Riebrocade weaving process demonstration system based on virtual reality interaction technology
Through the Lijin weaving process demonstration system based on virtual reality interaction technology, the traditional Li nationality textile craft scene is rebuilt and a variety of interactive methods are provided, which solves the problem that traditional display methods are difficult to fully display the Lijin craft and attract the younger generation, and achieves efficient and low-cost cultural communication and inheritance.
Patent Information
- Application Number
- CN202411908858.8
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-24
- Publication Date
- 2025-04-15
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
The existing technology is difficult to fully demonstrate the complexity and artistic charm of Lijin weaving process through interactive and in-depth experience, and the traditional display methods are costly and difficult to popularize, which is especially difficult to attract the attention of the younger generation.
The Lijin weaving process demonstration system based on virtual reality interaction technology is adopted to reconstruct the traditional Li nationality textile technology scene through high-precision three-dimensional modeling and virtual reality technology, providing interactive methods such as gesture recognition, VR controller and tactile feedback, and combining audio, text and interactive problems to display the cultural background.
It realizes a highly interactive and immersive Lijin weaving process experience, stimulates the learning interest of users, especially the younger generation, promotes the inheritance and development of traditional culture, and reduces the display cost and improves the popularity of display.
Smart Images

Figure CN119832190A_ABST
Abstract
Description
Technical Field
[0001] The invention relates to the technical field of virtual reality demonstration, and in particular to a Li brocade weaving process demonstration system based on virtual reality interaction technology. Background Art
[0002] Li brocade is a traditional hand-woven brocade craft of the Li ethnic group in Hainan, China. It is famous for its unique patterns, colors and complex weaving methods. It has a long history and rich cultural connotations. However, with the rapid development of modern society, traditional crafts such as Li brocade are facing the risk of being lost. At present, the dissemination and display of Li brocade culture mainly rely on static display forms, such as pictures, videos and physical exhibits. Although these methods can show the appearance and basic craftsmanship of Li brocade to a certain extent, they lack interactivity and in-depth experience, and cannot fully show the complexity and artistic charm of Li brocade craftsmanship. In addition, traditional display methods require a lot of space, labor and material investment, which is costly and difficult to popularize in large-scale cultural promotion. Especially for the younger generation, these static display methods are difficult to arouse their interest and attention, resulting in greater challenges for the inheritance of Li brocade culture.
[0003] Therefore, how to attract the attention of the younger generation through innovative means and effectively spread the Li brocade culture has become an urgent problem to be solved. Although the existing virtual reality technology has shown great potential in the protection and display of cultural heritage, there are still problems such as insufficient interactivity and insufficient in-depth introduction of cultural background in the display of Li brocade weaving technology. Summary of the invention
[0004] 1. Technical Problems Solved
[0005] The technical problems to be solved by the present invention are the various problems mentioned in the above background technology, and a Li brocade weaving process demonstration system based on virtual reality interaction technology is provided.
[0006] 2. Technical Solution
[0007] In order to solve the above technical problems, the present invention provides a technical solution: a Li brocade weaving process demonstration system based on virtual reality interaction technology, comprising:
[0008] The startup module is used by the user to wear the VR device and start the program;
[0009] The virtual environment module is used to load the preset Li brocade weaving scene and display the traditional weaving area of the Li nationality;
[0010] Interactive mode selection module, for users to choose to enter different weaving stages, such as preparing yarn, operating the loom, designing patterns, etc.;
[0011] Interactive operation module, which allows users to perform related operations such as weaving, adjusting the loom, pulling yarn, etc. through gestures or VR controllers;
[0012] The cultural background display module is used to introduce the historical and cultural background of Li brocade to users through audio, text or interactive questions;
[0013] The task completion feedback module is used for users to give feedback after completing a knitting task, inform the task completion status, and unlock more content according to the user's progress;
[0014] The exit module is used for users to choose to exit the virtual environment after completing the experience.
[0015] As an improvement, the virtual environment module includes:
[0016] High-precision 3D modeling submodule, which uses high-precision scanning technology, photo measurement or traditional 3D modeling tools to reconstruct the traditional textile craft scenes of the Li ethnic group, including looms, spinning threads, raw materials and process flows;
[0017] The detail restoration submodule is used to ensure that the scene details in the virtual environment highly restore the Li brocade production process.
[0018] As an improvement, the interactive operation module includes:
[0019] The gesture recognition submodule is used to recognize the user's natural gestures and enable interaction with tools in the virtual environment;
[0020] VR controller submodule, used for precise operation through VR controller;
[0021] The tactile feedback submodule is used to provide tactile feedback to enhance the user's sense of immersion.
[0022] As an improvement, the cultural background display module includes:
[0023] The audio introduction submodule is used to play the audio of the historical and cultural background of Li brocade;
[0024] The text introduction submodule is used to display the historical and cultural background text of Li brocade;
[0025] The interactive question submodule is used to guide users to gain a deeper understanding of Li brocade culture through interactive questions.
