Museum dynamic exhibit interaction control system and device

By introducing dynamic exhibit interactive control system into the museum, using multimedia and virtual reality technology, the problem of the museum lacking interactive means is solved, in-depth experience and personalized interaction are achieved, and the cultural experience of visitors is enhanced.

CN119987547AInactive Publication Date: 2025-05-13HUBEI POLYTECHNIC UNIV
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Patent Information

Application Number
CN202510066456.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-01-16
Publication Date
2025-05-13
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

The existing museums lack effective means to allow tourists to participate in interactions, lack brand cultural awareness and sharing and communication tools, making it difficult for visitors to obtain in-depth tour experience and cannot produce the emotion of "lingering".

Method used

It provides interactive control systems for museum dynamic exhibits, including sound and photoelectric effect systems, multimedia touch systems, voice synchronization lighting control systems, multimedia remote control systems, interactive projection systems, near-field interactive push systems, holographic imaging systems and 3D interaction and virtual reality systems, through these systems, multimedia interaction and virtual reality experience are realized.

Benefits of technology

A one-to-one experience is realized, avoiding noise, allowing tourists to interact with exhibits, and modifying them based on feedback, enhancing visitors' interaction and cultural connotation, and providing a multi-level exhibit experience.

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Abstract

The invention discloses a museum dynamic exhibit interaction control system and a museum dynamic exhibit interaction control device. Comprising an acousto-optic-electric effect system, a multimedia touch system, a voice synchronous light control system, a multimedia remote control system, an interactive projection system, a near-field interactive pushing system, a full-polyp imaging system and a 3D interaction and virtual reality system which are in control connection with a museum master control system. In the invention, the three-dimensional image of the exhibit and the interactive game designed according to the associated content of the exhibit are pushed to the visitors, so that the visitors can know the exhibit more comprehensively and learn related knowledge in the interactive game which is taught through lively activities more interestingly. By introducing the multimedia technology into the exhibition, the cultural connotation of the exhibit is extended, the interactivity with visitors is increased, and different sides of the exhibit are expressed in multiple levels.
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Description

Technical Field

[0001] The present invention relates to the technical field of interactive control of dynamic exhibits in museums, and in particular to a control system and a device for interactive control of dynamic exhibits in museums. Background Art

[0002] Museums are places that collect, preserve, display and study objects that represent natural and human cultural heritage, and classify objects with scientific, historical or artistic value to provide knowledge, education and appreciation for the public. With the improvement of national quality, people's enthusiasm for learning and exploring knowledge is increasing.

[0003] Museum visits have gradually become an indispensable part of people's lives. They can cultivate sentiments, cultivate one's character, and improve people's cultural literacy. However, most museums now lack effective means for visitors to participate in interactions, lack effective brand cultural awareness, and lack sharing and communication tools. For visitors, many people spend a lot of money or time visiting museums, but because they cannot get a deep tour experience, they can only take a quick look, and rarely make people feel "lingering".

[0004] The present invention is proposed in view of the above problems. Summary of the invention

[0005] In view of the deficiencies in the prior art, the purpose of the present invention is to provide a museum dynamic exhibit interactive control system and device to solve the problems mentioned in the background technology.

[0006] In order to solve the above technical problems, the present invention provides the following technical solutions.

[0007] The present invention provides a museum dynamic exhibit interactive control system, which is used in the museum experience area and includes an audio-visual effect system, a multimedia touch system, a voice-synchronized lighting control system, a multimedia remote control system, an interactive projection system, a near-field interactive push system, a holographic imaging system, and a 3D interactive and virtual reality system, which are respectively connected to the museum master control system;

[0008] The acoustic-optical-electrical effect system includes a detection circuit, a processor, a controller and a signal amplifier. The detection circuit is connected to the audio component and is used to obtain the audio signal of the audio component. The processor is connected to the detection circuit and is used to parse and obtain the rhythm information of the audio signal. The signal amplifier is arranged between the detection circuit and the audio component and is used to amplify the audio signal of the audio component.

