Virtual equipment recommendation method and device, equipment, medium and product
Through the virtual equipment recommendation method, players can seek help from other players to obtain equipment recommendation information, which solves the problem of novice players choosing virtual equipment for a long time, improves efficiency and interactivity, and enhances the gaming experience.
Patent Information
- Application Number
- CN202410211514.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-02-23
- Publication Date
- 2025-08-26
AI Technical Summary
Novice players need a long decision-making time when choosing virtual equipment, and human-computer interaction efficiency is low.
Provide a virtual equipment recommendation method, allowing players to request equipment recommendation information from other players through equipment assistance operations, and display recommendation information to assist in selecting virtual equipment.
It reduces player decision-making time, improves human-computer interaction efficiency, and promotes interaction between players, increasing game winning rate and game experience.
Smart Images

Figure CN120532119A_ABST
Abstract
Description
Technical Field
[0001] The embodiments of the present application relate to the field of computer technology, and in particular to a method, apparatus, device, medium, and product for recommending virtual equipment. Background Art
[0002] In some game scenarios, players can redeem virtual equipment from the game store before participating in a virtual match. Virtual equipment can be used to dress up the player's character and assist the player in the virtual match. For novice players, choosing the right virtual equipment can increase their chances of winning even with limited game experience.
[0003] In the related art, a game store contains a variety of candidate equipment, and players can select the virtual equipment they need from the candidate equipment.
[0004] However, novice players need a long time to make decisions when choosing virtual equipment, and the human-computer interaction efficiency is low. Summary of the Invention
[0005] The embodiments of the present application provide a virtual equipment recommendation method, apparatus, device, medium, and product that can assist players in selecting virtual equipment and improve the efficiency of human-computer interaction. The technical solution is as follows:
[0006] In one aspect, a method for recommending virtual equipment is provided, the method comprising:
[0007] Displaying an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for a first virtual character controlled by a first account, wherein the virtual equipment is used to provide equipment effects for the first virtual character, and the equipment configuration interface includes a plurality of candidate equipment;
[0008] In response to receiving the equipment help operation, sending an equipment help message to the second account, wherein the equipment help message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character;
[0009] In response to receiving the equipment recommendation information fed back by the second account, the equipment recommendation information is displayed, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0010] In another aspect, a device for recommending virtual equipment is provided, the device comprising:
[0011] a display module configured to display an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for a first virtual character controlled by a first account, the virtual equipment being used to provide equipment effects for the first virtual character, the equipment configuration interface including a plurality of candidate equipment;
[0012] a sending module, configured to send an equipment help message to the second account in response to receiving the equipment help operation, wherein the equipment help message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character;
[0013] The display module is further configured to display the equipment recommendation information in response to receiving the equipment recommendation information fed back by the second account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0014] On the other hand, a computer device is provided, comprising a processor and a memory, wherein the memory stores at least one instruction, at least one program, a code set, or an instruction set, and the at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by the processor to implement a virtual equipment recommendation method as described in any of the above-mentioned embodiments of the present application.
[0015] On the other hand, a computer-readable storage medium is provided, wherein the storage medium stores at least one instruction, at least one program, a code set, or an instruction set, and the at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by a processor to implement a virtual equipment recommendation method as described in any of the above-mentioned embodiments of the present application.
[0016] In another aspect, a computer program product or program is provided. The computer program product or program includes computer instructions stored in a computer-readable storage medium. A processor of a computer device reads the computer instructions from the computer-readable storage medium and executes the computer instructions, causing the computer device to perform the virtual equipment recommendation method described in any of the above embodiments.
[0017] The beneficial effects of the technical solutions provided in the embodiments of the present application include at least:
[0018] When configuring virtual equipment for a first virtual character, the system receives an equipment request and sends an equipment request message to a second account. This request message requests the second account to provide the first account with equipment recommendations for the first virtual character. Receiving and displaying the equipment recommendation information from the second account intuitively displays the equipment recommended by the second account to the first account, assisting the first account player in selecting the virtual equipment to equip, reducing decision-making time and improving both the efficiency of virtual equipment configuration and the efficiency of human-computer interaction. BRIEF DESCRIPTION OF THE DRAWINGS
[0019] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the following briefly introduces the drawings required for use in the description of the embodiments. Obviously, the drawings described below are only some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without any creative work.
[0020] Figure 1 This is a schematic diagram of an interactive process in which a first account requests equipment recommendation information from a second account, provided by an exemplary embodiment of the present application;
[0021] Figure 2 is a structural block diagram of an electronic device provided by an exemplary embodiment of the present application;
[0022] Figure 3 is a structural block diagram of a computer system provided by an exemplary embodiment of the present application;
[0023] Figure 4 is a flowchart of a method for recommending virtual equipment provided by an exemplary embodiment of the present application;
[0024] Figure 5 is a schematic diagram of an equipment configuration interface provided by an exemplary embodiment of the present application;
[0025] Figure 6 is a schematic diagram of a control for triggering equipment assistance provided by an exemplary embodiment of the present application;
[0026] Figure 7 This is a schematic diagram of a first account receiving and displaying equipment recommendation information provided by an exemplary embodiment of the present application;
[0027] Figure 8 This is a schematic diagram showing help-seeking progress information provided by an exemplary embodiment of the present application;
[0028] Figure 9 is a schematic diagram of the end of the equipment recommendation process provided by an exemplary embodiment of the present application;
[0029] Figure 10 is a flowchart of a method for recommending virtual equipment provided by another exemplary embodiment of the present application;
[0030] Figure 11 is a flowchart of a virtual equipment recommendation method based on comparison results provided by an exemplary embodiment of the present application;
[0031] Figure 12 This is a flow chart of a method for a second account to recommend virtual equipment to a first account, provided by an exemplary embodiment of the present application;
[0032] Figure 13is a schematic diagram of displaying equipment help information provided by an exemplary embodiment of the present application;
[0033] Figure 14 is a schematic diagram of displaying an equipment configuration interface on a second account terminal provided by an exemplary embodiment of the present application;
[0034] Figure 15 This is a schematic diagram of feeding back equipment recommendation information to a first account, provided by an exemplary embodiment of the present application;
[0035] Figure 16 This is a structural block diagram of a virtual equipment recommendation device provided by an exemplary embodiment of the present application;
[0036] Figure 17 is a structural block diagram of a virtual equipment recommendation device provided by another exemplary embodiment of the present application;
[0037] Figure 18 is a structural block diagram of a virtual equipment recommendation device provided by another exemplary embodiment of the present application;
[0038] Figure 19 It is a structural block diagram of a computer device provided by an exemplary embodiment of the present application. DETAILED DESCRIPTION
[0039] In order to make the objectives, technical solutions and advantages of this application clearer, the implementation methods of this application will be further described in detail below with reference to the accompanying drawings.
[0040] Exemplary embodiments will be described in detail herein, with examples illustrated in the accompanying drawings. In the following description, when referring to the drawings, identical numerals in different figures represent identical or similar elements, unless otherwise indicated. The embodiments described in the following exemplary embodiments are not intended to represent all embodiments consistent with the present application. Rather, they are merely examples of apparatus and methods consistent with certain aspects of the present application, as detailed in the appended claims.
[0041] The terms used in this application are for the purpose of describing specific embodiments only and are not intended to limit this application. As used in this application and the appended claims, the singular forms "a," "an," "the," and "the" are intended to include the plural forms, unless the context clearly indicates otherwise. It should also be understood that the term "and / or" as used herein refers to and encompasses any and all possible combinations of one or more of the associated listed items.
[0042] It should be noted that the information and data involved in this application are all information and data authorized by the user or fully authorized by all parties, and the collection, use and processing of relevant data must comply with relevant laws, regulations and standards of relevant countries and regions.
[0043] It should be understood that although the terms first, second, etc. may be used in this application to describe various information, these information should not be limited to these terms. These terms are only used to distinguish information of the same type from each other. For example, without departing from the scope of this application, a first parameter may also be referred to as a second parameter, and similarly, a second parameter may also be referred to as a first parameter. Depending on the context, the word "if" as used herein may be interpreted as "at the time of" or "when" or "in response to determining".
[0044] First, a brief introduction to the terms involved in the embodiments of this application is given:
[0045] Virtual characters / virtual objects: These are movable objects within a virtual scene. These movable objects can be virtual objects, virtual animals, animated characters, and so on. For example, people, animals, plants, oil drums, walls, rocks, and so on displayed within a 3D virtual scene. Alternatively, virtual objects can be 3D models created using animation skeletal technology. Each virtual object has its own unique shape and volume within the 3D virtual scene and occupies a portion of the space within the 3D virtual scene.
[0046] A virtual scene is a virtual scene displayed (or provided) when an application is running on a terminal. This virtual scene can be a simulation of a real scene, a semi-simulation and semi-fictional scene, or a purely fictional scene. This application does not limit this. The following embodiments illustrate a 3D virtual scene as an example.
[0047] Multiplayer online tactical competition: This refers to a virtual environment in which different virtual teams belonging to at least two opposing factions occupy their own map areas and compete with a specific victory condition as the goal. Victory conditions include, but are not limited to, at least one of: capturing or destroying a stronghold of the opposing faction, killing a virtual character of the opposing faction, ensuring one's own survival within a specified scenario and timeframe, seizing certain resources, or outscoring the opposing team within a specified timeframe. Tactical competition can be conducted in rounds, and the maps for each round can be the same or different. Each virtual team includes one or more virtual characters, such as one, two, three, or five.
[0048] Response: Used to indicate the conditions or states on which the executed operations depend. When the dependent conditions or states are met, one or more operations executed can be in real time or with a set delay. Unless otherwise specified, there is no restriction on the order in which the multiple operations executed can be executed.
[0049] Virtual equipment refers to equipment worn by virtual characters, such as virtual clothing and virtual props. Examples include virtual boots, virtual armor, virtual helmets, virtual bracelets, and virtual belts, while virtual props include virtual potions, virtual bows and arrows, virtual medical kits, and virtual scepters. Virtual equipment can have functional attributes. For example, virtual armor worn by a virtual character can reduce enemy damage; a virtual scepter equipped by a virtual character can unleash spells to attack enemy virtual characters; and a virtual medical kit equipped by a virtual character can provide healing services to a friendly virtual character.
