Game handle trigger key Hall linearity and mechanical key hand feeling compatible structure
By designing a game handle trigger key structure that combines Hall linear and mechanical key characteristics, the problems of hollow stroke, deviation and lateral offset in the prior art are solved, and a more stable and realistic hand feeling experience is achieved.
Patent Information
- Application Number
- CN202421787556.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-07-26
- Publication Date
- 2025-06-13
- Estimated Expiration
- 2034-07-26
AI Technical Summary
The Hall linear and mechanical button feel compatible structure in the prior art is prone to problems such as empty stroke, button position deviation from the central axis, lateral offset torque and bottoming support force when used.
A linear and mechanical button-like structure is designed for game handle trigger key Hall linear and mechanical button-like feel. By inserting the hand rod into the handle hole, the sliding block is installed inside the sliding groove, and through the cooperation of metal shrapnel and spring, it ensures that the trigger bracket will not deviate from the central axis when pressed and provides sufficient support force.
Free switching between Hall linear working mode and mechanical button working mode is achieved, avoiding empty stroke and lateral offset torque, and improving the reliability and stability of the feel.
Smart Images

Figure CN222969160U_ABST
Abstract
Description
Technical Field
[0001] The utility model belongs to the field of game controllers, and particularly relates to a compatible structure of Hall linearity and mechanical key feel for a trigger key of a game controller. Background Technique
[0002] In the continuous development of game devices, players' demands for game controllers are becoming increasingly diverse. Especially for game types that require precise control, such as shooting games and racing games, as the main input device of electronic games, the design and performance of game controllers have a direct impact on the gaming experience.
[0003] The trigger keys in traditional game controllers mainly adopt mechanical key structures. The advantages of this structure are obvious feedback and real key feel. However, its disadvantages are easy wear and short service life. Hall sensors are gradually applied to the trigger keys of game controllers. Hall sensors achieve contactless operation by detecting magnetic field changes and have advantages such as high sensitivity, high reliability, and long life. However, the key feel feedback of Hall sensors is relatively single and not as rich as that of mechanical keys, making it difficult to meet the key feel requirements of some players. Therefore, combining Hall sensors with mechanical keys is expected to provide a key feel similar to that of mechanical keys while maintaining the advantages of Hall sensors. However, the existing compatible structure of Hall linearity and mechanical key feel has an empty travel when triggering the key during use, the position of the key setting deviates more from the trigger central axis, generates a lateral offset torque when pressed, and the supporting force when the key touches the bottom is insufficient, making people feel that the structure is loose and unreliable.
[0004] Therefore, a compatible structure of Hall linearity and mechanical key feel for a trigger key of a game controller is proposed. When switching between a linear Hall trigger and a mechanical feel trigger, it ensures that in the case of a short-stroke mechanical key, it has a key feel similar to that of a mechanical key, without extra empty trigger travel, strong bottom touch support force, and no lateral offset torque when pressed. Content of the Utility Model
[0005] In order to overcome the problems of the existing compatible structure of Hall linearity and mechanical key feel, such as having an empty travel when triggering the key during use, the position of the key setting deviating more from the trigger central axis, generating a lateral offset torque when pressed, and the supporting force when the key touches the bottom being insufficient, making people feel that the structure is loose and unreliable.
[0006] The technical solution of the utility model is: a compatible structure of Hall linearity and mechanical key feel for a linear trigger key of a game controller, including a housing assembly; further including a sliding assembly, a fixing assembly, a control assembly, a trigger assembly, and a rotating assembly; the sliding assembly is arranged on the housing assembly; the fixing assembly is arranged at the upper end of the sliding assembly; the control assembly is arranged on the housing assembly; the trigger assembly is arranged on the housing assembly; the rotating assembly is arranged on the trigger assembly.