[0009] The multimedia touch system includes a touch mechanism, a content management interaction mechanism, and a display mechanism. The touch mechanism includes a touch screen, a touch processing module, a touch content cache module, and a terminal wireless interaction module. The content management interaction mechanism includes a controller module, a storage unit, a host-side wireless interaction module, a push receiving module, and a wired transmission module. The push mechanism includes a remote host and a P2P push module.

[0010] The voice-synchronized lighting control system includes a plurality of lighting control modules, each of which includes an electrically connected master radio frequency circuit and a lighting circuit, the master radio frequency circuit being used to control the working state of the lighting circuit, and the master radio frequency circuits in any two of the lighting control modules are communicatively connected; each of the lighting control modules also includes a voice control circuit, a microphone circuit, a crystal oscillator circuit and a power supply circuit; in each of the lighting control modules, the master radio frequency circuit is electrically connected to the voice control circuit, the crystal oscillator circuit and the power supply circuit, respectively, and the microphone circuit and the power supply circuit are both electrically connected to the voice control circuit.

[0011] Preferably, the multimedia remote control system includes multiple remote controllers containing remote control systems, the remote controllers having a master control module and a sub-control module. After the master control module is started, the remote controller becomes a master control remote controller, and the use time, use stage and use authority of the sub-remote controller with the sub-control module are set through the control system of the remote controller; the master control module has the function of controlling the use authority of all sub-remote controllers with the sub-control modules with one click; the sub-control modules are arranged on each sub-remote controller, and the basic control functions of the sub-remote controller are realized through the sub-control modules. After the master remote controller with the master control module is started, the multimedia TV is controlled by the master control signal.

[0012] Preferably, the interactive projection system includes a light source module, a projection lens module, a storage medium and a processing module, the light source module provides an illumination beam, the projection lens module converts the illumination beam into an image beam, and projects the image beam to generate a virtual canvas; the storage medium stores a database associated with the virtual scene; the processing module couples the light source module, the projection lens module, the depth camera and the storage medium.

[0013] Preferably, the near-field interactive push system includes: first, the server obtains the user portrait corresponding to the mobile terminal in the signal scene covered by the WiFi signal; then, the server matches the text description of the corresponding item according to the received user portrait; finally, the server pushes the matched advertisement to the advertisement playback device for presentation.

[0014] Preferably, the holographic imaging system includes step one, producing an image; step two, producing a video file; step three, special effects processing; and step four, video image projection.

[0015] Preferably, the 3D interaction and virtual reality system comprises step 1, the user logs in to the museum interaction system; step 2, reading the user's historical visit information; step 3, processing the simulated image of the museum items; and step 4, displaying the simulated image on the VR glasses worn by the user.

[0016] Preferably, the processing module accesses the database in response to the depth camera detecting the handheld device, projects a first virtual image corresponding to the virtual scene on the virtual canvas through the projection lens module, and projects a second virtual image corresponding to the virtual scene on the handheld device, wherein the second virtual image is different from the first virtual image.

[0017] Preferably, in step three, the main control computer calls a video image production tool to image the user's historical visit information read in step two, and the processed multiple images are produced into a video file.

[0018] The device for interactive control of dynamic exhibits in museums includes an audio-visual effect system module, a multimedia touch system module, a voice-synchronized lighting control system module, a multimedia remote control system module, an interactive projection system module, a near-field interactive push system module, a holographic imaging system module, and a 3D interaction and virtual reality system module, which are respectively connected to the museum's overall control system.

[0019] Compared with the prior art, the present invention has the following beneficial effects:

[0020] First, the operation center in the museum control center selects the corresponding multi-angle photos of cultural relics for the camera system, and then selects the corresponding appropriate and elegant background music through the sound and light effect system according to the corresponding cultural relic photos, and then uses the voice synchronization lighting control system and the camera system to provide a vivid and moving explanation. Finally, the effect produced by the operation center is displayed in the display center. After the display is completed, the effect is viewed. If the effect is not good, it is further changed through the operation center until the best effect is achieved. After the effect is achieved, it is transmitted to the VR experience device through the first wireless module and the second wireless module;

[0021] Then, visitors can experience the VR device and interact with it through microphones, speakers and displays. After the interaction, they can make comments, so that the museum can make appropriate modifications to the cultural relics. In summary, the present invention can not only realize a one-to-one experience for a single person, but also avoid noise, and can also realize interaction and make modifications to the interactive experience system, which is very practical.

