A multi-person interactive sensing type entertainment platform and a driving method thereof
By designing a multi-player interactive sensor-based entertainment platform and utilizing photoelectric detection and power control, the playability and fairness issues of multi-player battles in air gun toy entertainment projects have been solved, achieving a safe and fair multi-player battle entertainment experience.
Patent Information
- Application Number
- CN202310892571.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2023-07-20
- Publication Date
- 2026-02-27
- Estimated Expiration
- 2043-07-20
AI Technical Summary
Existing air gun toy entertainment projects lack multiplayer battle modes, resulting in insufficient playability and fairness. There is a need to design a reasonable and fair entertainment platform device to allow multiple players to engage in safe multiplayer battles.
A multi-player interactive sensor-based entertainment platform was designed. A photoelectric detection ring detects toy balls and controls the air output of toy air guns. By using a baffle plate and an air jet nozzle, the movement path of the toy balls is restricted, preventing multiple players from attacking the same target simultaneously, thus enhancing the platform's playability and fairness.
It enables fair and secure multiplayer gaming, and through photoelectric detection and power control, it improves the interactivity and fairness of the entertainment platform, efficiently eliminating the final winner.
Smart Images

Figure CN116899240B_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The present application relates to the field of multi-person interactive entertainment, in particular to a multi-person interactive sensing type entertainment platform and a driving control method. BACKGROUND
[0002] In the process of multi-person entertainment projects, mutual cooperation between multiple persons is generally required to complete an activity, or through competition between multiple persons, the final winner is determined. Many times, in multi-person competition, all players generally appear in order according to the sequence, complete a certain fixed task, and the final winner is determined according to the completion. Of course, there is also a one-on-one or free-for-all mode to complete the elimination process of players. For example, in the existing air gun (toy) entertainment project, there is rarely a multi-player free-for-all mode. In order to improve the playability and fairness of the multi-player air gun (toy) free-for-all entertainment, a more reasonable and fair entertainment platform device is needed for multiple players to have a more fair and safe air gun (toy) free-for-all entertainment. SUMMARY
[0003] The technical problem to be solved by the present application is to provide a multi-person interactive sensing type entertainment platform and a driving control method, and a more reasonable and fair entertainment platform device is designed for multiple players to have a more fair and safe air gun (toy) free-for-all entertainment.
[0004] To solve the above technical problems, the present application is realized by the following technical scheme:
[0005] The application provides a multi-person interactive sensing type entertainment platform, and the interactive platform is sequentially provided with an outer ring surface, an arc-shaped groove, a micro-inclined surface, a convex ring and a ball outlet channel from outside to inside. The ball outlet channel is located in the convex ring, the ball outlet channel is located at the center of the entire interactive platform, the outer periphery of the convex ring is an inclined surface, and the outer periphery of the convex ring is embedded with a photoelectric detection ring. The arc-shaped groove is provided with a pressure-sensitive part at the bottom, the interactive platform is provided with a side channel which is in communication with the arc-shaped groove, and a ball return electric control valve is arranged at the position where the side channel is in communication with the arc-shaped groove. The arc-shaped groove is movably provided with a blocking ring plate, and the bottom side of the interactive platform is provided with a driving motor for driving the blocking ring plate to vertically ascend and descend. The outer periphery of the micro-inclined surface is uniformly provided with a plurality of air injection holes, the bottom side of the interactive platform is provided with a plurality of air outlet arc plates, the positions of the air outlet arc plates are matched with the positions of the arc-shaped grooves, the air outlet arc plates are provided with arc-shaped air outlet blind grooves which are in communication with the air injection holes, air inlet channels which are in communication with the arc-shaped air outlet blind grooves and air inlet electric control valves which are installed at the positions of the air inlet channels. The interactive platform is fixedly provided with a ball feeding mechanism below, and a ball return pipeline is installed between the ball feeding mechanism and the side channel. The interactive platform is provided with a plurality of toy air guns which are rotatably installed on the outer ring surface, the outer ring surface is provided with fixed air pipes which are in communication with the toy air guns, the toy air guns are provided with air gun pipes which are directed to the micro-inclined surface, both sides of the air gun pipes are provided with limiting columns which are fixedly installed on the outer ring surface, the limiting columns are provided with pressure rings on the ring sides, the top of the limiting columns is provided with warning lights which are electrically connected with the pressure rings, the pressure rings and the warning lights are electrically connected with a power module of a control system, the pressure rings are connected with a triode module and a time delay module, and the time delay module is electrically connected with a motor controller which controls the movement of the driving motor.