[0007] Preferably, by inserting the hand lever into the handle hole, the sliding block is installed inside the sliding groove, and then the metal elastic sheet is fixed to the upper end of the fixed block by bolts, pressing the sliding block, and then sliding the hand lever, the switch trigger head does not contact the travel switch, so that the game handle enters the long-stroke mode; then the magnet is installed inside the installation groove and fixed by a buckle, and then one end of the spring is sleeved into the fixed column and installed inside the trigger bracket, and the fixed column is sleeved into the cylinder. There is a very low gap between the dome support head and the concave arc support head to avoid the influence of excessive dead travel on the feel. At this time, the other end of the spring is stuck at the rear end of the fixed block, the outer wall of the cylinder fits with the inside of the arc groove, and the inner wall of the U-shaped rack groove fits with the outer wall of the arc tooth, so that the switch head guide groove at the front end of the cylinder opens upward. Then the trigger housing is installed on the trigger bracket and fixed by a convex block and a third notch, and when the trigger housing is pressed, there will be no lateral offset torque, and the spring will provide sufficient supporting force, with a firm structure and an improved feel; then according to the opening position of the switch head guide groove, the PCB board is fixed to the upper end of the fixed block by bolts. At this time, the front end face of the cylinder fits with one end of the tactile switch, solving the problems in the prior art that there is dead travel when triggering the key in the Hall linear and mechanical key feel compatibility structure, the position of the key setting deviates more from the trigger center axis, there is lateral offset torque when pressing, and the supporting force when the key touches the bottom is insufficient, making people feel that the structure is loose and unreliable.
[0008] Preferably, the housing assembly includes a housing, a fixed block, a sliding groove, a trigger hole, a limiting plate, a limiting groove, a handle hole and an arc groove; the lower end of the inner wall of the housing is fixedly connected with the fixed block; the upper end of the fixed block is provided with a sliding groove; the rear end of the housing is penetrated and provided with a trigger hole; the inner wall of the housing is fixedly connected with a limiting plate located at the right end edge of the trigger hole; the inner wall of the housing is provided with a limiting groove located at the left end edge of the trigger hole; the lower end of the inner wall of the sliding groove is penetrated and provided with a handle hole; arc grooves are penetrated through the front and rear ends on the right side of the sliding groove. The sliding groove can ensure that the sliding block slides linearly inside, reducing the possibility of misoperation.
[0009] Preferably, the sliding assembly includes a sliding block, a first groove, a first notch, a first fixing plate, a wavy groove, a hand lever, a switch trigger head, a second fixing plate and a U-shaped rack groove; the sliding block is slidably installed on the inner wall of the sliding groove; the upper end of the sliding block is provided with a first groove; the lower end of the sliding block is penetrated and provided with a first notch; the inner wall of the first groove is fixedly connected with a first fixing plate; the upper end of the first fixing plate is provided with a wavy groove; the lower end of the first fixing plate is fixedly connected with a hand lever that penetrates through the first notch and the handle hole; the right edge of the upper end of the sliding block is fixedly connected with a switch trigger head; the left end of the switch trigger head is fixedly connected with a second fixing plate; the upper end of the second fixing plate is provided with a U-shaped rack groove. The sliding block can be conveniently and quickly slid by the hand lever, and the operation is simple.
[0010] Preferably, the fixing component includes a metal elastic sheet and a second notch; the upper end of the fixing block is installed with a metal elastic sheet through a bolt; the lower end of the metal elastic sheet is fixedly connected with a U-shaped plate; the outer wall of the U-shaped plate is adapted to the inner wall of the wave groove; two second notches located on the front and rear sides of the U-shaped plate are formed through the upper end of the metal elastic sheet, and clear tactile feedback is provided during mode conversion by the adaptation of the outer wall of the U-shaped plate to the inner wall of the wave groove.
[0011] Preferably, the control component includes a PCB board, a linear Hall IC, a travel switch and a tactile switch; the upper right end of the fixing block is installed with a PCB board through a bolt; the lower end of the PCB board is fixedly connected with a linear Hall IC, a travel switch and a tactile switch; the travel switch is located between the inner walls of the sliding groove; the tactile switch is located at the front end of the fixing block and corresponds to the position of the arc groove, and the travel switch can be used to detect in which linear mode the linear Hall IC is.
