Interaction method and device based on state information, equipment, medium and program product
By displaying a status showcase area in social applications and combining it with interactive effects for the target audience, the problem of limited interaction methods in existing technologies is solved, resulting in a richer user interaction experience.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- TENCENT TECHNOLOGY (SHENZHEN) CO LTD
- Filing Date
- 2024-10-17
- Publication Date
- 2026-04-17
AI Technical Summary
Current social applications lack diversity and personalization in their status-based interaction methods, resulting in monotonous and uninteresting user interactions.
Display a status display area in social applications, allowing users to choose backgrounds and personalized status information, and display interactive effects related to the target audience when interactive actions are received, such as background images, interactive controls, and animation effects.
It increases the interactivity and fun of status information, allowing users to choose different promotional targets and personalized status information displays. During the interaction, it triggers effects related to the promotional targets, thus improving the user experience.
Smart Images

Figure CN121879624A_ABST
Abstract
Description
Technical Field
[0001] This application relates to the field of computer technology, and in particular to an interactive method, apparatus, computer device, computer-readable storage medium, and computer program product based on state information. Background Technology
[0002] With the development of computer technology, people's social relationships are becoming increasingly extensive, and the promotion of various social applications has led to more frequent information sharing and exchange. For example, users can share videos, pictures, texts, and set account statuses through social applications to express their emotions. Users can also browse information shared by others through social applications, thereby understanding the emotions of others.
[0003] In related technologies, only simple emotional states set by others are displayed. Users can only set simple emotional states for themselves to present to other users. The interaction methods based on status information mainly include basic functions such as liking and commenting, lacking diverse and personalized interaction methods. Summary of the Invention
[0004] Therefore, it is necessary to provide an interactive method, device, computer equipment, computer-readable storage medium, and computer program product based on state information to address the aforementioned technical problems. Users can select different backgrounds and personalized state displays, which can increase the diversity and fun of interaction based on state information.
[0005] Firstly, this application provides an interaction method based on state information, including:
[0006] In a social application logged in with the first account, a status display area for the first account is displayed. The status display area for the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object.
[0007] Upon receiving an interactive operation triggered by a second account in the status display area of the first account, an interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0008] Secondly, this application also provides an interactive device based on state information, comprising:
[0009] The status information display module is used to display the status display area of the first account in a social application logged in with the first account. The status display area of the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object.
[0010] The interactive effect display module is used to display interactive effects related to the target promotion object in the status display area of the first account when an interactive operation is triggered by a second account targeting the status display area of the first account.
[0011] Thirdly, this application also provides a computer device, including a memory and a processor, wherein the memory stores a computer program, and the processor executes the computer program to perform the following steps:
[0012] In a social application logged in with the first account, a status display area for the first account is displayed. The status display area for the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object.
[0013] Upon receiving an interactive operation triggered by a second account in the status display area of the first account, an interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0014] Fourthly, this application also provides a computer-readable storage medium having a computer program stored thereon, which, when executed by a processor, performs the following steps:
[0015] In a social application logged in with the first account, a status display area for the first account is displayed. The status display area for the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object.
[0016] Upon receiving an interactive operation triggered by a second account in the status display area of the first account, an interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0017] Fifthly, this application also provides a computer program product, including a computer program that, when executed by a processor, performs the following steps:
[0018] In a social application logged in with the first account, a status display area for the first account is displayed. The status display area for the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object.
[0019] Upon receiving an interactive operation triggered by a second account in the status display area of the first account, an interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0020] The aforementioned interactive method, apparatus, computer device, computer-readable storage medium, and computer program product based on status information, in a social application logged in with a first account, displays a status display area for the first account. This status display area is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object. When a second account triggers an interactive operation on the status display area of the first account, interactive effects related to the target promotion object are displayed in the status display area of the first account. In this way, users can combine account status information with target promotion objects, customizing the status information to be related to the target promotion object. Users can choose different promotion objects and personalized status information displays. A second account, acting as a friend, can interact with the personalized status information, triggering interactive effects related to the target promotion object during the interaction, thereby increasing the diversity and fun of the interaction. Attached Figure Description
[0021] To more clearly illustrate the technical solutions in the embodiments of this application or related technologies, the drawings used in the description of the embodiments of this application or related technologies will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this application. For those skilled in the art, other related drawings can be obtained based on these drawings without creative effort.
[0022] Figure 1 This is a schematic diagram of the status display area in one embodiment;
[0023] Figure 2 This is an application environment diagram of a state-information-based interaction method in one embodiment;
[0024] Figure 3 This is a flowchart illustrating an interaction method based on state information in one embodiment;
[0025] Figure 4 This is a flowchart illustrating an interaction method based on state information in another embodiment;
[0026] Figure 5 This is a schematic diagram of a status settings page in one embodiment;
[0027] Figure 6 This is a schematic diagram of the status display area of the first account displayed on the first terminal in one embodiment;
[0028] Figure 7 This is a schematic diagram of the status display area of the first account shown on the second terminal in one embodiment;
[0029] Figure 8This is a flowchart illustrating an interaction method based on state information in yet another embodiment;
[0030] Figure 9 This is a schematic diagram of a social information flow interface in one embodiment;
[0031] Figure 10 This is a schematic diagram of a social information flow interface in another embodiment;
[0032] Figure 11 This is a schematic diagram of the architecture of an interaction method based on state information in one embodiment;
[0033] Figure 12 This is a structural block diagram of an interactive device based on state information in one embodiment;
[0034] Figure 13 This is an internal structural diagram of a computer device in one embodiment;
[0035] Figure 14 This is a diagram of the internal structure of a computer device in another embodiment. Detailed Implementation
[0036] To make the objectives, technical solutions, and advantages of this application clearer, the following detailed description is provided in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative and not intended to limit the scope of this application.
[0037] In some embodiments, the terminal can display a status settings page in a social application. The status settings page includes various status descriptors. Optionally, these descriptors can be categorized into emotional status descriptors, work / study status descriptors, activity status descriptors, etc., for users to select and set as their own status information. For example, emotional status descriptors include "feeling great" and "daydreaming," work / study status descriptors include "immersed in studying," "business trip," and "Do Not Disturb mode," and activity status descriptors include "exercising," "drinking coffee," and "taking care of a child." Users can select status descriptors or enter status descriptions. After completing the settings, status information will be displayed in the status display area, including the status descriptor and the entered status description content, thus sharing their status information. Figure 1 The image shown is a schematic diagram of the status display area in one embodiment. For example, a user selects the status description "immersive in learning" on the status settings page, enters the text "full of energy," and then clicks "complete." Figure 1 Then, the status information will be displayed in the status display area on the personal homepage.
