Virtual game experience platform

By setting up support poles, elastic ropes and sponge protection tubes in the virtual game experience area, the problem of security risks in the virtual game experience is solved, and effective restrictions and safety protection of the range of gamers' activities are achieved.

CN222885500UActive Publication Date: 2025-05-20BEIJING DANG HONG QI TIAN INT CULTURE DEV GRP CO LTD
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Patent Information

Application Number
CN202421520076.2
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-06-28
Publication Date
2025-05-20
Estimated Expiration
2034-06-28

AI Technical Summary

Technical Problem

In virtual gaming experience, users wearing VR glasses may leave the experience area and touch the device or passers-by due to the game experience content, resulting in security risks.

Method used

Design a virtual gaming experience platform to limit the range of movement of the gamer and protect them from safety by setting up multiple support poles and elastic ropes in the experience area.

Benefits of technology

It effectively limits the range of movement of gamers, reduces the risk of touching the connecting rope, and improves the safety of experiencers when experiencing virtual games.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to a virtual game experience platform, and belongs to the technical field of virtual game experience equipment, the virtual game experience platform comprises a display screen, a host, VR glasses and a wireless handle, one side of the display screen is provided with a plurality of supporting rods, the number of the supporting rods is more than three, the lower ends of the supporting rods are fixedly connected with a base, and the base is fixedly connected with the host. A plurality of elastic ropes are arranged between every two adjacent supporting rods, fixing assemblies used for fixing the elastic ropes to the supporting rods are arranged between the elastic ropes and the supporting rods, and the elastic ropes are sleeved with and slidably connected with a plurality of sponge protection pipes. A connecting assembly used for connecting every two adjacent sponge protection pipes is arranged between the two adjacent sponge protection pipes. The method and the device have the effect of improving the safety of experiencers when experiencing virtual games.
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Description

Technical Field

[0001] The present application relates to the technical field of virtual game experience equipment, and in particular to a virtual game experience platform. Background Technology

[0002] Virtual reality is a modern high-tech means based on computer technology to generate realistic visual, auditory, tactile, olfactory and other integrated virtual environments. Users interact with objects in the virtual world in a natural way from their own perspective with the help of special input and output devices. Virtual reality technology has entered the civilian stage. The virtual reality devices on the market are mainly used to watch 3D virtual movies and play 3D virtual games.

[0003] In the experience of virtual games, the experience equipment generally includes display screens, consoles, VR glasses and handles, etc. However, when users wear VR glasses to experience games, they may leave the experience area due to the game experience content, or even touch passers-by next to the equipment or touch the display screen, which may affect their own safety, the safety of the equipment and the safety of passers-by, thus affecting the game experience and the game risk is relatively high. Contents of utility model

[0004] In order to improve the safety of experiencers when experiencing virtual games, this application provides a virtual game experience platform.

[0005] This application provides a virtual game experience platform that adopts the following technical solutions:

[0006] A virtual game experience platform, including a display screen, a host, VR glasses and a wireless handle, a plurality of support rods are arranged on one side of the display screen and the number of the support rods is greater than three, a base is fixedly connected to the lower end of the support rod, a plurality of elastic ropes are arranged between two adjacent support rods, a fixing assembly for fixing the elastic ropes on the support rods is arranged between the elastic ropes and the support rods, a plurality of sponge protection tubes are sleeved on the elastic ropes and slidably connected, and a connecting assembly for connecting the two adjacent sponge protection tubes is arranged between two adjacent sponge protection tubes.

[0007] By adopting the above technical solution, multiple support poles can be arranged in the activity area of ​​the experiencer according to the type of virtual game experienced by the experiencer, and a suitable number of connecting ropes can be set between two adjacent support poles, and the positions of the connecting ropes can be fixed so that the multiple support poles and connecting ropes surround the activity area of ​​the experiencer, thereby limiting the activity range of the gamer through the connecting ropes, and protecting the experiencer who touches the connecting ropes through the sponge protection tube to reduce the possibility of being cut, thereby improving the safety of the experiencer when experiencing virtual games.

[0008] Optionally, a plurality of sliding cylinders are slidably connected to the support rods. The number of the sliding cylinders is the same as the number of the elastic ropes between two adjacent support rods. The fixing assembly is disposed on the sliding cylinders, and a locking member for fixing the sliding cylinders on the support rods is provided on the sliding cylinders.

[0009] By adopting the above technical solution, the locking member can be adjusted to cancel the fixation of the sliding cylinder, and then the sliding cylinder can be slid along the length direction of the support rod, thereby changing the height of the connecting rope. Furthermore, the protective height of the connecting rope can be flexibly adjusted according to the height of the experience personnel.

[0010] Optionally, the locking member is set as a locking bolt. The rod portion of the locking bolt passes through the sliding cylinder and is threadedly connected to the support rod.

[0011] By adopting the above technical solution, the locking bolt can be rotated to threadedly connect the locking bolt to the support rod or to disengage the rod portion of the locking bolt from the support rod, thereby quickly fixing or canceling the fixation of the sliding cylinder on the support rod.

