Preparation method of skin with simulated textures
Through the preparation steps, the method of optimizing the simulated textured skin and using multi-layer resin and fiber cloth, the problem of high update costs of the existing technology is solved, realizing realistic simulation effects and user experience, and reducing resource consumption.
Patent Information
- Application Number
- CN202510608983.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-05-13
- Publication Date
- 2025-07-25
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
Although the existing simulated textured skin technology performs well, in order to maintain competitiveness and meet future needs, continuous technological updates are needed, resulting in high investment in time and economic costs.
The preparation steps include the production of statue shapes, the use of mold release agents, mold production, mold production and simulated texture formation, and the multi-layer resin and fiber cloth are used to optimize and adjust to achieve realistic simulation effects and reduce resource consumption.
Realize realistic simulation effects, the user experience is close to reality, reducing unnecessary time and resource consumption, and ensuring that business processes are not interrupted.
Smart Images

Figure CN120363380A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of simulated textured skin, and specifically to a preparation method for simulated textured skin. Background Art
[0002] Simulated textured skin is a highly realistic artificial skin technology that, through advanced materials science and microstructural design, mimics the touch, elasticity, and texture details of real skin. Its surface adopts a multi-layer composite structure, which can not only restore the delicate texture of human skin but also has breathability and flexibility, and is applicable to fields such as medical prosthetics, robot interaction, film and television special effects, and beauty and skincare. This technology combines bionics and nanotechnology, and can accurately replicate details such as pores, wrinkles, and even fine hairs, bringing a nearly real visual and tactile experience. In the future, with the integration of intelligent sensing technology, simulated textured skin is expected to achieve more extensive applications in fields such as rehabilitation medicine and virtual reality, bringing a revolutionary breakthrough to human-computer interaction.
[0003] Current simulation technologies have reached a new height, providing more realistic and immersive user experiences. These simulations not only reduce material costs but are also highly efficient, saving a large amount of resources for enterprises. However, despite their significant advantages, to achieve a technological leap and replace existing models with more advanced solutions, a considerable amount of time and economic costs need to be invested in corresponding upgrades and transformations. This means that although existing solutions perform well in some aspects, continuous technological updates are necessary to maintain competitiveness and meet future needs. Summary of the Invention
[0004] (I) Technical Problems to be Solved
[0005] Aiming at the deficiencies of the existing technology, the present invention provides a preparation method for simulated textured skin, solving the problem that although existing solutions perform well in some aspects, continuous technological updates are necessary to maintain competitiveness and meet future needs.
[0006] (II) Technical Solutions
[0007] To achieve the above objectives, the present invention is achieved through the following technical solutions: A preparation method for simulated textured skin, including the following specific preparation steps:
[0008] Step 1: Make the statue shape required for the product:
[0009] 1.1. Use the statue to make the required product shape;
[0010] 1.2. Brush a release agent on the outer shape of the statue, and then dry the statue;
[0011] 1.3. After the mold release agent has dried, start making the outer shell of the model. Brush resin on the surface of the statue and then apply fiber cloth. Wait for the interior to cure.
[0012] Step 2: Use of the mold release agent for the product statue: Open the outer shell of the model, take out the product carving, clean the outer shell, and then brush the mold release agent twice inside the outer shell model. After each brushing, it is necessary to wait for it to dry.
[0013] Step 3: Preparation of the master model for the product statue: Start making a reusable master model. Brush special master model resin inside the outer shell model, still using the method of one layer of resin and one layer of fiber.
[0014] Step 4: Cleaning the surface of the master model: Open the outer shell of the master model to take out the master model. Sand the master model to be smooth and clean the surface. After completing the steps, fix the master model on the workbench.
[0015] Step 5: Making a simulation texture on the master model:
[0016] 5.1. Brush the mold release agent on the master model and let it dry.
[0017] 5.2. Dilute the sulfurized latex, atomize the sulfurized latex with a spray gun, and spray it on the master model to form a simulation texture.
[0018] Step 6: Start making the product mold after the sulfurized latex has been shaped:
[0019] 6.1. Brush blue gel coat on the master model and wait until it is semi-dry.
[0020] 6.2. Brush a layer of resin with stone powder on the blue gel coat and wait until it is semi-dry. For the second layer, only brush resin. After brushing, apply fiber cloth. Repeat the steps of the second layer. The steps of brushing resin and applying fiber cloth are done twelve layers in total. Wait for it to dry.
[0021] 6.3. After completion, take out the master model, clean the inside of the mold, and then use industrial vaseline to maintain the mold.
[0022] Step 7: Molding of the master model: After all the above steps are completed, normal resin injection can be carried out to produce the product.
[0023] Preferably, in step 1.3, after brushing resin on the surface of the statue, apply fiber cloth, repeat this step four times. After the resin has solidified and set, wait for the interior to cure.
[0024] Preferably, the drying time in step 1.3 is: 12h.
[0025] Preferably, in step 3, the method of one layer of resin and one layer of fiber needs to be repeated four times and wait for 12h of normal temperature curing and drying.