[0006] As a preferred technical scheme of the sensing type entertainment platform, a partition part is arranged between adjacent arc-shaped grooves, the upper end of the partition part is higher than the upper side of the outer ring surface, and the groove bottom surface of the arc-shaped groove is inclined towards the side channel.
[0007] As a preferred technical scheme of the sensing type entertainment platform, the rotation range of the air gun pipe is located between the limiting columns on both sides, and the rotation range of the air gun pipe is matched with the span range of the arc-shaped groove.
[0008] As a preferred technical scheme of the sensing type entertainment platform, a motor frame and a fixed vertical plate are fixedly installed on the bottom side of the interactive platform, the driving motor is fixedly installed on the motor frame, a gear is installed on the output shaft rod of the driving motor, and the front end of the output shaft rod of the driving motor is installed on the fixed vertical plate through a bearing. A lifting notch groove is formed in the lower part of the blocking ring plate, a vertical tooth gap is formed at the position of the lifting notch groove, and the gear of the output shaft rod is engaged with the vertical tooth gap.
[0009] As a preferred technical scheme of the sensing type entertainment platform, a fixed shaft rod is installed on the outer ring surface, and the toy air gun is rotatably installed on the upper side end of the fixed shaft rod through a bearing mechanism.
[0010] As a preferred technical scheme of the sensing type entertainment platform: the inclination direction of the micro-slope surface: the height of the position where the micro-slope surface is connected with the convex ring is higher than the height of the position where the micro-slope surface is connected with the arc-shaped groove.
[0011] As a preferred technical scheme of the sensing type entertainment platform: the photoelectric detection ring is provided with a plurality of photoelectric detection probes which are continuously distributed.
[0012] The application provides a driving control method of a multi-person interactive sensing type entertainment platform.
[0013] S1. The ball feeding mechanism blows a toy ball upward, and the toy ball enters the micro-slope surface after passing through the ball outlet channel and the convex ring. When the toy ball passes through the periphery of the convex ring, the photoelectric detection ring senses and detects a photoelectric shielding signal, the control system acquires the photoelectric detection signal, and the control system opens the jet power supply source of all toy air guns.
[0014] S2. The toy ball starts to move downward on the micro-slope surface towards the arc-shaped groove, the toy ball position changes continuously under the influence of the air flow of the toy air gun.
[0015] S3. When the toy ball falls into any one arc-shaped groove, the weight information detected by the pressure-sensitive part changes, and the control system closes the jet power supply source of all toy air guns.
[0016] S4. When the toy ball does not fall into any one arc-shaped groove at the end of the falling time t preset by the control system, the control system also closes the jet power supply source of all toy air guns, and the toy ball freely falls into an arc-shaped groove.
[0017] S5. After the weight information detected by the pressure-sensitive part changes, the ball feeding mechanism sends out a new toy ball again, and the steps S1-S4 are repeated.
[0018] S6. When the air gun tube of the toy air gun is pressed against the limiting column during the use of the toy air gun, the warning light of the limiting column is turned on, and when the time length of the continuous pressing of the air gun tube against the limiting column exceeds the first time length ta preset by the control system, the control system closes the power source of the toy air gun used by the player, and until a new toy ball is sent out by the ball feeding mechanism, the control system reopens the power source of the toy air gun used by the player.
