Novel balance game toy

Through the design of rotary parts, reset parts and positioning parts, the fatigue and positioning problems of existing balanced game toys are solved, and the automatic rope winding reset and positioning function is realized, which improves the gaming experience.

CN223127209UActive Publication Date: 2025-07-22蔡鑫斌
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Patent Information

Application Number
CN202422276828.1
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-09-18
Publication Date
2025-07-22
Estimated Expiration
2034-09-18

AI Technical Summary

Technical Problem

Existing balanced game toys are prone to fatigue during gameplay, and cannot be positioned and automatically re-rope reset, resulting in poor gaming experience.

Method used

A new type of balanced game toy was designed, using rotating parts, resetting parts and positioning parts to connect the vehicle through a traction rope. There are cogs on the rotating parts, elastic claws on the positioning parts can be clamped with the cogs, and elastic parts on the resetting parts to realize the automatic rope reset and positioning function of the vehicle.

Benefits of technology

It realizes one-handed game operation, and it is not easy to get tired after long-term games. It has automatic rope-winding reset and positioning functions, which improves the gaming experience.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN223127209U_ABST
    Figure CN223127209U_ABST
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Abstract

The utility model provides a novel balance game toy which comprises a shell, a carrier and an operation assembly, a game area is arranged in the shell, the carrier is movably arranged in the game area, the operation assembly comprises a rotating piece, a reset piece and a positioning piece, the rotating piece and the reset piece are rotatably arranged on the shell, and the positioning piece is movably arranged on the shell. A plurality of tooth grooves are annularly formed in the rotating part, elastic clamping jaws capable of being connected with the tooth grooves of the rotating part in a clamped mode are arranged on the positioning part, and the elastic clamping jaws can be connected with or separated from the tooth grooves along with movement of the positioning part; the rotating piece and the reset piece are connected with the carrier through traction ropes, the rotating piece is used for rotating to drive the traction ropes to pull the carrier to move, an elastic piece is arranged on the reset piece, and the elastic piece is used for resetting the carrier when the elastic clamping jaw is separated from the gear ring. And the carrier is driven by the traction rope to move towards the starting point position.
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Description

Technical Field

[0001] The utility model relates to the technical field of toys, in particular to a novel balancing game toy. Background Art

[0002] At present, there are many balancing game toys on the market that can be used to train children's hand-eye coordination ability, such as a balancing wall game toy provided by Chinese patent document CN206214735U. When playing, the player holds the handles at the left and right ends of the hanging rope to control the sleeve, so that it moves along the lines on the functional board, enters from the entrance end of the lines, and successfully moves to the exit end of the lines, which means the game is successful. However, the above-mentioned toys require the player to keep holding the handles with both hands open during the game, which is easy to cause fatigue, and when leaving the game midway, the sleeve cannot be kept in the current position, that is, it cannot be positioned, and it does not have the function of automatically rewinding the rope, resulting in a poor gaming experience. Utility Model Content

[0003] The utility model aims to provide a new type of balancing game toy to solve the problem that the balancing game toy mentioned in the above background technology is easy to produce fatigue during the game, cannot be positioned, and does not have the automatic rope resetting function.

[0004] In order to achieve the above-mentioned purpose, the utility model provides a new type of balancing game toy, including a shell, a carrier and an operating component, the shell is provided with a game area, the carrier is movably arranged in the game area, the operating component includes a rotating member and a reset member rotatably arranged on the shell, and a positioning member movably arranged on the shell, the rotating member is circumferentially provided with a plurality of teeth grooves, the positioning member is provided with an elastic claw that can be engaged with each tooth groove of the rotating member, and the elastic claw can engage with or separate from the tooth groove as the positioning member moves; the rotating member and the reset member are respectively connected to the carrier through a traction rope, the rotating member is used to rotate and drive the traction rope to pull the carrier to move, the reset member is provided with an elastic member, and the elastic member is used to drive the carrier to reset and move through the traction rope when the elastic claw is separated from the tooth groove.

[0005] As a preferred solution, the shell is recessed inwardly with a cavity, the cavity forms the game area, the bottom wall of the cavity is recessed inwardly with a ball cavity, and a part of the positioning member is movably arranged in the ball cavity.