[0050] In some virtual scene-based applications or game applications, players can control virtual characters to carry out activities, perform tasks, or specify actions, for example, to enable virtual characters to play virtual games against each other.
[0051] Before a virtual character participates in a virtual game, players can configure virtual equipment for their avatar. Virtual equipment can be exchanged for a certain amount of exchange resources in the exchange store provided by the game system. Virtual equipment can provide equipment effects for the avatar, such as dressing up the avatar, increasing the avatar's win rate in virtual games, reducing damage to the avatar in virtual games, and increasing the avatar's movement speed.
[0052] In related art, the redemption shop contains a variety of equipment candidates. Different types of equipment candidates correspond to different redemption resources, and each equipment candidate plays a different role in the virtual game. Choosing the right virtual equipment for your avatar can improve your appearance, win rate, and other aspects. Players can choose virtual equipment in the redemption shop to configure their avatars.
[0053] However, novice players are unfamiliar with virtual equipment, and choosing virtual equipment requires a long decision-making time, resulting in low human-computer interaction efficiency. Therefore, how to improve the efficiency of players choosing virtual equipment is an urgent problem to be solved.
[0054] This application provides a virtual equipment recommendation method that enables players to seek help from other players when selecting virtual equipment, and other players provide them with equipment recommendation information, thereby reducing players' decision-making time and improving human-computer interaction efficiency.
[0055] as follows Figure 1 As shown, Figure 1 This is a schematic diagram of the interactive process in which a first account requests equipment recommendation information from a second account.
[0056] The first account player 110 initiates a request for help from the second account player 120 , and the second account player 120 receives the request for help and recommends equipment to the first account player 110 .
[0057] First, the first account player 110 opens the equipment configuration interface, which displays a variety of equipment candidates and also includes a target control for sending an equipment request message to the second account player 120. After the first account player 110 triggers the target control, the equipment request message is sent to the second account player 120.
[0058] At this time, the first account player 110 waits for feedback from the second account player 120. After receiving the equipment request, the second account player 120 can choose to respond to the request or ignore the request.
[0059] If the second account player 120 responds to the request, the second account player 120 selects a set of virtual equipment for the first account player 110 from the equipment configuration interface and feeds back the equipment recommendation information to the first account player 110. After receiving the equipment recommendation information, the first account player 110 can choose to redeem the virtual equipment recommended by the second account player 120.
[0060] If the second account player 120 ignores the request, the interaction ends. If the first account player 110 does not receive the equipment recommendation information, the interaction ends after the waiting time reaches a preset threshold.
[0061] In some embodiments, a player with a first account can also request help from multiple accounts simultaneously. For example, if the first account has three teammates in a virtual game—a second, third, and fourth account—the player can simultaneously send a request for equipment to all three accounts. Each teammate can choose to recommend virtual equipment to the first account or ignore the request. If multiple accounts respond to the request for equipment, and if the second account is the first to provide equipment recommendation information to the first account, the equipment recommendation process ends regardless of whether the third and fourth accounts provide equipment recommendation information to the first account.
[0062] In summary, the method provided by this application enables players to seek help from other players when deciding on virtual equipment, allowing experienced players to select appropriate virtual equipment for them. This effectively implements the virtual equipment selection process, reduces decision-making time, and improves the efficiency of human-computer interaction. At the same time, it can promote interaction between players, reduce communication costs between teammates, increase players' virtual game win rates to a certain extent, and enhance players' gaming experience.
[0063] The terminal in this application can be a desktop computer, a laptop computer, a mobile phone, a tablet computer, an e-book reader, an MP3 (Moving Picture Experts Group Audio Layer III, Moving Picture Experts Group Audio Layer 3) player, an MP4 (Moving Picture Experts Group Audio Layer IV, Moving Picture Experts Group Audio Layer 4) player, etc. The terminal has installed and running an application that supports virtual scenes, such as an application that supports three-dimensional virtual scenes. The application can be any one of a virtual reality application, a three-dimensional map program, a strategy game (Simulation Game, SLG), a TPS game (Third-Person Shooter, third-person shooter game), an FPS game (First-Person Shooter, first-person shooter game), a multiplayer online tactical competitive game (Multiplayer Online Battle Arena Games, MOBA), a party casual game, a tower defense game, and a social game. Optionally, the application can be a stand-alone application, such as a stand-alone three-dimensional game program, or a network-connected application.
[0064] Figure 2 FIG2 is a block diagram of an electronic device provided by an exemplary embodiment of the present application. The electronic device 200 includes an operating system 220 and an application 222 .
[0065] The operating system 220 is the underlying software that provides application programs 222 with secure access to the computer's hardware.
[0066] Application 222 is an application that supports virtual scenes. Optionally, application 222 is an application that supports three-dimensional virtual scenes. Application 222 can be any of a virtual reality application, a three-dimensional map application, a SLG game, a TPS game, an FPS game, a MOBA game, a casual party game, a tower defense game, or a social game. Application 222 can be a stand-alone application, such as a stand-alone three-dimensional game program, or a network-based application.
[0067] Figure 3 The computer system 300 includes a first device 330 , a server 340 , and a second device 360 .
[0068] The first device 330 has an application installed and running that supports virtual scenes. This application can be any of a virtual reality application, a three-dimensional map program, a TPS game, an FPS game, a MOBA game, a SLG game, a party game, or a tower defense game. The first device 330 is used by a first user, who uses the first device 330 to control a first virtual object in the virtual scene to perform activities, including but not limited to: adjusting body posture, walking, running, jumping, and attacking. Illustratively, the first virtual object is a first virtual character, such as a simulated or animated character.
[0069] The first device 330 is connected to the server 340 via a wireless network or a wired network.
[0070] Server 340 includes at least one of a single server, multiple servers, a cloud computing platform, and a virtualization center. Server 340 provides backend services for applications that support three-dimensional virtual scenes. Optionally, server 340 performs primary computing tasks, while first device 330 and second device 360 perform secondary computing tasks. Alternatively, server 340 performs secondary computing tasks, while first device 330 and second device 360 perform primary computing tasks. Alternatively, server 340, first device 330, and second device 360 utilize a distributed computing architecture for collaborative computing.
[0071] The server 340 controls the second virtual object in the virtual scene to perform an activity, including but not limited to at least one of adjusting body posture, walking, running, jumping, and attacking. Schematically, the second virtual object is a second virtual character, such as a simulated human character or an animated character.
[0072] The second device 360 has an application installed and running that supports the virtual scene. This application can be any of a virtual reality application, a 3D map program, an FPS game, a MOBA game, a SLG game, a party game, or a tower defense game. The second device 360 is used by a second user, who uses the second device 360 to control a third virtual object in the virtual scene to perform activities, including but not limited to: adjusting body posture, walking, running, jumping, and attacking. Illustratively, the third virtual object is a third virtual character, such as a simulated or animated character.
[0073] Optionally, the applications installed on the first device 330 and the second device 360 are the same, or the applications installed on the two devices are the same type of applications on different control system platforms. The first device 330 can generally refer to one of multiple devices, and the second device 360 can generally refer to one of multiple devices. This embodiment uses only the first device 330 and the second device 360 as examples. The first device 330 and the second device 360 can be of the same or different device types. The following embodiments use a desktop computer as an example.
[0074] Optionally, the first device 330 is logged in with a first account, and the second device 360 is logged in with a second account. The first device 330 sends an equipment request message to the second device 360, wherein the equipment request message is used to request the second account to recommend virtual equipment for the first account, and the virtual equipment can be equipped for the first virtual character controlled by the first account. When the first device 330 sends the equipment request message to the second device 360, an equipment configuration interface will be displayed on the screen of the first device 330. When the second device 360 receives the equipment request message from the first device 330, the equipment configuration interface will also be displayed on the screen of the second device 360.
[0075] Those skilled in the art will appreciate that the number of the above-mentioned devices may be greater or lesser. For example, the above-mentioned device may be only one, or the above-mentioned devices may be dozens or hundreds, or a greater number. The embodiments of the present application do not limit the number and type of devices.
[0076] It is worth noting that the aforementioned server 340 can be implemented as a physical server or as a cloud server in the cloud. Cloud technology refers to a hosting technology that unifies hardware, software, network, and other resources within a wide area network (WAN) or local area network (LAN) to enable data computing, storage, processing, and sharing. Cloud technology is a general term for network technology, information technology, integration technology, management platform technology, and application technology, all of which are applied in a cloud computing business model. It can form a resource pool that is used on demand and is flexible and convenient. Cloud computing technology will become a crucial support. Backend services for technical network systems require significant computing and storage resources, such as those for video websites, image websites, and more portals. With the rapid development and application of the internet industry, every item will likely have its own unique identification, requiring transmission to backend systems for logical processing. Data of varying levels will be processed separately, requiring robust system support for all types of industry data, which can only be achieved through cloud computing. Optionally, when server 340 is implemented as a cloud server, the program corresponding to the aforementioned virtual scene can be a cloud game.
[0077] In some embodiments, the method provided in the embodiments of the present application can be applied to cloud gaming scenarios, so that the calculation of data logic during the game process is completed by the cloud server, while the terminal is responsible for the display of the game interface.
[0078] Optionally, the server 340 may also be implemented as a node in a blockchain system.
[0079] In combination with the above-mentioned noun introduction and application scenarios, the information display method provided by the present application is described. The method can be executed by a server or a terminal, or by both a server and a terminal. In the embodiment of the present application, the method is described as being executed by a terminal. Figure 4 As shown, Figure 4 FIG. 1 is a flowchart of a method for recommending virtual equipment provided by an exemplary embodiment of the present application. The method includes the following steps.
[0080] Step 410: Display the equipment configuration interface.
[0081] The equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account. The virtual equipment is used to provide equipment effects for the first virtual character. The equipment configuration interface includes multiple candidate equipment.