[0019] S7. When the weight parameter detected by the pressure-sensitive part is greater than the elimination weight parameter preset by the control system, the control system closes the power source of the toy air gun used by the player, drives the blocking ring plate to rise, opens the air inlet electric control valve of the air outlet arc plate, and the jet holes in the area where the player is located continuously emit air.
[0020] S8. When there is only one player left on the interactive platform, the game ends, the ball return valve opens, and the toy ball returns to the ball feeding mechanism through the ball return pipeline.
[0021] Compared with the prior art, the present application has the following advantages:
[0022] The present application sets a ball feeding mechanism on the bottom side of the interactive platform, feeds the toy ball from the ball outlet channel to the convex ring, sets a photoelectric detection ring at the position of the convex ring to detect the falling toy ball, drives the air outlet state of the air source of the toy air gun, and through the descending movement of the toy ball on the micro-inclined plane, allows multiple players to directly fight each other, controls the rotation angle and rotation limit angle of the toy air gun, avoids multiple players from simultaneously attacking one player with air flow, enhances the playability and fairness of the interactive platform, and through the cooperation of the blocking ring plate and the air jet hole, forms a toy ball stagnation "dead angle" limitation in the elimination player area, which is beneficial to efficiently compete for the last winner. BRIEF DESCRIPTION OF DRAWINGS
[0023] Figure 1 is a schematic view of the interactive platform in the present application (top view).
[0024] Figure 2 is a schematic view of the interactive platform in the present application (side cross-sectional view).
[0025] Figure 3 is a schematic view of the interactive platform in the present application (top view). Figure 2
[0026] Figure 4 is a schematic view of the interactive platform in the present application (top view). Figure 3
[0027] is a schematic view of the blocking ring plate in the present application. Figure 5
[0028] is a schematic view of the blocking ring plate in the present application when it is rising. Figure 6
[0029] is a schematic view of the limiting column in the present application. Figure 7
[0030] is a logic schematic view of the pressure ring, warning light and delay module in the present application. Figure 8
[0031] is a schematic view of the air outlet arc plate in the present application. Figure 9
[0032] Wherein: 1-interaction platform, 101-peripheral surface, 102-arc-shaped groove, 103-micro slope surface, 104-protruding ring, 105-ball outlet channel, 106-division, 107-side channel, 108-electric control valve, 109-fixed shaft, 110-fixed air pipe, 111-pressure sensitive part, 112-fixed vertical plate, 113-air injection hole, 114-air outlet arc plate, 1141-arc-shaped air outlet blind groove, 1142-air inlet channel, 1143-air inlet electric control valve; 2-toy air gun, 201-air gun pipe; 3-ball feeding mechanism; 4-return pipe; 5-motor frame; 6-optoelectronic detection ring; 7-driving motor, 701-output shaft, 702-gear; 8-stop ring plate, 801-lifting notch groove, 802-vertical tooth; 9-limiting column, 901-warning light, 902-pressure ring. DETAILED DESCRIPTION
[0033] In order to make the purpose, technical scheme and advantages of the present application more clear, the present application is further described in detail below in combination with the drawings and examples. It should be understood that the specific examples described herein are only used to explain the present application and do not limit the present application.
[0034] Example one, the present application relates to a multi-person interactive sensing type entertainment platform, its main structural features are as follows:
[0035] Please refer to Figure 1 , Figure 2 , the interaction platform 1 from outside to inside in turn is: peripheral surface 101, arc-shaped groove 102, micro slope surface 103, protruding ring 104, ball outlet channel 105, the interaction platform 1 is provided with a plurality of toy air guns 2 rotatably installed on the peripheral surface 101, the division 106 is arranged between adjacent arc-shaped grooves 102, and the upper end of the division 106 is higher than the upper side of the peripheral surface 101. The outer periphery of the protruding ring 104 is an inclined surface, and a ring of optoelectronic detection rings 6 is embedded in the outer periphery of the protruding ring 104. The optoelectronic detection ring 6 is configured with a plurality of optoelectronic detection probes distributed continuously, and the optoelectronic detection probes are used to detect the optoelectronic shielding signal when the toy ball falls from the upper end of the protruding ring 104. The ball outlet channel 105 is arranged in the inner periphery of the protruding ring 104, and the ball outlet channel 105 is located at the center of the entire interaction platform 1.
