Regional joint air defense command and control method, device and computer equipment in war game confrontation

By adopting the regional joint air defense command and control method in war game simulation and dynamically adjusting the patrol area, the problem of inefficient task area division in existing technology is solved, and more efficient area division and security protection of the defender's nodes are achieved.

CN115619070BActive Publication Date: 2025-09-16NAT UNIV OF DEFENSE TECH
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Patent Information

Application Number
CN202211345848.9
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2022-10-31
Publication Date
2025-09-16
Estimated Expiration
2042-10-31

AI Technical Summary

Technical Problem

The existing technology for task area division in war game simulations requires a lot of calculations, resulting in low efficiency.

Method used

A regional joint air defense command and control method is adopted. By obtaining a pre-built model and combining the sentry mission and interception mission stages, the patrol area to be dispatched and the warning patrol area are dynamically adjusted. The location information of the defending party's main node at sea and the attacking party's node is used to adaptively switch the mission stage to optimize the regional division.

Benefits of technology

It simplifies the area division process, improves the efficiency of task area division, and enhances the security and collaborative cooperation capabilities of the defender's nodes.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The present application relates to a method, device, and computer equipment for regional joint air defense command and control in wargames. After analyzing the wargame task, in the sentry task phase, a patrol area to be dispatched is established with a preset length as the radius, based on a pre-constructed regional joint air defense command and control model, with the defender's main maritime node as the center. A warning patrol area is established outside the patrol area to be dispatched, based on the minimum escape distance of the attacker's node. In the interception task phase, the regional joint air defense command and control model is called to establish rear patrol areas to be dispatched and front patrol areas based on the attacker's node position and the defender's main maritime node position. Current situation information is obtained, and task phases are adaptively switched based on the current situation information. The defender's nodes are scheduled according to the patrol area to be dispatched, the warning patrol area, the rear patrol area to be dispatched, and the front patrol area to complete the joint air defense task in the current wargame. The regional division of the present invention is more efficient and simpler.
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Description

Technical Field

[0001] The present application relates to the field of war game simulation technology, and in particular to a method, device and computer equipment for regional joint air defense command and control in war game confrontation. Background Art

[0002] Wargame simulations drive the improvement of mission execution strategies, and the rational and rapid demarcation of mission areas is particularly crucial for mission execution results. Existing technologies often use a grid to divide mission areas. This requires a high computational load, as each grid must be calculated based on the given mission attributes and assigned a value based on a certain numerical threshold to determine the final demarcation area for each mission. Summary of the Invention

[0003] Based on this, it is necessary to provide a regional joint air defense command and control method, device and computer equipment in war game confrontation to address the above technical problems, so as to improve the efficiency of task area division.

[0004] A regional joint air defense command and control method in a war game confrontation, the method comprising:

[0005] Access to pre-built regional joint air defense command and control models;

[0006] Acquire and analyze a war game confrontation task; the war game confrontation task includes a sentry task and an interception task phase;

[0007] During the sentry mission phase, the regional joint air defense command and control model is called to establish a patrol area to be dispatched with a preset radius and a defensive main node at sea as the center. Multiple warning patrol areas are established outside the patrol area to be dispatched based on the minimum escape distance after the offensive node takes action.

[0008] During the interception mission phase, the regional joint air defense command and control model is called to establish a rear patrol area to be dispatched and a front patrol area for action based on the position of the attacking node and the position of the defending maritime main node;

[0009] The system obtains current situation information of a wargame confrontation task environment, adaptively switches task phases according to the current situation information, and schedules defender nodes according to the patrol area to be dispatched, the alert patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current wargame confrontation.

[0010] In one embodiment, based on the minimum escape distance after the attacking node takes action, multiple warning patrol areas are established outside the patrol area to be dispatched, including:

[0011] Based on the minimum escape distance after the attacking node takes action, a northeastern warning patrol area, a southeastern warning patrol area, a southwestern warning patrol area and a northwest warning patrol area are established outside the patrol area to be dispatched.

[0012] In one embodiment, establishing a rear patrol area to be dispatched and a front patrol area to be dispatched based on the location of the attacking node and the location of the defending node at sea includes:

[0013] The three-dimensional space is divided into four subspaces with the position of the defending party's main node at sea as the center;

[0014] A threat sector covering all attacking nodes is obtained based on the line connecting the position of the defending party's main node at sea and the positions of the two attacking party's nodes;

[0015] Obtaining the minimum distance between the attacking node and the defending node at sea in the threat sector;

[0016] A rear patrol area to be dispatched and a front action patrol area are established according to the minimum distance and the subspace distribution of the attacking party's node position.