[0012] Preferably, the trigger component includes a trigger housing, a convex block, a trigger bracket, a third notch, a flange edge, a limiting block, an installation groove, a magnet, a fixing column and a concave arc support head; the trigger housing is slidably installed on the inner wall of the housing; convex blocks are fixedly connected to both ends of the inner wall of the trigger housing; the trigger bracket is snap-connected to the front end of the trigger housing; third notches are formed through the left and right ends of the trigger bracket; the convex block is adapted to the third notch; a flange edge is fixedly connected to the front edge of the convex block; the flange edge is equal in size to the trigger housing; limiting blocks are fixedly connected to the left and right ends of the outer wall of the flange edge; an installation groove is formed at the left end of the trigger bracket; a magnet is fixedly installed in the installation groove through a snap; a fixing column is fixedly connected to the inner wall of the trigger bracket; three evenly distributed concave arc support heads are fixedly connected to the outer wall of the fixing column. During use, the trigger housing is snap-connected to the trigger bracket, and the central axes of the trigger housing and the trigger bracket coincide. When the trigger housing is pressed, the central axis of the trigger bracket will not shift.
[0013] Preferably, the rotating component includes a cylinder, a dome support head, an arc tooth, a switch head guide groove and a spring; the cylinder is movably installed on the outer wall of the fixing column; the outer wall of the cylinder is attached to the inner wall of the arc groove; three evenly distributed dome support heads are fixedly connected to the inner wall of the cylinder; the arc tooth is fixedly connected to the outer wall of the cylinder; the outer wall of the arc tooth is adapted to the inner wall of the U-shaped rack groove; a switch head guide groove is formed at the front end of the cylinder; the spring is movably installed on the outer wall of the cylinder; the other end of the spring is movably installed on the inner wall of the trigger bracket. The spring can improve the supporting force when the cylinder touches the bottom, and the cylinder can ensure that no lateral offset torque is generated when the trigger housing is pressed.
[0014] The beneficial effects of the present utility model:
[0015] 1. By inserting the hand lever into the handle hole, the sliding block is installed inside the sliding groove. Then, the metal elastic piece is fixed to the upper end of the fixed block by bolts. The central points of the fixed column and the cylinder are on the same straight line. The inner wall of the U-shaped rack groove fits with the outer wall of the circular arc teeth. When sliding the hand lever, the sliding block drives the cylinder to move only axially, and the cylinder is restricted within the circular arc groove, and the sliding block is restricted within the sliding groove. When pressing the trigger housing, the trigger bracket will not deviate from the central axis. Since there is a very low gap between the dome support head and the concave circular arc support head, it is possible to avoid the influence of excessive dead travel on the feel, solving the problems in the prior art that there is dead travel when triggering the key in the Hall linear and mechanical key feel compatible structure, the position of the key setting deviates more from the central axis of the trigger, and there is a lateral offset torque when pressing.
[0016] 2. By sliding the hand lever, the distance between the switch trigger head and the travel switch is changed, so that the trigger housing can freely switch between the Hall linear working mode and the mechanical key working mode. The fixed column is sleeved inside the cylinder, and there is a very low gap between the dome support head and the concave circular arc support head, avoiding the influence of excessive dead travel on the feel. At this time, one end of the spring is sleeved on the fixed column and installed inside the trigger bracket, and the other end of the spring is stuck at the rear end of the fixed block. When pressing the trigger housing, the spring will provide sufficient supporting force to improve the feel. BRIEF DESCRIPTION OF THE DRAWINGS
[0017] Figure 1 Shown is a three-dimensional structure schematic diagram of a Hall linear and mechanical key feel compatible structure of a trigger key of a game handle of the present utility model;
[0018] Figure 2 Shown is a three-dimensional structure schematic diagram of an inclined cross-section of a Hall linear and mechanical key feel compatible structure of a trigger key of a game handle of the present utility model;
[0019] Figure 3 Shown is a three-dimensional structure schematic diagram of a housing assembly of a Hall linear and mechanical key feel compatible structure of a trigger key of a game handle of the present utility model;
[0020] Figure 4 Shown is a three-dimensional structure schematic diagram of a sliding assembly of a Hall linear and mechanical key feel compatible structure of a trigger key of a game handle of the present utility model;
[0021] Figure 5 Shown is a three-dimensional structure schematic diagram of a sliding assembly of a Hall linear and mechanical key feel compatible structure of a trigger key of a game handle of the present utility model;
[0022] Figure 6 Shown is a three-dimensional structure schematic diagram of a fixing assembly of a Hall linear and mechanical key feel compatible structure of a trigger key of a game handle of the present utility model;
[0023] Figure 7 The figure shows a three-dimensional structural schematic diagram of a control component of a compatible structure of Hall linearity and mechanical key feel for a trigger key of a game handle according to the present utility model;
[0024] Figure 8 The figure shows a three-dimensional structural schematic diagram of a trigger component and a rotating component of a compatible structure of Hall linearity and mechanical key feel for a trigger key of a game handle according to the present utility model.
