Interactive experience device for displaying position change of magnetic pole point of north pole of earth

By designing an interactive experience device including a magnetic pole detection device, a display, a control computer and an electromagnet, the process of scientists exploring the magnetic pole is simulated, which solves the problem of lack of interactivity and fun in science and technology museums, vividly displays the changes in the position of the Earth's North Pole, and cultivates the audience's interest in science.

CN223320923UActive Publication Date: 2025-09-09CHINA SCI & TECH MUSEUM
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Patent Information

Application Number
CN202422578782.9
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-10-24
Publication Date
2025-09-09
Estimated Expiration
2034-10-24

AI Technical Summary

Technical Problem

Existing science and technology museums lack interactive experience devices that can display the changes in the position of the Earth's North Magnetic Pole. The existing exhibits are simple in form, lack interactivity and fun, and cannot effectively cultivate the audience's scientific interest and spirit of inquiry.

Method used

An interactive experience device is designed, which includes a magnetic pole detection device, a display, a control computer, an electromagnet, and a map carrier of the Arctic region. Through electromechanical control and multimedia simulation, the process of scientists exploring the magnetic pole is simulated. A thin wire is used to suspend a magnetic needle and an electromagnet to simulate the change of the magnetic pole position. The interactive experience is realized by combining a touch screen and a display.

Benefits of technology

By simulating the process of scientists exploring the magnetic poles, the audience's interactive experience is enhanced, the position changes of the magnetic poles are vividly displayed, and the audience's scientific interest and spirit of inquiry are cultivated.

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Abstract

The utility model provides an interactive experience device for displaying the position change of the north pole point of the earth, which comprises a pole point detection device, a display, a control computer, a plurality of electromagnets and a north region map carrier, the control computer comprises a touch screen and a computer electrically connected with the touch screen, the computer is in communication connection with the display and the lower computer, the lower computer is electrically connected with the plurality of coil switches, the plurality of coil switches are respectively and electrically connected with the plurality of electromagnets, and the magnetic pole point detection device comprises a shell and a plurality of groups of fine line suspended magnetic needles arranged in the shell. The process that scientists calibrate magnetic pole points in different years is simulated in a mode of combining electromechanical control with multimedia, so that audiences know that the magnetic pole points change continuously along with time; the exploration process that an explorer finds a north pole magnetic pole point for the first time is restored, a fine line hanging magnetic needle device is designed and used for positioning the magnetic pole point, and the interactive experience feeling of the public is improved.
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Description

Technical Field

[0001] The utility model relates to the technical field of popular science exhibits in science and technology museums, specifically an interactive experience device that displays the position changes of the Earth's North Pole magnetic pole. Background Art

[0002] In the science and technology museum industry, interactive experience devices (also called exhibits) are an important part of science and technology museums. Their purpose and function is to cultivate the audience's scientific interest and spirit of inquiry by allowing them to experience popular science exhibits, actively explore, learn scientific knowledge, scientific methods and scientific ideas.

[0003] The magnetic pole is a crucial component of polar knowledge, serving to educate the public about Earth's magnetic pole and magnetic field. Visitors can participate in and experience the exhibits, understanding that Earth's magnetic pole is not fixed but moves over time. They can also learn that the geographic pole and the geomagnetic pole are not located in the same place. By observing the interaction between an electromagnet and a magnetic needle, they can gain a basic understanding of the magnetic pole. The exhibit simulates the exploratory process that scientists used to discover the magnetic pole, allowing them to experience the scientists' fearless pursuit of truth.

[0004] Existing exhibits at science and technology museums primarily showcase information about the magnetic pole through graphic panels and video presentations. These exhibits are relatively simple, lacking interactivity and interest, and fall short of the museum's philosophy of hands-on learning and experience. Currently, no science and technology museums offer interactive displays showcasing the changing position of Earth's North Pole. Utility Model Content

[0005] The technical problem to be solved by the present invention is to provide an interactive experience device for displaying the position change of the Earth's North Pole magnetic pole, so as to solve the problems of the prior art raised in the above background technology.