[0017] In one embodiment, before establishing the rear patrol area to be dispatched and the front patrol area to be dispatched based on the minimum distance and the subspace distribution of the attacking node position, the method includes:

[0018] Distance intervals are divided according to the minimum escape distance of the attacking node after taking action, the maximum confrontation distance of the two nodes, the strike distance of the defending node at sea, and the preset length used to establish the patrol area to be dispatched; the distance intervals include a first distance interval and a second distance interval;

[0019] The first distance interval is (ce, c+p), and the second distance interval is (r, ce); among them, c is the maximum confrontation distance of the nodes of both sides, e is the minimum escape distance after the attacking node takes action, r is the strike distance of the defending party's main node at sea, and p is the preset length used to establish the patrol area to be dispatched.

[0020] In one embodiment, establishing a rear patrol area to be dispatched and a front patrol area to be dispatched based on the minimum distance and the subspace distribution of the attacking node position includes:

[0021] When the number of subspace distributions of the attacking node position is 1 or 2 and the minimum distance is within the first distance interval, a rear patrol area to be dispatched is established based on the reverse extension lines of the two edges of the threat sector, and a front patrol area is established by extending the two edges of the threat sector forward by a first distance; the first distance is a preset length used for establishing the patrol area to be dispatched;

[0022] When the number of subspace distributions of the attacking node position is 1 or 2 and the minimum distance is within the second distance interval, two minimum distance points are selected on the two side lines of the threat sector using the minimum distance, and a first area and a second area are delineated with the two minimum distance points as the center of the circle, respectively. The first and second intersection points of the first and second areas with the reverse extension lines of the two side lines of the threat sector are obtained, respectively. The first and second intersection points of the first and second areas are extended in the reverse direction for a second distance from the starting points to establish a rear patrol area to be dispatched, and a third area is delineated with the defending main node at sea as the center of the circle, and the third and fourth intersection points of the third area with the two side lines of the threat sector are obtained. The front action patrol area is established based on the first, second, third and fourth intersection points. The second distance is the difference between the maximum confrontation distance of the nodes of both parties and the minimum escape distance of the attacking node after taking action.

[0023] In one embodiment, establishing a rear patrol area to be dispatched and a front patrol area to be dispatched based on the minimum distance and the subspace distribution of the attacking node position further includes:

[0024] When the number of subspaces in which the attacker's node position is distributed is three, within the three subspaces, two attacker nodes that are respectively close to the two edges of the threat sector and are closest to the defender's main offshore node are selected as the first and second reference points. An attacker node that is located in a different subspace from the first and second reference points and is closest to the defender's main offshore node is selected as the third reference point.

[0025] Delineating a first reference area, a second reference area, and a third reference area with the first reference point, the second reference point, and the third reference point as circle centers, respectively;

[0026] Draw a horizontal extension line or a vertical extension line from the first reference point and the second reference point; the extension line types of the first reference point and the second reference point are different;

[0027] Obtaining four intersection points of the horizontal extension line and the vertical extension line with the corresponding reference area, and selecting a first reference intersection point and a second reference intersection point from the four intersection points; the first reference intersection point and the second reference intersection point are two closer intersection points among the four intersection points;

[0028] The intersection of the third reference area and the extended line of the line connecting the third reference point and the defending party's main node at sea is used as the third reference intersection point;

[0029] A point with a maximum latitude and longitude value and a point with a minimum latitude and longitude value are obtained based on the positions of the first reference intersection point, the second reference intersection point, and the third reference intersection point. A rear patrol area to be dispatched is obtained by extending vertically and horizontally backwards a third distance from the point with the maximum latitude and longitude value as a starting point; the third distance is a preset length used to establish the patrol area to be dispatched.

[0030] A forward action patrol area is established using the first reference intersection point, the second reference intersection point, the point with the maximum latitude and longitude values, and the point with the minimum latitude and longitude values.

[0031] In one embodiment, when the number of subspace distributions of the attacking node position is 4, the rear patrol area to be dispatched and the front action patrol area are cancelled, and the northeastern warning patrol area, the southeastern warning patrol area, the southwest warning patrol area and the northwest warning patrol area are used to dispatch the defending node to complete the joint air defense mission in the current war game confrontation.

[0032] In one embodiment, current situation information of the wargame confrontation task environment is obtained; the situation information includes whether an attacking node appears in the patrol area, the subspace distribution of the attacking node position, and the minimum distance between the attacking node and the defending node at sea;

[0033] When the distance between the defending node and the attacking node is less than the maximum confrontation distance between the two nodes, the sentry mission phase switches to the interception mission phase.