[0082] Optionally, the types of candidate equipment include but are not limited to the following.
[0083] (1) Virtual equipment with attacking function: When the first virtual character is equipped with the virtual equipment, the combat effectiveness of the first virtual character in the virtual game can be enhanced, thereby increasing the winning rate of the game.
[0084] For example, a first virtual character and a second virtual character are playing a virtual game. If the first virtual character attacks the second virtual character without any virtual equipment, the damage inflicted on the second virtual character is 5 units, where the unit value can be arbitrary. If the first virtual character attacks the second virtual character with the virtual equipment, the damage inflicted on the second virtual character is increased to 10 units.
[0085] (2) Virtual equipment with defensive functions: When the first virtual character is equipped with the virtual equipment, the first virtual character's defensive ability in the virtual game can be enhanced, thereby increasing the winning rate of the game.
[0086] For example, in a virtual game between a first virtual character and a second virtual character, if the first virtual character is not equipped with any virtual equipment and receives an attack from the second virtual character, the damage received by the first virtual character is 10 units. However, if the first virtual character is equipped with the virtual equipment and receives an attack from the second virtual character, the damage received by the first virtual character is reduced to 5 units.
[0087] (3) Virtual equipment with healing function: When the first virtual character is equipped with the virtual equipment, if the health value of the first virtual character is lower than a preset value, the health value of the first virtual character can be increased, thereby increasing the duration of the first virtual character in the game.
[0088] For example, in a virtual game between a first virtual character and a second virtual character, if the first virtual character's health drops to 5 units, if the first virtual character is equipped with the virtual equipment, the first virtual character's health will be increased by 20 units, that is, increased to 20 + 5 = 25 units. If the first virtual character is not equipped with the virtual equipment, the first virtual character's health will not be increased.
[0089] (4) Virtual equipment with speed-enhancing function: When the first virtual character is equipped with the virtual equipment, the movement speed and attack / avoidance speed of the first virtual character in the virtual game will be improved, thereby increasing the winning rate of the game.
[0090] For example, in a virtual game between a first virtual character and a second virtual character, if the first virtual character is equipped with the virtual equipment, the movement speed of the first virtual character is increased from 2m / s to 5m / s, and the attack speed of the second virtual character is 4m / s, then the first virtual character can dodge the attack of the second virtual character.
[0091] (5) Virtual equipment with a game rebound function: When the first virtual character is equipped with the virtual equipment, the first virtual character can rebound part of the attack when receiving the attack.
[0092] For example, a first virtual character and a second virtual character are engaged in a virtual game. The second virtual character attacks the first virtual character, causing 10 units of damage to the first virtual character. If the first virtual character is equipped with the virtual equipment, the first virtual character will rebound 4 units of damage to the second virtual character. That is, when the second virtual character attacks the first virtual character, it will also cause some damage to itself.
[0093] (6) Virtual equipment that provides special attack methods: When the first virtual character is equipped with the virtual equipment, the first virtual character can use the special attack method to cause damage to other virtual characters.
[0094] It is worth noting that the appearance of each virtual equipment is not exactly the same. When a virtual character is equipped with any one or more of the above virtual equipment, in addition to being able to obtain a certain degree of combat gain during the virtual game, the appearance of the virtual character can also be modified.
[0095] In some embodiments, the virtual equipment does not have a substantial combat enhancement function, but can still play a decorative role in appearance, increasing the richness and fun of the game screen.
[0096] For example, a certain virtual equipment has a decorative function. When a first virtual character is equipped with the virtual equipment, attack effects will be displayed when the first virtual character attacks a second virtual character, such as spark effects, highlight effects, background rendering effects, animation effects, etc.
[0097] For illustration, please refer to Figure 5 , Figure 5 This is a diagram of the equipment configuration interface.
[0098] The equipment configuration interface 500 includes a plurality of candidate equipment 510, which are classified and arranged according to the function of the equipment. The equipment configuration interface 500 also includes default virtual equipment 520 recommended by the system for the player.
[0099] The equipment configuration interface displays a variety of virtual equipment and arranges them in the order of their functions. Intuitive and simple Jie's assist player quickly locates the target , select appropriate virtual equipment for the first virtual character, Improve virtual equipment decision-making efficiency .
[0100] Step 420: In response to receiving the equipment help operation, send equipment help information to the second account.
[0101] The equipment request information is used to request the second account to provide the first account with equipment recommendation information for the first virtual character.
[0102] Optionally, the equipment configuration interface includes an equipment help control, and in response to receiving a trigger operation on the equipment help control, an equipment help message is sent to the second account.
[0103] Optionally, the display form of the equipment help control includes: presenting it in the form of a shape control, presenting it in the form of a text control, and presenting it in the form of a thumbnail control corresponding to any virtual equipment in the equipment configuration interface; for example, presenting it in the form of a thumbnail corresponding to the virtual equipment with the highest price.
[0104] By setting the equipment help control in the equipment configuration panel, you can quickly achieve equipment help with a simple trigger operation. It can improve the convenience of players' help-seeking operation, improve the efficiency of help-seeking and human-computer interaction .
[0105] Indicative, such as Figure 6 As shown, Figure 6 This is a diagram of a control that triggers a device request for help.
[0106] The equipment configuration interface 600 includes an equipment help control 610, which is used to send an equipment help message to the second account. After the equipment help control 610 is triggered, the first account client automatically sends a help message to the second account client.
[0107] Optionally, the method of triggering the equipment help control includes at least one of single-click, double-click, triple-click, dot-dash, and long press, but is not limited to this. The embodiment of the present application does not make specific limitations on this.
[0108] Optionally, methods of sending equipment help information through the equipment help control include but are not limited to the following.
[0109] (1) in response to receiving a trigger operation on the equipment help control, sending an equipment help message to a second account associated with the first account;
[0110] When the first account is associated only with the second account, you can directly send a device request message to the second account. The association between the first account and the second account includes but is not limited to:
[0111] 1. Friend relationship: There is a friend relationship between the first account and the second account;
[0112] 2. Group chat relationship: the number of group chats in which the first and second accounts participate together reaches the preset threshold;
[0113] 3. Mark relationship: the first account player marks the second account as a linked account, and when sending equipment help messages, they will be sent to the marked second account by default;
[0114] 4. Communication relationship: the first account and the second account have chatted in a certain historical period;
[0115] 5. Teammate relationship: The first account and the second account belong to the same team in this virtual game. The first account and the second account need to fight against the game account together.
[0116] By directly sending an equipment help message to the second account that is associated with the first account, the equipment help request can be realized without additional communication between the first account player and the second account player. Can save players' operation time, improving the efficiency of equipment assistance The help-seeking process does not require players to make voice calls or type in each other, which meets the needs of some players who are unwilling to communicate with the microphone. Improve the player's experience.
[0117] (2) in response to receiving a trigger operation on the equipment help control, displaying an account list, the account list including associated accounts associated with the first account, the associated accounts including the second account; in response to receiving a selection operation on the second account, sending an equipment help message to the second account;
[0118] When there is an association relationship between the first account and multiple accounts, the player of the first account can also select a second account from the multiple accounts to send an equipment help message.
[0119] For example, there is an association relationship between the first account and the second account, the third account, and the fourth account. Among them, the second account has the highest account level, the third account has participated in the most virtual games, and the fourth account communicates with the first account most frequently.
[0120] The association relationship between the first account and the second account, the third account, and the fourth account can be any one or more of the several relationships in the above examples. For example, there is both a friend relationship and a tag relationship between the first account and the second account, there is a group chat relationship between the first account and the third account, and there is a communication relationship between the first account and the fourth account.
[0121] After selecting the second account from the account list and confirming, the first account client sends an equipment help message to the second account client.
[0122] When the first account player wants to ask other account players for equipment recommendations, all accounts that have a relationship with the first account will be displayed in a list, which can provide more options for the first account to ask for equipment recommendations. It is convenient for players to select equipment based on factors such as different players' in-game performance, account level, and the closeness of the relationship between the accounts. combine Rationally selecting the target players to whom you recommend equipment can improve the effect of equipment recommendations to a certain extent.
[0123] (3) receiving a selection operation of at least two candidate devices from a plurality of candidate devices;
[0124] In response to receiving the equipment help operation, an equipment help message is sent to the second account, where the equipment help message includes equipment information of at least two candidate equipments, and the equipment help message is used to instruct the second account to make an equipment recommendation between the at least two candidate equipments.
[0125] That is, after the first account player selects at least two candidate equipment in the equipment configuration interface, he sends an equipment request message to the second account, and the second account player decides the target virtual equipment for the first account player to equip the first virtual character based on the equipment information of the at least two candidate equipment contained in the equipment request message.
[0126] Optionally, the equipment request message sent by the first account includes equipment information of the first equipment, the second equipment and the third equipment, wherein the first equipment can improve the attack ability of the first virtual character in the virtual game, the second equipment can improve the defense ability of the first virtual character in the virtual game, and the third equipment is only used to decorate the appearance of the first virtual character.
[0127] For example, there is a teammate relationship between the first account and the second account, that is, the first account and the second account need to jointly fight against the game account in this virtual game. Since the second virtual character controlled by the second account is already equipped with the second equipment, the second account player selects the first equipment from the first equipment, the second equipment and the third equipment to recommend it to the first account player.
[0128] By allowing the first account player to select at least two candidate pieces of equipment and then seeking help from the second account player to decide on the target piece of equipment to be configured for the first virtual character from the at least two candidate pieces of equipment, the first account player can be guaranteed to feel involved in selecting equipment for his or her virtual character and can also effectively obtain suggestions from other players. Improved equipment The recommendation effect enables players to quickly learn how to choose appropriate virtual equipment when seeking help Moreover, the method in which the first account player selects candidate equipment and then the second account player confirms it, compared to the method in which the second account player directly selects virtual equipment for the first account player in the equipment configuration interface, can first filter out some virtual equipment that is not within the consideration range of the first account player, so that the second account player can directly skip the screening step. In a smaller equipment range Make decisions, improve the efficiency of equipment help, and reduce the cost of the second account player recommending equipment to the first account player. time, improving the efficiency of human-computer interaction .