[0006] In order to solve the above technical problems, the present invention provides the following technical solutions:

[0007] An interactive experience device for displaying position changes of the Earth's North Pole magnetic point includes a magnetic pole detection device, a display, a control computer, multiple electromagnets, and a Arctic region map carrier. The multiple electromagnets are embedded in the Arctic region map carrier to simulate the magnetic pole. The control computer includes a touch screen and a computer electrically connected to the touch screen. The computer is communicatively connected to the display and a lower computer. The lower computer is electrically connected to multiple coil switches. The multiple coil switches are respectively electrically connected to multiple electromagnets. The magnetic pole detection device includes a housing and multiple groups of magnetic needles suspended by fine wires arranged in the housing.

[0008] Preferably, the lower computer is a control board based on a single chip microcomputer.

[0009] Preferably, the housing of the magnetic pole detection device is a transparent housing, and universal wheels are installed at the bottom.

[0010] Preferably, the computer is connected to the slave computer via serial communication.

[0011] Preferably, the computer and the touch screen are communicatively connected via a USB interface and a video interface.

[0012] Preferably, the computer and the display are communicatively connected via a video interface.

[0013] Preferably, the Arctic region map carrier is drawn with longitude and latitude lines.

[0014] The beneficial effects of the above technical solution of the utility model are as follows:

[0015] 1. By combining electromechanical control with multimedia, the exhibition simulates the process of scientists calibrating the magnetic poles in different eras, allowing the audience to understand that the magnetic poles are constantly changing over time.

[0016] 2. Recreate the exploration process of the explorers who first discovered the North Pole, design a device that suspends a magnetic needle with a thin wire to locate the magnetic pole, and enhance the public's interactive experience;

[0017] 3. Place a map of the North Pole on the ground and bury electromagnets at the locations of the magnetic poles in different years. Control the power on and off of the electromagnets to simulate the magnetic poles of a certain year. BRIEF DESCRIPTION OF THE DRAWINGS

[0018] Figure 1 This is a schematic diagram of the structure of an interactive experience device for displaying the position change of the Earth's North Pole magnetic pole according to the present invention;

[0019] Figure 2 This is a principle block diagram of the control system of the interactive experience device for displaying the position changes of the Earth's North Pole magnetic pole in the present invention. DETAILED DESCRIPTION

[0020] In order to make the technical problems, technical solutions and advantages to be solved by the present invention clearer, a detailed description will be given below with reference to the accompanying drawings and specific embodiments.

[0021] like Figure 1 、 2As shown, the utility model proposes an interactive experience device for displaying the position change of the Earth's North Pole magnetic pole, including a magnetic pole detection device 1, a display 2, a control computer 3, multiple electromagnets 4 and a Arctic region map carrier 5. The multiple electromagnets 4 are buried in the Arctic region map carrier 5 to simulate the magnetic pole. The control computer 3 includes a touch screen 31 and a computer 32 electrically connected to the touch screen 31. The computer 32 is communicatively connected to the display 2 and the lower computer 33. The lower computer 33 is electrically connected to multiple coil switches 34. The multiple coil switches 34 are respectively electrically connected to the multiple electromagnets 4. The magnetic pole detection device 1 includes a shell and multiple groups of magnetic needles suspended by fine wires arranged in the shell.

[0022] The lower computer 33 is a control board based on a single chip microcomputer, such as a 51 single chip microcomputer or an STM32 series single chip microcomputer. The control board includes a coil switch driving circuit connected to the single chip microcomputer.

[0023] The housing of the magnetic pole point detection device 1 is a transparent housing with universal wheels installed at the bottom. The audience holds the magnetic pole point detection device and moves the device through the universal wheels. The transparent housing makes it easy to observe the direction of the magnetic needle.

[0024] The computer 32 and the slave computer 33 are connected via a serial communication port, such as an RS232 or RS485 interface.