[0036] Please refer to Figure 2 , Figure 3 , the stop ring plate 8 is longitudinally movably installed at the position of the arc-shaped groove 102, the bottom surface of the arc-shaped groove 102 is inclined towards the side channel 107, and the interaction platform 1 is configured with a driving motor 7 at the bottom side. The driving motor 7 drives the stop ring plate 8 to vertically lift.
[0037] Please refer to Figure 3, the pressure sensitive part 111 is arranged at the bottom of the arc-shaped groove 102, the interactive platform 1 is provided with a side channel 107 communicated with the arc-shaped groove 102, and the ball return electric control valve 108 is arranged at the position where the side channel 107 is communicated with the arc-shaped groove 102. The peripheral ring surface 101 is installed with a plurality of fixed shaft rods 109, and the toy air gun 2 in the area of each player is rotatably installed on the upper end of the fixed shaft rod 109 through a bearing mechanism. The height of the position where the micro-slope surface 103 and the convex ring 104 are connected is higher than the height of the position where the micro-slope surface 103 and the arc-shaped groove 102 are connected, that is, the micro-slope surface 103 is high inside and low outside.
[0038] Please refer to Figure 1 , Figure 3 , Figure 9 , the peripheral edge of the micro-slope surface 103 is uniformly provided with a plurality of air injection holes 113, and the bottom side of the interactive platform 1 is provided with a plurality of air outlet arc plates 114, the positions of the air outlet arc plates 114 are matched with the positions of the arc-shaped grooves 102, the air outlet arc plates 114 are provided with arc-shaped air outlet blind grooves 1141, air inlet channels 1142 and air inlet electric control valves 1143, the arc-shaped air outlet blind grooves 1141 are communicated with the corresponding plurality of air injection holes 113, the air inlet channels 1142 are communicated with the arc-shaped air outlet blind grooves 1141, and the air inlet electric control valves 1143 are installed at the positions of the air inlet channels 1142. For example, one air outlet arc plate 114 is correspondingly arranged for each arc-shaped groove 102, and the corresponding air source supplies air to the air injection holes 113 in the range of the entire arc-shaped groove 102 through the air outlet arc plate 114. For example, there are 40 air injection holes 113 in total, and there are four air outlet arc plates 114, so that one air outlet arc plate 114 supplies air to the continuous 10 air injection holes 113 in the position of one player.
[0039] Please refer to Figure 1 , Figure 3 , the peripheral ring surface 101 is installed with a fixed air pipe 110 communicated with the air guide of the toy air gun 2, the fixed air pipe 110 is connected with a corresponding air source device, and the air source device supplies air to the toy air gun 2 when needed. The toy air gun 2 is provided with an air gun barrel 201 pointing to the micro-slope surface 103, and the air gun barrel 201 is provided with limiting columns 9 fixedly installed on the peripheral ring surface 101 on both sides. The rotation range of the air gun barrel 201 is located between the two adjacent limiting columns 9, and the rotation range of the air gun barrel 201 is matched with the span range of the arc-shaped groove 102. Figure 1 From the above, when the air gun barrel 201 rotates left and right, it is limited by the limiting columns 9 on both sides, and the air gun barrel 201 can only rotate within a certain range. The rotation range can just cover the distribution range of the arc-shaped groove 102, which can avoid causing harm to the surrounding personnel due to excessive rotation, and can also avoid causing excessive interference to the other ball movement areas of the micro-slope surface 103.
[0040] Please refer to Figure 3 , Figure 4The interactive platform 1 is fixedly arranged below the ball feeding mechanism 3, the ball feeding mechanism 3 is communicated with the side channel 107 through the ball return pipeline 4, the ball feeding mechanism 3 is internally arranged with a transmission ball, and a negative pressure device structure for spraying the ball, which is relatively common in the existing material conveying structure, and will not be repeated in the present application.
