Metaverse security protection method, device and system based on digital human interaction

By obtaining information on the amount of interaction data in the metaverse and matching it with security levels, setting interaction tags and sub-tags, and adjusting security levels in real time, the problem of insufficient security protection in user digital human interactions is solved, and the security and transparency of interactions are improved.

CN116488867BActive Publication Date: 2025-09-09SHANGHAI NEWDON TECH CO LTD
View PDF 3 Cites 0 Cited by

Patent Information

Application Number
CN202310337846.3
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2023-03-31
Publication Date
2025-09-09
Estimated Expiration
2043-03-31

AI Technical Summary

Technical Problem

In the metaverse, there is a lack of effective security protection measures during the information interaction between the user's digital human and the interactive object, resulting in potential economic losses and risks of privacy information leakage.

Method used

By obtaining the interaction data volume information between the user's digital human and the interaction object, matching the corresponding security information and displaying the information interaction security level, setting interaction labels and interaction sub-labels, and adjusting the information interaction security level in real time, the interaction security is guaranteed.

Benefits of technology

It realizes the security monitoring and management of the interaction process between the user's digital human and the interactive object in the metaverse, reduces the risk of information leakage and economic loss, and improves the security and transparency of the interaction.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN116488867B_ABST
    Figure CN116488867B_ABST
Patent Text Reader

Abstract

The present invention provides a metaverse security protection method, device and system based on digital human interaction, which relates to the field of metaverse security technology. The processing method includes the following steps: the user's digital human can interact with the interactive object in the metaverse; obtain the data volume information of the user's digital human and the interactive object, match the security information of the corresponding information interaction security level according to the aforementioned data volume information, and display the aforementioned security information when the user's digital human and the interactive object interact in the metaverse; the security information includes the information of the aforementioned interaction to ensure the information interaction security level corresponding to the security of the metaverse. The present invention uses the data volume involved in the interaction between the user's digital human and the interactive object to match the information interaction security level when these data volumes interact, thereby displaying the security status of the aforementioned interaction through security information to ensure the interaction security between the user's digital human and the interactive object in the metaverse.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The present invention relates to the field of metaverse security technology, and in particular to a metaverse security protection method based on digital human interaction. Background Art

[0002] Metaverse, with its virtual yet realistic experience, has been well-received and praised by users. Currently, Metaverse application scenarios include, but are not limited to, Metaverse education, Metaverse shopping, Metaverse gaming, and Metaverse finance.

[0003] However, any metaverse application scenario involves interaction. A user's digital persona browsed and visited the metaverse, ultimately making eight inquiries and three conversations before purchasing five items. This user's digital persona would have a more robust experience within the metaverse than a user who completed no transactions and interacted with no other digital personas or data.

[0004] Therefore, while ensuring a more intense user experience, it is also crucial to provide greater security for the aforementioned user's digital persona. Specifically, the greater the volume of interactive information, the higher the level of security protection required to prevent attackers within the Metaverse network from defrauding the user's digital persona, thereby causing financial losses or leaking personal privacy information.

[0005] In order to prevent the occurrence of the above situation, the present invention proposes a metaverse security protection method, device and system based on digital human interaction, which displays the security status of the interaction between the user's digital human and the interactive object through security information to ensure the interaction security between the user's digital human and the interactive object in the metaverse. This is a technical problem that urgently needs to be solved. Summary of the Invention

[0006] The purpose of the present invention is to overcome the shortcomings of the existing technology and provide a metaverse security protection method, device and system based on digital human interaction. The present invention can display the security status of the interaction between the user's digital human and the interactive object through security information to ensure the interaction security between the user's digital human and the interactive object in the metaverse.

[0007] In order to solve the existing technical problems, the present invention provides the following technical solutions:

[0008] A metaverse security protection method based on digital human interaction, comprising the steps of:

[0009] User digital humans are able to interact with interactive objects in the metaverse;

[0010] Obtain data volume information of the user's digital human and the interactive object, match security information based on the aforementioned data volume information, and display the security information of the user's digital human and the interactive object in the metaverse respectively; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse.

