Game controller key structure with cross structure
Through the cross-structured game controller key design, a pulling spring and cross-connecting arm are used to solve the problems of inconsistent hand feel and complex assembly of shoulder keys in the existing technology, and the consistency and feel of the rebound strength of left and right shoulder keys improve.
Patent Information
- Application Number
- CN202420852781.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-23
- Publication Date
- 2024-12-20
- Estimated Expiration
- 2034-04-23
AI Technical Summary
The existing game controller shoulder key structure has inconsistent feel when the trigger area is large, the assembly is complex and costly, and it is prone to problems such as cherry sound and poor feel.
The game controller key design adopts a cross-structure, and the left and right shoulder keys share a rebound spring. Through the cross-connection arm and micro switch design, the left and right keys are designed to ensure the consistent rebound strength of the left and right keys, and the lever length is increased to simplify the assembly process.
The consistency of the rebound strength of the left and right shoulder keys is achieved, reducing assembly difficulty and cost, and improving the consistency of the feel and avoiding the appearance of the cherry sound.
Smart Images

Figure CN222214016U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of game controllers, in particular to a game controller key structure with a cross structure. Background Art
[0002] When making shoulder buttons for game controllers, the following three structural methods are generally used: a pivot lever structure, a vertical pressure structure, and a tension spring arm structure. However, these three current structural methods all have certain defects when making shoulder buttons for controllers. The disadvantage of the pivot lever structure is that when the button trigger area is large, clicking on different areas of the button will produce inconsistent feel due to changes in the length of the force arm. The shorter the force arm (L), the shorter the stroke and the harder the feel; the longer the force arm (L), the longer the stroke and the softer the feel. The pivot lever structure also requires the addition of a tension spring to assist in rebounding, which is not only difficult to assemble, but also has the problem of inconsistent feel due to material differences. At the same time, when this structure is pressed down, the tension spring is very easy to produce a spring sound due to extrusion and friction. The disadvantage of the vertical pressure structure is that when using a button with this structure When the key is triggered vertically, the feel is relatively restored to the original feel of the switch, but when the force is not vertical, the feel will be very poor, and there is even a risk of broken contact. This feature also makes the structure unsuitable for large trigger area keys, because when the keycap is too large, pressing the edge area will cause the force angle to tilt, and the feel will be very poor. Only the feel and function of the center area can be guaranteed. The disadvantage of the tension spring arm structure is that the force on the inside of the spring arm will be greater than that on the outside. In order to achieve uniformity between the inside and outside, a supporting tension spring needs to be added on the outside. The assembly process is slightly complicated, and it is difficult to make the force of the left and right spring arms and the tension spring consistent, resulting in slight differences in the feel of the left and right keys. Utility Model Content
[0003] Therefore, the purpose of the utility model is to provide a game controller button structure with a cross structure, optimize the controller button structure, form a cross layout of left and right shoulder buttons, and change from one rebound tension spring on each side to a shared rebound tension spring, which can ensure the consistency of the rebound force of the left and right buttons and further increase the length of the lever. The design of a single tension spring being responsible for the rebound of the left and right buttons not only ensures the consistency of the left and right rebound forces, but also greatly reduces the difficulty of assembly and saves labor and material costs.
[0004] To solve the above technical problems, according to one aspect of the utility model, the utility model provides the following technical solution: a cross-structured game controller button structure, comprising a left shoulder key, a right shoulder key is arranged on the right side of the left shoulder key, and a tension spring is connected between the left shoulder key and the right shoulder key, the side wall of the left shoulder key is connected to a first connecting arm, the side wall of the right shoulder key is connected to a second connecting arm, the surface of the first connecting arm is provided with a first hole, and the surface of the second connecting arm is provided with a second hole.
[0005] As a preferred solution of the cross-structured game controller button structure described in the utility model, a first micro switch is provided on the bottom surface of the left shoulder button, and a first switch contact is connected to the top surface of the first micro switch;
[0006] Wherein, the bottom surface of the left shoulder key corresponds to the first switch contact piece.
[0007] As a preferred solution of the cross-structured game controller button structure described in the utility model, a second micro switch is provided on the bottom surface of the right shoulder button, and a second switch contact is connected to the top surface of the second micro switch;
[0008] Wherein, the bottom surface of the right shoulder key corresponds to the second switch contact piece.