[0041] Please refer to Figure 3 、 Figure 4 、 Figure 5 The motor frame 5 and the fixed vertical plate 112 are fixedly installed on the bottom side of the interactive platform 1, the driving motor 7 is fixedly installed on the motor frame 5, the output shaft rod 701 of the driving motor 7 is arranged on the fixed vertical plate 112 through a bearing at the front end, and the gear 702 is arranged on the output shaft rod 701.
[0042] Please refer to Figure 6 When the total weight of the toy balls in the arc-shaped groove 102 at the position of a player reaches a certain parameter, the blocking ring plate 8 is lifted to block the toy balls from falling into the arc-shaped groove 102.
[0043] Please refer to Figure 7 、 Figure 8 The pressure ring 902 is arranged on the ring side of the limiting column 9, the pressure ring 902 is a pressure-sensitive resistor, the greater the pressure, the smaller the resistance value. The warning light 901 is electrically connected to the pressure ring 902 at the top of the limiting column 9, the pressure ring 902 and the warning light 901 are electrically connected to the power module of the control system, the pressure ring 902 is connected to the delay module through a triode module, the delay module is electrically connected to the overtime signal module, and the delay module sends an electrical signal to the control system after the delay action is completed, indicating that the air gun barrel 201 of the player extrudes the limiting column 9 overtime.
[0044] Embodiment two, the present application relates to a kind of drive control methods of multi-person interactive sensing type entertainment platform, and main method contents are as follows:
[0045] S1. The ball feeding mechanism 3 blows a toy ball upward, the toy ball enters the micro-slope surface 103 after the ball outlet channel 105 and the raised ring 104. Among them, when the toy ball passes the periphery of the raised ring 104, the photoelectric detection ring 6 senses and detects the photoelectric shielding signal, the control system obtains the photoelectric detection signal, and the control system opens the air supply source of all toy air guns 2, so that all players can shoot the toy air gun 2 by pulling the trigger.
[0046] S2. The toy ball starts to move downward towards the arc-shaped groove 102 on the micro-slope surface 103, and the position of the toy ball changes constantly under the influence of the air flow of the toy air gun 2.
[0047] S3. When the toy ball falls into any one of the arc-shaped grooves 102, the weight information detected by the pressure-sensitive part 111 changes, and the control system turns off the jet power supply source of all toy air guns 2.
[0048] S4. When the toy ball does not fall into any one of the arc-shaped grooves 102 at the end of the falling time t preset by the control system, the falling time t is a time length preset by the control system, and the falling time t starts to be counted when the toy ball is sent out from the ball sending mechanism 3, then the control system also turns off the jet power supply source of all toy air guns 2, and the toy ball freely falls into an arc-shaped groove 102.
[0049] S5. After the weight information detected by the pressure-sensitive part 111 changes, the ball sending mechanism 3 sends out a new toy ball again, and the steps S1-S4 are repeated.
[0050] S6. When the toy air gun 2 is used by the player, the warning light of the limiting column 9 is turned on when the air gun barrel 201 of the toy air gun 2 is pressed to the limiting column 9, and when the time length of the continuous pressing of the air gun barrel 201 to the limiting column 9 exceeds the first time length ta preset by the control system, the control system turns off the gas source power of the toy air gun 2 used by the player, and the control system reopens the gas source power of the toy air gun 2 used by the player when the next new toy ball is sent out by the ball sending mechanism 3. The first time length ta is actually the time length of the delay counting of the delay module, and when the delay module T delay ends, the circuit in which the delay module is located is turned on, the timeout signal module generates a timeout signal to the control system, and the control system performs corresponding control actions.