[0011] Furthermore, the interaction objects include other user digital people and data information that can be accessed through the metaverse entrance; the data information includes at least one or more of the user ID, user security level, device ID and access operation permissions, user chat records, file information and personal privacy information that can be obtained in the metaverse network.

[0012] Furthermore, the interaction includes the steps of:

[0013] Setting an interaction tag, wherein the interaction tag records the data volume information and security information of the user's digital human interaction;

[0014] Obtain the number of information interactions between the aforementioned user's digital human and the amount of data generated by the interaction between the user's digital human and the interaction object; and count the number of information interactions and data amounts between the user's digital human and different interaction objects;

[0015] Based on the aforementioned number of times and data volume information, a corresponding information interaction security level is configured for the user's digital human and / or interactive object, so as to adjust in real time the information interaction security level set for interaction between the user's digital human and different interactive objects; the adjusted information interaction security level is displayed in the security information of the interaction tag.

[0016] Furthermore, the interaction tag includes multiple interaction sub-tags; the interaction sub-tags can display the security information of the user's digital human and each interaction object, as well as the changing trend of the aforementioned security information when the user's digital human interacts with different interaction objects.

[0017] Furthermore, the interaction sub-tag can be set according to the interaction between the user's digital human and the interaction object. The interaction sub-tag can display the safety information of the user when interacting with different interaction objects at different times; the interaction situation includes at least one of the interaction type, interaction duration and data volume information during the interaction.

[0018] Furthermore, the interaction sub-tags can be generated based on chronological order and displayed on the interface where the user's digital human interacts with the interaction object.

[0019] Furthermore, the interactive sub-tags displayed on the interface can be graded according to the importance of the security information; the graded setting refers to setting the aforementioned interactive sub-tags to the first interactive sub-tag, the second interactive sub-tag,..., the Nth interactive sub-tag, and the aforementioned interactive sub-tags are marked corresponding to the importance of the aforementioned security information respectively.

[0020] A metaverse safety protection device based on digital human interaction, including the following structure:

[0021] Information interaction unit, used to enable the user's digital human to interact with interactive objects in the metaverse;

[0022] An information processing unit is used to obtain data volume information of the user's digital human and the interactive object, match security information based on the aforementioned data volume information, and display the security information possessed by the user's digital human and the interactive object in the metaverse respectively; the security information includes the information interaction security level that must be met during the aforementioned interactive operation to ensure the security of the metaverse.

[0023] A metaverse security protection system based on digital human interaction, comprising:

[0024] Metaverse nodes, used to send and receive data;

[0025] Metaverse secure interaction module, used to achieve secure interaction between the user's digital human and the interactive object;

[0026] A system server, the system server connecting the Metaverse node and the Metaverse security interaction module;

[0027] The system server is configured as follows: the user digital human can interact with the interactive object in the metaverse; obtain the data volume information of the user digital human and the interactive object, match the security information according to the aforementioned data volume information, and display the security information of the user digital human and the interactive object respectively in the metaverse; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse.

[0028] A computer-readable storage medium having a computer program stored therein, wherein the computer program, when executed by a processor, implements any of the steps of the above-mentioned metaverse security protection method based on digital human interaction.

[0029] Based on the above advantages and positive effects, the advantage of the present invention lies in: matching the information interaction security level when interacting with the user digital human and the interactive object with the amount of data involved in the interaction, thereby displaying the security status of the aforementioned interaction through security information to ensure the interaction security between the user digital human and the interactive object in the metaverse. BRIEF DESCRIPTION OF THE DRAWINGS

[0030] Figure 1 A flow chart is provided for an embodiment of the present invention.

[0031] Figure 2 Another flow chart provided for an embodiment of the present invention.

[0032] Figure 3 A schematic structural diagram of a device provided in an embodiment of the present invention.

[0033] Figure 4 A schematic diagram of the structure of a system provided in an embodiment of the present invention.