[0038] In some embodiments, the background image of the status display area may be a default preset image. In some embodiments, the background image of the status display area may also be an image that matches the status descriptor selected by the user; for example, the presentation style of the background image (including elements, colors, background, and content, etc.) matches the status descriptor selected by the user. In some embodiments, the background image of the status display area may also be promotional material used to promote the target promotional object, and at least a portion of the status display area displays the target promotional object.
[0039] In some embodiments, the terminal can also display status information set by accounts with social relationships to the current account on the status settings page, so that the user can view the status information of others. In some embodiments, the terminal can also access other users' personal homepages or social feeds through human-computer interaction operations, and display the status information set by other users on the personal homepages or social feeds.
[0040] The interaction method based on state information provided in this application can be applied to, for example... Figure 2 In the application environment shown, the application environment includes a first terminal 102, a server 104, and a second terminal 106. Both the first terminal 102 and the second terminal 106 communicate with the server 104 through a network. The first terminal 102 and the second terminal 106 can communicate with each other through the server 104.
[0041] The aforementioned terminals can be, but are not limited to, various personal computers, laptops, smartphones, tablets, IoT devices, and portable wearable devices. IoT devices can include smart speakers, smart TVs, smart air conditioners, smart in-vehicle systems, and projection devices. Portable wearable devices can include smartwatches, smart bracelets, and head-mounted displays. Head-mounted displays can be virtual reality (VR) devices, augmented reality (AR) devices, and smart glasses. The terminals can contain applications, such as social applications for instant messaging. These social applications can be applications that require downloading and installation, or they can be applications that are available instantly; this application embodiment does not limit this. In this application embodiment, the social application can support interaction between accounts with social relationships.
[0042] Server 104 can be a standalone physical server, a server cluster or distributed system consisting of multiple physical servers, or a cloud server providing cloud computing services. Server 104 is used to provide background services for social applications in the terminal. For example, server 104 can be the background server for the aforementioned social applications. Optionally, server 104 can simultaneously provide background services for social applications running on multiple terminals.
[0043] In some embodiments, the social application running on the first terminal 102 logs in with a first account, and the social application running on the second terminal 106 logs in with a second account, where the second account is an account with a social relationship to the first account. This social relationship can be a friendship, a colleague relationship, a family relationship, etc.
[0044] In some embodiments, the first terminal 102 displays a status display area of the first account in a social application logged in with the first account. This status display area displays the status information of the first account, and at least a portion of the status display area displays a target promotion object. For example, the background image in the status display area of the first account is used to promote the target promotion object. In some embodiments, after the first account sets its status information, the second terminal 106 can display the status display area of the first account and its status information in a social application logged in with the second account. The second terminal 106 can trigger an interactive operation on the status display area of the first account through the second account. The second terminal 106 can then generate an interactive instruction in response to the interactive operation and send the interactive instruction to the first terminal 102 through the server 104. The first terminal 102 can then confirm receipt of the interactive operation triggered by the second account on the status display area of the first account based on the interactive instruction. In this case, the first terminal 102 can display interactive effects related to the target promotion object in the status display area of the first account based on the interactive instruction. In this way, users can combine the status information of their currently logged-in primary account with the target audience, customizing the status information to be related to the target audience to be promoted. Users can choose different target audiences and personalized status information displays. As a friend, the secondary account can interact with the personalized status information. During the interaction, interactive effects related to the target audience will be triggered, thereby increasing the diversity and fun of the interaction.
[0045] After introducing the application scenarios of the interaction method based on state information, the implementation steps are explained in detail below.
[0046] In one exemplary embodiment, such as Figure 3 As shown, an interaction method based on state information is provided, which can be applied to... Figure 2 Taking the first terminal 102 as an example, the explanation includes the following steps 302 to 304. Wherein:
[0047] Step 302: In the social application logged in with the first account, display the status display area of the first account. The status display area of the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object.
[0048] A social application runs on a first terminal. The first account is the account currently logged into the social application and is used by the first user. When logged into the social application with the first account, the first terminal can display the status display area of the first account through the first social application. In some embodiments, the status display area can be displayed as partial content on the first account's personal homepage, which displays the account's nickname, avatar, etc. In some embodiments, the status display area can be displayed as partial content on other pages in the social application; this application embodiment does not limit this. In some embodiments, the status display area is displayed based on the user's settings. The displayed status display area and the status information displayed therein will be canceled after the display duration reaches a set duration (e.g., 24 hours).
[0049] Status information is used to express the real-time status of an account, and can also be understood as displaying the real-time status of the user corresponding to the account (the first user corresponding to the first account). Status information may include background images set by the user for display in the status display area, status descriptors, and input status descriptions. For example, if the first user corresponding to the first account sets the status descriptor as "immersed in learning" and inputs the status description as "full of energy," it can reflect that the current first user's emotions are relatively positive. In some embodiments, at least a portion of the status display area displays the target promotion object. In some embodiments, the user can set the promotional material for promoting a certain object as the background image in the status display area. The form of the background image is not limited; it can be a background picture, background video, or background animation, etc. In this way, compared to the monotonous and uniform preset images used in related technologies, the status information of the currently logged-in first account can be combined with the promotion object, customizing the status information to be related to the target promotion object. Users can choose different promotion objects and personalized status information displays. Second accounts, as friends, can interact with personalized status information, and during the interaction, interactive effects related to the promoted target object will be triggered, thereby increasing the diversity and fun of the interaction.
[0050] In some embodiments, such as Figure 4 As shown, before displaying the status display area of the first account in the social application logged in with the first account, the interaction method based on status information further includes steps 402 to 406:
[0051] Step 402: In the social application logged in with the first account, a status settings page is displayed, which includes background image settings controls;
[0052] Step 404: In response to a triggering operation on the background image setting control, a background image option is displayed, which is used to select a background image source from a variety of background image sources, including promotional materials, local materials and live footage.
[0053] Step 406: In response to the selection of promotional material for the target promotion object, set the promotional material for the target promotion object as the background image of the status display area of the first account.
