the player or provided to the player, and various graphical player interfaces of the computer device, which can be composed of graphics, text, icons, videos, and any combination thereof. Optionally, the display panel can be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like. The touch panel can be used to collect touch operations (such as operations of the player using a finger, a stylus, or any suitable object or accessory on or near the touch panel) on or near the touch panel and generate corresponding operation instructions, and the operation instructions execute corresponding programs. Optionally, the touch panel can include two parts, a touch detection device and a touch controller. The touch detection device detects the touch position of the player and detects signals generated by the touch operation, and transmits the signals to the touch controller; the touch controller receives touch information from the touch detection device, converts the touch information into touch coordinates, and sends the touch coordinates to the processor 301, and can receive commands from the processor 301 and execute the commands. The touch panel can cover the display panel. When the touch panel detects a touch operation on or near the touch panel, the touch panel transmits the touch operation to the processor 301 to determine the type of the touch event, and then the processor 301 provides corresponding visual output on the display panel according to the type of the touch event. In the embodiments of the present application, the touch panel and the display panel can be integrated into the touch display screen 303 to realize input and output functions. However, in some embodiments, the touch panel and the touch panel can realize input and output functions as two independent components. That is, the touch display screen 303 can also realize input functions as part of the input unit 306.
[0198] In the embodiments of the present application, the processor 301 executes a game application to generate a graphical player interface on the touch display screen 303. The touch display screen 303 is used to present the graphical player interface and receive operation instructions generated by the player acting on the graphical player interface.
[0199] The radio frequency circuit 304 can be used to transceive radio frequency signals to establish wireless communication with a network device or other computer device, and transceive signals between the network device or other computer device.
[0200] The audio circuit 305 can be used to provide an audio interface between the player and the computer device through a speaker and a microphone. The audio circuit 305 can convert the received audio data into an electrical signal and transmit the electrical signal to the speaker for conversion into a sound signal output by the speaker. On the other hand, the microphone collects a sound signal and converts the sound signal into an electrical signal, which is received by the audio circuit 305 and converted into audio data. The audio data is output to the processor 301 for processing, and then transmitted to another computer device via the radio frequency circuit 304, or output to the memory 302 for further processing. The audio circuit 305 can also include a jack for a headset to provide communication between the headset and the computer device.
[0201] The input unit 306 can be used to receive inputted numbers, character information or player feature information (e.g., fingerprint, iris, facial information, etc.), and generate keyboard, mouse, joystick, optical or trackball signal inputs related to player settings and function controls.
[0202] The power supply 307 is used to supply power to various components of the computer device 300. Optionally, the power supply 307 can be logically connected to the processor 301 through a power management system, so that the power management system can be used to manage charging, discharging and power consumption management, etc. The power supply 307 can also include one or more direct current or alternating current power supplies, recharging systems, power failure detection circuits, power converters or inverters, power status indicators, etc.
[0203] Although Figure 4 The computer device 300 can also include a camera, a sensor, a wireless fidelity module, a Bluetooth module, etc., which are not shown in the embodiments.
[0204] In the above embodiments, the description of each embodiment focuses on different aspects, and the parts not described in detail in a certain embodiment can be referred to the related description of other embodiments.
[0205] As can be seen from the above, the computer device provided by the embodiments can determine the game quality use preference of a game player of a specified terminal type, filter out a game quality preferred by the game player as a target recommended game quality, and provide a better game quality for the game player, thereby improving the accuracy of matching the game quality for the terminal type and effectively improving the retention rate of the game player in the target game.
[0206] Those skilled in the art can understand that all or part of the steps of the various methods in the above embodiments can be completed by instructions, or by controlling related hardware by the instructions, which can be stored in a computer readable storage medium and loaded and executed by a processor.