[0022] It can not only provide pictures and voice content, but also download and demonstrate the music, videos and sound effects related to the exhibits to visitors. More importantly, it can push the three-dimensional images of the exhibits and the interactive games designed according to the exhibits' related content to visitors, so that visitors can have a more comprehensive understanding of the exhibits and learn relevant knowledge in more interesting interactive games. By introducing multimedia technology in the exhibition, the cultural connotation of the exhibits is extended, the interactivity with visitors is increased, and the different aspects of the exhibits are presented at multiple levels. BRIEF DESCRIPTION OF THE DRAWINGS

[0023] Figure 1 It is a logic block diagram of the present invention.

[0024] Figure 2 It is a device diagram of the present invention.

[0025] Sound, light and electricity effects system module 1, multimedia touch system module 2, voice synchronization lighting control system module 3, multimedia remote control system module 4, interactive projection system module 5, near-field interactive push system module 6, holographic imaging system module 7, 3D interaction and virtual reality system module 8. DETAILED DESCRIPTION

[0026] The technical solutions in the embodiments of the present invention will be described clearly and completely below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, rather than all the embodiments.

[0027] In the description of the present invention, it is necessary to understand that the terms "upper", "lower", "front", "back", "left", "right", "top", "bottom", "inside", "outside", etc., indicating the orientation or position relationship are based on the orientation or position relationship shown in the drawings, and are only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as a limitation on the present invention.

[0028] Embodiment 1

[0029] Reference Figure 1 , Museum dynamic exhibits interactive control system, the system is used in the museum experience area, including the sound and light effects system, multimedia touch system, voice synchronization lighting control system, multimedia remote control system, interactive projection system, near-field interactive push system, holographic imaging system, 3D interaction and virtual reality system, which are respectively connected to the museum's overall control system;

[0030] The sound-optical-electrical effect system includes a detection circuit, a processor, a controller and a signal amplifier. The detection circuit is connected to the sound component and is used to obtain the audio signal of the sound component. The processor is connected to the detection circuit and is used to analyze and obtain the rhythm information of the audio signal. The signal amplifier is arranged between the detection circuit and the sound component and is used to amplify the audio signal of the sound component.

[0031] The multimedia touch system includes a touch mechanism, a content management interaction mechanism, and a display mechanism. The touch mechanism includes a touch screen, a touch processing module, a touch content cache module, and a terminal wireless interaction module. The content management interaction mechanism includes a controller module, a storage unit, a host-side wireless interaction module, a push receiving module, and a wired transmission module. The push mechanism includes a remote host and a P2P push module.

[0032] The voice-synchronized lighting control system includes a plurality of lighting control modules, each of which includes an electrically connected master radio frequency circuit and a lighting circuit, the master radio frequency circuit being used to control the working state of the lighting circuit, and the master radio frequency circuits in any two lighting control modules are communicatively connected; each lighting control module also includes a voice control circuit, a microphone circuit, a crystal oscillator circuit and a power supply circuit; in each lighting control module, the master radio frequency circuit is electrically connected to the voice control circuit, the crystal oscillator circuit and the power supply circuit, respectively, and the microphone circuit and the power supply circuit are both electrically connected to the voice control circuit.

[0033] A multimedia remote control system includes multiple remote controllers containing remote control systems. The remote controllers have a master control module and a sub-control module. After the master control module is started, the remote controller becomes a master control remote controller. The use time, use stage and use authority of the sub-remote controller with the sub-control module are set through the control system of the remote controller. The master control module has the function of controlling the use authority of all sub-remote controllers with the sub-control module with one key. The sub-control module is arranged on each sub-remote controller, and the basic control functions of the sub-remote controller are realized through the sub-control module. After the master remote controller with the master control module is started, the multimedia television is controlled through the master control signal.