[0034] Description of reference numerals:

[0035] Device 200, information interaction unit 201, information processing unit 202;

[0036] System 300, metaverse node 301, metaverse security interaction module 302, system server 303. Implementation Method

[0037] The following is a further detailed description of a metaverse security protection method, device and system based on digital human interaction disclosed in the present invention in conjunction with the accompanying drawings and specific embodiments. It should be noted that the technical features or combinations of technical features described in the following embodiments should not be considered isolated, and they can be combined with each other to achieve better technical effects. In the drawings of the following embodiments, the same reference numerals appearing in each drawing represent the same features or components, which can be applied to different embodiments. Therefore, once an item is defined in one drawing, it does not need to be further discussed in subsequent drawings.

[0038] It should be noted that the structures, proportions, sizes, etc. illustrated in the drawings of this specification are only used to match the contents disclosed in the specification for people familiar with this technology to understand and read, and are not intended to limit the conditions under which the invention can be implemented. Any structural modification, change in proportional relationship, or adjustment of size should fall within the scope of the technical content disclosed in the invention without affecting the efficacy and purpose of the invention. The scope of the preferred embodiments of the present invention includes alternative implementations, in which the functions can be performed in a non-described or discussed order, including performing the functions in a substantially simultaneous manner or in a reverse order according to the functions involved, which should be understood by those skilled in the art of the art to which the embodiments of the present invention belong.

[0039] Technologies, methods, and apparatus known to persons of ordinary skill in the relevant art may not be discussed in detail, but where appropriate, such technologies, methods, and apparatus should be considered part of the specification. In all examples shown and discussed herein, any specific values ​​should be interpreted as merely exemplary and not limiting. Therefore, other examples of the exemplary embodiments may have different values. Example

[0040] See also Figure 1 FIG. 1 is a flow chart of the present invention. The implementation step S100 of the method is as follows:

[0041] S101, the user digital human can interact with the interactive objects in the metaverse.

[0042] In this embodiment, the user digital human refers to a digital human image that exists in the metaverse network and can interact with interactive objects.

[0043] It should be noted that the user's digital human uses the user's digital human image in the metaverse to realize interactive operations in the metaverse. The user's digital human and other users' digital humans can exchange information through interactive operations.

[0044] Of course, the user digital person can be the user who obtains the operation authority of other users and uses the corresponding digital image of other users, that is, the digital person of other users to realize interactive operations in the metaverse.

[0045] As an example and not a limitation, there are user 1, user digital human 2, other user 3, and other user digital human 4 in the metaverse network, among which user digital human 2 is the digital image of user 1 in the metaverse, and other user digital human 4 is the digital image of other user 3 in the metaverse.

[0046] When other user 3 authorizes his or her own operating permissions to user 1, or when user 1 requests to control other user 3 and other user 3 authorizes to be controlled, user 1 can obtain the corresponding permissions given by other user 3 in the metaverse, and the corresponding digital human image will change from user digital human 2 to other user digital human 4. At this time, the operations of other user digital human 4 in the metaverse can be used to represent the operations of user digital human 2 in the metaverse.

[0047] This kind of behavior of expressing a user's digital human acquiring a new digital image and performing interactive operations in the metaverse can bring users more experience in the metaverse, thereby realizing the use of other users' digital images in the metaverse to interact in the metaverse.

[0048] In this embodiment, the interaction can be any operation performed by the user's digital human in the Metaverse. By way of example and not limitation, the interaction includes, but is not limited to, operations such as chatting, logging into an account, accessing, editing, copying, and pasting. It can also be any operation performed by a user in the Metaverse in the real world using a device held by the user and the user's digital human in the Metaverse.

[0049] The interactive objects include but are not limited to other user digital people and data information that can be accessed through the metaverse entrance.

[0050] Among them, the other user digital humans mentioned in this embodiment refer to digital humans other than the aforementioned user digital humans that can realize interactive operations in the Metaverse network.