[0034] A regional joint air defense command and control device in a war game confrontation, the device comprising:

[0035] The first acquisition module is used to acquire a pre-built regional joint air defense command and control model;

[0036] The second acquisition module is used to acquire and analyze the war game confrontation task; the war game confrontation task includes the sentry task and the interception task stage;

[0037] The first establishment module is used to call the regional joint air defense command and control model during the sentry mission phase to establish a patrol area to be dispatched with a preset radius and a defender's main maritime node as the center, and to establish multiple warning patrol areas outside the patrol area to be dispatched based on the minimum escape distance after the attacker's node takes action;

[0038] The second establishment module is used to call the regional joint air defense command and control model during the interception mission phase to establish a rear patrol area to be dispatched and a front action patrol area according to the position of the attacking party's node and the position of the defending party's main node at sea;

[0039] The task execution module is used to obtain the current situation information of the war game confrontation task environment, adaptively switch the task phase according to the current situation information, and schedule the defender's nodes according to the patrol area to be dispatched, the warning patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current war game confrontation.

[0040] A computer device includes a memory and a processor, wherein the memory stores a computer program, and when the processor executes the computer program, the following steps are implemented:

[0041] Access to pre-built regional joint air defense command and control models;

[0042] Acquire and analyze a war game confrontation task; the war game confrontation task includes a sentry task and an interception task phase;

[0043] During the sentry mission phase, the regional joint air defense command and control model is called to establish a patrol area to be dispatched with a preset radius and a defensive main node at sea as the center. Multiple warning patrol areas are established outside the patrol area to be dispatched based on the minimum escape distance after the offensive node takes action.

[0044] During the interception mission phase, the regional joint air defense command and control model is called to establish a rear patrol area to be dispatched and a front patrol area for action based on the position of the attacking node and the position of the defending maritime main node;

[0045] The system obtains current situation information of a wargame confrontation task environment, adaptively switches task phases according to the current situation information, and schedules defender nodes according to the patrol area to be dispatched, the alert patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current wargame confrontation.

[0046] The above-mentioned regional joint air defense command and control method, device and computer equipment in the war game confrontation obtain and analyze the sentry mission stage and the interception mission stage in the war game confrontation task. In the sentry mission stage, based on the pre-constructed regional joint air defense command and control model, a patrol area to be dispatched is established with the defender's main maritime node as the center and a preset length as the radius. Based on the minimum escape distance after the attacker's node takes action, multiple warning patrol areas are established outside the patrol area to be dispatched; in the interception mission stage, the regional joint air defense command and control model is called to establish a rear patrol area to be dispatched and a front action patrol area based on the position of the attacker's node and the position of the defender's main maritime node; the current situation information of the war game confrontation task environment is obtained, the task stage is adaptively switched according to the current situation information, and the defender's nodes are dispatched according to the patrol area to be dispatched, the warning patrol area, the rear patrol area to be dispatched and the front action patrol area to complete the joint air defense task in the current war game confrontation. It can be understood that the two areas established in the sentry mission calculation can be regarded as two concentric approximate circular areas. Compared with the grid area division method of the prior art, the area division of the present invention is simpler and more efficient; in the interception mission stage, the front and rear areas are established to improve the security of the defender's nodes and facilitate the collaborative cooperation of the defender's nodes. BRIEF DESCRIPTION OF THE DRAWINGS

[0047] Figure 1 A flowchart of a regional joint air defense command and control method in a war game confrontation in one embodiment;

[0048] Figure 2 A schematic diagram of the regional division of the regional joint air defense command and control sentry mission phase in one embodiment;

[0049] Figure 3 Schematic diagram of task area division in the regional joint air defense command and control interception mission phase when the attacking node position is located in one subspace and the minimum distance is within the first distance interval in one embodiment;

[0050] Figure 4 Schematic diagram of task area division in the regional joint air defense command and interception mission phase when the attacking node position is located in two subspaces and the minimum distance is located in the first distance interval in one embodiment;

[0051] Figure 5 Schematic diagram of the task area division in the regional joint air defense command and control interception mission phase when the number of subspace distributions of the attacking node position is 3 in one embodiment;

[0052] Figure 6 This is a structural block diagram of a regional joint air defense command and control device in a war game confrontation in one embodiment;

[0053] Figure 7FIG. 1 is a diagram showing the internal structure of a computer device in one embodiment. DETAILED DESCRIPTION

[0054] In order to make the purpose, technical solutions and advantages of this application more clear, the following further describes this application in detail with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are only used to explain this application and are not intended to limit this application.

[0055] like Figure 1 As shown, a regional joint air defense command and control method in a war game confrontation is provided, including:

[0056] Step 102: Acquire a pre-built regional joint air defense command and control model.

[0057] Regional joint air defense command and control refers to the scheduling of defender nodes located in each mission area by a unified computing platform to achieve coordination and cooperation between defender nodes in each area and offensive nodes in the process of defensive confrontation.

[0058] Step 104: Acquire and analyze the war game confrontation task.

[0059] The war game confrontation mission includes the sentry mission phase and the interception mission phase.

[0060] The war game confrontation is based on the node situation information of both sides and the background database, and maximizes the fit between the real confrontation environment and the real confrontation situation of the nodes of both sides, striving to restore the real confrontation scene and deduce the task execution strategy.