[0009] As a preferred solution of the cross-structured game controller button structure of the utility model, a first plastic hook is fixed on the top surface of the first connecting arm, and a second plastic hook is fixed on the top surface of the second connecting arm;
[0010] Wherein, the first plastic hook and the second plastic hook are respectively connected to two ends of the tension spring.
[0011] As a preferred solution of the cross-structured game controller button structure described in the utility model, the first connecting arm and the second connecting arm are cross-distributed with each other, and the first connecting arm and the second connecting arm have the same structure.
[0012] As a preferred solution of the cross-structured game controller button structure described in the utility model, round shafts are respectively inserted into the first hole and the second hole.
[0013] Compared with the prior art, the advantages of the utility model are:
[0014] The controller button structure is optimized to form a cross-layout of the left and right shoulder buttons. The previous left and right rebound tension springs are changed to a shared rebound tension spring. This can ensure the consistency of the rebound force of the left and right buttons while further increasing the length of the lever. The design of a single tension spring responsible for the rebound of the left and right buttons not only ensures the consistency of the left and right rebound force, but also greatly reduces the difficulty of assembly and saves labor and material costs.
[0015] During actual use, the user presses the left shoulder button. At this time, the left shoulder button is forced to drive the first connecting arm downward. The first connecting arm rotates downward with the second hole as the rotation center, overcoming the tension of the tension spring. At this time, the bottom surface of the left shoulder button will directly press the first switch contact to trigger the first micro switch. Based on the same principle, the user presses the right shoulder button. At this time, the right shoulder button is forced to drive the second connecting arm downward. The second connecting arm rotates downward with the first hole as the rotation center, overcoming the tension of the tension spring. At this time, the bottom surface of the right shoulder button will directly press the second switch contact to trigger the second micro switch. BRIEF DESCRIPTION OF THE DRAWINGS
[0016] In order to more clearly illustrate the technical solution of the implementation of the utility model, the utility model will be described in detail below in combination with the drawings and detailed implementation. Obviously, the drawings described below are only some implementations of the utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without creative labor. Among them:
[0017] Figure 1 It is a three-dimensional structural diagram of the utility model;
[0018] Figure 2 It is a front view of the utility model;
[0019] Figure 3 This is a position structure diagram of the first plastic hook of the utility model.
[0020] In the figure: 1. left shoulder button; 2. tension spring; 3. right shoulder button; 4. first micro switch; 5. second micro switch; 6. first hole position; 7. second hole position; 8. first connecting arm; 9. second connecting arm; 10. first switch contact piece; 11. second switch contact piece; 12. first plastic hook; 13. second plastic hook. DETAILED DESCRIPTION
[0021] In order to make the above-mentioned objects, features and advantages of the present invention more obvious and easy to understand, the specific implementation methods of the present invention are described in detail below with reference to the accompanying drawings.
[0022] In the following description, many specific details are set forth to facilitate a full understanding of the present invention, but the present invention may also be implemented in other ways different from those described herein, and those skilled in the art may make similar generalizations without violating the connotation of the present invention. Therefore, the present invention is not limited to the specific implementation methods disclosed below.
[0023] Secondly, the present invention is described in detail with reference to the schematic diagram. When describing the implementation of the present invention, for the sake of convenience, the cross-sectional diagram showing the device structure will not be partially enlarged according to the general scale, and the schematic diagram is only an example, which should not limit the scope of protection of the present invention. In addition, in actual production, the three-dimensional dimensions of length, width and depth should be included.
[0024] In order to make the purpose, technical solution and advantages of the present invention more clear, the implementation mode of the present invention will be further described in detail below with reference to the accompanying drawings.
[0025] The utility model provides a game controller button structure with a cross structure, which optimizes the controller button structure and forms a cross layout of left and right shoulder buttons. The previous one rebound tension spring on each side is changed to a shared rebound tension spring, which can ensure that the rebound force of the left and right buttons is consistent and can further increase the length of the lever. The design of a single tension spring being responsible for the rebound of the left and right buttons not only ensures the consistency of the left and right rebound forces, but also greatly reduces the difficulty of assembly and saves labor and material costs.
