Convertible structure of capsule type doll

By designing a detachable capsule-shaped doll structure, including a detachable capsule shell, skeleton, and armor, the problem of rigid doll design is solved, enabling multiple ways to play and role transformations, thus enhancing the toy's fun and realistic effect.

CN121102906APending Publication Date: 2025-12-12SHANGHAI BLOKS TECHNOLOGY GROUP CO LTD +1
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Patent Information

Application Number
CN202410746210.9
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-06-11
Publication Date
2025-12-12

AI Technical Summary

Technical Problem

Existing doll designs are rigid, gameplay is limited, and they lack the ability to be assembled and transformed into different characters, which reduces the fun of the toys.

Method used

Design a capsule-shaped doll with a changeable structure, including a detachable capsule shell, a skeleton, and armor. The detachable structure allows the head blocks, capsule shell, and armor to be interchanged, presenting different shapes and characters.

Benefits of technology

It enables multiple ways to play with the toy, increases its fun and realistic effect, and meets the personalized needs of different players.

✦ Generated by Eureka AI based on patent content.

Smart Images

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    Figure CN121102906A_ABST
Patent Text Reader

Abstract

The invention relates to the technical field of toys, and provides a convertible structure of a capsule type doll, which comprises a capsule shell, a skeleton body and an armor, the skeleton body comprises a head building block, the head building block is arranged in the capsule shell, the armor is arranged outside the capsule shell, and the capsule shell is provided with an opening. At least one group is of a detachable structure, and part or all of the group can be replaced to present different shapes due to the detachable structure; the first group is a head building block; a second group; a capsule shell; and the third group comprises a capsule shell and an armor. The head building block body, the capsule shell body, the capsule shell body and the armor are of detachable structures and can be replaced and assembled so as to present different shapes, one toy has multiple playing methods, a shape changing presentation mode is provided for players, and the interestingness of the toy is greatly improved.
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Description

Technical Field

[0001] This invention relates to the field of toy technology, and more specifically, to a convertible structure for a capsule-shaped doll. Background Technology

[0002] Various human-shaped dolls have gradually appeared on the market. In order to enhance the aesthetics and allow players to have different experiences and fun, they have been designed in various shapes. However, many dolls are designed in a rather rigid way, with simple gameplay. Most of them can only present one role and do not have the function of being able to be assembled and changed into different roles, which greatly reduces the fun of the toys. Summary of the Invention

[0003] In view of the shortcomings of the prior art, the purpose of this invention is to provide a transformable structure for a capsule-shaped doll.

[0004] According to the present invention, a convertible structure for a capsule-shaped doll is characterized by comprising a capsule shell, a skeleton, and armor.

[0005] The skeleton includes a head block arranged inside the capsule shell, and the armor is disposed outside the capsule shell. At least one of the following is a detachable structure, and due to this detachable structure, part or all of the components in this group can be replaced to present different shapes:

[0006] Group 1: Head blocks;

[0007] Second group; capsule shell;

[0008] Group 3: Capsule shell and armor.

[0009] Preferably, the head building blocks include skull building blocks and mandible building blocks, with the mandible building blocks being assembled at the bottom of the skull building blocks.

[0010] Preferably, it includes skull blocks and / or mandible blocks of different shapes.

[0011] Preferably, the skull blocks and mandible blocks are joined together by a male-to-female connector.

[0012] Preferably, the mandibular bone building block includes a mandibular upper body and a mandibular lower body, with the upper part of the mandibular lower body spliced ​​onto the lower part of the mandibular upper body.

[0013] Preferably, the mandibular bone building block has a spherical or ellipsoidal structure.

[0014] Preferably, the upper mandibular body and the lower mandibular body adopt a male head matching female head structure.

[0015] Preferably, it includes mandibular upper body and / or mandibular lower body with different shapes.

[0016] Preferably, the skeleton further includes body blocks, which include shoulder blocks and neck blocks. The upper end of the shoulder blocks is spliced ​​to the bottom of the mandible blocks through the neck blocks and can rotate relative to each other.