[0051] The data information includes at least one or more of the following: user ID, user security level, device ID and access permissions, user chat history, file information, and personal privacy information available in the Metaverse network. File information includes, but is not limited to, at least one or more of the following: file name, file size, file type, file location, creation time, number of modifications, access path, access permissions, file security level, and file modification history.

[0052] It should be noted that the other user digital persons include the digital clones of the aforementioned user digital persons, as well as the digital persons in the aforementioned user digital persons' associated accounts.

[0053] S102, obtain the data volume information of the user's digital human and the interactive object, match the security information according to the aforementioned data volume information, and display the security information of the user's digital human and the interactive object in the metaverse respectively; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse.

[0054] The data volume information can reflect the data volume involved in the interaction between the user's digital human and the interactive object.

[0055] The data volume information includes the data volume of the interactive information itself in the aforementioned interactive operation, and the transmission data volume involved in the transmission of the aforementioned information.

[0056] As an example and not a limitation, the data volume of the interaction information itself can be the size of the chat content between the user's digital human and the interaction object in each interaction operation.

[0057] For example, the user digital human sends a picture to the interactive object, and the size of the picture is 900KB, that is, the data volume information corresponding to the picture is 900KB. The user digital human downloads a document from the interactive object, and the size of the document is 3MB, then the data volume information of the user digital human downloading a document from the interactive object is 3MB.

[0058] The transmission data volume refers to the data volume information involved when the user digital person or interactive object sends and receives interactive information.

[0059] For example, the user's digital human sends a picture to the interactive object, and the size of the picture is 900KB. At this time, the data volume information of the uploaded photo involved in sending the photo is 900KB. The user's digital human downloads a document from the interactive object. At this time, the size of the interactive object, that is, the document, is 3MB. Then the data volume information of the document received by the user's digital human from the interactive object is 3MB.

[0060] It should be noted that in most cases, the data volume of the interactive information itself is directly proportional to the data volume transmitted. Of course, there are exceptions. For example, when the user's digital human uploads the interactive information using compression, or when the interactive object uses preview or compression to view the interactive information. In this case, the amount of data transmitted may be smaller than the data volume of the interactive information itself, and the amount of data transmitted depends on the method used by the user's digital human to upload the interactive information and / or the method used by the interactive object to view the interactive information.

[0061] In addition, in this embodiment, it is considered that the size of the data volume information of the interaction between the user digital human and the interactive object can reflect the information involved in the interactive information transmitted between the user digital human and the interactive object.

[0062] As an example and not a limitation, for example, a user's digital human sends a set of multiple carefully edited family photos to an interactive object, involving 50MB of data. During the transmission process, the interactive information is intercepted by a network hacker. This may cause the network hacker to use facial recognition technology to identify each person in the photo and find ways to obtain various private information of these people in the real world, such as ID number, date of birth, bank account number, company information, etc. Furthermore, there is a possibility of using social engineering and other means to deceive or exploit these people or the devices held by these people to achieve their own extortion purposes.

[0063] Based on this, security information is matched against the aforementioned data volume information. This security information includes the information interaction security level required to ensure the security of the Metaverse during the aforementioned interactive operations. This operation can ensure the security of interactions between the user's digital human and the interactive object in the Metaverse, thereby preventing the leakage and exploitation of interactive information during interactive operations.

[0064] Displaying the security information of each user's digital human and the object of interaction within the Metaverse ensures that other users' digital humans in the Metaverse can understand the security status of the user's digital human before or during interaction with it, thereby facilitating safe interaction with the user's digital human when used as an interaction object. This also ensures that the system promptly obtains the security information of the interaction between the user's digital human and the object of interaction, and can then handle security anomalies between the user's digital human and the object of interaction based on this security information, thereby ensuring the security of interactions within the Metaverse.

[0065] In a preferred implementation of this embodiment, the security information includes the information interaction security level of the user's digital human and the information interaction security level of the interaction object during the interactive operation.

[0066] At the same time, it should be emphasized that the security information also includes the information interaction security level that must be met during the aforementioned interactive operations to ensure the security of the metaverse.