[0061] Step 106, during the sentry mission phase, the regional joint air defense command and control model is called to establish a patrol area to be dispatched with the defending party's main node at sea as the center and a preset length as the radius, and to establish multiple warning patrol areas outside the patrol area to be dispatched based on the minimum escape distance after the attacking party's node takes action.

[0062] Step 108, in the interception mission phase, the regional joint air defense command and control model is called to establish the rear patrol area to be dispatched and the front action patrol area according to the position of the attacking node and the position of the defending main node at sea.

[0063] Step 110: Obtain the current situation information of the wargame confrontation task environment, adaptively switch the task phase according to the current situation information, and schedule the defender's nodes according to the patrol area to be dispatched, the alert patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current wargame confrontation.

[0064] In one embodiment, based on the minimum escape distance after the attacking node takes action, multiple warning patrol areas are established outside the patrol area to be dispatched, including:

[0065] Based on the minimum escape distance after the attacking node takes action, the northeastern, southeastern, southwestern and northwest warning patrol areas are established outside the patrol area to be dispatched.

[0066] like Figure 2 As shown in the figure, a schematic diagram of the regional division of the sentry mission phase is provided. Assuming that the preset length used to establish the patrol area to be dispatched is pkm, the minimum escape distance of the attacking node after taking action is 65km, and the maximum confrontation distance of the nodes on both sides is 138km, the defender establishes a patrol area A to be dispatched with a radius of pkm with the main node at sea as the center. Usually, an octagon is used. Within 65km outside the patrol area A to be dispatched, four warning patrol areas are established in the northeast, southeast, southwest, and northwest, as shown in the figure. Figure 2 As shown in Figures P1, P2, P3, and P4, the establishment of the four alert patrol zones in the regional joint air defense command and control model ensures a strike capability against aerial targets at least (138 + p) km away from the attacking node. The regional joint air defense sentry mission phase primarily controls one patrol mission to be dispatched and four alert patrol missions, all using the same control commands as the air countermeasure patrol mission.

[0067] In one embodiment, establishing a rear patrol area to be dispatched and a front patrol area to be dispatched based on the location of the attacking node and the location of the defending main node at sea includes:

[0068] The three-dimensional space is divided into four subspaces with the position of the defender's main maritime node as the center. The threat sector covering all the attacker's nodes is obtained based on the line connecting the position of the defender's main maritime node and the positions of the two attacker's nodes. The minimum distance between the attacker's node and the defender's main maritime node in the threat sector is obtained. According to the minimum distance and the distribution of the subspace where the attacker's node position is located, the rear patrol area to be dispatched and the front patrol area for action are established.

[0069] During the interception mission phase, the attacker's node positions and angles are used to divide the area into a completely safe rear patrol zone for deployment and a relatively safe forward patrol zone for action. This allows the attacker to strike all attacker nodes within a (138 + p) km radius of the defender's maritime node while ensuring the safety of the main defender's nodes. With the defender's main maritime node as the center and true north as 0°, four quadrants, or subspaces, are defined. The threat sector, or target area, is delineated based on the angles of the two outermost attacker nodes, and then discussed in different scenarios.

[0070] In one embodiment, before establishing the rear patrol area to be dispatched and the front patrol area to be dispatched based on the minimum distance and the subspace distribution of the attacking node position, the following steps are included:

[0071] Distance intervals are divided based on the minimum escape distance after the attacking node takes action, the maximum confrontation distance between the two nodes, the attack distance of the defending node at sea, and the preset length used to establish the patrol area to be dispatched; the distance intervals include a first distance interval and a second distance interval;

[0072] The first distance interval is (ce, c+p), and the second distance interval is (r, ce); among them, c is the maximum confrontation distance between the nodes of both sides, e is the minimum escape distance after the attacking node takes action, r is the strike distance of the defending main node at sea, and p is the preset length used to establish the patrol area to be dispatched.

[0073] In one embodiment, the rear patrol area to be dispatched and the front patrol area to be dispatched are established according to the minimum distance and the subspace distribution of the attacking node position, including:

[0074] When the number of subspace distributions of the attacking node position is 1 or 2 and the minimum distance is within the first distance interval, the rear patrol area to be dispatched is established based on the reverse extension lines of the two edges of the threat sector, and the front action patrol area is established by extending the two edges of the threat sector forward by the first distance; the first distance is the preset length used to establish the patrol area to be dispatched.

[0075] Figure 3 、 Figure 4 、 Figure 5 This is a schematic diagram of the mission area division during the regional joint air defense command and control interception mission phase.

[0076] in:

[0077] Figure 3 This is a schematic diagram of the area division when the attacking node is located in one subspace and the minimum distance is in the first distance interval, where A * For the rear patrol area to be dispatched, P * Patrol area for forward operations.

