Immersive experience cabin with associated space

Through the modularly designed immersive experience warehouse, using multi-scene switching and multi-dimensional sensory special effects, the existing immersive experience space complex structure and lack of immersion are solved, and a high-quality multi-scene immersive experience is achieved.

CN222822945UActive Publication Date: 2025-05-02XIAMEN CHALLENGE PLUS TECH CO LTD
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Patent Information

Application Number
CN202421818097.2
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-07-30
Publication Date
2025-05-02
Estimated Expiration
2034-07-30

AI Technical Summary

Technical Problem

The existing immersive experience space has a complex structure, is not easy to disassemble and install and transport, the space investment is high, and the experience space is mostly fixed scenes, lacking immersion.

Method used

An immersive experience bin with associated space is designed, which is made up of modular components, including scene A module, scene B module, exit aisle module and operation room module. The modules are connected and disassembled through standard interfaces to realize multi-scene switching, and are equipped with LED display screen, special effects feedback system and dynamic platform.

Benefits of technology

Multi-scene switching has been achieved, which enhances the depth and breadth of the experience, creates a vivid and realistic dynamic experience, and improves the user's immersion and experience quality.

✦ Generated by Eureka AI based on patent content.

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Abstract

The immersive experience bin with the associated space comprises an experience bin body, the experience bin body is formed by splicing modular assemblies, the modular assemblies comprise a scene A module, a scene B module, an exit aisle module and an operation room module, the scene A module and the scene B module are connected through a fixed wall body, and the scene A module and the scene B module are connected through a movable wall body. Electric doors are symmetrically installed on the fixed wall body, the operation room modules are located on the two sides of the scene B module, and the exit aisle modules are located on the two sides of the scene A module; multi-scene switching is achieved through connection between the scene A module and the scene B module, a user can experience perfect transition from the scene A to the scene B, meanwhile, all-dimensional visual surrounding of the wall face and the top face is innovatively introduced into the scene A, multi-dimensional sensory special effects such as ground vibration, smog and air blowing and air blowing and water mist spraying at the top are combined, and the scene A and the scene B are combined. Live and vivid dynamic experiences such as submarine sinking, rocket launching, elevator ascending and train boarding are created.
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Description

Technical Field

[0001] The utility model relates to the technical field of entertainment experience equipment, and specifically refers to an immersive experience warehouse with an associated space. Background Art

[0002] Immersive experience space is an innovative form of entertainment, art, education or commercial display, which aims to create a unique experience beyond daily life through multiple sensory stimulation. This space uses advanced audio-visual technology, interactive devices, virtual reality (VR), augmented reality (AR), holographic projection, environmental special effects (such as smell, temperature change) and other means to make participants feel that they are fully immersed in a carefully designed virtual or fictional world.

[0003] Most of the existing immersive experience spaces are wraparound theater experiences, while others are spherical screen experiences, track theater experiences, etc., which are not much different from traditional theaters. Audiences mostly experience a whole theme or story chain in a single space. Overall, the existing scene immersive experience has a complex structure, is not easy to disassemble, has high transportation and logistics costs, and has high space investment costs. In addition, the entire experience space is mostly fixed scenes, with images displayed on a single wall or on a wall + ground, which lacks a sense of immersion. Utility Model Content

[0004] 1. Technical Problems Solved

[0005] The technical problems to be solved by the present invention are the various problems mentioned in the above background technology, and an immersive experience warehouse with associated space is provided.

[0006] 2. Technical Solution

[0007] In order to solve the above technical problems, the technical solution provided by the utility model is as follows: an immersive experience warehouse with associated space, including an experience warehouse, the experience warehouse is spliced ​​by modular components, the modular components include a scene A module, a scene B module, an exit aisle module and an operation room module, the scene A module and the scene B module are connected by a fixed wall, the fixed wall is symmetrically equipped with electric doors, the operation room module is located on both sides of the scene B module, and the exit aisle module is located on both sides of the scene A module; the front end of the scene A module is provided with an entrance, and a plurality of L ED display screen, a sensor is installed at the lower end of each LED display screen, and a side window guardrail is fixedly connected to the outside of each LED display screen. The scene A module is also provided with a special effect feedback system and a dynamic platform; a plurality of lighting strips are installed at the upper end of the scene B module, and a projector is installed and connected to the lighting strip at the top of the scene B module, and a projection wall cooperating with the projector is installed in the scene B module; the exit aisle module includes an inner exit and an outer exit, and a light strip is provided in the exit aisle module, the inner exit is connected to the exit aisle module and the scene B module, and the outer exit is located on the outside of the exit aisle module.

[0008] As an improvement, the modular component is provided with a plurality of standard interfaces, and the standard interfaces can be connected and disassembled with each other.

[0009] As an improvement, the special effects feedback system includes a blowing device, a smoke generator and a lightning simulator. The blowing device is connected to the blowing outlet provided in the scene A module, the smoke generator is connected to the smoke outlet provided in the scene A module, and the lightning simulator is connected to the LED display screen and audio speaker provided in the scene A module.

[0010] As an improvement, a centrifugal hammer vibration system and an audio frequency vibration system are provided in the dynamic platform.