[0067] The information interaction security level can be set by the user's digital human, the interaction object or the system administrator to ensure the interaction security in the metaverse.

[0068] The information interaction security level can be set to a first information interaction security level, a second information interaction security level, and a third information interaction security level. The above information interaction security levels can be set based on the amount of data exchanged by the user's digital person and the importance of the exchanged information. For example, it can be set that the first information interaction security level corresponds to the highest information interaction security level and the highest level of security protection for information interaction, the second information interaction security level is second and the level of security protection for information interaction is also lower, and the third information interaction security level corresponds to the lowest information interaction security level and the lowest level of security protection for information interaction.

[0069] As an example, and not a limitation, consider an interaction in the Metaverse, where a user's digital human sends an interaction request to an interaction partner. In this interaction, the user's digital human's information interaction security level is the first information interaction security level, and the interaction partner's information interaction security level is the second information interaction security level. However, if this interaction is a request to view relevant publicly known information, which only requires the third information interaction security level, then the security information of both parties will indicate the third information interaction security level required to ensure Metaverse security.

[0070] The advantage of marking "the information interaction security level that should be met to ensure the security of the metaverse" in the security information is that it allows the system to clearly understand the interaction security status of the interaction operation based on the information interaction security level of the user's digital person in the security information, the information interaction security level of the interaction object, and the information interaction security level that should be met to ensure the security of the metaverse, thereby facilitating the management of abnormal interactions and timely handling of abnormal security incidents.

[0071] Preferably, the interactive objects include other user digital people and data information that can be accessed through the metaverse entrance; the data information includes at least one or more of the user ID, user security level, device ID and access operation permissions, user chat records, file information and personal privacy information that can be obtained in the metaverse network.

[0072] It should also be noted that, see Figure 2 As shown, in a preferred implementation of this embodiment, the interaction includes step S110:

[0073] S111, setting an interaction tag, wherein the interaction tag includes the data volume and security information of the information of the user's digital human interaction.

[0074] The interactive tag is set on the interactive interface of the user's digital human, and can synchronously display the data volume and security information of the information interacted by the user's digital human on the interactive interface where the user's digital human and the interactive object are located.

[0075] Considering the amount of data that the user digital person interacts with, when the amount of information that the user interacts with is large, it can be known that the activity of the user digital person in the metaverse is higher than that of the user digital person with a small amount of information that the user interacts with in the metaverse.

[0076] Based on this, in order to ensure that the user digital person with a large amount of interactive information data can also obtain a better metaverse usage experience, when ensuring the user digital person's experience in the metaverse, the corresponding information interaction security level is set to ensure the interactive security of the user digital person in the metaverse.

[0077] Interaction security aims to ensure the security of the interaction environment, the security levels of both parties, and the security of the information exchanged when a user's digital human interacts with an interaction partner. The security of the interaction environment includes, but is not limited to, network protocol security, the hardware and software security of the user's device, the hardware and software security of the device held by the interaction partner, and the security of data transmitted during the interaction.

[0078] Therefore, the advantage of setting a user digital human interaction tag is that it can help the user digital human and / or the interaction object to obtain the interaction security status of the user digital human in the first time, so as to facilitate the interaction to determine whether to continue the interaction operation with the user digital human, or to facilitate the user digital human to perform security checks on the data information in its own interaction operation.

[0079] S112, obtaining the number of information interactions between the user's digital human and the amount of data generated by the interaction between the user's digital human and the interaction object; and counting the number of information interactions and the amount of data generated by the user's digital human and different interaction objects.

[0080] When the user digital person performs information interaction, it is preferred to include the situation where the same user digital person interacts with different interaction objects.

[0081] When the same user digital person interacts with different interactive objects, for example and not limitation, the metaverse contains user digital person 1, interactive object 2, interactive object 3, and interactive object 4. Interactive object 2 is another user digital person in the metaverse, interactive object 3 is another user digital person in the metaverse, and interactive object 4 is data information accessed through the metaverse portal.