[0078] When the number of subspace distributions of the attacking node position is 1 or 2 and the minimum distance is within the second distance interval, two minimum distance points are selected on the two edge lines of the threat sector using the minimum distance, and the first and second areas are delineated with the two minimum distance points as the center of the circle, respectively. The first and second intersections of the first and second areas with the reverse extension lines of the two edge lines of the threat sector are obtained, respectively. The rear patrol area to be dispatched is established by continuing to extend the second distance in the reverse direction from the first and second intersections as the starting points. The third area is delineated with the defending main node at sea as the center of the circle, and the third and fourth intersections of the third area with the two edge lines of the threat sector are obtained. The front action patrol area is established based on the first, second, third, and fourth intersections. The second distance is the difference between the maximum confrontation distance of the nodes of both sides and the minimum escape distance of the attacking node after taking action.

[0079] Figure 4 This is a diagram of the area division when the attacking node position is located in two subspaces and the minimum distance is in the first distance interval. Draw a circle with a radius of ce kilometers, where the first and second intersection points are point A and point B respectively. From A and B, continue to extend outward for p kilometers to get C and D. Then ABCD is the rear patrol area A to be dispatched. ** From points A and B, we can extend c kilometers inward to get points D and E. Then ABEF is the forward attack area P. ** .

[0080] In one embodiment, when the number of subspaces in which the attacker's node location is distributed is three, within the three subspaces, two attacker nodes closest to the defender's main offshore node, located respectively near two edges of the threat sector, are selected as the first and second reference points. An attacker node closest to the defender's main offshore node, located in a different subspace from the first and second reference points, is selected as the third reference point. A first reference area, a second reference area, and a third reference area are delineated with the first, second, and third reference points as their respective centers. A horizontal or vertical extension line is drawn from the first and second reference points, with the extension lines being of different types. Four intersection points of the horizontal and vertical extension lines with the corresponding reference areas are obtained, and the first and second reference intersection points are selected from these four intersection points. The first and second reference intersection points are the closest of the four intersection points. The intersection of the extension line connecting the third reference point and the defender's main offshore node with the third reference area is selected as the third reference intersection point.

[0081] According to the positions of the first reference intersection, the second reference intersection and the third reference intersection, the maximum longitude and latitude value point and the minimum longitude and latitude value point are obtained. With the maximum longitude and latitude value point as the starting point, the third distance is extended vertically and horizontally backward respectively to obtain the rear patrol area to be dispatched. The third distance is the preset length used to establish the patrol area to be dispatched. The front action patrol area is established with the first reference intersection, the second reference intersection, the maximum longitude and latitude value point and the minimum longitude and latitude value point.

[0082] Figure 5 Schematic diagram of the area division when the number of subspace distributions of the attacking node position is 3, where the first reference intersection point, the second reference intersection point, and the third reference intersection point are point A, point B, and point C respectively, the maximum longitude and latitude value point and the minimum longitude and latitude value point are point D and point E respectively, and starting from the maximum longitude and latitude point D, extending vertically and horizontally backward for the third distance respectively to obtain point G and point F, and obtaining point H based on the maximum longitude and latitude value point and the minimum longitude and latitude value point respectively, to obtain the rear patrol area DFHG to be dispatched and the front action patrol area AECD.

[0083] In one embodiment, when the number of subspace distributions of the attacking node position is 4, the rear waiting patrol area and the front action patrol area are cancelled, and the northeastern warning patrol area, the southeastern warning patrol area, the southwest warning patrol area, and the northwest warning patrol area are used to dispatch the defending node to complete the joint air defense mission in the current war game confrontation.

[0084] In one embodiment, current situation information of a wargame confrontation task environment is obtained; the situation information includes whether an attacking node appears in the patrol area, the subspace distribution of the attacking node's position, and the minimum distance between the attacking node and the defending node at sea;

[0085] When the distance between the defending node and the attacking node is less than the maximum confrontation distance between the two nodes, the sentry mission phase switches to the interception mission phase.

[0086] In one embodiment, a defender node scheduling process in the sentry mission phase and the interception mission phase is provided.

[0087] During the sentry mission phase, check the current situation information. If there are no attacking nodes in the patrol area, execute the regional sentry mission.

[0088] If an attacker node appears within the attack range of the defender node in the patrol area and the number of defender nodes with key equipment is more than 4, the system switches to the interception mission phase. If the defender node in the patrol area has exhausted its key equipment, the system enters the rear patrol area to wait for deployment and selects another defender node as a replacement.