[0054] Reference Figure 5 This is a schematic diagram of a status settings page in some embodiments. (Refer to...) Figure 5 In the status settings page 500, "feeling great" is the status description word selected by the user, and "full of energy" is the status description content entered by the user. The status settings page 500 also includes a background image setting control 502. After the terminal receives the user's trigger operation on the background image setting control 502, the terminal will display the background image option 504. The user can further select the promotional material of the target promotion object from the promotional material option. After confirming that the status information is set, the terminal sets the promotional material of the target promotion object as the background image of the status display area of the first account.
[0055] In some embodiments, the status settings page further includes a text settings control; the interaction method based on status information further includes: receiving input text in response to a trigger operation on the text settings control; and setting the input text as the status description content of the status display area of the first account in response to a confirmation operation on the input text.
[0056] Reference Figure 5 The status settings page 500 also includes a text settings control 506, through which users can input text, such as "full of energy", and set it as the status description content of the status display area of the first account.
[0057] Understandably, in the status display area, the status description words, status description content, etc., are displayed relative to the background image as the foreground of the status display area.
[0058] In some embodiments, displaying a status settings page in a social application logged in with a first account includes: displaying a personal homepage of the first account in the social application logged in with the first account, the personal homepage including a status settings control; and displaying the status settings page in response to a trigger operation on the status settings control. Figure 1The diagram illustrates a status display area on a personal homepage in some embodiments. This status display area may include a status setting control 101, through which users can access... Figure 5 The status settings page shown allows you to configure the status information displayed in the status display area, including canceling or modifying its display.
[0059] In some embodiments, after the first terminal receives the first user's operation to complete the setting of status information, it can display a status display area on the personal homepage. The displayed status display area includes the status information of the first account, and the background image in the status display area of the first account is used to promote the target audience.
[0060] In some embodiments, after receiving a user's completion of setting status information, the first terminal sends the status information of the first account to the server. The server then forwards the status information of the first account to the second terminal corresponding to the second account. The second account is an account with a social relationship with the first account, and it is the account used by the second user. Thus, when the second user triggers an operation to view the status information of the first account, the second terminal can display the status display area of the first account based on the received status information, and the second user can trigger interactive operations on this status display area.
[0061] Step 304: Upon receiving an interactive operation triggered by a second account in the status display area of the first account, display interactive effects related to the target promotion object in the status display area of the first account.
[0062] In some embodiments, when an interactive operation is triggered by a second account in the status display area of the first account, displaying an interactive effect related to the target promotion object in the status display area of the first account includes: receiving a blessing sent by the second account in the status display area of the first account, and displaying the account identifier of the second account and the blessing in the status display area of the first account.
[0063] In some embodiments, when an interactive operation is triggered by a second account in the status display area of the first account, displaying an interactive effect related to the target promotion object in the status display area of the first account includes: receiving a like operation triggered by a second account in the status display area of the first account, updating the current number of likes of the status information according to the like operation, and displaying the account identifier of the second account and the current number of likes of the status information in the status display area of the first account.
[0064] In some embodiments, a second user may trigger an interactive operation on the status display area of the first account. The second terminal will generate an interactive instruction corresponding to the interactive operation and send the interactive instruction to the first terminal through the server. When the first terminal receives the interactive instruction, it can confirm that the second account has triggered an interactive operation on the status display area of the first account. Then, the first terminal will display interactive effects related to the target promotion object in the status display area of the first account, thereby increasing the diversity and fun of the interaction.
[0065] In some embodiments, interactive operations include, but are not limited to, liking, sending blessings, sending virtual resources, sending gift certificates, and sending coupons. Interactive effects related to the target promotion object include, but are not limited to, displaying animations related to the target promotion object. For example, displaying animations based on colors, symbols, etc., commonly used by the target promotion object. For instance, for a specific cola brand, interactive operations could include sending cola coins, sending blessings, sending cola coupons, liking status information, etc. Interactive effects could include the gifted cola coins moving in and out of the status display area, the second account's avatar and sent blessing moving in and out of the status display area, fireworks animations, shooting star animations, dynamically displaying the number of likes incremented and showing the latest number of likes, etc.
[0066] In some embodiments, the status display area of the first account displayed on the second terminal includes interactive controls, such as like controls, comment controls, send blessing controls, send virtual resource controls, etc. The second user can trigger interactive operations on the status display area of the first account through these interactive controls. In some embodiments, these interactive controls are related to the target promotion object.
[0067] like Figure 6 The image shown is a schematic diagram of the status display area of the first account displayed by the second terminal based on the received status information of the first account. (Refer to...) Figure 7 This is a diagram illustrating how, when a first terminal receives an interactive operation triggered by a second account in the status display area of the first account, an interactive effect related to the target promotion object is displayed in that first account's status display area. (Refer to...) Figure 6 In the status display area shown on the second terminal, the background image is promotional material provided by a cola brand, used to promote that brand. (See reference...) Figure 6 The status display area includes a "Have some fun" control. A second user triggers an action on the "Have some fun" control, as shown below. Figure 7When the first user clicks to view their status information, the first terminal will display an animation of fireworks effects in the status display area of the first account, thereby increasing the interaction between the first and second users. Optionally, when a third user clicks to view the first user's status information, the third terminal will also display the same fireworks animation in the status display area of the first account, attracting the third user's attention and encouraging the third user to actively interact with the first user. The third user is a user using a third account that has a social relationship with the first account. (See reference...) Figure 6 The status display area includes a "Add Fun" control. When the second user triggers an action on the "Add Fun" control, the second terminal will display an animation effect of "Fun +1" in the status display area of the first account. Figure 7 When the first user clicks to view their status information, the first terminal will display the friend's avatar and the "Lay's +1" animation effect in the status display area of the first account. It can also display the latest total number of Lay's, such as "Lay's 20".
[0068] In the aforementioned interaction method based on status information, in a social application logged in with a first account, a status display area for that first account is shown. This area displays the first account's status information, and at least a portion of it displays the target promotion object. When a second account triggers an interaction on the first account's status display area, an interactive effect related to the target promotion object is displayed in that area. This allows users to combine account status information with promotional targets, customizing the status information to be relevant to the target promotion object. Users can choose different promotional targets and personalized status information displays. A second account, acting as a friend, can interact with this personalized status information, triggering interactive effects related to the target promotion object, thus increasing the diversity and fun of the interaction.
