Programming gamepad for Microbit mainboard

By designing a programming gamepad suitable for the Microbit motherboard, the existing protective case has been solved inadequate protection, insufficient functional module matching and low assembly efficiency in humid environments, achieving higher operational convenience and aesthetics, and enhancing the stability and diversity of the Microbit motherboard.

CN223263395UActive Publication Date: 2025-08-26SHENZHEN KITTEN TECH CO LTD
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202422133166.2
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-08-30
Publication Date
2025-08-26
Estimated Expiration
2034-08-30

AI Technical Summary

Technical Problem

The existing Microbit motherboard protective case is insufficiently protected in humid and dusty environments, unable to effectively match functional modules, low assembly efficiency, insufficient aesthetics and humanized design.

Method used

A programming game controller is designed, including limit slots, notches, screen frame parts, switch parts, etc. that are adapted to the PCB board in the shell and multiple functional modules, which enhance the protection and operation convenience and aesthetics of the Microbit motherboard, and prevent short circuits through the design of the limit slot and alligator clip. The precise plug-in and unplugging of the Microbit slot, and the fixed connection of the frame parts in the screen improves the symmetry of the display area.

Benefits of technology

Effectively protect the various functional modules of the Microbit motherboard, improve operational convenience and aesthetics, reduce human assembly needs, and enhance product diversity and stability.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN223263395U_ABST
    Figure CN223263395U_ABST
Patent Text Reader

Abstract

The utility model discloses a programming gamepad aiming at a Microbit mainboard, which comprises a shell, a PCB (printed circuit board) is arranged in the shell, the shell is further provided with a plurality of limiting grooves, notches, a screen middle frame piece, a switch piece, an open groove and independent hole sites, the limiting grooves, the notches, the screen middle frame piece, the switch piece, the open groove and the independent hole sites are matched with functional modules on the PCB, and the screen middle frame piece is fixedly connected onto the PCB and covers a display piece of the PCB. According to the programming gamepad provided by the utility model, the PCB is arranged in the shell, and the shell is provided with the limiting grooves, the notches, the screen middle frame piece, the switch pieces, the open grooves and the independent hole sites which are matched with the functional modules of the PCB, so that the functional modules of the Microbit game expansion PCB can be effectively protected; the operation convenience and the appearance attractiveness can be enhanced; in addition, the screen middle frame piece fixedly connected to the PCB is further embedded in the shell, so that the screen middle frame piece can be exactly fixed together with the display piece and the PCB, it is guaranteed that a screen display area is in central symmetry with the whole handle, and manpower is reduced.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The utility model relates to the technical field of programming game handles, in particular to a programming game handle for a Microbit motherboard. Background Art

[0002] Although there are some protective cases for Microbit motherboards on the market, most designs only provide basic physical protection and cannot fully solve the various problems encountered by Microbit in actual applications. The main shortcomings are as follows:

[0003] 1) Insufficient protection: Existing protective cases usually only focus on basic physical protection of circuit boards, such as preventing impact and wear. However, in more complex usage environments (such as humid and dusty environments), these protective cases cannot provide sufficient protection, which may cause circuit board failure or performance degradation.

[0004] 2) Limited functional optimization: Many protective case designs neglect to improve the functionality of the circuit board and fail to effectively integrate with the various functional modules of the development board (such as the screen, buttons, and interfaces). This not only reduces the overall user experience of the device but may also cause inconvenience to certain operations.

[0005] 3) Low assembly efficiency: Existing protective cases usually require a lot of manual operations during assembly and disassembly, which consumes time and energy, and is prone to improper assembly, affecting the normal use of the circuit board.

[0006] 4) Insufficient aesthetics and humanized design: As users' requirements for the appearance and user experience of electronic products continue to increase, the existing protective case design is relatively weak in aesthetics and humanized design, and cannot meet users' needs for visual effects and ease of operation.

[0007] In view of this, it is necessary to propose further improvements to the current structure. Utility Model Content

[0008] To this end, the purpose of the present invention is to at least to some extent solve the deficiencies in the prior art, thereby proposing a programming game controller for the Microbit motherboard.

[0009] In order to achieve the above purpose, a technical solution adopted by the present utility model is:

[0010] The utility model provides a programming game controller for a Microbit motherboard, comprising a shell, a PCB board being arranged in the shell, and a plurality of limit grooves, notches, a screen middle frame member, a switch member, slots and independent holes adapted to functional modules on the PCB board being provided on the shell, the screen middle frame member being fixedly connected to the PCB board and covering the display member of the PCB board.