[0025] The reference signs in the drawings are: 1. housing assembly; 101. housing; 102. fixing block; 103. sliding groove; 104. trigger hole; 105. limiting plate; 106. limiting groove; 107. handle hole; 108. arc groove; 2. sliding assembly; 201. sliding block; 202. first groove; 203. first notch; 204. first fixing plate; 205. wave groove; 206. hand lever; 207. switch trigger head; 208. second fixing plate; 209. U-shaped rack groove; 3. fixing assembly; 301. metal elastic sheet; 302. second notch; 303. U-shaped plate; 4. control assembly; 401. PCB board; 402. linear Hall IC; 403. travel switch; 404. tactile switch; 5. trigger assembly; 501. trigger housing; 502. convex block; 503. trigger bracket; 504. third notch; 505. flange edge; 506. limiting block; 507. mounting groove; 508. magnet; 509. fixing post; 510. concave arc support head; 6. rotating assembly; 601. cylinder; 602. dome support head; 603. arc tooth; 604. switch head guide groove; 605. spring. Specific embodiments
[0026] The present utility model will be further described below with reference to the drawings and embodiments.
[0027] Please refer to Figure 1 , the present utility model provides an embodiment: a compatible structure of Hall linearity and mechanical key feel for a linear trigger key of a game handle, including a housing assembly 1; further including a sliding assembly 2, a fixing assembly 3, a control assembly 4, a trigger assembly 5 and a rotating assembly 6; a sliding assembly 2 is arranged on the housing assembly 1; a fixing assembly 3 is arranged at the upper end of the sliding assembly 2; a control assembly 4 is arranged on the housing assembly 1; a trigger assembly 5 is arranged on the housing assembly 1; a rotating assembly 6 is arranged on the trigger assembly 5.
[0028] Please refer to Figure 3, in this embodiment, the housing assembly 1 includes a housing 101, a fixing block 102, a sliding groove 103, a trigger hole 104, a limiting plate 105, a limiting groove 106, a handle hole 107, and an arc groove 108; a fixing block 102 is fixedly connected to the lower end of the inner wall of the housing 101; a sliding groove 103 is opened at the upper end of the fixing block 102; a trigger hole 104 is penetratingly opened at the rear end of the housing 101; a limiting plate 105 is fixedly connected to the inner wall of the housing 101 at the right end edge of the trigger hole 104; a limiting groove 106 is opened at the inner wall of the housing 101 at the left end edge of the trigger hole 104; a handle hole 107 is penetratingly opened at the lower end of the inner wall of the sliding groove 103; arc grooves 108 are penetratingly opened at the front and rear ends on the right side of the sliding groove 103.