[0012] Optionally, a plurality of threaded holes for connecting the locking bolts are formed in the support rod, and the threaded holes are arranged at equal intervals along the length direction of the support rod.

[0013] By adopting the above technical solution, the sliding cylinder can be quickly fixed at different heights of the support rod by threadedly connecting the locking bolt to different threaded holes.

[0014] Optionally, the fixing assembly includes a fixing ring. The fixing ring is fixedly connected to the arc-shaped side wall of the sliding cylinder. Hooks are fixedly connected to both ends of the elastic rope, and the hooks are hooked on the fixing ring.

[0015] By adopting the above technical solution, the connection of the connecting rope between two support columns can be quickly realized by hooking the hook on the fixing ring.

[0016] Optionally, a plurality of fixing rings are provided, and the fixing rings are arranged at equal intervals around the axis of the sliding cylinder.

[0017] By adopting the above technical solution, the hook can be hooked on different fixing rings, thereby changing the shape of the area surrounded by a plurality of connecting ropes.

[0018] Optionally, the connecting assembly includes a plurality of connecting ropes, and the connecting ropes are fixedly connected between two adjacent sponge protection tubes.

[0019] By adopting the above technical solution, a plurality of sponge protection tubes can be connected by the connecting ropes, which is convenient for the installation and disassembly of the sponge protection tubes on the connecting ropes.

[0020] Optionally, a plurality of reinforcing rods are fixedly connected to the arc-shaped side wall of the support rod. The reinforcing rods are arranged around the axis of the support rod, and one end of the reinforcing rod away from the support rod is in the same plane as the base.

[0021] By adopting the above technical solution, the support rod can be reinforced by the reinforcing rod, the stability of the support rod can be improved, and the occurrence of the inclination of the support rod can be reduced.

[0022] In summary, the present application includes at least one of the following beneficial technical effects:

[0023] 1. The activity range of the game personnel can be restricted by the connecting rope. At the same time, the experience personnel who touch the connecting rope can be protected by the sponge protection tube, and the situation of being cut is reduced, so that the safety of the experience personnel when experiencing the virtual game can be improved;

[0024] 2. The sliding cylinder can be quickly fixed at different heights of the support rod by screwing the locking bolt into different threaded holes;

[0025] 3. A plurality of sponge protection tubes can be connected by the connecting rope, which is convenient for the installation and disassembly of the sponge protection tubes on the connecting rope. BRIEF DESCRIPTION OF THE DRAWINGS

[0026] Figure 1 is a schematic diagram of the overall structure of an embodiment of the present application;

[0027] Figure 2 is Figure 1 an enlarged schematic diagram of part A in

[0028] Description of the reference numerals: 1, display screen; 2, host; 3, support rod; 31, threaded hole; 4, elastic rope; 5, fixing component; 51, fixing ring; 52, hook; 6, sponge protection tube; 7, connecting component; 71, connecting rope; 8, base; 9, sliding cylinder; 91, locking member; 10, reinforcing rod. DETAILED DESCRIPTION OF THE EMBODIMENTS

[0029] The following will Figure 1 - be further described in detail with reference to the attached Figure 2 drawings to the present application.

[0030] An embodiment of the present application discloses a virtual game experience platform. Referring to Figure 1 , it includes a display screen 1, a host 2, VR glasses and a wireless handle. Among them, the display screen 1 is placed above the host 2, and the VR glasses and the wireless handle are not shown in the figure.

[0031] On one side of the display screen 1, there are four support rods 3. The axes of the four support rods 3 are parallel to each other. The lower end of the support rod 3 is fixedly connected with a base 8, and the base 8 is arranged in a disc shape. Four reinforcing rods 10 are fixedly connected to the arc-shaped side wall of the support rod 3, and the reinforcing rods 10 are located at the lower part of the support rod 3. The reinforcing rods 10 are arranged around the axis of the support rod 3, and one end of the reinforcing rod 10 far away from the support rod 3 extends to the side away from the axis of the support rod 3 and is in the same plane as the base 8.

[0032] Referring to Figure 1 and Figure 2 , two sliding cylinders 9 are slidably connected to the support rod 3. The sliding cylinder 9 is sleeved on the support rod 3 and the sliding cylinder 9 is coaxially arranged with the support rod 3. A locking member 91 for fixing the sliding cylinder 9 on the support rod 3 is provided on the sliding cylinder 9.

[0033] In this embodiment, the locking member 91 is set as a locking bolt. A plurality of threaded holes 31 are formed in the arc-shaped side wall of the support rod 3, and the threaded holes 31 are arranged at equal intervals along the length direction of the support rod 3. The locking bolt is threadedly connected to the sliding cylinder 9, and the rod portion of the locking bolt passes through the side wall of the sliding cylinder 9 and is threadedly connected to one of the threaded holes 31.

[0034] Thus, by rotating the locking bolt, the locking bolt can be threadedly connected to the threaded holes 31 at different positions, thereby changing the fixed height of the sliding cylinder 9.