[0069] In some embodiments, displaying the status display area of the first account in a social application logged in with the first account includes: displaying a social feed interface of the first account in the social application logged in with the first account, the social feed interface including social content posted by accounts with social relationships to the first account; and displaying the status display area of the first account in the social feed interface. The social feed interface includes social content posted by accounts with social relationships to the first account. By displaying the status display area of the first account in the social feed interface, interactions triggered by accounts with social relationships in relation to the status display area can be conveyed to the first user more efficiently, thereby enhancing the social interaction effect.
[0070] In some embodiments, the status information displayed in the status display area of the first account has a limited display duration. The interaction method based on the status information further includes: receiving an interaction operation triggered by a second account on the status display area of the first account, and extending the display time of the status information in the status display area of the first account according to the number of interaction operations. The second account is an account with a social relationship with the first account. For example, the original display time of the status display area and the status information displayed therein is limited to 24 hours, after which the display will be canceled. The terminal can extend the display time according to the number of interaction operations. For example, each time a user likes a post, the display time is extended by 1 hour. As the number of likes increases, the display time is continuously extended, enhancing the social interaction effect between the first user and the second user.
[0071] In some embodiments, the interaction method based on status information further includes: receiving an interaction operation triggered by a second account in the status display area of the first account; displaying an interaction effect related to the target promotion object in the status display area of the first account according to the interaction operation; counting the number of interaction operations; and enhancing the displayed interaction effect based on the number of interaction operations, with the interaction effect gradually increasing as the number of interaction operations increases. For example, the fireworks set off are larger and more dazzling. In this way, the willingness of users to interact based on status information can be enhanced, thereby increasing the fun of the interaction.
[0072] In some embodiments, the interaction method based on status information further includes: receiving an interaction operation triggered by a second account in the status display area of the first account; counting the number of interaction operations; and, when the number of interaction operations reaches a set threshold, triggering the display of specific interactive effects related to the target promotion object in the status display area of the first account. For example, it may trigger the display of text effects, voice effects, animation effects, etc., related to the target promotion object. In some embodiments, it may also trigger the display of an electronic coupon lottery control in the status display area of the first account, allowing the first user to draw electronic coupons related to the target promotion object through the electronic coupon lottery control, which can be used to purchase or pay for related products, thereby increasing the interactive fun.
[0073] In some embodiments, before displaying the status display area of the first account in the social application logged in with the first account, the interaction method based on status information further includes: displaying a social information flow interface of the first account, the social information flow interface including social content posted by accounts with social relationships with the first account, the social information flow interface also including promotional materials for the target promotion object posted by the promotional account, the display area of the promotional materials displaying a status setting control, and in response to a triggering operation of the status setting control, displaying the target promotion object in at least a portion of the status display area.
[0074] In some embodiments, such as Figure 8 As shown, in this social application logged in with the first account, before displaying the status display area of the first account, the interaction method based on status information also includes:
[0075] Step 802: Display the social information flow interface of the first account. The social information flow interface includes social content posted by accounts that have a social relationship with the first account. The social information flow interface also includes promotional materials for the target promotion object posted by the promotion account. The display area of the promotional materials displays status setting controls.
[0076] Step 804: In response to the triggering operation of the status setting control, set the promotional material of the target promotion object as the background image of the status display area of the first account.
[0077] In this social media feed interface, the promotional materials for the target audience published by the promotional account can be called feed ads. The promotional account uses the social platform to place feed ads to increase the visibility of the recommended merchants or products. Feed ads are promotional materials placed by the promotional account in the social media feed. These promotional materials differ from the social content published by accounts with a social relationship to the primary account, but their display method in the social media feed is the same as or similar to the social content. Both feed ads and social content are information units within the social media feed. In one embodiment, the promotional account is an account provided to merchants by the social platform, facilitating the placement of feed ads on the social platform.
[0078] In this embodiment, the social information flow interface includes promotional materials for the target promotional object published through a promotional account. The display area of the promotional materials displays a status setting control. The first terminal can respond to the trigger operation of the status setting control to set the promotional materials of the target promotional object as the background image of the status display area of the first account. This enables one-click setting of the background image of the status display area to the same style as the promotional materials, without the need to set it from the status setting page, making the operation very convenient.
[0079] In some embodiments, the server can also determine whether accounts with social relationships with the first account have set the promotional material of the target target as the background image of their own account's status display area. The server can count these accounts and display these accounts in the display area of the promotional material of the target target to remind the first user corresponding to the first account that some contacts have set the same background image, triggering an interactive effect. This can attract the first user to actively set the same background image with one click, thereby increasing interaction with contacts, increasing the click-through rate and conversion rate of the promotional material, and improving the promotion effect.
[0080] like Figure 9 The image shown is a schematic diagram of a social information feed interface in some embodiments. (Refer to...) Figure 9 This refers to the social media feed interface 900 of the first account displayed on the first terminal. The social media feed interface 900 includes promotional content sent through the promotional account. This promotional content is used to promote a target audience, which could be a tourist attraction, scenic area, or tourist destination, characterized by its ability to display fireworks. The promotional content released through this promotional account includes promotional materials 902 for the target audience, as shown in the reference... Figure 9 The promotional material 902 is used to display the fireworks display effect. A status setting control 904 is displayed in the display area of promotional material 902. The first user can use this status setting control 904 to set the promotional material as the background image of the status display area for that first account. (See reference...) Figure 9 The social feed interface also displays the names of friends who have set the same status information, as well as their comments on the promotional material.
[0081] like Figure 10 The image shown is a schematic diagram of a social information feed interface in some embodiments. (Refer to...) Figure 10 This refers to the social media feed interface 1000 of the first account displayed on the first terminal. The social media feed interface 1000 includes promotional content sent through the promotional account. This promotional content is used to promote a target audience, which could be a brand of cola. The promotional content released through this promotional account includes promotional materials 1002 for the target audience, as shown in the reference... Figure 10 The promotional material 1002 is used to display the element of "joy". A status setting control 1004 is displayed in the display area of the promotional material 1002. The first user can use this status setting control 1004 to set the promotional material as the background image of the status display area for that first account. (See reference...) Figure 10 The social feed interface also displays the names of friends who liked the promotional content, as well as their comments on the promotional material.
[0082] In some embodiments, after the background image in the status display area of the first account is set on the first terminal, the background image is used to promote the target promotion object. The server can also push other promotional materials about the same target promotion object to the first terminal. The first terminal can display the other promotional materials about the target promotion object pushed by the server in the social information flow interface of the first account. In the display area of the promotional materials, a status setting control is displayed. The first user can change the same status information through the status setting control. In this process, the interaction between the first user and the promotional content of the target promotion object can be enhanced, and the exposure of the promotional content can be increased.