[0082] When user digital human 1 interacted with interactive object 2, interactive object 3 and interactive object 4 respectively, user digital human 1 made one inquiry and one transaction at interactive object 2, and purchased 5 items, which involved 240KB of data information; after user digital human 1 made 5 inquiries at interactive object 3, he completed the transaction in two times and purchased 2 items, which involved 5MB of data information; and user digital human 1 interacted with interactive object 4 and edited interactive object 4 for 30 minutes, thereby reducing the data volume information involved from 30KB to 1MB.

[0083] As can be seen, during the aforementioned interaction process, the number of interactions between the user's digital human and the interactive object and the amount of data can be statistically analyzed. By quantifying the amount of data involved in these interactions, we can clearly determine the amount of data generated by the interaction between the user's digital human and the interactive object in the metaverse. Based on this data volume, we can adjust the corresponding information interaction security level of the user's digital human and / or the interactive object.

[0084] S113, based on the aforementioned number of times and data volume information, configure the corresponding information interaction security level for the user's digital human and / or interactive object, so as to adjust the information interaction security level set for the user's digital human and different interactive objects for interaction in real time; the adjusted information interaction security level is displayed in the security information of the interaction tag.

[0085] Among them, the configuration of the corresponding information interaction security level can be pre-set according to the aforementioned number and data volume information. When it is detected that the number and data volume information of the interactive operations between the user digital human and the interactive object have changed, and the change can affect the previously configured information interaction security level, the aforementioned information interaction security level will be adjusted in real time.

[0086] The real-time adjustment can configure the information interaction security level according to the real-time interaction operations between the user's digital human and different interaction objects.

[0087] Optionally, the interactive tag can also be set as a trend chart to display the changing trend of the aforementioned security information; after the adjustment, the change in the information interaction security level before and after the adjustment can also be converted into a trend chart and displayed in the security information of the aforementioned interactive tag.

[0088] Furthermore, the interaction tags can mark different amounts of data when interacting with information of different data types, thereby facilitating the system to comprehensively monitor the interaction status of information of different data types.

[0089] Preferably, the interaction tag includes multiple interaction sub-tags; the interaction sub-tags can display the security information of the user's digital human and each interaction object, as well as the changing trend of the aforementioned security information when the user's digital human interacts with different interaction objects.

[0090] Preferably, the interaction sub-tag can be set according to the interaction situation between the user's digital human and the interaction object, and the interaction sub-tag can display the security information of the user when interacting with different interaction objects at different times; the interaction situation includes at least one of the interaction type, interaction duration and data volume information during the interaction.

[0091] Preferably, the interaction sub-tags can be generated based on chronological order and displayed on the interface where the user's digital human interacts with the interaction object.

[0092] The interaction sub-tags can respectively display the security information of the user's digital human when interacting with each interaction object at different times, thereby displaying multiple interaction sub-tags generated based on the time sequence on the interaction interface.

[0093] Therefore, the advantage of setting interaction sub-tags is that it can refine the security information during interaction to each interaction and record it, thereby ensuring the security of each interaction; and when an abnormal interaction is identified, the root cause of the abnormality can be found in chronological order.

[0094] It should also be noted that the interaction tag can be displayed on the Metaverse interaction interface. Similarly, the interaction sub-tag can also be displayed on the Metaverse interaction interface. In this way, when a user's digital human and the interactive object interact, the Metaverse interaction interface opened by both parties can display the security information and data volume information of both parties. This also allows both parties to obtain each other's security information immediately, ensuring that the interaction between the two parties can have greater trust.

[0095] Preferably, the interaction sub-tags displayed on the interface can be hierarchically arranged according to the importance of the security information; the hierarchical arrangement refers to setting the interaction sub-tags as a first interaction sub-tag, a second interaction sub-tag, ..., an Nth interaction sub-tag, wherein the interaction sub-tags are respectively marked according to the importance of the security information. Where N is a positive integer.