[0129] It is worth noting that in some embodiments, in addition to initiating equipment help requests to the second account by triggering the equipment help request control, other methods can also be used, such as initiating equipment help requests through sliding operations, directly opening the teammate voice panel to communicate for help, etc. This embodiment does not limit this.
[0130] Step 430: In response to receiving the equipment recommendation information fed back by the second account, display the equipment recommendation information.
[0131] The equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0132] After the second account receives and confirms the equipment request information, the equipment configuration interface of the first account will be displayed on the login terminal display screen of the second account. The second account player can directly view multiple candidate equipment in the equipment configuration interface and select the target virtual equipment from the multiple candidate equipment as the virtual equipment recommended to the first account.
[0133] For illustration, please refer to Figure 7 , Figure 7 It is a schematic diagram of a first account receiving and displaying equipment recommendation information.
[0134] The terminal displays the first virtual character 710 in the virtual scene 700 , and displays equipment recommendation information 720 when the second account completes the recommendation to the first account.
[0135] The equipment recommendation information 720 includes the following content.
[0136] (1) A profile picture 721 of the second account and the corresponding text prompt information. The profile picture 721 of the second account is used to identify the second account and indicates that the equipment recommendation information is fed back to the first account by the second account. The text prompt information is "Recommended equipment for you", indicating that the second account has recommended virtual equipment to the first account.
[0137] (2) Information about the virtual equipment recommended by the second account to the first account, such as the name of the virtual equipment, a thumbnail of the appearance of the virtual equipment, the function of the virtual equipment, etc., is used to assist the first account in determining whether to accept the recommendation of the second account.
[0138] (3) Ignore recommendation control 722. Triggering this control allows the user to ignore the recommendation information of the second account and allow the first account to select virtual equipment on its own.
[0139] (4) Recommendation control 723. When this control is triggered, the first account can in turn recommend virtual equipment to the second account.
[0140] By displaying the corresponding text prompt information and the equipment information of the virtual equipment recommended by the second account in the equipment recommendation information, it can help the first account player understand that the current equipment help request is feedback from the second account player. and Assist the first account player to decide whether to directly redeem the virtual equipment recommended in the equipment recommendation information, and improve the equipment recommendation efficiency. Recommended efficiency .
[0141] In some embodiments, after the first account successfully sends an equipment help message to the second account, if the second account receives and approves the help, it will take a certain amount of time to select. While the first account is waiting for feedback from the second account, the help progress information will be displayed on the terminal screen. The help progress information is used to indicate the countdown length of the first account in the equipment help process.
[0142] Optionally, the second account needs to recommend 4 virtual equipment to the first account. When the second account selects 3 virtual equipment for the first account, the request progress information is "progress 75%".
[0143] Optionally, the help-seeking progress information is a progress bar with a fixed countdown length of 20 seconds. The length of the progress bar will also change accordingly as the countdown time changes.
[0144] For illustration, please refer to Figure 8 , Figure 8 This is a diagram showing the progress of the request for help.
[0145] The terminal displays the first virtual character 810 in the virtual scene 800. When the first account sends the equipment help information to the second account, the help progress information 820 is displayed. During the second account recommends the equipment to the first account, the help progress information 820 will change accordingly. Figure 8 The help-seeking progress information 820 is displayed as a progress bar and a text prompt message "Progress 60%".
[0146] By displaying help progress information , can help players understand the progress of the current equipment recommendation process, to avoid players Aimless waiting takes a long time , and the problem of poor player experience caused by unclear progress, Guaranteed players Efficiency of interaction with devices .
[0147] When the second account provides equipment recommendation information to the first account, the player of the first account can directly choose to accept the recommendation of the second account and use an equal amount of virtual resources to redeem it directly from the equipment configuration interface. After the redeemed virtual equipment is configured to the first virtual character, the first virtual character will engage in virtual battle.
[0148] In some embodiments, the player of the first account may also ignore the equipment recommendation information fed back by the second account. For example, the virtual equipment recommended by the second account does not meet the expected combat enhancement effect on the first virtual character, or the first account does not have the conditions to redeem the virtual equipment recommended by the second account (for example, the account level of the first account is level 10, and the virtual equipment recommended by the second account requires the account level to reach level 20 before it can be redeemed).
[0149] Optionally, in response to receiving an ignore operation on the equipment recommendation information, the display of the equipment recommendation information is canceled and the recommendation process ends.
[0150] In some embodiments, after the first account sends an equipment request message to the second account, the second account can also choose to ignore the equipment request message from the first account. There is a time threshold for the time the first account waits for feedback from the second account. If the waiting time reaches the time threshold and the second account still has not fed back equipment recommendation information to the first account, the recommendation process ends.
[0151] By setting the feedback time threshold, avoid If the first account does not receive any feedback from the second account, Longer waiting time , so that the first account can change the target of help in time, or decide on the virtual equipment to be exchanged. It ensures the player's experience in seeking help and the efficiency of the equipment recommendation process.
[0152] In some embodiments, the first account can send equipment help information to multiple associated accounts at the same time. For example, the first account has three teammate accounts in a virtual game, namely the second account, the third account and the fourth account. The first account can send equipment help information to these three accounts at the same time. Each teammate account can choose to recommend virtual equipment to the first account or choose to ignore the equipment help information.
[0153] Optionally, when multiple accounts respond to the equipment request information, the second account is the first account to feedback equipment recommendation information to the first account. At this time, regardless of whether the third account and the fourth account feedback equipment recommendation information to the first account, the equipment recommendation process ends.
[0154] Indicative, such as Figure 9 As shown, Figure 9 This is a schematic diagram of the end of the equipment recommendation process.
[0155] Taking the perspective of the third account as an example, when the third account receives an equipment request message from the first account, the third account can recommend virtual equipment to the first account. During the decision-making process of the third account, if the second account has already completed the equipment recommendation to the first account, the equipment recommendation end prompt message 910 will be displayed, indicating that this equipment recommendation is completed.
[0156] Optionally, when multiple accounts respond to the equipment request, the equipment recommendation information is displayed on the display screen of the first account's login terminal in the order in which it was received. The first account player can view the virtual equipment recommended by each equipment recommendation information and select one of these virtual equipment as the target virtual equipment to equip for the first virtual character. Alternatively, the first account player can choose to ignore all equipment recommendation information.
[0157] In some embodiments, in order to improve the efficiency of interaction between the first account and the second account and save decision-making time, the first account may not initiate an equipment help message, but directly use the virtual equipment configured for the second virtual character controlled by the second account as the virtual equipment configured for the first virtual character.
[0158] Optionally, in response to receiving an equipment reference operation on the second account, information of virtual equipment configured by the second virtual character is displayed, where the second virtual character is a virtual character controlled by the second account.
[0159] For example, the second virtual character is configured with the first equipment, the first equipment can be exchanged in the equipment configuration interface, the equipment reference operation is received, the effect of the first virtual character being configured with the first equipment is previewed, the equipment exchange operation is received, and the same first equipment is exchanged for configuration for the first virtual character.
[0160] In some embodiments, the first account player can configure different virtual equipment for different character positions of the first virtual character based on the appearance of the first virtual character, such as virtual equipment for the top of the first virtual character, virtual equipment for shoes, virtual equipment for pants, etc. The first account player can select virtual equipment for part of the positions of the first virtual character, and the second account player can recommend virtual equipment for another part of the positions of the first virtual character.
[0161] Optionally, in response to receiving a selection operation and an equipment help operation for the first equipment, an equipment help message is sent to the second account, the equipment help message includes the first equipment, the first equipment is the equipment currently configured by the first virtual character, and the equipment help message is used to request the second account to recommend virtual equipment that matches the first equipment.
[0162] For example, the first equipment is a top and pants equipment of the first virtual character, and the equipment request information is used to request the second account to recommend a pair of virtual shoes that matches the first equipment.
[0163] In some embodiments, in order to reduce the number of times the player with the first account needs to ask other players for help, in addition to asking the player with the second account for equipment before each virtual game, the player with the second account can also recommend virtual equipment to the player with the first account that can be used in multiple future virtual games.
[0164] Optionally, in response to receiving the equipment recommendation information fed back by the second account, an equipment chain in the equipment recommendation information is displayed, the equipment chain including multiple candidate equipment, and the equipment chain is used to indicate that the multiple candidate equipment are to be exchanged in a chain order.
[0165] The types and quantities of candidate equipment in an equipment chain can be arbitrary. In some embodiments, if a first account currently does not meet the conditions for redeeming all virtual equipment in an equipment chain, it can purchase only the virtual equipment currently available for redemption according to the chain sequence. The equipment chain information can then be redeemed when the first account meets the conditions for redeeming the remaining virtual equipment in the future. The equipment chain information is stored in the game data for the first account player to view at any time.
[0166] Optionally, when the first account accepts the equipment chain recommended by the second account, in response to the first virtual character exchanging the nth candidate equipment on the equipment chain, and the virtual resources held by the first virtual character are sufficient to exchange the n+1th candidate equipment on the equipment chain, the exchange result of the first virtual character automatically exchanging the n+1th candidate equipment is displayed, where n is a positive integer.
[0167] For example, the equipment chain contains 20 candidate equipment items, which are arranged in a chain order of increasing account level. The exchange level of the 1st to 5th candidate equipment items is 10, the exchange level of the 6th to 15th candidate equipment items is 15, and the exchange level of the 16th to 20th candidate equipment items is 20. The number of virtual resources required for each candidate equipment item is 200.
[0168] For example, n is 14, the account level of the first account is 17, and at the first moment, the total virtual resources held by the first account is 50, and the first account has already redeemed the first through 14th candidate equipment in the equipment chain. At the second moment, the total virtual resources held by the second account is 300. The 15th candidate equipment is automatically redeemed, and the total virtual resources held by the second account is changed to 300 - 200 = 100. The second moment is a moment in the future of the first moment.