[0017] Preferably, the shoulder building blocks include shoulder armor building blocks and shoulder support building blocks, with the shoulder armor building blocks attached to the top of the shoulder support building blocks.

[0018] Preferably, the shoulder armor blocks are in a hemispherical shape.

[0019] Preferably, the left and right ends of the shoulder support block are respectively provided with ball heads, part of the shoulder support block is hidden inside the shoulder armor block, and the ball heads at the left and right ends of the shoulder support block extend to the outside of the shoulder armor block.

[0020] Preferably, the shoulder support blocks have a cross-shaped structure.

[0021] Preferably, the body block also includes an arm block, one end of which is attached to the side of the shoulder support block, and the other end of which extends to the outside of the capsule shell.

[0022] Preferably, the shoulder armor block has a through hole at the top, the lower end of the neck block passes through the through hole and is spliced ​​to the top of the shoulder support block, and the upper end of the neck block is spliced ​​to the bottom of the mandibular underbody.

[0023] Preferably, the skeleton further includes intermediate blocks, the top of which is spliced ​​onto the body blocks.

[0024] Preferably, the top of the middle block is spliced ​​to the bottom of the shoulder support block.

[0025] Preferably, the middle block and the shoulder support block are rotatable relative to each other.

[0026] Preferably, the arm block and the shoulder block are connected by a ball-and-socket joint structure. Preferably, the neck block and the shoulder block are capable of relative rotation.

[0027] Preferably, the capsule shell has an internal receiving space and the receiving space communicates with the outside through an opening at the bottom.

[0028] Preferably, the skeleton has a first part and a second part, the first part is arranged in the receiving space, one end of the second part is rotatably engaged with the bottom of the first part, and the other end of the second part extends through the opening to the outside of the capsule shell to form a first leg component and a second leg component.

[0029] Preferably, the middle block, the body block, and the head block together form the first part.

[0030] Preferably, the number of openings is two, and they are arranged in an inverted V-shape when viewed from below.

[0031] Preferably, the two openings allow the first leg component and the second leg component to tilt forward, thereby enabling the capsule-shaped doll to switch between standing and sitting postures, wherein the axis of the first leg component and the second leg component is closer to the front of the doll than the axis of the first part.

[0032] Preferably, both the first leg component and the second leg component include: a foot block and a leg block, wherein the foot block has a first rotating part, and the lower end of the leg block has a second rotating part adapted to the first rotating part, so that the assembled foot block and leg block can adjust their respective postures by means of the cooperation of the first rotating part and the second rotating part.

[0033] Preferably, the bottom surface of the foot block forms a plane.

[0034] Preferably, the leg block has an L-shaped structure. Preferably, the middle block is rotatably engaged with the upper end of the leg block.

[0035] Preferably, the first rotating part and the second rotating part are structures in which a ball head and a socket are fitted together.

[0036] Preferably, the capsule shell includes an upper body and a lower body, wherein the lower body is detachably assembled at the lower part of the upper body to form the capsule shell.

[0037] Preferably, the upper body and the lower body are assembled together by means of a socket connection.

[0038] Preferably, the lower body component is rotatable relative to the upper body component.

[0039] Preferably, a flange is provided on the inner side of the end of the upper body component, and a groove is provided on the outer side of the end of the lower body component. When the lower body component is assembled onto the upper body component, the flange enters the groove.

[0040] Preferably, the lower body part has a ramp at its end.

[0041] Preferably, the upper body component includes an upper front body component and an upper rear body component, wherein the upper front body component is detachably assembled onto the upper rear body component.

[0042] Preferably, the upper front body and the upper rear body are assembled together through a male-female head mating structure.

[0043] Preferably, the outer surface of the upper front body has at least one structural shape selected from eyes, nose, mouth, and eyebrows.

[0044] Preferably, the armor is fitted onto the capsule shell.

[0045] Preferably, the armor includes different structural designs, and one of the different structural designs can be arbitrarily selected and replaced onto the capsule shell.

[0046] Preferably, the armor is also provided with decorative elements.