[0011] Furthermore, the functional module includes a plurality of gold finger holes, and a plurality of limiting grooves adapted to the gold finger holes are arranged at intervals on the shell, and a spacer is provided between every two limiting grooves, and a first groove for adapting to the crocodile clip is also provided on the gold finger hole.

[0012] Furthermore, the functional module includes a Microbit slot, and the housing is provided with a notch adapted to the Microbit slot.

[0013] Furthermore, the functional module includes the display component, and an opening adapted to the display component is provided on the shell, the opening is embedded with the screen middle frame component for covering the display component, and one side of the screen middle frame component is screwed to the PCB board, and the other side is protruding outward.

[0014] Furthermore, the functional module includes a first switch, the switch component includes a first switch component, the first switch component includes a protruding component, a first positioning component is respectively provided at both ends of the protruding component, a second groove adapted for the first switch is provided on any of the first positioning components, and the first switch is clamped in the second groove, a toggle component exposed to the shell is also provided on the protruding component, and indicator components are respectively provided on both sides of the toggle component, and the first switch can be operated by toggling the toggle component.

[0015] Furthermore, the functional module includes a second switch, and the switch component also includes a second switch component, the second switch component includes a pressing component and a second positioning component connected to each other, the pressing component is exposed from the shell, and the second positioning component is arranged to abut the second switch on a side away from the pressing component, and the side of the pressing component connected to the second positioning component is also connected to an elastic component, and the side of the elastic component away from the pressing component is connected to the shell, and the second switch can be operated by pressing the pressing component.

[0016] Furthermore, the functional module includes an interface, and the shell is further provided with at least one slot adapted to the interface, and a U-shaped protective shell is provided in the slot.

[0017] Furthermore, the functional module includes a plurality of menu buttons, and the shell is provided with the independent hole adapted to each of the menu buttons.

[0018] Furthermore, the functional module also includes a plurality of indicator lights, and the shell is further provided with a plurality of third grooves for displaying the indicator lights.

[0019] Furthermore, the shell is in a pebble shape, and one end of the shell is provided with two symmetrically arranged force-reinforcing members.

[0020] The present invention provides a programming game handle for a Microbit motherboard, comprising a shell, a PCB board being arranged in the shell, and a plurality of limit grooves, notches, a screen middle frame, a switch, a slot and independent holes being arranged on the shell that are compatible with the functional modules on the PCB board, the screen middle frame being fixedly connected to the PCB board and covering the display part of the PCB board. The programming game handle provided by the present invention, by arranging the PCB board in the shell and providing a plurality of limit grooves, notches, a screen middle frame, a switch, a slot and independent holes being compatible with the functional modules of the PCB board on the shell, can not only effectively protect the various functional modules of the Microbit game expansion PCB motherboard, but also enhance its convenience of operation and aesthetic appearance; and a screen middle frame is also embedded in the shell that covers the display part of the PCB board, and the screen middle frame is fixedly connected to the PCB board, so that the screen middle frame is fixed together with the display part and the PCB board, ensuring that the screen display area is symmetrical with the center of the overall handle, reducing manpower. BRIEF DESCRIPTION OF THE DRAWINGS

[0021] In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the following briefly introduces the drawings required for use in the embodiments or the description of the prior art. Obviously, the drawings described below are only some embodiments of the present invention. For ordinary technicians in this field, other drawings can be obtained based on the structures shown in these drawings without paying any creative work.

[0022] Figure 1 This is a schematic diagram of the overall structure of the programming game handle for the Microbit motherboard of the present utility model;

[0023] Figure 2 This is a side structural diagram of the programming game handle for the Microbit motherboard of the present invention;

[0024] Figure 3 This is a schematic diagram of the exploded structure of the programming game handle for the Microbit motherboard of the utility model;

[0025] Figure 4 This is a structural diagram of the first switch component of the programming game handle for the Microbit motherboard of the utility model;

[0026] Figure 5 This is a schematic diagram of the structure of the second switch component of the programming game handle for the Microbit motherboard of the present invention;

[0027] Figure 6 This is a structural diagram of the programming game controller connection plug-in for the Microbit motherboard of the present invention.