[0011] As an improvement, the lighting light bar is an annular structure and the diameters of the plurality of annular lighting light bars are different, and the lighting light bar with a smaller diameter is installed on the inner side of the lighting light bar with a larger diameter.

[0012] As an improvement, a viewing studio is further provided in the scene B module located inside the projection wall, a plurality of support columns are fixedly connected in the viewing studio, and a plurality of row seats are installed in the viewing studio.

[0013] 3. Beneficial Effects

[0014] The advantages of the utility model compared with the prior art are:

[0015] By connecting the scene A module with the scene B module, multi-scene switching is achieved, allowing users to experience the perfect transition from scene A to scene B and realize different experience themes. At the same time, in scene A, the all-round visual surround of the walls and ceiling is innovatively introduced, combined with multi-dimensional sensory effects such as ground vibration, smoke, wind blowing, and wind and water mist on the top to create vivid and realistic dynamic experiences such as submarine sinking, rocket launching, elevator rising, and train speeding. In addition, scene B, as a natural continuation of scene A, not only expands the depth and breadth of the experience, but also enhances the coherence and story of the overall experience, creating an unforgettable multi-scene immersive adventure for users. BRIEF DESCRIPTION OF THE DRAWINGS

[0016] Figure 1 The utility model is an immersive experience warehouse with associated space Figure 1 .

[0017] Figure 2 The utility model is an immersive experience warehouse with associated space Figure 2 .

[0018] Figure 3 The utility model is an immersive experience warehouse with associated space Figure 3 .

[0019] Figure 4 The utility model is an immersive experience warehouse with associated space Figure 4 .

[0020] As shown in the figure: 1. Experience warehouse; 2. Scene A module; 3. Scene B module; 4. Exit aisle module; 5. Operation room module; 6. Fixed wall; 7. Electric door; 8. Entrance door; 9. LED display screen; 10. Sensor; 11. Side window guardrail; 12. Light strip; 13. Projector; 14. Projection wall; 15. Inner exit; 16. Outer exit; 17. Air outlet; 18. Smoke outlet; 19. Audio speaker; 20. Viewing studio; 21. Support column; 22. Row seats. DETAILED DESCRIPTION

[0021] The technical solutions in the embodiments of the utility model will be clearly and completely described below in conjunction with the drawings in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, rather than all of the embodiments; based on the embodiments of the utility model, all other embodiments obtained by ordinary technicians in this field without making creative work are within the scope of protection of the utility model.

[0022] Embodiment 1

[0023] like Figure 1 — Figure 4As shown, an immersive experience warehouse with associated space includes an experience warehouse 1, which is assembled from modular components, and the modular components include a scene A module 2, a scene B module 3, an exit aisle module 4 and an operation room module 5. The scene A module 2 and the scene B module 3 are connected by a fixed wall 6, and electric doors 7 are symmetrically installed on the fixed wall 6. The operation room module 5 is located on both sides of the scene B module 3, and the exit aisle module 4 is located on both sides of the scene A module 2. A plurality of standard interfaces are provided on the modular components, and the standard interfaces can be connected and disassembled with each other, thereby allowing different functional modules to be quickly connected and disconnected to adapt to different application scenarios and space layouts.

[0024] like Figure 1 — Figure 4 As shown, the scene A module 2 is provided with an entrance at the front end, and a plurality of LED display screens 9 are symmetrically installed in the scene A module 2. A sensor 10 is installed at the lower end of each LED display screen 9, and a side window guardrail 11 is fixedly connected to the outer side of each LED display screen 9. The scene A module 2 is also provided with a special effect feedback system and a dynamic platform. The special effect feedback system includes a blowing device, a smoke generator and a lightning simulator. The blowing device is connected to the blowing port 17 provided in the scene A module 2, and the smoke generator is connected to the smoke outlet 18 provided in the scene A module 2. The lightning simulator is connected to the LED display screen 9 and the audio speaker 19 provided in the scene A module 2. The high-precision sensor 10 is equipped to capture the action and position of the experiencer in real time, and play with the LED display screen 9, so as to create the theme content that interacts with the experiencer. At the same time, through the special effect feedback system, such as blowing, smoke, lightning simulator, etc., the corresponding physical effects can be generated in real time according to the video content to enhance the realism of the experience.

[0025] In addition, the dynamic platform is equipped with a centrifugal hammer vibration system and an audio vibration system. The centrifugal hammer vibration system is supported by springs at the four corners of the platform. When the experiencer stands on it, the movement of the centrifugal hammer simulates the strong vibration during rocket launch, thereby enhancing the realism of the launch experience. The audio vibration system uses audio signals to drive the platform to vibrate, thereby realizing dynamic simulation of the platform. It is suitable for scenes that require vibration effects, such as simulated rocket launches.