[0083] In some embodiments, the interaction method based on state information further includes:
[0084] In a social application logged in with the first account, a status display area for the second account is displayed. The second account is an account with a social relationship with the first account. The status display area of the second account is used to display the status information of the second account. At least a portion of the status display area of the second account displays the target promotion object. For example, the background image set in the status display area of the second account is used to promote the target promotion object.
[0085] In response to an interactive action triggered by the first account in the status display area of the second account, interactive effects related to the target promotion object are displayed in the status display area of the second account.
[0086] It should be noted that the background image set in the status display area of the second account is used to promote the target audience. The target audience to be promoted can be the same as or different from the target audience to be promoted by the background image set in the status display area of the first account.
[0087] In this embodiment, the first terminal can display a status display area of the second account in a social application, allowing the first user to view the status information set by the second user. In some embodiments, after receiving the second user's completion of status information settings, the second terminal can display a status display area on its main profile page. This display area includes the second account's status information, and at least a portion of it showcases a target promotional object, such as a background image used to promote that target. In some embodiments, after receiving the user's completion of status information settings, the second terminal sends the second account's status information to a server, which then forwards it to the first terminal corresponding to the first account. Thus, when the first user triggers a viewing operation on the second account's status information, the first terminal can display the second account's status display area based on the received information, allowing the first user to trigger interactive actions related to this area.
[0088] In some embodiments, the response to triggering an interactive operation on the status display area of the second account based on the first account, displaying interactive effects related to the target promotion object in the status display area of the second account, includes: triggering the sending of a blessing message based on the status display area of the second account based on the first account, the style of the blessing message being related to the target promotion object.
[0089] In some embodiments, the response to triggering an interactive operation on the status display area of the second account based on the first account, displaying an interactive effect related to the target promotion object in the status display area of the second account, includes: triggering a like operation on the status display area of the second account based on the first account, wherein the animation effect of the like operation is related to the target promotion object, and displaying the current number of likes of the status information of the second account in the status display area of the second account.
[0090] In this embodiment, the first user can trigger an interactive operation on the status display area of the second account. The first terminal displays interactive effects related to the target promotion object in the status display area of the second account, thereby increasing the diversity and fun of the interaction.
[0091] In some embodiments, the interaction method based on state information further includes:
[0092] When the target promotion object is displayed in at least a portion of the status display area of the first account, when a video call request is initiated and / or received through the first account, animation effects related to the target promotion object are displayed in the video call interface.
[0093] For example, during a video call, the first terminal can display animation effects related to the target audience on the video call interface. These animation effects can also be simultaneously displayed by other terminals participating in the video call, showcasing them to other friends in the call, thereby enhancing the enjoyment of the video call and improving the promotional effect on the target audience.
[0094] In some embodiments, the interaction method based on state information further includes:
[0095] When the target promotion object is displayed in at least a portion of the status display area of the first account, when an interactive operation is triggered by social content posted by an account with a social relationship with the first account in the social information flow interface through the first account, interactive effects related to the target promotion object are displayed.
[0096] For example, the first terminal can receive interactive operations triggered by the first user on social content in the social information flow interface, such as liking or commenting. At this time, the first terminal will display animation effects related to the target promotion object in the display area of the social content. For example, if the target promotion object is a brand of cola, the "lover" element can be displayed. If the target promotion object is a fireworks viewing scenic spot, the fireworks display animation can be displayed. This will enhance the first user's willingness to interact with friends after setting this special status information, and also improve the promotion effect of the target promotion object.
[0097] The methods provided in the embodiments of this application will be described in detail below with specific examples.
[0098] The first user can open their personal homepage on the social application, which includes a status display area for their account. This status display area includes a status settings control, which the first user can click to enter the status settings page. The first user can also open the social feed interface of the social application, which also includes a status settings control. On the status settings page, the first user can choose advertising materials provided by a brand or select self-generated advertising materials as the background image for the status display area, and add text, status descriptions, etc., to set their own real-time status description information. In this way, the first user can easily select background images from brands they are interested in and add personalized text descriptions. After setting it up, the first device will be able to display the status display area for their account. The first device can display the status display area for the first account on the first account's personal homepage within the social application, and also on the first account's social feed interface within the social application.
[0099] As a friend of the first user, the second user, when logged into a social application with their second account, will see the status display area of the first user's account, allowing the second user to view and interact. For example, the second user can select or enter a blessing (such as "Peace and prosperity," "Enjoy this moment," etc.), and click send to complete the blessing interaction. The second user can also trigger interactive actions such as liking and commenting in the first user's status display area. In this way, friends can interact through liking and sending blessings. After liking, the blessing and profile picture sent by the second user will be displayed in the first user's status display area, enhancing the interactive effect.
[0100] The status information displayed in the status display area of this primary account has a limited display time. The display time increases as the number of likes from friends increases, and the interaction effect strengthens as the number of interactions from friends increases. In this way, the status information displayed in the status display area can continuously attract the attention and interaction of friends, increasing the exposure and interaction frequency of the status information, thereby improving the promotion effect of the target audience.
[0101] The status information displayed in the status display area of the first account has specific interactive effects waiting to be triggered. For example, when the number of interactions with friends reaches a certain number, specific interactive effects (such as fireworks effects, text effects, etc.) will be triggered. Both the first user and their friends can see the triggered special effects in the status display area of the first account. This enhances the visual and auditory effects of interactions between friends and improves the user's interactive experience and sense of participation.
[0102] When the background image of the status information displayed in the status display area of the first account is used to promote a specific target, other promotional materials about the same target published by the promoting account can also be displayed in the social information flow interface of the first user. The first user can click on the promotional material to view it, interact with it, and set it as a new background image in the status display area of the first account, thereby increasing the exposure of the target and improving the promotion effect and user engagement.
[0103] like Figure 11 The diagram shown is an architectural representation of an interaction method based on state information in one embodiment. (Refer to...) Figure 11 The architecture includes a client for the first user logging in with a first account, a server, and a friend's client for a second user (a friend of the first user) using a second account. The client is used by the first user to set status information, send interactive messages to and receive interactive messages from friends, and update the interactive effects in the status information based on these messages. The server handles user requests, including requests to view the status display area and requests to set status information. It also stores the status information set by the first user, counts the number of interactions with the first account's status display area, and records the display duration of the first account's status display area. The friend's client is similar to the client, used by the second user to set status information, send interactive messages to and receive interactive messages from the client. The client can also handle likes and greetings from friends, updating this interaction-related data to assist the client in updating the content displayed in the status display area. The architecture may also include a promotional material management client, used to manage promotional materials and feature resources provided by promoters, which users can select and set as status information.