[0047] Preferably, during assembly, the capsule shell is first assembled onto the outside of the skeleton, then the armor is fitted onto the capsule shell, and finally the arm blocks are assembled onto the shoulder blocks arranged inside the capsule shell.

[0048] Preferably, the arm block and the shoulder block have a ball-and-socket structure.

[0049] Preferably, the arm block includes an arm piece and a detachable hand piece attached to the arm piece.

[0050] Preferably, the hand component is provided with a prop, which has any of the following forms:

[0051] The number of props may be one or more, and the appearance of multiple props may be different or the same;

[0052] Both of the aforementioned hand components are equipped with props.

[0053] Preferably, one of the multiple props can be arbitrarily selected and placed on one of the hand components.

[0054] Preferably, the props on the two hand parts are the same or different.

[0055] Compared with the prior art, the present invention has the following beneficial effects:

[0056] In this invention, the head block itself, the capsule shell itself, and the connection between the capsule shell and the armor are all detachable structures that can be replaced and assembled to present different shapes. One toy has multiple ways to play, providing players with a way to present shapes and greatly increasing the fun of the toy. Attached Figure Description

[0057] Other features, objects, and advantages of the present invention will become more apparent from the following detailed description of non-limiting embodiments with reference to the accompanying drawings:

[0058] Figure 1 This is a structural disassembly diagram of the present invention; the armor is not shown in the diagram.

[0059] Figure 2 This is a schematic diagram of the exploded structure of the first part;

[0060] Figure 3 The diagram shows a cross-sectional view of one side of the upper and lower body parts, illustrating the cross-sectional structure of the upper and lower body parts before and after assembly.

[0061] Figure 4 A structural diagram showing the doll standing at an angle.

[0062] Figure 5 A structural diagram showing the body twisting when the doll is standing;

[0063] Figure 6 A structural diagram showing the doll facing forward when it is seated;

[0064] Figure 7 A side view diagram of the doll when it is seated;

[0065] Figure 8 A structural diagram showing the doll sitting down and facing sideways;

[0066] Figure 9 A diagram showing the doll looking upwards when it is seated;

[0067] Figure 10 A structural diagram of a doll being dressed in armor;

[0068] Figure 11 This is a schematic diagram of a helmet-wearing structure in one embodiment.

[0069] The diagram shows:

[0070] Capsule shell 1

[0071] Opening 11

[0072] Upper front part 12

[0073] Flange 121, upper rear body part 13, lower body part 14

[0074] Groove 141

[0075] 142 ramp blocks, 15 middle blocks, 151 ball head blocks, 16 body blocks, 161 shoulder armor blocks, 1611 shoulder support blocks, 1612 neck blocks, 162 arm blocks, 163 arm pieces, 1631 hand pieces, 1632 head blocks, 17 skull blocks, 171 mandible blocks, 172 mandible and upper body, 1721 mandible and lower body, 1722 skeleton body 2

[0076] First leg component 21, foot building blocks 211

[0077] First rotating part leg building block 212

[0078] Second rotating part splicing ball socket 2121

[0079] Second leg component 22

[0080] Part 1 201

[0081] Part Two 202

[0082] Armor 3 Detailed Implementation

[0083] The present invention will now be described in detail with reference to specific embodiments. These embodiments will help those skilled in the art to further understand the present invention, but do not limit the invention in any way. It should be noted that those skilled in the art can make several changes and improvements without departing from the concept of the present invention. These all fall within the protection scope of the present invention.

[0084] Example 1:

[0085] This invention provides a transformable structure for a capsule-shaped doll, such as... Figure 1 As shown, the toy includes a capsule shell 1, a skeleton 2, and armor 3. The skeleton 2 includes a head block 17, which is arranged inside the capsule shell 1. The armor 3 is arranged outside the capsule shell 1. The capsule-shaped doll of this invention has multiple ways of playing, such as the head block 17 and the capsule shell 1; or the relationship between the capsule shell 1 and the armor 3. The head block 17 itself, the capsule shell 1 itself, and the relationship between the capsule shell 1 and the armor 3 are all detachable structures. Because of this detachable structure, some or all of the parts or parts can be replaced to present different shapes, providing players with a way to present shapes that can be changed. Players can assemble and change them according to their preferences, which greatly increases the fun of the toy.