[0028] The reference numerals in the figure are as follows: 1. Shell; 11. Limiting groove; 12. Spacer; 13. Notch; 14. Opening; 15. Independent hole; 16. U-shaped protective shell; 17. Force member; 18. Slot; 19. Third groove; 2. PCB board; 21. Hole; 211. First groove; 22. Microbit slot; 23. Display member; 24. Interface; 25. Menu button; 3. Screen middle frame; 4. First switch member; 41. Protrusion; 411. Indicator; 42. First positioning member; 421. Second groove; 43. Toggle member; 5. Second switch member; 51. Press member; 52. Second positioning member; 53. Elastic member; 6. Alligator clip; 7. Microbit main control board; 8. JACDAC connector. DETAILED DESCRIPTION

[0029] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the embodiments described are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without making creative efforts are within the scope of protection of the present invention.

[0030] It should be noted that the descriptions of "first" and "second" in this utility model are for descriptive purposes only and should not be understood as indicating or implying their relative importance or implicitly indicating the number of the technical features indicated. Therefore, the features specified as "first" and "second" may explicitly or implicitly include at least one of such features. In addition, the technical solutions between the various embodiments can be combined with each other, but this must be based on the fact that they can be implemented by ordinary technicians in this field. When the combination of technical solutions is contradictory or cannot be implemented, it should be deemed that such combination of technical solutions does not exist and is not within the scope of protection required by this utility model.

[0031] Please refer to Figures 1 to 6The present invention provides a programming game controller for the Microbit motherboard, including a shell 1, a PCB board 2 is arranged in the shell 1, and the shell 1 is also provided with a plurality of limit grooves 11, notches 13, a screen middle frame 3, a switch part, a slot 18 and an independent hole position 2115 adapted to the functional modules on the PCB board 2. The screen middle frame 3 is fixedly connected to the PCB board 2 and is covered on the display part 23 of the PCB board 2.

[0032] Existing protective cases on the market only provide basic physical protection and cannot effectively work with the various functional modules of the development board, such as the screen, buttons, and interfaces. This not only reduces the overall user experience of the device but may also cause inconvenience to certain operations.

[0033] In this embodiment, the programming game handle for the Microbit motherboard includes a shell 1, a PCB board 2 is arranged in the shell 1, and the shell 1 is provided with multiple limit grooves 11, notches 13, screen middle frame parts 3, switch parts, slots 18 and independent holes that are compatible with the functional modules on the PCB board 2. It can not only effectively protect the various functional modules of the Microbit game expansion PCB motherboard, but also enhance its operational convenience and appearance. The shell is also embedded with a screen middle frame part 3 that covers the display part 23 on the PCB board 2. The screen middle frame part 3 is fixedly connected to the PCB board, so that the screen middle frame part 3 can be fixed together with the display part 23 and the PCB board 2, ensuring that the screen display area is symmetrical with the center of the overall handle, reducing manpower.

[0034] Furthermore, the functional module includes a plurality of gold finger holes 21, and a plurality of limiting grooves 11 adapted to the gold finger holes 21 are arranged at intervals on the shell 1, and a spacer 12 is arranged between every two limiting grooves 11, and a first groove 211 for adapting to the crocodile clip 6 is also provided on the gold finger hole 21.

[0035] In this embodiment, the functional module on the PCB board 2 includes multiple gold finger holes 21. A plurality of evenly spaced limiting grooves 11 are centrally disposed below the housing 1. These limiting grooves 11 are spaced apart from each other and cooperate with the gold finger holes 21 on the PCB board 2, allowing the alligator clip 6 to correspond to each limiting groove 11 and thus be clamped to the gold finger holes 21 on the PCB board 2. Specifically, a spacer 12 is disposed between each pair of spaced limiting grooves 11, ensuring that each limiting groove 11 is independently separated from each other. This allows the gold finger holes 21 on the PCB board 2 to be independently positioned, facilitating the alligator clip 6's clamping to the holes 21 on the PCB board 1 and effectively preventing the alligator clip 6 from contacting adjacent gold finger holes 21 and causing a short circuit. Furthermore, corresponding first grooves 211 are provided in the gold finger holes 21 on the PCB board 2. These first grooves 211 facilitate the top-down clamping of the alligator clip 6 and prevent it from falling off. In this embodiment, the number of the limiting grooves 11 and the gold finger holes 21 is specifically five.

[0036] Furthermore, the functional module includes a Microbit slot 22 , and the housing 1 is provided with a notch 13 adapted to the Microbit slot 22 .