[0104] Reference Figure 11 First, the first user sets their account status information on their client-side device. This status information is then sent to the server, which stores it. The client-side device then displays this status information in a status display area. When a friend views this status display area and triggers an interaction, an interaction message is generated and sent to the server. The server processes the message, updates the status display area, and sends the updated message back to the client-side device, where the updated status information is displayed. The server can also extend the display time of the status display area based on the number of interactions, or trigger specific interactive effects to update the status display area and send the updated content back to the client-side device, where the updated status information is displayed.
[0105] The detailed interaction process can be as follows: The first user selects a background image provided by the brand, enters a status description, selects a status descriptor, and then sends a status setting request to the server. Upon receiving the request, the server stores the set status information and returns a notification to the user indicating successful status setting. A friend then views the first user's status information and sends a status viewing request to the server. The server sends the first user's status information to the friend, who then displays the status information in the first user's status display area. The friend clicks the "like" button, sending an interaction request (e.g., a like request, a greeting, etc.) to the server. The server processes the interaction request, updates the real-time status display of the first user, and returns the updated status information to both the user and the friend. As the number of likes increases, the server triggers a special effect and notifies the user to display the special effect in the first user's status display area.
[0106] It should be understood that although the steps in the flowcharts of the above embodiments are shown sequentially according to the arrows, these steps are not necessarily executed in the order indicated by the arrows. Unless explicitly stated herein, there is no strict order restriction on the execution of these steps, and they can be executed in other orders. Moreover, at least some steps in the flowcharts of the above embodiments may include multiple steps or multiple stages. These steps or stages are not necessarily completed at the same time, but can be executed at different times. The execution order of these steps or stages is not necessarily sequential, but can be performed alternately or in turn with other steps or at least some of the steps or stages of other steps.
[0107] Based on the same inventive concept, this application also provides a state-information-based interactive device for implementing the aforementioned state-information-based interactive method. The solution provided by this device is similar to the implementation described in the above method; therefore, the specific limitations of one or more state-information-based interactive device embodiments provided below can be found in the limitations of the state-information-based interactive method described above, and will not be repeated here.
[0108] In one exemplary embodiment, such as Figure 12 As shown, an interactive device 1200 based on status information is provided, including: a status information display module 1202 and an interactive effect display module 1204, wherein:
[0109] The status information display module 1202 is used to display the status display area of the first account in a social application logged in with the first account. The status display area of the first account is used to display the status information of the first account, and at least a portion of the status display area of the first account displays the target promotion object.
[0110] The interactive effect display module 1204 is used to display interactive effects related to the target promotion object in the status display area of the first account when an interactive operation is triggered by a second account targeting the status display area of the first account.
[0111] In some embodiments, the interactive device 1200 based on state information further includes:
[0112] The status settings module is used to display a status settings page in a social application logged in with the first account. The status settings page includes a background image setting control. In response to a trigger operation on the background image setting control, a background image option is displayed. The background image option is used to select a background image source from a variety of background image sources, including promotional materials, local materials, and live-shot materials. In response to a selection operation of promotional materials for a target promotional object, the promotional material of the target promotional object is set as the background image of the status display area of the first account.
[0113] In some embodiments, the status setting module is further configured to display the personal homepage of the first account in a social application logged in with the first account, the personal homepage including a status setting control; and to display a status setting page in response to a trigger operation on the status setting control.
[0114] In some embodiments, the status settings page further includes a text settings control; the status settings module is further configured to receive input text in response to a trigger operation on the text settings control; and to set the input text as the status description content of the status display area of the first account in response to a confirmation operation on the input text.
[0115] In some embodiments, the interactive device 1200 based on state information further includes:
[0116] The status setting module is used to display the social information flow interface of the first account. The social information flow interface includes social content posted by accounts that have social relationships with the first account. The social information flow interface also includes promotional materials for the target promotion object posted by the promotion account. The display area of the promotional materials displays a status setting control. In response to the trigger operation of the status setting control, the promotional materials of the target promotion object are set as the background image of the status display area of the first account.
[0117] In some embodiments, the status information display module 1202 is used to display the social information flow interface of the first account in a social application logged in with the first account. The social information flow interface includes social content posted by accounts that have a social relationship with the first account. The status display area of the first account is also displayed in the social information flow interface.
[0118] In some embodiments, the interactive effect display module 1204 is further configured to receive a blessing sent by a second account to the status display area of the first account, and display the account identifier of the second account and the blessing in the status display area of the first account.
[0119] In some embodiments, the interactive effect display module 1204 is further configured to receive a like operation triggered by a second account in the status display area of the first account, update the current number of likes of the status information according to the like operation, and display the account identifier of the second account and the current number of likes of the status information in the status display area of the first account.
[0120] In some embodiments, the status information displayed in the status display area of the first account is subject to a display duration limit, and the interactive device 1200 based on the status information further includes:
[0121] The interaction processing module is used to receive interactive operations triggered by the second account in the status display area of the first account, and extend the display time of status information in the status display area of the first account according to the number of interactive operations. The second account is an account that has a social relationship with the first account.
[0122] In some embodiments, the status information display module 1202 is further configured to display a status display area of a second account in a social application logged in with a first account. The second account is an account with a social relationship with the first account. The status display area of the second account is used to display the status information of the second account, and at least a portion of the status display area displays the target promotion object. The interaction effect display module 1204 is further configured to respond to an interaction operation triggered by the first account on the status display area of the second account, and display an interaction effect related to the target promotion object in the status display area of the second account.
[0123] In some embodiments, the interactive effect display module 1204 is also used to trigger the sending of a blessing message in the status display area of the second account based on the first account, the style of which is related to the target promotion object.
[0124] In some embodiments, the interactive effect display module 1204 is further configured to trigger a like operation in the status display area of the second account based on the first account, wherein the animation effect of the like operation is related to the target promotion object, and to display the current number of likes of the status information of the second account in the status display area of the second account.
[0125] In some embodiments, the interactive device 1200 based on state information further includes:
[0126] The interactive processing module is used to display animation effects related to the target promotion object in the video call interface when a video call request is initiated and / or received through the first account, provided that the target promotion object is displayed in at least a portion of the status display area of the first account.