[0026] like Figure 1 — Figure 4As shown, a plurality of lighting strips 12 are installed at the upper end of the scene B module 3, the lighting strip 12 is an annular structure and the diameters of the plurality of annular lighting strips 12 are different, the lighting strip 12 with a small diameter is installed on the inner side of the lighting strip 12 with a large diameter, a projector 13 is installed and connected to the lighting strip 12 at the top of the scene B module 3, a projection wall 14 cooperating with the projector 13 is installed in the scene B module 3, a viewing studio 20 is also provided in the projection wall 14 in the scene B module 3, a plurality of support columns 21 are fixedly connected in the viewing studio 20, and a plurality of row seats 22 are installed in the viewing studio 20;

[0027] like Figure 1 — Figure 4 As shown, the exit aisle module 4 includes an inner exit 15 and an outer exit 16, a light strip is provided inside the exit aisle module 4, the inner exit 15 connects the exit aisle module 4 and the scene B module 3, and the outer exit 16 is located outside the exit aisle module 4;

[0028] It should be noted that all the components that are powered and need to be controlled in the modules of the present application are connected to the power supply system and control system in the operating room module 5.

[0029] The working principle of the utility model is as follows: after the staff clicks the door opening button on the scene A module 2, the entrance door 8 opens to the left and right sides, and the audience can enter the experience scene A for experience. The LED display screen 9 and the audio speaker 19 provided in the scene A module 2 are connected, and are equipped with a high-precision sensor 10 for real-time capture of the experiencer's movements and positions, and play with the LED display screen 9, so as to create theme content that interacts with the experiencer. At the same time, through the special effect feedback system, such as blowing, smoke, lightning simulator, etc., corresponding physical effects can be generated in real time according to the video content to enhance the realism of the experience. After the scene A experience is completed, the user enters the scene B module 3 by opening the electric door 7. When entering scene B, three light strips of multiple annular lighting strips 12 light up in sequence from the outside to the inside. Scene B can also use a seat-style viewing experience. The tables and chairs will be linked according to the picture, such as the height changes of the four axes, the front and back swings, etc., making the user experience more immersive. When the scene B experience ends, the changes of the multiple annular lighting strips 12 gradually go out from the inside to the outside. After experiencing scene B, the user can leave the experience scene B from the inner exit 15 and enter the exit aisle module 4, and finally leave from the outer exit 16.

[0030] It should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device.

[0031] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.

[0032] The above description of the utility model and its implementation methods is not restrictive. The drawings show only one implementation method of the utility model, and the actual structure is not limited thereto. In short, if ordinary technicians in this field are inspired by it and design structural methods and embodiments similar to the technical solution without creativity without departing from the purpose of the invention of the utility model, they should all fall within the protection scope of the utility model.

Claims

1. An immersive experience chamber with an associated space, comprising an experience chamber (1), characterized in that: The experience warehouse (1) is assembled from modular components, wherein the modular components include a scene A module (2), a scene B module (3), an exit aisle module (4) and an operation room module (5); the scene A module (2) and the scene B module (3) are connected via a fixed wall (6); electric doors (7) are symmetrically mounted on the fixed wall (6); the operation room module (5) is located on both sides of the scene B module (3); and the exit aisle module (4) is located on both sides of the scene A module (2); The scene A module (2) is provided with an entrance door (8) at the front end, a plurality of LED display screens (9) are symmetrically installed in the scene A module (2), a sensor (10) is installed at the lower end of each LED display screen (9), a side window guardrail (11) is fixedly connected to the outer side of each LED display screen (9), and a special effect feedback system and a dynamic platform are also provided in the scene A module (2); A plurality of lighting strips (12) are installed at the upper end of the scene B module (3); a projector (13) is installed and connected to the lighting strips (12) at the top of the scene B module (3); and a projection wall (14) cooperating with the projector (13) is installed in the scene B module (3); The exit aisle module (4) comprises an inner exit (15) and an outer exit (16); a light strip is provided inside the exit aisle module (4); the inner exit (15) connects the exit aisle module (4) and the scene B module (3); and the outer exit (16) is located outside the exit aisle module (4).

2. The immersive experience warehouse with associated space according to claim 1, characterized in that: The modular component is provided with a plurality of standard interfaces, and the standard interfaces can be connected and disassembled with each other.

3. The immersive experience warehouse with associated space according to claim 1, characterized in that: The special effect feedback system comprises an air blowing device, a smoke generator and a lightning simulator, wherein the air blowing device is connected to an air blowing port (17) provided in the scene A module (2), the smoke generator is connected to a smoke outlet (18) provided in the scene A module (2), and the lightning simulator is connected to an LED display screen (9) and an audio speaker (19) provided in the scene A module (2).

4. The immersive experience warehouse with associated space according to claim 1, characterized in that: The dynamic platform is provided with a centrifugal hammer vibration system and an audio frequency vibration system.

5. The immersive experience warehouse with associated space according to claim 1, characterized in that: The lighting light bar (12) is an annular structure, and the diameters of the plurality of annular lighting light bars (12) are different, and the lighting light bar (12) with a smaller diameter is installed on the inner side of the lighting light bar (12) with a larger diameter.

6. The immersive experience chamber with associated space according to claim 1, characterized in that: A viewing studio (20) is also provided in the scene B module (3) located in the projection wall (14), a plurality of support columns (21) are fixedly connected in the viewing studio (20), and a plurality of row seats (22) are installed in the viewing studio (20).