[0051] S7. When the weight parameter detected by the pressure-sensitive part 111 is greater than the elimination weight parameter preset by the control system, it means that the number of toy balls in this arc-shaped groove 102 is already large, reaching the elimination standard, and the player needs to be eliminated. The control system turns off the gas source power of the toy air gun 2 used by the player, drives the motor 7 to drive the blocking ring plate 8 to rise, and opens the air inlet electric control valve 1143 of the air outlet arc plate 114, and the jet holes 113 in the area of the player continuously jet. When the toy balls are hit here by the toy air guns 2 of the subsequent players, the toy balls will not stay here, but will move to the area of the remaining players under the influence of the jet of the jet holes 113.
[0052] S8. When there is only one player left on the interactive platform 1, the game ends, the ball sending mechanism 3 stops sending balls, the toy air gun 2 stops jetting, the jet holes 113 stop jetting, the blocking ring plate 8 is reset, the ball returning electric control valve 108 is opened, and the toy balls return to the ball sending mechanism 3 through the ball returning pipeline 4.
[0053] The above merely describes preferred embodiments of the present application, and is not used to limit the present application, any modification, equivalent replacement and improvement within the spirit and principle of the present application should be included in the protection scope of the present application.
Claims
1. A multi-user interactive sensor-based entertainment platform, characterized in that: It includes an interactive platform (1), which is provided with an outer ring surface (101), an arc groove (102), a micro-sloping surface (103), a raised ring (104), and a ball outlet channel (105) from the outside to the inside. The ball outlet channel (105) is located inside the raised ring (104). The ball outlet channel (105) is located at the center of the entire interactive platform (1). The outer surface of the raised ring (104) is an inclined surface. A photoelectric detection ring (6) is embedded in the outer surface of the raised ring (104). The bottom of the arc-shaped groove (102) is provided with a pressure-sensitive part (111), and the interactive platform (1) is provided with a side channel (107) communicating with the arc-shaped groove (102). A return ball electric control valve (108) is arranged at the position where the side channel (107) communicates with the arc-shaped groove (102). A baffle plate (8) is movably installed at the position of the arc groove (102), and a drive motor (7) for driving the baffle plate (8) to rise and fall vertically is configured on the bottom side of the interactive platform (1); The outer edge of the micro-slope (103) is uniformly provided with multiple jet holes (113), and the bottom side of the interactive platform (1) is provided with multiple air outlet arc plates (114). The position of the air outlet arc plate (114) matches the position of the arc groove (102). The air outlet arc plate (114) is provided with an arc-shaped air outlet blind groove (1141) communicating with the jet holes (113), an air inlet channel (1142) communicating with the arc-shaped air outlet blind groove (1141), and an air inlet electronic control valve (1143) installed at the position of the air inlet channel (1142). A ball feeding mechanism (3) is fixedly configured below the interactive platform (1), and a ball return pipe (4) is installed between the ball feeding mechanism (3) and the side channel (107); The interactive platform (1) is equipped with multiple toy air guns (2) that are rotatably mounted on an outer ring surface (101). The outer ring surface (101) is equipped with a fixed air pipe (110) that is connected to the air guide of the toy air gun (2). The toy air gun (2) is equipped with an air gun tube (201) that points towards a slightly inclined surface (103). Both sides of the air gun tube (201) are equipped with limiting posts (9) that are fixedly mounted on the outer ring surface (101). The limiting posts (9) are equipped with pressure rings (902) on their ring sides. The top of the limiting posts (9) is equipped with a warning light (901) that is electrically connected to the pressure ring (902). The pressure ring (902) and the warning light (901) are electrically connected to the power module of the control system. The pressure ring (902) is connected to the delay module through a transistor module. The delay module is electrically connected to the timeout signal module.
2. The multi-user interactive sensor-based entertainment platform according to claim 1, characterized in that: A partition (106) is provided between adjacent arc-shaped grooves (102). The upper end of the partition (106) is higher than the upper side of the outer ring surface (101). The bottom surface of the arc-shaped groove (102) is inclined towards the side channel (107).