[0086] Specifically, such as Figure 1 , Figure 2As shown, the capsule shell 1 is capsule-shaped, and its top can be convex spherical or flat, allowing for flexible design. This invention designs the capsule shell 1 as a detachable structure, enabling players to change its appearance according to their preferences. The capsule shell 1 has a facial area for displaying the face, which can be replaced with different appearances. For example, the facial area can be replaced with a smiling doll face, a Peking Opera clown face, or even the face of Sun Wukong (the Monkey King). By changing the facial components in the capsule shell 1, the doll can portray multiple characters, greatly increasing its fun factor. In addition to the above-mentioned play methods, the skeleton 2 in this invention can also be used as an independent doll. The head building blocks 17 include a skull building block 171 and a mandible building block 172, with the mandible building block 172 attached to the bottom of the skull building block 171. The skull block 171 and the mandible block 172 are preferably assembled together using a male-female connection method. In practical applications, the head block 17 can be designed to include skull blocks 171 and / or mandible blocks 172 of different shapes. Players can assemble skull blocks 171 and mandible blocks 172 of different shapes according to their preferences to display different external shapes, such as displaying the shape of a skull, or displaying different tooth shapes of a skeleton, etc. Through different shape changes, the needs of different players can be met.

[0087] Furthermore, such as Figure 2 As shown, the mandibular bone block 172 includes a mandibular superbody 1721 and a mandibular inferior body 1722. The upper part of the mandibular inferior body 1722 is attached to the lower part of the mandibular superbody 1721. For example, the mandibular inferior body 1722 and the mandibular superbody 1721 are connected by a structure that matches a ball-and-socket joint and a ball-and-socket head. The overall shape of the mandibular bone block 172 is a spherical or near-spherical structure. A near-spherical structure refers to a structure that differs slightly in size from a sphere, such as being slightly convex or slightly concave compared to a spherical structure, such as an ellipsoidal structure. The lower part of the skull block 171 has an open structure, and the upper part of the mandibular upper body 1721 extends into the interior of the open structure. The top of the mandibular upper body 1721 has a splicing structure that matches the bottom of the skull block 171, so that the mandibular upper body 1721 can be stably spliced ​​on the skull block 171. The top of the mandibular upper body 1721 and the skull block 171 can use a male and female head splicing structure. The position of the mandibular lower body 1722 is similar to the lower jaw of a human body. The spherical structure makes the shape of the mandibular lower body 1722 closer to the shape of the lower jaw, making the doll's shape fuller and more realistic.

[0088] like Figure 10 , Figure 11As shown, the capsule shell 1 and armor 3 can be combined in different ways to represent different characters. Specifically, when wearing the armor, armor 3 is preferably fitted onto the capsule shell 1. This is achieved by fitting armor 3 onto the upper part of the capsule shell 1, relying solely on the weight of armor 3 and friction against the capsule shell 1 for stable wear. In practical applications, armor 3 includes various structural designs. Players can freely choose one of these designs to fit onto the capsule shell 1 according to their preferences. For example, armor 3 can be designed as ancient armor, and the capsule-shaped doll can be designed as a warrior wearing ancient armor, allowing the toy to create an ancient battlefield scene and enhancing the player's imagination.

[0089] Furthermore, during assembly, the capsule shell 1 can be assembled onto the outside of the skeleton 2 first, then the armor 3 can be fitted onto the capsule shell 1, and finally the arm block 163 can be assembled onto the shoulder block 161 located inside the capsule shell 1. The arm block 163 and the shoulder block 161 can be designed with a ball-and-socket structure so that the arm block 163 can be easily assembled onto the shoulder block 161 located inside the capsule shell 1 after the capsule shell 1 and armor 3 are assembled. The arm block 163 includes an arm piece 1631 and a detachable hand piece 1632 attached to the arm piece 1631. To further increase the fun of the toy, props can also be set on the hand piece 1632. Different types of props can be set according to different scenes. For example, if the capsule doll is designed as a warrior wearing ancient armor, the props can be designed as weapons, such as spears, short swords, or battle axes.