[0029] Please refer to Figure 3 , 4 and 5, in this embodiment, the sliding assembly 2 includes a sliding block 201, a first groove 202, a first notch 203, a first fixing plate 204, a wave groove 205, a hand lever 206, a switch trigger head 207, a second fixing plate 208, and a U-shaped rack groove 209; a sliding block 201 is slidably installed on the inner wall of the sliding groove 103; a first groove 202 is opened at the upper end of the sliding block 201; a first notch 203 is penetratingly opened at the lower end of the sliding block 201; a first fixing plate 204 is fixedly connected to the inner wall of the first groove 202; a wave groove 205 is opened at the upper end of the first fixing plate 204; a hand lever 206 that penetrates through the first notch 203 and the handle hole 107 is fixedly connected to the lower end of the first fixing plate 204; a switch trigger head 207 is fixedly connected to the right side edge at the upper end of the sliding block 201; a second fixing plate 208 is fixedly connected to the left end of the switch trigger head 207; a U-shaped rack groove 209 is opened at the upper end of the second fixing plate 208.
[0030] Please refer to Figure 3 and 6 , in this embodiment, the fixing assembly 3 includes a metal elastic sheet 301 and a second notch 302; a metal elastic sheet 301 is installed on the upper end of the fixing block 102 by bolts; a U-shaped plate 303 is fixedly connected to the lower end of the metal elastic sheet 301; the outer wall of the U-shaped plate 303 is adapted to the inner wall of the wave groove 205; two second notches 302 located on the front and rear sides of the U-shaped plate 303 are penetratingly opened at the upper end of the metal elastic sheet 301.
[0031] Please refer to Figure 1 , 3As shown in FIGS. 6 and 7, in this embodiment, the control assembly 4 includes a PCB board 401, a linear Hall IC 402, a travel switch 403, and a tactile switch 404. The upper right end of the fixed block 102 is mounted with a PCB board 401 by bolts. The lower end of the PCB board 401 is fixedly connected with a linear Hall IC 402, a travel switch 403, and a tactile switch 404. The travel switch 403 is located between the inner walls of the sliding groove 103. The tactile switch 404 is located at the front end of the fixed block 102 and corresponds to the position of the arc groove 108.
[0032] Please refer to Figure 3 and 8 As shown in FIGS. 8 and 9, in this embodiment, the trigger assembly 5 includes a trigger housing 501, a convex block 502, a trigger bracket 503, a third notch 504, a flange 505, a limit block 506, a mounting groove 507, a magnet 508, a fixed column 509, and a concave arc support head 510. The trigger housing 501 is slidably mounted on the inner wall of the housing 101. The convex blocks 502 are fixedly connected to both ends of the inner wall of the trigger housing 501. The front end of the trigger housing 501 is snap-connected with a trigger bracket 503. The left and right ends of the trigger bracket 503 are provided with third notches 504 through which the convex blocks 502 are adapted. The front edge of the convex block 502 is fixedly connected with a flange 505 which is of the same size as the trigger housing 501. The left and right ends of the outer wall of the flange 505 are fixedly connected with limit blocks 506. The left end of the trigger bracket 503 is provided with a mounting groove 507 in which a magnet 508 is fixedly mounted by snap connection. The inner wall of the trigger bracket 503 is fixedly connected with a fixed column 509, and three evenly distributed concave arc support heads 510 are fixedly connected to the outer wall of the fixed column 509.
[0033] Please refer to Figure 4 and 8 As shown in FIGS. 10 and 11, in this embodiment, the rotating assembly 6 includes a cylinder 601, a dome support head 602, an arc tooth 603, a switch head guide groove 604, and a spring 605. The cylinder 601 is movably mounted on the outer wall of the fixed column 509. The outer wall of the cylinder 601 is in contact with the inner wall of the arc groove 108. Three evenly distributed dome support heads 602 are fixedly connected to the inner wall of the cylinder 601. The outer wall of the cylinder 601 is fixedly connected with an arc tooth 603 which is adapted to the inner wall of the U-shaped rack groove 209. The front end of the cylinder 601 is provided with a switch head guide groove 604. The spring 605 is movably mounted on the outer wall of the cylinder 601, and the other end of the spring 605 is movably mounted on the inner wall of the trigger bracket 503.
