Three-dimensional resource dynamic allocation method and system based on grain storage
By using a multi-level management architecture and real-time streaming media transmission technology, cloud rendering resources are dynamically scheduled, solving the problems of inflexible resource allocation and insufficient cross-regional scheduling capabilities in existing technologies, and achieving efficient resource allocation and user experience optimization.
Patent Information
- Application Number
- CN202511248716.8
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2025-09-03
- Publication Date
- 2026-04-14
- Estimated Expiration
- 2045-09-03
AI Technical Summary
In existing technologies, distributed deployment architectures suffer from insufficient flexibility in resource allocation and inadequate cross-regional scheduling capabilities, making it difficult to meet the high demands of high-quality 3D scene rendering on host task processing resources. In particular, user experience and resource utilization are difficult to guarantee when there are large-scale concurrent user accesses.
A multi-level management architecture is adopted, including a central server, regional servers, and a warehouse server, forming a four-level architecture of "central-region-warehouse-host". Through real-time streaming media transmission technology and load balancing mechanism, cloud rendering host resources are dynamically scheduled to achieve hierarchical management of resources and flexible allocation across warehouses or regions.
It improves the flexibility and response speed of resource allocation, optimizes resource utilization, ensures user experience, and can efficiently schedule cloud rendering resources when there are large-scale concurrent user accesses, thereby improving the response speed of 3D model rendering and real-time data processing.