[0090] In practical applications, the number of props can be designed as one or multiple. The props can be different or the same in appearance, and any one of the props can be randomly selected and placed on one of the hand parts 1632. Alternatively, props can be arranged on both hand parts 1632. The props on the two hand parts 1632 can be the same or different. For example, the doll can hold a short sword in one hand and a shield in the other hand, showing the fighting posture of an ancient warrior.

[0091] To meet the needs of different scenarios, decorative parts can also be set on the armor 3. For example, a flowing hairstyle can be set on the top of the armor, or a hat tassel can be set on the top of the armor. Different decorative parts can make the doll's appearance more complete, or better highlight the funny image of the appearance, satisfy the player's curiosity and imagination, depict different story scenes, and make the doll more interesting.

[0092] Example 2:

[0093] This embodiment is a preferred example of Embodiment 1.

[0094] In this embodiment, as Figure 1 As shown, the capsule shell 1 has an internal receiving space, which is connected to the outside through an opening 11 at the bottom. The skeleton body 2 has a first part 201 and a second part 202. The first part 201 is arranged in the receiving space. One end of the second part 202 is rotatably engaged with the bottom of the first part 201. The other end of the second part 202 extends to the outside of the capsule shell 1 through the opening 11 to form a first leg component 21 and a second leg component 22.

[0095] Specifically, such as Figure 1 , Figure 2 As shown, the middle block 15, body block 16, and head block 17 together form the first part 201. The body block 16 includes shoulder blocks 161, neck blocks 162, and arm blocks 163. The shoulder blocks 161 include shoulder support blocks 1612 and shoulder armor blocks 1611. The shoulder support blocks 1612 have a cross-shaped structure, and ball-shaped ends are provided at both ends of the shoulder support blocks 1612. The shoulder armor blocks 1611 have a hemispherical structure and are attached to the top of the shoulder support blocks 1612. Part of the shoulder support blocks 1612 is hidden inside the shoulder armor blocks 1611. The ball heads at both ends of the shoulder support block 1612 extend to the outside of the shoulder armor block 1611. The top of the shoulder armor block 1611 has a through hole. The lower end of the neck block 162 passes through the through hole and is spliced ​​to the top of the shoulder support block 1612. The upper end of the neck block 162 is spliced ​​to the bottom of the mandibular body 1722. The mandibular body 1722 can rotate relative to the upper end of the neck block 162 to achieve the simulation effect of the head block 17. One end of the arm block 163 is spliced ​​to the side of the shoulder support block 1612. The other end of the arm block 163 is the hand part 1632, located outside the capsule shell 1.

[0096] Specifically, the first leg component 21 and the second leg component 22 adopt the same structure, both including foot blocks 211 and leg blocks 212, such as Figure 1 , Figure 2 As shown, the middle block 15 rotates with the upper end of the leg block 212 to achieve joint function. The upper end of the foot block 211 has a first rotating part, and the lower end of the leg block 212 has a second rotating part that adapts to the first rotating part. This allows the assembled foot block 211 and leg block 212 to adjust their respective postures by cooperating with the first and second rotating parts. The first and second rotating parts are preferably ball-head and ball-socket structures, which facilitate the adjustment of the leg tilt posture. The bottom surface of the foot block 211 forms a plane, which is beneficial for stable standing.

[0097] Specifically, the leg block 212 has an L-shaped structure. This L-shaped design helps the doll appear to have legs of similar or identical length when seated and standing, increasing visual realism. In one possible embodiment, the two ends of the middle block 15 are respectively provided with middle block splicing structures, and the upper end of the leg block 212 is provided with a leg block splicing structure that matches the middle block splicing structure. Preferably, the middle block splicing structure and the leg block splicing structure have matching splicing ball heads 151 and splicing ball sockets 2121. The splicing ball heads 151 and splicing ball sockets 2121 form a rotating pair to achieve rotation. For example, both the left and right ends of the middle block 15 are splicing ball heads 151. Figure 2 As shown, the upper end of the leg block 212 is provided with a splicing ball socket 2121, which is spliced ​​into the splicing ball head 151, so that the leg block 212 and the middle block 15 are stably connected and can rotate between each other. This invention, by designing the shape as a capsule and the two leg parts to be able to stand and sit, provides players with a new visual experience in terms of shape and posture changes, enhancing visual aesthetics and personalization, and greatly improving the toy's fun.