[0006] As a preferred embodiment, the positioning member also includes a button and a support plate, wherein the button is exposed and arranged on the shell in a manner that it can be moved and reset by a spring, and the support plate is movably arranged in the ball cavity. When the carrier is at the starting position, the support plate can move with the button to send the ball into the carrier.

[0007] As a preferred solution, a first rope-fixing cavity for connecting the towing rope is arranged on the outer side of the vehicle, and a through hole for accommodating the ball is opened on the inner side of the vehicle.

[0008] As a preferred solution, a plugging hole is opened on the side wall of the concave cavity, and the plugging hole communicates with the outside of the housing for allowing the game card to enter the concave cavity through the plugging hole; a hollow area is opened on the game card corresponding to the ball cavity, and a moving path is arranged in the hollow area, and openings for allowing the ball to pass through are opened at both the starting position and the ending position of the moving path.

[0009] As a preferred solution, a limiting plate is further arranged on the side wall of the concave cavity, and the game card is clamped and connected between the limiting plate and the bottom wall of the concave cavity.

[0010] As a preferred solution, the housing includes a first housing and a second housing which are detachably connected. The concave cavity is arranged in the first housing, a visible housing is arranged on the outer surface of the first housing corresponding to the concave cavity, a through hole is opened corresponding to the plugging hole between the first housing and the second housing, and a wire structure is arranged on the inner walls of the first housing and the second housing around the concave cavity.

[0011] As a preferred solution, the reset member includes a fixed block and a rotating block which are rotatably connected. The fixed block is fixedly connected to the inside of the housing, the towing rope and the elastic member are connected to the rotating block, and the elastic member stores energy when the towing rope drives the rotating block to rotate.

[0012] As a preferred solution, a second rope-fixing cavity for connecting the towing rope is arranged on the outer side of the rotating block, an installation groove for connecting the elastic member is arranged on the inner side of the rotating block, a connecting shaft extends outward from the installation groove, and the connecting shaft is rotatably connected to the inside of the fixed block.

[0013] As a preferred solution, the fixed block includes a connecting plate and a positioning shaft. The connecting plate can be fixedly plugged into the housing, the positioning shaft is perpendicular to the connecting plate, and the connecting shaft is rotatably connected to the inside of the positioning shaft.

[0014] Therefore, according to the technical means of the present utility model, the effects that the present utility model can achieve are briefly described as follows: The novel balance game toy provided by the present utility model is provided with a rotating member, a reset member, and a positioning member. The rotating member and the reset member are connected to a carrier through a traction rope. An elastic member is provided on the reset member. When the rotating member rotates, it can drive the traction rope to pull the carrier to move in the game area. When the carrier moves, it can pull the elastic member on the reset member to deform and store energy through the traction rope. Since the rotating member and the positioning member are detachably clamped and matched through an elastic claw and a tooth groove, when the elastic claw is in the position of being clamped with the tooth groove, the rotating member can be kept at the current rotation angle through the limiting action of the elastic claw, and thus the carrier can be kept at the current moving position at any time, which can free the hands and play a positioning role at the same time; when the elastic claw moves with the positioning member and is separated from the tooth groove, the elastic force of the elastic member can drive the traction rope to wind reversely around the reset member, and then drive the carrier to move back to its original position (move towards the starting position), achieving the function of automatic rope winding and resetting. In summary, the balance game toy provided by the present utility model can be operated with one hand during the game, and it is not easy to cause fatigue even during a long-term game. Moreover, the toy also has the functions of positioning and automatic rope winding and resetting, which can provide a better game experience for players. BRIEF DESCRIPTION OF THE DRAWINGS

[0015] Figure 1 Schematic diagram of a balance game toy according to an embodiment of the present utility model.

[0016] Figure 2 FIG. Figure 1 Schematic diagram of the toy during the game in FIG.

[0017] Figure 3 FIG. Figure 1 Exploded schematic diagram of the toy in FIG.

[0018] Figure 4 FIG. Figure 3 Exploded schematic diagram of the reset member in FIG.

[0019] Figure 5 FIG. Figure 1 Cross-sectional schematic diagram of the toy in FIG.

[0020] Figure 6 FIG. Figure 5 Internal schematic diagram of the toy in FIG.