[0169] In summary, the method provided in this application, when configuring virtual equipment for a first virtual character, receives an equipment request and sends an equipment request message to a second account. The equipment request message can request the second account to provide the first account with equipment recommendations for the first virtual character. Receiving and displaying the equipment recommendation information fed back by the second account can intuitively display the equipment recommended by the second account to the first account, assisting the first account player in selecting the virtual equipment to be equipped, reducing the player's decision-making time, and improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction.
[0170] In some embodiments, a virtual character can be configured with multiple different virtual equipment at the same time, each of which can bring different gain effects to the virtual character during virtual battles. In order to improve the efficiency of equipment recommendation, multiple associated accounts can recommend virtual equipment with different gain effects to the first account. Figure 10 As shown, Figure 10 FIG. 1 is a flowchart of a method for recommending virtual equipment provided by another exemplary embodiment of the present application. The method includes the following steps.
[0171] Step 1010: Display the equipment configuration interface.
[0172] The equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account. The virtual equipment is used to provide equipment effects for the first virtual character. The equipment configuration interface includes multiple candidate equipment.
[0173] Optionally, the first virtual character can be equipped with the following types of virtual equipment at the same time.
[0174] (1) Virtual equipment with attacking function (hereinafter referred to as first-category equipment): When the first virtual character is equipped with the virtual equipment, the combat effectiveness of the first virtual character in the virtual game can be enhanced.
[0175] (2) Virtual equipment with defensive functions (hereinafter referred to as the second type of equipment): When the first virtual character is equipped with the virtual equipment, the first virtual character's defensive ability in the virtual game can be improved.
[0176] (3) Virtual equipment with healing function (hereinafter referred to as the third type of equipment): When the first virtual character is equipped with this virtual equipment, if the health value of the first virtual character is lower than the preset value, the health value of the first virtual character can be increased, thereby increasing the duration of the first virtual character in the game.
[0177] (4) Virtual equipment with speed-enhancing function (hereinafter referred to as the fourth type of equipment): When the first virtual character is equipped with the virtual equipment, the movement speed and attack / avoidance speed of the first virtual character in the virtual game will be improved.
[0178] For example, in the equipment configuration interface, each virtual equipment corresponds to a plurality of candidate equipments, and the first account player can select one equipment from each virtual equipment to equip the first virtual character.
[0179] For example, the first category of equipment includes: a category of equipment A and a category of equipment B. The first account can choose any one of the category of equipment A and the category of equipment B to configure the first virtual character, or the first account can not choose any equipment in the first category of equipment.
[0180] Step 1020 : In response to receiving a trigger operation on the equipment help control, display candidate equipment types.
[0181] The equipment configuration interface includes an equipment help control, which is used to send an equipment help message to the associated account (teammate account) of the first account, requesting the associated account to recommend virtual equipment for the first account.
[0182] The candidate equipment types include but are not limited to the four types of virtual equipment (first type of equipment, second type of equipment, third type of equipment, and fourth type of equipment) illustrated in the above step 1010 .
[0183] Among them, the candidate equipment types correspond to equipment configuration accounts respectively.
[0184] Optionally, taking the example where the candidate equipment types include the above four types of equipment, the first account is used as a team unit when conducting a virtual game, and the first account includes multiple teammate accounts, namely: the second account, the third account, the fourth account and the fifth account.
[0185] The equipment configuration account corresponding to each candidate equipment type can be any one of the four teammate accounts mentioned above.
[0186] It is worth noting that the association relationship between the multiple associated accounts for equipment recommendation for the first account and the first account can be arbitrary. The above-mentioned associated accounts are teammate accounts that participate in the virtual game with the first account and are only used for illustration; the number of teammate accounts of the first account can be arbitrary, and this embodiment does not limit this.
[0187] By selecting the corresponding equipment configuration account for the equipment type that does not pass the candidate, you can ask for help from multiple players with related accounts at the same time, so that each player who is asked for help only needs to be responsible for recommending one type of equipment. Recommend equipment to help the task Split into multiple simultaneous subtasks to improve the efficiency of equipment recommendation Compared with the method of asking the same player for all types of virtual equipment, and the method of asking different players for help in order, the equipment recommendation method provided in this embodiment It can reduce the time of equipment assistance and equipment recommendation, and reduce the recommendation burden of each player, thus improving the player's The gaming experience and the efficiency of equipment selection improve the efficiency of human-computer interaction.
[0188] Step 1030: In response to receiving a selection operation for the first equipment type, sending an equipment help message to a second account corresponding to the first equipment type.
[0189] Taking the second account as an example, the equipment request information sent to the second account is used to request the second account to provide the first account with equipment recommendation information for the first virtual character.
[0190] Optionally, the candidate equipment types include a first equipment type, a second equipment type, a third equipment type, and a fourth equipment type (ie, the first to fourth types of equipment in step 1010, which will not be described in detail here). Each equipment type corresponds to multiple candidate equipment.
[0191] The first account can select a corresponding equipment configuration account for each candidate equipment type. Taking the second account as an example, the equipment configuration account corresponding to the first equipment type is the second account. After receiving the selection operation of the first equipment type, the corresponding equipment help information is sent to the second account.
[0192] Exemplarily, the equipment configuration account corresponding to the first equipment type is the second account, the equipment configuration account corresponding to the second equipment type is the third account, the equipment configuration account corresponding to the third equipment type is the fourth account, and the equipment configuration account corresponding to the fourth equipment type is the fifth account.
[0193] After receiving the selection operation for different equipment types, equipment help message A is sent to the second account (equipment help message A is used to request the second account to select a target virtual equipment from multiple candidate equipment of the first equipment type), equipment help message B is sent to the third account (equipment help message B is used to request the third account to select a target virtual equipment from multiple candidate equipment of the second equipment type), equipment help message C is sent to the fourth account (equipment help message C is used to request the fourth account to select a target virtual equipment from multiple candidate equipment of the third equipment type), and equipment help message D is sent to the fifth account (equipment help message D is used to request the fifth account to select a target virtual equipment from multiple candidate equipment of the fourth equipment type).
[0194] Step 1040: In response to receiving the equipment recommendation information fed back by the second account, display the equipment recommendation information.
[0195] Taking the second account as an example, the equipment recommendation information fed back by the second account includes candidate equipment recommended by the second account to the first account.
[0196] Optionally, when the second account, the third account, the fourth account, and the fifth account all feed back equipment recommendation information to the first account, the equipment recommendation information from different accounts includes different candidate equipment.
[0197] For example, the first equipment type corresponds to the following candidate equipment: first equipment A, first equipment B, first equipment C; the second equipment type corresponds to the following candidate equipment: second equipment A, second equipment B, second equipment C; the third equipment type corresponds to the following candidate equipment: third equipment A, third equipment B; and the fourth equipment type corresponds to the following candidate equipment: fourth equipment A, fourth equipment B, fourth equipment C and fourth equipment D.
[0198] Among them, the second account feeds back equipment recommendation information A to the first account, and the candidate equipment recommended by the equipment recommendation information A is the first equipment A; the third account feeds back equipment recommendation information B to the first account, and the candidate equipment recommended by the equipment recommendation information B is the second equipment C; the fourth account feeds back equipment recommendation information C to the first account, and the candidate equipment recommended by the equipment recommendation information C is the third equipment B; the fifth account feeds back equipment recommendation information D to the first account, and the candidate equipment recommended by the equipment recommendation information D is the fourth equipment D.
[0199] In some embodiments, different types of candidate equipment may correspond to multiple equipment configuration accounts, and each associated account may simultaneously recommend multiple types of candidate equipment. For example, the equipment configuration accounts corresponding to the first equipment type may be the third and fifth accounts; the second account may recommend both the first and third equipment types. This embodiment is not limited to this.
[0200] In summary, the method provided in this application, when configuring virtual equipment for a first virtual character, receives an equipment request and sends equipment request messages to multiple associated accounts. The equipment request messages can request the multiple associated accounts to provide the first account with equipment recommendations for the first virtual character. Receiving and displaying equipment recommendation information from multiple associated accounts can intuitively display the equipment recommended by the multiple associated accounts to the first account, assisting the first account player in selecting and equipping virtual equipment with different functions simultaneously, reducing player decision-making time and improving the efficiency of player virtual equipment configuration and human-computer interaction.
[0201] In some embodiments, novice players can choose virtual equipment by themselves, or they can ask the associated account for help and ask the associated account to recommend equipment for them. In order to better assist players in understanding the reasons for equipment recommendations and master them as quickly as possible Tips for choosing your own virtual equipment, A comparative scoring mechanism can be introduced to compare and score the virtual equipment selected by the player himself and the virtual equipment recommended by the associated account to determine the virtual equipment that is more suitable for the virtual character. Figure 11 FIG. 1 is a flow chart of a method for recommending virtual equipment based on comparison results provided by an exemplary embodiment of the present application. Figure 11 As shown, the method includes the following steps.
[0202] Step 1110: Display the equipment configuration interface.
[0203] The equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account. The virtual equipment is used to provide equipment effects for the first virtual character. The equipment configuration interface includes multiple candidate equipment.
[0204] Optionally, the equipment configuration interface includes an equipment help control, and the equipment help control is used to initiate an equipment help request to the second account.
[0205] Step 1120: In response to receiving the equipment help operation, send equipment help information to the second account.
[0206] Optionally, a trigger operation for an equipment help control is received, and an equipment help message is sent to the second account, wherein the equipment help message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character.
[0207] Step 1130: In response to receiving the equipment recommendation information fed back by the second account, display the equipment recommendation information.
[0208] The equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0209] In some embodiments, after receiving equipment recommendation information from a second account, the player of the first account can choose to directly redeem the virtual equipment recommended by the second account. A variety of candidate equipment items are displayed on the equipment configuration interface, along with the amount of virtual resources required to redeem each virtual equipment item. If the first account has enough virtual resources to redeem the virtual equipment, the redemption can be performed directly. If the first account does not have enough virtual resources to redeem the virtual equipment item, the redemption fails.