[0025] The computer 32 is connected to the touch screen 31 via a USB interface and a video interface. The computer 32 is connected to the display 2 via a video interface. The video interface is an HDML interface.

[0026] The Arctic region map carrier 5 is drawn with longitude and latitude lines for calibrating simulated longitude and latitude.

[0027] The working principle of this utility model is:

[0028] The ground is covered with a map of the Arctic region, marked with longitude and latitude lines. Electromagnets are embedded at specific locations on the map to simulate the magnetic pole. The magnetic pole detection device contains a magnetic needle suspended by a thin wire. When placed above an energized electromagnet, the needle will point vertically toward the electromagnet. A display shows the task of finding the magnetic pole and the year in which viewers must explore and locate the magnetic pole. A control computer energizes the electromagnet representing the specific magnetic pole, and viewers submit their detected longitude and latitude using a touchscreen.

[0029] The specific operations are:

[0030] 1. Operate the touch screen, and the task release display will show a random year and be displayed on the monitor; 2. The control computer controls the electromagnet representing the magnetic pole of that year to be energized to generate a magnetic field; 3. The audience holds the magnetic pole detection device and uses the universal wheel mobile device to detect the position of the North Magnetic Pole on the ground North Pole map carrier. The magnetic needle will be deflected by the magnetic field, and the direction of the magnetic needle can be observed through the transparent shell; 4. If the magnetic needle of the detection device points vertically to the ground, it means that the magnetic pole has been found. Combined with the ground map information, the longitude and latitude coordinates are inferred; 5. Enter the longitude and latitude values ​​on the touch screen. If the location is correct, watch the animation video to learn related knowledge. If it is wrong, the audience will be prompted to continue looking for the location of the magnetic pole.

[0031] This device for detecting magnetic poles utilizes a durable, thin wire to suspend the magnetic needle, ensuring flexibility and preventing deflection. This device allows for easy observation of the needle's deflection while allowing for easy movement on the ground, without posing safety risks. The buried electromagnet can be individually powered on and off. During simulated detection, the distance between the electromagnet and the magnetic needle is kept at an appropriate distance, ensuring the needle's deflection is affected by the electromagnet.

[0032] The above is a preferred embodiment of the present invention. It should be pointed out that for ordinary technicians in this technical field, several improvements and modifications can be made without departing from the principles described in the present invention. These improvements and modifications should also be regarded as the scope of protection of the present invention.

Claims

1. An interactive experience device that displays the position change of the Earth's North Pole, characterized in that: The invention comprises a magnetic pole detection device, a display, a control computer, a plurality of electromagnets and a Arctic region map carrier. The plurality of electromagnets are embedded in the Arctic region map carrier to simulate magnetic poles. The control computer comprises a touch screen and a computer electrically connected to the touch screen. The computer is communicatively connected to the display and a lower computer. The lower computer is electrically connected to a plurality of coil switches. The plurality of coil switches are respectively electrically connected to a plurality of electromagnets. The magnetic pole detection device comprises a shell and a plurality of groups of magnetic needles suspended by fine wires arranged in the shell.

2. The interactive experience device for displaying the position change of the Earth's North Pole according to claim 1, characterized in that: The lower computer is a control board based on a single chip microcomputer.

3. The interactive experience device for displaying the position change of the Earth's North Pole according to claim 1, characterized in that: The housing of the magnetic pole detection device is a transparent housing, and a universal wheel is installed at the bottom.

4. The interactive experience device for displaying the position change of the Earth's North Pole according to claim 1, characterized in that: The computer is connected to the lower computer via serial communication.

5. The interactive experience device for displaying the position change of the Earth's North Pole according to claim 1, characterized in that: The computer and the touch screen are connected via a USB interface and a video interface.

6. The interactive experience device for displaying the position change of the Earth's North Pole according to claim 1, characterized in that: The computer and the display are communicatively connected via a video interface.

7. The interactive experience device for displaying the position change of the Earth's North Pole according to claim 1, characterized in that: The Arctic region map carrier is drawn with longitude and latitude lines.