[0207] To this end, an embodiment of the present application provides a computer readable storage medium, wherein a plurality of computer programs are stored, the computer programs being capable of being loaded by a processor to execute steps in any of the game quality recommendation methods provided by the embodiments of the present application. For example, the computer programs can execute the following steps:
[0208] obtaining a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device;
[0209] determining a user preference degree of each of the target game qualities, and screening a candidate recommended game quality from the target game qualities based on the user preference degrees;
[0210] obtaining a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to a game quality;
[0211] performing hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a test result;
[0212] determining the candidate recommended game quality as a target recommended game quality according to the test result.
[0213] In an embodiment, the obtaining of the first game satisfaction parameter under the default game quality and the second game satisfaction parameter under the candidate recommended game quality comprises:
[0214] obtaining a specified number of first game players and a first time retention rate corresponding to the first game players as a first game satisfaction degree, wherein the first game players are game players using the default game quality, and the first time retention rate is a game activity degree of the first game players;
[0215] obtaining a specified number of second game players and a second time retention rate corresponding to the second game players as a second game satisfaction degree, wherein the second game players are game players using the candidate recommended game quality, and the second time retention rate is a game activity degree of the second game players.
[0216] In an embodiment, the obtaining of the first game satisfaction parameter under the default game quality and the second game satisfaction parameter under the candidate recommended game quality comprises:
[0217] obtaining a specified number of first game players and a total game time corresponding to each of the first game players as a first game satisfaction, wherein the first game player is a game player using the default game quality;
[0218] obtaining a specified number of second game players and a total game time corresponding to each of the second game players as a second game satisfaction, wherein the second game player is a game player using the candidate recommended game quality.
[0219] In an embodiment, the obtaining of the default game quality of the target game in the target terminal device and the target game quality used by the target game player using the specific terminal device in the target game comprises:
[0220] obtaining a game quality used by the target game player using the specific terminal device in the target game when the target game player logs in the target game last time as the target game quality.
[0221] In an embodiment, the determining of the user preference degree of each of the target game quality, the screening of the candidate recommended game quality from the target game quality based on the user preference degree comprises:
[0222] determining a quality adjustment tendency of each of the target game quality based on the default game quality and each of the target game quality;
[0223] performing a classification operation on each of the target game quality based on the quality adjustment tendency of each of the target game quality, to determine a first game quality set and a second game quality set, wherein all game qualities in the first game quality set are game qualities of a first quality adjustment tendency, and all game qualities in the second game quality set are game qualities of a second quality adjustment tendency;
[0224] determining a target game quality set based on a size relationship between the first game quality set and the second game quality set;
[0225] determining a user satisfaction degree of each of the target game quality in the target game quality set, and screening the candidate recommended game quality from the target game quality set based on the user satisfaction degree.
[0226] In an embodiment, the determining of the target game quality set based on the size relationship between the first game quality set and the second game quality set comprises:
[0227] determining a size relationship between a first user number of the first game quality set and a second user number of the second game quality set;
[0228] If the first user quantity is greater than the second user quantity, the first game quality set is taken as the target game quality set.
[0229] If the first user quantity is less than the second user quantity, the second game quality set is taken as the target game quality set.
[0230] In an embodiment, the determining of the user satisfaction degree of each target game quality in the target game quality set, the screening of the candidate recommended game quality from the target game quality set based on the user satisfaction degree, comprises:
[0231] The user quantity proportion of each target game quality in the target game quality set is determined.
[0232] The target game quality with the largest user quantity proportion is screened from the target game quality set as the candidate recommended game quality.
[0233] In an embodiment, the determining of the user satisfaction degree of each target game quality in the target game quality set, the screening of the candidate recommended game quality from the target game quality set based on the user satisfaction degree, comprises:
[0234] The user use duration of each target game quality in the target game quality set is determined.
[0235] The target game quality with the longest user use duration is screened from the target game quality set as the candidate recommended game quality.
[0236] In an embodiment, before the obtaining of the default game quality of the target game in the target terminal device and the target game quality used by the target game player using the specific terminal device in the target game, further comprising:
[0237] In response to a game account creation instruction of a current game player in a target game, the terminal device model of the terminal device of the current game player is determined.
[0238] The terminal device is taken as a target terminal device, and the terminal device model is taken as a target terminal device model.