[0021] Figure 7 FIG. Figure 5 Cross-sectional schematic diagram of the toy in FIG. when the positioning member is pressed downwards.

[0022] Figure 8 FIG. Figure 7 Internal schematic diagram of the toy in FIG.

[0023] In the figure: 10 - housing; 100 - game area; 11 - first housing; 111 - concave cavity; 112 - visible shell; 113 - ball cavity; 114 - insertion hole; 115 - limiting plate; 116 - wire threading hole; 12 - second housing; 121 - positioning groove; 131 - through hole; 132 - first wire winding post; 133 - second wire winding post; 134 - connection groove; 135 - wire pressing plate; 20 - vehicle; 21 - first rope fixing cavity; 22 - through hole; 30 - operating assembly; 31 - rotating part; 311 - tooth groove; 32 - reset part; 321 - fixing block; 3211 - connecting plate; 3212 - positioning shaft; 322 - connecting block; 3221 - second rope fixing cavity; 3222 - mounting groove; 3223 - connecting shaft; 33 - positioning part; 331 - button; 332 - elastic claw; 333 - supporting plate; 40 - towing rope; 50 - game card; 51 - hollow area; 52 - moving path; 53 - opening. Detailed implementation manners

[0024] The following further describes in detail the preferred implementation manners of the present utility model in conjunction with the accompanying drawings.

[0025] The following details the embodiments of the present utility model. The examples of the embodiments are shown in the accompanying drawings, where the same or similar reference numerals represent the same or similar elements or elements with the same or similar functions throughout. The embodiments described below with reference to the accompanying drawings are exemplary and are intended to explain the present utility model and should not be construed as limiting the present utility model.

[0026] In the description of the present utility model, it should be understood that the terms "center", "longitudinal", "transverse", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "clockwise", "counterclockwise", etc. indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. It is only for the convenience of describing the present utility model and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and thus should not be construed as limiting the present utility model.

[0027] In addition, the terms "first", "second", etc. are only used for descriptive purposes and should not be construed as indicating or implying relative importance or implicitly indicating the quantity of the indicated technical features. Thus, the features defined with "first", "second", etc. may explicitly or implicitly include one or more of such features.

[0028] In the present utility model, unless otherwise clearly stipulated and defined, terms such as "installation", "connection", "attachment", "fixation", etc. shall be understood in a broad sense. For example, it may be a fixed connection, a detachable connection, or an integral connection; it may be a mechanical connection or an electrical connection; it may be a direct connection or an indirect connection through an intermediate medium, and it may be the communication inside two components. For those of ordinary skill in the art, the specific meanings of the above terms in the present utility model can be understood according to specific circumstances.

[0029] In the present utility model, unless otherwise clearly stipulated and defined, the first feature being "above" or "below" the second feature may include the direct contact between the first and second features, or may include the situation where the first and second features are not in direct contact but in contact through other features therebetween. Moreover, the first feature being "above", "over", and "on top of" the second feature includes that the first feature is directly above and obliquely above the second feature, or merely indicates that the first feature has a higher horizontal height than the second feature. The first feature being "below", "under", and "beneath" the second feature includes that the first feature is directly below and obliquely below the second feature, or merely indicates that the first feature has a lower horizontal height than the second feature.

[0030] Please refer to Figures 1 to 8 , this embodiment provides a novel balance game toy, including a housing 10, a vehicle 20, and an operation component 30. Among them, a game area 100 is provided inside the housing 10, and game cards 50 can be inserted and fitted in the game area 100. Players can insert game cards 50 with different game difficulties into the game area 100 as needed to play games, making the toy have high interestingness and playability. The vehicle 20 is movably arranged in the game area 100, and the operation component 30 is connected to the vehicle 20 through a traction rope 40. Players can move the vehicle 20 by operating the operation component 30 to play games.