[0026] Preferably, in step 4, the front and back center lines are divided on the master mold for easy identification.
[0027] (III) Beneficial Effects
[0028] The present invention provides a method for preparing simulated textured skin, which has the following beneficial effects:
[0029] 1. In the design of the present invention, the continuous pursuit is to endow the product with a hierarchical texture similar to delicate skin to achieve a near-real simulation effect. During the preparation steps, continuous optimization and adjustment are carried out to ensure that the final simulated textured skin is a work of art that can touch the coexistence of texture and beauty.
[0030] 2. By making small and effective modifications on the basis of the original master mold, the present invention is undoubtedly the most reasonable and rapid method. Through this method, unnecessary time and resource consumption can be reduced, and it is ensured that the business process will not be interrupted due to large-scale transformation.
[0031] 3. The present invention adopts a brand-new design concept, and the created simulation effect is not only more vivid, but also reaches an unprecedented sense of reality in terms of user experience. Through in-depth technological innovation, every detail is carefully polished to ensure that both visually and tactilely, it can bring users a shocking feeling as if they were on the scene. BRIEF DESCRIPTION OF THE DRAWINGS
[0032] Figure 1 is a preparation flow chart of a method for preparing simulated textured skin proposed by the present invention;
[0033] Figure 2 is a display diagram of the traditional master mold structure of a method for preparing simulated textured skin proposed by the present invention;
[0034] Figure 3 is a display diagram of the traditional master mold structure of a method for preparing simulated textured skin proposed by the present invention;
[0035] Figure 4 is a display diagram of the traditional master mold structure of a method for preparing simulated textured skin proposed by the present invention. DETAILED DESCRIPTION OF THE EMBODIMENTS
[0036] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only a part of the embodiments of the present invention, rather than all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.
[0037] Example 1:
[0038] As Figures 1-4 shown, an embodiment of the present invention provides a method for preparing simulated textured skin, including the following specific preparation steps:
[0039] Step 1: Make the statue shape required for the product;
[0040] Step 2: Use of the demolding agent for the product statue: Open the outer shell of the model, take out the product carving, clean the outer shell, and then brush the demolding agent twice inside the outer shell model. After each brushing, it is necessary to wait for it to dry;
[0041] Step 3: Preparation of the master model for the product statue: Start making a reusable master model. Brush the special master model resin inside the outer shell model. Still use the method of one layer of resin and one layer of fiber, and it needs to be repeated four times and wait for 12 hours of normal temperature curing and drying;
[0042] Step 4: Cleaning the surface of the master model: Open the outer shell of the master model to take out the master model, polish the master model smoothly, and clean the surface. Mark the front and back center lines on the master model for easy identification. After completing the steps, fix the master model on the workbench;
[0043] Step 5: Make simulated texture on the master model:
[0044] Step 6: Start making the product mold after vulcanized latex is shaped;
[0045] Step 7: Forming of the master model: After all the above steps are completed, the product can be normally obtained by pouring glue.
[0046] Embodiment 2:
[0047] The difference between this embodiment and Embodiment 1 is that a method for preparing simulated textured skin includes the following specific preparation steps:
[0048] Step 1: Make the statue shape required for the product:
[0049] 1.1. Use the statue to make the required product shape;
[0050] 1.2. Brush the demolding agent on the outer shape of the statue, and then dry the statue;
[0051] Step 2: Use of the demolding agent for the product statue: Open the outer shell of the model, take out the product carving, clean the outer shell, and then brush the demolding agent twice inside the outer shell model. After each brushing, it is necessary to wait for it to dry;
[0052] Step 3: Preparation of the master model for the product statue: Start making a reusable master model. Brush the special master model resin inside the outer shell model. Still use the method of one layer of resin and one layer of fiber, and it needs to be repeated four times and wait for 12 hours of normal temperature curing and drying;
[0053] Step 4: Surface cleaning of the master model: Open the outer shell of the master model to remove the master model. Polish the master model to be smooth and clean the surface. Mark the front and back center lines on the master model for easy identification. After completing this step, fix the master model on the workbench;
[0054] Step 5: Making simulation textures on the master model:
[0055] 5.1. Brush the release agent on the master model and let it dry;
[0056] 5.2. Dilute the sulfurized latex, atomize the sulfurized latex with a spray gun, and spray it on the master model to form simulation textures;
[0057] Step 6: Start making the product mold after the sulfurized latex is shaped:
[0058] 6.1. Brush blue gel coat on the master model and wait until it dries to semi-dry;
[0059] 6.2. Brush a layer of resin mixed with stone powder on the blue gel coat and wait until it dries to semi-dry. For the second layer, only brush resin. After brushing, stick the fiber cloth and repeat the steps of the second layer. Wait until it dries;
[0060] Step 7: Molding of the master model: After completing all the above steps, normal resin pouring can be carried out to produce the product.