[0089] If the number of defender nodes with key equipment is more than 1 but less than 4, the northeastern warning zone will be merged with the northwest warning zone, and the southeastern warning zone will be merged with the southwest warning zone, and 2 defender nodes will be sent to the warning patrol area respectively. At this time, if an attacker node appears within the attack range of the detection equipment of the defender node in the warning patrol area, it will switch to the interception mission stage. If the key equipment of the defender node in the warning patrol area is exhausted, it will enter the assembly standby area and another defender node will be drawn as a substitute.

[0090] If the number of defender nodes with key equipment is 1 or 0, the warning patrol area setting is canceled and only the patrol area to be dispatched is established. At this time, if an attacker node appears within the attack range of the defender node detection equipment in the warning patrol area, the mission will be switched to the interception mission stage. If the key equipment of the defender node in the warning patrol area is exhausted, the mission will enter the assembly standby area and another defender node will be selected as a substitute.

[0091] During the interception mission phase, check the current situation information:

[0092] When the number of subspace distributions of the attacker's node position is 1 or 2 and the minimum distance is within the second distance interval, a defender node with key equipment is selected to enter the forward patrol area, while other defender nodes enter the rear patrol area at full speed. The attacker reads the current attack status list of the attacker node and, without flying beyond the boundaries of the forward patrol area, attacks any attacker nodes that have not yet been attacked. When there are no more attack resources, the attacker enters the rear patrol area at full speed and selects a defender node from the rear patrol area to replace it in the forward attack mission.

[0093] When the number of subspace distributions of the attacker's node position is 1 or 2 and the minimum distance is within the second distance interval, a defender node with key equipment is selected to enter the forward patrol area, while other defender nodes enter the rear patrol area at full speed. The attacker reads the current attack status list of the attacker node and, without flying beyond the boundaries of the forward patrol area, attacks any attacker nodes that have not yet been attacked. When there are no more attack resources, the attacker enters the rear patrol area at full speed and selects a defender node from the rear patrol area to replace it in the forward attack mission.

[0094] When the number of subspaces in which the attacker's node is located reaches three, a defender node with key equipment is selected to enter the forward patrol area, while the remaining defender nodes enter the rear patrol area at full speed. The attacker reads the current attack status list of the attacker node and, without exceeding the boundaries of the forward patrol area, attacks any attacker nodes that have not yet been attacked. Once there are no more attack resources, the attacker enters the rear patrol area at full speed and selects a defender node from the rear patrol area to replace it in the forward attack mission.

[0095] When the number of subspace distributions of the attacking node position is 4, the defending nodes are deployed according to the warning positions (northeast warning patrol area, southeast warning patrol area, southwest warning patrol area and northwest warning patrol area) to attack the attacking nodes in the four warning patrol areas.

[0096] It should be understood that although Figure 1 The steps in the flowchart are shown in sequence as indicated by the arrows, but these steps are not necessarily executed in the order indicated by the arrows. Unless otherwise specified in this document, there is no strict order restriction for the execution of these steps, and these steps can be executed in other orders. In addition, Figure 1 At least part of the steps may include multiple sub-steps or multiple stages. These sub-steps or stages are not necessarily executed at the same time, but can be executed at different times. The execution order of these sub-steps or stages is not necessarily sequential, but can be executed in turn or alternately with other steps or at least part of the sub-steps or stages of other steps.

[0097] In one embodiment, Figure 6 As shown, a regional joint air defense command and control device in a war game confrontation, the device comprising:

[0098] The first acquisition module is used to acquire a pre-built regional joint air defense command and control model;

[0099] The second acquisition module is used to acquire and analyze the war game confrontation tasks; the war game confrontation tasks include the sentry task stage and the interception task stage;

[0100] The first establishment module is used to call the regional joint air defense command and control model during the sentry mission phase. It establishes a patrol area to be dispatched with a preset radius, centered on the defender's main maritime node. It also establishes multiple warning patrol areas outside the patrol area to be dispatched, based on the minimum escape distance after the attacker's node takes action.

[0101] The second establishment module is used to call the regional joint air defense command and control model during the interception mission phase to establish the rear patrol area to be dispatched and the front patrol area based on the position of the attacking node and the position of the defending main node at sea;

[0102] The task execution module is used to obtain the current situation information of the war game confrontation task environment, adaptively switch the task phase according to the current situation information, and schedule the defender's nodes according to the patrol area to be dispatched, the warning patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current war game confrontation.

[0103] In one embodiment, a computer device is provided. The computer device may be a server, and its internal structure diagram may be as follows: Figure 7 As shown. The computer device includes a processor, a memory, a network interface, and a database connected via a system bus. The processor of the computer device is used to provide computing and control capabilities. The memory of the computer device includes a non-volatile storage medium and an internal memory. The non-volatile storage medium stores an operating system, a computer program, and a database. The internal memory provides an environment for the operation of the operating system and computer program in the non-volatile storage medium. The database of the computer device is used to store node location data. The network interface of the computer device is used to communicate with an external terminal via a network connection. When the computer program is executed by the processor, it implements a method for regional joint air defense command and control in a war game confrontation.