[0127] In some embodiments, the interactive device 1200 based on state information further includes:
[0128] The interaction processing module is used to display interactive effects related to the target promotion object when, in the case of displaying the target promotion object in at least a part of the status display area of the first account, an interactive operation is triggered by social content published by an account with a social relationship with the first account in the social information flow interface through the first account.
[0129] The aforementioned interactive device 1200 based on status information displays a status display area for a first account logged into a social application. This status display area showcases the first account's status information, and at least a portion of it displays a target promotional object; for example, the background image in the status display area promotes the target promotional object. When a second account triggers an interaction on the first account's status display area, an interactive effect related to the target promotional object is displayed in that area. In this way, users can combine account status information with promotional objects, customizing the status information to be relevant to the target promotional object. Users can choose different promotional objects and personalized status information displays. A second account, acting as a friend, can interact with the personalized status information, triggering interactive effects related to the target promotional object during the interaction, thereby increasing the diversity and fun of the interaction.
[0130] The modules in the aforementioned interactive device based on state information can be implemented entirely or partially through software, hardware, or a combination thereof. These modules can be embedded in or independent of the processor in a computer device, or stored in the memory of a computer device as software, so that the processor can call and execute the operations corresponding to each module.
[0131] In one exemplary embodiment, a computer device is provided, which may be a server, and its internal structure diagram may be as follows: Figure 13 As shown, this computer device includes a processor, memory, input / output (I / O) interfaces, and a communication interface. The processor, memory, and I / O interfaces are connected via a system bus, and the communication interface is also connected to the system bus via the I / O interfaces. The processor provides computational and control capabilities. The memory includes non-volatile storage media and internal memory. The non-volatile storage media stores the operating system, computer programs, and databases. The internal memory provides the environment for the operation of the operating system and computer programs stored in the non-volatile storage media. The I / O interfaces are used for exchanging information between the processor and external devices. The communication interface is used for communicating with external terminals via a network connection. When the computer program is executed by the processor, it implements an interactive method based on state information.
[0132] In one exemplary embodiment, a computer device is provided, which may be a terminal, and its internal structure diagram may be as follows: Figure 14As shown, the computer device includes a processor, memory, input / output interfaces, a communication interface, a display unit, and an input device. The processor, memory, and input / output interfaces are connected via a system bus, and the communication interface, display unit, and input device are also connected to the system bus via the input / output interfaces. The processor provides computing and control capabilities. The memory includes non-volatile storage media and internal memory. The non-volatile storage media stores the operating system and computer programs. The internal memory provides an environment for the operation of the operating system and computer programs stored in the non-volatile storage media. The input / output interfaces are used for exchanging information between the processor and external devices. The communication interface is used for wired or wireless communication with external terminals; wireless communication can be achieved through Wi-Fi, mobile cellular networks, Near Field Communication (NFC), or other technologies. When the computer program is executed by the processor, it implements an interactive method based on state information. The display unit is used to form a visually visible image and can be a display screen, a projection device, or a virtual reality imaging device. The display screen can be an LCD screen or an e-ink screen. The input device of the computer device can be a touch layer covering the display screen, or buttons, a trackball, or a touchpad set on the casing of the computer device, or an external keyboard, touchpad, or mouse. In some embodiments, the display unit of the first terminal displays the application interface of a social application logged in with a first account. The application interface displays a status display area of the first account, which is used to display the status information of the first account. The background image in the status display area of the first account is used to promote the target audience. The display unit of the second terminal is also used to display the status display area of the first account and the status information therein. The display unit is also used to provide a human-computer interaction interface to receive interactive operations triggered by the second account on the status display area of the first account. The processor of the second terminal is used to generate interactive instructions in response to the interactive operations. The display unit of the second terminal can display interactive effects related to the target audience in the displayed status display area of the first account. The processor of the second terminal can send the interactive instructions to a server, and the server forwards the interactive instructions to the first terminal. The first terminal can then display interactive effects related to the target audience in the status display area of the first account. The terminal's memory can cache account information related to the first account, such as the account's profile picture, the account's latest status information, etc.
[0133] Those skilled in the art will understand that Figure 13 , Figure 14The structure shown is merely a block diagram of a portion of the structure related to the present application and does not constitute a limitation on the computer device to which the present application is applied. Specific computer devices may include more or fewer components than those shown in the figure, or combine certain components, or have different component arrangements.
[0134] In one exemplary embodiment, a computer device is provided, including a memory and a processor, wherein the memory stores a computer program, and the processor executes the computer program to perform the following steps:
[0135] In social applications where users log in with the primary account, a status display area for that primary account is shown. This status display area is used to display the status information of the primary account, and the background image in the status display area is used to promote the target audience.
[0136] When a second account triggers an interactive action in the status display area of the first account, the interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0137] In one embodiment, a computer-readable storage medium is provided having a computer program stored thereon, the computer program performing the following steps when executed by a processor:
[0138] In social applications where users log in with the primary account, a status display area for that primary account is shown. This status display area is used to display the status information of the primary account, and the background image in the status display area is used to promote the target audience.
[0139] When a second account triggers an interactive action in the status display area of the first account, the interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0140] In one embodiment, a computer program product is provided, including a computer program that, when executed by a processor, performs the following steps:
[0141] In social applications where users log in with the primary account, a status display area for that primary account is shown. This status display area is used to display the status information of the primary account, and the background image in the status display area is used to promote the target audience.
[0142] When a second account triggers an interactive action in the status display area of the first account, the interactive effect related to the target promotion object is displayed in the status display area of the first account.
[0143] It should be noted that the user information (including but not limited to user device information, user personal information, etc.) and data (including but not limited to data used for analysis, data stored, data displayed, etc.) involved in this application are all information and data authorized by the user or fully authorized by all parties, and the collection, use and processing of the relevant data must comply with relevant regulations.
