Double racing car game machine
By introducing a moving mechanism in a two-player racing game machine, the steering wheel and the foot pedal simulation board can be moved between the seats, solving the problem of frequent movement of players in the prior art, and improving operational convenience and gaming experience.
Patent Information
- Application Number
- CN202421600737.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-07-08
- Publication Date
- 2025-07-29
- Estimated Expiration
- 2034-07-08
AI Technical Summary
The existing two-player racing game console adopts a fixed steering wheel and foot pedal simulation board design, which cannot be moved and adjusted according to the needs of the players, causing players to move frequently between devices, increasing operational complexity and affecting the smoothness and experience of the game.
A two-person racing game machine including a gaming machine support frame, a gaming racing seat, a gaming racing display, a gaming racing steering wheel and a racing foot simulation board are designed. The steering wheel and a foot simulation board can be moved between the two seats through a moving mechanism to adapt to the driving habits of different players.
It improves the convenience of players' operation and the smoothness of the game, enhances the immersion and experience of the game, and adapts to the needs of driving methods of left rudder or right rudder.
Smart Images

Figure CN223158801U_ABST
Abstract
Description
Technical Field
[0001] The utility model belongs to the field of game machines, and particularly relates to a two-player racing game machine. Background Technique
[0002] A racing game machine is a game device that simulates racing driving. It is commonly found in game arcades, amusement parks, and home entertainment centers. Racing game machines are usually equipped with a steering wheel, accelerator, brake pedal, gear shifter, and seat. Due to its realistic driving experience and high interactivity, racing game machines are loved by many players. However, there are some problems in the use of existing two-player racing game machines, which limit their use effect and user experience;
[0003] Existing two-player racing game machines usually adopt a fixed steering wheel and foot pedal simulation board design, which cannot be moved and adjusted according to the needs of players. The two players in the two-player racing game machine need to change positions separately to play, which requires players to move frequently between devices during alternating use. This not only increases the complexity of operation but also affects the fluency of the game and the experience of players. Different players may be accustomed to driving with a left or right steering wheel, and the existing fixed design cannot meet this requirement. This makes some players feel uncomfortable during use and unable to fully experience the fun of the game and the realism of driving. Therefore, it is necessary to design a two-player racing game machine to change the above technical defects. Summary of the Invention
[0004] (1) Technical Problems to be Solved
[0005] Aiming at the deficiencies of the prior art, the purpose of the utility model is to provide a two-player racing game machine, which aims to solve the technical problems that in the prior art, a fixed steering wheel and foot pedal simulation board design is usually adopted, which cannot be moved and adjusted according to the needs of players. The two players in the two-player racing game machine need to change positions separately to play, which requires players to move frequently between devices during alternating use. This not only increases the complexity of operation but also affects the fluency of the game and the experience of players.
[0006] (2) Technical Solutions
[0007] To solve the above technical problems, the utility model provides such a two-player racing game machine, which includes a game machine support frame. At both ends of one side of the game machine support frame, game racing seats are provided. On the other side of the game machine support frame, a game racing display screen is provided. On the top of the game machine support frame, a game racing steering wheel and a racing foot pedal simulation board are provided. Inside the game machine support frame, a moving mechanism for moving the game racing steering wheel and the racing foot pedal simulation board is provided.
[0008] Preferably, first diagonal support columns are installed on both sides of the game racing steering wheel. A second diagonal support column is provided at the bottom of the first diagonal support column, and a third diagonal support column is provided at the bottom of the second diagonal support column. The racing pedal simulation board is arranged between the two third diagonal support columns.
[0009] Preferably, an arc-shaped sliding block is fixed on one side of the first diagonal support column. A horizontal cylinder is slidably connected inside the arc-shaped sliding block. A rectangular sliding block is fixed on one side of the third diagonal support column. A horizontal rectangular column is slidably connected inside the rectangular sliding block.
[0010] Furthermore, vertical columns are fixed at both ends of the horizontal cylinder. The bottom of the vertical column is fixedly connected to the game console support frame. The horizontal rectangular column is located between the two vertical columns and is fixedly connected to the vertical columns, so that the horizontal cylinder and the horizontal rectangular column can be fixed between the two vertical columns.
[0011] Furthermore, a circular through groove is formed inside the arc-shaped sliding block. The arc-shaped sliding block and the horizontal cylinder are slidably connected through the circular through groove. A rectangular through groove is formed inside the rectangular sliding block. The rectangular sliding block and the horizontal rectangular column are slidably connected through the rectangular through groove.
[0012] Even further, the moving mechanism includes a U-shaped frame. The U-shaped frame is located inside the game console support frame and is fixedly connected to the game console support frame. A driving motor is bolted to one end of the game console support frame. A horizontal threaded rod is fixed to the output end of the driving motor. A horizontal moving column is threadedly connected to the outside of the horizontal threaded rod. The top of the horizontal moving column is fixedly connected to the racing pedal simulation board.