[0104] A computer device includes a memory and a processor, wherein the memory stores a computer program, and the processor implements the steps of the method in the above embodiment when executing the computer program.

[0105] Those skilled in the art will appreciate that all or part of the processes in the above-mentioned embodiments can be implemented by instructing the relevant hardware through a computer program. The computer program can be stored in a non-volatile computer-readable storage medium. When the computer program is executed, it can include the processes of the embodiments of the above-mentioned methods. Among them, any reference to memory, storage, database or other media used in the embodiments provided in this application can include non-volatile and / or volatile memory. Non-volatile memory can include read-only memory (ROM), programmable ROM (PROM), electrically programmable ROM (EPROM), electrically erasable programmable ROM (EEPROM) or flash memory. Volatile memory can include random access memory (RAM) or external cache memory. By way of illustration and not limitation, RAM is available in various forms, such as static RAM (SRAM), dynamic RAM (DRAM), synchronous DRAM (SDRAM), double data rate SDRAM (DDRSDRAM), enhanced SDRAM (ESDRAM), synchronous link DRAM (SLDRAM), memory bus (Ram bus) direct RAM (RDRAM), direct memory bus dynamic RAM (DRDRAM), and memory bus dynamic RAM (RDRAM).

[0106] The technical features of the above embodiments can be combined arbitrarily. To make the description concise, not all possible combinations of the technical features in the above embodiments are described. However, as long as there is no contradiction in the combination of these technical features, they should be considered to be within the scope of this specification.

[0107] The above-described embodiments merely represent several implementation methods of the present application. While the descriptions are relatively specific and detailed, they should not be construed as limiting the scope of the present invention. It should be noted that a person skilled in the art could make various modifications and improvements without departing from the spirit of the present application, all of which fall within the scope of protection of the present application. Therefore, the scope of protection of the present patent application shall be determined by the appended claims.

Claims

1. A regional joint air defense command and control method in war game confrontation, characterized by: The method comprises: Access to pre-built regional joint air defense command and control models; Acquire and analyze a war game confrontation task; the war game confrontation task includes a sentry task phase and an interception task phase; During the sentry mission phase, the regional joint air defense command and control model is called to establish a patrol area to be dispatched with a preset radius and a defensive main node at sea as the center. Multiple warning patrol areas are established outside the patrol area to be dispatched based on the minimum escape distance after the offensive node takes action. During the interception mission phase, the regional joint air defense command and control model is called to establish a rear patrol area to be dispatched and a front patrol area for action based on the position of the attacking node and the position of the defending maritime main node; The system obtains current situation information of a wargame confrontation task environment, adaptively switches task phases according to the current situation information, and schedules defender nodes according to the patrol area to be dispatched, the alert patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current wargame confrontation.

2. The method according to claim 1, characterized in that Based on the minimum escape distance after the attacking node takes action, multiple warning patrol areas are established outside the patrol area to be dispatched, including: Based on the minimum escape distance after the attacking node takes action, a northeastern warning patrol area, a southeastern warning patrol area, a southwestern warning patrol area and a northwest warning patrol area are established outside the patrol area to be dispatched.

3. The method according to claim 2, characterized in that The rear patrol area to be dispatched and the front patrol area to be dispatched are established according to the position of the attacking party's node and the position of the defending party's main node at sea, including: The three-dimensional space is divided into four subspaces with the position of the defending party's main node at sea as the center; A threat sector covering all attacking nodes is obtained based on the line connecting the position of the defending party's main node at sea and the positions of the two attacking party's nodes; Obtaining the minimum distance between the attacking node and the defending node at sea in the threat sector; A rear patrol area to be dispatched and a front action patrol area are established according to the minimum distance and the subspace distribution of the attacking party's node position.

4. The method according to claim 3, characterized in that Before establishing the rear patrol area to be dispatched and the front patrol area for action according to the minimum distance and the subspace distribution of the attacking node position, the following steps are included: Distance intervals are divided according to the minimum escape distance of the attacking node after taking action, the maximum confrontation distance of the two nodes, the strike distance of the defending node at sea, and the preset length used to establish the patrol area to be dispatched; the distance intervals include a first distance interval and a second distance interval; The first distance interval is , the second distance interval is ;in, c is the maximum confrontation distance between the two nodes, e The minimum escape distance after the attacking node takes action. r The attack distance of the defending party's main node at sea, p A preset length used to establish the patrol area to be dispatched.