[0239] The obtaining of the default game quality of the target game in the target terminal device and the target game quality used by the target game player using the specific terminal device in the target game, comprises:
[0240] The default game quality of the target game in the target terminal device is obtained.
[0241] The target game quality used by the target game player using the target terminal device model in the target game is obtained.
[0242] In an embodiment, after determining the candidate recommended game picture quality as the target recommended game picture quality according to the verification result, further comprising:
[0243] Setting the default game picture quality of the current game player as the target recommended game picture quality.
[0244] In an embodiment, after determining the candidate recommended game picture quality as the target recommended game picture quality according to the verification result, further comprising:
[0245] Replacing the default recommended picture quality of all game players in the target game with the target recommended game picture quality.
[0246] The specific implementation of each operation can refer to the foregoing embodiments, which will not be described here.
[0247] The storage medium can include a read-only memory (ROM), a random access memory (RAM), a magnetic disk, an optical disk, etc.
[0248] The computer program stored in the storage medium can execute the steps of any of the game picture quality recommendation methods provided by the embodiments of the present application. The computer program stored in the storage medium provided by the embodiments of the present application can filter out a game picture quality with high preference of game players as a target recommended game picture quality by determining the game picture quality use preference of game players of a specified terminal type, thereby providing a better game picture quality for game players and improving the accuracy of matching game picture quality for terminal types and effectively improving the retention rate of game players in a target game.
[0249] In the foregoing embodiments, the description of each embodiment has its own focus, and the parts not described in detail in a certain embodiment can be referred to the relevant description of other embodiments.
[0250] The game picture quality recommendation method, device, computer device, and storage medium provided by the embodiments of the present application are described in detail above, and the principle and implementation manner of the present application are described by applying specific examples. The foregoing embodiment descriptions are only used to help understand the technical solutions and core ideas of the present application; those skilled in the art should understand that the technical solutions recorded in the foregoing embodiments can be modified, or some technical features can be replaced by equivalents; and these modifications or replacements do not make the essence of the corresponding technical solutions deviate from the scope of the technical solutions of the embodiments of the present application.
Claims
1. A game quality recommendation method characterized by comprising: The method comprises the following steps: obtaining a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device; determining a user preference degree of each target game quality, and screening a candidate recommended game quality from the target game quality based on the user preference degree; obtaining a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to a game quality; performing hypothesis testing processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a test result; determining the candidate recommended game quality as a target recommended game quality according to the test result.
2. The game quality recommendation method according to claim 1, characterized by, The method comprises the following steps: obtaining a specified number of first game players and a first time retention rate corresponding to the first game players as a first game satisfaction degree, wherein the first game player is a game player using the default game quality, the first time retention rate is a game activity degree of the first game player, and the first time retention rate is determined based on a ratio between a user number of the first game player newly added on the first day and a user number of the first game player newly added still logging in after one day. obtaining a specified number of second game players and a second time retention rate corresponding to the second game players as a second game satisfaction degree, wherein the second game player is a game player using the candidate recommended game quality, the second time retention rate is a game activity degree of the second game player, and the second time retention rate is determined based on a ratio between a user number of the second game player newly added on the first day and a user number of the second game player newly added still logging in after one day.
3. The game quality recommendation method according to claim 1, characterized by, The method comprises the following steps: obtaining a specified number of first game players and a game total time corresponding to each first game player as a first game satisfaction degree, wherein the first game player is a game player using the default game quality. obtaining a specified number of second game players and a game total time corresponding to each second game player as a second game satisfaction degree, wherein the second game player is a game player using the candidate recommended game quality.
4. The game quality recommendation method of claim 1, wherein The method comprises the following steps: obtaining a game quality used by a target game player using a specific terminal device in a target game when the target game player logs in the target game last time as a target game quality.