[0031] It can be understood that the housing 10 includes a first housing 11 and a second housing 12 which are detachably connected. On one side of the first housing 11, a concave cavity 111 is recessed inward, and the concave cavity 111 forms a game area 100. A visible shell 112 is provided on the outer surface of the first housing 11 corresponding to the concave cavity 111 for players to observe and operate the game. It can be understood that a ball cavity 113 is recessed inward on the bottom wall of the concave cavity 111, and the ball cavity 113 is used to receive balls (not shown in the figure) dropped from the game card 50. A plug hole 114 is provided on the side wall of the concave cavity 111, and the plug hole 114 communicates with the outside of the housing 10 for the game card 50 to enter the concave cavity 111 through the plug hole 114. A limiting plate 115 and a wire threading hole 116 are further provided on the side wall of the concave cavity 111. The game card 50 is clamped between the limiting plate 115 and the bottom wall of the concave cavity 111. The limiting plate 115 cooperates with the plug hole 114 to limit the game card 50 to be inserted between the limiting plate 115 and the bottom wall of the concave cavity 111 after entering the concave cavity 111 through the plug hole 114, so as to ensure that the game card 50 is always located below the vehicle 20, facilitating the quick progress of the next round of the game. The wire threading hole 116 is provided at a position far from the starting point of the vehicle 20 for the traction rope 40 to pass through to connect the vehicle 20 and the operation component 30 located on both sides of the first housing 11.

[0032] On the inner wall of the second housing 12, a positioning groove 121 is provided outside the area where the game area 100 is located, and the positioning groove 121 is used for rotatably connecting the rotating part of the operation component 30.

[0033] It should be noted that in this embodiment, the first housing 11 and the second housing 12 are detachably connected, and the structure of setting a recess 111 on one side of the first housing 11 to form the game area 100 is adopted, which can simplify the structure of the housing 10, and further simplify the assembly steps of the housing 10 and improve the assembly efficiency of the housing 10. In other embodiments of the present invention, the housing 10 can also adopt other structural forms. For example, a fixing clamp can be provided between the first housing 11 and the second housing 12, and the game area 100 can be provided inside the clamp.

[0034] A through hole 131 is provided between the first housing 11 and the second housing 12 corresponding to the plug hole 114, and the game card 50 can enter the recess 111 through the through hole 131 and the plug hole 114 in sequence. In this embodiment, a wire guiding structure is provided on the inner walls of the first housing 11 and the second housing 12 around the concave cavity 111, and the wire guiding structure is used to form a moving path for the traction rope 40. Obviously, in other embodiments of the present invention, the wire guiding structure may not be provided on the housing 10.

[0035] The wire structure includes a first wire-winding post 132 and a second wire-winding post 133 disposed on opposite sides of the concave cavity 111. The first wire-winding post 132 and the second wire-winding post 133 on the first housing 11 and the second housing 12 can be plugged and fixed. On the one hand, it can be used to assist in fixing the first housing 11 and the second housing 12, and on the other hand, it can also be used as a guiding post for the towing rope 40. The wire structure further includes a connecting groove 134 and a pressing plate 135 disposed between the first wire-winding post 132 and the second wire-winding post 133. The connecting groove 134 and the pressing plate 135 are respectively disposed on the inner walls of the first housing 11 and the second housing 12. The pressing plate 135 can be plugged and fixed in the connecting groove 134. On the one hand, it can be used to further assist in fixing the first housing 11 and the second housing 12, and on the other hand, it can also allow the towing rope 40 to pass through to define its moving path.

[0036] A first rope-fixing cavity 21 for connecting the towing rope 40 is disposed on the outer side of the vehicle 20, and a through hole 22 for accommodating the ball is formed on the inner side of the vehicle 20.

[0037] The operating assembly 30 includes a rotating member 31 and a reset member 32 rotatably disposed on the housing 10, and a positioning member 33 movably disposed on the housing 10. The number of the rotating members 31 is two, the number of the reset member 32 and the positioning member 33 is one each. The two rotating members 31 are respectively rotatably installed in the positioning grooves 121 and one end extends out of the housing 10 for a player to hold and operate to rotate the rotating member 31. The reset member 32 and the positioning member 33 are located between the two rotating members 31, and a part of the positioning member 33 also extends out of the housing 10 for a player to press and move the positioning member 33 to realize the automatic rope-winding and reset function of the toy.