[0210] Optionally, after displaying the equipment recommendation information, in response to receiving an exchange statistics operation for the equipment recommendation information, the total number of virtual resources required to exchange the candidate equipment indicated by the equipment recommendation information is displayed, and the virtual resources are used to exchange virtual equipment from the equipment configuration interface.
[0211] For example, the second account recommends a set of equipment to the first account. The set of equipment includes three virtual equipment, namely virtual equipment A, virtual equipment B and virtual equipment C. The number of virtual resources required to exchange virtual equipment A is 100, the number of virtual resources required to exchange virtual equipment B is 400, and the number of virtual resources required to exchange virtual equipment C is 200.
[0212] The exchange statistics operation for the equipment recommendation information is received, and the total exchange amount of virtual resources is displayed as 700 (100+400+200=700).
[0213] An equipment exchange operation for the candidate equipment indicated by the equipment recommendation information is received, and when the total number of virtual resources owned by the first account is greater than or equal to the total number of virtual resources exchanged, an exchange success prompt message is displayed.
[0214] For example, the total number of virtual resources owned by the first account is 1000, which is greater than the total number of virtual resources required to exchange the candidate equipment indicated by the equipment exchange recommendation information, which is 700. The exchange is successful, and the prompt message of the successful exchange is displayed: "Exchange successful, check the equipment effect."
[0215] The first virtual character is displayed as being equipped with candidate equipment indicated by the equipment recommendation information.
[0216] It is worth noting that if the total number of virtual resources owned by the first account is less than the total number of virtual resources to be exchanged, the exchange fails and a corresponding exchange failure prompt message is displayed.
[0217] For example, the total number of virtual resources owned by the first account is 500, which is less than the total number of virtual resources redeemed, 700. The redemption failure prompt message is displayed as: "Redemption failed, insufficient virtual resources."
[0218] By providing the exchange statistics function, players can directly calculate the total number of virtual resources required for the virtual equipment they wish to exchange. Players do not need to remember and calculate by themselves, which reduces the memory burden of players When the number of virtual equipment and the total number of virtual resources exchanged indicated in the equipment recommendation information are large, it can conveniently solve the calculation problem for players. Improved The efficiency of players' decision-making and human-computer interaction when exchanging virtual equipment .
[0219] Step 1140: Receive a selection operation for the first equipment.
[0220] The multiple candidate equipment displayed on the assembly display interface includes a first equipment and a second equipment. The first equipment is a virtual equipment selected by the first account player.
[0221] Step 1150 : In response to receiving an equipment comparison operation on the candidate equipment indicated by the equipment recommendation information and the first equipment, display an equipment comparison result.
[0222] The equipment comparison result is used to indicate the difference between the candidate equipment indicated by the equipment recommendation information and the first equipment.
[0223] Exemplarily, the candidate equipment indicated by the equipment recommendation information of the second account is the second equipment, an equipment comparison operation on the first equipment and the second equipment is received, and an equipment comparison result is displayed.
[0224] For example, the equipment comparison results can be compared from the following aspects.
[0225] (1) The price of virtual equipment / the amount of virtual resources required to redeem virtual equipment: For example, the amount of virtual resources required to redeem the first equipment is 1000, and the amount of virtual resources required to redeem the second equipment is 800.
[0226] (2) The enhancement effect of virtual equipment in the virtual game: For example, the first equipment can increase the attack ability of the first virtual character to 150% and the defense ability of the first virtual character to 120%; the second equipment can increase the attack ability of the first virtual character to 120% and the defense ability of the first virtual character to 140%.
[0227] (3) Whether there is an additional gain effect between the virtual equipment and the first virtual character: for example, the equipment attributes of the first equipment can bring an additional gain effect to the first virtual character, increasing the health value of the first virtual character; the equipment attributes of the second equipment cannot bring an additional gain effect to the first virtual character.
[0228] (4) Whether the player is required to perform other operations when the virtual equipment provides a buff effect for the virtual character: For example, when the first equipment provides a buff effect for the virtual character, the player of the first account does not need to perform other operations, and when the second equipment provides a buff effect for the virtual character, the player of the first account does not need to perform other operations.
[0229] Optionally, in addition to the comparison of the above dimensions, the equipment comparison result also includes a rating of the two virtual equipment.
[0230] For example, based on the above comparison dimensions, the score of the first equipment is 90 / 100, and the score of the second equipment is 85 / 100. The score of the first equipment is higher than the score of the second equipment. The game system recommends that the first account select the first equipment as the equipment configured for the first virtual character.
[0231] By providing the equipment comparison function, players can not only know the equipment recommendation results when asking other players for help, It also provides players with opportunities for comparative learning. That is, the player chooses a set of equipment by himself, and then other players recommend a set of equipment. By comparing the differences between different equipment, we can help players quickly understand and master how to choose virtual equipment. The equipment comparison results compare the differences of virtual equipment from multiple dimensions, which can provide players with It provides focus and improves the efficiency of human-computer interaction. Add rating results to the equipment comparison results, even if novice players do not understand the role of these equipment terms or comparison dimensions in virtual games, You can also directly select the virtual The virtual equipment is used as the equipment assigned to the first virtual character, making the comparison results easier to understand. .
[0232] In summary, the method provided in this application, when configuring virtual equipment for a first virtual character, receives an equipment request and sends an equipment request message to a second account. The equipment request message can request the second account to provide the first account with equipment recommendations for the first virtual character. Receiving and displaying the equipment recommendation information fed back by the second account can intuitively display the equipment recommended by the second account to the first account, assisting the first account player in selecting the virtual equipment to be equipped, reducing the player's decision-making time, and improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction.
[0233] Figure 12 This is a flowchart of a method for a second account to recommend virtual equipment to a first account provided by an exemplary embodiment of the present application, which is executed by a terminal logged into the second account, such as Figure 12 As shown, the following steps are included.
[0234] Step 1210: Receive and display the equipment help information sent by the first account.
[0235] Among them, the equipment help information is used to request the second account to provide the first account with equipment recommendation information for the first virtual character. The first virtual character is a virtual character controlled by the first account. The equipment recommendation information is used to instruct the first account to configure virtual equipment for the first virtual character, and the virtual equipment is used to provide equipment effects to the first virtual character.
[0236] Optionally, the virtual character controlled by the second account is the second virtual character. After the second account configures virtual equipment for the second virtual character, if the equipment help information sent by the first account is received, the equipment help information is displayed on the display screen of the second account login terminal.
[0237] Optionally, the equipment help information includes the following information: (1) the account avatar and account name of the first account, which is used to indicate that the account initiating the equipment help information is the first account; (2) the prompt text of the equipment help information: "The first account has initiated equipment help", which is used to indicate that the help information is a request for the second account to recommend virtual equipment to the first account; (3) an ignore control: the second account player can ignore the equipment help information of the first account by triggering this control, and the equipment help information will no longer be displayed on the screen of the second account login terminal, and the recommendation process ends; (4) a recommendation control: the second account player triggers this control to indicate that the second account player responds to the equipment help information and starts to recommend virtual equipment to the first account.
[0238] The second account can choose to accept the equipment request message sent by the first account and recommend the virtual equipment configured by the first virtual character to the first account. After the recommendation is completed, the terminal automatically sends feedback to the first account. The second account can also choose to ignore the equipment request message and directly end the recommendation process.
[0239] Indicative, such as Figure 13 As shown, Figure 13 This is a diagram showing equipment help information.
[0240] A second virtual character 1310 is displayed in a virtual scene 1300. Taking the example that the second account player has configured virtual equipment for the second virtual character, when the first account initiates an equipment help request to the second account, an equipment help message 1320 is automatically displayed, wherein the equipment help message 1320 includes the avatar logo 1321 and name of the first account, an ignore control 1322 and a recommendation control 1323.
[0241] Optionally, the player of the second account triggers the recommendation control 1323 to recommend virtual equipment to the first account from the perspective of the first account.
[0242] Step 1220: Display the equipment configuration interface.
[0243] Among them, the equipment configuration interface includes multiple candidate equipment.
[0244] When the second account recommends equipment for the first account, the second account login terminal directly displays the equipment configuration interface of the first account, which includes multiple candidate equipment and the amount of virtual resources required to exchange each candidate equipment.
[0245] Optionally, the types of candidate equipment include but are not limited to the following.
[0246] (1) Virtual equipment with attacking function: When the first virtual character is equipped with the virtual equipment, the combat effectiveness of the first virtual character in the virtual game can be enhanced, thereby increasing the winning rate of the game.
[0247] (2) Virtual equipment with defensive function: When the first virtual character is equipped with the virtual equipment, the first virtual character's defensive ability in the virtual game can be improved, thereby increasing the winning rate of the game.
[0248] (3) Virtual equipment with healing function: When the first virtual character is equipped with the virtual equipment, if the health value of the first virtual character is lower than a preset value, the health value of the first virtual character can be increased, thereby increasing the duration of the first virtual character in the game.
[0249] (4) Virtual equipment with speed-enhancing function: When the first virtual character is equipped with the virtual equipment, the movement speed and attack / avoidance speed of the first virtual character in the virtual game will be improved, thereby increasing the winning rate of the game.
[0250] (5) Virtual equipment with a game rebound function: When the first virtual character is equipped with the virtual equipment, the first virtual character can rebound part of the attack when receiving the attack.
[0251] (6) Virtual equipment that provides special attack methods: When the first virtual character is equipped with the virtual equipment, the first virtual character can use the special attack method to cause damage to other virtual characters.
[0252] For illustration, please refer to Figure 14 , Figure 14 This is a diagram showing the equipment configuration interface on the second account terminal.
[0253] Equipment configuration interface 1400 includes multiple candidate equipment 1410, which are categorized and arranged according to their functions. Equipment configuration interface 1400 also includes the name of the first account, the first account's avatar, and a recommendation prompt: "Recommending equipment for the first account." This information indicates that the second account is recommending virtual equipment for the first account.
[0254] Optionally, the display manner of the selected virtual equipment is different from that of the unselected virtual equipment.