[0026] As an improvement, the task completion feedback module includes:
[0027] The results display submodule is used to display the results of tasks completed by users;
[0028] The feedback information submodule is used to provide feedback information on task completion;
[0029] The content unlocking submodule is used to unlock more content and tasks based on the user's progress.
[0030] As improvements, it also includes:
[0031] User personalization setting module, which allows users to choose different learning and experience modes according to their needs and interests, such as "beginner mode" or "expert mode";
[0032] The multi-language support module is used to support interfaces and content display in multiple languages, making it easier for users with different language backgrounds to use.
[0033] 3. Beneficial Effects
[0034] The advantages of the present invention compared with the prior art are:
[0035] The present invention provides a Li brocade weaving process demonstration system based on virtual reality interactive technology. Through high-precision three-dimensional modeling and virtual reality technology, the traditional textile process scene of the Li nationality is reconstructed, so that users can experience the weaving process of Li brocade in an immersive way. The system supports users to perform interactive operations through gesture recognition, VR controller and tactile feedback, which enhances the user's immersion and participation. The cultural background display module introduces the history and cultural background of Li brocade to users in detail through audio, text and interactive questions, thereby enhancing the user's cultural cognition. The task completion feedback module encourages users to continue learning and exploring by displaying task results, providing feedback information and unlocking more content. In addition, the system also provides user personalized settings and multi-language support, which meets the needs of different users and improves the applicability and user experience of the system. In summary, the present invention can not only effectively demonstrate the complexity and artistic value of Li brocade weaving technology, but also stimulate users, especially the younger generation, to learn about Li brocade culture and promote the inheritance and development of traditional culture. BRIEF DESCRIPTION OF THE DRAWINGS
[0036] Figure 1 It is a structural diagram of a Li brocade weaving process demonstration system based on virtual reality interactive technology of the present invention. DETAILED DESCRIPTION
[0037] The technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, rather than all the embodiments; based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without making creative work are within the scope of protection of the present invention.
[0038] Embodiment 1
[0039] like Figure 1 As shown, a Li brocade weaving process demonstration system based on virtual reality interactive technology includes:
[0040] The startup module is used by the user to wear the VR device and start the program;
[0041] The virtual environment module is used to load the preset Li brocade weaving scene and display the traditional weaving area of the Li nationality;
[0042] Interactive mode selection module, for users to choose to enter different weaving stages, such as preparing yarn, operating the loom, designing patterns, etc.;
[0043] Interactive operation module, which allows users to perform related operations such as weaving, adjusting the loom, pulling yarn, etc. through gestures or VR controllers;
[0044] The cultural background display module is used to introduce the historical and cultural background of Li brocade to users through audio, text or interactive questions;
[0045] The task completion feedback module is used for users to give feedback after completing a knitting task, inform the task completion status, and unlock more content according to the user's progress;
[0046] The exit module is used for users to choose to exit the virtual environment after completing the experience;
[0047] The present invention is specifically implemented in the following steps:
[0048] Start the module:
[0049] The user wears VR equipment (such as VR helmets, controllers, etc.) and starts the program. The startup module is responsible for initializing the system, loading necessary resources and configuration files, and ensuring that the user can smoothly enter the virtual environment.
[0050] Virtual environment module:
[0051] The system loads the preset Li brocade weaving scene to display the traditional weaving area of the Li people. This module includes:
[0052] High-precision 3D modeling submodule: Use high-precision scanning technology, photo measurement or traditional 3D modeling tools to reconstruct the traditional textile craft scenes of the Li ethnic group, including looms, spinning threads, raw materials and process flows, to ensure a high degree of restoration of the scenes.
[0053] Detail restoration submodule: Through fine texture mapping and dynamic lighting and shadow effects, it ensures that the scene details in the virtual environment highly restore the Li brocade production process and provide a realistic visual experience.
[0054] Interactive mode selection module:
[0055] Users can choose to enter different weaving stages, such as preparing yarn, operating the loom, designing patterns, etc. This module provides a variety of options, and users can choose different interaction modes according to their interests and needs.
[0056] Interaction module:
[0057] Users use gestures or VR controllers to perform related operations, such as weaving, adjusting the loom, pulling yarn, etc. This module includes:
[0058] Gesture recognition submodule: Through built-in sensors and algorithms, it recognizes the user's natural gestures and enables interaction with tools in the virtual environment.
[0059] VR controller submodule: Provides more precise control through precise operations such as selecting tools and adjusting parameters through VR controller.
[0060] Tactile feedback submodule: Provides tactile feedback through tactile feedback devices (such as tactile gloves) to enhance the user's immersion and sense of reality.