[0098] It is worth noting that the upper end of the neck block 162 is connected to the mandible block 172 via a ball-and-socket structure, allowing the head block 17 to move relative to the body block 16, thus increasing the realism of the first part 201 when played as a standalone toy. Simultaneously, the relative rotation between the neck block 162 and the shoulder block 161 facilitates the puppet's turning movements.

[0099] Specifically, the number of openings 11 at the bottom of the capsule shell 1 is two, such as... Figure 9 As shown, when viewed from below, the structure is arranged in an inverted V-shape. The two openings 11 allow the first leg component 21 and the second leg component 22 to tilt forward, enabling the capsule-shaped doll to switch between standing and sitting postures. The axes of the first leg component 21 and the second leg component 22 are closer to the front of the doll than the axis of the first part 201. When in a sitting posture, both the first leg component 21 and the second leg component 22 tilt forward and enter the two openings 11, with their front parts abutting against the openings 11. Figures 4-8As shown, it should be noted that the capsule shell 1 has an overall capsule structure. Since the axes of the first leg component 21 and the second leg component 22 are closer to the front of the body than the axis of the first part 201, the legs appear to be the same or nearly the same length when the doll is in a sitting or standing position, with little visual difference. This greatly increases the visual realism of the toy and enhances its fun factor. When in a sitting position, the two leg components are perpendicular or nearly perpendicular to the body, with the front sides of the leg components abutting against the inner wall of the opening 11. At this time, the capsule shell 1 remains upright, and the two foot blocks 211 and the buttocks form a triangular arrangement, allowing the doll to remain stably in a sitting position, reducing the risk of tipping over and greatly improving the doll's stability.

[0100] like Figure 1 As shown, the capsule shell 1 includes an upper body and a lower body 14. The lower body 14 is assembled at the bottom of the upper body to form the capsule shell 1. The overall shape resembles a capsule. The lower body 14 can rotate relative to the upper body. At the same time, the middle block 15 and the body block 16 can rotate relative to each other, allowing the doll to perform body twisting movements, such as... Figure 5 As shown. The upper body and lower body 14 are assembled together by a sleeve connection. In one possible embodiment, a flange 121 is provided on the inner side of the end of the upper body, and a groove 141 is provided on the outer side of the end of the lower body 14, as shown. Figure 3 As shown, the flange 121 matches the groove 141. When the lower body part 14 is assembled onto the upper body part, the flange 121 enters the groove 141, so that the upper body part and the lower body part 14 can be stably kept together without affecting the relative rotation between them. The lower body part 14 has a guide ramp 142 at its end. The design of the guide ramp 142 is conducive to guiding the assembly of the upper body part and the lower body part 14 and improving the assembly efficiency.

[0101] like Figure 1As shown, the upper body includes an upper front body 12 and an upper rear body 13. The upper front body 12 is detachably assembled onto the upper rear body 13. The upper front body 12 and the upper rear body 13 are preferably assembled using a male-female mating structure. When the upper front body 12 is assembled onto the upper rear body 13, the upper half of the first part 201 is positioned, thus preventing relative movement between the upper half of the first part 201 and the upper body. In one possible embodiment, the positioning of the upper half of the first part 201 is achieved through an interference fit with the upper body. In another possible embodiment, the upper body has a positioning protrusion inside, which matches a positioning hole on the first part 201. After assembly, the end of the positioning protrusion extends into the positioning hole to achieve positioning. In practical applications, other structures can also be used to achieve positioning, so as to ensure that the upper body and the upper part of the first part 201 do not move relative to each other. That is, the middle block 15 and the body block 16 can rotate relative to each other, while the body block 16 and the upper body cannot rotate relative to each other. This enables the doll's body to twist, maintaining the toy's fun and stability.