[0255] For example, Figure 14 As shown, each candidate equipment corresponds to its own preview area. The preview areas of the selected virtual equipment A and virtual equipment B are black, and the preview areas of the unselected virtual equipment are white. There is a difference between the two.
[0256] Step 1230: In response to receiving the equipment recommendation operation on the equipment configuration interface, feedback equipment recommendation information to the first account.
[0257] Optionally, the equipment configuration interface includes an equipment recommendation control, and in response to receiving a selection operation of a target virtual equipment from multiple candidate equipment and a triggering operation of the equipment recommendation control, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the target virtual equipment.
[0258] The equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0259] like Figure 14 As shown, the equipment configuration interface 1400 also includes an equipment recommendation control 1420. When the second account player completes selecting virtual equipment, the equipment recommendation control 1420 is triggered to complete the equipment recommendation.
[0260] That is, after receiving the selection operation of the target virtual equipment in the equipment configuration interface and the triggering operation of the equipment recommendation control in the equipment configuration interface, the equipment recommendation information is fed back to the first account, and the recommendation process ends.
[0261] After receiving the equipment recommendation operation, the second account login terminal cancels the display of the equipment configuration interface and displays the corresponding feedback success prompt information. The feedback success prompt information is used to prompt the second account that the recommendation is successful and the recommendation process ends.
[0262] For illustration, please refer to Figure 15 , Figure 15 This is a schematic diagram of feeding back equipment recommendation information to the first account.
[0263] The second account feeds back the equipment recommendation information to the first account, and the second account login terminal displays a successful feedback prompt message 1510: "Recommendation successful, the other party has received your recommendation and thanked you!".
[0264] In some embodiments, the equipment request message sent by the first account to the second account includes equipment information of at least two candidate equipment; that is, the equipment request message is used to request the second account to recommend a target virtual equipment to the first account from the at least two candidate equipment selected by the first account.
[0265] Optionally, in response to receiving a selection operation of a target virtual equipment from at least two candidate equipment, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the target virtual equipment.
[0266] In summary, the method provided in this application allows a first account to configure virtual equipment for a first virtual character by receiving an equipment request and sending an equipment request message to a second account. The equipment request message can request the second account to provide the first account with equipment recommendations for the first virtual character. Receiving and displaying the equipment recommendation information fed back by the second account can intuitively display the equipment recommended by the second account to the first account, assisting the first account player in selecting the virtual equipment to be equipped, reducing player decision-making time, and improving the efficiency of player virtual equipment configuration and human-computer interaction.
[0267] Figure 16 This is a structural block diagram of a virtual equipment recommendation device provided by an exemplary embodiment of the present application. Figure 16 As shown, the device includes the following parts.
[0268] Display module 1610, configured to display an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for a first virtual character controlled by a first account, wherein the virtual equipment is used to provide equipment effects for the first virtual character, and the equipment configuration interface includes a plurality of candidate equipment;
[0269] A sending module 1620 is configured to send an equipment request message to the second account in response to receiving the equipment request operation, wherein the equipment request message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character;
[0270] The display module 1610 is further configured to display the equipment recommendation information in response to receiving the equipment recommendation information fed back by the second account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0271] In an optional embodiment, the equipment configuration interface includes an equipment help control;
[0272] The sending module 1620 is further configured to send the equipment help information to the second account in response to receiving a trigger operation on the equipment help control.
[0273] In an optional embodiment, the sending module 1620 is further used to, in response to receiving a trigger operation on the equipment help control, send the equipment help information to the second account associated with the first account; or, in response to receiving a trigger operation on the equipment help control, display an account list, the account list includes associated accounts that have an association relationship with the first account, and the associated accounts include the second account; in response to receiving a selection operation on the second account, send the equipment help information to the second account; or, in response to receiving a trigger operation on the equipment help control, display candidate equipment types, the candidate equipment types respectively corresponding to equipment configuration accounts; in response to receiving a selection operation on the first equipment type, send the equipment help information to the second account corresponding to the first equipment type.
[0274] In an optional embodiment, the display module 1610 is further configured to display help-seeking progress information, where the help-seeking progress information is configured to indicate a countdown timer length for the first account in the equipment help-seeking process.
[0275] In an optional embodiment, the sending module 1620 is further used to receive a selection operation for at least two candidate equipment from the multiple candidate equipment; in response to receiving the equipment help operation, send the equipment help information to the second account, the equipment help information including equipment information of the at least two candidate equipment, and the equipment help information is used to instruct the second account to make equipment recommendations among the at least two candidate equipment.
[0276] In an optional embodiment, the sending module 1620 is further used to send the equipment help information to the second account in response to receiving the selection operation of the first equipment and the equipment help operation, the equipment help information includes the first equipment, the first equipment is the equipment currently configured by the first virtual character, and the equipment help information is used to request the second account to recommend virtual equipment that matches the first equipment.
[0277] In an optional embodiment, the display module 1610 is further used to display the equipment chain in the equipment recommendation information in response to receiving the equipment recommendation information feedback from the second account, where the equipment chain includes multiple candidate equipment, and the equipment chain is used to indicate the redemption of the multiple candidate equipment in a chain order.
[0278] In an optional embodiment, the display module 1610 is further used to display the redemption result of the first virtual character automatically redeeming the n+1th candidate equipment on the equipment chain in response to the first virtual character redeeming the nth candidate equipment on the equipment chain and the virtual resources held by the first virtual character are sufficient to redeem the n+1th candidate equipment on the equipment chain, where n is a positive integer.
[0279] In an optional embodiment, if Figure 17 As shown, the device also includes:
[0280] The redemption statistics module 1630 is used to display the total number of virtual resources required to redeem the candidate equipment indicated by the equipment recommendation information in response to receiving the redemption statistics operation for the equipment recommendation information, and the virtual resources are used to redeem virtual equipment from the equipment configuration interface; receive the equipment redemption operation for the candidate equipment indicated by the equipment recommendation information; display a redemption success prompt message when the total number of virtual resources owned by the first account is greater than or equal to the total number of virtual resources redeemed; and display that the first virtual character is configured with the candidate equipment indicated by the equipment recommendation information.
[0281] In an optional embodiment, the plurality of candidate equipments include a first equipment;
[0282] The device further comprises:
[0283] The equipment comparison module 1640 is configured to receive a selection operation for the first equipment;
[0284] In response to receiving an equipment comparison operation on the candidate equipment indicated by the equipment recommendation information and the first equipment, an equipment comparison result is displayed, where the equipment comparison result is used to indicate the difference between the candidate equipment indicated by the equipment recommendation information and the first equipment.
[0285] In an optional embodiment, the device further comprises:
[0286] The display cancellation module 1650 is configured to cancel the display of the equipment recommendation information in response to receiving an ignore operation on the equipment recommendation information.
[0287] In an optional embodiment, the display module 1610 is further configured to display information about virtual equipment configured for the second virtual character in response to receiving an equipment reference operation on the second account, where the second virtual character is a virtual character controlled by the second account.
[0288] Figure 18This is a structural block diagram of a virtual equipment recommendation device provided by another exemplary embodiment of the present application. Figure 18 As shown, the device includes the following parts.
[0289] Receiving module 1810, configured to receive and display an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character, the virtual equipment being used to provide equipment effects for the first virtual character;
[0290] A display module 1820 is used to display an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment;
[0291] The feedback module 1830 is configured to feedback equipment recommendation information to the first account in response to receiving an equipment recommendation operation on the equipment configuration interface, wherein the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
[0292] In an optional embodiment, the equipment configuration interface includes an equipment recommendation control;
[0293] The feedback module 1830 is further configured to feedback the equipment recommendation information to the first account in response to receiving a selection operation on a target virtual equipment from the multiple candidate equipment and a triggering operation on the equipment recommendation control, wherein the equipment recommendation information includes the target virtual equipment.
[0294] In an optional embodiment, the equipment request information includes equipment information of at least two candidate equipment;
[0295] The feedback module 1830 is further configured to feedback equipment recommendation information to the first account in response to receiving a selection operation on a target virtual equipment from the at least two candidate equipment, where the equipment recommendation information includes the target virtual equipment.
[0296] In summary, the virtual equipment recommendation device provided in this application, when configuring virtual equipment for a first virtual character, receives an equipment request and sends an equipment request message to a second account. The equipment request message can request the second account to provide the first account with equipment recommendation information for the first virtual character. Receiving and displaying the equipment recommendation information fed back by the second account can intuitively display the equipment recommended by the second account to the first account, assisting the first account player in selecting the virtual equipment to be equipped, reducing the player's decision-making time, and improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction.
[0297] It should be noted that the virtual equipment recommendation apparatus provided in the above embodiment is merely an example of the division of the aforementioned functional modules. In actual applications, the aforementioned functions can be assigned to different functional modules as needed, i.e., the internal structure of the device can be divided into different functional modules to perform all or part of the functions described above. Furthermore, the virtual equipment recommendation apparatus provided in the above embodiment and the virtual equipment recommendation method embodiment are based on the same concept. The specific implementation process is detailed in the method embodiment and will not be repeated here.
[0298] Figure 19 The following is a block diagram of a computer device 1900 according to an exemplary embodiment of the present application. Computer device 1900 may be a smartphone, tablet computer, MP3 player (Moving Picture Experts Group Audio Layer III), MP4 player (Moving Picture Experts Group Audio Layer IV), laptop computer, or desktop computer. Computer device 1900 may also be referred to as user equipment, portable terminal, laptop terminal, desktop terminal, or other similar names.
[0299] Typically, the computer device 1900 includes a processor 1901 and a memory 1902 .
[0300] The processor 1901 may include one or more processing cores, such as a quad-core processor, an octa-core processor, etc. The processor 1901 may be implemented in at least one hardware form of a DSP (Digital Signal Processing), an FPGA (Field-Programmable Gate Array), or a PLA (Programmable Logic Array). The processor 1901 may also include a main processor and a coprocessor. The main processor is a processor for processing data in the awake state, also known as a CPU (Central Processing Unit); the coprocessor is a low-power processor for processing data in the standby state. In some embodiments, the processor 1901 may be integrated with a GPU (Graphics Processing Unit), which is responsible for rendering and drawing the content to be displayed on the display screen. In some embodiments, the processor 1901 may also include an AI (Artificial Intelligence) processor, which is used to handle computing operations related to machine learning.