[0013] Even further, horizontal optical rods are fixed on both sides inside the U-shaped frame. The horizontal optical rods penetrate through the inside of the horizontal moving column and are slidably connected to the horizontal moving column.
[0014] (3) Beneficial effects
[0015] Compared with the prior art, the beneficial effects of the present utility model are as follows:
[0016] Through a series of designs, the game racing steering wheel and the racing pedal simulation board of the present utility model can move between two game racing seats, enabling two players to conveniently alternate use without frequent displacement, greatly improving the convenience of use and the smoothness of the game, being able to adapt to players who are accustomed to left-hand or right-hand driving methods, and enhancing the immersion and experience of the game. Description of the drawings
[0017] Figure 1 It is a schematic structural diagram of the whole of the present utility model;
[0018] Figure 2Schematic diagram of the structure of the game racing car display screen and the game racing car steering wheel of the present utility model;
[0019] Figure 3 Schematic diagram of the structure of the first inclined support column and the second inclined support column of the present utility model;
[0020] Figure 4 Schematic diagram of the structure of the U-shaped frame and the drive motor of the present utility model;
[0021] Figure 5 Schematic diagram of the structure of the third inclined support column and the racing car foot pedal simulation board of the present utility model;
[0022] Figure 6 Schematic diagram of the structure of the horizontal threaded rod and the horizontal optical rod of the present utility model.
[0023] The reference signs in the drawings are: 1, game console support frame; 2, game racing car seat; 3, game racing car display screen; 4, game racing car steering wheel; 5, racing car foot pedal simulation board; 6, U-shaped frame; 7, drive motor; 8, first inclined support column; 9, second inclined support column; 10, third inclined support column; 11, horizontal rectangular column; 12, horizontal cylinder; 13, horizontal moving column; 14, horizontal threaded rod; 15, horizontal optical rod; 16, arc-shaped sliding block; 17, rectangular sliding block; 18, vertical column. Detailed implementation manners
[0024] This detailed implementation manner is a two-player racing game console, and its schematic diagram is as Figures 1-6 shown. The racing game console includes a game console support frame 1. At both ends on one side of the game console support frame 1, game racing car seats 2 are provided. On the other side of the game console support frame 1, a game racing car display screen 3 is provided. On the top of the game console support frame 1, a game racing car steering wheel 4 and a racing car foot pedal simulation board 5 are provided. Inside the game console support frame 1, a moving mechanism for moving the game racing car steering wheel 4 and the racing car foot pedal simulation board 5 is provided.
[0025] Among them, first inclined support columns 8 are installed on both sides of the game racing car steering wheel 4. At the bottom of the first inclined support column 8, a second inclined support column 9 is provided. At the bottom of the second inclined support column 9, a third inclined support column 10 is provided. The racing car foot pedal simulation board 5 is arranged between the two third inclined support columns 10, so that the game racing car steering wheel 4 can be installed between the two first inclined support columns 8;
[0026] One side of the first diagonal support column 8 is fixed with an arc-shaped sliding block 16. A transverse cylinder 12 is slidably connected inside the arc-shaped sliding block 16, enabling the arc-shaped sliding block 16 to slide on the outer side of the transverse cylinder 12. One side of the third diagonal support column 10 is fixed with a rectangular sliding block 17. A transverse rectangular column 11 is slidably connected inside the rectangular sliding block 17, enabling the rectangular sliding block 17 to slide on the outer side of the transverse rectangular column 11;
[0027] Both ends of the transverse cylinder 12 are fixed with vertical columns 18. The bottom of the vertical columns 18 is fixedly connected to the game console support frame 1. The transverse rectangular column 11 is located between the two vertical columns 18 and is fixedly connected to the vertical columns 18, enabling the transverse cylinder 12 and the transverse rectangular column 11 to be fixed between the two vertical columns 18;
[0028] A circular through-hole is formed inside the arc-shaped sliding block 16. The arc-shaped sliding block 16 and the transverse cylinder 12 are slidably connected through the circular through-hole. Through the setting of the circular through-hole, the arc-shaped sliding block 16 can slide on the outer side of the transverse cylinder 12. A rectangular through-hole is formed inside the rectangular sliding block 17. The rectangular sliding block 17 and the transverse rectangular column 11 are slidably connected through the rectangular through-hole. Through the setting of the rectangular through-hole, the rectangular sliding block 17 can slide on the outer side of the transverse rectangular column 11, thereby enabling the racing pedal simulation board 5 and the game racing steering wheel 4 to slide smoothly;
[0029] In addition, the moving mechanism includes a U-shaped frame 6. The U-shaped frame 6 is located inside the game console support frame 1 and is fixedly connected to the game console support frame 1. One end of the game console support frame 1 is bolted with a driving motor 7. The output end of the driving motor 7 is fixed with a transverse threaded rod 14. A transverse moving column 13 is threadedly connected to the outer side of the transverse threaded rod 14. The top of the transverse moving column 13 is fixedly connected to the racing pedal simulation board 5;
[0030] Both sides inside the U-shaped frame 6 are fixed with transverse optical rods 15. The transverse optical rods 15 penetrate through the inside of the transverse moving column 13 and are slidably connected to the transverse moving column 13, thereby enabling the transverse moving column 13 to slide better on the outer side of the transverse optical rods 15 and enabling the transverse optical rods 15 to guide the moving trajectory of the transverse moving column 13;
[0031] Here, the operation of the driving motor 7 enables the transverse threaded rod 14 to rotate. The rotation of the transverse threaded rod 14 enables the transverse moving column 13 to slide on the outer side of the transverse optical rods 15. The movement of the transverse moving column 13 can drive the racing pedal simulation board 5 and the game racing steering wheel 4 to move.