[0102] The outer surface of the upper front body 12 has a facial area for displaying the face, including eyes, nose, mouth, eyebrows, cheeks, etc. Figure 1 As shown, different facial characters can be set according to different application scenarios, forming different facial features to show different moods or characters, such as joy, anger, sorrow, happiness, grief, sadness, fear, etc., to enhance the fun of the toy and meet the needs of various scenarios.

[0103] In the description of this application, it should be understood that the terms "upper", "lower", "front", "back", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this application and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on this application.

[0104] Specific embodiments of the present invention have been described above. It should be understood that the present invention is not limited to the specific embodiments described above, and those skilled in the art can make various changes or modifications within the scope of the claims, which do not affect the essence of the present invention. Unless otherwise specified, the embodiments and features described in this application can be arbitrarily combined with each other.

Claims

1. A transformable structure for a capsule-shaped doll, characterized in that, Includes a capsule shell (1), a skeleton (2), and armor (3): The skeleton (2) includes a head block (17) arranged inside the capsule shell (1), and the armor (3) is disposed outside the capsule shell (1). At least one of the following is a detachable structure, and due to the detachable structure, part or all of the components in this group can be replaced to present different shapes: Group 1: Head blocks (17); Second group; capsule shell (1); Group 3: Capsule shell (1) and armor (3).

2. The transformable structure of the capsule-shaped doll according to claim 1, characterized in that, The head building block (17) includes a skull building block (171) and a mandibular building block (172), with the mandibular building block (172) attached to the bottom of the skull building block (171). Preferably, it includes skull building blocks (171) and / or mandibular building blocks (172) of different shapes. Preferably, the skull building block (171) and mandibular building block (172) are attached together by a male-female joint. Preferably, the mandibular building block (172) includes a mandibular upper body (1721) and a mandibular lower body (1722), with the upper part of the mandibular lower body (1722) attached to the lower part of the mandibular upper body (1721). Preferably, the mandibular building block (172) is a spherical or ellipsoidal structure. Preferably, the mandibular upper body (1721) and the mandibular lower body (1722) adopt a male-female head structure. Preferably, it includes mandibular upper bodies (1721) and / or mandibular lower bodies (1722) with different shapes.

3. The transformable structure of the capsule-shaped doll according to claim 2, characterized in that, The skeleton (2) further includes body blocks (16), which include shoulder blocks (161) and neck blocks (162). The upper end of the shoulder blocks (161) is connected to the bottom of the mandible blocks (172) via the neck blocks (162) and can rotate relative to each other. Preferably, the shoulder blocks (161) include shoulder armor blocks (1611) and shoulder support blocks (1612), with the shoulder armor blocks (1611) connected to the top of the shoulder support blocks (1612). Preferably, the shoulder armor blocks (1611) are hemispherical in shape. Preferably, the shoulder support block (1612) has ball-shaped ends at both ends, and a portion of the shoulder support block (1612) is hidden inside the shoulder armor block (1611), while the ball-shaped ends of the shoulder support block (1612) extend to the outside of the shoulder armor block (1611). Preferably, the shoulder support block (1612) has a cross-shaped structure. Preferably, the body block (16) also includes an arm block (163), one end of which is attached to the side of the shoulder support block (1612), and the other end of which extends to the outside of the capsule shell (1). Preferably, the shoulder armor block (1611) has a through hole at the top, the lower end of the neck block (162) passes through the through hole and is attached to the top of the shoulder support block (1612), and the upper end of the neck block (162) is attached to the bottom of the mandibular subcutaneous body (1722). Preferably, the skeleton (2) further includes an intermediate block (15), the top of which is attached to the body block (16). Preferably, the top of the intermediate block (15) is attached to the bottom of the shoulder support block (1612). Preferably, the intermediate block (15) and the shoulder support block (1612) are rotatable relative to each other.