[0301] Memory 1902 may include one or more computer-readable storage media, which may be non-transitory. Memory 1902 may also include high-speed random access memory and non-volatile memory, such as one or more disk storage devices and flash memory storage devices. In some embodiments, the non-transitory computer-readable storage medium in memory 1902 is used to store at least one instruction, which is executed by processor 1901 to implement the virtual equipment recommendation method provided in the method embodiment of the present application.
[0302] In some embodiments, the computer device 1900 further includes other components, which can be understood by those skilled in the art. Figure 19 The structure shown in the figure does not constitute a limitation on the computer device 1900, and the computer device 1900 may include more or fewer components than shown in the figure, or combine some components, or adopt a different component arrangement.
[0303] Optionally, the computer-readable storage medium may include: a read-only memory (ROM), a random access memory (RAM), a solid-state drive (SSD), or an optical disk. Among them, the random access memory may include a resistance random access memory (ReRAM) and a dynamic random access memory (DRAM). The serial numbers of the above embodiments of the present application are for description only and do not represent the advantages or disadvantages of the embodiments.
[0304] An embodiment of the present application also provides a computer device, which includes a processor and a memory, wherein the memory stores at least one instruction, at least one program, a code set, or an instruction set, and the at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by the processor to implement a virtual equipment recommendation method as described in any of the above embodiments of the present application.
[0305] An embodiment of the present application also provides a computer-readable storage medium, which stores at least one instruction, at least one program, a code set, or an instruction set. The at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by a processor to implement a virtual equipment recommendation method as described in any of the above embodiments of the present application.
[0306] Embodiments of the present application also provide a computer program product or computer program, which includes computer instructions stored in a computer-readable storage medium. A processor of a computer device reads the computer instructions from the computer-readable storage medium and executes the computer instructions, causing the computer device to perform the virtual equipment recommendation method described in any of the above embodiments.
[0307] Those skilled in the art will understand that all or part of the steps to implement the above embodiments may be accomplished by hardware, or by a program to instruct the relevant hardware, and the program may be stored in a computer-readable storage medium, which may be a read-only memory, a disk, or an optical disk, etc.
[0308] The above description is merely an optional embodiment of the present application and is not intended to limit the present application. Any modifications, equivalent replacements, improvements, etc. made within the spirit and principles of the present application shall be included in the scope of protection of the present application.
Claims
1. A method for recommending virtual equipment, characterized in that: The method comprises: Displaying an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for a first virtual character controlled by a first account, wherein the virtual equipment is used to provide equipment effects for the first virtual character, and the equipment configuration interface includes a plurality of candidate equipment; In response to receiving the equipment help operation, sending an equipment help message to the second account, wherein the equipment help message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character; In response to receiving the equipment recommendation information fed back by the second account, the equipment recommendation information is displayed, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
2. The method according to claim 1, characterized in that The equipment configuration interface includes an equipment help control; The sending of equipment help information to the second account in response to receiving the equipment help operation includes: In response to receiving a trigger operation on the equipment help control, the equipment help information is sent to the second account.
3. The method according to claim 2, characterized in that The sending of the equipment help information to the second account in response to receiving a triggering operation on the equipment help control includes: In response to receiving a trigger operation on the equipment help control, sending the equipment help information to a second account associated with the first account; or In response to receiving a trigger operation on the equipment help control, displaying an account list, the account list including associated accounts associated with the first account, the associated accounts including the second account; in response to receiving a selection operation on the second account, sending the equipment help message to the second account; or In response to receiving a trigger operation on the equipment help control, candidate equipment types are displayed, and the candidate equipment types respectively correspond to equipment configuration accounts; in response to receiving a selection operation on the first equipment type, the equipment help information is sent to the second account corresponding to the first equipment type.
4. The method according to any one of claims 1 to 3, characterized in that: Before responding to receiving the equipment recommendation information fed back by the second account, the method further includes: The help-seeking progress information is displayed, where the help-seeking progress information is used to indicate the countdown length of the equipment help-seeking process for the first account.
5. The method according to any one of claims 1 to 3, characterized in that: The sending of equipment help information to the second account in response to receiving the equipment help operation includes: receiving a selection operation of at least two candidate equipments from the plurality of candidate equipments; In response to receiving the equipment help operation, the equipment help information is sent to the second account, the equipment help information including equipment information of the at least two candidate equipments, and the equipment help information is used to instruct the second account to make an equipment recommendation between the at least two candidate equipments.
6. The method according to any one of claims 1 to 3, characterized in that: The sending of equipment help information to the second account in response to receiving the equipment help operation includes: In response to receiving the selection operation of the first equipment and the equipment help operation, the equipment help information is sent to the second account, the equipment help information includes the first equipment, the first equipment is the equipment currently configured by the first virtual character, and the equipment help information is used to request the second account to recommend virtual equipment that matches the first equipment.
7. The method according to any one of claims 1 to 3, characterized in that: The displaying of the equipment recommendation information in response to receiving the equipment recommendation information fed back by the second account includes: In response to receiving the equipment recommendation information fed back by the second account, an equipment chain in the equipment recommendation information is displayed, where the equipment chain includes multiple candidate equipment, and the equipment chain is used to indicate that the multiple candidate equipment are to be exchanged in a chain order.
8. The method according to claim 7, characterized in that After displaying the equipment chain in the equipment recommendation information, the method further includes: In the case where the first account accepts the equipment chain recommended by the second account, in response to the first virtual character exchanging the nth candidate equipment on the equipment chain, and the virtual resources held by the first virtual character are sufficient to exchange the n+1th candidate equipment on the equipment chain, the exchange result of the first virtual character automatically exchanging the n+1th candidate equipment is displayed, where n is a positive integer.
9. The method according to any one of claims 1 to 3, characterized in that: After receiving the equipment recommendation information fed back by the second account and displaying the equipment recommendation information, the method further includes: In response to receiving an exchange statistics operation for the equipment recommendation information, displaying the total exchange amount of virtual resources required to exchange for the candidate equipment indicated by the equipment recommendation information, the virtual resources being used to exchange for virtual equipment from the equipment configuration interface; receiving an equipment exchange operation for the candidate equipment indicated by the equipment recommendation information; If the total number of virtual resources owned by the first account is greater than or equal to the total number of virtual resources to be exchanged, display a successful exchange prompt message; The first virtual character is displayed as being equipped with candidate equipment indicated by the equipment recommendation information.
10. The method according to any one of claims 1 to 3, characterized in that: The plurality of candidate equipments include a first equipment; After receiving the equipment recommendation information fed back by the second account and displaying the equipment recommendation information, the method further includes: receiving a selection operation of the first equipment; In response to receiving an equipment comparison operation on the candidate equipment indicated by the equipment recommendation information and the first equipment, an equipment comparison result is displayed, where the equipment comparison result is used to indicate the difference between the candidate equipment indicated by the equipment recommendation information and the first equipment.
11. The method according to any one of claims 1 to 3, characterized in that: After receiving the equipment recommendation information fed back by the second account and displaying the equipment recommendation information, the method further includes: In response to receiving an ignore operation on the equipment recommendation information, the display of the equipment recommendation information is canceled.
12. The method according to any one of claims 1 to 3, characterized in that: The method further comprises: In response to receiving an equipment reference operation on the second account, information of virtual equipment configured for a second virtual character is displayed, where the second virtual character is a virtual character controlled by the second account.
13. A method for recommending virtual equipment, characterized in that: The method comprises: receiving and displaying an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character, the virtual equipment being used to provide equipment effects for the first virtual character; Displaying an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment; In response to receiving an equipment recommendation operation on the equipment configuration interface, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
14. The method according to claim 13, characterized in that The equipment configuration interface includes an equipment recommendation control; The step of feeding back equipment recommendation information to the first account in response to receiving an equipment recommendation operation on the equipment configuration interface includes: In response to receiving a selection operation on a target virtual equipment from the plurality of candidate equipment and a triggering operation on the equipment recommendation control, the equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the target virtual equipment.
15. The method according to claim 13, characterized in that The equipment request information includes equipment information of at least two candidate equipment; The step of feeding back equipment recommendation information to the first account in response to receiving an equipment recommendation operation on the equipment configuration interface includes: In response to receiving a selection operation of a target virtual equipment from the at least two candidate equipment, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the target virtual equipment.
16. A virtual equipment recommendation device, characterized in that: The device comprises: a display module configured to display an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for a first virtual character controlled by a first account, the virtual equipment being used to provide equipment effects for the first virtual character, the equipment configuration interface including a plurality of candidate equipment; a sending module, configured to send an equipment help message to the second account in response to receiving the equipment help operation, wherein the equipment help message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character; The display module is further configured to display the equipment recommendation information in response to receiving the equipment recommendation information fed back by the second account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
17. A virtual equipment recommendation device, characterized in that: The device comprises: a receiving module, configured to receive and display an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character, the virtual equipment being used to provide equipment effects for the first virtual character; A display module, configured to display an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment; A feedback module is configured to feed back equipment recommendation information to the first account in response to receiving an equipment recommendation operation on the equipment configuration interface, wherein the equipment recommendation information includes candidate equipment recommended by the second account to the first account.
18. A computer device, characterized in that: The computer device includes a processor and a memory, wherein the memory stores at least one program, and the at least one program is loaded and executed by the processor to implement the virtual equipment recommendation method according to any one of claims 1 to 15.
19. A computer-readable storage medium, characterized in that The storage medium stores at least one program, and the at least one program is loaded and executed by the processor to implement the virtual equipment recommendation method according to any one of claims 1 to 15.
20. A computer program product, characterized in that The invention comprises a computer program, which, when executed by a processor, implements the method for recommending virtual equipment according to any one of claims 1 to 15.