[0034] The interactive projection system includes a light source module, a projection lens module, a storage medium and a processing module. The light source module provides an illumination beam, the projection lens module converts the illumination beam into an image beam, and projects the image beam to generate a virtual canvas; the storage medium stores a database associated with the virtual scene; the processing module is coupled to the light source module, the projection lens module, the depth camera and the storage medium.

[0035] The near-field interactive push system includes: first, the server obtains the user portrait corresponding to the mobile terminal in the signal scene covered by the WiFi signal; then, the server matches the text description of the corresponding item according to the received user portrait; finally, the server pushes the matched advertisement to the advertisement playback device for presentation.

[0036] The holographic imaging system includes step one, making an image; step two, making a video file; step three, special effects processing; and step four, video image projection.

[0037] 3D interaction and virtual reality system Step 1: The user logs in to the museum interaction system; Step 2: Read the user's historical visit information; Step 3: Process the simulated image of museum items; Step 4: Display the simulated image on the VR glasses worn by the user.

[0038] The processing module accesses the database in response to the depth camera detecting the handheld device, projects a first virtual image corresponding to the virtual scene on the virtual canvas through the projection lens module, and projects a second virtual image corresponding to the virtual scene on the handheld device, wherein the second virtual image is different from the first virtual image.

[0039] In step three, the main control computer calls a video image production tool to process the user's historical visit information read in step two into images, and the processed multiple images are produced into a video file.

[0040] In summary: first, the operation center in the museum control center selects the corresponding multi-angle photos of cultural relics for the camera system, and then according to the corresponding cultural relic photos, the sound and light effect system selects the corresponding appropriate and elegant background music, and then the voice synchronization lighting control system and the camera system are equipped with a vivid and moving explanation, and finally the effect produced by the operation center is displayed in the display center, and the effect is viewed after the display is completed. If the effect is not good, it is further changed through the operation center until the best effect is achieved. After the effect is achieved, it is transmitted to the VR experience device through the first wireless module and the second wireless module;

[0041] Then, visitors can experience the VR device and interact with it through microphones, speakers and displays. After the interaction, they can make comments, so that the museum can make appropriate modifications to the cultural relics. In summary, the present invention can not only realize a one-to-one experience for a single person, but also avoid noise, and can also realize interaction and make modifications to the interactive experience system, which is very practical.

[0042] It can not only provide pictures and voice content, but also download and demonstrate the music, videos and sound effects related to the exhibits to visitors. More importantly, it can push the three-dimensional images of the exhibits and the interactive games designed according to the exhibits' related content to visitors, so that visitors can have a more comprehensive understanding of the exhibits and learn relevant knowledge in more interesting interactive games. By introducing multimedia technology in the exhibition, the cultural connotation of the exhibits is extended, the interactivity with visitors is increased, and the different aspects of the exhibits are presented at multiple levels.

[0043] Embodiment 2

[0044] Reference Figure 2 The device for interactive control of dynamic exhibits in a museum includes an audio-visual effect system module 1, a multimedia touch system module 2, a voice-synchronized lighting control system module 3, a multimedia remote control system module 4, an interactive projection system module 5, a near-field interactive push system module 6, a holographic imaging system module 7, and a 3D interaction and virtual reality system module 8, which are respectively connected to the museum's overall control system.

[0045] The above description is only a preferred specific implementation manner of the present invention, but the protection scope of the present invention is not limited thereto. Any technician familiar with the technical field can make equivalent replacements or changes according to the technical scheme and inventive concept of the present invention within the technical scope disclosed by the present invention, which should be covered by the protection scope of the present invention.