[0034] Through the above steps, when in use, first insert the hand lever 206 into the handle hole 107, install the sliding block 201 inside the sliding groove 103, then fix the metal elastic sheet 301 to the upper end of the fixed block 102 through bolts, press the sliding block 201, and then slide the hand lever 206 so that the switch trigger head 207 is not in contact with the travel switch 403, enabling the game handle to enter the long-stroke mode;
[0035] Then install the magnet 508 inside the installation groove 507 and fix it through a buckle. Then, put one end of the spring 605 into the fixed column 509 and install it inside the trigger bracket 503. Put the fixed column 509 into the inside of the cylinder 601. There is a very low gap between the dome support head 602 and the concave arc support head 510 to avoid the influence of excessive dead travel on the hand feeling. At this time, the other end of the spring 605 is stuck at the rear end of the fixed block 102. The outer wall of the cylinder 601 fits with the inside of the arc groove 108, and the inner wall of the U-shaped rack groove 209 fits with the outer wall of the arc tooth 603, making the switch head guide groove 604 at the front end of the cylinder 601 open upward. Then install the trigger housing 501 on the trigger bracket 503 and fix it through the convex block 502 and the third notch 504. When pressing the trigger housing 501, no lateral offset torque will be generated, and the spring 605 will provide sufficient supporting force, with a firm structure and improved hand feeling;
[0036] Then, according to the opening position of the switch head guide groove 604, fix the PCB board 401 to the upper end of the fixed block 102 through bolts. At this time, the front end face of the cylinder 601 is in contact with one end of the tactile switch 404, solving the problems in the prior art that there is dead travel when triggering the key in the Hall linear and mechanical key hand feeling compatible structure, the position of the key setting deviates more from the trigger center axis, lateral offset torque is generated when pressing, and the supporting force when the key touches the bottom is insufficient, making people feel that the structure is loose and unreliable.
[0037] The embodiments of the present invention have been described in detail above in conjunction with the accompanying drawings. However, the present invention is not limited to the above embodiments. Within the scope of knowledge possessed by those skilled in the art, various changes can be made without departing from the purpose of the present invention.
Claims
1. A linear trigger key of a game controller having a Hall linear and mechanical key feel compatible structure, comprising a housing component (1); characterized in that: The invention also comprises a sliding assembly (2), a fixing assembly (3), a control assembly (4), a trigger assembly (5) and a rotating assembly (6); the sliding assembly (2) is arranged on the outer shell assembly (1); the fixing assembly (3) is arranged at the upper end of the sliding assembly (2); the control assembly (4) is arranged on the outer shell assembly (1); the trigger assembly (5) is arranged on the outer shell assembly (1); and the rotating assembly (6) is arranged on the trigger assembly (5).
2. According to claim 1, a linear trigger button of a game controller having a Hall linear and mechanical button feel compatible structure, characterized in that: The housing assembly (1) comprises a housing (101), a fixing block (102), a sliding groove (103), a trigger hole (104), a limiting plate (105), a limiting groove (106), a handle hole (107) and an arc groove (108); the fixing block (102) is fixedly connected to the lower end of the inner wall of the housing (101); the sliding groove (103) is provided at the upper end of the fixing block (102); the trigger hole (104) is penetrated through the rear end of the housing (101); the limiting plate (105) located at the right end edge of the trigger hole (104) is fixedly connected to the inner wall of the housing (101); the limiting groove (106) located at the left end edge of the trigger hole (104) is provided on the inner wall of the housing (101); the handle hole (107) is penetrated through the lower end of the inner wall of the sliding groove (103); Arc grooves (108) are formed through the front and rear ends of the right side of the sliding groove (103).