[0038] A plurality of tooth grooves 311 are circumferentially provided on the rotating member 31. The tooth grooves 311 are detachably engaged with the positioning member 33. The rotating member 31 can be positioned to maintain the current rotation angle under the restrictive action of the positioning member 33. The rotating member 31 can also be driven by the reset member 32 to rotate in the reverse direction to realize automatic rope-winding and reset when it is released from the restrictive action of the positioning member 33.

[0039] The reset member 32 includes a fixed block 321 and a rotating block 322 that are rotatably connected. The fixed block 321 includes a connecting plate 3211 and a positioning shaft 3212. The connecting plate 3211 can be fixedly inserted into the housing 10. The positioning shaft 3212 is perpendicular to the connecting plate 3211 and is used for rotatably connecting the rotating block 322 so that the rotating block 322 can rotate around the positioning shaft 3212. A second rope-fixing cavity 3221 for connecting the traction rope 40 is provided on the outer side of the rotating block 322. An installation groove 3222 for connecting an elastic member (not shown in the figure) is provided on the inner side of the rotating block 322. A connecting shaft 3223 extends outward from the installation groove 3222, and the connecting shaft 3223 is rotatably connected inside the positioning shaft 3212. It can be understood that the traction rope 40 and the elastic member are connected to the rotating block 322, and the elastic member stores energy when the traction rope 40 drives the rotating block 322 to rotate.

[0040] The positioning member 33 includes a fixed button 331, an elastic claw 332, and a support plate 333. The button 331 is movably reset by a spring and is exposed on the housing 10 for moving under force to drive the elastic claw 332 and the support plate 333 to move in the same direction at the same time. The number of elastic claws 332 is the same as the number of rotating members 31, and the elastic claws 332 are arranged facing the direction of the rotating members 31. The elastic claw 332 has the ability of elastic reset so that it can be engaged with the respective tooth grooves 311 of the corresponding rotating member 31 to limit the random rotation of the rotating member 31. The support plate 333 is movably arranged in the ball cavity 113 corresponding to the starting position of the vehicle 20. When the vehicle 20 is in the starting position, the support plate 333 can move with the button 331 to send the balls falling into the ball cavity 113 into the through holes 22 of the vehicle 20.

[0041] It should be noted that the rotating member 31 and the reset member 32 are respectively connected to the vehicle 20 through the traction rope 40. The rotating member 31 is used to rotate to drive the traction rope 40 to pull the vehicle 20 to move. The movement of the vehicle 20 will pull another traction rope 40 to drive the reset member 32 to rotate, so that the elastic member on the reset member 32 stores energy.

[0042] The elastic claw 332 can be engaged or separated from the tooth groove 311 as the button 331 moves. Please refer to Figures 5-6 When the button 331 is pushed out of the housing 10 under the action of the elastic force, the support plate 333 touches the vehicle 20 to prevent the balls in the through holes 22 from rolling into the ball cavity 113 again. At this time, the elastic claw 332 is in a state of being engaged with the tooth groove 311. If the rotating member 31 is rotated, the elastic claw 332 can be sequentially separated from and engaged with the respective tooth grooves 311 during the rotation of the rotating member 31, making a "click" sound, increasing the fun. If the rotation of the rotating member 31 is stopped, the elastic claw 332 is engaged with one of the tooth grooves 311, thereby restricting the random rotation of the rotating member 31 to restrict the vehicle 20 to the current moving position, which can play a positioning role and free the hands for operation.

[0043] When a new round of the game is needed, refer to Figures 7-8 , the player can press the button 331 to move the tray 333 towards the bottom wall of the ball cavity 113, so that the balls in the ball cavity 113 can move onto the tray 333. At this time, the elastic claw 332 moves with the button 331 and is in a state of being separated from the tooth groove 311. Since the movement of the button 331 releases the rotation restriction of the elastic claw 332 on the rotating member 31, the elastic member of the reset member 32 can release energy to drive the vehicle 20 to move back (move towards the starting position) through the traction rope 40, thereby driving the rotating member 31 to reverse to achieve automatic rope winding and reset. Then release the button 331 to start the next round of the game.