[0035] Two elastic ropes 4 are provided between adjacent support rods 3, and the elastic ropes 4 are placed between the sliding cylinders 9 on the adjacent support rods 3. Two connecting ropes 71 are arranged up and down and are parallel to each other. A fixing assembly 5 for fixing the elastic rope 4 on the sliding cylinder 9 is provided between the elastic rope 4 and the sliding cylinder 9.

[0036] The fixing assembly 5 includes fixing rings 51. A plurality of fixing rings 51 are provided and the fixing rings 51 are arranged at equal intervals around the axis of the sliding cylinder 9. The fixing rings 51 are fixedly connected to the arc-shaped side wall of the sliding cylinder 9. Hook members 52 are fixedly connected to both ends of the elastic rope 4, and the hook members 52 are hooked on one of the fixing rings 51.

[0037] Thus, the hook members 52 can be hooked on different fixing rings 51, and further, the plurality of connecting ropes 71 and the support rods 3 can be formed into different shapes, thereby adapting to different virtual game experiences.

[0038] A plurality of sponge protection tubes 6 are sleeved and slidably connected on the elastic rope 4. The sponge protection tubes 6 are arranged at equal intervals along the length direction of the elastic rope 4. A connecting assembly 7 for connecting the two adjacent sponge protection tubes 6 is provided between the two adjacent sponge protection tubes 6.

[0039] The connecting assembly 7 includes a plurality of connecting ropes 71. The connecting ropes 71 are made of rubber material, and the connecting ropes 71 are fixedly connected between the ends of the two adjacent sponge protection tubes 6.

[0040] The implementation principle of a virtual game experience platform according to an embodiment of the present application is as follows: according to the type of virtual game experienced by the experience personnel, the support rod 3 is placed on the ground, and then according to the height of the experience personnel, the height of the sliding cylinder 9 is adjusted through the locking member 91, thereby changing the position of the connecting rope 71. Subsequently, the position of the connecting rope 71 is fixed through the hook 52 and the fixing ring 51, so that the activity area of the experience personnel is surrounded by a plurality of support rods 3 and the connecting rope 71.

[0041] The above are all preferred embodiments of the present application, and the protection scope of the present application is not limited thereby. Therefore, all equivalent changes made according to the structure, shape, and principle of the present application should be covered within the protection scope of the present application.

Claims

1. A virtual game experience platform, comprising a display screen (1), a host (2), VR glasses and a wireless controller, characterized in that: A plurality of support rods (3) are provided on one side of the display screen (1), and the number of the support rods (3) is greater than three; a base (8) is fixedly connected to the lower end of the support rod (3); a plurality of elastic ropes (4) are provided between two adjacent support rods (3); a fixing assembly (5) for fixing the elastic rope (4) on the support rod (3) is provided between the elastic rope (4) and the support rod (3); a plurality of sponge protection tubes (6) are sleeved on and slidably connected to the elastic rope (4); and a connecting assembly (7) for connecting the two adjacent sponge protection tubes (6) is provided between two adjacent sponge protection tubes (6).

2. A virtual game experience platform according to claim 1, characterized in that: A plurality of slide cylinders (9) are slidably connected to the support rod (3), the number of the slide cylinders (9) being the same as the number of the elastic ropes (4) between two adjacent support rods (3), the fixing assembly (5) being disposed on the slide cylinder (9), and the slide cylinder (9) being provided with a locking member (91) for fixing the slide cylinder (9) to the support rod (3).

3. A virtual game experience platform according to claim 2, characterized in that: The locking member (91) is configured as a locking bolt, the rod portion of the locking bolt passing through the slide cylinder (9) and being threadedly connected to the support rod (3).

4. A virtual game experience platform according to claim 3, characterized in that: The support rod (3) is provided with a plurality of threaded holes (31) for connection with the locking bolts, and the threaded holes (31) are arranged at equal distances along the length direction of the support rod (3).

5. A virtual game experience platform according to claim 4, characterized in that: The fixing assembly (5) comprises a fixing ring (51), the fixing ring (51) being fixedly connected to the arc-shaped side wall of the slide cylinder (9), and the ends of both ends of the elastic rope (4) are fixedly connected to hooks (52), and the hooks (52) are hung on the fixing ring (51).

6. A virtual game experience platform according to claim 5, characterized in that: The fixing rings (51) are arranged in plurality, and the fixing rings (51) are arranged equidistantly around the axis of the slide cylinder (9).

7. A virtual game experience platform according to claim 1, characterized in that: The connection assembly (7) comprises a plurality of connection ropes (71), wherein the connection ropes (71) are fixedly connected between two adjacent sponge protection tubes (6).

8. A virtual game experience platform according to claim 1, characterized in that: A plurality of reinforcing rods (10) are fixedly connected to the arc-shaped side wall of the support rod (3); the reinforcing rods (10) are arranged around the axis of the support rod (3); and one end of the reinforcing rod (10) away from the support rod (3) is located in the same plane as the base (8).