3. The multi-user interactive sensor-based entertainment platform according to claim 1, characterized in that: The rotation range of the air gun barrel (201) is located between the adjacent limiting posts (9) on both sides, and the rotation range of the air gun barrel (201) matches the span range of the arc groove (102).
4. The multi-user interactive sensor-based entertainment platform according to claim 1, characterized in that: The interactive platform (1) is fixedly installed with a motor frame (5) and a fixed vertical plate (112) on its bottom side. The drive motor (7) is fixedly installed on the motor frame (5). A gear (702) is installed on the output shaft (701) of the drive motor (7). The front end of the output shaft (701) of the drive motor (7) is installed on the fixed vertical plate (112) through a bearing. The lower part of the retaining ring plate (8) is provided with a lifting notch (801), and a vertical toothed notch (802) is provided at the position of the lifting notch (801). The gear (702) of the output shaft rod (701) meshes with the vertical toothed notch (802).
5. A multi-user interactive sensor-based entertainment platform according to claim 1, characterized in that: A fixed shaft (109) is installed on the outer ring surface (101), and the toy air gun (2) is rotatably installed on the upper end of the fixed shaft (109) through a bearing mechanism.
6. A multi-user interactive sensor-based entertainment platform according to claim 1, characterized in that: The inclination direction of the micro-slope (103): the height of the micro-slope (103) at the junction with the protruding ring (104) is higher than the height of the micro-slope (103) at the junction with the arc groove (102).
7. A multi-user interactive sensor-based entertainment platform according to claim 1, characterized in that: The photoelectric detection ring (6) is configured with multiple photoelectric detection probes that are continuously distributed.
8. A driving and control method for a multi-user interactive sensor-based entertainment platform, characterized in that, A multi-user interactive sensor-based entertainment platform according to any one of claims 1 to 7 includes the following: S1. The ball delivery mechanism (3) blows a toy ball upwards. The toy ball passes through the ball delivery channel (105) and the raised ring (104) and then enters the slightly inclined surface (103). When the toy ball passes the periphery of the raised ring (104), the photoelectric detection ring (6) senses and detects the photoelectric blocking signal. The control system obtains the photoelectric detection signal and turns on the jet power supply source of all toy air guns (2). S2. The toy ball begins to descend towards the arc groove (102) on the slightly inclined surface (103). The position of the toy ball is constantly changing due to the airflow from the toy air gun (2). S3. When the toy ball falls into any of the arc-shaped grooves (102), the weight information detected by the pressure-sensitive part (111) changes, and the control system shuts off the jet power supply source of all toy air guns (2); S4. If the toy ball does not fall into any of the arc-shaped grooves (102) when the toy ball falls for the time t preset by the control system, the control system will also shut off the jet power supply source of all toy air guns (2), and the toy ball will fall freely into an arc-shaped groove (102). S5. After the weight information detected by the pressure-sensitive part (111) changes, the ball feeding mechanism (3) feeds out a new toy ball again, repeating steps S1 to S4. S6. When the player is using the toy air gun (2), when the air gun barrel (201) of the toy air gun (2) is squeezed to the limit post (9), the warning light of the limit post (9) will light up. When the air gun barrel (201) continues to squeeze the limit post (9) for a longer than the first time ta preset by the control system, the control system will shut off the air source power of the toy air gun (2) used by the player until the next new toy ball is sent out by the ball feeding mechanism (3), at which point the control system will restart the air source power of the toy air gun (2) used by the player. S7. When the weight parameter detected by the pressure-sensitive part (111) is greater than the elimination weight parameter preset by the control system, the control system shuts off the air source power of the toy air gun (2) used by the player, and at the same time drives the motor (7) to drive the baffle plate (8) to rise, and opens the air intake electronic control valve (1143) of the air outlet arc plate (114), and the air outlet (113) in the player's area continues to emit air; S8. When there is only one player left on the interactive platform (1), the game ends, the ball return control valve (108) opens, and the toy ball returns to the ball delivery mechanism (3) through the ball return pipeline (4).
Citation Information
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