Claims

1. Museum dynamic exhibits interactive control system, characterized by: The system is used in the museum experience area, including an audio-visual effect system, a multimedia touch system, a voice-synchronized lighting control system, a multimedia remote control system, an interactive projection system, a near-field interactive push system, a holographic imaging system, and a 3D interactive and virtual reality system, which are respectively connected to the museum's overall control system; The acoustic-optical-electrical effect system includes a detection circuit, a processor, a controller and a signal amplifier. The detection circuit is connected to the audio component and is used to obtain the audio signal of the audio component. The processor is connected to the detection circuit and is used to parse and obtain the rhythm information of the audio signal. The signal amplifier is arranged between the detection circuit and the audio component and is used to amplify the audio signal of the audio component. The multimedia touch system includes a touch mechanism, a content management interaction mechanism, and a display mechanism. The touch mechanism includes a touch screen, a touch processing module, a touch content cache module, and a terminal wireless interaction module. The content management interaction mechanism includes a controller module, a storage unit, a host-side wireless interaction module, a push receiving module, and a wired transmission module. The push mechanism includes a remote host and a P2P push module. The voice-synchronized lighting control system includes a plurality of lighting control modules, each of which includes an electrically connected master radio frequency circuit and a lighting circuit, the master radio frequency circuit being used to control the working state of the lighting circuit, and the master radio frequency circuits in any two of the lighting control modules are communicatively connected; each of the lighting control modules also includes a voice control circuit, a microphone circuit, a crystal oscillator circuit and a power supply circuit; in each of the lighting control modules, the master radio frequency circuit is electrically connected to the voice control circuit, the crystal oscillator circuit and the power supply circuit, respectively, and the microphone circuit and the power supply circuit are both electrically connected to the voice control circuit.

2. The museum dynamic exhibit interactive control system according to claim 1, characterized in that: The multimedia remote control system includes multiple remote controllers containing remote control systems, wherein the remote controllers have a master control module and a sub-control module. After the master control module is started, the remote controller becomes a master control remote controller, and the use time, use stage and use authority of the sub-remote controller with the sub-control module are set through the control system of the remote controller; the master control module has the function of controlling the use authority of all sub-remote controllers with the sub-control module with one key; the sub-control module is arranged on each sub-remote controller, and the basic control functions of the sub-remote controller are realized through the sub-control module. After the master remote controller with the master control module is started, the multimedia television is controlled through the master control signal.

3. The museum dynamic exhibit interactive control system according to claim 1, characterized in that: The interactive projection system includes a light source module, a projection lens module, a storage medium and a processing module. The light source module provides an illumination beam, the projection lens module converts the illumination beam into an image beam, and projects the image beam to generate a virtual canvas. The storage medium stores a database associated with the virtual scene. The processing module is coupled to the light source module, the projection lens module, the depth camera and the storage medium.

4. The museum dynamic exhibit interactive control system according to claim 1, characterized in that: The near-field interactive push system includes: first, the server obtains the user portrait corresponding to the mobile terminal in the signal scene covered by the WiFi signal; then, the server matches the text description of the corresponding item according to the received user portrait; finally, the server pushes the matched advertisement to the advertisement playback device for presentation.

5. The museum dynamic exhibit interactive control system according to claim 1, characterized in that: The holographic imaging system includes step 1, making an image; step 2, making a video file; step 3, special effects processing; and step 4, video image projection.

6. The museum dynamic exhibit interactive control system according to claim 1, characterized in that: The 3D interaction and virtual reality system comprises steps 1, the user logs in to the museum interaction system; step 2, reads the user's historical visit information; step 3, processes the simulated image of the museum items; and step 4, displays the simulated image on the VR glasses worn by the user.

7. The museum dynamic exhibit interactive control system according to claim 3, characterized in that: The processing module accesses the database in response to the depth camera detecting the handheld device, projects a first virtual image corresponding to the virtual scene on the virtual canvas through the projection lens module, and projects a second virtual image corresponding to the virtual scene on the handheld device, wherein the second virtual image is different from the first virtual image.

8. The museum dynamic exhibit interactive control system according to claim 6, characterized in that: In step three, the main control computer calls a video image production tool to process the user's historical visit information read in step two into images, and the processed multiple images are produced into a video file.

9. The device for interactive control of dynamic exhibits in a museum according to any one of claims 1 to 8, characterized in that: It includes the audio-visual effects system module, multimedia touch system module, voice-synchronized lighting control system module, multimedia remote control system module, interactive projection system module, near-field interactive push system module, holographic imaging system module, and 3D interaction and virtual reality system module, which are respectively connected to the museum's overall control system.