[0061] Cultural background display module:
[0062] The system introduces the historical and cultural background of Li brocade to users through audio, text or interactive questions. This module includes:
[0063] Audio introduction submodule: plays the audio of the historical and cultural background of Li brocade to provide a vivid auditory experience.
[0064] Text introduction submodule: displays the historical and cultural background text of Li brocade and provides detailed reading materials.
[0065] Interactive question sub-module: Through interactive questions, guide users to have a deeper understanding of Li brocade culture and enhance user participation and learning effect.
[0066] Task completion feedback module:
[0067] After the user completes a knitting task, the system gives feedback to inform the task completion status and unlocks more content and tasks based on the user's progress. This module includes:
[0068] Results display submodule: displays the results of tasks completed by users, such as knitting patterns, completion time, etc.
[0069] Feedback information submodule: provides feedback information on task completion, such as ratings, suggestions, etc.
[0070] Content unlocking submodule: Unlock more content and tasks based on the user's progress, encouraging users to continue learning and exploring.
[0071] Exit module:
[0072] After the user has finished the experience, they can choose to exit the virtual environment. The exit module is responsible for cleaning up resources, shutting down the system, and ensuring the safety of the user's device.
[0073] Additional modules:
[0074] User personalization module: Users can choose different learning and experience modes according to their needs and interests, such as "beginner mode" or "expert mode", providing a personalized learning path.
[0075] Multi-language support module: supports interfaces and content display in multiple languages, making it easier for users with different language backgrounds to use and improving the international applicability of the system.
[0076] Through the above-mentioned specific implementation methods, the present invention can not only provide a highly interactive and immersive Li brocade weaving craft experience, but also stimulate users' interest in learning and promote the inheritance and development of traditional culture.
[0077] It should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device.
[0078] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.
[0079] The present invention and its embodiments are described above, and such description is not restrictive. The drawings show only one embodiment of the present invention, and the actual structure is not limited thereto. In short, if ordinary technicians in the field are inspired by it, without departing from the purpose of the invention, they can design a structure and embodiment similar to the technical solution without creativity, which should belong to the protection scope of the present invention.
Claims
1. A Li brocade weaving process demonstration system based on virtual reality interactive technology, characterized in that: include: The startup module is used by the user to wear the VR device and start the program; The virtual environment module is used to load the preset Li brocade weaving scene and display the traditional weaving area of the Li nationality; Interactive mode selection module, for users to choose to enter different weaving stages, such as preparing yarn, operating the loom, designing patterns, etc.; Interactive operation module, which allows users to perform related operations such as weaving, adjusting the loom, pulling yarn, etc. through gestures or VR controllers; The cultural background display module is used to introduce the historical and cultural background of Li brocade to users through audio, text or interactive questions; The task completion feedback module is used for users to give feedback after completing a knitting task, inform the task completion status, and unlock more content according to the user's progress; The exit module is used for users to choose to exit the virtual environment after completing the experience.
2. The Li brocade weaving process demonstration system based on virtual reality interactive technology according to claim 1 is characterized in that: The virtual environment module includes: High-precision 3D modeling submodule, which uses high-precision scanning technology, photo measurement or traditional 3D modeling tools to reconstruct the traditional textile craft scenes of the Li ethnic group, including looms, spinning threads, raw materials and process flows; The detail restoration submodule is used to ensure that the scene details in the virtual environment highly restore the Li brocade production process.
3. The Li brocade weaving process demonstration system based on virtual reality interactive technology according to claim 1 is characterized in that: The interactive operation module includes: The gesture recognition submodule is used to recognize the user's natural gestures and enable interaction with tools in the virtual environment; VR controller submodule, used for precise operation through VR controller; The tactile feedback submodule is used to provide tactile feedback to enhance the user's sense of immersion.
4. The Li brocade weaving process demonstration system based on virtual reality interactive technology according to claim 1 is characterized in that: The cultural background display module includes: The audio introduction submodule is used to play the audio of the historical and cultural background of Li brocade; The text introduction submodule is used to display the historical and cultural background text of Li brocade; The interactive question submodule is used to guide users to gain a deeper understanding of Li brocade culture through interactive questions.
5. The Li brocade weaving process demonstration system based on virtual reality interactive technology according to claim 1 is characterized in that: The task completion feedback module includes: The results display submodule is used to display the results of tasks completed by users; The feedback information submodule is used to provide feedback information on task completion; The content unlocking submodule is used to unlock more content and tasks based on the user's progress.
6. The Li brocade weaving process demonstration system based on virtual reality interactive technology according to claim 1 is characterized in that: Also includes: User personalization module, which allows users to choose different learning and experience modes according to their needs and interests, such as "beginner mode" or "expert mode"; The multi-language support module is used to support interfaces and content display in multiple languages, making it easier for users with different language backgrounds to use.
Citation Information
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