[0044] Each game card 50 is provided with a hollow area 51 corresponding to the ball cavity 113, and a movement path 52 is arranged in the hollow area 51 (different game cards 50 have movement paths with different difficulties). The movement path 52 is provided with openings 53 for the balls to pass through at both the starting position and the ending position. During the game, by rotating the two rotating members 31, the vehicle 20 can be controlled through the traction rope 40 to drive the ball to move along the movement path 52. Moving the ball in the vehicle 20 to the ending position and allowing the ball to fall into the ball cavity 113 through the opening 53 at the ending position is regarded as winning the game; if the ball falls into the ball cavity 113 at other positions, it is regarded as losing the game.

[0045] For clarity, certain features described in the individual embodiments of the present invention can be combined and used in a single embodiment. Moreover, the various features of the present invention described in a single embodiment can also be used separately or in any suitable form in sub-combinations.

Claims

1. A novel balance game toy, comprising a housing, a vehicle and an operation component. A game area is provided inside the housing, and the vehicle is movably arranged in the game area. It is characterized in that, The operation component includes a rotating member and a reset member rotatably arranged on the housing, and a positioning member movably arranged on the housing. A plurality of tooth grooves are circumferentially arranged on the rotating member, and an elastic claw capable of engaging with each tooth groove of the rotating member is arranged on the positioning member. The elastic claw can be engaged or separated from the tooth groove as the positioning member moves; the rotating member and the reset member are respectively connected to the carrier through a traction rope. The rotating member is used to rotate to drive the traction rope to pull the carrier to move, and an elastic member is arranged on the reset member. The elastic member is used to drive the carrier to move back when the elastic claw is separated from the tooth groove through the traction rope.

2. The novel balancing game toy according to claim 1, characterized in that, A concave cavity is recessed inwardly in the housing, and the concave cavity forms the game area. A ball cavity is recessed inwardly in the bottom wall of the concave cavity, and part of the positioning member is movably arranged in the ball cavity.

3. The novel balancing game toy according to claim 2, characterized in that, The positioning member further includes a button and a support plate. The button is movably reset through a spring and is exposed on the housing. The support plate is movably arranged in the ball cavity. When the carrier is at the starting position, the support plate can move with the button to send the ball into the carrier.

4. The novel balance game toy according to claim 3, wherein, A first rope fixing cavity for connecting the traction rope is arranged on the outer side of the carrier, and a through hole for accommodating the ball is opened on the inner side of the carrier.

5. The novel balancing game toy according to claim 2, wherein A plug hole is opened on the side wall of the concave cavity, and the plug hole is communicated with the outside of the housing for the game card to enter the concave cavity through the plug hole; the game card is provided with a hollow area corresponding to the ball cavity, and a moving path is arranged in the hollow area. Openings for the ball to pass through are arranged at both the starting position and the ending position of the moving path.

6. The novel balancing game toy according to claim 5, wherein, A limiting plate is further arranged on the side wall of the concave cavity, and the game card is clamped and connected between the limiting plate and the bottom wall of the concave cavity.

7. The novel balance game toy according to claim 5, characterized in that, The housing includes a first housing and a second housing that are detachably connected. The concave cavity is arranged in the first housing, and a visible housing is arranged on the outer surface of the first housing corresponding to the concave cavity. A through hole is opened between the first housing and the second housing corresponding to the plug hole, and a wire structure is arranged on the inner walls of the first housing and the second housing around the concave cavity.

8. The novel balance game toy according to claim 1, characterized in that, The reset member includes a fixed block and a rotating block that are rotatably connected. The fixed block is fixedly connected to the inside of the housing, and the traction rope and the elastic member are connected to the rotating block. The elastic member stores energy when the traction rope drives the rotating block to rotate.

9. The novel balancing game toy according to claim 8, characterized in that, A second rope fixing cavity for connecting the traction rope is arranged on the outer side of the rotating block, and an installation groove for connecting the elastic member is arranged on the inner side of the rotating block. A connecting shaft extends outward from the installation groove, and the connecting shaft is rotatably connected to the inside of the fixed block.

10. The novel balance game toy according to claim 9, characterized in that, The fixed block includes a connecting plate and a positioning shaft. The connecting plate can be fixedly inserted into the housing, the positioning shaft is perpendicular to the connecting plate, and the connecting shaft is rotatably connected to the inside of the positioning shaft.

Citation Information

Patent Citations

  • Balanced wall recreation toy

    CN206214735U