[0096] The interaction sub-tags can be arranged in a hierarchical manner so that the security information of the user's digital person and the interaction object can be viewed immediately.

[0097] Considering that user digital humans can perform a large number of interactive operations in the metaverse, the interactive operations performed by user digital humans with different interactive objects at different times are countless.

[0098] Most of these interactions are performed to meet normal interaction needs, such as sending good morning greetings or emojis. The amount of data generated by these interactions is small and lacks value. However, interactions between two parties involve providing personal privacy information, such as ID card information, university diplomas, professional title certificates, and other important information. The importance of the information involved in these interactions is much higher, and a higher level of information interaction security is required. Therefore, the importance of the security information reflected is also high. To this end, interaction sub-tags can be graded according to the importance of their security information, ensuring that both the user's digital persona and the interaction object are more accurately reminded to pay attention to interaction security.

[0099] Other technical features are described in the previous embodiments and will not be repeated here.

[0100] See also Figure 3 As shown, the present invention also provides an embodiment, providing a metaverse security protection device 200 based on digital human interaction, including the structure:

[0101] The information interaction unit 201 is used to enable the user's digital human to interact with the interactive object in the metaverse.

[0102] The information processing unit 202 is used to obtain the data volume information of the user's digital human and the interactive object, match the security information based on the aforementioned data volume information, and display the security information of the user's digital human and the interactive object in the metaverse respectively; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse.

[0103] In addition, see Figure 4 As shown, the present invention also provides an embodiment, providing a metaverse security protection system 300 based on digital human interaction, including:

[0104] Metaverse node 301 is used to send and receive data.

[0105] The Metaverse secure interaction module 302 is used to implement secure interaction between the user's digital human and the interactive object.

[0106] System server 303 , which is connected to the Metaverse node 301 and the Metaverse security interaction module 302 .

[0107] The system server 303 is configured as follows: the user digital human can interact with the interactive object in the metaverse; obtain the data volume information of the user digital human and the interactive object, match the security information according to the aforementioned data volume information, and display the security information of the user digital human and the interactive object in the metaverse respectively; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse.

[0108] For other technical features, please refer to the previous embodiments and will not be repeated here.

[0109] In addition, an embodiment of the present invention also provides a computer-readable storage medium, which stores a computer program for use in the aforementioned metaverse security protection device based on digital human interaction. When the computer program is executed by the processor, it implements any of the above-mentioned steps of the metaverse security protection method based on digital human interaction.

[0110] For other technical features, please refer to the previous embodiments and will not be repeated here.

[0111] In the above description, the components may be selectively and operatively combined in any number within the scope of the intended protection of the present disclosure. In addition, terms such as "include," "encompass," and "have" should be interpreted as inclusive or open-ended rather than exclusive or closed by default, unless expressly defined to the contrary. All technical, technological, or other terms have the meanings understood by those skilled in the art, unless they are defined to the contrary. Common terms found in dictionaries should not be interpreted in an overly idealized or unrealistic manner in the context of the relevant technical documentation, unless expressly defined to that extent by the present disclosure.

[0112] Although example aspects of the present disclosure have been described for illustrative purposes, those skilled in the art will appreciate that the foregoing description is merely a description of preferred embodiments of the present invention and does not limit the scope of the present invention in any way. The scope of the preferred embodiments of the present invention includes alternative implementations in which functions may be performed out of the order in which they appear or are discussed. Any changes or modifications made by those skilled in the art based on the foregoing disclosure are intended to fall within the scope of the claims.

Claims

1. A metaverse security protection method based on digital human interaction, characterized in that: Including steps: User digital humans are able to interact with interactive objects in the metaverse; Obtain the data volume information of the user's digital human interacting with the interactive object, match the security information according to the aforementioned data volume information, and display the security information of the user's digital human and the interactive object respectively in the metaverse; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse; the information interaction security level can be set to the first information interaction security level, the second information interaction security level and the third information interaction security level, and the above information interaction security level can be set according to the data volume of the user's digital human information interaction and the importance of the interactive information.