[0032] Working principle: When using the racing game console with this technical solution, the operation of the driving motor 7 enables the horizontal threaded rod 14 to rotate. The rotation of the horizontal threaded rod 14 enables the horizontal moving column 13 to slide outside the horizontal optical rod 15. The movement of the horizontal moving column 13 enables the arc-shaped sliding block 16 to slide outside the horizontal cylinder 12, and enables the rectangular sliding block 17 to slide outside the horizontal rectangular column 11, thereby enabling the game racing steering wheel 4 and the racing pedal simulator 5 to move, and enabling the game racing steering wheel 4 and the racing pedal simulator 5 to slide between the two game racing seats 2.
[0033] All technical features in this embodiment can be freely combined according to actual needs.
[0034] The above embodiment is a preferred implementation scheme of the present utility model. In addition, the present utility model can also be implemented in other ways. Any obvious replacement without departing from the concept of this technical solution is within the protection scope of the present utility model.
Claims
1. A two-player racing game console, the racing game console comprising a game console support frame (1), characterized in that: At both ends of one side of the game console support frame (1), game racing seats (2) are provided. On the other side of the game console support frame (1), a game racing display screen (3) is provided. On the top of the game console support frame (1), a game racing steering wheel (4) and a racing pedal simulation board (5) are provided. Inside the game console support frame (1), a moving mechanism for the movement of the game racing steering wheel (4) and the racing pedal simulation board (5) is provided; On both sides of the game racing steering wheel (4), first inclined support columns (8) are installed. At the bottom of the first inclined support column (8), a second inclined support column (9) is provided. At the bottom of the second inclined support column (9), a third inclined support column (10) is provided. The racing pedal simulation board (5) is arranged between the two third inclined support columns (10); On one side of the first inclined support column (8), an arc-shaped sliding block (16) is fixed. Inside the arc-shaped sliding block (16), a horizontal cylinder (12) is slidably connected. On one side of the third inclined support column (10), a rectangular sliding block (17) is fixed. Inside the rectangular sliding block (17), a horizontal rectangular column (11) is slidably connected; The moving mechanism includes a U-shaped frame (6). The U-shaped frame (6) is located inside the game console support frame (1) and is fixedly connected to the game console support frame (1). At one end of the game console support frame (1), a driving motor (7) is bolted. The output end of the driving motor (7) is fixed with a horizontal threaded rod (14). The outside of the horizontal threaded rod (14) is threadedly connected with a horizontal moving column (13). The top of the horizontal moving column (13) is fixedly connected to the racing pedal simulation board (5).
2. The two-player racing game machine according to claim 1, wherein: At both ends of the horizontal cylinder (12), vertical columns (18) are fixed. The bottom of the vertical column (18) is fixedly connected to the game console support frame (1). The horizontal rectangular column (11) is located between the two vertical columns (18) and is fixedly connected to the vertical columns (18), so that the horizontal cylinder (12) and the horizontal rectangular column (11) can be fixed between the two vertical columns (18).
3. A two-player racing game machine according to claim 1, characterized in that: Inside the arc-shaped sliding block (16), a circular through groove is opened. The arc-shaped sliding block (16) and the horizontal cylinder (12) are slidably connected through the circular through groove. Inside the rectangular sliding block (17), a rectangular through groove is opened. The rectangular sliding block (17) and the horizontal rectangular column (11) are slidably connected through the rectangular through groove.
4. A two-player racing game machine according to claim 1, characterized in that: On both sides inside the U-shaped frame (6), horizontal optical rods (15) are fixed. The horizontal optical rods (15) penetrate through the inside of the horizontal moving column (13) and are slidably connected to the horizontal moving column (13).