[0061] Example 3:
[0062] The difference between this example and Example 1 lies in: A preparation method for simulation texture skin, including the following specific preparation steps:
[0063] Step 1: Making the statue shape required for the product:
[0064] 1.1. Use the statue to make the required product shape;
[0065] 1.2. Brush the release agent on the outer shape of the statue and then let the statue dry;
[0066] 1.3. After the release agent dries, start making the outer shell part of the model. The drying time is 12h. Brush resin on the statue surface and then stick the fiber cloth. Brush resin on the statue surface and then stick the fiber cloth. Repeat this step four times. After the resin solidifies and takes shape, wait for the internal curing;
[0067] Step 2: Use of the release agent for the product statue: Open the outer shell of the model, take out the product carving piece, clean the outer shell, and brush the release agent twice inside the outer shell model. After each brushing, it is necessary to wait until it dries;
[0068] Step 3: Preparation of the product statue master model: Start making a reusable master model. Brush a special master model resin inside the outer shell model. Still adopt the method of one layer of resin and one layer of fiber, and it needs to be repeated four times and wait for 12 hours to cure and dry at room temperature;
[0069] Step 4: Cleaning the surface of the master model: Open the outer shell of the master model to take out the master model. Polish the master model smoothly and clean the surface. Mark the front and back center lines on the master model for easy identification. After completing the steps, fix the master model on the workbench;
[0070] Step 5: Making simulation textures on the master model:
[0071] 5.1. Brush the release agent on the master model and let it dry;
[0072] 5.2. Dilute the vulcanized latex, atomize the vulcanized latex with a spray gun, and spray it on the master model to form simulation textures;
[0073] Step 6: Start making the product mold after the vulcanized latex is shaped:
[0074] 6.1. Brush a blue gel coat on the master model and wait until it dries to semi-dry;
[0075] 6.2. Brush a layer of resin added with stone powder on the blue gel coat and wait until it dries to semi-dry. Only brush resin for the second layer. After brushing, stick on the fiber cloth. Repeat the steps of the second layer. The steps of brushing resin and sticking fiber cloth are done for a total of twelve layers and wait for them to dry;
[0076] 6.3. After completion, take out the master model, clean the inside of the mold, and then use industrial vaseline to maintain the mold;
[0077] Step 7: Master model forming: After all the above steps are completed, the resin can be poured normally to produce the product.
[0078] Although the embodiments of the present invention have been shown and described, for those of ordinary skill in the art, it can be understood that various changes, modifications, substitutions and variations can be made to these embodiments without departing from the principle and spirit of the present invention. The scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. A method for preparing a simulated textured skin, characterized in that it includes the following specific preparation steps: Step 1: Make the statue shape required for the product: 1.
1. Use a statue to make the required product shape; 1.
2. Brush the release agent on the outer shape of the statue, and then dry the statue; 1.
3. After the release agent is dried, start making the outer shell part of the model. Brush resin on the statue surface and then stick fiber cloth, and wait for the internal curing; Step 2: Use of the release agent for the product statue: Open the outer shell of the model, take out the product carving piece, clean the outer shell, and then brush the release agent twice inside the outer shell model. After each brushing, it must be waited to dry; Step 3: Preparation of the master model for the product statue: Start making a reusable master model. Brush the special master model resin inside the outer shell model, still using the method of one layer of resin and one layer of fiber; Step 4: Cleaning the surface of the master model: Open the outer shell of the master model to take out the master model, polish the master model to be smooth and clean the surface. After completing the steps, fix the master model on the workbench; Step 5: Making simulation textures on the master model: 5.
1. Brush the release agent on the master model and dry it; 5.
2. Dilute the sulfurized latex, atomize the sulfurized latex with a spray gun, and spray it on the master model to form simulation textures; Step 6: Start making the product mold after the sulfurized latex is shaped: 6.
1. Brush the blue gel coat on the master model and wait until it is half dry; 6.
2. Brush a layer of resin added with stone powder on the blue gel coat and wait until it is half dry. For the second layer, only brush resin. After brushing, stick fiber cloth. Repeat the steps of the second layer. The steps of brushing resin and sticking fiber cloth are done twelve layers in total, and wait for it to dry; 6.
3. After completion, take out the master model, clean the inside of the mold, and then use industrial vaseline to maintain the mold; Step 7: Master model forming: After all the above steps are completed, normal resin pouring can be carried out to produce products.
2. The preparation method of a simulated texture skin according to claim 1, wherein: In step 1.3, after brushing resin on the statue surface, stick fiber cloth. Repeat this step four times. After the resin solidifies and takes shape, wait for the internal curing.
3. The preparation method of a simulated textured skin according to claim 1, characterized in that: The drying time in step 1.3 is: 12h.
4. The preparation method of a simulated texture skin according to claim 1, characterized in that: In step 3, the method of one layer of resin and one layer of fiber needs to be repeated four times and wait for 12h of normal temperature curing and drying.
5. The preparation method of a simulated texture skin according to claim 1, characterized in that: In step 4, the front and back center lines are marked on the master model for easy identification.