5. The game quality recommendation method of claim 1, wherein The method comprises the following steps: determine a quality adjustment tendency of each of the target game qualities based on the default game quality and the target game qualities; perform a classification operation on each of the target game qualities based on the quality adjustment tendency of each of the target game qualities, to determine a first game quality set and a second game quality set, wherein all game qualities in the first game quality set are game qualities of a first quality adjustment tendency, and all game qualities in the second game quality set are game qualities of a second quality adjustment tendency; determine a target game quality set based on a size relationship between the first game quality set and the second game quality set; determine a user satisfaction degree of each target game quality in the target game quality set, and select a candidate recommended game quality from the target game quality set based on the user satisfaction degree.
6. The game quality recommendation method according to claim 5, characterized by, The method for determining the target game quality set based on the size relationship between the first game quality set and the second game quality set comprises: determining a size relationship between a first user quantity of the first game quality set and a second user quantity of the second game quality set; if the first user quantity is greater than the second user quantity, taking the first game quality set as the target game quality set; if the first user quantity is less than the second user quantity, taking the second game quality set as the target game quality set.
7. The game quality recommendation method according to claim 5, wherein The method for determining the user satisfaction degree of each target game quality in the target game quality set, and selecting a candidate recommended game quality from the target game quality set based on the user satisfaction degree comprises: determining a user quantity proportion of each target game quality in the target game quality set; selecting a target game quality with the largest user quantity proportion from the target game quality set as the candidate recommended game quality.
8. The game quality recommendation method of claim 5, wherein The method for determining the user satisfaction degree of each target game quality in the target game quality set, and selecting a candidate recommended game quality from the target game quality set based on the user satisfaction degree comprises: determining a user usage time length of each target game quality in the target game quality set; selecting a target game quality with the longest user usage time length from the target game quality set as the candidate recommended game quality.
9. The game quality recommendation method of claim 1, wherein Before obtaining the default game quality of the target game in the target terminal device and the target game quality used by the target game player using the specific terminal device in the target game, the method further comprises: in response to a game account creation instruction of a current game player in the target game, determining a terminal device model of a terminal device of the current game player; taking the terminal device as a target terminal device, and taking the terminal device model as a target terminal device model; The method for obtaining the default game quality of the target game in the target terminal device and the target game quality used by the target game player using the specific terminal device in the target game comprises: obtaining the default game quality of the target game in the target terminal device; obtaining the target game quality used by the target game player using the target terminal device model in the target game.
10. The game quality recommendation method according to claim 9, wherein After determining the candidate recommended game quality as the target recommended game quality according to the test result, the method further includes: setting the default game quality of the current game player as the target recommended game quality.
11. The game quality recommendation method of claim 1, wherein After determining the candidate recommended game quality as the target recommended game quality according to the test result, the method further includes: replacing the default recommended game quality of all game players in the target game with the target recommended game quality.
12. A game quality recommendation apparatus characterized by comprising: The method includes: a first obtaining unit, configured to obtain a default game quality of a target game in a target terminal device and a target game quality used by a target game player using a specific terminal device in the target game, wherein the specific terminal device has the same device model as the target terminal device; a first determining unit, configured to determine a user preference degree of each target game quality and filter a candidate recommended game quality from the target game qualities based on the user preference degree; a second obtaining unit, configured to obtain a first game satisfaction parameter under the default game quality and a second game satisfaction parameter under the candidate recommended game quality, wherein the game satisfaction parameter is used to measure the satisfaction degree of a game player to a game quality; a processing unit, configured to perform hypothesis test processing based on the first game satisfaction parameter and the second game satisfaction parameter to obtain a test result; a second determining unit, configured to determine the candidate recommended game quality as a target recommended game quality according to the test result.
13. A computer device, comprising: The computer device includes a memory and a processor, the memory stores a computer program, and the processor executes the steps in the game quality recommendation method of any one of claims 1 to 11 by calling the computer program stored in the memory.
14. A computer-readable storage medium, characterized in that, The computer readable storage medium stores a computer program, and the computer program is adapted to be loaded by a processor to execute the steps in the game quality recommendation method of any one of claims 1 to 11.
Citation Information
Patent Citations
Video recommendation method and device, electronic equipment and storage medium
CN111767428A
Game configuration adjusting method and device, equipment and storage medium
CN111973994A