2. The method according to claim 1, characterized in that The interactive objects include other users’ digital people and data information that can be accessed through the metaverse portal; The data information includes at least one or more of the user ID, user security level, device ID and access operation permissions, user chat records, file information and personal privacy information available in the Metaverse network.

3. The method according to claim 1, characterized in that The interaction includes the steps of: Setting an interaction tag, wherein the interaction tag records the data volume information and security information of the user's digital human interaction; Obtaining the number of times the aforementioned user's digital human interacts with the user, as well as the amount of data generated by the interaction between the user's digital human and the interaction object; Count the number of times and data volume of information interactions between the user's digital human and different interaction objects; Based on the aforementioned number of times and data volume information, a corresponding information interaction security level is configured for the user's digital human and / or interactive object, so as to adjust in real time the information interaction security level set for interaction between the user's digital human and different interactive objects; the adjusted information interaction security level is displayed in the security information of the interaction tag.

4. The method according to claim 3, characterized in that The interaction tag includes multiple interaction sub-tags; the interaction sub-tags can display the security information of the user's digital human and each interaction object, as well as the changing trend of the aforementioned security information when the user's digital human interacts with different interaction objects.

5. The method according to claim 4, characterized in that The interaction sub-tag can be set according to the interaction between the user's digital human and the interaction object. The interaction sub-tag can display the safety information of the user when interacting with different interaction objects at different times; the interaction situation includes at least one of the interaction type, interaction duration and data volume information during the interaction.

6. The method according to claim 5, characterized in that The interaction sub-tags can be generated based on the chronological order and displayed on the interface where the user's digital human interacts with the interaction object.

7. The method according to claim 6, characterized in that The interactive sub-tags displayed on the interface can be graded according to the importance of the security information; the graded setting refers to setting the aforementioned interactive sub-tags to the first interactive sub-tag, the second interactive sub-tag,..., the Nth interactive sub-tag, and the aforementioned interactive sub-tags are marked corresponding to the importance of the aforementioned security information respectively.

8. A metaverse security protection device based on digital human interactive tags according to the method of any one of claims 1 to 7, characterized in that: Including structure: Information interaction unit, used to enable the user's digital human to interact with interactive objects in the metaverse; An information processing unit is used to obtain the data volume information of the user's digital human and the interactive object, match the security information according to the aforementioned data volume information, and display the security information of the user's digital human and the interactive object in the metaverse respectively; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse; the information interaction security level can be set to a first information interaction security level, a second information interaction security level, and a third information interaction security level, and the above-mentioned information interaction security level can be set according to the data volume of the user's digital human and the importance of the interactive information.

9. A metaverse security protection device system based on digital human interactive tags according to the method of any one of claims 1 to 7, characterized in that include: Metaverse nodes, used to send and receive data; Metaverse secure interaction module, used to achieve secure interaction between the user's digital human and the interactive object; A system server, the system server connecting the Metaverse node and the Metaverse security interaction module; The system server is configured as follows: the user digital human can interact with the interactive object in the metaverse; obtain the data volume information of the user digital human and the interactive object, match the security information according to the aforementioned data volume information, and display the security information of the user digital human and the interactive object respectively in the metaverse; the security information includes the information interaction security level that should be met during the aforementioned interactive operation to ensure the security of the metaverse; the information interaction security level can be set to the first information interaction security level, the second information interaction security level and the third information interaction security level, and the above information interaction security level can be set according to the data volume of the user digital human and the importance of the interactive information.

10. A computer-readable storage medium, characterized in that The computer-readable storage medium stores a computer program, and when the computer program is executed by a processor, the method steps according to any one of claims 1 to 7 are implemented.

Citation Information

Patent Citations

  • Safety auxiliary identification method, device and system for element universe conference

    CN115632876A

  • Safety perception method, device and system for realizing meta-universe interaction

    CN116418576A

  • Security against side-channel attack in real-time virtualized networks

    US20180227317A1