[0144] Those skilled in the art will understand that all or part of the processes in the methods of the above embodiments can be implemented by a computer program instructing related hardware. The computer program can be stored in a non-volatile computer-readable storage medium, and when executed, it can include the processes of the embodiments of the above methods. Any references to memory, databases, or other media used in the embodiments provided in this application can include at least one of non-volatile memory and volatile memory. Non-volatile memory can include read-only memory (ROM), magnetic tape, floppy disk, flash memory, optical memory, high-density embedded non-volatile memory, resistive random access memory (ReRAM), magnetic random access memory (MRAM), ferroelectric random access memory (FRAM), phase change memory (PCM), graphene memory, etc. Volatile memory can include random access memory (RAM) or external cache memory, etc. By way of illustration and not limitation, RAM can take many forms, such as Static Random Access Memory (SRAM) or Dynamic Random Access Memory (DRAM). The databases involved in the embodiments provided in this application may include at least one type of relational database and non-relational database. Non-relational databases may include, but are not limited to, blockchain-based distributed databases. The processors involved in the embodiments provided in this application may be general-purpose processors, central processing units, graphics processing units, digital signal processors, programmable logic devices, quantum computing-based data processing logic devices, artificial intelligence (AI) processors, etc., and are not limited to these.
[0145] The technical features of the above embodiments can be combined in any way. For the sake of brevity, not all possible combinations of the technical features in the above embodiments are described. However, as long as there is no contradiction in the combination of these technical features, they should be considered to be within the scope of this application.
[0146] The embodiments described above are merely illustrative of several implementation methods of this application, and while the descriptions are specific and detailed, they should not be construed as limiting the scope of this application. It should be noted that those skilled in the art can make various modifications and improvements without departing from the concept of this application, and these all fall within the protection scope of this application. Therefore, the protection scope of this application should be determined by the appended claims.
Claims
1. An interaction method based on state information, characterized in that, The method includes: In a social application logged in with the first account, a status display area for the first account is displayed. The status display area for the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object. Upon receiving an interactive operation triggered by a second account in the status display area of the first account, an interactive effect related to the target promotion object is displayed in the status display area of the first account.
2. The method according to claim 1, characterized in that, Before displaying the status display area of the first account in the social application logged in with the first account, the method further includes: In a social application logged in with the first account, a status settings page is displayed, which includes a background image setting control; In response to a trigger operation on the background image setting control, a background image option is displayed, which is used to select a background image source from a variety of background image sources, including promotional materials, local materials, and live-shot materials; In response to the selection of promotional materials for the target promotional object, the promotional materials for the target promotional object are set as the background image of the status display area of the first account.
3. The method according to claim 2, characterized in that, The process of displaying a status settings page in a social application logged in with the first account includes: In a social application logged in with the first account, the first account's personal homepage is displayed, which includes status settings controls; In response to a trigger operation on the status setting control, the status setting page is displayed.
4. The method according to claim 2, characterized in that, The status settings page also includes a text settings control; the method further includes: In response to a trigger operation on the text setting control, input text is received; In response to the confirmation operation of the input text, the input text is set as the status description content of the status display area of the first account.
5. The method according to claim 1, characterized in that, Before displaying the status display area of the first account in the social application logged in with the first account, the method further includes: The social information flow interface of the first account is displayed. The social information flow interface includes social content posted by accounts that have social relationships with the first account. The social information flow interface also includes promotional materials for the target promotion object posted by the promotion account. The display area of the promotional materials displays status setting controls. In response to a trigger operation on the status setting control, the promotional material for the target promotion object is set as the background image of the status display area of the first account.
6. The method according to claim 1, characterized in that, The description of displaying the status of the first account in a social application logged in with the first account includes: In a social application logged in with the first account, the social information flow interface of the first account is displayed, which includes social content posted by accounts that have social relationships with the first account. The status display area of the first account is shown in the social information flow interface.
7. The method according to claim 1, characterized in that, When an interaction is triggered by a second account targeting the status display area of the first account, the step of displaying an interactive effect related to the target promotion object in the status display area of the first account includes: Receive a greeting message sent by the second account to the status display area of the first account, and display the account identifier of the second account and the greeting message in the status display area of the first account; or, The system receives a "like" action triggered by a second account in the status display area of the first account, updates the current number of likes in the status information based on the "like" action, and displays the account identifier of the second account and the current number of likes in the status information in the status display area of the first account.
8. The method according to claim 1, characterized in that, The status information displayed in the status display area of the first account has a limited display time, and the method further includes: The system receives interactive actions triggered by a second account in response to the status display area of the first account, and extends the display time of status information in the status display area of the first account based on the number of interactive actions. The second account is an account that has a social relationship with the first account.
9. The method according to claim 1, characterized in that, The method further includes: In a social application logged in with the first account, a status display area for the second account is displayed. The second account is an account with a social relationship with the first account. The status display area for the second account is used to display the status information of the second account, and at least a portion of the status display area displays the target promotion object. In response to an interactive operation triggered by the first account on the status display area of the second account, an interactive effect related to the target promotion object is displayed in the status display area of the second account.
10. The method according to claim 9, characterized in that, The response to triggering an interactive operation based on the status display area of the first account to the second account, displaying interactive effects related to the target promotion object in the status display area of the second account, includes: Based on the blessing message sent by the first account in the status display area of the second account, the style of the blessing message is related to the target promotion object; or, Based on the first account triggering a like operation in the status display area of the second account, the animation effect of the like operation is related to the target promotion object, and the status information of the second account and the current number of likes are displayed in the status display area of the second account.
11. The method according to claim 1, characterized in that, The method further includes: When the target promotion object is displayed in at least a portion of the status display area, when a video call request is initiated and / or received through the first account, animation effects related to the target promotion object are displayed in the video call interface.
12. The method according to any one of claims 1 to 11, characterized in that, The method further includes: When the target promotion object is displayed in at least a portion of the status display area, when an interactive operation is triggered by the first account on social content posted by an account with a social relationship with the first account in the social information flow interface, an interactive effect related to the target promotion object is displayed.
13. An interactive device based on state information, characterized in that, The device includes: A status information display module is used to display the status display area of the first account in a social application logged in with the first account. The status display area of the first account is used to display the status information of the first account, and at least a portion of the status display area displays the target promotion object. The interactive effect display module is used to display interactive effects related to the target promotion object in the status display area of the first account when an interactive operation is triggered by a second account targeting the status display area of the first account.
14. A computer device comprising a memory and a processor, wherein the memory stores a computer program, characterized in that, When the processor executes the computer program, it implements the steps of the method according to any one of claims 1 to 12.
15. A computer-readable storage medium having a computer program stored thereon, characterized in that, When the computer program is executed by a processor, it implements the steps of the method according to any one of claims 1 to 12.
16. A computer program product, comprising a computer program, characterized in that, When the computer program is executed by a processor, it implements the steps of the method according to any one of claims 1 to 12.