4. The transformable structure of the capsule-shaped doll according to claim 3, characterized in that, The arm block (163) and the shoulder block (161) are connected by a ball-and-socket structure. Preferably, the neck block (162) and the shoulder block (161) are capable of relative rotation.

5. The transformable structure of the capsule-shaped doll according to claim 3, characterized in that, The capsule shell (1) has an internal receiving space that communicates with the outside through an opening (11) at the bottom. Preferably, the skeleton (2) has a first part (201) and a second part (202). The first part (201) is arranged in the receiving space, one end of the second part (202) is rotatably engaged with the bottom of the first part (201), and the other end of the second part (202) extends through the opening (11) to the outside of the capsule shell (1) to form a first leg component (21) and a second leg component (22). Preferably, the middle block (15), the body block (16), and the head block (17) together form the first part (201). Preferably, there are two openings (11) arranged in an inverted V-shape when viewed from below. Preferably, the two openings (11) allow the first leg component (21) and the second leg component (22) to tilt forward, enabling the capsule-shaped doll to switch between standing and sitting postures. The axes of the first leg component (21) and the second leg component (22) are closer to the front of the doll than the axis of the first part (201). Preferably, each of the first leg component (21) and the second leg component (22) includes a foot block (211) and a leg block (212). The foot block (211) has a first rotating part, and the lower end of the leg block (212) has a second rotating part adapted to the first rotating part, allowing the assembled foot block (211) and leg block (212) to adjust their respective postures by cooperating with the first and second rotating parts. Preferably, the bottom surface of the foot block (211) forms a plane. Preferably, the leg block (212) has an L-shaped structure. Preferably, the upper end of the middle block (15) is rotatably engaged with the upper end of the leg block (212). Preferably, the first rotating part and the second rotating part have a ball-head and ball-socket structure.

6. The transformable structure of the capsule-shaped doll according to claim 1, characterized in that, The capsule shell (1) includes an upper body and a lower body (14), the lower body (14) being detachably assembled onto the lower part of the upper body to form the capsule shell (1). Preferably, the upper body and the lower body (14) are assembled together by a sleeve connection. Preferably, the lower body (14) is rotatable relative to the upper body. Preferably, a flange (121) is provided on the inner side of the end of the upper body, and a groove (141) is provided on the outer side of the end of the lower body (14), the flange (121) entering the groove (141) when the lower body (14) is assembled onto the upper body. Preferably, the end of the lower body (14) has a ramp (142).

7. The transformable structure of the capsule-shaped doll according to claim 6, characterized in that, The upper body includes an upper front body (12) and an upper rear body (13), wherein the upper front body (12) is detachably assembled onto the upper rear body (13). Preferably, the upper front body (12) and the upper rear body (13) are assembled together via a male-female connector structure. Preferably, the outer surface of the upper front body (12) has at least one structural feature selected from eyes, nose, mouth, and eyebrows.

8. The transformable structure of the capsule-shaped doll according to claim 3, characterized in that, The armor (3) is fitted onto the capsule shell (1). Preferably, the armor (3) includes different structural designs, and one of the different structural designs can be arbitrarily selected and fitted onto the capsule shell (1). Preferably, the armor (3) is also provided with decorative parts.

9. The transformable structure of the capsule-shaped doll according to claim 8, characterized in that, During assembly, the capsule shell (1) is first assembled onto the outside of the skeleton (2), then the armor (3) is fitted onto the capsule shell (1), and finally the arm block (163) is assembled onto the shoulder block (161) arranged inside the capsule shell (1). Preferably, the arm block (163) and the shoulder block (161) have a ball-and-socket structure.

10. The transformable structure of the capsule-shaped doll according to claim 8, characterized in that, The arm block (163) includes an arm component (1631) and a detachable hand component (1632) attached to the arm component (1631). Preferably, the hand component (1632) is provided with a prop, which has any of the following forms: The number of props may be one or more, and the props may have different or the same shape. Preferably, one of the props may be arbitrarily selected and placed on one of the hand parts (1632). Both hand components (1632) are equipped with props. Preferably, the props on the two hand components (1632) are the same or different.