[0037] In this embodiment, the functional module on the PCB 2 includes a Microbit slot 22, and the housing 1 is provided with a notch 13 that matches the Microbit slot 22. Specifically, the notch 13 is provided on the top of the housing 1, and the limit groove 11 is provided on the bottom, and the two are positioned relative to each other on the housing 1. The design of the Microbit slot 22 allows for more precise and convenient insertion and removal of the Microbit main control board 7 from the PCB 2. The adaptation of the notch 13 to the Microbit slot 22 on the PCB 2 greatly expands the variety of ways to play with the product.

[0038] Furthermore, the functional module includes a display part 23, and an opening 14 adapted for the display part 23 is provided on the shell 1. The opening 14 is embedded with a screen middle frame part 3 for covering the display part 23, and one side of the screen middle frame part 3 is screwed to the PCB board 2, and the other side is protruding outward.

[0039] In this embodiment, the housing 1 also has an opening 14, which aligns with the position of the display element 23 on the PCB board 2, allowing the user to view the content displayed on the display element 23 through the opening 14 of the housing 1. A screen frame 3 is embedded within the opening 14, which serves to cover the display element 23 on the PCB board 2. One side of the screen frame 3 is screwed to the PCB board 2 via screws and latches, thereby securing the display element 23 and the PCB board 2 together and thereby centering the display element 23 on the PCB board 2. The screen frame 3 protrudes outward from the side of the PCB board 2. Unlike traditional flat structures, this outward protrusion not only ensures that the display area of ​​the display element 23 is centered with the overall game controller, but also makes the display element 23 appear larger and more comfortable. It also effectively improves manual assembly efficiency, thereby saving labor costs.

[0040] Specifically, four pins are provided on the side of the screen middle frame 3 close to the PCB board 2. The screen middle frame 3 inserts the four pins into the PCB board 2 to fix the position of the screen middle frame 3, and then four screws are passed through the PCB board 2 and fixedly connected to the screen middle frame 3.

[0041] Furthermore, the functional module includes a first switch, the switch component includes a first switch component 4, the first switch component 4 includes a protrusion 41, and a first positioning component 42 is respectively provided at both ends of the protrusion 41. A second groove 421 adapted to the first switch is provided on any first positioning component 42, and the first switch is clamped in the second groove 421. A toggle component 43 exposed to the shell 1 is also provided on the protrusion 41, and indicator components 411 are respectively provided on both sides of the toggle component 43. The toggle component 43 can be operated to operate the first switch.

[0042] In this embodiment, the switch component includes a first switch component 4 , the functional module on the PCB board 2 includes a first switch, the first switch component 4 is used to cover the first switch on the PCB board 2 , and the first switch is toggled by the first switch component 4 .

[0043] Specifically, the first switch member 4 includes a raised member 41, each with a first positioning member 42 disposed at each end. A second groove 421 is defined on the first positioning member 42 proximal to the first switch. The second groove 421 is adapted to engage with the first switch on the PCB 2, effectively locking the first switch within the second groove 421. The raised member 41 also includes a toggle member 43, one side of which is fixedly connected to the raised member 41 and the other side of which is exposed to the housing, allowing the user to easily toggle the first switch. The raised member 41 also includes two indicators 411, one on either side of the toggle member 43, to indicate the direction of the switch. The two indicators 411 are designated "1" and "0," respectively. In this embodiment, the two first positioning members 42 are ribs that securely engage the housing 1, ensuring horizontal movement of the first switch member 4. The second groove 421 is a V-shaped groove, ensuring better engagement with the first switch.

[0044] Specifically, to activate the first switch on the PCB 2, the user only needs to toggle the toggle member 43 left or right according to the indications of the two indicator members 411. The toggle member 43 then drives the protruding member 41 to which it is fixed, and in conjunction with the first switch, which is locked on the first positioning member 42, to toggle left or right. In other words, even when the first switch member 4 covers the first switch on the PCB 2, the toggle operation of the first switch is not affected. This not only facilitates the toggle operation of the first switch, but also protects the electronic components on the PCB 2 inside the housing 1.

[0045] Furthermore, the functional module includes a second switch, and the switch component also includes a second switch component 5. The second switch component 5 includes a pressing component 51 and a second positioning component 52 that are connected to each other. The pressing component 51 is exposed to the shell 1, and the second positioning component 52 is arranged to abut the second switch on a side away from the pressing component 51. The side where the pressing component 51 is connected to the second positioning component 52 is also connected to an elastic component 53. The side of the elastic component 53 away from the pressing component 51 is connected to the shell 1. Pressing the pressing component 51 can operate the second switch.