5. The method according to claim 4, characterized in that The rear patrol area to be dispatched and the front patrol area to be dispatched are established according to the minimum distance and the subspace distribution of the attacking node position, including: When the number of subspace distributions of the attacking node position is 1 or 2 and the minimum distance is within the first distance interval, a rear patrol area to be dispatched is established based on the reverse extension lines of the two edges of the threat sector, and a front patrol area is established by extending the two edges of the threat sector forward by a first distance; the first distance is a preset length used for establishing the patrol area to be dispatched; When the number of subspace distributions of the attacking node position is 1 or 2 and the minimum distance is within the second distance interval, two minimum distance points are selected on the two side lines of the threat sector using the minimum distance, and a first area and a second area are delineated with the two minimum distance points as the center of the circle, respectively. The first and second intersection points of the first and second areas with the reverse extension lines of the two side lines of the threat sector are obtained, respectively. The first and second intersection points of the first and second areas are extended in the reverse direction for a second distance from the starting points to establish a rear patrol area to be dispatched, and a third area is delineated with the defending main node at sea as the center of the circle, and the third and fourth intersection points of the third area with the two side lines of the threat sector are obtained. The front action patrol area is established based on the first, second, third and fourth intersection points. The second distance is the difference between the maximum confrontation distance of the nodes of both parties and the minimum escape distance of the attacking node after taking action.

6. The method according to claim 4, characterized in that The method further includes: establishing a rear patrol area to be dispatched and a front patrol area based on the minimum distance and the subspace distribution of the attacking node position; When the number of subspaces in which the attacker's node position is distributed is three, within the three subspaces, two attacker nodes that are respectively close to the two edges of the threat sector and are closest to the defender's main offshore node are selected as the first and second reference points. An attacker node that is located in a different subspace from the first and second reference points and is closest to the defender's main offshore node is selected as the third reference point. Delineating a first reference area, a second reference area, and a third reference area with the first reference point, the second reference point, and the third reference point as circle centers, respectively; Draw a horizontal extension line or a vertical extension line from the first reference point and the second reference point; the extension line types of the first reference point and the second reference point are different; Obtaining four intersection points of the horizontal extension line and the vertical extension line with the corresponding reference area, and selecting a first reference intersection point and a second reference intersection point from the four intersection points; the first reference intersection point and the second reference intersection point are two closer intersection points among the four intersection points; The intersection of the third reference area and the extended line of the line connecting the third reference point and the defending party's main node at sea is used as the third reference intersection point; A point with a maximum latitude and longitude value and a point with a minimum latitude and longitude value are obtained based on the positions of the first reference intersection point, the second reference intersection point, and the third reference intersection point. A rear patrol area to be dispatched is obtained by extending vertically and horizontally backwards a third distance from the point with the maximum latitude and longitude value as a starting point; the third distance is a preset length used to establish the patrol area to be dispatched. A forward action patrol area is established using the first reference intersection point, the second reference intersection point, the point with the maximum latitude and longitude values, and the point with the minimum latitude and longitude values.

7. The method according to claim 4, characterized in that The method further comprises: When the number of subspace distributions of the attacking node position is 4, the rear patrol area to be dispatched and the front action patrol area are cancelled, and the northeastern warning patrol area, southeastern warning patrol area, southwest warning patrol area and northwest warning patrol area are used to dispatch the defending node to complete the joint air defense mission in the current war game confrontation.

8. The method according to claim 4, characterized in that Acquiring current situation information of the wargame confrontation task environment and adaptively switching the task phase according to the current situation information includes: Obtaining current situation information of the wargame confrontation task environment; the situation information includes whether an attacking node appears in the patrol area, the subspace distribution of the attacking node position, and the minimum distance between the attacking node and the defending node at sea; When the distance between the defending node and the attacking node is less than the maximum confrontation distance between the two nodes, the sentry mission phase switches to the interception mission phase.

9. A regional joint air defense command and control device in war game confrontation, characterized by: The device comprises: The first acquisition module is used to acquire a pre-built regional joint air defense command and control model; The second acquisition module is used to acquire and analyze the war game confrontation task; the war game confrontation task includes a sentry task stage and an interception task stage; The first establishment module is used to call the regional joint air defense command and control model during the sentry mission phase to establish a patrol area to be dispatched with a preset radius and a defender's main maritime node as the center, and to establish multiple warning patrol areas outside the patrol area to be dispatched based on the minimum escape distance after the attacker's node takes action; The second establishment module is used to call the regional joint air defense command and control model during the interception mission phase to establish a rear patrol area to be dispatched and a front action patrol area according to the position of the attacking party's node and the position of the defending party's main node at sea; The task execution module is used to obtain the current situation information of the war game confrontation task environment, adaptively switch the task phase according to the current situation information, and schedule the defender's nodes according to the patrol area to be dispatched, the warning patrol area, the rear patrol area to be dispatched, and the front action patrol area to complete the joint air defense task in the current war game confrontation.

10. A computer device comprising a memory and a processor, wherein the memory stores a computer program, wherein: When the processor executes the computer program, the steps of the method according to any one of claims 1 to 8 are implemented.

Citation Information

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