3. According to claim 2, a linear trigger button of a game controller having a Hall linear and mechanical button feel compatible structure, characterized in that: The sliding assembly (2) comprises a sliding block (201), a first groove (202), a first notch (203), a first fixing plate (204), a wave groove (205), a hand lever (206), a switch trigger head (207), a second fixing plate (208) and a U-shaped rack groove (209); the sliding block (201) is slidably mounted on the inner wall of the sliding groove (103); the first groove (202) is formed at the upper end of the sliding block (201); the lower end of the sliding block (201) is penetrated by an opening A first notch (203) is provided; a first fixing plate (204) is fixedly connected to the inner wall of the first groove (202); a wave groove (205) is provided at the upper end of the first fixing plate (204); a hand lever (206) penetrating the first notch (203) and the handle hole (107) is fixedly connected to the lower end of the first fixing plate (204); a switch trigger head (207) is fixedly connected to the right edge of the upper end of the sliding block (201); and a second fixing plate (208) is fixedly connected to the left end of the switch trigger head (207); A U-shaped rack groove (209) is formed at the upper end of the second fixing plate (208).
4. According to claim 2, a linear trigger button of a game controller having a Hall linear and mechanical button feel compatible structure, characterized in that: The fixing assembly (3) comprises a metal spring (301) and a second notch (302); the metal spring (301) is mounted on the upper end of the fixing block (102) by means of bolts; the lower end of the metal spring (301) is fixedly connected to a U-shaped plate (303); the outer wall of the U-shaped plate (303) is matched with the inner wall of the wave groove (205); and the upper end of the metal spring (301) is penetrated by two second notches (302) located at the front and rear sides of the U-shaped plate (303).
5. According to claim 3, a linear trigger button of a game controller having a Hall linear and mechanical button feel compatible structure, characterized in that: The control component (4) comprises a PCB board (401), a linear Hall IC (402), a travel switch (403) and a touch switch (404); the PCB board (401) is mounted on the upper right end of the fixed block (102) by means of bolts; the linear Hall IC (402), the travel switch (403) and the touch switch (404) are fixedly connected to the lower end of the PCB board (401); the travel switch (403) is located between the inner walls of the sliding groove (103); and the touch switch (404) is located at the front end of the fixed block (102) and corresponds to the position of the circular arc groove (108).
6. The linear trigger button of a game controller with Hall linear and mechanical button feel compatible structure according to claim 2, characterized in that: The trigger assembly (5) comprises a trigger housing (501), a convex block (502), a trigger bracket (503), a third notch (504), a flange edge (505), a stop block (506), a mounting groove (507), a magnet (508), a fixing column (509) and a concave arc support head (510); the trigger housing (501) is slidably mounted on the inner wall of the housing (101); the convex blocks (502) are fixedly connected to the inner wall of the trigger housing (501); the trigger bracket (503) is snap-connected to the front end of the trigger housing (501); the third notch (504) is penetrated through the left and right ends of the trigger bracket (503); 4); the protrusion (502) is matched with the third notch (504); a flange (505) is fixedly connected to the front edge of the protrusion (502); the flange (505) is equal in size to the trigger housing (501); the left and right ends of the outer wall of the flange (505) are fixedly connected to limit blocks (506); a mounting groove (507) is provided at the left end of the trigger bracket (503); a magnet (508) is fixedly installed inside the mounting groove (507) by means of a buckle; a fixing column (509) is fixedly connected to the inner wall of the trigger bracket (503); and three evenly distributed concave arc support heads (510) are fixedly connected to the outer wall of the fixing column (509).
7. The linear trigger button of a game controller according to claim 6, wherein the Hall linear and mechanical button feel compatible structure is characterized in that: The rotating assembly (6) comprises a cylinder (601), a dome support head (602), an arc tooth (603), a switch head guide groove (604) and a spring (605); the cylinder (601) is movably mounted on the outer wall of the fixed column (509); the outer wall of the cylinder (601) is fitted with the inner wall of the arc groove (108); three evenly distributed dome support heads (602) are fixedly connected to the inner wall of the cylinder (601); the arc tooth (603) is fixedly connected to the outer wall of the cylinder (601); the outer wall of the arc tooth (603) is matched with the inner wall of the U-shaped rack groove (209); the switch head guide groove (604) is provided at the front end of the cylinder (601); the spring (605) is movably mounted on the outer wall of the cylinder (601); the other end of the spring (605) is movably mounted on the inner wall of the trigger bracket (503).