[0046] In this embodiment, the switch component further includes a second switch component 5 . The functional module on the PCB board 2 includes a second switch. The second switch component 5 is used to cover the second switch on the PCB board 2 and operate the second switch through the second switch component 5 .

[0047] Specifically, the second switch member 5 includes a pressing member 51 and a second positioning member 52. One end of the pressing member 51 is fixedly connected to the second positioning member 52, and the other end is exposed outside the housing 1, allowing the user to press the second switch member 5 to operate the second switch. The second positioning member 52 is arranged to abut the second switch on the side away from the pressing member 51. When the user presses the pressing member 51, the second positioning member 52 is driven to squeeze the second switch, thereby operating the second switch. In this embodiment, the second positioning member 52 is specifically a positioning rib.

[0048] Specifically, a side of the pressing member 51 close to the second positioning member 52 is also connected to an elastic member 53, one end of the elastic member 53 is fixedly connected to the pressing member 51, and the other end is fixed to the shell 1 through a pin. The elastic member 53 has a rebound effect. When the pressing member 51 is pressed, the pressing member 51 is subjected to a force, and the pressing member 51 drives the second positioning member 52 to squeeze the second switch. When the pressing member 51 is released, the pressing member 51 loses the force it receives, and the elastic member 53 drives the pressing member 51 to rebound in conjunction with the second positioning member 52. Among them, the elastic member 53 is an elastic arm in this embodiment. The elastic arm not only has a rebound effect, making the key effect more obvious, but the length of the long arm of the elastic arm also improves the overall fault tolerance rate and is more practical.

[0049] The side of the pressing member 51 away from the second positioning member 52 is also provided with unique English lettering, which not only increases the contact surface of the pressing member 51 and makes it more convenient to use. In addition, the second switch member 5 enveloping the second switch prevents direct contact between the components of the PCB board 2 and the outside world, thereby reducing the failure rate of the PCB board 2.

[0050] Furthermore, the functional module includes an interface 24 , and the housing 1 is further provided with at least one slot 18 adapted to the interface 24 , with a U-shaped protective shell 16 disposed in the slot 18 .

[0051] In this embodiment, the housing 1 further includes a slot 18 that mates with the interface 24 on the PCB 2, making external connection of the game controller more convenient and quick. Furthermore, a U-shaped protective shell 16 is disposed within the slot 18. This U-shaped protective shell 16 not only protects the internal structure of the PCB 2 but also prevents excessive impact on the internal structure of the housing 1 during external connection. Specifically, the interface 14 is a JACDAC interface for connecting to an external JACDAC connector 8.

[0052] Furthermore, the functional module includes a plurality of menu buttons 25 , and the housing 1 is provided with an independent hole 15 adapted to each menu button 25 .

[0053] In this embodiment, the functional module on the PCB board 2 includes multiple menu buttons 25, and multiple independent holes 15 are provided on the shell 1. Each independent hole 15 on the shell 1 is adapted to each menu button 25 on the PCB board 2, thereby making each menu button 25 more stable, avoiding the problem of the menu button 25 falling off due to shaking, and making the overall appearance of the product more simple and beautiful.

[0054] Furthermore, the functional module also includes a plurality of indicator lights, and the housing 1 is further provided with a plurality of third grooves 19 for displaying the indicator lights.

[0055] In this embodiment, a plurality of third grooves 19 are provided on the shell 1. The third grooves 19 are adapted to the indicator lights in the functional module on the PCB board 2. The indicator lights on the PCB board 2 can be power indicator lights and charging indicator lights. The provision of the third grooves 19 can not only save materials but also allow for more intuitive observation of the specific conditions of the product.

[0056] The housing 1 is provided with a plurality of openings for exposing the switch components and the charging interface on the PCB board 2 .

[0057] Furthermore, the shell 1 is in the shape of a pebble, and one end of the shell 1 is provided with two symmetrically arranged force members 17 .

[0058] In this embodiment, the shell 1 is shaped like a pebble as a whole, which can make the overall grip of the handle better, and two force members 17 are symmetrically provided on one side of the shell 1 with a slot 13. The force members 17 can provide a force point for the user's fingers, making it more convenient for the user's fingers to grip.