[0026] Example 1
[0027] Figure 1 , Figure 2 , Figure 3 The overall structure diagram of a cross-structured game controller key structure of the utility model is shown. Figure 1 , Figure 2 , Figure 3 The main structure of this embodiment includes a left shoulder key 1, a right shoulder key 3 is arranged on the right side of the left shoulder key 1, and a tension spring 2 is connected between the left shoulder key 1 and the right shoulder key 3, a first connecting arm 8 is connected to the side wall of the left shoulder key 1, a second connecting arm 9 is connected to the side wall of the right shoulder key 3, a first hole 6 is opened on the surface of the first connecting arm 8, and a second hole 7 is opened on the surface of the second connecting arm 9;
[0028] A first micro switch 4 is provided on the bottom surface of the left shoulder button 1, and a first switch contact sheet 10 is connected to the top surface of the first micro switch 4;
[0029] The bottom surface of the left shoulder key 1 corresponds to the first switch contact sheet 10.
[0030] A second micro switch 5 is provided on the bottom surface of the right shoulder button 3, and a second switch contact sheet 11 is connected to the top surface of the second micro switch 5;
[0031] The bottom surface of the right shoulder key 3 corresponds to the second switch contact sheet 11.
[0032] A first plastic hook 12 is fixed to the top surface of the first connecting arm 8, and a second plastic hook 13 is fixed to the top surface of the second connecting arm 9; wherein the first plastic hook 12 and the second plastic hook 13 are respectively connected to the two ends of the tension spring 2, so that the first plastic hook 12 and the second plastic hook 13 stably hook the tension spring 2;
[0033] During actual use, the user presses the left shoulder button 1. At this time, the left shoulder button 1 is forced to drive the first connecting arm 8 downward. The first connecting arm 8 rotates downward with the second hole 7 as the rotation center, overcoming the tension of the tension spring 2. At this time, the bottom surface of the left shoulder button 1 will directly press the first switch contact 10 to trigger the first microswitch 4. Based on the same principle, the user presses the right shoulder button 3. At this time, the right shoulder button 3 is forced to drive the second connecting arm 9 downward. The second connecting arm 9 rotates downward with the first hole 6 as the rotation center, overcoming the tension of the tension spring 2. At this time, the bottom surface of the right shoulder button 3 will directly press the second switch contact 11 to trigger the second microswitch 5.
[0034] Although the present invention has been described above with reference to the embodiments, various modifications may be made thereto and parts thereof may be replaced with equivalents without departing from the scope of the present invention. In particular, as long as there is no structural conflict, the various features in the embodiments disclosed in the present invention may be used in combination with each other in any manner, and the fact that these combinations are not exhaustively described in this specification is only for the sake of omitting space and saving resources. Therefore, the present invention is not limited to the specific embodiments disclosed herein, but includes all technical solutions falling within the scope of the claims.
Claims
1. A cross-structured game controller key structure, comprising a left shoulder key (1), characterized in that: A right shoulder key (3) is arranged on the right side of the left shoulder key (1), and a tension spring (2) is connected between the left shoulder key (1) and the right shoulder key (3); a first connecting arm (8) is connected to the side wall of the left shoulder key (1), and a second connecting arm (9) is connected to the side wall of the right shoulder key (3); a first hole (6) is provided on the surface of the first connecting arm (8), and a second hole (7) is provided on the surface of the second connecting arm (9).
2. The cross-structured game controller button structure according to claim 1, characterized in that: A first micro switch (4) is arranged on the bottom surface of the left shoulder key (1), and a first switch contact piece (10) is connected to the top surface of the first micro switch (4); Wherein, the bottom surface of the left shoulder key (1) corresponds to the first switch contact sheet (10).
3. The cross-structured game controller button structure according to claim 2, characterized in that: A second micro switch (5) is arranged on the bottom surface of the right shoulder key (3), and a second switch contact piece (11) is connected to the top surface of the second micro switch (5); Wherein, the bottom surface of the right shoulder key (3) and the second switch contact sheet (11) correspond to each other.
4. The cross-structured game controller button structure according to claim 3, characterized in that: A first plastic hook (12) is fixed on the top surface of the first connecting arm (8), and a second plastic hook (13) is fixed on the top surface of the second connecting arm (9); Wherein, the first plastic hook (12) and the second plastic hook (13) are respectively connected to two ends of the tension spring (2).
5. The cross-structured game controller button structure according to claim 4, characterized in that: The first connecting arm (8) and the second connecting arm (9) are arranged crosswise with each other, and the first connecting arm (8) and the second connecting arm (9) have the same structure.
6. The cross-structured game controller key structure according to claim 5, characterized in that: A round shaft is inserted into the first hole (6) and the second hole (7) respectively.