[0059] The present invention provides a programming game handle for a Microbit motherboard, comprising a shell, a PCB board being arranged in the shell, and a plurality of limit grooves, notches, a screen middle frame, a switch, a slot and independent holes being arranged on the shell that are compatible with the functional modules on the PCB board, the screen middle frame being fixedly connected to the PCB board and covering the display part of the PCB board. The programming game handle provided by the present invention, by arranging the PCB board in the shell and providing a plurality of limit grooves, notches, a screen middle frame, a switch, a slot and independent holes being compatible with the functional modules of the PCB board on the shell, can not only effectively protect the various functional modules of the Microbit game expansion PCB motherboard, but also enhance its convenience of operation and aesthetic appearance; and a screen middle frame is also embedded in the shell that covers the display part of the PCB board, and the screen middle frame is fixedly connected to the PCB board, so that the screen middle frame is fixed together with the display part and the PCB board, ensuring that the screen display area is symmetrical with the center of the overall handle, reducing manpower.

[0060] It should be noted that the various embodiments in the present invention are described in a progressive manner, and each embodiment focuses on the differences from other embodiments. The same and similar parts between the various embodiments can be referred to each other.

[0061] It should also be noted that, in the present invention, relational terms such as first and second, etc. are merely used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any actual relationship or order between these entities or operations. Moreover, the terms "comprises," "comprising," or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article, or device comprising a series of elements includes not only those elements, but also other elements not explicitly listed, or elements inherent to such process, method, article, or device. In the absence of further restrictions, an element defined by the phrase "comprising a ..." does not exclude the presence of other identical elements in the process, method, article, or device comprising the element.

[0062] The above description of the disclosed embodiments is intended to enable one skilled in the art to implement or use the present invention. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the general principles defined herein may be implemented in other embodiments without departing from the spirit or scope of the present invention. Therefore, the present invention is not limited to the embodiments shown herein, but is intended to be applied in the widest possible manner consistent with the principles and novel features disclosed herein.

Claims

1. A programming game handle for Microbit motherboard, characterized in that: It includes a shell, a PCB board is arranged in the shell, and the shell is also provided with multiple limit grooves, notches, screen middle frame parts, switch parts, slots and independent holes that are compatible with the functional modules on the PCB board. The screen middle frame part is fixedly connected to the PCB board and covered on the display part of the PCB board.

2. The programming game handle for the Microbit motherboard according to claim 1, characterized in that: The functional module includes multiple gold finger holes, and the shell is provided with multiple limiting grooves adapted to the gold finger holes at intervals, and a spacer is provided between every two limiting grooves. The gold finger holes are also provided with a first groove for adapting to the crocodile clip.

3. The programming game handle for the Microbit motherboard according to claim 1, characterized in that: The functional module includes a Microbit slot, and the housing is provided with a notch adapted to the Microbit slot.

4. The programming game handle for the Microbit motherboard according to claim 1, characterized in that: The functional module includes the display component, and an opening adapted to the display component is provided on the shell. The opening is embedded with the screen middle frame component for covering the display component, and one side of the screen middle frame component is screwed to the PCB board, and the other side is protruding outward.

5. The programming game handle for the Microbit motherboard according to claim 1, characterized in that: The functional module includes a first switch, the switch component includes a first switch component, the first switch component includes a protruding component, and a first positioning component is respectively provided at both ends of the protruding component. A second groove adapted for the first switch is provided on any of the first positioning components, and the first switch is clamped in the second groove. A toggle component exposed to the shell is also provided on the protruding component, and indicator components are respectively provided on both sides of the toggle component. The first switch can be operated by toggling the toggle component.

6. The programming game handle for the Microbit motherboard according to claim 1, characterized in that: The functional module includes a second switch, and the switch component also includes a second switch component. The second switch component includes a pressing component and a second positioning component connected to each other, the pressing component is exposed from the shell, and the second positioning component is arranged to abut the second switch on a side away from the pressing component. The side of the pressing component connected to the second positioning component is also connected to an elastic component, and the side of the elastic component away from the pressing component is connected to the shell, and the second switch can be operated by pressing the pressing component.

7. The programming game handle for Microbit motherboard according to claim 1, characterized in that: The functional module includes an interface, and the shell is further provided with at least one slot adapted to the interface, wherein a U-shaped protective shell is provided in the slot.

8. The programming game handle for Microbit motherboard according to claim 1, characterized in that: The functional module includes a plurality of menu buttons, and the shell is provided with the independent hole position adapted to each of the menu buttons.

9. The programming game handle for Microbit motherboard according to claim 1, characterized in that: The functional module further includes a plurality of indicator lights, and the housing is further provided with a plurality of third grooves for displaying the indicator lights.

10. The programming game handle for Microbit motherboard according to claim 1, characterized in that: The shell is in a pebble shape, and one end of the shell is provided with two symmetrically arranged force-carrying members.